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  1.  
  2. LICENSE SYSTEM [20171212 2:18:16] Next license update check is after 2017-12-08T10:40:18
  3.  
  4. DisplayProgressbar: Unity license
  5.  
  6. COMMAND LINE ARGUMENTS:
  7. /Users/builduser/buildslave/unity/build/Tests/Unity.PureCSharpTests/bin/UTRDebug_mono_xbuild/../../../../build/MacEditor/Unity.app/Contents/MacOS/Unity
  8. -createProject
  9. /Users/builduser/buildTemp/idu1zeir.msf With Spaces
  10. -cleanTestPrefs
  11. -connectToMacroClient
  12. 9014
  13. -batchmode
  14. -cleanedLogFile
  15. /Users/builduser/buildTemp/Unity.Automation.UnityEditorProcess.log
  16. -useTempPackageCache
  17. -forgetProjectPath
  18. -automated
  19. -noUpm
  20. Connecting macro client ...
  21. about to connect to macroserver at port 9014
  22. ** Successfully Connected to macro server **
  23. Connecting to macroclient!
  24. /Users/builduser/buildTemp/idu1zeir.msf With Spaces
  25. Audio: FMOD Profiler initialized on port 54900
  26. FMOD initialized on nosound output
  27. Loading GUID <-> Path mappings...0.000041 seconds
  28. Loading Asset Database...0.000006 seconds
  29. AssetDatabase consistency checks...0.000178 seconds
  30. Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins.
  31. Preloading 0 native plugins for Editor in 0.00 ms.
  32. [Package Manager] Server::Start -- Setting the cache path to tmp [path: `/Users/builduser/buildTemp/8bf0ab177fa43410d8d171346e2269e3`]
  33.  
  34. Initialize engine version: 2018.1.0b1 (c41de6f3688d)
  35. GfxDevice: creating device client; threaded=0
  36. Renderer: Apple Software Renderer
  37. Vendor: Apple Inc.
  38. Version: 4.1 APPLE-11.1.2
  39. GLES: 0
  40. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st
  41. orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  42. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 394365952
  43. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  44. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  45. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  46. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  47. Shader 'Standard (Specular setup)': fallback shader 'VertexLit' not found
  48. Shader 'Standard': fallback shader 'VertexLit' not found
  49. Shader 'Standard (Roughness setup)': fallback shader 'VertexLit' not found
  50. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  51. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  52. Shader 'Nature/Tree Creator Bark': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Bark Optimized' not found
  53. Shader 'Nature/Tree Creator Leaves': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Leaves Optimized' not found
  54. Shader 'Nature/Tree Creator Leaves Fast': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Leaves Fast Optimized' not found
  55. Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
  56. Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
  57. Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
  58. Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
  59. Shader 'UI/Unlit/Transparent': fallback shader 'UI/Default' not found
  60. WARNING: Shader Unsupported: 'UI/Unlit/Transparent' - Setting to default shader.
  61. Shader 'UI/Unlit/Text': fallback shader 'UI/Default Font' not found
  62. WARNING: Shader Unsupported: 'UI/Unlit/Text' - Setting to default shader.
  63. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
  64. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
  65. WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
  66. WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
  67. Initialize mono
  68. Mono path[0] = '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Managed'
  69. Mono path[1] = '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Mono/lib/mono/2.0'
  70. Mono config path = '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Mono/etc'
  71. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56563
  72. Begin MonoManager ReloadAssembly
  73. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
  74. Registering precompiled unity dll's ...
  75. Register platform support module: /Users/builduser/buildslave/unity/build/build/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  76. Registered in 0.000436 seconds.
  77. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  78. Preloading 0 native plugins for Editor in 0.00 ms.
  79. Mono: successfully reloaded assembly
  80. - Completed reload, in 0.889 seconds
  81. Registering platform support modules:
  82. Registered platform support modules in: 0.124492s.
  83. Native extension for WebGL target not found
  84. Begin MonoManager ReloadAssembly
  85. Registering precompiled user dll's ...
  86. Registered in 0.000294 seconds.
  87. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  88. Preloading 0 native plugins for Editor in 0.00 ms.
  89. Mono: successfully reloaded assembly
  90. - Completed reload, in 0.704 seconds
  91. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
  92. Registering platform support modules:
  93. Registered platform support modules in: 0.071293s.
  94. Native extension for WebGL target not found
  95. Validating Project structure ... 0.000111 seconds.
  96. Shader import version has changed; will reimport all shaders...
  97. Upgrading shader files ...0.000142 seconds.
  98. Refresh: detecting if any assets need to be imported or removed ...
  99. Hashing assets ... 0.189 seconds
  100. file open: 0.001 seconds (38 files)
  101. file read: 0.037 seconds (120.758 MB)
  102. hash: 0.181 seconds
  103. ----- Compute hash(es) for 19 asset(s).
  104.  
  105. Refresh: elapses 0.283518 seconds
  106. Updating Assets - GUID: 00000000000000001000000000000000...
  107. done. [Time: 59.023000 ms]
  108. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  109. System memory in use before: 289.4 MB.
  110. System memory in use after: 224.9 MB.
  111.  
  112. Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 408.
  113. Total: 23.716236 ms (FindLiveObjects: 0.640280 ms CreateObjectMapping: 0.008957 ms MarkObjects: 0.881285 ms DeleteObjects: 22.184987 ms)
  114.  
  115. Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000...
  116. done. [Time: 25.456078 ms]
  117. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXUniversal/AudioPluginOculusSpatializer.bundle - GUID: 32188fd89022c154c81befa2f0e00be0...
  118. done. [Time: 3.118959 ms]
  119. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXUniversal/OVRPlugin.bundle - GUID: 5782f9e9e6e0bb94bac99aeea24814fc...
  120. done. [Time: 2.422795 ms]
  121. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXUniversal/openvr_api.bundle - GUID: d33d54853fd0f48e0ac8a63ea91e6626...
  122. done. [Time: 2.813875 ms]
  123. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/PerformanceTesting/UnityEngine.PerformanceTesting.dll - GUID: 0de638bbb66f4208abfb60ea8e040324...
  124. done. [Time: 104.749611 ms]
  125. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll - GUID: 12fd8a0055b84bb59e84c9835a37e333...
  126. done. [Time: 14.549655 ms]
  127. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll - GUID: 1c6d1fbb51834b64847b1b73a75bfc77...
  128. done. [Time: 11.724881 ms]
  129. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll - GUID: 3a84de5cd0624681b6b6dcd8921d912a...
  130. done. [Time: 5.692716 ms]
  131. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll - GUID: 4113173d5e95493ab8765d7b08371de4...
  132. done. [Time: 59.365805 ms]
  133. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll - GUID: 4a3ecb1425d14502837abea459cf2b70...
  134. done. [Time: 6.999211 ms]
  135. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll - GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8...
  136. done. [Time: 15.292420 ms]
  137. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll - GUID: 4ba2329b63d54f0187bcaa12486b1b0f...
  138. done. [Time: 3.232232 ms]
  139. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll - GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1...
  140. done. [Time: 32.341758 ms]
  141. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll - GUID: 5f32cd94baa94578a686d4b9d6b660f7...
  142. done. [Time: 37.501281 ms]
  143. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll - GUID: 6a10b2909283487f913b00d94cd3faf5...
  144. done. [Time: 43.412886 ms]
  145. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll - GUID: 7668179ede524d6396c8b7d84461ea29...
  146. done. [Time: 60.250560 ms]
  147. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f...
  148. done. [Time: 51.284808 ms]
  149. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll - GUID: 844f815391db42d49455cbf1a7bfc434...
  150. done. [Time: 40.165165 ms]
  151. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll - GUID: 870353891bb340e2b2a9c8707e7419ba...
