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- Log uploaded on Monday, September 10, 2018, 9:26:12 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.1.1.0), AlienRace(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
- Misc. Robots: AIRobot(0.19.0.0)
- Misc. Robots++: (no assemblies)
- Misc. Robots++ Tier 5: (no assemblies)
- FashionRIMsta: (no assemblies)
- [SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
- Master of Crafting 1.0 test: (no assemblies)
- Master of Cooking 1.0 test: (no assemblies)
- [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Androids: Androids(1.0.0.0)
- [FSF] Encounter Map Resources: (no assemblies)
- More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
- Lolidrop's hairshop: (no assemblies)
- [KV] Weapon Storage - B19: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0), WeaponStorage(1.0.0.0)
- ED-EnhancedOptions: 0Harmony(1.1.0.0), ED-EnhancedOptions(1.0.0.0)
- Misc. Training: TrainingFacility(0.19.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.6)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- DEVRIMMSqol: 0Harmony(1.1.0.0), Priority Queue(4.1.1.0), RIMMSqol(1.0.6814.4550)
- Lesser mood debuffs: (no assemblies)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6821.24430)
- Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.21.0.0)
- BetterVents: BetterVents(0.6.0.0)
- BetterCoolers: BetterCoolers(0.6.0.0)
- Orassans: 0Harmony(1.1.0.0), BetharianPower(1.0.0.0), Orassans(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- What the hack?!: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
- Quarry: Quarry(0.19.0.0)
- [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
- [TWC]Cupro's Alloys: CuprosAlloys(0.19.0.1)
- More Vanilla Turrets [B19]: (no assemblies)
- Blueprints: Blueprints(1.1.14.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(3.17.382.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
- ED-Excalibur: 0Harmony(1.2.0.1), ED-Excalibur(1.0.0.0), UnityEngine(0.0.0.0)
- Sparkling Worlds - Full Mod [V1.0]: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- Underground Conduits: (no assemblies)
- There's not enough time!: (no assemblies)
- [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
- Give Me A Moment: (no assemblies)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- [MF] NoEdgeFade: (no assemblies)
- HolyWasher: HolyWasher(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
- Small Comms Console [B19]: (no assemblies)
- Sun Lights [B19]: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- VGP Vegetable Garden: (no assemblies)
- VGP_CoffeeTeaDrugs: (no assemblies)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP Garden Fabrics: (no assemblies)
- Work Tab: 0Harmony(1.2.0.1), WorkTab(2.1.134.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.6.1.0)
- Doors Expanded: 0Harmony(1.1.0.0), DoorsExpanded(1.18.0.0)
- [SYR] Individuality: 0Harmony(1.2.0.1), SyrTraits(1.0.0.0)
- Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- [KV] Infinite Storage - B19: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0)
- [KV] Trading Spot - B19: TradingSpot(1.0.0.0)
- [KV] Impassable Map Maker - B19: 0Harmony(1.2.0.1), ImpassableMapMaker(1.0.0.0)
- Static Quality Plus B19.1: static_quality_plus(0.19.1.0)
- VGP More Veggies: (no assemblies)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP Garden Canning: Canning(1.0.0.0)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.0.0)
- [1.0] UN-Colony: (no assemblies)
- Terraform Rimworld: (no assemblies)
- Frontline - Bunkers: (no assemblies)
- Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.0.0.0)
- Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.1.2.0)
- Android tiers B19: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
- RunAndGun: RunAndGun(1.18.3.0)
- CaravanOptions: CaravanOptions(0.19.0.0)
- SF [B19] Priority Treatment: (no assemblies)
- Let's Trade! [B19]: (no assemblies)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- SF [B19] Stuffable Vents: (no assemblies)
- A RimWorld of Magic: CompDeflector(1.18.0.0), CompLumbering(1.18.0.0), TorannMagic(2.2.3.2)
- The Capital: 0Harmony(1.1.0.0), TheCapital(1.0.0.0)
- Project RimFactory 3.0 - Public Beta: 0Harmony(1.1.0.0), ProjectRimFactory(0.2.0.0)
- Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
- RimRoads: 0Harmony(1.1.0.0), RimRoads(1.18.0.0)
- Medieval Times: (no assemblies)
- Lighter Than Fast: LighterThanFast(1.0.6821.33099)
- Faction Discovery: Faction Discovery(0.19.0.0)
- Door Mat B19: RimWorld-DoorMat(1.0.0.0)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.3.6827.23324)
- Crystal: LTF_Crystal(0.15.1.0)
- Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
- Configurable Maps - B19: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6826.28138)
- Additional Joy Objects B19: AdditionalJoyObjects(1.0.0.0)
- Polarisbloc - Core LAB: Polarisbloc(1.0.0.0)
- Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
- Polarisbloc - Storyteller incidents pack: Polarisbloc_Incidents(1.0.0.0)
- Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
- [SS]Advance Body and Clothing: (no assemblies)
- [XND] Targeting Modes: 0Harmony(1.2.0.1), TargetingModes(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Smart Medicine: 0Harmony(1.1.0.0), SmartMedicine(1.0.0.0)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStorey9.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <LayDown>c__AnonStorey0.<>m__0: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__0: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
- AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
- AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
- AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
- AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
- AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
- Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
- Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
- Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RimRoads.HarmonyPatches.GetGizmos_RoadButtons
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
- Caravan.get_ImmobilizedByMass: post: CaravanOptions.Main.Get_ImmobilizedByMass
- Caravan.get_NightResting: PRE: TorannMagic.HarmonyPatches.Get_NightResting_Undead
- CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
- CaravanFormingUtility.StopFormingCaravan: post: [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix
- Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
- CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: SyrTraits.CharacterCardUtilityPatch.Transpiler
- ColonistBarColonistDrawer.DrawIcons: PRE: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Bite.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Cut.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Scratch.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Stab.ChooseHitPart: TRANS: TargetingModes.HarmonyPatches.Transpile_ChooseHitPart
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
- Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_DebugActionsMenu.DoListingItems_World: post: RimRoads.HarmonyPatches.DoListingItems_World_PostFix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.PostOpen: PRE: WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
- Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
- Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
- Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
- DropPodIncoming.Impact: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchDropPodIncoming.ImpactPrefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix, TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix
- FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix
- FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
- ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
- ForbidUtility.IsForbidden: post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: PRE: ToggleHarvest.Patch.Verse_Game_InitNewGame.Prefix, ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.LoadGame: PRE: ToggleHarvest.Patch.Verse_Game_LoadGame.Prefix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
- GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: StuffedReplacement.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
- GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix
- GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches+DrawRadiusRing_Patch.Prefix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.Spawn: PRE: WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: ProjectRimFactory.Common.HarmonyPatches.GenSpawnPatch.Transpiler, WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix post: ImpassableMapMaker.Patch_GenStep_Terrain.Postfix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
- HealthCardUtility.DrawHediffListing: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffListing.Transpiler
- HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
- HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
- HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix
- InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick post: SyrTraits.RandomInspirationMtb.RandomInspirationMtb_Postfix
- InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
- InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]SyrTraits.InteractionWorker_RomanceAttemptPatch.RandomSelectionWeight_Postfix
- ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
- JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
- JobDriver_Mine_Tweak.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches.TM_PrisonLabor_JobDriver_Mine_Tweak
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
- JobGiver_EatRandom.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix
- JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Kidnap.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
- JobGiver_Mate.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
- JobGiver_Work.TryIssueJobPackage: TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- LanguageDatabase.LoadAllMetadata: post: RIMMSqol.LanguageChangeListener.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
- LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]SyrTraits.LovePartnerRelationUtilityPatch.LovePartnerRelationGenerationChance_Postfix
- MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
- MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
- MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MentalStateHandler.TryStartMentalState: PRE: TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
- Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
- Need_Joy.NeedInterval: TRANS: SyrTraits.Need_JoyPatch.Transpiler
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
- PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
- PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: Table_Diner_Configurable.ExposeDataPawn._Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, TargetingModes.HarmonyPatches.Postfix_GetGizmos, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.Kill: PRE: [800]WeaponStorage.Patch_Pawn_Kill.Prefix, WhatTheHack.Harmony.Pawn_Kill.Prefix post: [800]WeaponStorage.Patch_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike, TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch post: SyrTraits.TraitsPawnDeath.AppendThoughts_ForHumanlike_Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateSkills: post: SyrTraits.PawnGenerator_GenerateSkillsPatch.PawnGenerator_GenerateSkills_Postfix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix TRANS: SyrTraits.PawnGenerator_GenerateTraitsPatch.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns, TargetingModes.HarmonyPatches.Postfix_GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_DraftController.GetGizmos: post: WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WeaponStorage.Patch_Pawn_DraftController.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_GuestTracker.SetGuestStatus: post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
- Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
- Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
- Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix, BlueLeakTest.DiesUponDowned.Prefix post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix
- Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
- Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
- Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
- Pawn_PathFollower.StartPath: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
- Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
- Pawn_StanceTracker.get_Staggered: PRE: TorannMagic.HarmonyPatches.Get_Staggered
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- Plant.get_GrowthRateFactor_Temperature: PRE: Orassan.Injector.Patch_Plant_GrowthRateFactor_Temperature_get
- Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlantUtility.GrowthSeasonNow: PRE: Orassan.Injector.Patch_GrowthSeasonNow
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- Projectile.Tick: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchProjectile.ProjectileTickPrefix
- Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: post: WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix
- Recipe_Surgery.CheckSurgeryFail: PRE: TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
- RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
- ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
- ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
- RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
- RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
- RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
- RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix, ConfigurableMaps.RockNoises_Init.Prefix
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
- SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
- SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitFactorFromShooter: post: TargetingModes.HarmonyPatches.Postfix_HitFactorFromShooter
- ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: Androids.HarmonyPatches.Patch_SkillRecord_Interval, RIMMSqol.StopSkillDecay.Prefix
- SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix, TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix post: RIMMSqol.TrackLevelUp.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- SymbolResolver_Settlement.Resolve: PRE: CustomFactionBase.CustomBaseUtility.FactionBasePrefix
- TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
- Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
- Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix, WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
- Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix
- Thing.Print: PRE: WhatTheHack.Harmony.Building_DrawAt.Prefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
- Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix
- ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: PRE: EnhancedDevelopment.Excalibur.Patch.Patches.PatchThingWithComps_Nano.InitializeCompsPrefix post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_DeadMansApparel.CurrentStateInternal: post: SyrTraits.ThoughtWorker_DeadMansApparelPatch.ThoughtWorker_DeadMansApparel_Postfix
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: SyrTraits.ThoughtWorker_DisfiguredPatch.ThoughtWorker_Disfigured_Postfix
- ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- Tile.get_Roads: post: RimRoads.HarmonyPatches.Roads_PostFix
- TileFinder.IsValidTileForNewSettlement: post: ImpassableMapMaker.HarmonyPatches+Patch_TileFinder_IsValidTileForNewSettlement.Postfix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix
- Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- TradeDeal.Reset: PRE: WeaponStorage.Patch_TradeDeal_Reset.Prefix, InfiniteStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix post: SyrTraits.TraitSet_GainTraitPatch.TraitSet_GainTrait_Postfix
- TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix
- TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
- TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
- TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook, TheCapital.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.GetNonMissChance: post: TargetingModes.HarmonyPatches.Postfix_GetNonMissChance
