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config.yml - HexRPG

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Apr 22nd, 2018
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  1. license:
  2.   username: ''
  3.   password: ''
  4.   activation-key: ''
  5.  
  6. mysql:
  7.   enabled: false
  8.   database: 'hexrpgdb'
  9.   ip: '127.0.0.1'
  10.   port: '3306'
  11.   username: 'root'
  12.   password: ''
  13.  
  14. # Current preset language files are:
  15. # English and Dutch
  16. language_file: 'english.yml'
  17.  
  18. # Reference files
  19. # These are the file locations that the plugin refers to when using any of the settings in those config files
  20. reference-files:
  21.   features: 'features.yml'
  22.   scrolls: 'scrolls.yml'
  23.   stats: 'stats.yml'
  24.   petstats: 'petStats.yml'
  25.  
  26. # Abilities settings
  27. # Available 'key' values: RIGHT (that's it... but expect more options in later updates, though)
  28. abilities:
  29.   blindEye:
  30.     display:
  31.       name: '&6Blind Eye'
  32.       key: 'RIGHT'
  33.     settings:
  34.       cooldown: 60
  35.      
  36.       stop-moving-on-activation: false
  37.       damage: 0
  38.       radius: 3
  39.      
  40.       stun-duration: 2
  41.       silence-duration: 1
  42.      
  43.       poison-level: 0
  44.       poision-duration: 0
  45.      
  46.       movement-speed-level: 0
  47.       movement-speed-duration: 0
  48.      
  49.       jump-boost-level: 0
  50.       jump-boots-duration: 0
  51.      
  52.       remove-stun: false
  53.       remove-silence: false
  54.      
  55.       give-items:
  56.        - ''
  57.   infusionRecovery:
  58.     display:
  59.       name: '&aInfusion Recovery'
  60.       key: 'RIGHT'
  61.     settings:
  62.       cooldown: 60
  63.      
  64.       stop-moving-on-activation: true
  65.       damage: 0
  66.       radius: 2
  67.      
  68.       stun-duration: 1.5
  69.       silence-duration: 1.5
  70.      
  71.       poison-level: 0
  72.       poision-duration: 0
  73.      
  74.       movement-speed-level: 2
  75.       movement-speed-duration: 3
  76.      
  77.       jump-boost-level: 0
  78.       jump-boots-duration: 0
  79.      
  80.       remove-stun: true
  81.       remove-silence: true
  82.      
  83.       give-items:
  84.        - ''
  85.   contaminate:
  86.     display:
  87.       name: '&cContaminate'
  88.       key: 'RIGHT'
  89.     settings:
  90.       cooldown: 45
  91.      
  92.       stop-moving-on-activation: false
  93.       damage: 2
  94.       radius: 2
  95.      
  96.       stun-duration: 0.5
  97.       silence-duration: 0
  98.      
  99.       poison-level: 1
  100.       poision-duration: 6
  101.      
  102.       movement-speed-level: 0
  103.       movement-speed-duration: 0
  104.      
  105.       jump-boost-level: 0
  106.       jump-boots-duration: 0
  107.      
  108.       remove-stun: false
  109.       remove-silence: false
  110.      
  111.       give-items:
  112.        - ''
  113.   powerSwing:
  114.     display:
  115.       name: '&cPower Swing'
  116.       key: 'RIGHT'
  117.     settings:
  118.       cooldown: 20
  119.      
  120.       stop-moving-on-activation: true
  121.       damage: 10
  122.       radius: 3
  123.      
  124.       stun-duration: 0.25
  125.       silence-duration: 0
  126.      
  127.       poison-level: 0
  128.       poision-duration: 0
  129.      
  130.       movement-speed-level: 1
  131.       movement-speed-duration: 2
  132.      
  133.       jump-boost-level: 1
  134.       jump-boots-duration: 2
  135.      
  136.       remove-stun: false
  137.       remove-silence: false
  138.      
  139.       give-items:
  140.        - ''
  141.   bunnyHop:
  142.     display:
  143.       name: '&bBunny Hop'
  144.       key: 'RIGHT'
  145.     settings:
  146.       cooldown: 180
  147.      
  148.       stop-moving-on-activation: false
  149.       damage: 0
  150.       radius: 1
  151.      
