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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 14:48:58</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 14:49:32</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 14:52:14</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 14:59:50</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:00:25</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:01:05</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:01:11</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:01:26</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:01:41</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:01:57</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:05:23</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:07:30</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>accc1b76bbf6bfc75902e3a8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-28 15:29:33</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>accc1b76bbf6bfc75902e3a8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- </root>
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