  152. done. [Time: 30.485163 ms]
  153. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll - GUID: adebbd281f1a4ef3a30be7f21937e02f...
  154. done. [Time: 14.012427 ms]
  155. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll - GUID: b5da970776034f77a070d99423d68791...
  156. done. [Time: 4.727228 ms]
  157. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll - GUID: b8a0574e92bd43a59e19d6c3c6ae54c7...
  158. done. [Time: 14.575611 ms]
  159. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll - GUID: c768acbc9cf24d398488bb4c93b91288...
  160. done. [Time: 3.143549 ms]
  161. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll - GUID: dc443db3e92b4983b9738c1131f555cb...
  162. done. [Time: 33.263865 ms]
  163. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll - GUID: e4f4cf1b9b434137a499903a7a1d651a...
  164. done. [Time: 25.253160 ms]
  165. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll - GUID: ead147da21254ff9a0a936bdd75e1680...
  166. done. [Time: 28.443566 ms]
  167. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll - GUID: ed7343f30e3843b3afda8f8b02669cea...
  168. done. [Time: 5.622386 ms]
  169. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll - GUID: f5f67c52d1564df4a8936ccd202a3bd8...
  170. done. [Time: 59.524193 ms]
  171. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll - GUID: f70555f144d8491a825f0804e09c671c...
  172. done. [Time: 61.823960 ms]
  173. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll - GUID: f7b54ff4a43d4fcf81b4538b678e0bcc...
  174. done. [Time: 17.993200 ms]
  175. Reloading assemblies after forced synchronous recompile.
  176. Begin MonoManager ReloadAssembly
  177. Refreshing native plugins compatible for Editor in 7.15 ms, found 3 plugins.
  178. Preloading 1 native plugins for Editor in 2.11 ms.
  179. Mono: successfully reloaded assembly
  180. - Completed reload, in 0.871 seconds
  181. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
  182. Registering platform support modules:
  183. Registered platform support modules in: 0.061143s.
  184. Native extension for WebGL target not found
  185. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll - GUID: 405b9b51bb344a128608d968297df79c...
  186. done. [Time: 56.367623 ms]
  187. Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000...
  188. done. [Time: 2.449585 ms]
  189. Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000...
  190. done. [Time: 2.175400 ms]
  191. Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
  192. done. [Time: 10.129848 ms]
  193. Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000...
  194. done. [Time: 2.124676 ms]
  195. Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000...
  196. done. [Time: 2.119047 ms]
  197. Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000...
  198. Audio: FMOD Profiler initialized on port 54900
  199. FMOD initialized on nosound output
  200. done. [Time: 19.642236 ms]
  201. Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
  202. done. [Time: 2.267354 ms]
  203. Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000...
  204. done. [Time: 2.012635 ms]
  205. Updating ProjectSettings/ClusterInputManager.asset - GUID: 00000000000000007100000000000000...
  206. done. [Time: 2.236850 ms]
  207. Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
  208. done. [Time: 2.146525 ms]
  209. Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
  210. done. [Time: 2.006665 ms]
  211. Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000...
  212. done. [Time: 2.106093 ms]
  213. Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
  214. done. [Time: 2.332013 ms]
  215. Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
  216. done. [Time: 2.022912 ms]
  217. Updating ProjectSettings/PresetManager.asset - GUID: 0000000000000000b100000000000000...
  218. done. [Time: 2.094082 ms]
  219. Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
  220. done. [Time: 2.337431 ms]
  221. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/libAudioPluginOculusSpatializer.so - GUID: 0d3bb855445e36e479c85976fc88383a...
  222. done. [Time: 2.762155 ms]
  223. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Linux64/libaudiopluginresonanceaudio.so - GUID: 1b355da31ea043feba0c03e35dd4bc62...
  224. done. [Time: 2.896445 ms]
  225. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/OVRPlugin.dll - GUID: 21eff446d50eaf44a85985cd4c0b6fa1...
  226. done. [Time: 2.880657 ms]
  227. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/AudioPluginOculusSpatializer.dll - GUID: 2682a692a2be7e14e901a738c7806da0...
  228. done. [Time: 3.651589 ms]
  229. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/openvr_api.dll - GUID: 328cc881519068e4eb7db4bb907ad2d9...
  230. done. [Time: 2.704820 ms]
  231. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/gvr.aar - GUID: 38c8faf1788024c02930a0c68a6e0edc...
  232. done. [Time: 3.660971 ms]
  233. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/audiopluginresonanceaudio.dll - GUID: 3e9a2175e0404f7ea30b2b694850bae0...
  234. done. [Time: 4.998121 ms]
  235. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/iOS/libaudiopluginresonanceaudio.a - GUID: 46098a81a64a45c5b756320e10a22f13...
  236. done. [Time: 2.664938 ms]
  237. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/OVRPlugin.aar - GUID: 517af1b5b81b93b43b9745d58f017562...
  238. done. [Time: 2.587267 ms]
  239. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/audiopluginresonanceaudio.dll - GUID: 6e2d432c5ea14e75aa3a79f90f704442...
  240. done. [Time: 3.050230 ms]
  241. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXIntel64/audiopluginresonanceaudio.bundle - GUID: 6fe576b47d8b47688ec5d02bccd15cf9...
  242. done. [Time: 2.764816 ms]
  243. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Tango/Android/unitygar.aar - GUID: 75799de484ac4f4cadc268d2cbea830a...
  244. done. [Time: 2.504686 ms]
  245. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/AudioPluginOculusSpatializer.dll - GUID: 8e7066e382b0fc749b25dbb1a3004dfe...
  246. done. [Time: 2.999182 ms]
  247. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Linux64/libopenvr_api.so - GUID: 9078b7128e594410d9b89e5b24cffd01...
  248. done. [Time: 2.595449 ms]
  249. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/libprotobuf-java-nano.jar - GUID: b2b693dffac3a4433b3114fea0b7fd4e...
  250. done. [Time: 2.369054 ms]
  251. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/OVRPlugin.dll - GUID: b2bead50dbf86924f8e51f03ddbebf70...
  252. done. [Time: 2.558998 ms]
  253. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/android_arm/libaudiopluginresonanceaudio.so - GUID: b95ab00277ee47c687d710a3bb623d0a...
  254. done. [Time: 2.912931 ms]
  255. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/openvr_api.dll - GUID: d91035c548f23744c9bfb107348ed1c0...
  256. done. [Time: 2.616053 ms]
  257. Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/unitygvr.aar - GUID: e1007cd261c84053beb0c3537782908d...
  258. done. [Time: 3.343930 ms]
  259. Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
  260. System memory in use before: 232.7 MB.
  261. System memory in use after: 232.8 MB.
  262.  
  263. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 643.
  264. Total: 1.789323 ms (FindLiveObjects: 0.691520 ms CreateObjectMapping: 0.014611 ms MarkObjects: 1.031288 ms DeleteObjects: 0.051060 ms)
  265.  
  266. Refreshing native plugins compatible for Editor in 11.86 ms, found 4 plugins.
  267. Preloading 2 native plugins for Editor in 4.26 ms.
  268.  
  269. ----- Total AssetImport time: 2.770070s, AssetImport time: 2.431683s, Asset hashing: 0.189303s [120.8 MB, 637.906860 mb/s]
  270.  
  271. Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000...
  272. done. [Time: 2.415357 ms]
  273. Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000...
  274. done. [Time: 2.406939 ms]
  275. Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
  276. done. [Time: 2.076686 ms]
  277. Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000...
  278. done. [Time: 1.887680 ms]
  279. Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000...
  280. done. [Time: 1.818265 ms]
  281. Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000...
  282. done. [Time: 2.243425 ms]
  283. Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
  284. done. [Time: 2.078192 ms]
  285. Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000...
