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fe killbot

Jul 11th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. wait(1/60)
  153. -- Created by Nebula_Zorua --
  154. -- Killbot --
  155. -- A cyborg that got taken over by a virus --
  156. -- Discord: Nebula the Zorua#6969
  157. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  158.  
  159.  
  160. --// Initializing \\--
  161. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  162. local Plrs = S.Players
  163. local Plr = Plrs.LocalPlayer
  164. local Char = Plr.Character
  165. local Hum = Char:FindFirstChildOfClass'Humanoid'
  166. local RArm = Char["Right Arm"]
  167. local LArm = Char["Left Arm"]
  168. local RLeg = Char["Right Leg"]
  169. local LLeg = Char["Left Leg"]
  170. local Root = Char:FindFirstChild'HumanoidRootPart'
  171. local Torso = Char.Torso
  172. local Head = Char.Head
  173. local NeutralAnims = true
  174. local Attack = false
  175. local BloodPuddles = {}
  176. local Effects = {}
  177. local Debounces = {Debounces={}}
  178. local Mouse = Plr:GetMouse()
  179. local Hit = {}
  180. local Sine = 0
  181. local Idle = 0
  182. local Change = 1
  183. local FLArm,FRArm,FRArmW,FLArmW
  184. local Stunned = {}
  185. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  186. --// Debounce System \\--
  187.  
  188.  
  189. function Debounces:New(name,cooldown)
  190. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  191. setmetatable(aaaaa,{__index = Debounces})
  192. Debounces.Debounces[name] = aaaaa
  193. return aaaaa
  194. end
  195.  
  196. function Debounces:Use(overrideUsable)
  197. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  198. if(self.Usable or overrideUsable)then
  199. self.Usable = false
  200. self.CoolingDown = true
  201. local LastUse = time()
  202. self.LastUse = LastUse
  203. delay(self.Cooldown or 2,function()
  204. if(self.LastUse == LastUse)then
  205. self.CoolingDown = false
  206. self.Usable = true
  207. end
  208. end)
  209. end
  210. end
  211.  
  212. function Debounces:Get(name)
  213. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  214. for i,v in next, Debounces.Debounces do
  215. if(i == name)then
  216. return v;
  217. end
  218. end
  219. end
  220.  
  221. function Debounces:GetProgressPercentage()
  222. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  223. if(self.CoolingDown and not self.Usable)then
  224. return math.max(
  225. math.floor(
  226. (
  227. (time()-self.LastUse)/self.Cooldown or 2
  228. )*100
  229. )
  230. )
  231. else
  232. return 100
  233. end
  234. end
  235.  
  236. --// Shortcut Variables \\--
  237. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  238. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  239. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  240. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  241. local R3 = {N=Region3.new}
  242. local De = S.Debris
  243. local WS = workspace
  244. local Lght = S.Lighting
  245. local RepS = S.ReplicatedStorage
  246. local IN = Instance.new
  247.  
  248. --// Extended ROBLOX tables \\--
  249. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  250. --// Customization \\--
  251.  
  252. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  253. local Remove_Hats = false
  254. local Remove_Clothing = false
  255. local PlayerSize = 1
  256. local DamageColor = BrickColor.new'Really red'
  257. local MusicID = 1030796589
  258. local MusicPitch = 1
  259. local BloodID = "rbxassetid://284205403"
  260. local BloodColor = BrickColor.new'Crimson'
  261. local BloodMaterial = Enum.Material.SmoothPlastic
  262.  
  263. --// Weapon and GUI creation, and Character Customization \\--
  264.  
  265. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  266. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  267. local Effects = IN("Folder",Char)
  268. Effects.Name = "Effects"
  269.  
  270. New = function(Object, Parent, Name, Data)
  271. local Object = Instance.new(Object)
  272. for Index, Value in pairs(Data or {}) do
  273. Object[Index] = Value
  274. end
  275. Object.Parent = Parent
  276. Object.Name = Name
  277. return Object
  278. end
  279.  
  280.  
  281.  
  282. CyborgArm = New("Model",Char,"CyborgArm",{})
  283. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  284. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  285. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  286. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  287. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  288. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  289. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  290. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  291. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  292. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  293. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  294. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  295. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  296. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  297. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  298. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  299. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  300. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  301. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  302. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  303. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  304. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  305. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  306.  
  307. for _,v in next, CyborgArm:children() do
  308. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  309. end
  310.  
  311. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  312. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  313. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  314.  
  315.  
  316. if(PlayerSize ~= 1)then
  317. for _,v in next, Char:GetDescendats() do
  318. if(v:IsA'BasePart')then
  319. v.Size = v.Size * PlayerSize
  320. end
  321. end
  322. end
  323.  
  324. --// Instance Creation Functions \\--
  325.  
  326. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  327. local Sound = IN("Sound")
  328. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  329. Sound.Pitch = pitch or 1
  330. Sound.Volume = volume or 1
  331. Sound.Looped = looped or false
  332. if(autoPlay)then
  333. coroutine.wrap(function()
  334. repeat wait() until Sound.IsLoaded
  335. Sound.Playing = autoPlay or false
  336. end)()
  337. end
  338. if(not looped and effect)then
  339. Sound.Ended:connect(function()
  340. Sound.Volume = 0
  341. Sound:destroy()
  342. end)
  343. elseif(effect)then
  344. warn("Sound can't be looped and a sound effect!")
  345. end
  346. Sound.Parent =parent or Torso
  347. return Sound
  348. end
  349. function Part(parent,color,material,size,cframe,anchored,cancollide)
  350. local part = IN("Part")
  351. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  352. part.Material = material or Enum.Material.SmoothPlastic
  353. part.TopSurface,part.BottomSurface=10,10
  354. part.Size = size or V3.N(1,1,1)
  355. part.CFrame = cframe or CF.N(0,0,0)
  356. part.CanCollide = cancollide or false
  357. part.Anchored = anchored or false
  358. part.Parent = parent or Char
  359. return part
  360. end
  361.  
  362. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  363. local part = IN("SpecialMesh")
  364. part.MeshId = meshid or ""
  365. part.TextureId = textid or ""
  366. part.Scale = scale or V3.N(1,1,1)
  367. part.Offset = offset or V3.N(0,0,0)
  368. part.MeshType = meshtype or Enum.MeshType.Sphere
  369. part.Parent = parent
  370. return part
  371. end
  372.  
  373. NewInstance = function(instance,parent,properties)
  374. local inst = Instance.new(instance,parent)
  375. if(properties)then
  376. for i,v in next, properties do
  377. pcall(function() inst[i] = v end)
  378. end
  379. end
  380. return inst;
  381. end
  382.  
