sonywalker

Rumble Quest clear dungeon x3 patched 20s

Jan 1st, 2020
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Lua 3.76 KB | None | 0 0
  1. wait(6)
  2. local Player = game.Players.LocalPlayer
  3. _G.autosell = true --Sells all things except the legendaries and equppeds
  4. local LobbySettnigs =
  5.    {
  6.        ["Difficulty"] = "Medium", --Easy, Medium, Hard, Expert
  7.        ["PartyOnly"] = true,
  8.        ["Hardcore"] = true,
  9.        ["Location"] = "Frozen Depths"--Cave, Underworld, Frozen Depths
  10.    }
  11. spawn(function()
  12.        while wait() do
  13.            pcall(function()
  14.            if game.workspace:FindFirstChild("Lobby") and _G.autosell == true then
  15.                Player.Character.HumanoidRootPart.CFrame = CFrame.new(-418.266968, 25.2000008, 408.361694)
  16.                for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.Sell.Sell.Inner.Items.Frame.Items:GetChildren()) do
  17.                    if v.Name ~= "UIGridLayout" and v.Equipped.Visible == false and v.RarityBackground.Visible == false then
  18.                        game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction:InvokeServer(unpack{"SellItems", {{"Weapon", ""..v.Name..""}}})
  19.                        game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction:InvokeServer(unpack{"SellItems", {{"Armor", ""..v.Name..""}}})
  20.                        game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction:InvokeServer(unpack{"SellItems", {{"Ability", ""..v.Name..""}}})    
  21.                    end
  22.                end
  23.            end
  24.        end)
  25.    end
  26. end)
  27. wait(4)
  28. game:GetService('RunService').Stepped:connect(function()
  29.    pcall(function()
  30.        game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  31.    end)
  32. end)
  33. function toTarget(pos, targetPos, targetCFrame)
  34.    local tween_s = game:service"TweenService"
  35.    local info = TweenInfo.new((targetPos - pos).Magnitude/80, Enum.EasingStyle.Quad)
  36.    local tic_k = tick()
  37.    local tween, err = pcall(function()
  38.        local tween = tween_s:Create(Player.Character["HumanoidRootPart"], info, {CFrame = targetCFrame})
  39.        tween:Play()
  40.    end)
  41.    if not tween then return err end
  42. end
  43. spawn(function()
  44.    while wait() do
  45.        pcall(function()
  46.            if game.workspace:FindFirstChild("Lobby") then
  47.                local _1 = "CreateLobby"
  48.                local vent = game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction
  49.                vent:InvokeServer(_1, LobbySettnigs)
  50.                wait()
  51.                local A1 = "StartDungeon"
  52.                local Even = game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent
  53.                Even:FireServer(A1)
  54.            end
  55.        end)
  56.    end
  57. end)
  58. while wait() do
  59.    pcall(function()
  60.        if game.Players.LocalPlayer.Character ~= nil and not game.workspace:FindFirstChild("Lobby") then
  61.            local plr = game.Players.LocalPlayer.Character
  62.            for i,v in next, plr:GetChildren() do
  63.                if v:IsA("Model") then
  64.                    for i2, v2 in next, game.workspace.Enemies:GetChildren() do
  65.                        if v2:FindFirstChild("Humanoid") and v2:FindFirstChild("HumanoidRootPart") then
  66.                            repeat
  67.                                toTarget(Player.Character.HumanoidRootPart.Position, v2.HumanoidRootPart.Position, v2.HumanoidRootPart.CFrame*CFrame.new(10,-3,0))
  68.                                local A_1 = "WeaponDamage"
  69.                                local A_2 = ""..v.Name..""
  70.                                local A_3 = v2.Humanoid
  71.                                local Event = game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent
  72.                                Event:FireServer(A_1, A_2, A_3)
  73.                                wait()
  74.                            until v2.Humanoid.Health == 0
  75.                        end
  76.                    end
  77.                end
  78.            end
  79.        end
  80.    end)
  81. end
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