  286. done. [Time: 2.092493 ms]
  287. Updating ProjectSettings/ClusterInputManager.asset - GUID: 00000000000000007100000000000000...
  288. done. [Time: 1.982463 ms]
  289. Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
  290. done. [Time: 1.912979 ms]
  291. Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
  292. done. [Time: 2.150259 ms]
  293. Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000...
  294. done. [Time: 1.909321 ms]
  295. Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
  296. done. [Time: 1.894530 ms]
  297. Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
  298. done. [Time: 1.902872 ms]
  299. Updating ProjectSettings/PresetManager.asset - GUID: 0000000000000000b100000000000000...
  300. done. [Time: 1.887319 ms]
  301. Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
  302. done. [Time: 1.741235 ms]
  303. Unloading 65 Unused Serialized files (Serialized files now loaded: 0)
  304. System memory in use before: 232.8 MB.
  305. System memory in use after: 232.9 MB.
  306.  
  307. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 643.
  308. Total: 2.195924 ms (FindLiveObjects: 0.848558 ms CreateObjectMapping: 0.023845 ms MarkObjects: 1.282635 ms DeleteObjects: 0.040051 ms)
  309.  
  310. Refreshing native plugins compatible for Editor in 12.58 ms, found 4 plugins.
  311. Preloading 2 native plugins for Editor in 1.82 ms.
  312.  
  313. ----- Total AssetImport time: 0.224151s, AssetImport time: 0.101666s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  314.  
  315. Refresh completed in 3.046298 seconds.
  316. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000619 seconds (Nothing changed)
  317. Determining assets that need to be reimported for target platform ... 0.034042 seconds.
  318.  
  319. Hashing assets ... 0.000 seconds
  320. file open: 0.000 seconds (0 files)
  321. file read: 0.000 seconds (0.000 MB)
  322. hash: 0.000 seconds
  323. Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
  324. Preloading 2 native plugins for Editor in 1.80 ms.
  325.  
  326. ----- Total AssetImport time: 0.036610s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  327.  
  328. Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
  329. done. [Time: 2.475583 ms]
  330. Refreshing native plugins compatible for Editor in 0.46 ms, found 4 plugins.
  331. Preloading 2 native plugins for Editor in 1.87 ms.
  332.  
  333. ----- Total AssetImport time: 0.147145s, AssetImport time: 0.042979s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  334.  
  335. Warming cache for 68 main assets: 0.000520 seconds elapsed
  336. Initializing Unity extensions:
  337. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333
  338. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
  339. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
  340. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
  341. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
  342. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
  343. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
  344. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
  345. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
  346. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
  347. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
  348. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
  349. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f
  350. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
  351. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
  352. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
  353. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
  354. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
  355. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/PerformanceTesting/UnityEngine.PerformanceTesting.dll' GUID: 0de638bbb66f4208abfb60ea8e040324
  356. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77
  357. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
  358. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
  359. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll' GUID: c768acbc9cf24d398488bb4c93b91288
  360. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
  361. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
  362. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll' GUID: b8a0574e92bd43a59e19d6c3c6ae54c7
  363. '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
  364. /Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets/Editor Default Resources
  365. Unloading 50 Unused Serialized files (Serialized files now loaded: 0)
  366. System memory in use before: 233.8 MB.
  367. System memory in use after: 233.8 MB.
  368.  
  369. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 687.
  370. Total: 1.698104 ms (FindLiveObjects: 0.614213 ms CreateObjectMapping: 0.013279 ms MarkObjects: 1.019607 ms DeleteObjects: 0.050155 ms)
  371.  
  372. Subscribe to USB device events
  373. Synchronize_UnityEditorCodeEval.cs_SynchronizeLogInNonStrictMode_280_e7e8ee2b-bc0e-4a3f-93de-5259dae6f55e
  374. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  375. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  376. UnityEngine.Logger:Log(LogType, Object)
  377. UnityEngine.Debug:Log(Object)
  378. Unity.Automation.UnityEditorCodeEval:<SynchronizeLog>m__1(String) (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs:268)
  379. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  380. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  381. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  382. UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
  383. UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
  384. script:Run()
  385. UnityScript.Scripting.Evaluator:Run()
  386. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  387. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  388.  
  389. (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs Line: 268)
  390.  
  391. MacroClient: Unity editor is still alive... 7.021388
  392. Created GICache directory at /Users/builduser/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.003s, timestamps: [6.505 - 6.508]
  393. Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1,localaddress,*.localdomain.com,*.hq.unity3d.com,*.bf.unity3d.com,.localdomain.com,.hq.unity3d.com,.bf.unity3d.com,10.*,172.*,hg-mirror-agents-dub.bf.unity3d.com,127.0.0.1,172.18.20.106
  394. ReadyToStart
  395. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  396. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  397. UnityEngine.Logger:Log(LogType, Object)
  398. UnityEngine.Debug:Log(Object)
  399. script:Run()
  400. UnityScript.Scripting.Evaluator:Run()
  401. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  402. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  403.  
  404. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs Line: 17)
  405.  
  406. [1212/021823:ERROR:connection.cc(1060)] Cookie sqlite error 14, errno -2: unable to open database file, sql: -- sqlite3_open()
  407. [1212/021823:ERROR:connection.cc(1060)] Cookie sqlite error 14, errno -2: unable to open database file, sql: -- sqlite3_open()
  408. MacroClient: Unity editor is still alive... 7.521819
  409. Synchronize_UnityEditorTestBase.cs_CaptureDefaultBuildTarget_231_f0111fd6-d318-4e87-ac71-baa860fa4103
  410. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  411. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  412. UnityEngine.Logger:Log(LogType, Object)
  413. UnityEngine.Debug:Log(Object)
  414. Unity.Automation.UnityEditorCodeEval:<SynchronizeLog>m__1(String) (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs:268)
  415. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  416. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  417. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  418. UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
  419. UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
  420. script:Run()
  421. UnityScript.Scripting.Evaluator:Run()
  422. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  423. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  424.  
  425. (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs Line: 268)
  426.  
  427. StandaloneOSX
  428. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  429. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  430. UnityEngine.Logger:Log(LogType, Object)
  431. UnityEngine.Debug:Log(Object)
  432. script:Run()
  433. UnityScript.Scripting.Evaluator:Run()
  434. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  435. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  436.  
  437. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs Line: 17)
  438.  
  439. ReadyForRefresh
  440. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  441. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  442. UnityEngine.Logger:Log(LogType, Object)
  443. UnityEngine.Debug:Log(Object)
  444. Unity.Automation.Remoting.RemoteAssetDatabase:<RefreshSynchronized>m__2() (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs:50)
  445. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  446. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  447. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  448. UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
  449. UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
  450. script:Run()
  451. UnityScript.Scripting.Evaluator:Run()
  452. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  453. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  454.  
  455. (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs Line: 50)
  456.  
  457. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000689 seconds (Nothing changed)
  458. Refresh completed in 0.000705 seconds.
  459. CompletedRefresh
  460. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  461. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  462. UnityEngine.Logger:Log(LogType, Object)
  463. UnityEngine.Debug:Log(Object)
  464. Unity.Automation.Remoting.RemoteAssetDatabase:<RefreshSynchronized>m__3() (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs:52)
  465. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  466. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  467. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  468. UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
  469. UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
  470. script:Run()
  471. UnityScript.Scripting.Evaluator:Run()
  472. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  473. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  474.  
  475. (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs Line: 52)
  476.  
  477. MacroClient: Unity editor is still alive... 8.039991
  478. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  479. System memory in use before: 268.2 MB.
  480. System memory in use after: 268.3 MB.
  481.  
  482. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2687.
