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- script:
- print("eu quero que ele anda atΓ© o ponto = true")
- script.Parent.Parent.TextureId:connect(function(power)
- local power = game.Workspace.Part
- script.Parent.Parent.AttributeChanged = false
- script.Parent.Parent.point = true
- script.Parent.Parent.Archivable:coennect(function(power)
- script.Parent.Parent.power = true
- twe_INFO_TIme = true
- script.Parent.Parent = false
- script.Parent.Parent = true
- end)
- end)
- print("escrerva print e poim um token da cutcine")
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