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- OrcCenturion:
- Mobtype: villagezombie
- Display: '&aan orc centurion'
- Health: 50
- Damage: 4
- Faction: Orcs
- Conditions:
- - variableisset target.IsMythic true
- AIGoalSelectors:
- - 0 clear
- - 1 opendoors
- - 2 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 hurtbytarget
- - 2 specificfactionmonsters Goblin
- - 3 players
- Equipment:
- - C_DeathfistSkullcap:4
- - C_DeathfistTunic:3
- - C_DeathfistLeggings:2
- - C_DeathfistBoots:1
- - COS_WoodSword:0
- Options:
- Despawn: true
- FollowRange: 10
- AlwaysShowName: false
- MovementSpeed: 0.25
- PreventOtherDrops: true
- PreventItemPickup: true
- KnockbackResistance: 0.25
- PreventMobKillDrops: true
- Skills:
- - setvariable{var=caster.IsMythic;value=1} ~onSpawn
- Pupin:
- Type: WOLF
- Display: '&aPupin'
- Health: 40
- Damage: 8
- Faction: Test
- Modules:
- ThreatTable: true
- Options:
- Baby: true
- Tameable: true
- Skills:
- - SetOwner @NearestPlayer ~onInteract
- - skill:NoPassive @EntitiesInRadius{r=10} ~onTimer:60
- - threat{a=10000} @PlayersInRadius{r=10} ~onTimer:60
- PupinTest:
- Type: WOLF
- Display: '&aPupin'
- Health: 40
- Damage: 8
- Faction: Test
- Modules:
- ThreatTable: true
- Options:
- Baby: true
- Tameable: true
- Conditions:
- - variableisset target.IsMythic true
- Skills:
- - SetOwner @NearestPlayer ~onSpawn
- - setvariable{var=caster.IsMythic;value=1} ~onSpawn
- - skill:NoPassive @EntitiesInRadius{r=10} ~onTimer:60
- - threat{a=10000} @PlayersInRadius{r=10} ~onTimer:60
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