  483. Total: 8.253933 ms (FindLiveObjects: 1.607616 ms CreateObjectMapping: 0.050145 ms MarkObjects: 6.549548 ms DeleteObjects: 0.044160 ms)
  484.  
  485. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000619 seconds (Nothing changed)
  486. Determining assets that need to be reimported for target platform ... 0.043686 seconds.
  487.  
  488. Hashing assets ... 0.000 seconds
  489. file open: 0.000 seconds (0 files)
  490. file read: 0.000 seconds (0.000 MB)
  491. hash: 0.000 seconds
  492. Refreshing native plugins compatible for Editor in 0.84 ms, found 4 plugins.
  493. Preloading 2 native plugins for Editor in 4.02 ms.
  494.  
  495. ----- Total AssetImport time: 0.050938s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  496.  
  497.  
  498. *** Completed 'Build.SwitchBuildTargetEmulation.WebGL.WebGLSupport' in 0 seconds (208 ms)
  499.  
  500. Updating Assets/MyPhysicMaterial.physicMaterial - GUID: c06b1a5210c5240e6a6aa7750061bf66...
  501. ----- Compute hash for Assets/MyPhysicMaterial.physicMaterial.
  502. done. [Time: 3.150681 ms]
  503. Refreshing native plugins compatible for Editor in 0.51 ms, found 4 plugins.
  504. Preloading 2 native plugins for Editor in 1.84 ms.
  505.  
  506. ----- Total AssetImport time: 0.172848s, AssetImport time: 0.088256s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  507.  
  508.  
  509. Hashing assets ... 0.000 seconds
  510. file open: 0.000 seconds (2 files)
  511. file read: 0.000 seconds (0.000 MB)
  512. hash: 0.000 seconds
  513. Updating Assets/MyPhysicMaterial.physicMaterial - GUID: c06b1a5210c5240e6a6aa7750061bf66...
  514. done. [Time: 2.318621 ms]
  515. Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
  516. Preloading 2 native plugins for Editor in 1.79 ms.
  517.  
  518. ----- Total AssetImport time: 0.147388s, AssetImport time: 0.071847s, Asset hashing: 0.000344s [501 B, 1.388390 mb/s]
  519.  
  520.  
  521. ##utp:{"type":"Action","time":1513045105318,"version":1,"name":"buildPipelineEvt","description":"Build Asset Bundles","status":"Started"}
  522. Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
  523. done. [Time: 2.334455 ms]
  524. Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
  525. done. [Time: 2.110666 ms]
  526. Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
  527. done. [Time: 2.002738 ms]
  528. Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
  529. Preloading 2 native plugins for Editor in 1.91 ms.
  530.  
  531. ----- Total AssetImport time: 0.163240s, AssetImport time: 0.050166s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  532.  
  533.  
  534. ##utp:{"type":"Action","time":1513045105542,"version":1,"name":"buildPipelineEvt","description":"Calculate asset bundles to be built","status":"Started"}
  535.  
  536. ##utp:{"type":"Action","time":1513045105544,"version":1,"name":"buildPipelineEvt","description":"Calculate asset bundles to be built","status":"Completed","duration":1}
  537. BuildPlayer: start building target 20
  538.  
  539. ##utp:{"type":"Action","time":1513045106087,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Started"}
  540.  
  541. ##utp:{"type":"Action","time":1513045106091,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Completed","duration":3}
  542.  
  543. ##utp:{"type":"Action","time":1513045106404,"version":1,"name":"buildPipelineEvt","description":"Build bundle: assetbundlename","status":"Started"}
  544. DisplayProgressbar: Building AssetBundle
  545.  
  546. Packing sprites:
  547. [ 38 MB ]- Skipping packing - Sprite Packer (Legacy) is off.
  548. [ 38 MB ]DisplayProgressbar: Building Asset Bundle
  549.  
  550. ***Player size statistics***
  551. Total compressed size 1.2 KB. Total uncompressed size 4.2 KB.
  552.  
  553. *** Completed 'Build.AssetBundle.WebGLSupport' in 0 seconds (12 ms)
  554.  
  555.  
  556. ##utp:{"type":"Action","time":1513045106419,"version":1,"name":"buildPipelineEvt","description":"Build bundle: assetbundlename","status":"Completed","duration":15}
  557. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  558. System memory in use before: 271.1 MB.
  559. System memory in use after: 271.2 MB.
  560.  
  561. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2701.
  562. Total: 7.310262 ms (FindLiveObjects: 1.516193 ms CreateObjectMapping: 0.052610 ms MarkObjects: 5.710911 ms DeleteObjects: 0.029016 ms)
  563.  
  564.  
  565. *** Cancelled 'Build.AssetBundle.WebGLSupport' in 0 seconds (395 ms)
  566.  
  567. DisplayProgressbar: Building AssetBundle
  568. DisplayProgressbar: Building Asset Bundle
  569.  
  570. ***Player size statistics***
  571. Total compressed size 1.5 KB. Total uncompressed size 4.2 KB.
  572.  
  573. *** Completed 'Build.AssetBundle.WebGLSupport' in 0 seconds (6 ms)
  574.  
  575. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  576. System memory in use before: 270.7 MB.
  577. System memory in use after: 270.8 MB.
  578.  
  579. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2703.
  580. Total: 4.697331 ms (FindLiveObjects: 0.694899 ms CreateObjectMapping: 0.018661 ms MarkObjects: 3.977572 ms DeleteObjects: 0.005371 ms)
  581.  
  582.  
  583. -------------------------------------------------------------------------------
  584. Bundle Name: assetbundlename
  585. Compressed Size:1.2 kb
  586. Uncompressed usage by category:
  587. Textures 0.0 kb 0.0%
  588. Meshes 0.0 kb 0.0%
  589. Animations 0.0 kb 0.0%
  590. Sounds 0.0 kb 0.0%
  591. Shaders 0.0 kb 0.0%
  592. Other Assets 0.2 kb 4.8%
  593. Levels 0.0 kb 0.0%
  594. Scripts 0.0 kb 0.0%
  595. Included DLLs 0.0 kb 0.0%
  596. File headers 4.0 kb 95.2%
  597. Complete size 4.2 kb 100.0%
  598.  
  599. Used Assets and files from the Resources folder, sorted by uncompressed size:
  600. 0.2 kb 3.9% AssetBundle Object
  601. 0.0 kb 0.9% Assets/MyPhysicMaterial.physicMaterial
  602. -------------------------------------------------------------------------------
  603. -------------------------------------------------------------------------------
  604. Bundle Name: AssetBundles
  605. Compressed Size:1.5 kb
  606. Uncompressed usage by category:
  607. Textures 0.0 kb 0.0%
  608. Meshes 0.0 kb 0.0%
  609. Animations 0.0 kb 0.0%
  610. Sounds 0.0 kb 0.0%
  611. Shaders 0.0 kb 0.0%
  612. Other Assets 0.2 kb 4.7%
  613. Levels 0.0 kb 0.0%
  614. Scripts 0.0 kb 0.0%
  615. Included DLLs 0.0 kb 0.0%
  616. File headers 4.0 kb 95.3%
  617. Complete size 4.2 kb 100.0%
  618.  
  619. Used Assets and files from the Resources folder, sorted by uncompressed size:
  620. 0.1 kb 2.7% AssetBundle Object
  621. 0.1 kb 2.0% Built-in AssetBundleManifest: AssetBundleManifest
  622. -------------------------------------------------------------------------------
  623.  
  624. ##utp:{"type":"Action","time":1513045106493,"version":1,"name":"buildPipelineEvt","description":"Build Asset Bundles","status":"Completed","duration":1174}
  625. MacroClient: Unity editor is still alive... 9.974975
  626. Reloading assemblies due to reload request.
  627. Begin MonoManager ReloadAssembly
  628. Refreshing native plugins compatible for Editor in 0.48 ms, found 4 plugins.
  629. Preloading 2 native plugins for Editor in 1.67 ms.
  630. Mono: successfully reloaded assembly
  631.  
