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- [19:59:10.929 *] Loading config file: E:\OpenMWApp\OpenMW 0.49.dev\openmw.cfg
- [19:59:10.932 *] Loading config file: D:\Libraries\Documents\My Games\OpenMW/openmw.cfg
- [19:59:10.936 *] Logs dir: D:\Libraries\Documents\My Games\OpenMW/
- [19:59:10.936 *] User data dir: D:\Libraries\Documents\My Games\OpenMW/
- [19:59:10.937 *] Screenshots dir: D:\Libraries\Documents\My Games\OpenMW/screenshots
- [19:59:10.937 I] OpenMW version 0.49.0
- [19:59:10.937 I] Revision: 488a05d14c
- [19:59:10.938 I] Loading settings file: E:\OpenMWApp\OpenMW 0.49.dev\defaults.bin
- [19:59:10.939 I] Loading settings file: D:\Libraries\Documents\My Games\OpenMW/settings.cfg
- [19:59:10.940 I] Using default (English) font encoding.
- [19:59:10.942 I] OSG version: 3.6.5
- [19:59:10.942 I] SDL version: 2.24.0
- [19:59:10.942 I] Loading shader settings file: D:\Libraries\Documents\My Games\OpenMW/shaders.yaml
- [19:59:11.272 I] OpenGL Vendor: NVIDIA Corporation
- [19:59:11.272 I] OpenGL Renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2
- [19:59:11.272 I] OpenGL Version: 4.6.0 NVIDIA 560.94
- [19:59:11.272 I] Using reverse-z depth buffer
- [19:59:11.280 I] Adding BSA archive E:/SteamLibrary/steamapps/common/Morrowind/Data Files\Morrowind.bsa
- [19:59:11.290 I] Adding BSA archive E:/SteamLibrary/steamapps/common/Morrowind/Data Files\Tribunal.bsa
- [19:59:11.296 I] Adding BSA archive E:/SteamLibrary/steamapps/common/Morrowind/Data Files\Bloodmoon.bsa
- [19:59:11.297 I] Adding data directory E:\OpenMWApp\OpenMW 0.49.dev\./resources\vfs
- [19:59:11.299 I] Adding data directory E:\OpenMWApp\OpenMW 0.49.dev\./resources/vfs-mw
- [19:59:11.300 I] Adding data directory E:/SteamLibrary/steamapps/common/Morrowind/Data Files
- [19:59:11.329 I] Adding data directory E:/OpenMW Mods/Patch for Purists
- [19:59:11.331 I] Adding data directory E:/OpenMW Mods/Patch for Purists/optional
- [19:59:11.331 I] Adding data directory E:/OpenMW Mods/Unofficial Morrowind Official Plugins Patched
- [19:59:11.332 I] Adding data directory E:/OpenMW Mods/Morrowind Optimization Patch
- [19:59:11.339 I] Adding data directory E:/OpenMW Mods/Graphic Herbalism - MWSE and OpenMW Edition
- [19:59:11.340 I] Adding data directory E:/OpenMW Mods/Project Atlas
- [19:59:11.346 I] Adding data directory E:/OpenMW Mods/Fix those bastard rope fences
- [19:59:11.346 I] Adding data directory E:/OpenMW Mods/Morrowind Enhanced Textures
- [19:59:11.356 I] Adding data directory E:/OpenMW Mods/Morrowind Enhanced Textures/Interface
- [19:59:11.356 I] Adding data directory E:/OpenMW Mods/Morrowind Enhanced Textures/MET 6-1 main
- [19:59:11.365 I] Adding data directory E:/OpenMW Mods/Familiar Faces by Caleb
- [19:59:11.366 I] Adding data directory E:/OpenMW Mods/Familiar Faces by Caleb/(optional) Redguard Female Teeth Texture Fix
- [19:59:11.367 I] Adding data directory E:/OpenMW Mods/OpenMW Containers Animated/Containers Animated
- [19:59:11.367 I] Adding data directory E:/OpenMW Mods/OpenMW Containers Animated/Optional/kollops
- [19:59:11.368 I] Adding data directory E:/OpenMW Mods/Weapon Sheathing/Data Files
- [19:59:11.369 I] Adding data directory E:/OpenMW Mods/Weapon Sheathing/Extras/alternate draw animations/animation compilation
- [19:59:11.369 I] Adding data directory E:/OpenMW Mods/Weapon Sheathing/Extras/alternate draw animations/vanilla
