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- LICENSE SYSTEM [20171212 2:18:16] Next license update check is after 2017-12-08T10:40:18
- DisplayProgressbar: Unity license
- COMMAND LINE ARGUMENTS:
- /Users/builduser/buildslave/unity/build/Tests/Unity.PureCSharpTests/bin/UTRDebug_mono_xbuild/../../../../build/MacEditor/Unity.app/Contents/MacOS/Unity
- -createProject
- /Users/builduser/buildTemp/idu1zeir.msf With Spaces
- -cleanTestPrefs
- -connectToMacroClient
- 9014
- -batchmode
- -cleanedLogFile
- /Users/builduser/buildTemp/Unity.Automation.UnityEditorProcess.log
- -useTempPackageCache
- -forgetProjectPath
- -automated
- -noUpm
- Connecting macro client ...
- about to connect to macroserver at port 9014
- ** Successfully Connected to macro server **
- Connecting to macroclient!
- /Users/builduser/buildTemp/idu1zeir.msf With Spaces
- Audio: FMOD Profiler initialized on port 54900
- FMOD initialized on nosound output
- Loading GUID <-> Path mappings...0.000041 seconds
- Loading Asset Database...0.000006 seconds
- AssetDatabase consistency checks...0.000178 seconds
- Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- [Package Manager] Server::Start -- Setting the cache path to tmp [path: `/Users/builduser/buildTemp/8bf0ab177fa43410d8d171346e2269e3`]
- Initialize engine version: 2018.1.0b1 (c41de6f3688d)
- GfxDevice: creating device client; threaded=0
- Renderer: Apple Software Renderer
- Vendor: Apple Inc.
- Version: 4.1 APPLE-11.1.2
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st
- orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 394365952
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
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- Shader 'Standard': fallback shader 'VertexLit' not found
- Shader 'Standard (Roughness setup)': fallback shader 'VertexLit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- Shader 'Nature/Tree Creator Bark': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Bark Optimized' not found
- Shader 'Nature/Tree Creator Leaves': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Leaves Optimized' not found
- Shader 'Nature/Tree Creator Leaves Fast': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Leaves Fast Optimized' not found
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- Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
- Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
- Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
- Shader 'UI/Unlit/Transparent': fallback shader 'UI/Default' not found
- WARNING: Shader Unsupported: 'UI/Unlit/Transparent' - Setting to default shader.
- Shader 'UI/Unlit/Text': fallback shader 'UI/Default Font' not found
- WARNING: Shader Unsupported: 'UI/Unlit/Text' - Setting to default shader.
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- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- Initialize mono
- Mono path[0] = '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Managed'
- Mono path[1] = '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Mono/lib/mono/2.0'
- Mono config path = '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Mono/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56563
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
- Registering precompiled unity dll's ...
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- Registered in 0.000436 seconds.
- Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.889 seconds
- Registering platform support modules:
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- Native extension for WebGL target not found
- Begin MonoManager ReloadAssembly
- Registering precompiled user dll's ...
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.704 seconds
- Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
- Registering platform support modules:
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- Native extension for WebGL target not found
- Validating Project structure ... 0.000111 seconds.
- Shader import version has changed; will reimport all shaders...
- Upgrading shader files ...0.000142 seconds.
- Refresh: detecting if any assets need to be imported or removed ...
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- Updating Assets - GUID: 00000000000000001000000000000000...
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- Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000...
- done. [Time: 25.456078 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXUniversal/AudioPluginOculusSpatializer.bundle - GUID: 32188fd89022c154c81befa2f0e00be0...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXUniversal/OVRPlugin.bundle - GUID: 5782f9e9e6e0bb94bac99aeea24814fc...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXUniversal/openvr_api.bundle - GUID: d33d54853fd0f48e0ac8a63ea91e6626...
- done. [Time: 2.813875 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/PerformanceTesting/UnityEngine.PerformanceTesting.dll - GUID: 0de638bbb66f4208abfb60ea8e040324...
- done. [Time: 104.749611 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll - GUID: 12fd8a0055b84bb59e84c9835a37e333...
- done. [Time: 14.549655 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll - GUID: 1c6d1fbb51834b64847b1b73a75bfc77...
- done. [Time: 11.724881 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll - GUID: 3a84de5cd0624681b6b6dcd8921d912a...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll - GUID: 4113173d5e95493ab8765d7b08371de4...
- done. [Time: 59.365805 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll - GUID: 4a3ecb1425d14502837abea459cf2b70...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll - GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll - GUID: 4ba2329b63d54f0187bcaa12486b1b0f...
- done. [Time: 3.232232 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll - GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1...
- done. [Time: 32.341758 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll - GUID: 5f32cd94baa94578a686d4b9d6b660f7...
- done. [Time: 37.501281 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll - GUID: 6a10b2909283487f913b00d94cd3faf5...
- done. [Time: 43.412886 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll - GUID: 7668179ede524d6396c8b7d84461ea29...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll - GUID: 844f815391db42d49455cbf1a7bfc434...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll - GUID: 870353891bb340e2b2a9c8707e7419ba...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll - GUID: adebbd281f1a4ef3a30be7f21937e02f...
- done. [Time: 14.012427 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll - GUID: b5da970776034f77a070d99423d68791...
- done. [Time: 4.727228 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll - GUID: b8a0574e92bd43a59e19d6c3c6ae54c7...
- done. [Time: 14.575611 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll - GUID: c768acbc9cf24d398488bb4c93b91288...
- done. [Time: 3.143549 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll - GUID: dc443db3e92b4983b9738c1131f555cb...
- done. [Time: 33.263865 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll - GUID: e4f4cf1b9b434137a499903a7a1d651a...
- done. [Time: 25.253160 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll - GUID: ead147da21254ff9a0a936bdd75e1680...
- done. [Time: 28.443566 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll - GUID: ed7343f30e3843b3afda8f8b02669cea...
- done. [Time: 5.622386 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll - GUID: f5f67c52d1564df4a8936ccd202a3bd8...
