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  1. Mongy Monday: Season 2 Changes
  2. It's the Neutral Killing season!
  3.  
  4. GENERAL:
  5. - Emergency Button removes the option to skip.
  6. - Added 1 static Neutral Killing role.
  7. - Impostors can not guess Neutral Killing roles.
  8. - Random map is enabled. 50% Polus, 30% Fungle, 10% Mira, 10% Skeld.
  9. - Initial Cooldowns changed from 10s -> 20s.
  10. - Jester/Executioner win no longer end the game.
  11. - All impostor roles can vent.
  12.  
  13. MYSTIC:
  14. - Arrow pointed towards body duration increased from 0.1s -> 0.5s.
  15.  
  16. SEER:
  17. - Added to the game.
  18. - Crewmate Killing Roles now show Red.
  19.  
  20. SWAPPER:
  21. - Can now press the button.
  22.  
  23. TRANSPORTER:
  24. - Number of teleports reduced from 10 -> 7.
  25.  
  26. TRAPPER:
  27. - Added to the game.
  28.  
  29. TRACKER:
  30. - Maximum Arrows increased from 5 -> 10.
  31.  
  32. AMNESIAC:
  33. - Arrow points towards body immediately now.
  34.  
  35. GUARDIAN ANGEL:
  36. - Upon target's death, GA becomes Amnesiac instead of Survivor.
  37. - Odds of Guardian Angel being evil increased from 20% -> 40%.
  38. - Kill cooldown when protected increased from 2s -> 10s.
  39.  
  40. SOUL COLLECTOR:
  41. - Added to the game.
  42.  
  43. JESTER:
  44. - Upon getting voted out, Jester can choose to kill someone who voted for them.
  45.  
  46. GRENADIER:
  47. - Flash duration decreased from 7s -> 5s.
  48. - Flash radius increased from 1.25x -> 2x.
  49.  
  50. MORPHLING:
  51. - Morphling duration increased from 7s -> 10s.
  52.  
  53. SWOOPER:
  54. - Swooper duration increased from 6s -> 10s.
  55. - Swooper cooldown increased from 30s -> 35s.
  56.  
  57. BOMBER:
  58. - All impostors can see the bomb outline.
  59. - Bomb radius increased from 0.35x to 0.4x.
  60. - Delay decreased from 5s -> 4s.
  61.  
  62. HYPNOTIST:
  63. - Hypnotize cooldown changed from 20s -> 60s.
  64.  
  65. WARLOCK:
  66. - Likeliness of showing up is increased.
  67. - Time to full charge increased from 25s -> 60s.
  68. - Charge duration changed from 1s -> 1.5s.
  69.  
  70. MINER:
  71. - Mine cooldown reduced from 25s -> 10s.
  72.  
  73. UNDERTAKER:
  74. - Drag cooldown reduced from 25s -> 10s.
  75.  
  76. MODIFIERS:
  77. - Diseased (lowers kill cooldowns upon death) now enabled.
  78. - Diseased doubles kill cooldowns.
  79. - Bait (forces self-report) now enabled.
  80. - Bait has anywhere between a 3-8 second delay on reporting.
  81. - Shy opacity reduced from 20% -> 10%.
  82. - Shy transparency initiation reduced from 5s -> 2s.
  83. - Radar (shows nearest person) now enabled.
  84. - Frosty (slows killer upon death) now enabled.
  85. - Flash speed increased from 1.2x -> 1.4x.
  86.  
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