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- Petshop:
- NERFS:
- -Make bird cling invincible on like frame 5 or 6. I don't think all invincibility should be removed. I think its a fun tool.
- -Make kick follow up for bird cling -1
- -Make qcfA always unsafe. Like straight up.
- -Make the follow up for QCF C less safe. More stuff should be able to punish it. Honestly this is not
- that bad but I would like an adjustement for low level players to be able to deal with this move better.
- -Make Mamahaha take longer to come back. That would make his (her?) ability to destroy all projectiles more fair without removing it.
- BUFFS:
- -Give her a new follow up after bird cling that is just her backing the fuck off.
- -Make EX Mamahaha come back to her waaaaay faster.
- -Give her an EX bird cling with invincibility on frame 2/3? Maybe this would be bad?
- K':
- Nerfs:
- -Make Narrow Spike a mid.
- -Reduce damange of EX narrow spike.
- -Reduce the hit stun of far B so that you don't have as many pokes to hitconfirm into MM
- -Make him unable to gain meter out of wiffed triggers without a follow up (fireball only gains meter on block)
- Buff:
- None.
- Mature:
- Nerfs:
- -Make EX DP like -12 on block or something.
- (Honestly I don't think Mature is that bad)
- Athena:
- Nerfs:
- -Only EX reflector can reflect EX fireball (like, seriously. This character loves Max Mode so it wouldn't be that bad)
- -Increase startup of reflector. Also increase the recovery after reflecting by 2 frames.
- -Increase recovery on psycho ball by 2 frames.
- Buffs:
- -Make Adp a more reliable anti air.
- (I'm fine with her getting stupid damange out of command grab in the corner.)
- All the other top tiers seem fine.
- Chang:
- Buffs:
- -Reduce recovery on far C. Like fuck man this is worse than wiffing a DP. Increase damange by 15 points
- -Reduce startup on cr.C.
- -Reduce startup on far. D by like a frame or 2.
- -Make cr.LK 0 on hit and -2 on block.
- -Make a super follow up after ex command grab aviable.
- -Give him Xanadu's run speed.
- Choi:
- -I don't Choi so idk.
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