- done. [Time: 59.524193 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll - GUID: f70555f144d8491a825f0804e09c671c...
- done. [Time: 61.823960 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll - GUID: f7b54ff4a43d4fcf81b4538b678e0bcc...
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- Reloading assemblies after forced synchronous recompile.
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- Preloading 1 native plugins for Editor in 2.11 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.871 seconds
- Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
- Registering platform support modules:
- Registered platform support modules in: 0.061143s.
- Native extension for WebGL target not found
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll - GUID: 405b9b51bb344a128608d968297df79c...
- done. [Time: 56.367623 ms]
- Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000...
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- Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000...
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- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 10.129848 ms]
- Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000...
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- Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000...
- done. [Time: 2.119047 ms]
- Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000...
- Audio: FMOD Profiler initialized on port 54900
- FMOD initialized on nosound output
- done. [Time: 19.642236 ms]
- Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
- done. [Time: 2.267354 ms]
- Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000...
- done. [Time: 2.012635 ms]
- Updating ProjectSettings/ClusterInputManager.asset - GUID: 00000000000000007100000000000000...
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- Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
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- Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
- done. [Time: 2.006665 ms]
- Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000...
- done. [Time: 2.106093 ms]
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
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- Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
- done. [Time: 2.022912 ms]
- Updating ProjectSettings/PresetManager.asset - GUID: 0000000000000000b100000000000000...
- done. [Time: 2.094082 ms]
- Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
- done. [Time: 2.337431 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/libAudioPluginOculusSpatializer.so - GUID: 0d3bb855445e36e479c85976fc88383a...
- done. [Time: 2.762155 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Linux64/libaudiopluginresonanceaudio.so - GUID: 1b355da31ea043feba0c03e35dd4bc62...
- done. [Time: 2.896445 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/OVRPlugin.dll - GUID: 21eff446d50eaf44a85985cd4c0b6fa1...
- done. [Time: 2.880657 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/AudioPluginOculusSpatializer.dll - GUID: 2682a692a2be7e14e901a738c7806da0...
- done. [Time: 3.651589 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/openvr_api.dll - GUID: 328cc881519068e4eb7db4bb907ad2d9...
- done. [Time: 2.704820 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/gvr.aar - GUID: 38c8faf1788024c02930a0c68a6e0edc...
- done. [Time: 3.660971 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/audiopluginresonanceaudio.dll - GUID: 3e9a2175e0404f7ea30b2b694850bae0...
- done. [Time: 4.998121 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/iOS/libaudiopluginresonanceaudio.a - GUID: 46098a81a64a45c5b756320e10a22f13...
- done. [Time: 2.664938 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/OVRPlugin.aar - GUID: 517af1b5b81b93b43b9745d58f017562...
- done. [Time: 2.587267 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/audiopluginresonanceaudio.dll - GUID: 6e2d432c5ea14e75aa3a79f90f704442...
- done. [Time: 3.050230 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/OSXIntel64/audiopluginresonanceaudio.bundle - GUID: 6fe576b47d8b47688ec5d02bccd15cf9...
- done. [Time: 2.764816 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Tango/Android/unitygar.aar - GUID: 75799de484ac4f4cadc268d2cbea830a...
- done. [Time: 2.504686 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/AudioPluginOculusSpatializer.dll - GUID: 8e7066e382b0fc749b25dbb1a3004dfe...
- done. [Time: 2.999182 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Linux64/libopenvr_api.so - GUID: 9078b7128e594410d9b89e5b24cffd01...
- done. [Time: 2.595449 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/libprotobuf-java-nano.jar - GUID: b2b693dffac3a4433b3114fea0b7fd4e...
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- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/OVRPlugin.dll - GUID: b2bead50dbf86924f8e51f03ddbebf70...
- done. [Time: 2.558998 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/android_arm/libaudiopluginresonanceaudio.so - GUID: b95ab00277ee47c687d710a3bb623d0a...
- done. [Time: 2.912931 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Win/openvr_api.dll - GUID: d91035c548f23744c9bfb107348ed1c0...
- done. [Time: 2.616053 ms]
- Updating /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/VR/Android/unitygvr.aar - GUID: e1007cd261c84053beb0c3537782908d...
- done. [Time: 3.343930 ms]
- Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
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- System memory in use after: 232.8 MB.
- Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 643.
- Total: 1.789323 ms (FindLiveObjects: 0.691520 ms CreateObjectMapping: 0.014611 ms MarkObjects: 1.031288 ms DeleteObjects: 0.051060 ms)
- Refreshing native plugins compatible for Editor in 11.86 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 4.26 ms.
- ----- Total AssetImport time: 2.770070s, AssetImport time: 2.431683s, Asset hashing: 0.189303s [120.8 MB, 637.906860 mb/s]
- Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000...
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- Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000...
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- Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000...
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- Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000...
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- Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
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- Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000...
- done. [Time: 2.092493 ms]
- Updating ProjectSettings/ClusterInputManager.asset - GUID: 00000000000000007100000000000000...
- done. [Time: 1.982463 ms]
- Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
- done. [Time: 1.912979 ms]
- Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
- done. [Time: 2.150259 ms]
- Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000...
- done. [Time: 1.909321 ms]
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 1.894530 ms]
- Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
- done. [Time: 1.902872 ms]
- Updating ProjectSettings/PresetManager.asset - GUID: 0000000000000000b100000000000000...
- done. [Time: 1.887319 ms]
- Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
- done. [Time: 1.741235 ms]
- Unloading 65 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 232.8 MB.
- System memory in use after: 232.9 MB.
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 643.
- Total: 2.195924 ms (FindLiveObjects: 0.848558 ms CreateObjectMapping: 0.023845 ms MarkObjects: 1.282635 ms DeleteObjects: 0.040051 ms)
- Refreshing native plugins compatible for Editor in 12.58 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.82 ms.
- ----- Total AssetImport time: 0.224151s, AssetImport time: 0.101666s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Refresh completed in 3.046298 seconds.
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000619 seconds (Nothing changed)
- Determining assets that need to be reimported for target platform ... 0.034042 seconds.
