Daz_ShadowFox

:^) 6

Jun 29th, 2013
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  1. Saturday, June 29, 2013
  2. The War ^,..,^: Kelse
  3. The War ^,..,^: I can't get my modules to work
  4. The War ^,..,^: :||
  5. The War ^,..,^: [ERROR] RunString:66: Couldn't load module library!
  6. t.C. | Kelse: gmod sucks
  7. The War ^,..,^: What od you mean
  8. t.C. | Kelse: gmod sucks
  9. t.C. | Kelse: it's probably not even your fault
  10. The War ^,..,^: so
  11. The War ^,..,^: I made a generic wallhack
  12. The War ^,..,^: idk if it will work
  13. The War ^,..,^: http://prntscr.com/1cnx6q
  14. t.C. | Kelse: that'll only work for prop_physics
  15. The War ^,..,^: It will work?
  16. The War ^,..,^: :O
  17. t.C. | Kelse: maybe
  18. The War ^,..,^: I didnt know if it would
  19. t.C. | Kelse: i'm just saying it'll only work for prop_physics if it does
  20. The War ^,..,^: ik
  21. The War ^,..,^: Idk the entity for players
  22. t.C. | Kelse: players are an entity in themselves
  23. t.C. | Kelse: just use
  24. t.C. | Kelse: http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index2ee6.html
