stoneharry

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Aug 26th, 2012
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  1. /// These are only used with clientside modifications. The minigame UI is disabled by default and will show a lot of missing textures and therefore is unusable.
  2. 0x2F6 SMSG_MINIGAME_SETUP
  3. GUID partner?
  4. uint8 gametype // TicTacToe = 1
  5. uint8 flags // fill with zero.
  6. GUID unk1 // fill with zeros.
  7. GUID unk2 // fill with zeros.
  8. uint8 state[64] // fill with zeros.
  9. {
  10. uint8 unk4
  11. } flags = 2
  12.  
  13. 0x2F7 SMSG_MINIGAME_STATE
  14. uint8 state[9]
  15. uint8 player
  16.  
  17. 0x2F8 CMSG_MINIGAME_MOVE
  18. GUID partner?
  19. uint8 gametype
  20. int32 where
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