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.Notify_EquipmentLost: PRE: [800]WeaponStorage.Patch_Verb_ShootOneUse_Notify_EquipmentLost.Prefix
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.ForceRecount: post: WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, [0]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
- WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix, CuprosStones.World_NaturalRockTypesIn.Prefix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
- WorldPathGrid.CalculatedMovementDifficultyAt: PRE: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_CalculatedMovementDifficultyAt.Prefix
- WorldPathGrid.HillinessMovementDifficultyOffset: post: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_HillinessMovementDifficultyOffset.Postfix
- WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
- WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
- WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
- WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
- Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
- Zone_Growing.GetInspectString: PRE: Orassan.Injector.Patch_Zone_Growing_GetInspectString
- Harmony versions present: 1.2.0.1: Harmony_PrisonLabor, EnhancedDevelopment.Excalibur, Syrchalis.Rimworld.SetUpCamp, com.configurablemaps.rimworld.mod, fluffy.breakdowns, Fluffy.ResearchTree, com.weaponstorage.rimworld.mod, XeoNovaDan.TargetingModes, fluffy.worktab, Syrchalis.Rimworld.Traits, net.pardeike.rimworld.mod.just-ignore-me-passing, com.InfiniteStorage.rimworld.mod, XeoNovaDan.ProfitableWeapons, ToggleHarvest, Dubwise.DubsBadHygiene, com.rimfridge.rimworld.mod, rimworld.rwmods.androidtiers, Mehni.RimWorld.MFI.main, RimWorld.Vanya.IncidentPersonStat, Dubwise.DubsMintMenus, Syrchalis.Rimworld.MetallicBatteries, com.impassablemapmaker.rimworld.mod, XeoNovaDan.ProperShotguns; 1.1.1.0: chjees.androids, rimworld.erdelf.alien_race.main, rimworld.erdelf.customBaseUtility, chjees.orassan; 1.1.0.0: UnlimitedHugs.HugsLib, com.github.harmony.rimworld.mod.TheCapital, rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.rimroad, HugsLib.AllowTool, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, HugsLib.WhatTheHack, HugsLib.SearchAndDestroy, rimworld.jecrell.comps.slotloadable, HugsLib.RunAndGun, HugsLib.ARimWorldOfMagic, Uuugggg.rimworld.Replace_Stuff.main, rimworld.torann.tmagic, com.spdskatr.projectrimfactory, rimworld.jecrell.doorsexpanded, uuugggg.rimworld.SmartMedicine.main, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, RIMMSqol, HugsLib.DefensivePositions, EnhancedDevelopment.WarningOptions, EdB.PrepareCarefully, rimworld.torann.CaravanOptions, HugsLib.RunandHide; 1.0.9.1: CuprosStonesOverride, TableDiner, rimworld.erdelf.minify_everything
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- Fluffy Breakdowns :: Initialized
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- ZLJ's Static Quality Plus :: Initialized
- BadHygiene 2.3.522
- Config error in LTF_EngieBench: has duplicate thingCategory BuildingsProduction.
- Config error in LTF_EngieBench: has duplicate thingCategory BuildingsProduction.
- Translation data for language English has 11 errors. Generate translation report for more info.
- Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
- Variants found for EarLeft: 1
- Variants found for EarRight: 1
- Variants found for Engie/Screen/Template: 35
- Variants found for Mantis/Claws/Left/Left: 1
- Variants found for Mantis/SyntClaws/Left/Left: 1
- Variants found for Mantis/SyntClaws/Left/Left: 1
- Variants found for Mantis/Claws/Right/Right: 1
- Variants found for Mantis/SyntClaws/Right/Right: 1
- Variants found for Mantis/SyntClaws/Right/Right: 1
- Variants found for Mantis/Stache/stache: 1
- Variants found for Mantis/Stache/empty: 1
- Variants found for Slug/Stache/Stache: 1
- Alien race successfully completed 145 patches with harmony.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Verb_ShootOneUse.Notify_EquipmentLost - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn.Kill - Priority First
- EnhancedOptions.Patcher.Patcher(): Starting.
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: CanSetForcedTargetPrefix
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchCompBreakdownable
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompSchedule(SunLamps)
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Plant24HEnabled
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Speed4WithoutDev
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressCombatSlowdown
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
- EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillUI
- EnhancedOptions.Patcher.Patcher(): Complete.
- [IncidentPersonStat] injected.
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- DubsMintMenus 1.0.44
- EnhancedDevelopment.Excalibur.Patches.Patcher(): Starting.
- Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchProjectile
- Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchProjectile
- Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchThingWithComps_Nano
- _ThingWithComps_InitializeComps Is Not NULL.
- _AddCompPrefix Is Not NULL.
- Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchThingWithComps_Nano
- Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchDropPodIncoming
- Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchDropPodIncoming
- EnhancedDevelopment.Excalibur.Patches.Patcher(): Complete.