  383. --// Music Creation \\--
  384. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  385. Music.Name = 'Music'
  386.  
  387. --// Stop animations \\--
  388. for _,v in next, Hum:GetPlayingAnimationTracks() do
  389. v:Stop();
  390. end
  391.  
  392. pcall(game.Destroy,Char:FindFirstChild'Animate')
  393. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  394.  
  395. --// Joints \\--
  396.  
  397. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  398. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  399. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  400. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  401. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  402. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  403. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  404.  
  405. local LSC0 = LS.C0
  406. local RSC0 = RS.C0
  407. local NKC0 = NK.C0
  408. local LHC0 = LH.C0
  409. local RHC0 = RH.C0
  410. local RJC0 = RJ.C0
  411.  
  412. --// Artificial HB \\--
  413.  
  414. local ArtificialHB = IN("BindableEvent", script)
  415. ArtificialHB.Name = "Heartbeat"
  416.  
  417. script:WaitForChild("Heartbeat")
  418.  
  419. local tf = 0
  420. local allowframeloss = false
  421. local tossremainder = false
  422. local lastframe = tick()
  423. local frame = 1/Frame_Speed
  424. ArtificialHB:Fire()
  425.  
  426. game:GetService("RunService").Heartbeat:connect(function(s, p)
  427. tf = tf + s
  428. if tf >= frame then
  429. if allowframeloss then
  430. script.Heartbeat:Fire()
  431. lastframe = tick()
  432. else
  433. for i = 1, math.floor(tf / frame) do
  434. ArtificialHB:Fire()
  435. end
  436. lastframe = tick()
  437. end
  438. if tossremainder then
  439. tf = 0
  440. else
  441. tf = tf - frame * math.floor(tf / frame)
  442. end
  443. end
  444. end)
  445.  
  446. function swait(num)
  447. if num == 0 or num == nil then
  448. ArtificialHB.Event:wait()
  449. else
  450. for i = 0, num do
  451. ArtificialHB.Event:wait()
  452. end
  453. end
  454. end
  455.  
  456.  
  457. --// Effect Function(s) \\--
  458.  
  459. function FakeWeld(p0,p1)
  460. local attachment0 = Instance.new('Attachment',p0)
  461. local attachment1 = Instance.new('Attachment',p1)
  462. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  463. end
  464.  
  465. function Fragment(v)
  466. v:ClearAllChildren()
  467. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  468. v.Archivable = true
  469. -- X
  470. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  471. v.Name = v.Name.."Fragment"
  472.  
  473. local a = v:Clone()
  474. a.Parent = Fragments
  475. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  476. v.CFrame = CF.N(.5,1,1) * v.CFrame
  477. -- Y
  478. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  479.  
  480. local a = v:Clone()
  481. a.Parent = Fragments
  482. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  483. v.CFrame = CF.N(1,.5,1) * v.CFrame
  484. -- Z
  485. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  486.  
  487. local a = v:Clone()
  488. a.Parent = Fragments
  489. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  490. v.CFrame = CF.N(1,1,.5) * v.CFrame
  491.  
  492. v.Parent = Fragments
  493. return Fragments
  494. end
  495.  
  496. local blood = NewInstance("ParticleEmitter",nil,{
  497. Color = ColorSequence.new(BloodColor.Color),
  498. LightEmission=.1,
  499. LightInfluence=1,
  500. ZOffset=.9,
  501. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  502. Texture="rbxassetid://284205403",
  503. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  504. Acceleration = V3.N(0,-15,0),
  505. Lifetime = NumberRange.new(1,2),
  506. Rate=50,
  507. Speed = NumberRange.new(5,15),
  508. SpreadAngle = Vector2.new(15,15),
  509. Enabled = false,
  510. EmissionDirection = 'Back',
  511. })
  512.  
  513. local blood2 = NewInstance("ParticleEmitter",nil,{
  514. Color = ColorSequence.new(BloodColor.Color),
  515. LightEmission=.1,
  516. LightInfluence=1,
  517. ZOffset=.9,
  518. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  519. Texture=BloodID,
  520. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  521. Acceleration = V3.N(0,-125,0),
  522. Lifetime = NumberRange.new(1,2),
  523. Rate=50,
  524. Speed = NumberRange.new(5,15),
  525. SpreadAngle = Vector2.new(15,15),
  526. Enabled = false,
  527. EmissionDirection = 'Back',
  528. })
  529.  
  530. local blood3 = NewInstance("ParticleEmitter",nil,{
  531. Color = ColorSequence.new(BloodColor.Color),
  532. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  533. Texture=BloodID,
  534. Lifetime = NumberRange.new(.4),
  535. Rate=50,
  536. LockedToPart=true,
  537. Speed = NumberRange.new(0,2),
  538. Enabled = false,
  539. })
  540.  
  541. function Blood(size,cframe,amount)
  542. local part = Instance.new("Part",Effects)
  543. part.Transparency = 1
  544. part.Size = size
  545. part.Anchored = true
  546. part.CanCollide = false
  547. part.CFrame = cframe
  548. S.Debris:AddItem(part,6)
  549. local prtcl = blood:Clone()
  550. prtcl.Parent = part
  551. prtcl:Emit(amount)
  552. return part, prtcl
  553. end
  554.  
  555. function Blood2(size,cframe)
  556. local part = Instance.new("Part",Effects)
  557. part.Transparency = 1
  558. part.Size = size
  559. part.Anchored = false
  560. part.CanCollide = false
  561. part.CFrame = cframe
  562. local prtcl = blood:Clone()
  563. prtcl.Enabled = true
  564. prtcl.Parent = part
  565. return part, prtcl
  566. end
  567.  
  568. function Blood3(size,cframe,amount)
  569. local part = Instance.new("Part",Effects)
  570. part.Transparency = 1
  571. part.Size = size
  572. part.Anchored = true
  573. part.CanCollide = false
  574. part.CFrame = cframe
  575. S.Debris:AddItem(part,6)
  576. local prtcl = blood2:Clone()
  577. prtcl.Parent = part
  578. prtcl:Emit(amount)
  579. return part, prtcl
  580. end
  581.  
  582. function Blood4(size,cframe)
  583. local part = Instance.new("Part",Effects)
  584. part.Transparency = 1
  585. part.Size = size
  586. part.Anchored = false
  587. part.CanCollide = false
  588. part.CFrame = cframe
  589. local prtcl = blood2:Clone()
  590. prtcl.Enabled = true
  591. prtcl.Parent = part
  592. return part, prtcl
  593. end
  594.  