  632.  
  633. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1468)
  634.  
  635. Refreshing native plugins compatible for Editor in 0.43 ms, found 4 plugins.
  636. Preloading 2 native plugins for Editor in 1.69 ms.
  637.  
  638. ----- Total AssetImport time: 0.112493s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  639.  
  640. - Completed reload, in 1.296 seconds
  641. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
  642. Registering platform support modules:
  643. Registered platform support modules in: 0.060409s.
  644. Native extension for WebGL target not found
  645. ReadyForRefresh
  646. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  647. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  648. UnityEngine.Logger:Log(LogType, Object)
  649. UnityEngine.Debug:Log(Object)
  650. Unity.Automation.Remoting.RemoteAssetDatabase:<Refresh>m__1() (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs:40)
  651. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  652. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  653. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  654. UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
  655. UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
  656. script:Run()
  657. UnityScript.Scripting.Evaluator:Run()
  658. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  659. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  660.  
  661. (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs Line: 40)
  662.  
  663. MacroClient: Unity editor is still alive... 12.125010
  664. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.069324 seconds
  665. Updating Assets/SimpleCSharpScript.cs - GUID: 1653475c1b2b748cfbd63c8b444a65d7...
  666. ----- Compute hash for Assets/SimpleCSharpScript.cs.
  667. done. [Time: 119.218593 ms]
  668. Refreshing native plugins compatible for Editor in 0.46 ms, found 4 plugins.
  669. Preloading 2 native plugins for Editor in 1.92 ms.
  670.  
  671. ----- Total AssetImport time: 0.297621s, AssetImport time: 0.192472s, Asset hashing: 0.000569s [344 B, 0.576456 mb/s]
  672.  
  673. Refresh completed in 0.298784 seconds.
  674. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  675. MacroClient: Unity editor is still alive... 12.625467
  676. MacroClient: Unity editor is still alive... 13.129275
  677. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  678. Symbols will be read from Temp/Assembly-CSharp.dll.mdb
  679. Script Module: Assembly-CSharp.dll
  680. Pass: 0 took 5 milliseconds
  681. Pass: 1 took 4 milliseconds
  682. Reloading assemblies after finishing script compilation.
  683. Begin MonoManager ReloadAssembly
  684. Refreshing native plugins compatible for Editor in 0.50 ms, found 4 plugins.
  685. Preloading 2 native plugins for Editor in 1.69 ms.
  686. Mono: successfully reloaded assembly
  687.  
  688.  
  689. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1468)
  690.  
  691. Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
  692. Preloading 2 native plugins for Editor in 1.82 ms.
  693.  
  694. ----- Total AssetImport time: 0.115852s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  695.  
  696. - Completed reload, in 1.154 seconds
  697. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
  698. Registering platform support modules:
  699. Registered platform support modules in: 0.061435s.
  700. Native extension for WebGL target not found
  701. MacroClient: Unity editor is still alive... 15.755547
  702. Added component 'SimpleCSharpScript' to game object 'Empty'
  703. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  704. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  705. UnityEngine.Logger:Log(LogType, Object)
  706. UnityEngine.Debug:Log(Object)
  707. Unity.Automation.UnityEditorProcess:<SetupGameObjectWithMonoBehaviours>m__13(String, String, String, String) (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorProcess.cs:1105)
  708. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  709. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  710. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  711. UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
  712. UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
  713. script:Run()
  714. UnityScript.Scripting.Evaluator:Run()
  715. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  716. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  717.  
  718. (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorProcess.cs Line: 1105)
  719.  
  720. Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
  721. done. [Time: 55.761937 ms]
  722. Refreshing native plugins compatible for Editor in 0.44 ms, found 4 plugins.
  723. Preloading 2 native plugins for Editor in 1.77 ms.
  724.  
  725. ----- Total AssetImport time: 0.199018s, AssetImport time: 0.096987s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  726.  
  727. Updating Assets/TestScene.unity - GUID: bc4b684b19ab74b4ebadfd094d7680b7...
  728. ----- Compute hash for Assets/TestScene.unity.
  729. done. [Time: 3.659489 ms]
  730. Refreshing native plugins compatible for Editor in 0.49 ms, found 4 plugins.
  731. Preloading 2 native plugins for Editor in 1.84 ms.
  732.  
  733. ----- Total AssetImport time: 0.150004s, AssetImport time: 0.074100s, Asset hashing: 0.000745s [5.8 KB, 7.649198 mb/s]
  734.  
  735. MacroClient: Unity editor is still alive... 16.504398
  736. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000826 seconds (Nothing changed)
  737. Determining assets that need to be reimported for target platform ... 0.037373 seconds.
  738.  
  739. Hashing assets ... 0.000 seconds
  740. file open: 0.000 seconds (0 files)
  741. file read: 0.000 seconds (0.000 MB)
  742. hash: 0.000 seconds
  743. Refreshing native plugins compatible for Editor in 1.14 ms, found 4 plugins.
  744. Preloading 2 native plugins for Editor in 3.94 ms.
  745.  
  746. ----- Total AssetImport time: 0.043759s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  747.  
  748.  
  749. ##utp:{"type":"Action","time":1513045113285,"version":1,"name":"buildPipelineEvt","description":"Build player","status":"Started"}
  750. Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
  751. done. [Time: 3.181364 ms]
  752. Refreshing native plugins compatible for Editor in 0.43 ms, found 4 plugins.
  753. Preloading 2 native plugins for Editor in 1.86 ms.
  754.  
  755. ----- Total AssetImport time: 0.147646s, AssetImport time: 0.041271s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  756.  
  757. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  758. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  759. Symbols will be read from Temp/Assembly-CSharp.dll.mdb
  760. Script Module: Assembly-CSharp.dll
  761. Pass: 0 took 11 milliseconds
  762. Pass: 1 took 2 milliseconds
  763. BuildPlayer: start building target 20
  764.  
  765. ##utp:{"type":"Action","time":1513045115028,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Started"}
  766. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  767. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  768. Symbols will be read from Temp/Assembly-CSharp.dll.mdb
  769. Script Module: Assembly-CSharp.dll
  770. Pass: 0 took 4 milliseconds
  771. Pass: 1 took 0 milliseconds
  772.  
  773. ##utp:{"type":"Action","time":1513045115858,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Completed","duration":830}
  774. DisplayProgressbar: Building Player
  775.  
  776. ##utp:{"type":"Action","time":1513045116181,"version":1,"name":"buildPipelineEvt","description":"Prepare assets for target platform","status":"Started"}
  777.  
  778. ##utp:{"type":"Action","time":1513045116192,"version":1,"name":"buildPipelineEvt","description":"Prepare assets for target platform","status":"Completed","duration":10}
  779.  
  780. Packing sprites:
  781. [ 38 MB ]- Skipping packing - Sprite Packer (Legacy) is off.
  782. [ 38 MB ]WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  783. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  784. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  785. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  786.  
  787. ##utp:{"type":"Action","time":1513045116221,"version":1,"name":"buildPipelineEvt","description":"Building scenes","status":"Started"}
  788.  
  789. ##utp:{"type":"Action","time":1513045116221,"version":1,"name":"buildPipelineEvt","description":"Building scene Assets/TestScene.unity","status":"Started"}
  790. Opening scene 'Temp/__Backupscenes/0.backup'
  791. Load scene 'Temp/__Backupscenes/0.backup' time: 0.012695 ms
  792. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  793. Setting up 2 worker threads for Enlighten.
