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- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.789658mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.789658mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.789658mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.789658mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1583746
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.550268mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1584762
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority_Water4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 2.892926mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1585762
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority_Water4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.624059mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1586777
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority_Water4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 1.393778mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1587779
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.693108mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1588796
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 3.284695mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1589798
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-1532393 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <VehicleMonitor>: Spawn-1530361 Port Police Predator found in spawn queue
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <VehicleMonitor>: Spawn-1439341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1439341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <VehicleMonitor>: Spawn-1438341 Port Police Bison found in spawn queue
- <ShouldIDelete>: Spawn-1438341Port Police Bison is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <VehicleMonitor>: Police Stanier found in ambient queue
- <ShouldIDelete>: Police Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <VehicleMonitor>: Sheriff Stanier found in ambient queue
- <ShouldIDelete>: Sheriff Stanier is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <VehicleMonitor>: Police Buffalo found in ambient queue
- <ShouldIDelete>: Police Buffalo is considered dead
- <AdjustDistance>: Despawn Distance was adjusted from 600 to 600 because the player is going 4.006176mps
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 1590811
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: PortAuthority4
- <CreateSpawnQueueItem>: Max vehicles reached. Max: 4 Count: 4 CurrentlySpawned: 4
- <GenerateSpawnPos>: Not on a road!
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