- Hashing assets ... 0.000 seconds
- file open: 0.000 seconds (0 files)
- file read: 0.000 seconds (0.000 MB)
- hash: 0.000 seconds
- Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.80 ms.
- ----- Total AssetImport time: 0.036610s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 2.475583 ms]
- Refreshing native plugins compatible for Editor in 0.46 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.87 ms.
- ----- Total AssetImport time: 0.147145s, AssetImport time: 0.042979s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Warming cache for 68 main assets: 0.000520 seconds elapsed
- Initializing Unity extensions:
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/PerformanceTesting/UnityEngine.PerformanceTesting.dll' GUID: 0de638bbb66f4208abfb60ea8e040324
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll' GUID: c768acbc9cf24d398488bb4c93b91288
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll' GUID: b8a0574e92bd43a59e19d6c3c6ae54c7
- '/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
- /Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets/Editor Default Resources
- Unloading 50 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 233.8 MB.
- System memory in use after: 233.8 MB.
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 687.
- Total: 1.698104 ms (FindLiveObjects: 0.614213 ms CreateObjectMapping: 0.013279 ms MarkObjects: 1.019607 ms DeleteObjects: 0.050155 ms)
- Subscribe to USB device events
- Synchronize_UnityEditorCodeEval.cs_SynchronizeLogInNonStrictMode_280_e7e8ee2b-bc0e-4a3f-93de-5259dae6f55e
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Unity.Automation.UnityEditorCodeEval:<SynchronizeLog>m__1(String) (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs:268)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
- UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs Line: 268)
- MacroClient: Unity editor is still alive... 7.021388
- Created GICache directory at /Users/builduser/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.003s, timestamps: [6.505 - 6.508]
- Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1,localaddress,*.localdomain.com,*.hq.unity3d.com,*.bf.unity3d.com,.localdomain.com,.hq.unity3d.com,.bf.unity3d.com,10.*,172.*,hg-mirror-agents-dub.bf.unity3d.com,127.0.0.1,172.18.20.106
- ReadyToStart
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs Line: 17)
- [1212/021823:ERROR:connection.cc(1060)] Cookie sqlite error 14, errno -2: unable to open database file, sql: -- sqlite3_open()
- [1212/021823:ERROR:connection.cc(1060)] Cookie sqlite error 14, errno -2: unable to open database file, sql: -- sqlite3_open()
- MacroClient: Unity editor is still alive... 7.521819
- Synchronize_UnityEditorTestBase.cs_CaptureDefaultBuildTarget_231_f0111fd6-d318-4e87-ac71-baa860fa4103
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Unity.Automation.UnityEditorCodeEval:<SynchronizeLog>m__1(String) (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs:268)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
- UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorCodeEval.cs Line: 268)
- StandaloneOSX
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs Line: 17)
- ReadyForRefresh
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Unity.Automation.Remoting.RemoteAssetDatabase:<RefreshSynchronized>m__2() (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs:50)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
- UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs Line: 50)
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000689 seconds (Nothing changed)
- Refresh completed in 0.000705 seconds.
- CompletedRefresh
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Unity.Automation.Remoting.RemoteAssetDatabase:<RefreshSynchronized>m__3() (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs:52)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
- UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs Line: 52)
- MacroClient: Unity editor is still alive... 8.039991
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 268.2 MB.
- System memory in use after: 268.3 MB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2687.
- Total: 8.253933 ms (FindLiveObjects: 1.607616 ms CreateObjectMapping: 0.050145 ms MarkObjects: 6.549548 ms DeleteObjects: 0.044160 ms)
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000619 seconds (Nothing changed)
- Determining assets that need to be reimported for target platform ... 0.043686 seconds.
- Hashing assets ... 0.000 seconds
- file open: 0.000 seconds (0 files)
- file read: 0.000 seconds (0.000 MB)
- hash: 0.000 seconds
- Refreshing native plugins compatible for Editor in 0.84 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 4.02 ms.
- ----- Total AssetImport time: 0.050938s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- *** Completed 'Build.SwitchBuildTargetEmulation.WebGL.WebGLSupport' in 0 seconds (208 ms)
- Updating Assets/MyPhysicMaterial.physicMaterial - GUID: c06b1a5210c5240e6a6aa7750061bf66...
- ----- Compute hash for Assets/MyPhysicMaterial.physicMaterial.
- done. [Time: 3.150681 ms]
- Refreshing native plugins compatible for Editor in 0.51 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.84 ms.
- ----- Total AssetImport time: 0.172848s, AssetImport time: 0.088256s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Hashing assets ... 0.000 seconds
- file open: 0.000 seconds (2 files)
- file read: 0.000 seconds (0.000 MB)
- hash: 0.000 seconds
- Updating Assets/MyPhysicMaterial.physicMaterial - GUID: c06b1a5210c5240e6a6aa7750061bf66...
- done. [Time: 2.318621 ms]
- Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.79 ms.
- ----- Total AssetImport time: 0.147388s, AssetImport time: 0.071847s, Asset hashing: 0.000344s [501 B, 1.388390 mb/s]
- ##utp:{"type":"Action","time":1513045105318,"version":1,"name":"buildPipelineEvt","description":"Build Asset Bundles","status":"Started"}
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 2.334455 ms]
- Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
- done. [Time: 2.110666 ms]
- Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
- done. [Time: 2.002738 ms]
- Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.91 ms.
- ----- Total AssetImport time: 0.163240s, AssetImport time: 0.050166s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- ##utp:{"type":"Action","time":1513045105542,"version":1,"name":"buildPipelineEvt","description":"Calculate asset bundles to be built","status":"Started"}
- ##utp:{"type":"Action","time":1513045105544,"version":1,"name":"buildPipelineEvt","description":"Calculate asset bundles to be built","status":"Completed","duration":1}
- BuildPlayer: start building target 20
- ##utp:{"type":"Action","time":1513045106087,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Started"}
- ##utp:{"type":"Action","time":1513045106091,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Completed","duration":3}
- ##utp:{"type":"Action","time":1513045106404,"version":1,"name":"buildPipelineEvt","description":"Build bundle: assetbundlename","status":"Started"}
- DisplayProgressbar: Building AssetBundle
- Packing sprites:
- [ 38 MB ]- Skipping packing - Sprite Packer (Legacy) is off.