  152.       stun-duration: 0
  153.       silence-duration: 0
  154.      
  155.       poison-level: 0
  156.       poision-duration: 0
  157.      
  158.       movement-speed-level: 1
  159.       movement-speed-duration: 2
  160.      
  161.       jump-boost-level: 2
  162.       jump-boots-duration: 6
  163.      
  164.       remove-stun: false
  165.       remove-silence: false
  166.      
  167.       give-items:
  168.        - 'carrot:2'
  169.         - 'apple:1'
  170.         - 'bread:1'
  171.  
  172. # Class settings
  173. class:
  174.   menu:
  175.     title: '&0Classes:'
  176.    
  177. # Race settings
  178. race:
  179.   menu:
  180.     title: '&0Races:'
  181.  
  182. # Economy settings
  183. economy:
  184.   use-essentials-money: false
  185.  
  186. # Magic settings
  187. magic:
  188.   damage:
  189.     bloodwave: 15
  190.     arrowlight: 35
  191.   other:
  192.     heal-amount: 75
  193.     heal-range: 4
  194.  
  195. # Chat settings
  196. #
  197. # Different function characters can not have the same character!
  198. # Enter '' to make this function as the default minecraft chat
  199. chat:
  200.   close-range-radius:
  201.     x: 30
  202.     y: 40
  203.     z: 30
  204.  
  205.   function-characters:
  206.     global: '!'
  207.     close-range: ''
  208.     sell: '>'
  209.     buy: '<'
  210.  
  211.   format:
  212.     global: '&c[GLOBAL] &f%player%: %message%'
  213.     close-range: '&f%player%: %message%'
  214.     sell: '&a[OFFERING] &f%player%: %message%'
  215.     buy: '&a[BUYING] &f%player%: %message%'
  216.  
  217. # Level settings
  218. leveling:
  219.   tools:
  220.     exp-gained:
  221.       min: 40
  222.       max: 100
  223.  
  224.     starting-level: 1
  225.     starting-exp: 0
  226.  
  227.   skills:
  228.     exp-gained:
  229.       min: 40
  230.       max: 100
  231.    
  232.     # All values will be multiplied by the level of the skill
  233.     skill-extras:
  234.       extra-chance-farming: 2
  235.       extra-chance-mining: 2
  236.       extra-chance-fishing: 4
  237.       extra-chance-smithing: 1
  238.       extra-hitpoints: 1
  239.  
  240.   starting-level: 1
  241.   starting-exp: 0
  242.  
  243.   use-table-algorithm: false
  244.   table-algorithm:
  245.    - '1:250'
  246.     - '2:275'
  247.     - '3:300'
  248.     - '4:350'
  249.     - '5:400'
  250.     - '6:500'
  251.     - '7:650'
  252.     - '8:800'
  253.     - '9:1100'
  254.     - '10:1400'
  255.     - '11:2000'
  256.     - '12:2800'
  257.     - '13:4000'
  258.     - '14:6000'
  259.     - '15:9000'
  260.     - '16:14000'
  261.     - '17:20000'
  262.     - '18:28000'
  263.     - '19:40000'
  264.     - '20:65000'
  265.  
  266.   starting-exp-required: 250
  267.   # This will get the required exp from the previous level and multiply it by the value of 'Exp-per-level-multiplier'
  268.   # Example: 250 (level 1 required EXP)  x  1.3 (multiplier)  =  325 EXP required for level 2
  269.   exp-per-level-multiplier: 1.3
  270.  
  271.   # If a mob type is not defined in this list it will have the value of 'default'
  272.   # Use the list to get the right name for a mob https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  273.   # IMPORTANT: Do not remove 'default'
  274.   gained-exp:
  275.     BAT: 5
  276.     BLAZE: 50
  277.     CAVE_SPIDER: 20
  278.     CHICKEN: 5
  279.     COW: 5
  280.     CREEPER: 25
  281.     ENDER_DRAGON: 500
  282.     ENDERMAN: 30
  283.     ENDERMITE: 15
  284.     GHAST: 40
  285.     GIANT: 75
  286.     GUARDIAN: 20
  287.     HORSE: 5
  288.     IRON_GOLEM: 100
  289.     MAGMA_CUBE: 5
  290.     MUSHROOM_COW: 5
  291.     OCELOT: 5
  292.     PIG: 5
  293.     PIG_ZOMBIE: 30
  294.     PLAYER: 0
  295.     RABBIT: 5
  296.     SHEEP: 5
  297.     SILVERFISH: 25
  298.     SKELETON: 25
  299.     SLIME: 5
  300.     SNOWMAN: 5
  301.     SPIDER: 25
  302.     SQUID: 5
  303.     VILLAGER: 5
  304.     WITCH: 30
  305.     WOLF: 5
  306.     ZOMBIE: 25
  307.     DEFAULT: 3
  308.  