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- ImpassableMapMaker Harmony Patches:
- Postfix:
- GenStep_ElevationFertility.Generate
- WorldPathGrid.CalculatedCostAt
- TileFinder.IsValidTileForNewSettlement
- Patching
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Enabled Prison Labor v0.9.5
- Type HealthCardUtility_DrawHediffRow probably needs a StaticConstructorOnStartup attribute, because it has a field leakingIcon of type Texture2D. All assets must be loaded in the main thread.
- Loaded file (Scenario) is from version 1.0.1956 rev153, we are running version 0.19.2009 rev486.
- [HugsLib] Quickstarter generating map with scenario: Crashlanded
- [HugsLib] v5.0.2 initialized WhatTheHack, SearchAndDestroy, AllowTool, DefensivePositions, StackXXL, RunandHide, RunAndGun, ARimWorldOfMagic
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [StackXXL] Loaded
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Faction Discovery injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 18471.
- Total: 82.037025 ms (FindLiveObjects: 0.829317 ms CreateObjectMapping: 1.639728 ms MarkObjects: 79.459389 ms DeleteObjects: 0.107560 ms)
- Initializing new game with mods Core, 818773962, 932008009, 839005762, 704181221, 724602224, 747645520, 1225521799, FashionRIMsta_1.0, 1488100231, 1436184079, 1436183778, 1180721235, 1204079337, 1417825411, 1421883787, 1444154109, 1180720427, ED-EnhancedOptions, Miscellaneous_TrainingFacility, 1454024362, 1414697588, 1211432379, 1463731725, 1446523594, TableDiner, BetterVents, BetterCoolers, 1416483638, 1470065926, 1505914869, 1473363081, 1474544546, 1474904096, 1478936958, 708455313, 715565262, 726244033, 1266570759, ED-Excalibur, SparklingWorlds, 1487019722, 1262561471, 1489425285, 1489563638, 1467764609, 1491246091, HolyWasher-master, 761421485, 1496138638, 1496194388, 735106432, 872762753, 1185265132, 1244299809, 1188485723, 1185307686, 1185269798, 725219116, 761219125, 1316188771, 1497105115, 826366050, 1233893175, 1180719658, 1180719335, 737358776, VGP_More Veggies, VGP_Medicine, VGP_Trees_Flowers, VGP_Canning, 1231617602, 1428616771, 1499236003, 1498241089, 1499848654, 1499844236, 1386385125, 1386412863, 1204108550, 1501729394, 1502876618, 1461185353, 784327493, 1502880107, TMagic, TheCapital, 1414438179, 1372003680, RimRoads-master, 732569232, 1240656304, 751841890, 1505423207, 836308268, 1338611415, Prison Labor, 1507370392, 1506934837, 1500244593, 1500248421, 1498572835, 1498573216, 1505657710, 1508165821, 725956940, 1309994319, 1438488634
- [AllowTool] Injected 6 designators
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19705.
- Total: 92.507988 ms (FindLiveObjects: 0.719712 ms CreateObjectMapping: 1.503808 ms MarkObjects: 90.244102 ms DeleteObjects: 0.039600 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 882 unused Assets to reduce memory usage. Loaded Objects now: 18985.