  595.  
  596. function BloodDrop(pos,dir,maxsize)
  597. if(game.PlaceId ~= 843468296)then
  598. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  599. owo.CFrame=CF.N(pos,dir)
  600. local bv = Instance.new("BodyVelocity",owo)
  601. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  602. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  603. bv.Name = "MOVE"
  604. --[[local prt = blood3:Clone()
  605. prt.Parent = owo
  606. prt.Enabled = true]]
  607. delay(.01, function() bv:destroy() end)
  608. local touch;
  609. touch = owo.Touched:connect(function(hit)
  610. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  611. touch:disconnect()
  612. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  613. owo:destroy()
  614. end
  615. end)
  616. end
  617. end
  618.  
  619. function BloodPuddle(position,range,maxSize,where)
  620. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  621. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  622. ),{where,Char},false,true)
  623. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  624. if(hit.Name == 'BloodPuddle')then
  625. local dist = (position - hit.Position).magnitude
  626. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  627. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  628. hit.Size = hit.Size + V3.N(.1,0,.1)
  629. end
  630. if(hit.Size.Z < 2)then
  631. pcall(function() hit.Sound:Play() end)
  632. end
  633. else
  634. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  635. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  636. Sound(Puddle,685857471,1,2,false,false,true)
  637. coroutine.wrap(function()
  638. swait(75)
  639. repeat
  640. swait()
  641. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  642. until Puddle.Size.Z < 0.51
  643. Puddle:destroy()
  644. end)()
  645. end
  646. end
  647. end
  648.  
  649. function recurse(root,callback,i)
  650. i= i or 0
  651. for _,v in pairs(root:GetChildren()) do
  652. i = i + 1
  653. callback(i,v)
  654.  
  655. if #v:GetChildren() > 0 then
  656. i = recurse(v,callback,i)
  657. end
  658. end
  659.  
  660. return i
  661. end
  662.  
  663. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  664. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  665. for i,v in pairs(character:GetChildren()) do
  666. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  667. v.Size = Vector3.new(1,1,1)
  668. end
  669. end
  670. if part1:FindFirstChildOfClass('Motor6D') then
  671. part1:FindFirstChildOfClass('Motor6D'):Remove()
  672. end
  673. if attachmentName ~= "NeckAttachment" then
  674. attachmentName = attachmentName.."RigAttachment"
  675. end
  676. local constraint = Instance.new(className.."Constraint")
  677. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  678. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  679. constraint.Name = "RagdollConstraint"..part1.Name
  680. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  681. local collidepart = Instance.new('Part',part1)
  682. collidepart.Size = part1.Size/2
  683. if string.find(string.lower(part1.Name),"upper") then
  684. if string.find(string.lower(part1.Name),"leg") then
  685. collidepart.Size = part1.Size/3
  686. else
  687. collidepart.Size = part1.Size/2.5
  688. end
  689. end
  690. collidepart.CanCollide = true
  691. collidepart.Name = "RagdollJoint"
  692. collidepart.Anchored = false
  693. collidepart.Transparency = 1
  694. collidepart.CFrame = part1.CFrame
  695. collidepart:BreakJoints()
  696. local attachment0 = Instance.new('Attachment',part1)
  697. local attachment1 = Instance.new('Attachment',collidepart)
  698. if attachment0 and attachment1 then
  699. local constraint = Instance.new("HingeConstraint")
  700. constraint.Attachment0 = attachment0
  701. constraint.Attachment1 = attachment1
  702. constraint.LimitsEnabled = true
  703. constraint.UpperAngle = 0
  704. constraint.LowerAngle = 0
  705. constraint.Parent = character
  706. end
  707. if string.find(string.lower(part1.Name),"upper") then
  708. if string.find(string.lower(part1.Name),"leg") then
  709. attachment0.Position = Vector3.new(0,0.01,0)
  710. else
  711. attachment0.Position = Vector3.new(0,0.25,0)
  712. end
  713. else
  714. attachment0.Position = Vector3.new(0,-0.1,0)
  715. end
  716. end
  717. for _,propertyData in next,properties or {} do
  718. constraint[propertyData[1]] = propertyData[2]
  719. end
  720. constraint.Parent = character
  721. return constraint
  722. end
  723. end
  724.  
  725.  
  726. function getAttachment0(character,attachmentName)
  727. for _,child in next,character:children() do
  728. local attachment = child:FindFirstChild(attachmentName)
  729. if attachment then
  730. return attachment
  731. end
  732. end
  733. end
  734.  
  735.  
  736. function Ragdoll(who,half,snapped)
  737. pcall(function()
  738. who:breakJoints()
  739. local who = who
  740. local hhh = who:FindFirstChildOfClass'Humanoid'
  741. local t = GetTorso(who)
  742. pcall(function()
  743. who.HumanoidRootPart:destroy()
  744. end)
  745. hhh.Health = 0
  746. Stunned[who] = true
  747. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  748. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  749. pcall(function()
  750. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  751. FakeWeld(RA,CollideRA) end
  752. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  753. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  754. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  755. end)
  756. pcall(function()
  757. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  758. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  759.  
  760. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  761.  
  762. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  763. FakeWeld(LA,CollideLA) end
  764. end)
  765. pcall(function()
  766. if(HD)then
  767. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  768. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  769. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  770. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  771.  
  772. if(snapped)then
  773. NJ.Orientation = V3.N(0,90,0)
  774. end
  775. if(hhh.Health > 0)then
  776. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  777. FakeWeld(HD,CollideHD)
  778. end
  779. end
  780. end)
  781. if(not half)then
  782. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  783. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  784. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  785. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  786. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  787. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  788. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  789. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  790.  
  791. FakeWeld(RL,CollideRL)
  792. FakeWeld(LL,CollideLL) end
  793. end
  794. for _,v in next, who:children() do
  795. if(v:IsA'BasePart')then
  796. v.CanCollide = true
  797. end
  798. end
  799. else
  800. local character = who
  801.  
  802. if(half)then
  803. pcall(function()
  804. character.UpperTorso.WaistRigAttachment:Destroy()
  805. end)
  806. end
  807.  