  25. The War ^,..,^: I was thinkign of like
  26. The War ^,..,^: if propphsyics
  27. The War ^,..,^: or
  28. The War ^,..,^: playerent there
  29. t.C. | Kelse: then do it lopl
  30. t.C. | Kelse: lol*
  31. The War ^,..,^: What is the playerent
  32. The War ^,..,^: Player.GetAll?
  33. t.C. | Kelse: i gave it to you
  34. The War ^,..,^: idk If I cant put that
  35. The War ^,..,^: into the function
  36. t.C. | Kelse: yes u can
  37. t.C. | Kelse: if u cant make it work ur dumb
  38. The War ^,..,^: meh screw it
  39. The War ^,..,^: I suck with xrays
  40. The War ^,..,^: Do you think
  41. The War ^,..,^: that garry will blacklist cvar3?
  42. t.C. | Kelse: no
  43. t.C. | Kelse: and if he does
  44. t.C. | Kelse: take source
  45. t.C. | Kelse: take sdk
  46. t.C. | Kelse: compile
  47. t.C. | Kelse: gg no re fgt
  48. The War ^,..,^: god
  49. The War ^,..,^: I hope modles get fixed soon
  50. The War ^,..,^: Uh
  51. The War ^,..,^: I put my module in bin folder
  52. The War ^,..,^: like
  53. The War ^,..,^: lua/bin
  54. The War ^,..,^: is that right?
  55. t.C. | Kelse: yes
  56. The War ^,..,^: k
  57. t.C. | Kelse: and modules arent even broken lol
  58. The War ^,..,^: gmod wont even load the library of m;;y module
  59. The War ^,..,^: :|
  60. t.C. | Kelse: both Cerberus Injected + Cerberus Required work
  61. t.C. | Kelse: both of my modules work
  62. The War ^,..,^: are there any modules
  63. The War ^,..,^: like
  64. The War ^,..,^: cvar3?
  65. The War ^,..,^: But not cvar3
  66. t.C. | Kelse: and the nospread module i use works fine too
  67. t.C. | Kelse: no
  68. The War ^,..,^: since when
  69. The War ^,..,^: is there a common folder for garry;smod
  70. The War ^,..,^: maybe cvar3 is broken?
  71. t.C. | Kelse: idk
  72. t.C. | Kelse: and it's because of steampipe
  73. t.C. | Kelse: man are you behind on the times
  74. The War ^,..,^: YEAH
  75. The War ^,..,^: I havent played in a while
  76. The War ^,..,^: Just got my hack working again
  77. The War ^,..,^: I was putting lua in garrysmod/garrysmod/lua
  78. The War ^,..,^: not common/GarrysMod/garrysmod
  79. t.C. | Kelse: k
  80. The War ^,..,^: How should I bypass without cvar3?
  81. The War ^,..,^: Thats what made my speedhack work
  82. t.C. | Kelse: make your own module
  83. The War ^,..,^: Idk c++
  84. The War ^,..,^: and I haven't got the time to learn
  85. t.C. | Kelse: you dont have to
  86. t.C. | Kelse: i dont even know C++ and i made my own module
  87. The War ^,..,^: how?
  88. t.C. | Kelse: there's plenty of tutorials on the internet
  89. t.C. | Kelse: i'm not spoonfeeding you anything
  90. The War ^,..,^: Then
  91. The War ^,..,^: atleast send me alink
  92. t.C. | Kelse: http://wiki.garrysmod.com/page/Creating_Binary_Modules
  93. t.C. | Kelse: http://www.facepunch.com/showthread.php?t=949978
  94. The War ^,..,^: So
  95. The War ^,..,^: Is making modules easy?
  96. The War ^,..,^ is now Online.
  97. The War ^,..,^: :]\
  98. The War ^,..,^: The question is
  99. The War ^,..,^: How does cvar3 work
  100. t.C. | Kelse: it just sets a var to FCVAR_NONE
  101. t.C. | Kelse: so you can set it yourself
  102. The War ^,..,^: FCVAR NONE?
  103. The War ^,..,^: What is that
  104. The War ^,..,^: :|
  105. t.C. | Kelse: flags
  106. The War ^,..,^: Oh
  107. The War ^,..,^: How many lines of code waould it take to force sv cheats and sv allowcslua
  108. t.C. | Kelse: not many
  109. The War ^,..,^: under 100?
  110. t.C. | Kelse: prob
  111. The War ^,..,^: Do you know any c++ at all?
  112. t.C. | Kelse: no
  113. t.C. | Kelse: i didnt know any before i started
  114. t.C. | Kelse: now i know a bit
  115. The War ^,..,^: So
  116. The War ^,..,^: what type of modules should I start out with
  117. t.C. | Kelse: idk
  118. The War ^,..,^: like
  119. The War ^,..,^: how would the cvar3 type module be made
  120. The War ^,..,^: like give me some base code to work off
  121. t.C. | Kelse: idk
  122. The War ^,..,^: what type of modules do you make
  123. t.C. | Kelse: i told you
  124. t.C. | Kelse: lol
  125. The War ^,..,^: you said you have a nospread
  126. t.C. | Kelse: yes
  127. The War ^,..,^: Thats all
  128. t.C. | Kelse: and i have sv_allowcslua, sv_cheats + host_timescale bypass
  129. The War ^,..,^: uh
  130. The War ^,..,^: where did you find the sv_allowcslua sv_cheats?
  131. The War ^,..,^: Or did you make them
  132. t.C. | Kelse: i didnt find it
  133. t.C. | Kelse: i forced it myself
  134. The War ^,..,^: nigga
  135. The War ^,..,^: How
  136. t.C. | Kelse: c++
  137. The War ^,..,^: IDK c++
  138. The War ^,..,^: I assume
  139. The War ^,..,^: taht I wont be able to make
  140. The War ^,..,^: sv_cheats sv_allowcslua
  141. t.C. | Kelse: i didnt know any but i still made it
  142. The War ^,..,^: without knowing a bit of c__
  143. The War ^,..,^: c++
  144. The War ^,..,^: how?
  145. The War ^,..,^: How would you do it
  146. t.C. | Kelse: visual studio 2010
  147. The War ^,..,^: wihotout knowing the language
  148. The War ^,..,^: thats its madeout of
  149. t.C. | Kelse: because it's that easy
  150. The War ^,..,^: Idont get it
  151. The War ^,..,^: Did you even code any of it?
  152. t.C. | Kelse: yes
  153. The War ^,..,^: THEN?
  154. The War ^,..,^: You confuse me
  155. t.C. | Kelse: then wat
  156. The War ^,..,^: How did you make it without knowing
  157. The War ^,..,^: :|
  158. t.C. | Kelse: it was that easy
  159. t.C. | Kelse: it's literally the most straight forward thing of all time
  160. The War ^,..,^: Like how does the code work?
  161. The War ^,..,^: How many lines?
  162. t.C. | Kelse: what do you even mean
  163. The War ^,..,^: ..
  164. t.C. | Kelse: it forces the convar through C++
  165. The War ^,..,^: But
  166. The War ^,..,^: How do you force a convar?
  167. The War ^,..,^: Like
  168. The War ^,..,^: Type out some code
  169. The War ^,..,^: from c++
  170. The War ^,..,^: that forces it?
  171. The War ^,..,^: I dont get how it works
  172. t.C. | Kelse: g_pCvar -> FindVar("host_timescale")
