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DuttYGilberT

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Jun 14th, 2015
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  1. Hey there! :3
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  3. So firstly, you've been through a lot of reviews at this point, but I'm not sure you're really changing as much as you could be changing. I know it's exciting to rank up, but try not to rush ranks. Rushing your plot just doesn't look nice in the long run. If you really cared about ranking up, you'd put a lot of time and effort into your building.
  4. I promise you, I'm not saying that you haven't put time and effort into it, all I'm saying is that it does seem like you're not spending very much time between reviews to change the things that have been asked of you. That being said, I'll continue to review you now.
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  6. So terrain wise, I honestly think a lot of it still needs work. You can kind of see the spheres still a little too much - I would suggest a lot of voxel smoothing, using the various commands. Take some time with this; make sure you get the shaping perfect, don't just smooth it so it looks slightly less like a sphere.
  7. I think keeping the entire palette as clay, as well, doesn't do it any justice. Clay should be a detail block and shouldn't be used as a main block. Definitely keep a high percentage of grass in your terrain too. That makes it way more easier to 'decorate', which is also what you need - some little details, like ferns, grass, flowers etc. Also some pathways and wheat farms; little atmospheric additions \o/
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  9. Now for organics, I think you have some very decent trees. I like the palette for the leaves a lot! The use of slabs is super cool, and there's potential you got the idea from spawn, but it's not used very often and I like how original it is! I like that every tree is different, and for some reason I'm drawn to the red/white/blue one, but anyways xD
  10. I do think, however, your creature organics are a little out of place (The organic made from emerald) - I'm not really sure what it is or what it's meant to be. This isn't what should be conveyed when you make an organic, you should be able to tell what it is when you look at it. Honestly, I wouldn't make something like that.
  11. Now, the dragon is good. I like the shaping and you showed that you do clearly have organics skills. But it feels like its been placed in too much of an awkward place - if you removed the emerald creature, you could replace it with the dragon. I would, however, highly recommend changing the blocks of the dragon a little.
  12. https://imgur.com/a/0kVhL
  13. Notice the shaping, the block choices of this dragon, made by Rosalinda (Another one of our Mods!) Use it as inspiration for the palette choices, maybe? :3
  14. Your large tree needs way more leaves, btw, and some more smaller branches. Search Plutouthere on YouTube and watch his Tree Tutorials, they'd really help you out!
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  16. Lastly, structure. You have a few structures, but they're all different styles. It's hard to tell which style in particular you were going for, as you have made each one in a different style - none of which really match the rest of the plot, apart from the small red one potentially.
  17. However, each building you've made is okay, and shows a nice amount of detail, but they aren't amazing. You also don't have any particularly big structure, which you kind of need to rank up.
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  19. It would benefit you to really understand the style you're going for on this plot. It's very mixed right now, and I think you're more or less just building things without understanding what you're going for yourself. It's nice that you have a very large amount of things on this plot, but always treat it as quality over quantity. Major changes need to happen to this plot, in my opinion. If you choose to restart your plot, keep into consideration all the things that have been said in this review.
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  21. Good luck!
  22. - Dutty :3
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