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  1. Mono path[0] = '/home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = '/home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libEOSSDK-Linux-Shipping.so'
  4. Preloaded 'libMagick.so'
  5. Preloaded 'libMouseLib.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Display 0 'MSI G273Q 27"': 2560x1440 (primary device).
  12. Display 1 'MSI G273Q 27"': 2560x1440 (secondary device).
  13. Display 2 'MSI G273Q 27"': 2560x1440 (secondary device).
  14. Desktop is 2560 x 1440 @ 60 Hz
  15. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  16. [Subsystems] Discovering subsystems at path /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  17. Forcing GfxDevice: OpenGL Core
  18. GfxDevice: creating device client; threaded=1
  19. Renderer: AMD Radeon RX 6800 XT (SIENNA_CICHLID, DRM 3.42.0, 5.4.0-104-generic, LLVM 12.0.1)
  20. Vendor: AMD
  21. Version: 4.6 (Core Profile) Mesa 21.2.0-devel
  22. GLES: 0
  23. GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
  24. ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
  25. _buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB
  26. _tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
  27. ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT
  28. _texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
  29. OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 7920768
  30. Begin MonoManager ReloadAssembly
  31. - Completed reload, in 0.048 seconds
  32. Default vsync count 0
  33. requesting resize 2560 x 1440
  34. Using native desktop resolution 2560 x 1440
  35. requesting fullscreen 2560 x 1440 at 0 Hz
  36. Desktop is 2560 x 1440 @ 60 Hz
  37. UnloadTime: 0.473243 ms
  38. 2022-03-13T16:44:37 0.061 INF [Platform] Init
  39. 2022-03-13T16:44:37 0.098 INF [Platform] Using native platform: Steam
  40. 2022-03-13T16:44:37 0.100 INF [Platform] Using cross platform: EOS
  41. 2022-03-13T16:44:37 0.100 INF [Platform] Using server platform: Steam
  42. 2022-03-13T16:44:37 0.100 INF [Platform] Initializing Steam
  43. 2022-03-13T16:44:37 0.103 INF Starting PlayerInputManager...
  44. 2022-03-13T16:44:38 0.274 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  45. Setting breakpad minidump AppID = 251570
  46. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198988502883 [API loaded no]
  47. 2022-03-13T16:44:38 0.335 INF [Steamworks.NET] SteamAPI_Init() ok
  48. 2022-03-13T16:44:38 0.344 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2022-03-13T16:44:38 0.344 INF [Platform] Initializing EOS
  50. 2022-03-13T16:44:38 0.357 INF [EOS] Initialize: Success
  51. 2022-03-13T16:44:38 0.499 INF Localization language: english
  52. 2022-03-13T16:44:38 0.517 INF Texture quality is set to 0
  53. 2022-03-13T16:44:38 0.518 INF Precaching...
  54. 2022-03-13T16:44:38 0.518 INF Precaching file: 7DaysToDie_Data/resources.assets
  55. 2022-03-13T16:44:38 0.571 INF [EAC] Not loading, not started from launcher
  56. 2022-03-13T16:44:38 0.609 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  57. 2022-03-13T16:44:38 0.662 INF Precaching file: Data/Bundles/blocktextureatlases
  58. 2022-03-13T16:44:38 0.748 INF Precaching file: Data/Bundles/terraintextures
  59. 2022-03-13T16:44:38 0.842 INF Precaching done
  60. 2022-03-13T16:44:43 6.138 INF Loading main scene
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  62. UnloadTime: 0.605656 ms
  63. 2022-03-13T16:44:43 6.162 INF [GSM] Disabled...
  64. 2022-03-13T16:44:43 6.169 INF Awake IsFocused: True
  65. 2022-03-13T16:44:43 6.170 INF Awake
  66. 2022-03-13T16:44:43 6.180 INF Version: Alpha 20.3 (b3) Compatibility Version: Alpha 20.3, Build: Linux 64 Bit
  67. 2022-03-13T16:44:43 6.180 INF System information:
  68. 2022-03-13T16:44:43 6.180 INF OS: Linux 5.4 Linux Mint 20.2 64bit
  69. 2022-03-13T16:44:43 6.198 INF CPU: Intel(R) Core(TM) i9-10900 CPU @ 2.80GHz (cores: 20)
  70. 2022-03-13T16:44:43 6.198 INF RAM: 64168 MB
  71. 2022-03-13T16:44:43 6.198 INF GPU: AMD Radeon RX 6800 XT (SIENNA_CICHLID, DRM 3.42.0, 5.4.0-104-generic, LLVM 12.0.1) (13402 MB)
  72. 2022-03-13T16:44:43 6.198 INF Graphics API: OpenGL 4.6 (Core Profile) Mesa 21.2.0-devel (shader level 5.0)
  73. 2022-03-13T16:44:43 6.198 INF Last played version: Alpha 20.3
  74. 2022-03-13T16:44:43 6.198 INF Local UTC offset: -4 hours
  75. 2022-03-13T16:44:43 6.200 INF Command line arguments: /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -nogs -noeac -logfile /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2022-03-13__16-44-36.txt
  76. 2022-03-13T16:44:43 6.227 INF Occlusion: Awake
  77. 2022-03-13T16:44:44 6.240 INF ApplyAllOptions streaming budget 12061.8 MB
  78. 2022-03-13T16:44:44 6.240 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, mode FullScreenWindow
  79. 2022-03-13T16:44:44 6.241 INF Texture quality is set to 0
  80. 2022-03-13T16:44:44 6.241 INF ApplyTextureFilter 3, AF Enable
  81. 2022-03-13T16:44:44 6.242 INF ApplyTerrainOptions 4
  82. 2022-03-13T16:44:44 6.353 INF [MODS] No mods folder found
  83. 2022-03-13T16:44:44 6.361 INF Loading permissions file at '/home/rob/.local/share/7DaysToDie/Saves/serveradmin.xml'
  84. 2022-03-13T16:44:44 6.397 INF Loading permissions file done.
