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- Mono path[0] = 'E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) HD Graphics 530 (ID=0x191b)
- Vendor:
- VRAM: 4202 MB
- Driver: 26.20.100.7584
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.809 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.968800 ms
- 2020-03-08T12:14:55 0.014 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-03-08T12:14:56 0.274 INF Localization language: german
- 2020-03-08T12:14:56 0.307 INF Texture quality is set to 1
- 2020-03-08T12:14:56 0.308 INF Precaching...
- 2020-03-08T12:14:56 0.310 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-03-08T12:14:56 0.405 INF [EAC] Initializing ...
- 2020-03-08T12:14:56 0.409 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-03-08T12:14:59 4.028 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-03-08T12:14:59 4.048 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-03-08T12:15:07 11.483 INF Precaching file: Data/Bundles/terraintextures
- 2020-03-08T12:15:14 18.667 INF Precaching done
- 2020-03-08T12:15:14 18.668 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.837600 ms
- 2020-03-08T12:15:14 19.047 INF Awake IsFocused: True
- 2020-03-08T12:15:14 19.047 INF Awake
- 2020-03-08T12:15:14 19.067 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-03-08T12:15:14 19.068 INF System information:
- 2020-03-08T12:15:14 19.068 INF OS: Windows 10 (10.0.0) 64bit
- 2020-03-08T12:15:14 19.068 INF CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (cores: 8)
- 2020-03-08T12:15:14 19.068 INF RAM: 16296 MB
- 2020-03-08T12:15:14 19.068 INF GPU: Intel(R) HD Graphics 530 (4202 MB)
- 2020-03-08T12:15:14 19.069 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-03-08T12:15:14 19.069 INF Last played version: Alpha 18.4
- 2020-03-08T12:15:14 19.069 INF Local UTC offset: 7 hours
- 2020-03-08T12:15:14 19.078 INF Command line arguments: E:\MyGames\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\MyGames\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-08__12-14-36.txt
- 2020-03-08T12:15:14 19.080 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-03-08T12:15:14 19.081 INF Starting PlayerInputManager...
- 2020-03-08T12:15:14 19.146 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-03-08T12:15:15 19.343 INF Starting UserProfileManager...
- 2020-03-08T12:15:15 19.471 INF Occlusion: Awake
- 2020-03-08T12:15:15 19.484 INF ApplyAllOptions streaming True, budget 3781.8 MB
- 2020-03-08T12:15:15 19.485 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-08T12:15:15 19.485 INF Texture quality is set to 1
- 2020-03-08T12:15:15 19.486 INF ApplyTextureFilter 0, AF Disable
- 2020-03-08T12:15:15 19.489 INF ApplyTerrainOptions 3
- 2020-03-08T12:15:18 22.954 INF [MODS] No mods folder found
- 2020-03-08T12:15:18 22.973 INF Loading permissions file at 'C:\Users\Frank\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-08T12:15:18 23.036 INF Loading permissions file done.
- 2020-03-08T12:15:18 23.113 INF Awake done in 4066 ms
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
- Total: 36.358700 ms (FindLiveObjects: 0.386800 ms CreateObjectMapping: 0.144700 ms MarkObjects: 35.544200 ms DeleteObjects: 0.282300 ms)
- 2020-03-08T12:15:19 23.727 INF Reloading serveradmin.xml
- 2020-03-08T12:15:19 23.727 INF Loading permissions file at 'C:\Users\Frank\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-08T12:15:19 23.729 INF Loading permissions file done.
- 2020-03-08T12:15:19 23.820 INF User joined: FrancoBam
- 2020-03-08T12:15:19 24.103 INF Updated culture for display texts
- 2020-03-08T12:15:33 37.843 INF UMA Overlay loading took 11795 ms
- 2020-03-08T12:15:33 37.845 INF UMA Slot loading took 2 ms
- 2020-03-08T12:15:37 41.537 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-03-08T12:15:39 43.624 INF WorldStaticData.Init() needed 5.602s
- 2020-03-08T12:15:42 46.339 INF [Steamworks.NET] Login ok.