  309. # Combat settings
  310. combat:
  311.   combat-time: 3
  312.    
  313. # World settings
  314. world:
  315.   disable-storm: true
  316.   remove-farm-land-on-step: false
  317.   burn-hostiles: true
  318.   random-chest-seconds-cooldown: 900
  319.  
  320. # Death settings
  321. death:
  322.   disable-death-message: false
  323.   clear-drops: false
  324.  
  325.   entity-drops:
  326.     weapons: true
  327.     armor: true
  328.     scrolls: true
  329.     rupees: true
  330.    
  331.     chances:
  332.       weapons: 5.0
  333.       armor: 8.0
  334.       scrolls: 10.0
  335.       rupees: 10.0
  336.       lockpicks: 12.0
  337.    
  338.     rupee-amount:
  339.       min: 1
  340.       max: 4
  341.  
  342. # Inventory settings
  343. inventory:
  344.   show-message-on-rupee-pickup: true
  345.   rupee-pickup-message: '&a+{AMOUNT} rupee(s)'
  346.   rupee-pickup-sound: true
  347.  
  348.   # For additional stats use percentages without giving the '%' symbol
  349.   # If you don't want to use a potion effect, then just put 'none' in between the qoutes in the 'type' property
  350.   # Use the names from the following link in the 'Field Summary' section as the name for the 'type' property https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
  351.   armor-set-effects:
  352.     manacloth:
  353.         additional-damage: 0
  354.         additional-defense: 0
  355.         additional-drop-rate: 0
  356.         effect:
  357.             type: 'SPEED'
  358.             level: 1
  359.     chainmail:
  360.         additional-damage: 0
  361.         additional-defense: 0
  362.         additional-drop-rate: 0
  363.         effect:
  364.             type: 'JUMP'
  365.             level: 2
  366.     iron:
  367.         additional-damage: 10
  368.         additional-defense: 0
  369.         additional-drop-rate: 0
  370.         effect:
  371.             type: 'INCREASE_DAMAGE'
  372.             level: 1
  373.     leather:
  374.         additional-damage: 0
  375.         additional-defense: 10
  376.         additional-drop-rate: 0
  377.         effect:
  378.             type: 'none'
  379.             level: 1
  380.     diamond:
  381.         additional-damage: 0
  382.         additional-defense: 10
  383.         additional-drop-rate: 0
  384.         effect:
  385.             type: 'DAMAGE_RESISTANCE'
  386.             level: 1
  387. # Join settings
  388. join:
  389.   disable-join-message: false
  390.  
  391. # Entity settings
  392. entities:
  393.   drop-chance: 15
  394.   rupee-from-bush-drop-chance: 10
  395.  
  396.   drop-experience-orbs: false
  397.  
  398. # NPC settings
  399. npc:
  400.   holograms:
  401.     bank: '&6&lBank'
  402.  
  403. # Item settings
  404. items:
  405.   projectiles:
  406.     explosives:
  407.       radius: 5
  408.       damage: 20
  409.  
  410.   # The items in this list is not complete. Use the value of 'DEFAULT' for the other items that you can't find in the current list down below
  411.   # 'DEFAULT' will be the scrap worth whenever you did not define a value for an item in this list
  412.   scrap-worth:
  413.     DEFAULT: 3
  414.    