  85. 2022-03-13T16:44:44 6.449 INF GameSense server not found (no props file), disabling
  86. 2022-03-13T16:44:44 6.450 INF Awake done in 279 ms
  87.  
  88. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5792.
  89. Total: 11.895060 ms (FindLiveObjects: 0.166953 ms CreateObjectMapping: 0.182163 ms MarkObjects: 10.384771 ms DeleteObjects: 1.160670 ms)
  90.  
  91. 2022-03-13T16:44:44 6.563 INF Updated culture for display texts
  92. 2022-03-13T16:44:44 6.966 INF [XUi] Parsing all window groups completed in 392 ms total.
  93. 2022-03-13T16:44:45 7.703 INF [XUi] Initialized all window groups completed in 467 ms total.
  94. 2022-03-13T16:44:45 7.741 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
  95. 2022-03-13T16:44:46 8.423 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  96. 2022-03-13T16:44:46 9.182 INF Loaded (local): rwgmixer
  97. 2022-03-13T16:44:47 9.263 INF Loaded (local): archetypes
  98. 2022-03-13T16:44:47 9.315 INF Loaded (local): color_mappings
  99. 2022-03-13T16:44:47 9.382 INF Loaded (local): loadingscreen
  100. 2022-03-13T16:44:47 9.399 INF WorldStaticData.Init() needed 2.000s
  101. 2022-03-13T16:44:47 9.418 INF [Steamworks.NET] Login ok.
  102. 2022-03-13T16:44:47 9.418 INF [EOS] Login
  103. 2022-03-13T16:44:47 9.703 INF AchievementManager: Received stats and achievements from Steam
  104. 2022-03-13T16:44:48 10.318 INF [EOS] Login succeeded, PUID: 00029808223a48368edd851a1fd00c75
  105. 2022-03-13T16:45:26 48.779 INF Persistent GamePrefs saved
  106. 2022-03-13T16:45:31 53.835 INF Started thread ServerBrowserListUpdater
  107. 2022-03-13T16:48:00 202.315 INF Connect by IP
  108. 2022-03-13T16:48:00 202.318 INF Connecting to server 98.146.149.53:26920...
  109. 2022-03-13T16:48:00 202.319 INF NetPackageManager Init
  110. 2022-03-13T16:48:00 202.335 INF NET: LiteNetLib trying to connect to: 98.146.149.53:26920
  111. Fallback handler could not load library /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  112. Fallback handler could not load library /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  113. Fallback handler could not load library /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
  114. Fallback handler could not load library /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  115. Fallback handler could not load library /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  116. Fallback handler could not load library /home/rob/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  117. 2022-03-13T16:48:00 202.365 INF Exited thread ServerBrowserListUpdater
  118. 2022-03-13T16:48:05 208.017 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  119. 2022-03-13T16:48:05 208.017 INF NET: Steam NW trying to connect to: 98.146.149.53:26920
  120. 2022-03-13T16:48:05 208.017 INF [Steamworks.NET] NET: Resolving SteamID for IP 98.146.149.53:26920
  121. 2022-03-13T16:48:05 208.211 WRN NET: Requesting rules from TCP failed due to connection problems (Connection refused)
  122. 2022-03-13T16:48:06 208.374 ERR [NET] Connection to server failed: Could not retrieve server information
  123. 2022-03-13T16:57:15 757.846 INF Terminating threads
  124. 2022-03-13T16:57:15 757.846 INF OnApplicationQuit
  125. 2022-03-13T16:57:15 757.847 INF Terminating threads
  126. 2022-03-13T16:57:15 757.847 INF OnApplicationQuit
  127. Setting up 10 worker threads for Enlighten.
  128. Thread -> id: 7fb863fff700 -> priority: 1
  129. Thread -> id: 7fb8637fe700 -> priority: 1
  130. Thread -> id: 7fb862ffd700 -> priority: 1
  131. Thread -> id: 7fb8617fe700 -> priority: 1
  132. Thread -> id: 7fb860ffd700 -> priority: 1
  133. Thread -> id: 7fb83efff700 -> priority: 1
  134. Thread -> id: 7fb83e7fe700 -> priority: 1
  135. Thread -> id: 7fb83dffd700 -> priority: 1
  136. Thread -> id: 7fb83d7fc700 -> priority: 1
  137. Thread -> id: 7fb83cffb700 -> priority: 1
  138. Shutdown handler: initalize.
  139. eac_server.so [x64] :: OnLoad()
  140. Shutdown handler: cleanup.
  141. eac_server.so [x64] :: OnUnload()
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