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- Mongy Monday: Season 2 Changes
- It's the Neutral Killing season!
- GENERAL:
- - Emergency Button removes the option to skip.
- - Added 1 static Neutral Killing role.
- - Impostors can not guess Neutral Killing roles.
- - Random map is enabled. 50% Polus, 30% Fungle, 10% Mira, 10% Skeld.
- - Initial Cooldowns changed from 10s -> 20s.
- - Jester/Executioner win no longer end the game.
- - All impostor roles can vent.
- MYSTIC:
- - Arrow pointed towards body duration increased from 0.1s -> 0.5s.
- SEER:
- - Added to the game.
- - Crewmate Killing Roles now show Red.
- SWAPPER:
- - Can now press the button.
- TRANSPORTER:
- - Number of teleports reduced from 10 -> 7.
- TRAPPER:
- - Added to the game.
- TRACKER:
- - Maximum Arrows increased from 5 -> 10.
- AMNESIAC:
- - Arrow points towards body immediately now.
- GUARDIAN ANGEL:
- - Upon target's death, GA becomes Amnesiac instead of Survivor.
- - Odds of Guardian Angel being evil increased from 20% -> 40%.
- - Kill cooldown when protected increased from 2s -> 10s.
- SOUL COLLECTOR:
- - Added to the game.
- JESTER:
- - Upon getting voted out, Jester can choose to kill someone who voted for them.
- GRENADIER:
- - Flash duration decreased from 7s -> 5s.
- - Flash radius increased from 1.25x -> 2x.
- MORPHLING:
- - Morphling duration increased from 7s -> 10s.
- SWOOPER:
- - Swooper duration increased from 6s -> 10s.
- - Swooper cooldown increased from 30s -> 35s.
- BOMBER:
- - All impostors can see the bomb outline.
- - Bomb radius increased from 0.35x to 0.4x.
- - Delay decreased from 5s -> 4s.
- HYPNOTIST:
- - Hypnotize cooldown changed from 20s -> 60s.
- WARLOCK:
- - Likeliness of showing up is increased.
- - Time to full charge increased from 25s -> 60s.
- - Charge duration changed from 1s -> 1.5s.
- MINER:
- - Mine cooldown reduced from 25s -> 10s.
- UNDERTAKER:
- - Drag cooldown reduced from 25s -> 10s.
- MODIFIERS:
- - Diseased (lowers kill cooldowns upon death) now enabled.
- - Diseased doubles kill cooldowns.
- - Bait (forces self-report) now enabled.
- - Bait has anywhere between a 3-8 second delay on reporting.
- - Shy opacity reduced from 20% -> 10%.
- - Shy transparency initiation reduced from 5s -> 2s.
- - Radar (shows nearest person) now enabled.
- - Frosty (slows killer upon death) now enabled.
- - Flash speed increased from 1.2x -> 1.4x.
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