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a guest Oct 16th, 2014 219 Never
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  1. function setup()
  2.     if1 = false
  3.     rot = 360
  4.     strawberry = {}
  5.     s = Strawberries()
  6.     be = Begin()
  7.   floor = physics.body(EDGE,vec2(0,45),vec2(WIDTH,45))
  8.     leftwall = physics.body(EDGE,vec2(45,HEIGHT+200),vec2(45,0))
  9.     rightwall = physics.body(EDGE,vec2(WIDTH-45,0),vec2(WIDTH-45,HEIGHT+200))
  10.     startJourney = false
  11.    
  12.     jam = physics.body(POLYGON,vec2(0,0),vec2(0,1024/3-150), vec2(768/3-165,1024/3-150),vec2(0,0),vec2(768/3-165,0),vec2(768/3-165,1024/3-150))
  13.     jam.x = WIDTH-200
  14.     jam.y = 45
  15.     jam.type = STATIC
  16.    
  17.      if startJourney == true then
  18.         floor:destroy()
  19.         floor = nil
  20.         leftwall:destroy()
  21.         leftwall = nil
  22.         rightwall:destroy()
  23.         rightwall = nil
  24.         jam:destroy()
  25.         jam = nil
  26.     end
  27.  
  28. end
  29.  
  30. function draw()
  31.     -- This sets a dark background color
  32.     background(40, 40, 50)
  33.     if startJourney == false then
  34.     sprite("Documents:BackgroundBrown",WIDTH/2,HEIGHT/2)
  35.     -- This sets the line thickness
  36.     popStyle()
  37.    -- sprite("Documents:MainHero",WIDTH/2,HEIGHT/2)
  38.     pushStyle()
  39.     for a,b in pairs(strawberry) do
  40.     b:draw()
  41.     end
  42.     music()
  43.     -- Do your drawing here
  44.     pushMatrix()
  45.     translate(jam.x+50,jam.y+100)
  46.     rotate(jam.angle)
  47.     sprite("Documents:JamStraw",0,0,1024/3,768/3)
  48. --  sprite("Documents:JamStraw",WIDTH-150,145,1024/3,768/3)
  49.     popMatrix()
  50.     print (#strawberry)
  51.     if #strawberry >6 then
  52.     table.remove(strawberry,1)
  53.     strawberry[1] = nil
  54.     end
  55.    
  56.     rot = rot - 0.1
  57.     pushMatrix()
  58.    sprite("Documents:Start",WIDTH/2,HEIGHT/2,1024/3,768/3)
  59.         end
  60.    if startJourney == false then
  61.     if CurrentTouch.x > WIDTH/2-50 and CurrentTouch.y > HEIGHT/2-50 and CurrentTouch.x < WIDTH/2+50 and CurrentTouch.y < HEIGHT/2+50 then
  62.         translate(WIDTH/2,HEIGHT/2)
  63.         rotate(rot)
  64.        
  65.        
  66.         startJourney = true
  67.         else sprite("Documents:Start",WIDTH/2,HEIGHT/2,1024/3,768/3)
  68.          rot = 360
  69.         end
  70.       end
  71.     popMatrix()
  72.     if startJourney == true then
  73.         be:draw()
  74.     end
  75. end
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