- [ 38 MB ]DisplayProgressbar: Building Asset Bundle
- ***Player size statistics***
- Total compressed size 1.2 KB. Total uncompressed size 4.2 KB.
- *** Completed 'Build.AssetBundle.WebGLSupport' in 0 seconds (12 ms)
- ##utp:{"type":"Action","time":1513045106419,"version":1,"name":"buildPipelineEvt","description":"Build bundle: assetbundlename","status":"Completed","duration":15}
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 271.1 MB.
- System memory in use after: 271.2 MB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2701.
- Total: 7.310262 ms (FindLiveObjects: 1.516193 ms CreateObjectMapping: 0.052610 ms MarkObjects: 5.710911 ms DeleteObjects: 0.029016 ms)
- *** Cancelled 'Build.AssetBundle.WebGLSupport' in 0 seconds (395 ms)
- DisplayProgressbar: Building AssetBundle
- DisplayProgressbar: Building Asset Bundle
- ***Player size statistics***
- Total compressed size 1.5 KB. Total uncompressed size 4.2 KB.
- *** Completed 'Build.AssetBundle.WebGLSupport' in 0 seconds (6 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 270.7 MB.
- System memory in use after: 270.8 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2703.
- Total: 4.697331 ms (FindLiveObjects: 0.694899 ms CreateObjectMapping: 0.018661 ms MarkObjects: 3.977572 ms DeleteObjects: 0.005371 ms)
- -------------------------------------------------------------------------------
- Bundle Name: assetbundlename
- Compressed Size:1.2 kb
- Uncompressed usage by category:
- Textures 0.0 kb 0.0%
- Meshes 0.0 kb 0.0%
- Animations 0.0 kb 0.0%
- Sounds 0.0 kb 0.0%
- Shaders 0.0 kb 0.0%
- Other Assets 0.2 kb 4.8%
- Levels 0.0 kb 0.0%
- Scripts 0.0 kb 0.0%
- Included DLLs 0.0 kb 0.0%
- File headers 4.0 kb 95.2%
- Complete size 4.2 kb 100.0%
- Used Assets and files from the Resources folder, sorted by uncompressed size:
- 0.2 kb 3.9% AssetBundle Object
- 0.0 kb 0.9% Assets/MyPhysicMaterial.physicMaterial
- -------------------------------------------------------------------------------
- -------------------------------------------------------------------------------
- Bundle Name: AssetBundles
- Compressed Size:1.5 kb
- Uncompressed usage by category:
- Textures 0.0 kb 0.0%
- Meshes 0.0 kb 0.0%
- Animations 0.0 kb 0.0%
- Sounds 0.0 kb 0.0%
- Shaders 0.0 kb 0.0%
- Other Assets 0.2 kb 4.7%
- Levels 0.0 kb 0.0%
- Scripts 0.0 kb 0.0%
- Included DLLs 0.0 kb 0.0%
- File headers 4.0 kb 95.3%
- Complete size 4.2 kb 100.0%
- Used Assets and files from the Resources folder, sorted by uncompressed size:
- 0.1 kb 2.7% AssetBundle Object
- 0.1 kb 2.0% Built-in AssetBundleManifest: AssetBundleManifest
- -------------------------------------------------------------------------------
- ##utp:{"type":"Action","time":1513045106493,"version":1,"name":"buildPipelineEvt","description":"Build Asset Bundles","status":"Completed","duration":1174}
- MacroClient: Unity editor is still alive... 9.974975
- Reloading assemblies due to reload request.
- Begin MonoManager ReloadAssembly
- Refreshing native plugins compatible for Editor in 0.48 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.67 ms.
- Mono: successfully reloaded assembly
- (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1468)
- Refreshing native plugins compatible for Editor in 0.43 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.69 ms.
- ----- Total AssetImport time: 0.112493s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- - Completed reload, in 1.296 seconds
- Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
- Registering platform support modules:
- Registered platform support modules in: 0.060409s.
- Native extension for WebGL target not found
- ReadyForRefresh
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Unity.Automation.Remoting.RemoteAssetDatabase:<Refresh>m__1() (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs:40)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
- UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/Remoting/RemoteAssetDatabase.cs Line: 40)
- MacroClient: Unity editor is still alive... 12.125010
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.069324 seconds
- Updating Assets/SimpleCSharpScript.cs - GUID: 1653475c1b2b748cfbd63c8b444a65d7...
- ----- Compute hash for Assets/SimpleCSharpScript.cs.
- done. [Time: 119.218593 ms]
- Refreshing native plugins compatible for Editor in 0.46 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.92 ms.
- ----- Total AssetImport time: 0.297621s, AssetImport time: 0.192472s, Asset hashing: 0.000569s [344 B, 0.576456 mb/s]
- Refresh completed in 0.298784 seconds.
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- MacroClient: Unity editor is still alive... 12.625467
- MacroClient: Unity editor is still alive... 13.129275
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp/Assembly-CSharp.dll.mdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 5 milliseconds
- Pass: 1 took 4 milliseconds
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Refreshing native plugins compatible for Editor in 0.50 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.69 ms.
- Mono: successfully reloaded assembly
- (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1468)
- Refreshing native plugins compatible for Editor in 0.47 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.82 ms.
- ----- Total AssetImport time: 0.115852s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- - Completed reload, in 1.154 seconds
- Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0b1
- Registering platform support modules:
- Registered platform support modules in: 0.061435s.
- Native extension for WebGL target not found
- MacroClient: Unity editor is still alive... 15.755547
- Added component 'SimpleCSharpScript' to game object 'Empty'
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Unity.Automation.UnityEditorProcess:<SetupGameObjectWithMonoBehaviours>m__13(String, String, String, String) (at /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorProcess.cs:1105)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- UnityEditor.Macros.MethodEvaluator:ExecuteCode(Type, MethodInfo, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:96)
- UnityEditor.Macros.MethodEvaluator:ExecuteExternalCode(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MethodEvaluator.cs:85)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Tests/Unity.Automation/UnityEditorProcess.cs Line: 1105)
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 55.761937 ms]
- Refreshing native plugins compatible for Editor in 0.44 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.77 ms.