  173. The War ^,..,^: without knowing c++
  174. The War ^,..,^: g_p?
  175. t.C. | Kelse: garrys shit
  176. The War ^,..,^: k
  177. t.C. | Kelse: his uhh lua shit
  178. The War ^,..,^: How do you set it though?
  179. t.C. | Kelse: you set the flags to FCVAR_NONE
  180. The War ^,..,^: SetVar?
  181. The War ^,..,^: YOur a bit confusing
  182. The War ^,..,^: How does your modules work in your hack]
  183. t.C. | Kelse: im telling you how to do it
  184. The War ^,..,^: Like
  185. t.C. | Kelse: it lets me set convars
  186. The War ^,..,^: I need to find a forcer module
  187. The War ^,..,^: so I can read it
  188. t.C. | Kelse: you won't learn anything
  189. The War ^,..,^: Thats the only waY I learn code
  190. t.C. | Kelse: you won't even know how to compile it
  191. The War ^,..,^: Thats how I learned lua
  192. The War ^,..,^: rreading wiki
  193. The War ^,..,^: then readinga code
  194. t.C. | Kelse: and you'll probably ask me "how do i compile code?"
  195. The War ^,..,^: lol
  196. t.C. | Kelse: then make a simple module like using the links i gave you
  197. t.C. | Kelse: make a simple module that outputs some shit
  198. t.C. | Kelse: and learn from there
  199. t.C. | Kelse: i'm not feeding you anything
  200. The War ^,..,^: k
  201. The War ^,..,^: How will I find out the module commands for gmod htough
  202. The War ^,..,^: fuck
  203. The War ^,..,^: like
  204. t.C. | Kelse: it's universal for the source engine
  205. The War ^,..,^: All I know is lua
  206. The War ^,..,^: I wont do shit
  207. t.C. | Kelse: why did you launch SDK rofl
  208. The War ^,..,^: tut says to
  209. The War ^,..,^: -Acquiring Source Development FIles-
  210. t.C. | Kelse: thats old
  211. The War ^,..,^: oh
  212. t.C. | Kelse: get the SDK from alliedmodders
  213. The War ^,..,^: Then what the fuck do I do
  214. t.C. | Kelse: that'll do it for u
  215. t.C. | Kelse: you dont need to do that part
  216. t.C. | Kelse: just use the alliedmodders gmod sdk
  217. The War ^,..,^: which one?
  218. The War ^,..,^: gmod?
  219. t.C. | Kelse: t.C. | Kelse: just use the alliedmodders gmod sdk
  220. t.C. | Kelse: gmod sdk
  221. The War ^,..,^: k
  222. t.C. | Kelse: gmod
  223. t.C. | Kelse: i'm pretty sure i said gmod
  224. t.C. | Kelse: not css
  225. The War ^,..,^: lol
  226. The War ^,..,^: What do I do with the SDK
  227. t.C. | Kelse: use it to compile shit
  228. The War ^,..,^: oh
  229. The War ^,..,^: You compile your dlls through sdk?
  230. t.C. | Kelse: no
  231. t.C. | Kelse: you use the SDK to compile your modules by including it
  232. t.C. | Kelse: so you don't have to define every fucking thing you want to do
  233. The War ^,..,^: gah I am confused
  234. t.C. | Kelse: bcus ur a skid i guess
  235. The War ^,..,^: No
  236. The War ^,..,^: I only know lua
  237. The War ^,..,^: this is new
  238. The War ^,..,^: k lets start from beginning
  239. The War ^,..,^: Im getting hl2sdk gmod
  240. t.C. | Kelse: yes...
  241. The War ^,..,^: So
  242. The War ^,..,^: Do I use the C++ engine to make my dlls?
  243. t.C. | Kelse: c++ is not an engine
  244. t.C. | Kelse: C++ is a coding language
  245. The War ^,..,^: ik
  246. The War ^,..,^: But
  247. The War ^,..,^: ..
  248. t.C. | Kelse: you use the compiler to compile your C++ code together
  249. t.C. | Kelse: and make a .dll
  250. The War ^,..,^: Yes
  251. t.C. | Kelse: yes.
  252. The War ^,..,^: And you include the DLL into
  253. The War ^,..,^: SDK
  254. t.C. | Kelse: no what the fuck
  255. t.C. | Kelse: you include the SDK in your project for C++ so you dont have to define everything you want to do
  256. The War ^,..,^: Then what do I need SDK for
  257. The War ^,..,^: OH
  258. The War ^,..,^: LAWLLLLL
  259. The War ^,..,^: How big is the SDK rar
  260. The War ^,..,^: :|
  261. The War ^,..,^: Im at like 50 mb right now
  262. t.C. | Kelse: it's the entire SDK
  263. t.C. | Kelse: chill ur shit
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