- 2020-03-08T12:15:42 46.767 INF AchievementManager: Received stats and achievements from Steam
- 2020-03-08T12:15:50 54.932 INF NET: Starting server protocols
- 2020-03-08T12:15:50 54.976 INF NET: LiteNetLib server started
- 2020-03-08T12:15:50 54.977 INF [Steamworks.NET] NET: Server started
- 2020-03-08T12:15:50 54.979 INF StartGame
- 2020-03-08T12:15:50 54.980 INF Started thread SteamNetworkingServer
- 2020-03-08T12:15:50 55.026 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 50
- GamePref.BlockDamageAIBM = 50
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 20
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Test001
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 56
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.7672414
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 0
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 2
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.2
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198320169839
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = FrancoBam
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Frank\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Frank\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 1
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 1
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-03-08T12:15:50 55.063 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-03-08T12:15:51 55.775 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-08T12:15:51 55.775 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-08T12:15:51 55.775 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-08T12:16:10 74.801 INF Block IDs with mapping
- 2020-03-08T12:16:10 74.801 INF BlockIDs from Mapping
- 2020-03-08T12:16:15 79.975 INF Item IDs with mapping
- 2020-03-08T12:16:15 79.976 INF ItemIDs from Mapping
- 2020-03-08T12:16:26 90.742 INF createWorld: Navezgane, Test001, GameModeSurvival
- 2020-03-08T12:16:26 90.743 INF Occlusion: Enabled
- 2020-03-08T12:16:26 90.914 INF Started thread ChunkRegeneration
- 2020-03-08T12:16:26 90.915 INF Started thread ChunkCalc
- 2020-03-08T12:16:27 91.489 INF World.Load: Navezgane
- 2020-03-08T12:16:27 91.499 INF BloodMoon SetDay: day 20, last day 0, freq 20, range 0
- 2020-03-08T12:16:34 98.548 INF ShapeControllers: 64
- 2020-03-08T12:16:57 121.286 INF Started thread GenerateChunks
- 2020-03-08T12:16:58 122.292 INF Loading dtm raw file took 1004ms
- 2020-03-08T12:16:58 122.574 INF Biomes image size w= 3072, h = 3072
- 2020-03-08T12:16:58 122.920 INF Loading and creating biomes took 627ms
- 2020-03-08T12:17:10 134.595 INF Loading and creating shader control textures took 11674ms
- 2020-03-08T12:17:11 135.250 INF Loading and parsing of generator took 655ms
- 2020-03-08T12:17:11 135.284 INF Started thread SaveChunks C:\Users\Frank\AppData\Roaming/7DaysToDie/Saves/Navezgane/Test001\Region
- 2020-03-08T12:17:12 136.982 INF [DECO] read 5/247
- 2020-03-08T12:17:14 138.323 INF AstarManager Init
- 2020-03-08T12:17:15 139.702 INF Weather Packages Created FROM BIOMES
- 2020-03-08T12:17:15 139.703 INF createWorld() done
- 2020-03-08T12:17:15 139.704 INF Calculating world hashes
- 2020-03-08T12:17:15 139.711 INF Loading players.xml
- 2020-03-08T12:17:16 140.325 INF Created player with id=171
- 2020-03-08T12:17:16 140.782 WRN InitBreadCrumbs FrancoBam (721.5, 66.1, -1120.5)
- 2020-03-08T12:17:16 140.788 INF Loaded player
- 2020-03-08T12:17:17 142.098 INF VehicleManager C:\Users\Frank\AppData\Roaming/7DaysToDie/Saves/Navezgane/Test001/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-08T12:17:18 142.491 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2020-03-08T12:17:18 142.491 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-03-08T12:17:18 142.491 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 50, default = 100
- 2020-03-08T12:17:18 142.491 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 50, default = 100
- 2020-03-08T12:17:18 142.491 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2020-03-08T12:17:18 142.491 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-03-08T12:17:18 142.493 INF Origin Reposition (0.0, 0.0, 0.0) to (720.0, 64.0, -1120.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-08T12:17:18 142.587 INF [DECO] written 5/247
- 2020-03-08T12:17:18 142.657 INF OpenSpawnWindow
- 2020-03-08T12:17:18 142.715 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/MyGames/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-08T12:17:20 144.904 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-08T12:17:22 146.329 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90133274290307074, public IP=171.6.230.216
- 2020-03-08T12:17:22 146.352 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-03-08T12:17:22 146.591 INF Respawn almost done
- 2020-03-08T12:17:22 146.614 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 721, 66, -1120): localplayer
- 2020-03-08T12:17:22 146.750 INF DMS Entered Game!