  415.     BOW: 3
  416.     IRON_DAGGER: 2
  417.     IRON_KATAR: 2
  418.     IRON_LONGSWORD: 3
  419.     IRON_SWORD: 3
  420.     IRON_AXE: 3
  421.     IRON_MACE: 3
  422.     IRON_FLAIL: 4
  423.     IRON_GREATSOWRD: 3
  424.     IRON_BATTLEAXE: 4
  425.     IRON_SPEAR: 4
  426.     IRON_HALBERD: 4
  427.     IRON_WARHAMMER: 4
  428.     IRON_SCYTHE: 3
  429.     GOLD_KATAR: 2
  430.     GOLD_DAGGER: 2
  431.     GOLD_LONGSWORD: 3
  432.     GOLD_SWORD: 3
  433.     GOLD_AXE: 3
  434.     GOLD_MACE: 3
  435.     GOLD_RAPIER: 4
  436.     GOLD_CUTLASS: 2
  437.     GOLD_FLAIL: 4
  438.     GOLD_GREATSWORD: 3
  439.     GOLD_BATTLEAXE: 4
  440.     GOLD_SPEAR: 4
  441.     GOLD_HALBERD: 4
  442.     GOLD_WARHAMMER: 4
  443.     GOLD_SCYTHE: 3
  444.     CRYSTAL_LONGSWORD: 3
  445.     CRYSTAL_SWORD: 3
  446.     CRYSTAL_MACE: 3
  447.     CRYSTAL_RAPIER: 3
  448.     CRYSTAL_CUTLASS: 2
  449.     CRYSTAL_FLAIL: 4
  450.     CRYSTAL_GREATSWORD: 3
  451.     CRYSTAL_BATTLEAXE: 4
  452.     CRYSTAL_SPEAR: 4
  453.     CRYSTAL_HALBERD: 4
  454.     CRYSTAL_WARHAMMER: 4
  455.     CRYSTAL_SCYTHE: 3
  456.     GATE_GUARDIANS_BLADE: 10
  457.     KAZEJINS_WINDSTRIKE: 10
  458.     SUJINS_WATERSWORD: 10
  459.     SUNGAS_THUNDERBLADE: 10
  460.     RUBY_DRAGON_GREATSWORD: 5
  461.     RUBY_DRAGON_SWORD: 5
  462.     EMERALD_DRAGON_SWORD: 5
  463.     EMERALD_DRAGON_GREATSWORD: 5
  464.     BLAZING_HOT_FLAME_SWORD: 10
  465.     BLAZING_HOT_FLAME_SWORD: 10
  466.     FAIRY_SWORD_OF_LIGHT: 10
  467.     TOPAZ_DRAGON_SWORD: 5
  468.     TOPAZ_DRAGON_GREATSWORD: 5
  469.  
  470. # Block settings
  471. blocks:
  472.  # Set this property to 'false' to have the vanilla minecraft ore/farming block breaking
  473.   disable-timer: false
  474.  
  475.   iron-ore-chance: 80
  476.   gold-ore-chance: 60
  477.   diamond-ore-chance: 25
  478.   stone-chance: 80
  479.   emerald-ore-chance: 50
  480.  
  481.   crop-chance: 100
  482.   carrot-chance: 75
  483.   potato-chance: 75
  484.  
  485.   # These units are given in seconds
  486.   iron-ore-timer: 900
  487.   gold-ore-timer: 900
  488.   diamond-ore-timer: 1800
  489.   stone-timer: 180
  490.   emerald-ore-timer: 1800
  491.  
  492.   crop-timer: 1800
  493.   carrot-timer: 1800
  494.   potato-timer: 1800
  495.  
  496. # Smithing settings
  497. smithing:
  498.   smithing-window: '&0Smithing window'
  499.   gun-window: '&0Gun smithing window'
  500.  
  501.   # This is how long it will take for items to be made in the smithing window
  502.   smelt-time-per-ore: 2
  503.   smelt-time-per-equipment: 10
  504.  
  505.   # Decreasing this will increase the chance of failing and destroying the crafted item
  506.   success-chance: 100
  507.  
  508.   # What level of the hammer is required to open this category in the smithing menu
  509.   required-level:
  510.     dragonscale-armor: 60
  511.     gold-weapons: 20
  512.     crystal-weapons: 40
  513.     dragon-weapons: 60
  514.     legendary-weapons: 80
  515.      