  808. local handProperties = {
  809. {"LimitsEnabled", true};
  810. {"UpperAngle",0};
  811. {"LowerAngle",0};
  812. }
  813. local footProperties = {
  814. {"LimitsEnabled", true};
  815. {"UpperAngle", 15};
  816. {"LowerAngle", -45};
  817. }
  818. local shinProperties = {
  819. {"LimitsEnabled", true};
  820. {"UpperAngle", 0};
  821. {"LowerAngle", -75};
  822. }
  823. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  824. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  825. end
  826. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  827. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  828. end
  829. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  830. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  831. end
  832. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  833. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  834. end
  835. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  836. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  837. end
  838. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  839. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  840. end
  841. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  842. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  843. end
  844. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  845. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  846. end
  847. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  848. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  849. end
  850. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  851. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  852. end
  853. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  854. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  855. end
  856. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  857. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  858. end
  859. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  860. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  861. {"LimitsEnabled",true};
  862. {"UpperAngle",5};
  863. {"Radius",5};
  864. })
  865. end
  866. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  867. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  868. {"LimitsEnabled",true};
  869. {"UpperAngle",50};
  870. {"LowerAngle",-50};
  871. })
  872. end
  873. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  874. {"LimitsEnabled",true};
  875. {"UpperAngle",50};
  876. {"LowerAngle",-50};
  877. })
  878.  
  879. recurse(character, function(_,v)
  880. if v:IsA("Attachment") then
  881. v.Axis = Vector3.new(0, 1, 0)
  882. v.SecondaryAxis = Vector3.new(0, 0, 1)
  883. v.Rotation = Vector3.new(0, 0, 0)
  884. if(v.Parent == character.Head and snapped)then
  885. v.Orientation = V3.N(0,-90,0)
  886. end
  887. end
  888. end)
  889. end
  890. end)
  891. end
  892.  
  893.  
  894. function Bezier(startpos, pos2, pos3, endpos, t)
  895. local A = startpos:lerp(pos2, t)
  896. local B = pos2:lerp(pos3, t)
  897. local C = pos3:lerp(endpos, t)
  898. local lerp1 = A:lerp(B, t)
  899. local lerp2 = B:lerp(C, t)
  900. local cubic = lerp1:lerp(lerp2, t)
  901. return cubic
  902. end
  903.  
  904. function Effect(data)
  905. local FX = data.Effect or 'Resize-AndFade'
  906. local Parent = data.Parent or Effects
  907. local Color = data.Color or C3.N(0,0,0)
  908. local Size = data.Size or V3.N(1,1,1)
  909. local MoveDir = data.MoveDirection or nil
  910. local MeshData = data.Mesh or nil
  911. local SndData = data.Sound or nil
  912. local Frames = data.Frames or 45
  913. local Manual = data.Manual or nil
  914. local Material = data.Material or nil
  915. local CFra = data.CFrame or Torso.CFrame
  916. local Settings = data.FXSettings or {}
  917. local Snd,Prt,Msh;
  918. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  919. Prt = Manual
  920. else
  921. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  922. end
  923. if(typeof(MeshData) == 'table')then
  924. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  925. elseif(typeof(MeshData) == 'Instance')then
  926. Msh = MeshData:Clone()
  927. Msh.Parent = Prt
  928. end
  929. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  930. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  931. end
  932. if(Snd)then
  933. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  934. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  935. end
  936. local MoveSpeed = nil;
  937. if(MoveDir)then
  938. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  939. end
  940. local Inc = M.RNG()-M.RNG()
  941. local Thingie = 0
  942. local Thingie2 = M.RNG(50,100)/100
  943.  
  944. coroutine.wrap(function()
  945. if(FX ~= 'Arc')then
  946. for i = 1, Frames do
  947. if(FX == 'Resize-AndFade')then
  948. if(not Settings.EndSize)then
  949. Settings.EndSize = V3.N(0,0,0)
  950. end
  951. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  952. if(Settings.EndIsIncrement)then
  953. Prt.Size = Prt.Size - Settings.EndSize
  954. else
  955. Prt.Size = Prt.Size - grow/Frames
  956. end
  957. Prt.Transparency = (i/Frames)
  958. elseif(FX == 'Resize+AndFade')then
  959. if(not Settings.EndSize)then
  960. Settings.EndSize = Size*2
  961. end
  962. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  963. if(Settings.EndIsIncrement)then
  964. Prt.Size = Prt.Size + Settings.EndSize
  965. else
  966. Prt.Size = Prt.Size + grow/Frames
  967. end
  968. Prt.Transparency = (i/Frames)
  969. elseif(FX == 'Fade')then
  970. Prt.Transparency = (i/Frames)
  971. end
  972. if(Settings.RandomizeCFrame)then
  973. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  974. end
  975. if(MoveDir and MoveSpeed)then
  976. local Orientation = Prt.Orientation
  977. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  978. Prt.Orientation = Orientation
  979. end
  980. if(swait and typeof(swait) == 'function')then
  981. swait()
  982. else
  983. wait()
  984. end
  985. end
  986. Prt:destroy()
  987. else
  988. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  989. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  990. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  991. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  992. assert(start ~= nil,"You need to specify a start point!")
  993. assert(endP ~= nil,"You need to specify an end point!")
  994. for i = 0, 1, Settings.Speed or 0.01 do
  995. if(Settings.Home)then
  996. endP = Settings.Home.CFrame
  997. end
  998. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  999. if(swait and typeof(swait) == 'function')then
  1000. swait()
  1001. else
  1002. wait()
  1003. end
  1004. end
  1005. if(Settings.RemoveOnGoal)then
  1006. Prt:destroy()
  1007. end
  1008. end
  1009. end)()
  1010. return Prt,Msh,Snd
  1011. end
  1012.  
  1013.  
  1014. function SoulSteal(character)
  1015. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  1016. print(torso)
  1017. if(torso and torso:IsA'BasePart')then
  1018. local Model = Instance.new("Model",Effects)
  1019. Model.Name = character.Name.."'s Soul"
  1020. character:BreakJoints()
  1021. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1022. Soul.Name = 'Head'
  1023. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1024. Effect{
  1025. Effect="Arc",
  1026. Manual = Soul,
  1027. FXSettings={
  1028. Start=torso.CFrame,
  1029. Home = Torso,
  1030. RemoveOnGoal = true,
  1031. }
  1032. }
  1033. local lastPoint = Soul.CFrame.p
  1034.  
  1035. for i = 0, 1, 0.01 do
  1036. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1037. local mag = (lastPoint - Soul.Position).magnitude
  1038. Effect{
  1039. Effect = "Fade",
  1040. CFrame = point * CF.N(0, mag/2, 0),
  1041. Size = V3.N(.5,mag+.5,.5),
  1042. Color = Soul.BrickColor
  1043. }
  1044. lastPoint = Soul.CFrame.p
  1045. swait()
  1046. end
  1047. for i = 1, 5 do
  1048. Effect{
  1049. Effect="Fade",
  1050. Color = BrickColor.new'Really red',
  1051. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1052. }
  1053. end
  1054. end
  1055. end
  1056.  
