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- ;CSDM Configuration File
- ; Default settings by BAILOPAN
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the Main plugin for this section
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [settings]
- ;Sets whether CSDM is enabled or not.
- enabled = 1
- ;Sets whether or not players should be stripped of weapons on round start
- ; (excludes knife)
- strip_weapons = 1
- ;Sets how long weapons should stay on the ground for after being dropped
- ;in seconds. note that enabling this can create lots of lag for clients
- ; AND server. 0 is immediate, -1 is infinite.
- weapons_stay = 0
- ;Sets the spawn mode.
- ; "none" - users spawn at normal map spawn points
- ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
- ; -- others may be supplied by 3rd party plugins
- spawnmode = preset
- ;Sets whether the bomb is removed
- remove_bomb = 1
- ;Sets the spawn waiting time
- spawn_wait_time = 0.75
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the FFA plugin for this section
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [ffa]
- ;Set whether free for all mode is enabled by default
- enabled = 0
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the Misc plugin for this section
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [misc]
- ;Map objectives are removed by their flags.
- ; a - as_ maps
- ; b - buyzones are removed
- ; c - cs_ maps
- ; d - de_ maps
- remove_objectives = abcd
- ;Blocks people from using all buy commands
- block_buy = 1
- ;Auto-refills ammo when it gets depleted
- ammo_refill = 1
- ;Says a radio command to a player when they respawn
- spawn_radio_msg = 0
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the ticketing plugin for this section
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [ticketing]
- ;Is round ticketing enabled?
- enabled = 0
- ;Number of times a team can have players respawn before they stop
- ; being able to respawn
- tickets = 150
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the protection plugin for this section
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [protection]
- ;Is spawn protection enabled?
- enabled = 1
- ;Colors of glow shell, leave this in quotes
- ;The digits are R, G, B, A where A is the alpha transparency
- ; (as A gets higher, the glow shell is thicker)
- colors = "150 205 0 50"
- ;Number of seconds someone is respawned for.
- time = 2
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the equip plugin for these sections
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [equip]
- ;Equip Menu flags:
- ; p - primary
- ; s - secondary
- ; a - armor
- ; g - grenade
- ; b - buy
- menus = psa
- ;Autoitem flags:
- ; a - armor
- ; h - helmet
- ; g - grenades
- ; d - defusekit (CTs only!)
- ; n - nightvision
- autoitems = ah
- ;Grenade flags:
- ; f - flashbang
- ; h - he grenade
- ; s - smoke grenade
- grenades = h
- ;Sets number of flashbangs given if
- ; grenades are enabled
- fnadesnum = 1
- ;;;;;;;;;;;;;;;;
- ;;WEAPON MENUS;;
- ;;;;;;;;;;;;;;;;
- ;Format for weapon menus is:
- ;shortname "Display Name" menupage
- ;Change the '1' to a '0' to block the weapon
- ;Removing or moving things
- ; from the list will change the order of the menus!
- [secondary]
- usp USP 1
- glock18 Glock 1
- deagle Deagle 1
- p228 P228 1
- elite Elite 1
- fiveseven "Five Seven" 1
- [primary]
- m4a1 M4A1 1
- ak47 AK47 1
- aug AUG 1
- sg552 SG552 1
- galil Galil 1
- famas Famas 1
- scout Scout 1
- awp AWP 1
- sg550 SG550 1
- m249 M249 1
- g3sg1 G3SG1 1
- ump45 "UMP 45" 1
- mp5navy "MP5 Navy" 1
- m3 M3 1
- xm1014 XM1014 1
- tmp TMP 1
- mac10 "Mac 10" 1
- p90 P90 1
- ;List weapons here the bots can randomly have
- ;The short name must match one in the list above
- [botsecondary]
- deagle
- usp
- [botprimary]
- ak47
- m4a1
- awp
- galil
- aug
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;You must be running the item mode plugin for this section
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- [items]
- ;Is item mode enabled?
- enabled = 1
- ;If set to 1, players will drop a pack of goodies when they die.
- drop_packs = 1
- ;Sets the number of armor given by a battery. Default is 15.
- battery = 15
- ;Sets the number of health given by a medkit. Default is 15.
- medkit = 15
- ;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
- item_time = 20
- ;Sets how long packs stay on the ground. (Max is 30 seconds)
- drop_time = 20
- ;Remove semicolons to restrict any of the following items
- ; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
- [item_restrictions]
- ;longjump
- ;medkit
- ;battery
- ;pistolammo
- ;rifleammo
- ;shotammo
- ;smgammo
- ;awpammo
- ;paraammo
- ;fullammo
- ;armor
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