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- vivienne@vivienne-System-Omega:/media/home2/vivienne/UnrealEngineRelease-4.24.1$ make
- bash "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Build/BatchFiles/Linux/Build.sh" CrashReportClient Linux Shipping
- Fixing inconsistent case in filenames.
- Setting up Mono
- Building CrashReportClient...
- Using 'git status' to determine working set for adaptive non-unity build (/media/home2/vivienne/UnrealEngineRelease-4.24.1).
- Target is up to date
- Total execution time: 1.94 seconds
- bash "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Build/BatchFiles/Linux/Build.sh" CrashReportClientEditor Linux Shipping
- Fixing inconsistent case in filenames.
- Setting up Mono
- Building CrashReportClientEditor...
- Using 'git status' to determine working set for adaptive non-unity build (/media/home2/vivienne/UnrealEngineRelease-4.24.1).
- Target is up to date
- Total execution time: 2.09 seconds
- bash "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Build/BatchFiles/Linux/Build.sh" ShaderCompileWorker Linux Development
- Fixing inconsistent case in filenames.
- Setting up Mono
- Building ShaderCompileWorker...
- Using 'git status' to determine working set for adaptive non-unity build (/media/home2/vivienne/UnrealEngineRelease-4.24.1).
- Target is up to date
- Total execution time: 2.10 seconds
- bash "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Build/BatchFiles/Linux/Build.sh" UnrealLightmass Linux Development
- Fixing inconsistent case in filenames.
- Setting up Mono
- Building UnrealLightmass...
- Using 'git status' to determine working set for adaptive non-unity build (/media/home2/vivienne/UnrealEngineRelease-4.24.1).
- Target is up to date
- Total execution time: 1.81 seconds
- bash "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Build/BatchFiles/Linux/Build.sh" UnrealFrontend Linux Development
- Fixing inconsistent case in filenames.
- Setting up Mono
- Building UnrealFrontend...
- Using 'git status' to determine working set for adaptive non-unity build (/media/home2/vivienne/UnrealEngineRelease-4.24.1).
- Target is up to date
- Total execution time: 2.66 seconds
- bash "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Build/BatchFiles/Linux/Build.sh" UE4Editor Linux Development
- Fixing inconsistent case in filenames.
- Setting up Mono
- Building UE4Editor...
- Using 'git status' to determine working set for adaptive non-unity build (/media/home2/vivienne/UnrealEngineRelease-4.24.1).
- Creating makefile for UE4Editor (no existing makefile)
- WARNING: Ignoring child plugin: CableComponent_XXX.uplugin - Unknown suffix "XXX". Expected valid platform or group
- ------- Build details --------
- Using toolchain located at '/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v15_clang-8.0.1-centos7/x86_64-unknown-linux-gnu'.
- Using clang (/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v15_clang-8.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version '8.0.1' (string), 8 (major), 0 (minor), 1 (patch)
- Using bundled libc++ standard C++ library.
- Using lld linker
- Using llvm-ar : /media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v15_clang-8.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar
- Using fast way to relink circularly dependent libraries (no FixDeps).
- ------------------------------
- ERROR: Output binary "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Binaries/Linux/libUE4Editor-Core_XXX.so" is not in a XXX folder, but references "/media/home2/vivienne/UnrealEngineRelease-4.24.1/Engine/Platforms/XXX/Source/Runtime/Core" via Core_XXX.
- ERROR: Unable to create binaries in less restricted locations than their input files.
- Makefile:908: recipe for target 'UE4Editor' failed
- make: *** [UE4Editor] Error 5
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