- [19:59:11.369 I] Adding data directory E:/OpenMW Mods/Dynamic Distant Details
- [19:59:11.369 I] Adding data directory E:/OpenMW Mods/Shut Up
- [19:59:11.370 I] Adding data directory E:/OpenMW Mods/BetterSorted
- [19:59:11.370 I] Adding data directory E:/OpenMW Mods/Publicans/00 Core
- [19:59:11.370 I] Adding data directory E:/OpenMW Mods/Rename Potion
- [19:59:11.370 I] Adding data directory E:/OpenMW Mods/OAAB_Data/00 Core
- [19:59:11.387 I] Adding data directory E:/OpenMW Mods/Reputation Fixes
- [19:59:11.387 I] Adding data directory E:/OpenMW Mods/Slow Mana Regen
- [19:59:11.387 I] Adding data directory E:/OpenMW Mods/LuaMultiMark
- [19:59:11.387 I] Adding data directory E:/OpenMW Mods/Hit Sound Overhaul
- [19:59:11.387 I] Adding data directory E:/OpenMW Mods/Teldri Manor
- [19:59:11.387 I] Adding data directory E:/OpenMW Mods/Better Bookshelves
- [19:59:11.388 I] Adding data directory E:/OpenMW Mods/IndarysImproved
- [19:59:11.389 I] Adding data directory E:/OpenMW Mods/IndarysManorExpanded
- [19:59:11.389 I] Adding data directory E:/OpenMW Mods/Perfect Placement
- [19:59:11.389 I] Adding data directory E:/OpenMW Mods/Bal Isra Rising
- [19:59:11.390 I] Adding data directory E:/OpenMW Mods/Bal Isra Rising/00 Core
- [19:59:11.391 I] Adding data directory D:\Libraries\Documents\My Games\OpenMW/data
- [19:59:11.534 I] Preferred locales: gmst en
- [19:59:11.534 I] Initializing LuaUtil::LuaState with profiler
- [19:59:11.535 I] Lua version: Lua 5.1.4 (LuaJIT 2.1.0-beta3)
- [19:59:11.535 I] Loading keybindings file: D:\Libraries\Documents\My Games\OpenMW/input_v3.xml
- [19:59:11.536 I] Loading font file magic_cards_regular.fnt
- [19:59:11.543 I] Loading font file daedric_font.fnt
- [19:59:11.549 I] Loading font file DejaVuLGCSansMono.omwfont
- [19:59:11.578 I] Initializing OpenAL...
- [19:59:11.583 I] Opened "OpenAL Soft on Speakers (High Definition Audio Device)"
- [19:59:11.583 I] ALC Version: 1.1
- [19:59:11.583 I] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device
- [19:59:11.651 I] Vendor: OpenAL Community
- [19:59:11.651 I] Renderer: OpenAL Soft
- [19:59:11.651 I] Version: 1.1 ALSOFT 1.23.0
- [19:59:11.651 I] Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX-RAM AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFTX_source_start_delay AL_SOFT_UHJ
- [19:59:11.652 I] HRTF disabled
- [19:59:11.652 V] Using idle priority for thread=2140
- [19:59:11.652 I] Allocated 256 sound sources
- [19:59:11.652 I] Low-pass filter supported
- [19:59:11.653 I] EAX Reverb supported
- [19:59:11.657 I] Enumerated output devices:
- [19:59:11.657 I] OpenAL Soft on Speakers (High Definition Audio Device) OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) OpenAL Soft on C27F398 (NVIDIA High Definition Audio)
- [19:59:11.661 I] Enumerated HRTF names:
- [19:59:11.661 I] Built-In HRTF
- [19:59:11.665 I] Loading content file builtin.omwscripts
- [19:59:11.669 I] Loading content file Morrowind.esm
- [19:59:11.938 I] Loading content file Tribunal.esm
- [19:59:11.973 I] Loading content file Bloodmoon.esm
- [19:59:12.016 I] Loading content file Tamriel_Data.esm
- [19:59:12.146 I] Loading content file Tamriel_Data.omwscripts
- [19:59:12.150 I] Loading content file XE Sky Variations.esp
- [19:59:12.150 I] Loading content file Patch for Purists.esm