  794. Thread -> id: 141387000 -> priority: 1
  795. Thread -> id: 14140a000 -> priority: 1
  796. System memory in use before: 275.1 MB.
  797. System memory in use after: 275.0 MB.
  798.  
  799. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 2704.
  800. Total: 12.926560 ms (FindLiveObjects: 1.370086 ms CreateObjectMapping: 0.117216 ms MarkObjects: 11.168135 ms DeleteObjects: 0.269344 ms)
  801.  
  802. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  803. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  804. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  805. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  806.  
  807. ##utp:{"type":"Action","time":1513045116306,"version":1,"name":"buildPipelineEvt","description":"Building scene Assets/TestScene.unity","status":"Completed","duration":84}
  808.  
  809. ##utp:{"type":"Action","time":1513045116306,"version":1,"name":"buildPipelineEvt","description":"Building scenes","status":"Completed","duration":84}
  810.  
  811.  
  812. Mono dependencies included in the build
  813. Dependency assembly - Mono.Security.dll
  814. Dependency assembly - System.Core.dll
  815. Dependency assembly - System.dll
  816. Dependency assembly - mscorlib.dll
  817. Dependency assembly - UnityEngine.UI.dll
  818. Dependency assembly - UnityEngine.Networking.dll
  819. Dependency assembly - UnityEngine.PerformanceTesting.dll
  820. Dependency assembly - UnityEngine.Timeline.dll
  821. Dependency assembly - Assembly-CSharp.dll
  822.  
  823. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  824. System memory in use before: 278.3 MB.
  825. System memory in use after: 278.1 MB.
  826.  
  827. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 2693.
  828. Total: 9.802043 ms (FindLiveObjects: 0.743218 ms CreateObjectMapping: 0.021632 ms MarkObjects: 8.698853 ms DeleteObjects: 0.337615 ms)
  829.  
  830. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  831. System memory in use before: 278.0 MB.
  832. System memory in use after: 278.1 MB.
  833.  
  834. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2707.
  835. Total: 8.743842 ms (FindLiveObjects: 0.636010 ms CreateObjectMapping: 0.017897 ms MarkObjects: 8.075501 ms DeleteObjects: 0.013496 ms)
  836.  
  837.  
  838. ##utp:{"type":"Action","time":1513045116849,"version":1,"name":"buildPipelineEvt","description":"Build GlobalGameManagers file","status":"Started"}
  839. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  840. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  841. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  842. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  843. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  844. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  845. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'SHADOWCASTER' has no vertex shader
  846. WARNING: Shader Unsupported: 'Particles/Standard Surface' - Pass 'SHADOWCASTER' has no vertex shader
  847. WARNING: Shader Unsupported: 'Particles/Standard Surface' - Pass 'FORWARD' has no vertex shader
  848. WARNING: Shader Unsupported: 'Particles/Standard Surface' - All passes removed
  849. WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
  850. WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
  851. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice' - Pass '' has no vertex shader
  852. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice' - Setting to default shader.
  853. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth' - Pass '' has no vertex shader
  854. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth' - Setting to default shader.
  855. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
  856. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
  857. WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
  858. WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
  859.  
  860. ##utp:{"type":"Action","time":1513045117119,"version":1,"name":"buildPipelineEvt","description":"Build GlobalGameManagers file","status":"Completed","duration":269}
  861. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  862. System memory in use before: 341.4 MB.
  863. System memory in use after: 281.2 MB.
  864.  
  865. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 2693.
  866. Total: 34.510965 ms (FindLiveObjects: 0.807088 ms CreateObjectMapping: 0.065901 ms MarkObjects: 9.652454 ms DeleteObjects: 23.984686 ms)
  867.  
  868.  
  869. ##utp:{"type":"Action","time":1513045117184,"version":1,"name":"buildPipelineEvt","description":"Writing asset files","status":"Started"}
  870.  
  871. ##utp:{"type":"Action","time":1513045117184,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - globalgamemanagers.assets","status":"Started"}
  872. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  873. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  874. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  875. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  876.  
  877. ##utp:{"type":"Action","time":1513045117193,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - globalgamemanagers.assets","status":"Completed","duration":8}
  878.  
  879. ##utp:{"type":"Action","time":1513045117193,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - sharedassets0.assets","status":"Started"}
  880. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  881. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  882. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  883. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  884. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  885. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  886. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  887. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  888. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  889. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  890. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  891. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  892. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  893. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  894.  
  895. ##utp:{"type":"Action","time":1513045117504,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - sharedassets0.assets","status":"Completed","duration":311}
  896.  
  897. ##utp:{"type":"Action","time":1513045117507,"version":1,"name":"buildPipelineEvt","description":"Writing asset files","status":"Completed","duration":322}
  898. Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
  899. Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
  900.  
  901. ##utp:{"type":"Action","time":1513045120755,"version":1,"name":"buildPipelineEvt","description":"Creating compressed player package","status":"Started"}
  902.  
  903. ***Player size statistics***
  904. Level 0 'Assets/TestScene.unity' uses 91.6 KB compressed / 326.9 KB uncompressed.
  905. Total compressed size 91.8 KB. Total uncompressed size 326.9 KB.
  906.  
  907. ##utp:{"type":"Action","time":1513045120796,"version":1,"name":"buildPipelineEvt","description":"Creating compressed player package","status":"Completed","duration":41}
  908.  
  909. ##utp:{"type":"Action","time":1513045121004,"version":1,"name":"buildPipelineEvt","description":"Postprocess built player","status":"Started"}
  910. DisplayProgressbar: Scripting
  911.  
  912. ##utp:{"type":"Action","time":1513045121010,"version":1,"name":"buildPipelineEvt","description":"Convert and compile scripting files","status":"Started"}
  913. DisplayProgressbar: Building Player
  914. Invoking UnityLinker with arguments: --api=NET_2_0_Subset -out="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/tempStrip" -l=none -c=link --link-symbols -x="/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Core.xml" -f="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/Users/builduser/buildTemp/tmp3cfcd38f.tmp" -x "/Users/builduser/buildTemp/tmp23c81c75.tmp" -x "/Users/builduser/buildTemp/tmp5ceb70d5.tmp" -d "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed" -a "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll"
  915. /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/UnityLinker.exe exited after 2023 ms.
  916. /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 247 ms.
  917. DisplayProgressbar: Fetching assembly references
  918. DisplayProgressbar: Building Player
  919. Invoking UnityLinker with arguments: --api=NET_2_0_Subset -out="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/tempStrip" -l=none -c=link --link-symbols -x="/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Core.xml" -f="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/Users/builduser/buildTemp/tmp3cfcd38f.tmp" -x "/Users/builduser/buildTemp/tmp23c81c75.tmp" -x "/Users/builduser/buildTemp/tmp5ceb70d5.tmp" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Core.xml" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Physics.xml" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/SharedInternals.xml" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/WebGL.xml" -d "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed" -a "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll"
  920. /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/UnityLinker.exe exited after 1787 ms.
  921. /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 253 ms.
  922. DisplayProgressbar: Fetching assembly references
  923. DisplayProgressbar: Building Player
  924. Invoking il2cpp with arguments: --convert-to-cpp --development-mode --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets /../Temp/StagingArea/Data/Native/build.bc" --cachedirectory="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets/../Library/il2cpp_cache" --compiler-flags="-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --emit-method-map --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ARModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AccessibilityModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AnimationModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_BaselibModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ClothModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CloudWebServicesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CoreModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CrashReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_DirectorModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_FacebookModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GameCenterModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GridModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_HotReloadModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_IMGUIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ImageConversionModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_InputModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_JSONSerializeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticleSystemModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticlesLegacyModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PerformanceReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_Physics2DModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ScreenCaptureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SharedInternalsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpatialTrackingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteMaskModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteShapeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_StyleSheetsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TLSModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainPhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TextRenderingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TilemapModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TimelineModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIElementsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UNETModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UmbraModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityAnalyticsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityConnectModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestTextureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestWWWModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VRModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VehiclesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VideoModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebGLModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WindModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_XRModule_Dynamic.bc" --map-file-parser="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/UnityEngine.dll" --generatedcppdir="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/il2cppOutput"
  925. /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll exited after 51042 ms.