  1057. --// Other Functions \\ --
  1058.  
  1059. function getRegion(point,range,ignore)
  1060. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1061. end
  1062.  
  1063. function clerp(startCF,endCF,alpha)
  1064. return startCF:lerp(endCF, alpha)
  1065. end
  1066.  
  1067. function GetTorso(char)
  1068. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1069. end
  1070.  
  1071.  
  1072.  
  1073. function ShowDamage(Pos, Text, Time, Color)
  1074. coroutine.wrap(function()
  1075. local Rate = (1 / 30)
  1076. local Pos = (Pos or Vector3.new(0, 0, 0))
  1077. local Text = (Text or "")
  1078. local Time = (Time or 2)
  1079. local Color = (Color or Color3.new(1, 0, 1))
  1080. local EffectPart = NewInstance("Part",Effects,{
  1081. Material=Enum.Material.SmoothPlastic,
  1082. RArmlectance = 0,
  1083. Transparency = 1,
  1084. BrickColor = BrickColor.new(Color),
  1085. Name = "Effect",
  1086. Size = Vector3.new(0,0,0),
  1087. Anchored = true
  1088. })
  1089. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1090. Size = UDim2.new(1.25, 0, 1.25, 0),
  1091. Adornee = EffectPart,
  1092. })
  1093. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1094. BackgroundTransparency = 1,
  1095. Size = UDim2.new(1, 0, 1, 0),
  1096. Text = Text,
  1097. Font = "Arial",
  1098. TextColor3 = Color,
  1099. TextStrokeColor3 = Color3.new(0,0,0),
  1100. TextStrokeTransparency=0,
  1101. TextScaled = true,
  1102. })
  1103. game.Debris:AddItem(EffectPart, (Time))
  1104. EffectPart.Parent = game:GetService("Workspace")
  1105. delay(0, function()
  1106. local Frames = (Time / Rate)
  1107. for Frame = 1, Frames do
  1108. wait(Rate)
  1109. local Percent = (Frame / Frames)
  1110. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1111. TextLabel.TextTransparency = Percent
  1112. TextLabel.TextStrokeTransparency = Percent
  1113. end
  1114. if EffectPart and EffectPart.Parent then
  1115. EffectPart:Destroy()
  1116. end
  1117. end) end)()
  1118. end
  1119.  
  1120.  
  1121. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1122. if(who)then
  1123. local hum = who:FindFirstChildOfClass'Humanoid'
  1124. local Damage = M.RNG(minDam,maxDam)
  1125. local canHit = true
  1126. if(hum)then
  1127. for _, p in pairs(Hit) do
  1128. if p[1] == hum then
  1129. if(time() - p[2] < 0.1) then
  1130. canHit = false
  1131. else
  1132. Hit[_] = nil
  1133. end
  1134. end
  1135. end
  1136. if(canHit)then
  1137. if(hum.Health >= math.huge)then
  1138. who:BreakJoints()
  1139. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1140. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1141. end
  1142. else
  1143. local player = S.Players:GetPlayerFromCharacter(who)
  1144. if(Type == "Fire")then
  1145. --idk..
  1146. else
  1147. local c = Instance.new("ObjectValue",hum)
  1148. c.Name = "creator"
  1149. c.Value = Plr
  1150. game:service'Debris':AddItem(c,0.35)
  1151. if(M.RNG(1,100) <= (critChance or 0))then
  1152. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1153. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1154. end
  1155. hum.Health = hum.Health - Damage*(critMult or 2)
  1156. else
  1157. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1158. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1159. end
  1160. hum.Health = hum.Health - Damage
  1161. end
  1162. if(Type == 'Knockback' and GetTorso(who))then
  1163. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1164. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1165. P = 500,
  1166. maxForce = V3.N(math.huge,0,math.huge),
  1167. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1168. })
  1169. game:service'Debris':AddItem(body,.5)
  1170. elseif(Type == 'Knockdown' and GetTorso(who))then
  1171. local rek = GetTorso(who)
  1172. print(rek)
  1173. hum.PlatformStand = true
  1174. delay(1,function()
  1175. hum.PlatformStand = false
  1176. end)
  1177. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1178. local bodvol = NewInstance("BodyVelocity",rek,{
  1179. velocity = angle * Knock,
  1180. P = 5000,
  1181. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1182. })
  1183. local rl = NewInstance("BodyAngularVelocity",rek,{
  1184. P = 3000,
  1185. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1186. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1187. })
  1188. game:GetService("Debris"):AddItem(bodvol, .5)
  1189. game:GetService("Debris"):AddItem(rl, .5)
  1190. end
  1191. end
  1192. end
  1193. end
  1194. table.insert(Hit,{hum,time()})
  1195. end
  1196. end
  1197. end
  1198.  
  1199. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1200. for _,v in next, getRegion(where,range,{Char}) do
  1201. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1202. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1203. end
  1204. end
  1205. end
  1206.  
  1207. function AOEFunction(where,range,callback)
  1208. for _,v in next, getRegion(where,range,{Char}) do
  1209. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1210. callback(v.Parent)
  1211. end
  1212. end
  1213. end
  1214.  
  1215. function ClosestHumanoid(pos,range)
  1216. local mag,closest = math.huge;
  1217. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1218. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1219. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1220. mag = (v.CFrame.p-pos).magnitude
  1221. closest = hum
  1222. end
  1223. end
  1224. return closest,(closest and GetTorso(closest.Parent) or nil)
  1225. end
  1226.  
  1227. function AOEHeal(where,range,amount)
  1228. local healed = {}
  1229. for _,v in next, getRegion(where,range,{Char}) do
  1230. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1231. if(hum and not healed[hum])then
  1232. hum.Health = hum.Health + amount
  1233. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1234. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1235. end
  1236. end
  1237. end
  1238. end
  1239. --// Attack Function \\--
  1240.  
  1241. function Equip_Sawblade()
  1242. for i = 1, 5 do
  1243. Effect{
  1244. Effect='Resize+AndFade',
  1245. Color = BrickColor.new'Really red',
  1246. Material = Enum.Material.Neon,
  1247. Size=V3.N(3.5,3.5,3.5),
  1248. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1249. FXSettings={
  1250. EndSize=V3.N(.05,.05,.05),
  1251. EndIsIncrement=true,
  1252.  