- 2020-03-08T12:17:22 147.081 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986593100, server SteamID=90133274290307074, server public IP=171.6.230.216, server port=26900
- 2020-03-08T12:17:22 147.093 INF [Steamworks.NET] Lobby entered: 109775240986593100
- 2020-03-08T12:17:23 147.430 INF Getting new currentStreamer!
- 2020-03-08T12:17:35 159.881 INF Saving 43 of chunks took 62ms
- 2020-03-08T12:17:43 167.591 INF Calculating hashes took 27886 ms (world size 683 MiB)
- 2020-03-08T12:18:23 207.666 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-08T12:18:23 207.666 INF SetResolution to window 1366 x 768, fullscreen True
- 2020-03-08T12:18:23 207.677 INF Persistent GamePrefs saved
- 2020-03-08T12:18:23 207.678 INF ApplyAllOptions streaming True, budget 3781.8 MB
- 2020-03-08T12:18:23 207.679 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-08T12:18:23 207.679 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-08T12:18:23 207.679 INF SetResolution to window 1366 x 768, fullscreen True
- 2020-03-08T12:18:23 207.679 INF LoadTextureArraysForQuality quality 1 to 1, reload True
- 2020-03-08T12:18:23 207.679 INF Texture quality is set to 1
- 2020-03-08T12:18:23 207.680 INF SetTextureArraysFilter 0, AF 1
- 2020-03-08T12:18:23 207.680 INF ApplyTextureFilter 0, AF Disable
- 2020-03-08T12:18:23 207.680 INF ApplyTerrainOptions 1
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-03-08T12:18:47 231.547 INF Time: 1.83m FPS: 21.15 Heap: 1472.4MB Max: 1472.4MB Chunks: 231 CGO: 120 Ply: 1 Zom: 0 Ent: 2 (3) Items: 1 CO: 1 RSS: 5155.4MB
- 2020-03-08T12:19:17 261.511 INF Time: 2.33m FPS: 18.83 Heap: 1563.6MB Max: 1563.6MB Chunks: 240 CGO: 120 Ply: 1 Zom: 0 Ent: 2 (3) Items: 1 CO: 1 RSS: 5250.0MB
- 2020-03-08T12:19:47 291.556 INF Time: 2.83m FPS: 23.10 Heap: 1655.8MB Max: 1655.8MB Chunks: 240 CGO: 120 Ply: 1 Zom: 0 Ent: 3 (5) Items: 2 CO: 1 RSS: 4904.3MB
- 2020-03-08T12:20:02 307.037 INF Calling Play on 0
- 2020-03-08T12:20:17 321.456 INF VehicleManager saving 0 (0 / 0)
- 2020-03-08T12:20:17 321.582 INF Time: 3.33m FPS: 23.50 Heap: 1667.0MB Max: 1667.0MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4926.3MB
- 2020-03-08T12:20:47 351.599 INF Time: 3.83m FPS: 24.59 Heap: 1672.8MB Max: 1672.8MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4928.4MB
- 2020-03-08T12:21:19 383.577 INF Time: 4.33m FPS: 13.74 Heap: 1684.4MB Max: 1684.4MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 5062.5MB
- 2020-03-08T12:21:49 413.586 INF Time: 4.83m FPS: 23.12 Heap: 1694.6MB Max: 1694.6MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4940.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-03-08T12:22:19 443.422 INF VehicleManager saving 0 (0 / 0)
- 2020-03-08T12:22:19 443.603 INF Time: 5.33m FPS: 23.08 Heap: 1706.2MB Max: 1706.2MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4949.7MB
- 2020-03-08T12:22:26 450.933 INF Set loop to false on 005ExpPsp
- 2020-03-08T12:22:26 450.933 INF Set loop to false on 002ExpSec
- 2020-03-08T12:22:26 450.934 INF Set loop to false on 006ExpLfx
- 2020-03-08T12:22:49 473.616 INF Time: 5.83m FPS: 23.12 Heap: 1716.9MB Max: 1716.9MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4965.5MB
- 2020-03-08T12:22:50 474.529 INF Getting new currentStreamer!