- Total: 87.117424 ms (FindLiveObjects: 0.676279 ms CreateObjectMapping: 2.223521 ms MarkObjects: 82.937111 ms DeleteObjects: 1.279744 ms)
- Loading game from file Evehadnela with mods Core, 818773962, 932008009, 839005762, 704181221, 724602224, 747645520, 1225521799, FashionRIMsta_1.0, 1488100231, 1436184079, 1436183778, 1180721235, 1204079337, 1417825411, 1421883787, 1444154109, 1180720427, ED-EnhancedOptions, Miscellaneous_TrainingFacility, 1454024362, 1414697588, 1211432379, 1463731725, 1446523594, TableDiner, BetterVents, BetterCoolers, 1416483638, 1470065926, 1505914869, 1473363081, 1474544546, 1474904096, 1478936958, 708455313, 715565262, 726244033, 1266570759, ED-Excalibur, SparklingWorlds, 1487019722, 1262561471, 1489425285, 1489563638, 1467764609, 1491246091, HolyWasher-master, 761421485, 1496138638, 1496194388, 735106432, 872762753, 1185265132, 1244299809, 1188485723, 1185307686, 1185269798, 725219116, 761219125, 1316188771, 1497105115, 826366050, 1233893175, 1180719658, 1180719335, 737358776, VGP_More Veggies, VGP_Medicine, VGP_Trees_Flowers, VGP_Canning, 1231617602, 1428616771, 1499236003, 1498241089, 1499848654, 1499844236, 1386385125, 1386412863, 1204108550, 1501729394, 1502876618, 1461185353, 784327493, 1502880107, TMagic, TheCapital, 1414438179, 1372003680, RimRoads-master, 732569232, 1240656304, 751841890, 1505423207, 836308268, 1338611415, Prison Labor, 1507370392, 1506934837, 1500244593, 1500248421, 1498572835, 1498573216, 1505657710, 1508165821, 725956940, 1309994319, 1438488634
- Cannot register Verse.ThingWithComps Vanya_SplitRifle57502, (id=Thing_Vanya_SplitRifle57502 in loaded object directory. Id already used by Verse.ThingWithComps Vanya_SplitRifle57502.
- Cannot register Verse.Verb_Shoot Verse.Verb_Shoot(null), (id=Verb_CompEquippable_Vanya_SplitRifle57502_0 in loaded object directory. Id already used by Verse.Verb_Shoot Verse.Verb_Shoot(null).
- Cannot register Verse.ThingWithComps Vanya_SplitRifle57502, (id=Thing_Vanya_SplitRifle57502 in loaded object directory. Id already used by Verse.ThingWithComps Vanya_SplitRifle57502.
- Cannot register Verse.Verb_Shoot Verse.Verb_Shoot(null), (id=Verb_CompEquippable_Vanya_SplitRifle57502_0 in loaded object directory. Id already used by Verse.Verb_Shoot Verse.Verb_Shoot(null).
- Could not find think node with key 1573493637
- Could not find think node with key 1573493637
- Could not find think node with key 1233862801
- Could not find think node with key 1573493637
- Could not find think node with key 1573493637
- Could not find think node with key -1341775000
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25892.
- Total: 248.647827 ms (FindLiveObjects: 1.202586 ms CreateObjectMapping: 1.767473 ms MarkObjects: 245.631012 ms DeleteObjects: 0.045988 ms)
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=thing (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- ResearchTree :: redundant prerequisites for Orassan exoskeleton: Multi-analyzer
- ResearchTree :: redundant prerequisites for Orassan weaponry: Multi-analyzer
- ResearchTree :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchTree :: redundant prerequisites for Machine learning: Automation basics
- ResearchTree :: redundant prerequisites for Wireless item transfer: Stockpile crates II
- ResearchTree :: redundant prerequisites for Shieldmet: Smithing, Microelectronics
- ResearchTree :: redundant prerequisites for Arcade construction: Electricity
- ResearchTree :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: Research_ED_LaserSteamGeyser_Drill has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: MindAlteringTechSW has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PRFMachineLearning has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PRFStorageIO has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisReceptorAntagonistProduction has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites
- ResearchTree :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites
- Explosion could not affect cell (30, 0, 105): System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x00183>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x00686>
- at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x005c6>
- at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00043>
- at Verse.Explosion.AffectCell (Verse.IntVec3) <0x0019a>
- at Verse.Explosion.Tick () <0x00156>
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Exception filling tab TorannMagic.ITab_Pawn_Might: System.NullReferenceException: Object reference not set to an instance of an object
- at TorannMagic.MightCardUtility.InfoPane (Rect inRect, TorannMagic.CompAbilityUserMight compMight, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at TorannMagic.MightCardUtility.DrawMightCard (Rect rect, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at TorannMagic.ITab_Pawn_Might.FillTab () [0x00000] in <filename unknown>:0
- at Verse.InspectTabBase+<DoTabGUI>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human12496 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296737 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human412354 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human411497 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Couldn't add thing MealCannedFood415977 to spawned things.