  1253. }
  1254. }
  1255. end
  1256. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1257. prt.Transparency = .5
  1258. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1259. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1260. return prt,weld
  1261. end
  1262.  
  1263. function The_Necc()
  1264. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1265. if(torso)then
  1266. local who = torso.Parent
  1267. Attack = true
  1268. NeutralAnims = false
  1269. who.Parent = Char
  1270. local oRoot
  1271. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1272. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1273. for i = 0, 4, 0.1 do
  1274. swait()
  1275. humanoid.PlatformStand = true
  1276. local Alpha = .15
  1277. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1278. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1279. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1280. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1281. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1282. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1283. end
  1284. gWeld:destroy()
  1285. if(who:FindFirstChild'Head')then
  1286. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1287. s:Play()
  1288. s.Ended:connect(function() s:Destroy() end)
  1289. end
  1290. who.Parent = workspace
  1291. humanoid.Health = 0
  1292. Ragdoll(who,false,true)
  1293. for i = 0, 1.5, 0.1 do
  1294. swait()
  1295. humanoid.PlatformStand = true
  1296. local Alpha = .3
  1297. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1298. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1299. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1300. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1301. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1302. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1303. end
  1304. Attack = false
  1305. NeutralAnims = true
  1306. end
  1307. end
  1308.  
  1309. function Hands_Off()
  1310. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1311.  
  1312. if(torso)then
  1313. local who = torso.Parent
  1314. local doAttack = false
  1315. Instance.AllChildren(who,function(v)
  1316. if(v.Name:lower():find"arm")then
  1317. doAttack = true
  1318. end
  1319. end, true)
  1320. if(not doAttack)then return end
  1321. Hum.WalkSpeed = 0
  1322. Hum.JumpPower = 0
  1323. Attack = true
  1324. NeutralAnims = false
  1325. who.Parent = Char
  1326. local oRoot
  1327. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1328. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1329. for i = 0, 4, 0.1 do
  1330. swait()
  1331. humanoid.PlatformStand = true
  1332. local Alpha = .15
  1333. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1334. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1335. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1336. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1337. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1338. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1339. end
  1340. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1341. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1342. Sound(torso,1093102664,.85,5,false,true,true)
  1343. Sound(torso,429400881,1,1,false,true,true)
  1344. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1345. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1346. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1347. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1348. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1349. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1350. Instance.AllChildren(who,function(v)
  1351. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1352. v:destroy()
  1353. end
  1354. end, true)
  1355. if(not VoidSB)then
  1356. coroutine.wrap(function()
  1357. repeat swait()
  1358. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1359. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1360. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1361. humanoid.Health = 0
  1362. end)()
  1363. else
  1364. coroutine.wrap(function()
  1365. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1366. humanoid.Health = 0
  1367. end)()
  1368.  
  1369. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1370. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1371. prt1.Parent = torso;
  1372. prt2.Parent = torso;
  1373. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1374. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1375. end
  1376.  
  1377. humanoid.Died:connect(function()
  1378. Ragdoll(who)
  1379. end)
  1380. who.Parent = workspace
  1381.  
  1382. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1383. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1384. prt1.Parent = FRArm;
  1385. prt2.Parent = FLArm;
  1386. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1387. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1388. gWeld:destroy()
  1389. humanoid.PlatformStand = false
  1390. if(oRoot)then
  1391. oRoot.Parent = who
  1392. if(who:FindFirstChild('RootJoint',true))then
  1393. oRoot.RootJoint.Part0 = oRoot
  1394. oRoot.RootJoint.Part1 = torso
  1395. else
  1396. humanoid:BuildRigFromAttachments()
  1397. end
  1398. end
  1399.  
  1400.  
  1401. for i = 0, 3, 0.1 do
  1402. swait()
  1403. local Alpha = .15
  1404. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1405. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1406. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1407. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1408. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1409. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1410. end
  1411. Hum.WalkSpeed = 16
  1412. Hum.JumpPower = 50
  1413. Attack = false
  1414. NeutralAnims = true
  1415. end
  1416. end
  1417. function ScrewMe()
  1418. Attack = true
  1419. NeutralAnims = false
  1420. for i = 0, 2, 0.1 do
  1421. swait()
  1422. local Alpha = .15
  1423. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1424. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1425. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1426. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1427. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1428. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1429. end
  1430. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1431. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1432. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1433. for i = 1, 3 do
  1434. for i = 0, 2, 0.1 do
  1435. swait()
  1436. local Alpha = .15
  1437. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1438. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1439. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1440. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1441. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1442. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1443. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1444. end
  1445. for i = 0, 2, 0.1 do
  1446. swait()
  1447. local Alpha = .15
  1448. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1449. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1450. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1451. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1452. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1453. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1454. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1455. end
  1456. end
  1457. for i = 0, 2, 0.1 do
  1458. swait()
  1459. local Alpha = .15
  1460. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1461. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1462. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1463. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1464. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1465. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1466. end
  1467. screwdriver:destroy()
  1468. Attack = false
  1469. NeutralAnims = true
  1470. end
  1471. function SliceYou()
  1472. Attack = true
  1473. NeutralAnims = false
  1474. local saw,weld = Equip_Sawblade()
  1475. for i = 0, 2, 0.1 do
  1476. swait()
  1477. local Alpha = .15
  1478. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1479. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1480. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1481. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1482. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1483. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1484. end
  1485. for i = 0, 3, 0.1 do
  1486. swait()
  1487. local Alpha = .3
  1488. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1489. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1490. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1491. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1492. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1493. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1494. end
  1495. local sound = Sound(Torso,367720620,false,false,false)
  1496. sound:Play()
  1497. for i = 0, 6, .1 do
  1498. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1499. swait()
  1500. end
  1501. for i = 0, 2, .1 do
  1502. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1503. swait()
  1504. end
  1505. sound:Play()
  1506. for i = 0, 1, .1 do
  1507. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1508. swait()
  1509. end
  1510. sound:Play()
  1511. for i = 0, 5, .1 do
  1512. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1513. swait()
  1514. end
  1515. for i = 1, 5 do
  1516. Effect{
  1517. Effect='Resize+AndFade',
  1518. Color = BrickColor.new'Really red',
  1519. Material = Enum.Material.Neon,
  1520. Size=V3.N(3.5,3.5,3.5),
  1521. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1522. FXSettings={
  1523. EndSize=V3.N(.05,.05,.05),
  1524. EndIsIncrement=true,
  1525.  