- 2020-03-08T12:23:19 503.618 INF Time: 6.33m FPS: 18.83 Heap: 1725.6MB Max: 1725.6MB Chunks: 240 CGO: 130 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4977.9MB
- 2020-03-08T12:23:25 509.865 INF Saving 72 of chunks took 83ms
- 2020-03-08T12:23:27 512.133 INF Disconnect
- 2020-03-08T12:23:27 512.138 INF [NET] ServerShutdown
- 2020-03-08T12:23:27 512.139 INF NET: Stopping server protocols
- 2020-03-08T12:23:27 512.165 INF NET: LiteNetLib server stopped
- 2020-03-08T12:23:27 512.170 INF Exited thread SteamNetworkingServer
- 2020-03-08T12:23:27 512.172 INF [Steamworks.NET] NET: Server stopped
- 2020-03-08T12:23:27 512.175 INF SaveAndCleanupWorld
- 2020-03-08T12:23:28 512.257 INF Saving 55 of chunks took 62ms
- 2020-03-08T12:23:28 512.260 INF [Steamworks.NET] Stopping server
- 2020-03-08T12:23:28 512.296 INF [Steamworks.NET] Exiting Lobby
- 2020-03-08T12:23:28 512.418 INF AstarManager Cleanup
- 2020-03-08T12:23:28 512.425 INF World.Unload
- 2020-03-08T12:23:28 512.443 INF Exited thread GenerateChunks
- 2020-03-08T12:23:28 512.617 INF Exited thread SaveChunks C:\Users\Frank\AppData\Roaming/7DaysToDie/Saves/Navezgane/Test001\Region
- 2020-03-08T12:23:28 512.729 INF World.Cleanup
- 2020-03-08T12:23:28 512.733 INF Exited thread ChunkRegeneration
- 2020-03-08T12:23:28 512.739 INF Exited thread ChunkCalc
- 2020-03-08T12:23:28 512.743 INF VehicleManager saving 0 (0 / 0)
- 2020-03-08T12:23:28 512.772 INF Persistent GamePrefs saved
- 2020-03-08T12:23:32 516.608 INF Preparing quit
- 2020-03-08T12:23:32 516.619 INF Persistent GamePrefs saved
- 2020-03-08T12:23:32 516.620 INF Cleanup
- 2020-03-08T12:23:32 516.664 INF AchievementManager.Cleanup
- 2020-03-08T12:23:32 517.026 INF Terminating threads
- 2020-03-08T12:23:32 517.026 INF OnApplicationQuit
- 2020-03-08T12:23:32 517.027 INF Terminating threads
- 2020-03-08T12:23:32 517.027 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3930 -> priority: 1
- Thread -> id: 3c40 -> priority: 1
- Thread -> id: 25cc -> priority: 1
- Thread -> id: 4780 -> priority: 1
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