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- unsigned char MonsterIndex = 0;
- unsigned long ulEBX;
- ulEBX = ReadPointer(MobBase, Mob1);
- if (MonsterIndex == 0)
- {
- ulEBX = GetValue(ulEBX, Mob2);
- }
- else if (MonsterIndex == 1)
- {
- ulEBX = GetValue(ulEBX, -0x0C);
- ulEBX = GetValue(ulEBX, 0x14);
- }
- else if (MonsterIndex == 2)
- {
- ulEBX = GetValue(ulEBX, -0x0C);
- ulEBX = GetValue(ulEBX, Mob2);
- ulEBX = GetValue(ulEBX, 0x14);
- }
- else if (MonsterIndex == 3)
- {
- ulEBX = GetValue(ulEBX, -0x0C);
- ulEBX = GetValue(ulEBX, Mob2);
- ulEBX = GetValue(ulEBX, Mob2);
- ulEBX = GetValue(ulEBX, 0x14);
- }
- if (!GetValue(ulEBX, MobDeath))
- {
- if (++MonsterIndex > 3)
- {
- MonsterIndex = 0;
- }
- continue;
- }
- ulEBX = GetValue(ulEBX, Mob3);
- ulEBX = GetValue(ulEBX, Mob4);
- Teleport(GetValue(ulEBX, MobX) - RangeX, GetValue(ulEBX, MobY) - RangeY);
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