  1526. }
  1527. }
  1528. end
  1529. saw:destroy()
  1530. Attack = false
  1531. NeutralAnims = true
  1532. end
  1533. function Taunt()
  1534. local tauntFuncs = {SliceYou,ScrewMe}
  1535. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1536. taunt()
  1537. end
  1538. function Aids()
  1539. Music.Playing = false
  1540. local DabSounds = {420701444,420701460,420701487}
  1541. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1542. repeat swait() until DabSnd.IsLoaded
  1543. DabSnd:Play()
  1544. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1545. Attack = true
  1546. NeutralAnims = false
  1547. local a = 0
  1548. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1549. a = a + 1
  1550. swait()
  1551. local Alpha = .3
  1552. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1553. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1554. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1555. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1556. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1557. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1558. end
  1559. Music.Playing = true
  1560. Attack = false
  1561. NeutralAnims = true
  1562. end
  1563.  
  1564. function OnceWas(who)
  1565. for _,v in next, who:children() do
  1566. if(v:IsA'BasePart')then
  1567. Effect{
  1568. Parent=Effects,
  1569. Effect='Fade',
  1570. Color = BrickColor.new'Crimson',
  1571. Material = Enum.Material.Glass,
  1572. Size = v.Size,
  1573. CFrame=v.CFrame,
  1574. Frames = 90,
  1575. }
  1576. end
  1577. end
  1578. end
  1579.  
  1580. function Teleport(where)
  1581. OnceWas(Char)
  1582. Sound(Root,235097614,3,1,false,true,true)
  1583. Sound(Root,75356820,2,1,false,true,true)
  1584. Root.CFrame = CF.N(where.p)
  1585. OnceWas(Char)
  1586. end
  1587.  
  1588. function Dash()
  1589. Attack = true
  1590. Sound(Root,235097614,3,1,false,true,true)
  1591. Sound(Root,75356820,2,1,false,true,true)
  1592. for i = 1, 5 do
  1593. OnceWas(Char)
  1594. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1595. swait()
  1596. end
  1597. Attack = false
  1598. end
  1599.  
  1600. function Shriek()
  1601. Attack = true
  1602. NeutralAnims = false
  1603. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1604. local i = 0
  1605. scream:Play()
  1606. while scream.Playing do
  1607. i = i + 1
  1608. swait()
  1609. coroutine.wrap(function()
  1610. AOEFunction(Head.Position,30,function(who)
  1611. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1612. if(h and hd and h.Health > 0)then
  1613. h.Health = 0
  1614. Sound(hd,429400881,1,1,false,true,true)
  1615. Ragdoll(who)
  1616. swait()
  1617. local frags = Fragment(hd)
  1618. for _,v in next, frags:children() do
  1619. v.BrickColor = BloodColor
  1620. v.Material = BloodMaterial
  1621. v.CanCollide = true
  1622. v.Anchored = false
  1623. end
  1624. hd:destroy()
  1625. end
  1626. end)
  1627. end)()
  1628. local Alpha = .15
  1629. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1630. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1631. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1632. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1633. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1634. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1635. end
  1636. Attack = false
  1637. NeutralAnims = true
  1638. end
  1639.  
  1640. function SawMeDaddy()
  1641. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1642. if(torso)then
  1643. Attack = true
  1644. NeutralAnims = false
  1645. local who = torso.Parent
  1646. who.Parent = Char
  1647. Hum.WalkSpeed = 0
  1648. Hum.JumpPower = 0
  1649. humanoid.WalkSpeed = 0
  1650. humanoid.JumpPower = 0
  1651. local saw,weld = Equip_Sawblade()
  1652. pcall(function() who.HumanoidRootPart:destroy() end)
  1653. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1654. for i = 0, 6, 0.1 do
  1655. swait()
  1656. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1657. local Alpha = .15
  1658. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1659. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1660. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1661. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1662. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1663. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1664. end
  1665. Sound(Torso,367720620,1,1,false,true,true)
  1666. coroutine.wrap(function()
  1667. repeat swait()
  1668. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1669. until not saw.Parent
  1670. end)()
  1671. swait(60)
  1672. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1673. Sound(torso,429400881,1,1,false,true,true)
  1674. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1675. prt1.Parent = torso;
  1676. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1677. for i = 0, .3, 0.001 do
  1678. swait()
  1679.  
  1680. humanoid.Health = humanoid.Health - .5
  1681. if(humanoid.Health <= 0)then
  1682. gWeld:destroy()
  1683. Sound(torso,429400881,1,1,false,true,true)
  1684. break
  1685. end
  1686. local Alpha = i
  1687. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1688. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1689. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1690. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1691. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1692. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1693. end
  1694. humanoid.Health = 0
  1695. who.Parent = workspace
  1696. Ragdoll(who)
  1697. slicing:destroy()
  1698. for i = 1, 5 do
  1699. Effect{
  1700. Effect='Resize+AndFade',
  1701. Color = BrickColor.new'Really red',
  1702. Material = Enum.Material.Neon,
  1703. Size=V3.N(3.5,3.5,3.5),
  1704. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1705. FXSettings={
  1706. EndSize=V3.N(.05,.05,.05),
  1707. EndIsIncrement=true,
  1708.  
  1709. }
  1710. }
  1711. end
  1712. Hum.WalkSpeed = 16
  1713. Hum.JumpPower = 50
  1714. saw:destroy()
  1715. Attack = false
  1716. NeutralAnims = true
  1717. end
  1718. end
  1719. function The_End()
  1720. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1721.  
  1722. if(torso)then
  1723. Attack = true
  1724. NeutralAnims = false
  1725. local who = torso.Parent
  1726. Hum.WalkSpeed = 0
  1727. Hum.JumpPower = 0
  1728. humanoid.WalkSpeed = 0
  1729. humanoid.JumpPower = 0
  1730. who.Parent = Char
  1731. pcall(function() who.HumanoidRootPart:destroy() end)
  1732. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1733. for i = 0, 2, 0.1 do
  1734. swait()
  1735. local Alpha = .3
  1736. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1737. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1738. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1739. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1740. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1741. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1742. end
  1743. Sound(Torso,200065377,1.3,4,false,true,true)
  1744. for i = 0, 1, 0.1 do
  1745. swait()
  1746. local Alpha = .2
  1747. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1748. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1749. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1750. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1751. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1752. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1753. end
  1754. gWeld:destroy()
  1755. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1756. for i = 0, 1, 0.1 do
  1757. swait()
  1758. local Alpha = .3
  1759. humanoid.PlatformStand = true
  1760. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1761. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1762. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1763. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1764. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1765. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1766. end
  1767. gWeld:destroy()
  1768. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1769. for i = 0, 6, 0.1 do
  1770. swait()
  1771. local Alpha = .3
  1772. humanoid.PlatformStand = true
  1773. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1774. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1775. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1776. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1777. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1778. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1779. end
  1780. Sound(torso,1093102664,.85,5,false,true,true)
  1781. Sound(torso,429400881,1,1,false,true,true)
  1782. gWeld:destroy()
  1783. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1784. humanoid.Health = 0
  1785. for _,v in next, who:children() do
  1786. if(v:IsA'LocalScript' or v:IsA'Script')then
  1787. v.Disabled = true
  1788. v:destroy()
  1789. end
  1790. end
  1791. Ragdoll(who,true)
  1792.  
