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- #include "main.h"
- class Mapable_Controller {
- public:
- Mapable_Controller(pros::Controller *controller) controller(controller) {}
- class Button_Combo {
- public:
- Button_Combo(std::vector<pros::controller_digital_e_t> button_vector) button_vector(button_vector) {}
- bool is_pressing () {
- for (int j = 0; j < button_vector.size(); j++) {
- if (!button_vector[j].is_pressing()) {
- return 0;
- }
- }
- return 1;
- }
- private:
- std::vector<pros::controller_digital_e_t> button_vector;
- };
- pros::Controller *controller;
- private:
- };
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