  926. Failed running /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --development-mode --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets /../Temp/StagingArea/Data/Native/build.bc" --cachedirectory="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets/../Library/il2cpp_cache" --compiler-flags="-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --emit-method-map --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ARModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AccessibilityModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AnimationModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_BaselibModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ClothModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CloudWebServicesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CoreModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CrashReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_DirectorModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_FacebookModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GameCenterModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GridModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_HotReloadModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_IMGUIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ImageConversionModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_InputModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_JSONSerializeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticleSystemModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticlesLegacyModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PerformanceReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_Physics2DModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ScreenCaptureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SharedInternalsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpatialTrackingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteMaskModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteShapeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_StyleSheetsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TLSModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainPhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TextRenderingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TilemapModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TimelineModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIElementsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UNETModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UmbraModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityAnalyticsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityConnectModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestTextureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestWWWModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VRModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VehiclesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VideoModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebGLModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WindModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_XRModule_Dynamic.bc" --map-file-parser="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/UnityEngine.dll" --generatedcppdir="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/il2cppOutput"
  927.  
  928. stdout:
  929. Building build.bc with EmscriptenToolChain.
  930. Output directory: /Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Native
  931. Cache directory: /Users/builduser/buildTemp/idu1zeir.msf With Spaces/Library/il2cpp_cache
  932. il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
  933.  
  934.  
  935. Invocation was: Executable: /usr/bin/python
  936. Arguments: "/Users/builduser/buildslave/unity/build/External/Emscripten/Emscripten/builds/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DIL2CPP_DEVELOPMENT=1 -DRUNTIME_IL2CPP -DNDEBUG -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/mono-runtime" "/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/os/c-api/tests/DebugTests.cpp" -o "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Library/il2cpp_cache/libil2cpp/D7AE23A618D0CE544AD005504C96842D.o"
  937.  
  938. at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
  939. at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
  940. at il2cpp.Program.DoRun(String[] args)
  941. at il2cpp.Program.Run(String[] args)
  942. at il2cpp.Program.Main(String[] args)
  943. stderr:
  944.  
  945. Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
  946.  
  947.  
  948. Invocation was: Executable: /usr/bin/python
  949. Arguments: "/Users/builduser/buildslave/unity/build/External/Emscripten/Emscripten/builds/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DIL2CPP_DEVELOPMENT=1 -DRUNTIME_IL2CPP -DNDEBUG -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/mono-runtime" "/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/os/c-api/tests/DebugTests.cpp" -o "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Library/il2cpp_cache/libil2cpp/D7AE23A618D0CE544AD005504C96842D.o"
  950.  
  951. at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
  952. at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
  953. at il2cpp.Program.DoRun(String[] args)
  954. at il2cpp.Program.Run(String[] args)
  955. at il2cpp.Program.Main(String[] args)
  956. at Program.Main(String[] args)
  957.  
  958. 0 Unity 0x0000000102b94dec _Z13GetStacktracei + 92
  959. 1 Unity 0x000000010140142a _Z17DebugStringToFileRK21DebugStringToFileData + 810
  960. 2 Unity 0x000000010440ee03 _ZN15DebugLogHandler12Internal_LogE7LogTypeN4core12basic_stringIcNS1_20StringStorageDefaultIcEEEEP6Object + 323
  961. 3 Unity 0x000000010440ebcb _Z35DebugLogHandler_CUSTOM_Internal_Log7LogTypeP10MonoStringP10MonoObject + 235
  962. 4 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
  963. 5 (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  964. 6 (Mono JIT Code) [Logger.cs:48] UnityEngine.Logger:Log (UnityEngine.LogType,object)
  965. 7 (Mono JIT Code) [Debug.bindings.cs:117] UnityEngine.Debug:LogError (object)
  966. 8 (Mono JIT Code) [BuildUtils.cs:130] UnityEditorInternal.Runner:RunProgram (UnityEditor.Utils.Program,string,string,string,UnityEditor.Scripting.Compilers.CompilerOutputParserBase)
  967. 9 (Mono JIT Code) [BuildUtils.cs:80] UnityEditorInternal.Runner:RunNetCoreProgram (string,string,string,UnityEditor.Scripting.Compilers.CompilerOutputParserBase,System.Action`1<System.Diagnostics.ProcessStartInfo>)
  968. 10 (Mono JIT Code) [IL2CPPUtils.cs:347] UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments (System.Collections.Generic.List`1<string>,System.Action`1<System.Diagnostics.ProcessStartInfo>,string)
  969. 11 (Mono JIT Code) [IL2CPPUtils.cs:331] UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp (System.Collections.Generic.ICollection`1<string>,string,string)
  970. 12 (Mono JIT Code) [IL2CPPUtils.cs:163] UnityEditorInternal.IL2CPPBuilder:Run ()
  971. 13 (Mono JIT Code) [IL2CPPUtils.cs:42] UnityEditorInternal.IL2CPPUtils:RunIl2Cpp (string,UnityEditorInternal.IIl2CppPlatformProvider,System.Action`1<string>,UnityEditor.RuntimeClassRegistry)
  972. 14 (Mono JIT Code) [BuildPostprocessor.cs:352] UnityEditor.WebGL.WebGlBuildPostprocessor:CompileBuild (UnityEditor.Modules.BuildPostProcessArgs)
  973. 15 (Mono JIT Code) [BuildPostprocessor.cs:920] UnityEditor.WebGL.WebGlBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)
  974. 16 (Mono JIT Code) [DefaultBuildPostprocessor.cs:31] UnityEditor.Modules.DefaultBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
  975. 17 (Mono JIT Code) [PostprocessBuildPlayer.cs:286] UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
  976. 18 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
  977. 19 libmono.0.dylib 0x000000013f90a04a mono_jit_runtime_invoke + 1766
  978. 20 libmono.0.dylib 0x000000013fa369d6 mono_runtime_invoke + 117
  979. 21 Unity 0x0000000101e04425 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 661
  980. 22 Unity 0x00000001020ea58f _ZL8CallMonoPKcS0_S0_RK18ScriptingArguments + 159
  981. 23 Unity 0x00000001020c449e _ZL23DoBuildPlayer_PostBuildRN4core12basic_stringIcNS_20StringStorageDefaultIcEEEE18BuildPlayerOptions18ScriptingObjectPtr24BuildTargetPlatformGroup19BuildTargetPlatformRN14BuildReporting11BuildReportE + 2606