  1793.  
  1794. if(not VoidSB)then
  1795. coroutine.wrap(function()
  1796. repeat swait()
  1797. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1798. until not who or not who.Parent
  1799. end)()
  1800. coroutine.wrap(function()
  1801. local LT = who:FindFirstChild'LowerTorso'
  1802. if(LT)then
  1803. repeat swait()
  1804. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1805. until not who or not who.Parent
  1806. end
  1807. end)()
  1808. end
  1809.  
  1810. for i = 0, 1, 0.1 do
  1811. swait()
  1812. local Alpha = .3
  1813. humanoid.PlatformStand = true
  1814. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1815. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1816. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1817. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1818. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1819. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1820. end
  1821. for i = 0, 4, 0.1 do
  1822. swait()
  1823. local Alpha = .3
  1824. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1825. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1826. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1827. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1828. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1829. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1830. end
  1831. who.Parent = workspace
  1832. Attack = false
  1833. NeutralAnims = true
  1834. Hum.WalkSpeed = 16
  1835. Hum.JumpPower = 50
  1836. end
  1837. end
  1838.  
  1839. function ThrowArms()
  1840. Attack = true
  1841. NeutralAnims = false
  1842. for i = 0, 3, 0.1 do
  1843. swait()
  1844. local Alpha = .15
  1845. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1846. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1847. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1848. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1849. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1850. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1851. end
  1852. Sound()
  1853. FLArmW:destroy()
  1854. FRArmW:destroy()
  1855. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1856. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1857. P = 5000,
  1858. maxForce = Vector3.new(8000, 8000, 8000),
  1859. })
  1860. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1861. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1862. P = 5000,
  1863. maxForce = Vector3.new(8000, 8000, 8000),
  1864. })
  1865. Sound(Torso,541909763,.8,5,false,true,true)
  1866. S.Debris:AddItem(BV1, 0.05)
  1867. S.Debris:AddItem(BV2, 0.05)
  1868. FRArm.CanCollide = true
  1869. FLArm.CanCollide = true
  1870. S.Debris:AddItem(FRArm, 5)
  1871. S.Debris:AddItem(FLArm, 5)
  1872. FRArm = nil
  1873. FLArm = nil
  1874. for i = 0, 1, 0.1 do
  1875. swait()
  1876. local Alpha = .3
  1877. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1878. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1879. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1880. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1881. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1882. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1883. end
  1884. Attack = false
  1885. NeutralAnims = true
  1886. end
  1887. Mouse.KeyDown:connect(function(k)
  1888. if(Attack)then return end
  1889. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1890. if(k == 'e')then Dash() end
  1891. if(not FLArm and not FRArm)then
  1892. if(k == 'z')then The_Necc() end
  1893. if(k == 'x')then The_End() end
  1894. if(k == 'c')then Hands_Off() end
  1895. if(k == 'v')then SawMeDaddy() end
  1896. if(k == 'b')then Shriek() end
  1897. if(k == 't')then Taunt() end
  1898. end
  1899. end)
  1900.  
  1901. Mouse.Button1Down:connect(function()
  1902. if(Attack)then return end
  1903. if(FLArm and FRArm)then
  1904. ThrowArms()
  1905. end
  1906. end)
  1907. Plr.Chatted:connect(function(m)
  1908. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1909. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1910. if(Attack)then return end
  1911. if(m == '/e dab')then Aids() end
  1912. end)
  1913.  
  1914. --// Wrap it all up \\--
  1915.  
  1916. while true do
  1917. swait()
  1918. if(not Music or not Music.Parent)then
  1919. local a = Music.TimePosition
  1920. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1921. Music.Name = 'Music'
  1922. Music.TimePosition = a
  1923. end
  1924. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1925. RArm.Transparency = 1
  1926. Sine = Sine + Change
  1927. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1928. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1929. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1930. if(State == 'Walk')then
  1931. local wsVal = 7 / (Hum.WalkSpeed/16)
  1932. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1933. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1934. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1935. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1936. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1937. else
  1938. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1939. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1940. end
  1941. if(Idle > Frame_Speed*10)then
  1942. --idk i'll do something
  1943. end
  1944. if(NeutralAnims and not Attack and State == 'Idle')then
  1945. Idle = Idle + 1
  1946. else
  1947. Idle = 0
  1948. end
  1949. for v,_ in next, Stunned do
  1950. if(v.Parent)then
  1951. local h = v:FindFirstChildOfClass'Humanoid'
  1952. for _,c in next, v:children() do
  1953. if(c:IsA'Script' or c:IsA'LocalScript')then
  1954. c.Disabled = false
  1955. end
  1956. end
  1957. if(h)then
  1958. h.Name = 'no escape lol'
  1959. h.PlatformStand = true
  1960. else
  1961. Stunned[v] = nil
  1962. end
  1963. else
  1964. Stunned[v] = nil
  1965. end
  1966. end
  1967. if(NeutralAnims)then
  1968. if(State == 'Idle')then
  1969. Change = 1
  1970. local Alpha = .3
  1971. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1972. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1973. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1974. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1975. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1976. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1977. elseif(State == 'Walk')then
  1978. local wsVal = 7 / (Hum.WalkSpeed/16)
  1979. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1980. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1981. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1982. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1983. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1984. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1985. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1986. elseif(State == 'Jump' or State == 'Fall')then
  1987. if(Walking)then
  1988. local Alpha = .2
  1989. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1990. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1991. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1992. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1993. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1994. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1995. else
  1996. local Alpha = .2
  1997. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1998. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1999. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2000. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2001. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2002. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2003. end
  2004. elseif(State == 'Paralyzed')then
  2005. local Alpha = .3
  2006. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2007. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2008. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2009. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2010. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2011. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2012. elseif(State == 'Sit')then
  2013. local Alpha = .3
  2014. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2015. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2016. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2017. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2018. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2019. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2020. end
  2021. end
  2022. end
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