- ----- Total AssetImport time: 0.199018s, AssetImport time: 0.096987s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Updating Assets/TestScene.unity - GUID: bc4b684b19ab74b4ebadfd094d7680b7...
- ----- Compute hash for Assets/TestScene.unity.
- done. [Time: 3.659489 ms]
- Refreshing native plugins compatible for Editor in 0.49 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.84 ms.
- ----- Total AssetImport time: 0.150004s, AssetImport time: 0.074100s, Asset hashing: 0.000745s [5.8 KB, 7.649198 mb/s]
- MacroClient: Unity editor is still alive... 16.504398
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000826 seconds (Nothing changed)
- Determining assets that need to be reimported for target platform ... 0.037373 seconds.
- Hashing assets ... 0.000 seconds
- file open: 0.000 seconds (0 files)
- file read: 0.000 seconds (0.000 MB)
- hash: 0.000 seconds
- Refreshing native plugins compatible for Editor in 1.14 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 3.94 ms.
- ----- Total AssetImport time: 0.043759s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- ##utp:{"type":"Action","time":1513045113285,"version":1,"name":"buildPipelineEvt","description":"Build player","status":"Started"}
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 3.181364 ms]
- Refreshing native plugins compatible for Editor in 0.43 ms, found 4 plugins.
- Preloading 2 native plugins for Editor in 1.86 ms.
- ----- Total AssetImport time: 0.147646s, AssetImport time: 0.041271s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp/Assembly-CSharp.dll.mdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 11 milliseconds
- Pass: 1 took 2 milliseconds
- BuildPlayer: start building target 20
- ##utp:{"type":"Action","time":1513045115028,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Started"}
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp/Assembly-CSharp.dll.mdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 4 milliseconds
- Pass: 1 took 0 milliseconds
- ##utp:{"type":"Action","time":1513045115858,"version":1,"name":"buildPipelineEvt","description":"Compile scripts","status":"Completed","duration":830}
- DisplayProgressbar: Building Player
- ##utp:{"type":"Action","time":1513045116181,"version":1,"name":"buildPipelineEvt","description":"Prepare assets for target platform","status":"Started"}
- ##utp:{"type":"Action","time":1513045116192,"version":1,"name":"buildPipelineEvt","description":"Prepare assets for target platform","status":"Completed","duration":10}
- Packing sprites:
- [ 38 MB ]- Skipping packing - Sprite Packer (Legacy) is off.
- [ 38 MB ]WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- ##utp:{"type":"Action","time":1513045116221,"version":1,"name":"buildPipelineEvt","description":"Building scenes","status":"Started"}
- ##utp:{"type":"Action","time":1513045116221,"version":1,"name":"buildPipelineEvt","description":"Building scene Assets/TestScene.unity","status":"Started"}
- Opening scene 'Temp/__Backupscenes/0.backup'
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.012695 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 141387000 -> priority: 1
- Thread -> id: 14140a000 -> priority: 1
- System memory in use before: 275.1 MB.
- System memory in use after: 275.0 MB.
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 2704.
- Total: 12.926560 ms (FindLiveObjects: 1.370086 ms CreateObjectMapping: 0.117216 ms MarkObjects: 11.168135 ms DeleteObjects: 0.269344 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- ##utp:{"type":"Action","time":1513045116306,"version":1,"name":"buildPipelineEvt","description":"Building scene Assets/TestScene.unity","status":"Completed","duration":84}
- ##utp:{"type":"Action","time":1513045116306,"version":1,"name":"buildPipelineEvt","description":"Building scenes","status":"Completed","duration":84}
- Mono dependencies included in the build
- Dependency assembly - Mono.Security.dll
- Dependency assembly - System.Core.dll
- Dependency assembly - System.dll
- Dependency assembly - mscorlib.dll
- Dependency assembly - UnityEngine.UI.dll
- Dependency assembly - UnityEngine.Networking.dll
- Dependency assembly - UnityEngine.PerformanceTesting.dll
- Dependency assembly - UnityEngine.Timeline.dll
- Dependency assembly - Assembly-CSharp.dll
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 278.3 MB.
- System memory in use after: 278.1 MB.
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 2693.
- Total: 9.802043 ms (FindLiveObjects: 0.743218 ms CreateObjectMapping: 0.021632 ms MarkObjects: 8.698853 ms DeleteObjects: 0.337615 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 278.0 MB.
- System memory in use after: 278.1 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2707.
- Total: 8.743842 ms (FindLiveObjects: 0.636010 ms CreateObjectMapping: 0.017897 ms MarkObjects: 8.075501 ms DeleteObjects: 0.013496 ms)
- ##utp:{"type":"Action","time":1513045116849,"version":1,"name":"buildPipelineEvt","description":"Build GlobalGameManagers file","status":"Started"}
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All passes removed
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- ##utp:{"type":"Action","time":1513045117119,"version":1,"name":"buildPipelineEvt","description":"Build GlobalGameManagers file","status":"Completed","duration":269}
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 341.4 MB.
- System memory in use after: 281.2 MB.
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 2693.
- Total: 34.510965 ms (FindLiveObjects: 0.807088 ms CreateObjectMapping: 0.065901 ms MarkObjects: 9.652454 ms DeleteObjects: 23.984686 ms)
- ##utp:{"type":"Action","time":1513045117184,"version":1,"name":"buildPipelineEvt","description":"Writing asset files","status":"Started"}
- ##utp:{"type":"Action","time":1513045117184,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - globalgamemanagers.assets","status":"Started"}
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- ##utp:{"type":"Action","time":1513045117193,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - globalgamemanagers.assets","status":"Completed","duration":8}
- ##utp:{"type":"Action","time":1513045117193,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - sharedassets0.assets","status":"Started"}
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- ##utp:{"type":"Action","time":1513045117504,"version":1,"name":"buildPipelineEvt","description":"Packaging assets - sharedassets0.assets","status":"Completed","duration":311}
- ##utp:{"type":"Action","time":1513045117507,"version":1,"name":"buildPipelineEvt","description":"Writing asset files","status":"Completed","duration":322}
- Launching external process: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/UnityShaderCompiler
- Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
- ##utp:{"type":"Action","time":1513045120755,"version":1,"name":"buildPipelineEvt","description":"Creating compressed player package","status":"Started"}
- ***Player size statistics***
- Level 0 'Assets/TestScene.unity' uses 91.6 KB compressed / 326.9 KB uncompressed.
