soumentemoya

disarmrange

Jul 30th, 2019
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  1. disarmrange:<ind>
  2. \\icon: diamond_axe:43<ind>
  3. \\icon_disabled: diamond_hoe:43<ind>
  4. \\earns_sp: 8<ind>
  5. \\actions:<ind>
  6. \\\\cast:<ind>
  7. \\\\- class: AreaOfEffect<ind>
  8. \\\\\\actions:<ind>
  9. \\\\\\- class: Asynchronous<ind>
  10. \\\\\\\\actions:<ind>
  11. \\\\\\\\- class: CustomProjectile<ind>
  12. \\\\\\\\\\target: other<ind>
  13. \\\\\\\\\\actions:<ind>
  14. \\\\\\\\\\- class: disarm<ind>
  15. \\effects:<ind>
  16. \\\\cast:<ind>
  17. \\\\- class: EffectSingle<ind>
  18. \\\\\\sound: magic.zap_crack<ind>
  19. \\\\\\location: origin<ind>
  20. \\\\\\color_override: color<ind>
  21. \\\\\\effectlib:<ind>
  22. \\\\\\\\class: SphereEffect<ind>
  23. \\\\\\\\duration: 100<ind>
  24. \\\\\\\\particle: smoke_normal<ind>
  25. \\\\\\\\radius: 0.5<ind>
  26. \\\\\\\\offset: 0,0.5,0<ind>
  27. \\\\tick:<ind>
  28. \\\\- particle: smoke_normal<ind>
  29. \\\\\\particle_count: 5<ind>
  30. \\\\\\particle_offset_x: 0.05<ind>
  31. \\\\\\particle_offset_y: 0.05<ind>
  32. \\\\\\particle_offset_z: 0.05<ind>
  33. \\\\\\location: target<ind>
  34. \\\\hit:<ind>
  35. \\\\- class: EffectSingle<ind>
  36. \\\\\\sound: magic.zap<ind>
  37. \\\\\\sound_volume: 0.3<ind>
  38. \\\\\\location: target<ind>
  39. \\\\\\color2: FF0000<ind>
  40. \\\\\\firework: burst<ind>
  41. \\\\target:<ind>
  42. \\\\- class: EffectSingle<ind>
  43. \\\\\\sound: entity_firework_launch<ind>
  44. \\\\\\sound_volume: 0.5<ind>
  45. \\\\\\location: source<ind>
  46. \\\\\\particle: fireworks_spark<ind>
  47. \\\\\\particle_count: 30<ind>
  48. \\\\\\particle_offset_x: 2<ind>
  49. \\\\\\particle_offset_y: 2<ind>
  50. \\\\\\particle_offset_z: 2<ind>
  51. \\\\\\effectlib:<ind>
  52. \\\\\\\\class: LineEffect<ind>
  53. \\\\\\\\length: 3<ind>
  54. \\\\\\\\duration: 5000<ind>
  55. \\\\\\\\particle: fireworks_spark<ind>
  56. \\\\\\\\particles: 5<ind>
  57. \\\\\\\\particle_count: 5<ind>
  58. \\\\\\\\particle_offset_x: 0.5<ind>
  59. \\\\\\\\particle_offset_y: 0.5<ind>
  60. \\\\\\\\particle_offset_z: 0.5<ind>
  61. \\parameters:<ind>
  62. \\\\target: self<ind>
  63. \\\\target_self: false<ind>
  64. \\\\range: 64<ind>
  65. \\\\velocity: 8<ind>
  66. \\\\radius: 24<ind>
  67. \\\\tick_size: 0.2<ind>
  68. \\\\target_count: 20<ind>
  69. \\\\keep_in_inventory: true<ind>
  70. \\\\target_type: Damageable<ind>
  71. \\\\target_breakables: 1<ind>
  72. \\\\cooldown: 30000<ind>
  73. \\\\lifetime: 10000<ind>
  74. \\\\target_self_timeout: 2000<ind>
  75. \\\\track_speed: 10<ind>
  76. \\\\use_target_location: false<ind>
  77. \\\\velocity_transform:<ind>
  78. \\\\\\orient: false<ind>
  79. \\\\\\x: rand(-3,3) * cos(t)<ind>
  80. \\\\\\y: rand(3,10)<ind>
  81. \\\\\\z: rand(-3,3) * sin(t)<ind>
  82. \\\\plan:<ind>
  83. \\\\- time: 2000<ind>
  84. \\\\\\track_target: true<ind>
  85. \\\\\\velocity_transform: ''<ind>
  86. \\\\\\velocity: 30<ind>
  87. \\\\\\effects: target<ind>
  88. \\\\- time: 3000<ind>
  89. \\\\\\track_speed: 0.1<ind>
  90. \\costs:<ind>
  91. \\\\mana: 100<ind>
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