- [19:59:12.178 I] Loading content file Patch for Purists - Book Typos.ESP
- [19:59:12.181 I] Loading content file Patch for Purists - Semi-Purist Fixes.ESP
- [19:59:12.182 I] Loading content file AreaEffectArrows.esp
- [19:59:12.182 I] Loading content file EBQ_Artifact.esp
- [19:59:12.182 I] Loading content file LeFemmArmor.esp
- [19:59:12.183 I] Loading content file Siege at Firemoth.esp
- [19:59:12.184 I] Loading content file UMOPP_BetterArmorPatch.esp
- [19:59:12.184 I] Loading content file adamantiumarmor.esp
- [19:59:12.185 I] Loading content file bcsounds.esp
- [19:59:12.185 I] Loading content file entertainers.esp
- [19:59:12.186 I] Loading content file master_index.esp
- [19:59:12.187 I] Loading content file Lake Fjalding Anti-Suck.ESP
- [19:59:12.187 I] Loading content file chuzei_helm_no_neck.esp
- [19:59:12.188 I] Loading content file Containers Animated.esp
- [19:59:12.188 I] Loading content file HM_DDD_Ghostfence_v1.0.esp
- [19:59:12.188 I] Loading content file HM_DDD_Strongholds_H_v1.0.esp
- [19:59:12.189 I] Loading content file HM_DDD_Strongholds_R_v1.0.esp
- [19:59:12.189 I] Loading content file HM_DDD_Strongholds_T_v1.0.esp
- [19:59:12.193 I] Loading content file Rename MTB base.omwaddon
- [19:59:12.194 I] Loading content file OAAB_Data.esm
- [19:59:12.208 I] Loading content file Rename MTB+ OAAB data Base.omwaddon
- [19:59:12.209 I] Loading content file The Publicans.ESP
- [19:59:12.209 I] Loading content file Rename Potion.omwaddon
- [19:59:12.210 I] Loading content file Reputation_Fixes_All.ESP
- [19:59:12.211 I] Loading content file Mana_Regen.ESP
- [19:59:12.211 I] Loading content file LuaMultiMark.omwaddon
- [19:59:12.212 I] Loading content file Hit Sound Overhaul.ESP
- [19:59:12.213 I] Loading content file AldRuhnHouse.ESP
- [19:59:12.213 I] Loading content file Perfect Placement.omwscripts
- [19:59:12.214 I] Loading content file DA_Bal_Isra_Rising.esp
- [19:59:12.218 I] Loading content file RP_Bal Isra_Indarys_Manor.ESP
- [19:59:12.254 V] Enchantment "test magic axe": dropping unexpected skill argument of sEffectFortifyMagickaMultiplier effect
- [19:59:27.626 I] Using 1 async physics threads
- [19:59:27.626 I] Using D:\Libraries\Documents\My Games\OpenMW/navmesh.db to store navigation mesh cache
- [19:59:27.628 V] Disabling Multiview (disabled by config)
- [19:59:27.628 I] Using rendering with shaders by default, requested by:
- [19:59:27.628 I] - radial fog
- [19:59:27.628 I] - shadows
- [19:59:27.628 I] - lighting method
- [19:59:27.628 I] - reverse-Z depth buffer
- [19:59:27.629 V] Using idle priority for thread=992
- [19:59:27.629 I] Reserving texture units for shadow maps: 29..31
- [19:59:27.630 I] Reserving texture unit for opaque depth texture: 28
- [19:59:27.637 I] Initialized compute shader pipeline for water ripples
- [19:59:27.641 V] Language file "l10n/Interface/gmst.yaml" is enabled
- [19:59:27.642 V] Language file "l10n/Interface/en.yaml" is enabled
- [19:59:27.687 V] Language file "l10n/OMWEngine/gmst.yaml" is enabled
- [19:59:27.689 V] Language file "l10n/OMWEngine/en.yaml" is enabled
- [19:59:27.740 V] Language file "l10n/OMWShaders/en.yaml" is enabled
- [19:59:27.752 I] Loading Lua storage "D:\Libraries\Documents\My Games\OpenMW/global_storage.bin" (3 bytes)
- [19:59:27.752 I] Loading Lua storage "D:\Libraries\Documents\My Games\OpenMW/player_storage.bin" (1587 bytes)