- Total compressed size 91.8 KB. Total uncompressed size 326.9 KB.
- ##utp:{"type":"Action","time":1513045120796,"version":1,"name":"buildPipelineEvt","description":"Creating compressed player package","status":"Completed","duration":41}
- ##utp:{"type":"Action","time":1513045121004,"version":1,"name":"buildPipelineEvt","description":"Postprocess built player","status":"Started"}
- DisplayProgressbar: Scripting
- ##utp:{"type":"Action","time":1513045121010,"version":1,"name":"buildPipelineEvt","description":"Convert and compile scripting files","status":"Started"}
- DisplayProgressbar: Building Player
- Invoking UnityLinker with arguments: --api=NET_2_0_Subset -out="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/tempStrip" -l=none -c=link --link-symbols -x="/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Core.xml" -f="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/Users/builduser/buildTemp/tmp3cfcd38f.tmp" -x "/Users/builduser/buildTemp/tmp23c81c75.tmp" -x "/Users/builduser/buildTemp/tmp5ceb70d5.tmp" -d "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed" -a "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll"
- /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/UnityLinker.exe exited after 2023 ms.
- /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 247 ms.
- DisplayProgressbar: Fetching assembly references
- DisplayProgressbar: Building Player
- Invoking UnityLinker with arguments: --api=NET_2_0_Subset -out="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/tempStrip" -l=none -c=link --link-symbols -x="/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Core.xml" -f="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/Users/builduser/buildTemp/tmp3cfcd38f.tmp" -x "/Users/builduser/buildTemp/tmp23c81c75.tmp" -x "/Users/builduser/buildTemp/tmp5ceb70d5.tmp" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Core.xml" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/Physics.xml" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/SharedInternals.xml" -x "/Users/builduser/buildslave/unity/build/build/WebGLSupport/Whitelists/WebGL.xml" -d "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed" -a "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll"
- /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/UnityLinker.exe exited after 1787 ms.
- /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 253 ms.
- DisplayProgressbar: Fetching assembly references
- DisplayProgressbar: Building Player
- Invoking il2cpp with arguments: --convert-to-cpp --development-mode --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets /../Temp/StagingArea/Data/Native/build.bc" --cachedirectory="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets/../Library/il2cpp_cache" --compiler-flags="-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --emit-method-map --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ARModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AccessibilityModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AnimationModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_BaselibModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ClothModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CloudWebServicesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CoreModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CrashReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_DirectorModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_FacebookModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GameCenterModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GridModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_HotReloadModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_IMGUIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ImageConversionModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_InputModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_JSONSerializeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticleSystemModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticlesLegacyModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PerformanceReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_Physics2DModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ScreenCaptureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SharedInternalsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpatialTrackingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteMaskModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteShapeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_StyleSheetsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TLSModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainPhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TextRenderingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TilemapModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TimelineModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIElementsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UNETModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UmbraModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityAnalyticsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityConnectModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestTextureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestWWWModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VRModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VehiclesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VideoModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebGLModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WindModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_XRModule_Dynamic.bc" --map-file-parser="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/UnityEngine.dll" --generatedcppdir="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/il2cppOutput"
- /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll exited after 51042 ms.
- Failed running /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --development-mode --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets /../Temp/StagingArea/Data/Native/build.bc" --cachedirectory="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Assets/../Library/il2cpp_cache" --compiler-flags="-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --emit-method-map --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ARModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AccessibilityModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AnimationModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_AudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_BaselibModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ClothModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CloudWebServicesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CoreModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_CrashReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_DirectorModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_FacebookModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GameCenterModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_GridModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_HotReloadModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_IMGUIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ImageConversionModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_InputModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_JSONSerializeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticleSystemModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ParticlesLegacyModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PerformanceReportingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_Physics2DModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_PhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_ScreenCaptureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SharedInternalsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpatialTrackingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteMaskModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_SpriteShapeModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_StyleSheetsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TLSModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TerrainPhysicsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TextRenderingModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TilemapModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_TimelineModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIElementsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UIModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UNETModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UmbraModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityAnalyticsModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityConnectModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAssetBundleModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestAudioModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestTextureModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_UnityWebRequestWWWModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VRModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VehiclesModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_VideoModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebGLModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WebModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_WindModule_Dynamic.bc" --additional-libraries="/Users/builduser/buildslave/unity/build/build/WebGLSupport/BuildTools/lib/modules_development/WebGLSupport_XRModule_Dynamic.bc" --map-file-parser="/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --assembly="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Managed/UnityEngine.dll" --generatedcppdir="/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/il2cppOutput"
- stdout:
- Building build.bc with EmscriptenToolChain.