- Spawned thing with 0 stackCount: MealCannedFood415977
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human12496 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296737 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human412354 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human411497 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Moving Mote
- Could not reserve Thing_Mech_Lancer416453 (layer: null) for Chacken for job FinishOffPawn (Job_3297804) A=Thing_Mech_Lancer416453 (now doing job FinishOffPawn (Job_3297804) A=Thing_Mech_Lancer416453(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Redwyn doing job FinishOffPawn (Job_3297801) A=Thing_Mech_Lancer416453 (toilIndex=-1)
- Moving Redwyn
- Moving firefoam x1
- Spawning destroyed thing Cloth418756 at (122, 0, 137). Correcting.
- Couldn't add thing Cloth418756 to spawned things.
- Spawned thing with 0 stackCount: Cloth418756
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human12496 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296737 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human412354 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human411497 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human12496 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296737 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human412354 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human411497 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human12496 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296737 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human412354 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human411497 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating thing set: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First<Verse.Thing> (System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Func`2<Verse.Thing, bool>,System.Linq.Enumerable/Fallback) <0x001a1>
- at System.Linq.Enumerable.First<Verse.Thing> (System.Collections.Generic.IEnumerable`1<Verse.Thing>,System.Func`2<Verse.Thing, bool>) <0x00061>
- at MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix (System.Collections.Generic.List`1<Verse.Thing>&,RimWorld.ThingSetMakerParams) <0x00647>
- at (wrapper dynamic-method) RimWorld.ThingSetMaker.Generate_Patch1 (object,RimWorld.ThingSetMakerParams) <0x003c8>
- at RimWorld.PawnGroupKindWorker_Trader.GeneratePawns (RimWorld.PawnGroupMakerParms,RimWorld.PawnGroupMaker,System.Collections.Generic.List`1<Verse.Pawn>,bool) <0x00772>
- at (wrapper dynamic-method) RimWorld.PawnGroupKindWorker.GeneratePawns_Patch1 (object,RimWorld.PawnGroupMakerParms,RimWorld.PawnGroupMaker,bool) <0x000b0>
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424700
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424706
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424709
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- Hit thig = Mech_Scyther424701
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Deep-saving destroyed thing MedTimes_Melee_BattleAxe82095 with saveDestroyedThings==false. label=weapon
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Deep-saving destroyed thing Leather_ChJAndroid313793 with saveDestroyedThings==false. label=li
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Smash, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_0_Poke, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_MeleeWeapon_Spear250234_1_Stab, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_MeleeWeapon_Spear250234, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Verb_CompEquippable_Vanya_SplitRifle57502_0, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Vanya_SplitRifle57502, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)
- Object with load ID Thing_Human143512 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human143512 is referenced (xml node name: initiatorPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12492 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12492 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human12496 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296737 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human424493 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human424095 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human143512 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human143038 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human412354 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human296706 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human411497 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human424321 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human424237 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human424181 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Spawning destroyed thing Cloth426534 at (122, 0, 137). Correcting.
- Couldn't add thing Cloth426534 to spawned things.