- [19:59:27.763 V] Lua scripts configuration (36 scripts):
- [19:59:27.763 V] #0 MENU PLAYER : scripts/omw/mwui/init.lua
- [19:59:27.763 V] #1 MENU : scripts/omw/settings/menu.lua
- [19:59:27.763 V] #2 PLAYER : scripts/omw/settings/player.lua
- [19:59:27.764 V] #3 GLOBAL : scripts/omw/settings/global.lua
- [19:59:27.764 V] #4 GLOBAL : scripts/omw/activationhandlers.lua
- [19:59:27.764 V] #5 GLOBAL : scripts/omw/cellhandlers.lua
- [19:59:27.764 V] #6 GLOBAL : scripts/omw/usehandlers.lua
- [19:59:27.764 V] #7 GLOBAL : scripts/omw/worldeventhandlers.lua
- [19:59:27.764 V] #8 PLAYER CREATURE NPC : scripts/omw/mechanics/animationcontroller.lua
- [19:59:27.764 V] #9 PLAYER : scripts/omw/skillhandlers.lua
- [19:59:27.764 V] #10 PLAYER : scripts/omw/mechanics/playercontroller.lua
- [19:59:27.764 V] #11 MENU : scripts/omw/camera/settings.lua
- [19:59:27.764 V] #12 MENU : scripts/omw/input/settings.lua
- [19:59:27.764 V] #13 PLAYER : scripts/omw/input/playercontrols.lua
- [19:59:27.764 V] #14 PLAYER : scripts/omw/camera/camera.lua
- [19:59:27.764 V] #15 PLAYER : scripts/omw/input/actionbindings.lua
- [19:59:27.764 V] #16 PLAYER : scripts/omw/input/smoothmovement.lua
- [19:59:27.764 V] #17 PLAYER : scripts/omw/input/gamepadcontrols.lua
- [19:59:27.764 V] #18 NPC CREATURE : scripts/omw/ai.lua
- [19:59:27.764 V] #19 PLAYER : scripts/omw/ui.lua
- [19:59:27.764 V] #20 MENU : scripts/omw/console/menu.lua
- [19:59:27.764 V] #21 PLAYER : scripts/omw/console/player.lua
- [19:59:27.764 V] #22 GLOBAL : scripts/omw/console/global.lua
- [19:59:27.764 V] #23 CUSTOM : scripts/omw/console/local.lua
- [19:59:27.764 V] #24 PLAYER : scripts/omw/music/music.lua
- [19:59:27.764 V] #25 MENU : scripts/omw/music/settings.lua
- [19:59:27.764 V] #26 NPC CREATURE : scripts/omw/music/actor.lua
- [19:59:27.765 V] #27 GLOBAL : scripts/TamrielData/global.lua
- [19:59:27.765 V] #28 PLAYER : scripts/TamrielData/player.lua
- [19:59:27.765 V] #29 GLOBAL : scripts/LuaMultiMark/lmm_g.lua
- [19:59:27.765 V] #30 PLAYER : scripts/LuaMultiMark/lmm_p.lua
- [19:59:27.765 V] #31 PLAYER : scripts/LuaMultiMark/lmm_win.lua
- [19:59:27.765 V] #32 CUSTOM CREATURE NPC : scripts/LuaMultiMark/lmm_actor.lua
- [19:59:27.765 V] #33 PLAYER : scripts/PerfectPlacement/player.lua
- [19:59:27.765 V] #34 GLOBAL : scripts/PerfectPlacement/global.lua
- [19:59:27.765 V] #35 MENU : scripts/PerfectPlacement/settings.lua
- [19:59:27.769 V] Language file "l10n/OMWCamera/en.yaml" is enabled
- [19:59:27.772 V] Language file "l10n/OMWControls/en.yaml" is enabled
- [19:59:27.772 V] Language file "l10n/interface/gmst.yaml" is enabled
- [19:59:27.772 V] Language file "l10n/interface/en.yaml" is enabled
- [19:59:27.774 V] Language file "l10n/Calendar/gmst.yaml" is enabled
- [19:59:27.774 V] Language file "l10n/Calendar/en.yaml" is enabled
- [19:59:27.775 V] Language file "l10n/OMWMusic/en.yaml" is enabled
- [19:59:27.775 V] Language file "l10n/PerfectPlacement/en.yaml" is enabled
- [19:59:27.802 I] Playing "music/special/morrowind title.mp3"
- [20:00:45.052 I] Saving shader settings file: D:\Libraries\Documents\My Games\OpenMW/shaders.yaml
- [20:00:45.052 I] Saving Lua storage "D:\Libraries\Documents\My Games\OpenMW/player_storage.bin" (1587 bytes)
- [20:00:45.053 I] Quitting peacefully.
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