Antinomy

KOF XIV changes

Sep 9th, 2016
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  1. Petshop:
  2. NERFS:
  3. -Make bird cling invincible on like frame 5 or 6. I don't think all invincibility should be removed. I think its a fun tool.
  4. -Make kick follow up for bird cling -1
  5. -Make qcfA always unsafe. Like straight up.
  6. -Make the follow up for QCF C less safe. More stuff should be able to punish it. Honestly this is not
  7. that bad but I would like an adjustement for low level players to be able to deal with this move better.
  8. -Make Mamahaha take longer to come back. That would make his (her?) ability to destroy all projectiles more fair without removing it.
  9. BUFFS:
  10. -Give her a new follow up after bird cling that is just her backing the fuck off.
  11. -Make EX Mamahaha come back to her waaaaay faster.
  12. -Give her an EX bird cling with invincibility on frame 2/3? Maybe this would be bad?
  13.  
  14. K':
  15. Nerfs:
  16. -Make Narrow Spike a mid.
  17. -Reduce damange of EX narrow spike.
  18. -Reduce the hit stun of far B so that you don't have as many pokes to hitconfirm into MM
  19. -Make him unable to gain meter out of wiffed triggers without a follow up (fireball only gains meter on block)
  20. Buff:
  21. None.
  22.  
  23. Mature:
  24. Nerfs:
  25. -Make EX DP like -12 on block or something.
  26. (Honestly I don't think Mature is that bad)
  27.  
  28. Athena:
  29. Nerfs:
  30. -Only EX reflector can reflect EX fireball (like, seriously. This character loves Max Mode so it wouldn't be that bad)
  31. -Increase startup of reflector. Also increase the recovery after reflecting by 2 frames.
  32. -Increase recovery on psycho ball by 2 frames.
  33. Buffs:
  34. -Make Adp a more reliable anti air.
  35.  
  36. (I'm fine with her getting stupid damange out of command grab in the corner.)
  37.  
  38. All the other top tiers seem fine.
  39.  
  40. Chang:
  41. Buffs:
  42. -Reduce recovery on far C. Like fuck man this is worse than wiffing a DP. Increase damange by 15 points
  43. -Reduce startup on cr.C.
  44. -Reduce startup on far. D by like a frame or 2.
  45. -Make cr.LK 0 on hit and -2 on block.
  46. -Make a super follow up after ex command grab aviable.
  47. -Give him Xanadu's run speed.
  48.  
  49. Choi:
  50. -I don't Choi so idk.
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