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Aug 14th, 2018
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  1. +cl_show_team_equipment
  2.  
  3. // MOUSESETTINGS
  4. m_customaccel "0"
  5. m_customaccel_exponent "1.052000"
  6. m_customaccel_max "0"
  7. m_customaccel_scale "0.04"
  8. m_forward "1"
  9. m_mouseaccel1 "0"
  10. m_mouseaccel2 "0"
  11. m_mousespeed "0"
  12. m_pitch "0.022"
  13. m_rawinput "1"
  14. m_side "0.8"
  15. m_yaw "0.022"
  16.  
  17.  
  18.  
  19.  
  20.  
  21. bind "F5" "jpeg_quality 100; jpeg"
  22. bind "F6" "r_drawothermodels 2"
  23. bind "F7" "give weapon_m4a1"
  24. bind "F8" "give weapon_ak47"
  25. bind "F9" "give weapon_molotov"
  26. bind "F10" "give weapon_hegrenade"
  27. bind "F11" "give weapon_flashbang"
  28. bind "F12" "give weapon_smokegrenade"
  29.  
  30.  
  31. bind "KP_END" "buy mp5"
  32. bind "KP_DOWNARROW" "buy vest"
  33. bind "KP_PGDN" "buy vesthelm"
  34. bind "KP_LEFTARROW" "buy_famas; buy galil"
  35. bind "KP_5" "buy m4a1; buy ak47"
  36. bind "KP_RIGHTARROW" "buy smokegrenade"
  37. bind "KP_HOME" "buy awp"
  38. bind "KP_UPARROW" "buy hegrenade"
  39. bind "KP_PGUP" "buy flashbang"
  40. bind "KP_MULTIPLY" "buy deagle"
  41. bind "KP_PLUS" "buy molotov; buy incgrenade"
  42.  
  43.  
  44.  
  45.  
  46. // repositions the gunmodel to mimic CSS more closely.
  47.  
  48. viewmodel_presetpos "3"
  49.  
  50.  
  51. // removes the shifting of the arm when crouching down.
  52.  
  53. cl_viewmodel_shift_left_amt "0"
  54. cl_viewmodel_shift_right_amt "0"
  55.  
  56. // removes the bobbing of the weapon back and forth, when you run.
  57.  
  58. cl_bob_lower_amt "0"
  59. cl_bobamt_lat "0"
  60. cl_bobamt_vert "0"
  61.  
  62. // scales the HUD depending on what resolution you use, 1 is max.
  63.  
  64. hud_scaling "0.75"
  65.  
  66. // lowers delay between sounds.
  67.  
  68. snd_mixahead "0.05"
  69.  
  70. // sets interpolation values.
  71.  
  72. cl_interp "1"
  73. cl_interp_ratio "1"
  74. cl_interpolate 1
  75.  
  76. // ignores dedicated servers with pings above this value.
  77.  
  78. mm_dedicated_search_maxping
  79.  
  80. // usual rate commands
  81.  
  82. cl_cmdrate "128"
  83. cl_updaterate "128"
  84. rate "786432"
  85.  
  86. // causes the scope to move less while moving scoped and reduces bobbing effect
  87.  
  88. cl_bobcycle "0.98"
  89.  
  90.  
  91. mat_queue_mode 2
  92.  
  93. net_graph 0
  94.  
  95. //
  96. // stuff command line statements
  97. //
  98. stuffcmds
  99.  
  100. fps_max 999
  101.  
  102.  
  103. clear
  104.  
  105. blink_duration "0"
  106. budget_history_numsamplesvisible "0"
  107. budget_history_range_ms "5"
  108. budget_show_history "0"
  109.  
  110.  
  111. cl_allowdownload "1"
  112. cl_allowupload "0"
  113. cl_autohelp "0"
  114. cl_autowepswitch "0"
  115. cl_c4progressbar "1"
  116. cl_cmdrate "128"
  117. cl_updaterate "128"
  118.  
  119. fps_max "999"
  120.  
  121. hud_centerid "1"
  122. hud_fastswitch "1"
  123. jpeg_quality "100"
  124.  
  125. mat_vsync "0"
  126.  
  127. showhitlocation "1"
  128.  
  129. cl_showfps "0"
  130. zoom_sensitivity_ratio_mouse "1.0"
  131.  
  132. room_type "0"
  133.  
  134. bind "o" "say woxic: If you call when you do sparring opponents you're a writer? :)"
  135. bind "p" "say TONI /63/: es gibt ja VAC - da kann man nicht cheaten"
  136.  
  137.  
  138. echo "loaded"
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