- Spawned thing with 0 stackCount: Cloth426534
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Pathogenic
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = Halothece Cluster: Euhalothece, Halothece
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Hit thig = unrest
- Exception ticking Bullet_Vanya_SplitRifle428280: System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at TorannMagic.HarmonyPatches/CheckForStateChange_Patch.Postfix (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00e36>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch3 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0098f>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch1 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00163>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00305>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Bullet.Impact (Verse.Thing) <0x0034f>
- at Verse.Projectile.ImpactSomething () <0x00635>
- at (wrapper dynamic-method) Verse.Projectile.Tick_Patch1 (object) <0x00516>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Bullet_Vanya_SplitRifle428282: System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at TorannMagic.HarmonyPatches/CheckForStateChange_Patch.Postfix (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00e36>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch3 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0098f>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch1 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00163>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00305>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Bullet.Impact (Verse.Thing) <0x0034f>
- at Verse.Projectile.ImpactSomething () <0x00635>
- at (wrapper dynamic-method) Verse.Projectile.Tick_Patch1 (object) <0x00516>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Bullet_Vanya_SplitRifle428285: System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at TorannMagic.HarmonyPatches/CheckForStateChange_Patch.Postfix (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00e36>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch3 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0098f>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch1 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00163>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00305>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Bullet.Impact (Verse.Thing) <0x0034f>
- at Verse.Projectile.ImpactSomething () <0x00635>
- at (wrapper dynamic-method) Verse.Projectile.Tick_Patch1 (object) <0x00516>
- at Verse.TickList.Tick () <0x00487>
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Hit thig = Vanya_DroidBeta428217
- Exception ticking Bullet_Vanya_KineticLancer428427: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GridsUtility.GetThingList (Verse.IntVec3,Verse.Map) <0x0000f>
- at Verse.Projectile.ImpactSomething () <0x006bf>
- at (wrapper dynamic-method) Verse.Projectile.Tick_Patch1 (object) <0x00516>
- at Verse.Projectile_Explosive.Tick () <0x0001c>
- at Verse.TickList.Tick () <0x00487>
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Vanya_DroidBetaEX428213
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Hit thig = Mech_Lancer428215
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Got no pawns spawning raid from parms (target=(Map-0-PlayerHome) points=1306.61 raidStrategy=ImmediateAttack )
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Got no pawns spawning raid from parms (target=(Map-0-PlayerHome) points=5000 raidStrategy=ImmediateAttack )
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
- at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn) <0x00344>
- at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
- at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
- Got no pawns spawning raid from parms (target=(Map-0-PlayerHome) points=5000 raidStrategy=ImmediateAttack )
- Exception ticking Fire433631 (at (51, 0, 121)): System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x00183>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Fire.DoFireDamage (Verse.Thing) <0x002c1>
- at RimWorld.Fire.DoComplexCalcs () <0x00572>
- at RimWorld.Fire.Tick () <0x00442>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Fire433636 (at (52, 0, 121)): System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x00183>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Fire.DoFireDamage (Verse.Thing) <0x002c1>
- at RimWorld.Fire.DoComplexCalcs () <0x00572>
- at RimWorld.Fire.Tick () <0x00442>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Fire433631 (at (50, 0, 122)): System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x00183>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Fire.DoFireDamage (Verse.Thing) <0x002c1>
- at RimWorld.Fire.DoComplexCalcs () <0x00572>
- at RimWorld.Fire.Tick () <0x00442>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Fire433636 (at (48, 0, 119)): System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x00183>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Fire.DoFireDamage (Verse.Thing) <0x002c1>
- at RimWorld.Fire.DoComplexCalcs () <0x00572>
- at RimWorld.Fire.Tick () <0x00442>
- at Verse.TickList.Tick () <0x00487>
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Exception ticking BK_Bullet_MMG434040: System.NullReferenceException: Object reference not set to an instance of an object
- at TargetingModes.TargetingModesUtility.CanUseTargetingModes (Verse.ThingDef) <0x00045>
- at TargetingModes.TargetingModesUtility.ResolvePrioritizedPart (Verse.BodyPartRecord,Verse.DamageInfo,Verse.Pawn) <0x00045>
- at TargetingModes.HarmonyPatches.Postfix_ChooseHitPart (Verse.BodyPartRecord&,Verse.DamageInfo,Verse.Pawn) <0x00046>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ChooseHitPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn) <0x000c1>
- at Verse.DamageWorker_AddInjury.GetExactPartFromDamageInfo (Verse.DamageInfo,Verse.Pawn) <0x00197>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x00096>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at TorannMagic.HarmonyPatches/CheckForStateChange_Patch.Postfix (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00e36>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch3 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0098f>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.HediffSet.AddDirect_Patch0 (object,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x004ae>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c6>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch1 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00163>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00305>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Bullet.Impact (Verse.Thing) <0x0034f>
- at Verse.Projectile.ImpactSomething () <0x00635>
- at (wrapper dynamic-method) Verse.Projectile.Tick_Patch1 (object) <0x00516>
- at Verse.TickList.Tick () <0x00487>
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