  516. # Custom mob spawners settings
  517. # There is not (yet) a possible way to add your own personal mobs and change their behaviour
  518. spawners:
  519.   NECROMANCER:
  520.     delay: 1800
  521.     amount: 1
  522.   WITCH:
  523.     delay: 900
  524.     amount: 1
  525.   CASTER:
  526.     delay: 900
  527.     amount: 1
  528.   GHOST_MOB:
  529.     delay: 600
  530.     amount: 1
  531.   BAT:
  532.     delay: 300
  533.     amount: 3
  534.   SKELETON_WITH_HORSE:
  535.     delay: 900
  536.     amount: 1
  537.   ZOMBIE_WITH_HORSE:
  538.     delay: 900
  539.     amount: 1
  540.   WISP:
  541.     delay: 300
  542.     amount: 1
  543.   WRAITH:
  544.     delay: 1900
  545.     amount: 1
  546.   DRAGON:
  547.     delay: 3600
  548.     amount: 1
  549.  
  550. # Clase settings
  551. classes:
  552.   menu:
  553.     title: '&0Choose a class:'
  554.     rows: 1
  555.    
  556.     # type = Item ID
  557.     # data = Durability for item
  558.     # amount = The amount of items should appear
  559.     # skull-name = Name of player to set skin for the skull item
  560.     #              Requires » type: 397 | data: 3
  561.     # item-name = The name of the item
  562.     # slot = The slot where to put the item
  563.     items:
  564.       warrior:
  565.         type: 272
  566.         data: 0
  567.         amount: 1
  568.         skull-name: ''
  569.         item-name: '&6&lWarrior'
  570.         slot: 4
  571.       archer:
  572.         type: 261
  573.         data: 0
  574.         amount: 1
  575.         skull-name: ''
  576.         item-name: '&6&lArcher'
  577.         slot: 5
  578.       mage:
  579.         type: 377
  580.         data: 0
  581.         amount: 1
  582.         skull-name: ''
  583.         item-name: '&6&lMage'
  584.         slot: 6
  585.  
  586.   none:
  587.     ranged: 1.0
  588.     melee: 1.0
  589.     magic: 1.0
  590.     speed: 1.0
  591.   warrior:
  592.     ranged: 0.5
  593.     melee: 1.0
  594.     magic: 1.0
  595.     speed: 0.9
  596.   archer:
  597.     ranged: 2.0
  598.     melee: 0.8
  599.     magic: 1.25
  600.     speed: 1.2
  601.   mage:
  602.     ranged: 1.25
  603.     melee: 0.9
  604.     magic: 2.0
  605.     speed: 1.1
  606.    
  607. # Race settings
  608. races:
  609.   menu:
  610.     title: '&0Choose a race:'
  611.     rows: 1
  612.    
  613.     # type = Item ID
  614.     # data = Durability for item
  615.     # amount = The amount of items should appear
  616.     # skull-name = Name of player to set skin for the skull item
  617.     #              Requires » type: 397 | data: 3
  618.     # item-name = The name of the item
  619.     # slot = The slot where to put the item
  620.     items:
  621.       human:
  622.         type: 397
  623.         data: 0
  624.         amount: 1
  625.         skull-name: ''
  626.         item-name: '&6&lHuman'
  627.         slot: 4
  628.       elf:
  629.         type: 38
  630.         data: 8
  631.         amount: 1
  632.         skull-name: ''
  633.         item-name: '&6&lElf'
  634.         slot: 5
  635.       dwarf:
  636.         type: 274
  637.         data: 0
  638.         amount: 1
  639.         skull-name: ''
  640.         item-name: '&6&lDwarf'
  641.         slot: 6
  642.  
  643.   none:
  644.     ranged: 1.0
  645.     melee: 1.0
  646.     magic: 1.0
  647.     speed: 1.0
  648.   human:
  649.     ranged: 0.5
  650.     melee: 1.0
  651.     magic: 1.0
  652.     speed: 0.9
  653.   elf:
  654.     ranged: 2.0
  655.     melee: 0.8
  656.     magic: 1.25
  657.     speed: 1.2
  658.   dwarf:
  659.     ranged: 1.25
  660.     melee: 0.9
  661.     magic: 2.0
  662.     speed: 1.1
  663.  
  664. # Stealing settings    
  665. stealing:
  666.   chance: 2
  667.   cooldown: 60
  668.  
  669. # Backpack settings
  670. backpacks:
  671.   rows: 3
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