- Output directory: /Users/builduser/buildTemp/idu1zeir.msf With Spaces/Temp/StagingArea/Data/Native
- Cache directory: /Users/builduser/buildTemp/idu1zeir.msf With Spaces/Library/il2cpp_cache
- il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
- Invocation was: Executable: /usr/bin/python
- Arguments: "/Users/builduser/buildslave/unity/build/External/Emscripten/Emscripten/builds/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DIL2CPP_DEVELOPMENT=1 -DRUNTIME_IL2CPP -DNDEBUG -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/mono-runtime" "/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/os/c-api/tests/DebugTests.cpp" -o "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Library/il2cpp_cache/libil2cpp/D7AE23A618D0CE544AD005504C96842D.o"
- at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
- at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
- at il2cpp.Program.DoRun(String[] args)
- at il2cpp.Program.Run(String[] args)
- at il2cpp.Program.Main(String[] args)
- stderr:
- Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
- Invocation was: Executable: /usr/bin/python
- Arguments: "/Users/builduser/buildslave/unity/build/External/Emscripten/Emscripten/builds/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -std=c++11 -Oz -DIL2CPP_EXCEPTION_DISABLED=1 -DIL2CPP_DEVELOPMENT=1 -DRUNTIME_IL2CPP -DNDEBUG -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/external/boehmgc/include" -I"/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/mono-runtime" "/Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/libil2cpp/os/c-api/tests/DebugTests.cpp" -o "/Users/builduser/buildTemp/idu1zeir.msf With Spaces/Library/il2cpp_cache/libil2cpp/D7AE23A618D0CE544AD005504C96842D.o"
- at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
- at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
- at il2cpp.Program.DoRun(String[] args)
- at il2cpp.Program.Run(String[] args)
- at il2cpp.Program.Main(String[] args)
- at Program.Main(String[] args)
- 0 Unity 0x0000000102b94dec _Z13GetStacktracei + 92
- 1 Unity 0x000000010140142a _Z17DebugStringToFileRK21DebugStringToFileData + 810
- 2 Unity 0x000000010440ee03 _ZN15DebugLogHandler12Internal_LogE7LogTypeN4core12basic_stringIcNS1_20StringStorageDefaultIcEEEEP6Object + 323
- 3 Unity 0x000000010440ebcb _Z35DebugLogHandler_CUSTOM_Internal_Log7LogTypeP10MonoStringP10MonoObject + 235
- 4 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
- 5 (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 6 (Mono JIT Code) [Logger.cs:48] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 7 (Mono JIT Code) [Debug.bindings.cs:117] UnityEngine.Debug:LogError (object)
- 8 (Mono JIT Code) [BuildUtils.cs:130] UnityEditorInternal.Runner:RunProgram (UnityEditor.Utils.Program,string,string,string,UnityEditor.Scripting.Compilers.CompilerOutputParserBase)
- 9 (Mono JIT Code) [BuildUtils.cs:80] UnityEditorInternal.Runner:RunNetCoreProgram (string,string,string,UnityEditor.Scripting.Compilers.CompilerOutputParserBase,System.Action`1<System.Diagnostics.ProcessStartInfo>)
- 10 (Mono JIT Code) [IL2CPPUtils.cs:347] UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments (System.Collections.Generic.List`1<string>,System.Action`1<System.Diagnostics.ProcessStartInfo>,string)
- 11 (Mono JIT Code) [IL2CPPUtils.cs:331] UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp (System.Collections.Generic.ICollection`1<string>,string,string)
- 12 (Mono JIT Code) [IL2CPPUtils.cs:163] UnityEditorInternal.IL2CPPBuilder:Run ()
- 13 (Mono JIT Code) [IL2CPPUtils.cs:42] UnityEditorInternal.IL2CPPUtils:RunIl2Cpp (string,UnityEditorInternal.IIl2CppPlatformProvider,System.Action`1<string>,UnityEditor.RuntimeClassRegistry)
- 14 (Mono JIT Code) [BuildPostprocessor.cs:352] UnityEditor.WebGL.WebGlBuildPostprocessor:CompileBuild (UnityEditor.Modules.BuildPostProcessArgs)
- 15 (Mono JIT Code) [BuildPostprocessor.cs:920] UnityEditor.WebGL.WebGlBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)
- 16 (Mono JIT Code) [DefaultBuildPostprocessor.cs:31] UnityEditor.Modules.DefaultBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
- 17 (Mono JIT Code) [PostprocessBuildPlayer.cs:286] UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
- 18 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
- 19 libmono.0.dylib 0x000000013f90a04a mono_jit_runtime_invoke + 1766
- 20 libmono.0.dylib 0x000000013fa369d6 mono_runtime_invoke + 117
- 21 Unity 0x0000000101e04425 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 661
- 22 Unity 0x00000001020ea58f _ZL8CallMonoPKcS0_S0_RK18ScriptingArguments + 159
- 23 Unity 0x00000001020c449e _ZL23DoBuildPlayer_PostBuildRN4core12basic_stringIcNS_20StringStorageDefaultIcEEEE18BuildPlayerOptions18ScriptingObjectPtr24BuildTargetPlatformGroup19BuildTargetPlatformRN14BuildReporting11BuildReportE + 2606
- 24 Unity 0x00000001020c37ce _Z13DoBuildPlayerRK16BuildPlayerSetupRSt6vectorIN18EditorSceneManager11SceneBackupE13stl_allocatorIS4_L18MemLabelIdentifier107ELi16EEEN4core12basic_stringIcNSA_20StringStorageDefaultIcEEEES2_ISE_SaISE_EEbRN14BuildReporting11BuildReportEPNSH_20BuiltAssetBundleInfoE + 2798
- 25 Unity 0x00000001020c80ec _Z11BuildPlayerRK16BuildPlayerSetupRN14BuildReporting11BuildReportE + 2716
- 26 Unity 0x00000001043082a4 _Z47BuildPipeline_CUSTOM_BuildPlayerInternalNoCheckP9MonoArrayP10MonoStringS2_24BuildTargetPlatformGroup19BuildTargetPlatform18BuildPlayerOptionsh + 692
- 27 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,bool)
- 28 (Mono JIT Code) [BuildPipelineBindings.gen.cs:332] UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions)
- 29 (Mono JIT Code) [BuildPipelineBindings.gen.cs:229] UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions)
- 30 (Mono JIT Code) [BuildPipelineBindings.gen.cs:211] UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
- 31 (Mono JIT Code) script:Run ()
- 32 (Mono JIT Code) UnityScript.Scripting.Evaluator:Run ()
- 33 (Mono JIT Code) UnityScript.Scripting.Evaluator:Eval (UnityScript.Scripting.EvaluationContext,string)
- 34 (Mono JIT Code) [MacroEvaluator.cs:17] UnityEditor.Macros.MacroEvaluator:Eval (string)
- 35 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_object_object (object,intptr,intptr,intptr)
- 36 libmono.0.dylib 0x000000013f90a04a mono_jit_runtime_invoke + 1766