  982. 24 Unity 0x00000001020c37ce _Z13DoBuildPlayerRK16BuildPlayerSetupRSt6vectorIN18EditorSceneManager11SceneBackupE13stl_allocatorIS4_L18MemLabelIdentifier107ELi16EEEN4core12basic_stringIcNSA_20StringStorageDefaultIcEEEES2_ISE_SaISE_EEbRN14BuildReporting11BuildReportEPNSH_20BuiltAssetBundleInfoE + 2798
  983. 25 Unity 0x00000001020c80ec _Z11BuildPlayerRK16BuildPlayerSetupRN14BuildReporting11BuildReportE + 2716
  984. 26 Unity 0x00000001043082a4 _Z47BuildPipeline_CUSTOM_BuildPlayerInternalNoCheckP9MonoArrayP10MonoStringS2_24BuildTargetPlatformGroup19BuildTargetPlatform18BuildPlayerOptionsh + 692
  985. 27 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,bool)
  986. 28 (Mono JIT Code) [BuildPipelineBindings.gen.cs:332] UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions)
  987. 29 (Mono JIT Code) [BuildPipelineBindings.gen.cs:229] UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions)
  988. 30 (Mono JIT Code) [BuildPipelineBindings.gen.cs:211] UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
  989. 31 (Mono JIT Code) script:Run ()
  990. 32 (Mono JIT Code) UnityScript.Scripting.Evaluator:Run ()
  991. 33 (Mono JIT Code) UnityScript.Scripting.Evaluator:Eval (UnityScript.Scripting.EvaluationContext,string)
  992. 34 (Mono JIT Code) [MacroEvaluator.cs:17] UnityEditor.Macros.MacroEvaluator:Eval (string)
  993. 35 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_object_object (object,intptr,intptr,intptr)
  994. 36 libmono.0.dylib 0x000000013f90a04a mono_jit_runtime_invoke + 1766
  995. 37 libmono.0.dylib 0x000000013fa369d6 mono_runtime_invoke + 117
  996. 38 Unity 0x0000000101e04425 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 661
  997. 39 Unity 0x0000000101e045a0 _ZN19ScriptingInvocation6InvokeI18ScriptingStringPtrEET_P21ScriptingExceptionPtrb + 16
  998. 40 Unity 0x0000000102a7cbee _Z25ExecuteMacroClientCommandRKN4core12basic_stringIcNS_20StringStorageDefaultIcEEEE + 238
  999. 41 Unity 0x0000000102a7ca04 _ZN11MacroClient4PollEv + 980
  1000. 42 Unity 0x0000000102bde3db _ZN11Application9TickTimerEv + 5195
  1001. 43 Foundation 0x00007fff8c244a23 __NSFireTimer + 95
  1002. 44 CoreFoundation 0x00007fff827542e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
  1003. 45 CoreFoundation 0x00007fff82753f73 __CFRunLoopDoTimer + 1059
  1004. 46 CoreFoundation 0x00007fff827c753d __CFRunLoopDoTimers + 301
  1005. 47 CoreFoundation 0x00007fff8270f608 __CFRunLoopRun + 2024
  1006. 48 CoreFoundation 0x00007fff8270ebd8 CFRunLoopRunSpecific + 296
  1007. 49 HIToolbox 0x00007fff8fc9a56f RunCurrentEventLoopInMode + 235
  1008. 50 HIToolbox 0x00007fff8fc9a2ea ReceiveNextEventCommon + 431
  1009. 51 HIToolbox 0x00007fff8fc9a12b _BlockUntilNextEventMatchingListInModeWithFilter + 71
  1010. 52 AppKit 0x00007fff8a2a58ab _DPSNextEvent + 978
  1011. 53 AppKit 0x00007fff8a2a4e58 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
  1012. 54 AppKit 0x00007fff8a29aaf3 -[NSApplication run] + 594
  1013. 55 AppKit 0x00007fff8a217244 NSApplicationMain + 1832
  1014. 56 Unity 0x000000010084d577 _Z10EditorMainiPPKc + 839
  1015. 57 Unity 0x000000010084d9f9 main + 9
  1016. 58 libdyld.dylib 0x00007fff8e09d5c9 start + 1
  1017. 59 ??? 0x000000000000000d 0x0 + 13
  1018.  
  1019. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
  1020.  
  1021. Exception: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll did not run properly!
  1022. at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011a] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130
  1023. at UnityEditorInternal.Runner.RunNetCoreProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1 setupStartInfo) [0x00010] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:79
  1024. at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1 arguments, System.Action`1 setupStartInfo, System.String workingDirectory) [0x0007c] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:347
  1025. at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (ICollection`1 userAssemblies, System.String outputDirectory, System.String workingDirectory) [0x00228] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:330
  1026. at UnityEditorInternal.IL2CPPBuilder.Run () [0x0008e] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:161
  1027. at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action`1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001d] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:41
  1028. at UnityEditor.WebGL.WebGlBuildPostprocessor.CompileBuild (BuildPostProcessArgs args) [0x00101] in /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:350
  1029. at UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (BuildPostProcessArgs args) [0x002de] in /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:919
  1030. at UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00003] in /Users/builduser/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:27
  1031. at UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000d9] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:285
  1032. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1033. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/BuildPipelineBindings.gen.cs:332)
  1034. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/BuildPipelineBindings.gen.cs:229)
  1035. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/BuildPipelineBindings.gen.cs:211)
  1036. script:Run()
  1037. UnityScript.Scripting.Evaluator:Run()
  1038. UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
  1039. UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
  1040.  
  1041. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 130)
  1042.  
  1043.  
  1044. ##utp:{"type":"Action","time":1513045177760,"version":1,"name":"buildPipelineEvt","description":"Convert and compile scripting files","status":"Completed","duration":56751}
  1045. Error building Player: 3 errors
  1046.  
  1047. (Filename: Line: -1)
  1048.  
  1049.  
  1050. ##utp:{"type":"Action","time":1513045177763,"version":1,"name":"buildPipelineEvt","description":"Postprocess built player","status":"Completed","duration":56761}
  1051. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1052. System memory in use before: 282.9 MB.
  1053. System memory in use after: 282.7 MB.
  1054.  
  1055. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 2709.
  1056. Total: 13.234293 ms (FindLiveObjects: 1.863000 ms CreateObjectMapping: 0.126507 ms MarkObjects: 10.582610 ms DeleteObjects: 0.660491 ms)
  1057.  
  1058.  
  1059. ##utp:{"type":"Action","time":1513045177803,"version":1,"name":"buildPipelineEvt","description":"Build player","status":"Completed","duration":64520}
  1060. Load scene 'Temp/__Backupscenes/0.backup' time: 0.062187 ms
  1061. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1062. System memory in use before: 282.5 MB.
  1063. System memory in use after: 282.7 MB.
  1064.  
  1065. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2706.
  1066. Total: 8.779554 ms (FindLiveObjects: 0.818243 ms CreateObjectMapping: 0.020982 ms MarkObjects: 7.931067 ms DeleteObjects: 0.008504 ms)
  1067.  
  1068.  
  1069. *** Cancelled 'Build.Player.WebGLSupport' in 65 seconds (64592 ms)
  1070.  
  1071. MacroClient: Unity editor is still alive... 81.365608
  1072. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  1073. MacroClient: Unity editor is still alive... 81.885040
  1074. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000794 seconds (Nothing changed)
  1075. Refresh completed in 0.000810 seconds.
  1076. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000551 seconds (Nothing changed)
  1077. Refresh completed in 0.000564 seconds.
  1078. Cleanup mono
  1079. debugger-agent: Unable to listen on 30
  1080. Checking for leaked weakptr:
  1081. Found no leaked weakptrs.
  1082. ##utp:{"type":"MemoryLeaks","allocatedMemory":238321,"memoryLabels":[{"Default":1380},{"NewDelete":32800},{"Thread":144},{"Manager":328},{"VertexData":176},{"GfxDevice":106960},{"GfxThread":632},{"FMOD":1328},{"Physics":1},{"Serialization":40},{"Renderer":10864},{"String":41928},{"DynamicArray":16700},{"HashMap":768},{"Curl":1080},{"PoolAlloc":120},{"Sprites":424},{"GI":384},{"VR":1320},{"EditorUtility":328},{"AssetImporter":2768},{"RestService":64},{"UnityConnect":17040},{"Collab":744}]}
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