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- # Skyrim
- # Script Name: EmptyProudspireExtraRoom
- # by PikNik VividAxis, Team ZRO
- # this script removes objects from the extra room
- # in the basement of Proudspire Manor in Solitude
- # it's safe to run this script multiple times
- # if an object doesn't exist, the script will continue to run
- # you need to go to Proudspire Manor
- # enter: COC SolitudeProudspireManor
- # enter: BAT EmptyProudspireExtraRoom
- # save. load a different save. reload this save.
- # the cell must be fully refreshed
- # remove these two lines if you don't want ownership of the location, and the key
- SetCellOwnership SolitudeProudspireManor
- Player.AddItem A7B37 1
- # remove walls that reveal a hidden room
- D8AAD.MarkForDelete
- D8AAF.MarkForDelete
- # remove the door and door frame
- D8AB2.MarkForDelete
- D8AAC.MarkForDelete
- # remove crates and fruit in front of outside wall
- E2721.MarkForDelete
- E2723.MarkForDelete
- E2719.MarkForDelete
- E271B.MarkForDelete
- E2718.MarkForDelete
- E2715.MarkForDelete
- E2717.MarkForDelete
- E2725.MarkForDelete
- E2722.MarkForDelete
- E2726.MarkForDelete
- E2724.MarkForDelete
- # remove objects inside room
- E2735.MarkForDelete
- E2751.MarkForDelete
- E2752.MarkForDelete
- E2750.MarkForDelete
- E2740.MarkForDelete
- E273F.MarkForDelete
- E273E.MarkForDelete
- E273D.MarkForDelete
- E2736.MarkForDelete
- E3E44.MarkForDelete
- E273A.MarkForDelete
- E2743.MarkForDelete
- E2742.MarkForDelete
- E2741.MarkForDelete
- E273C.MarkForDelete
- E273B.MarkForDelete
- E2739.MarkForDelete
- E2738.MarkForDelete
- E2737.MarkForDelete
- E2749.MarkForDelete
- E274A.MarkForDelete
- E274B.MarkForDelete
- E2747.MarkForDelete
- E2748.MarkForDelete
- E2746.MarkForDelete
- E2745.MarkForDelete
- E2744.MarkForDelete
- E274F.MarkForDelete
- E3E45.MarkForDelete
- E274E.MarkForDelete
- E274D.MarkForDelete
- E274C.MarkForDelete
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