- 37 libmono.0.dylib 0x000000013fa369d6 mono_runtime_invoke + 117
- 38 Unity 0x0000000101e04425 _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 661
- 39 Unity 0x0000000101e045a0 _ZN19ScriptingInvocation6InvokeI18ScriptingStringPtrEET_P21ScriptingExceptionPtrb + 16
- 40 Unity 0x0000000102a7cbee _Z25ExecuteMacroClientCommandRKN4core12basic_stringIcNS_20StringStorageDefaultIcEEEE + 238
- 41 Unity 0x0000000102a7ca04 _ZN11MacroClient4PollEv + 980
- 42 Unity 0x0000000102bde3db _ZN11Application9TickTimerEv + 5195
- 43 Foundation 0x00007fff8c244a23 __NSFireTimer + 95
- 44 CoreFoundation 0x00007fff827542e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
- 45 CoreFoundation 0x00007fff82753f73 __CFRunLoopDoTimer + 1059
- 46 CoreFoundation 0x00007fff827c753d __CFRunLoopDoTimers + 301
- 47 CoreFoundation 0x00007fff8270f608 __CFRunLoopRun + 2024
- 48 CoreFoundation 0x00007fff8270ebd8 CFRunLoopRunSpecific + 296
- 49 HIToolbox 0x00007fff8fc9a56f RunCurrentEventLoopInMode + 235
- 50 HIToolbox 0x00007fff8fc9a2ea ReceiveNextEventCommon + 431
- 51 HIToolbox 0x00007fff8fc9a12b _BlockUntilNextEventMatchingListInModeWithFilter + 71
- 52 AppKit 0x00007fff8a2a58ab _DPSNextEvent + 978
- 53 AppKit 0x00007fff8a2a4e58 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
- 54 AppKit 0x00007fff8a29aaf3 -[NSApplication run] + 594
- 55 AppKit 0x00007fff8a217244 NSApplicationMain + 1832
- 56 Unity 0x000000010084d577 _Z10EditorMainiPPKc + 839
- 57 Unity 0x000000010084d9f9 main + 9
- 58 libdyld.dylib 0x00007fff8e09d5c9 start + 1
- 59 ??? 0x000000000000000d 0x0 + 13
- (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
- Exception: /Users/builduser/buildslave/unity/build/build/MacEditor/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll did not run properly!
- at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011a] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130
- at UnityEditorInternal.Runner.RunNetCoreProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1 setupStartInfo) [0x00010] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:79
- at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1 arguments, System.Action`1 setupStartInfo, System.String workingDirectory) [0x0007c] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:347
- at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (ICollection`1 userAssemblies, System.String outputDirectory, System.String workingDirectory) [0x00228] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:330
- at UnityEditorInternal.IL2CPPBuilder.Run () [0x0008e] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:161
- at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action`1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001d] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:41
- at UnityEditor.WebGL.WebGlBuildPostprocessor.CompileBuild (BuildPostProcessArgs args) [0x00101] in /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:350
- at UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (BuildPostProcessArgs args) [0x002de] in /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:919
- at UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00003] in /Users/builduser/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:27
- at UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000d9] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:285
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/BuildPipelineBindings.gen.cs:332)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/BuildPipelineBindings.gen.cs:229)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/BuildPipelineBindings.gen.cs:211)
- script:Run()
- UnityScript.Scripting.Evaluator:Run()
- UnityScript.Scripting.Evaluator:Eval(EvaluationContext, String)
- UnityEditor.Macros.MacroEvaluator:Eval(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Macros/MacroEvaluator.cs:17)
- (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 130)
- ##utp:{"type":"Action","time":1513045177760,"version":1,"name":"buildPipelineEvt","description":"Convert and compile scripting files","status":"Completed","duration":56751}
- Error building Player: 3 errors
- (Filename: Line: -1)
- ##utp:{"type":"Action","time":1513045177763,"version":1,"name":"buildPipelineEvt","description":"Postprocess built player","status":"Completed","duration":56761}
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 282.9 MB.
- System memory in use after: 282.7 MB.
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 2709.
- Total: 13.234293 ms (FindLiveObjects: 1.863000 ms CreateObjectMapping: 0.126507 ms MarkObjects: 10.582610 ms DeleteObjects: 0.660491 ms)
- ##utp:{"type":"Action","time":1513045177803,"version":1,"name":"buildPipelineEvt","description":"Build player","status":"Completed","duration":64520}
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.062187 ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 282.5 MB.
- System memory in use after: 282.7 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2706.
- Total: 8.779554 ms (FindLiveObjects: 0.818243 ms CreateObjectMapping: 0.020982 ms MarkObjects: 7.931067 ms DeleteObjects: 0.008504 ms)
- *** Cancelled 'Build.Player.WebGLSupport' in 65 seconds (64592 ms)
- MacroClient: Unity editor is still alive... 81.365608
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- MacroClient: Unity editor is still alive... 81.885040
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000794 seconds (Nothing changed)
- Refresh completed in 0.000810 seconds.
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000551 seconds (Nothing changed)
- Refresh completed in 0.000564 seconds.
- Cleanup mono
- debugger-agent: Unable to listen on 30
- Checking for leaked weakptr:
- Found no leaked weakptrs.
- ##utp:{"type":"MemoryLeaks","allocatedMemory":238321,"memoryLabels":[{"Default":1380},{"NewDelete":32800},{"Thread":144},{"Manager":328},{"VertexData":176},{"GfxDevice":106960},{"GfxThread":632},{"FMOD":1328},{"Physics":1},{"Serialization":40},{"Renderer":10864},{"String":41928},{"DynamicArray":16700},{"HashMap":768},{"Curl":1080},{"PoolAlloc":120},{"Sprites":424},{"GI":384},{"VR":1320},{"EditorUtility":328},{"AssetImporter":2768},{"RestService":64},{"UnityConnect":17040},{"Collab":744}]}
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