Alivieina

Meeting of Mushrooms

Jul 3rd, 2016
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  1. Meeting of Mushrooms
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  3. There is a lot of rain recently in the woods. And because of the dampness mushrooms have begun to appear. While patrolling in the woods players might encounter a circle of mushrooms. There are various mushroom related adventures that can be done. The rainbow field of mushrooms… each one has a various effect depending on how they are handled. All mushrooms appear to be alive but on the level of a small creature and is not capable of human speech (they do make adorable squeaking sounds)
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  6. Red Mushrooms: Tan and red-capped mushrooms. These have the ability to spread very easily. Their spores when near water or in the dark will grow multiple new baby mushrooms unless the clothes and areas are washed with sanitized water.
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  8. Conditions for Growth:
  9. Cold/Cooler temps, Dark/Dim light, Wet
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  11. Two or more conditions must be met for them to grow. Red Mushrooms are very delicious and nutritious in food. However- because they tend to swarm it is difficult to grow them in a controlled way.
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  13. Orange Mushrooms: Orange and yellow mushrooms. With a golden stalk and a bright orange cap that seems to fade- these mushrooms are very hot to the touch. They can be harvested and used as fire-starters. Touching the mushroom or disturbing the spores without proper pre-cautions can result in a fire being started. These mushrooms need wet conditions to grow- but prefer dry conditions and therefore the soil around them is always dry and cracked.
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  15. Pouring water on an orange mushroom will result in a very very very unpleasant smell.
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  17. Yellow Mushrooms: These mushrooms are bright sunny yellow. They are coated in a bunch of slime. Too much exposure to the slime makes your skin soft and smell of yellow flowers (randomized- Danelion, Daffodills, Marigolds (ew), sunflower) Bees will be very attracted to you.
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  19. Green Mushrooms: Minty green mushrooms that strangely smell of pineapple. They have a very tropical dessert like flavor. They are a neutralizing Mushroom and can be used to cancel out the other mushrooms when eaten in any way or form. However juicing them seems to be the most potent way.
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  21. Blue Mushrooms: White creamy mushrooms with blue caps. Completely memetic and has quite the effect on people mentally. They have the aroma of something someone loves the scent of and encourage consumption.
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  23. Purple Mushrooms: The purple mushrooms are the worst. Black stalks with deep purple caps ringed in gold- these mushrooms are highly toxic if one inhales the spores. Or if they touch them and then touch something that ends up touching their mouths. At the slightest touch it releases a lavender spore cloud as self-defense. The player will roll a 1d10 and a 1d7 (determines how long it lasts) First roll determines severity of infection the second determines length.
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  25. 1-5: Less Severe (24 hours- 1 week of light troublesome or annoying symptoms)
  26. 5-10: Severe (24 hours- 1 week of Highly dangerous and significantly troubling symptoms).
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  29. Mushroom Mama: Mushroom Mama is a giant mushroom. She gets summoned when someone (doesn't have to be the same person) has touched all her babies (aka all colors contacted by players). She is large for a mushroom about 8 ft tall with a 15 foot cap. She is brown. Like a Portabello. At first she is curious but protective.
  30. HP: 7
  31. Ranged: 5 (spores can have any of the above effects 1d6 determines the color of spores)
  32. Melee (Body slams): 2 (She isn’t very heavy since she is a squishy mushroom)
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  34.  
  35. -----
  36. Course:
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  38. Rain falls making it perfect for growing mushrooms.
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  40. When exploring the woods players will encounter humming mushrooms. They move and walk. Some are in groups of colors others are intermingled.
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  42. Each mushroom can be interacted with. Containment is easy using gloves, careful and gentle movements all mushrooms can be easily collected. However players should be taking caution as they would irl with mysterious sporing things.
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  44. Extra clothes or sanitation will be required to prevent some adverse effects.
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  46. Once all colors are contacted or all the mushrooms are contained. Momma will come out. She is not capable of speech. But she can understand it. Tryin to communicate to her that her babies are safe= good.
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  48. If one mushroom was harmed or consumed or it is not told that they are being taken somewhere safe. She will attack. Once defeated (depending on how she was defeated) she can be taken into containment or the mushrooms are now orphans under the care of the Foundation.
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  50. Further RP opportunities include discovering hidden ways to use the mushrooms.
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