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Cyber34

Places to save time in WR Blacklemage run

Jul 6th, 2013
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  1. Places to save time in WR Blacklemage run - http://www.twitch.tv/santzo84/c/2529026
  2.  
  3. [Previous time saved + Time saved on this point] = Total Time Saved
  4.  
  5. Any% WR rings bell at 13:50 this run rings it at 14:10, 20 second faster begining possible (routes are Identical up to this point)
  6. [0:00 + 0:20] 0:20
  7.  
  8. Taking bonfire before Ornstein/Smough (21:12 - 21:30) 18 seconds lost
  9. [0:20 + 0:18] 0:38
  10.  
  11. Not correctly counter hitting Taurus (25:52) 2 seconds lost
  12. [0:38 + 0:02] 0:40
  13.  
  14. Golden golem dodging and not dying to 2 hits if rtsr + had he not dodged, (28:44 - 28:48) 4 second loss
  15. [0:40 + 0:04] 0:44
  16.  
  17. Potentially using BKH+5 strats for capra/gaping (time saved unknown)
  18. ?????
  19.  
  20. Sanctuary Guardian shooting lightning once, if he had charged as his first attack would have been a perfect fight
  21. but realistically speaking he almost never charge as his first attack and it would only be 2 seconds
  22.  
  23. Artorias fight with enough luck and ballsyness can be less than 30 seconds, this fight lasted 59 seconds (39:40 for the fight)
  24. [0:44 + 0:29] 1:15
  25.  
  26. Resting at bonfire before dark bead (could use dusk crown ring for 2 hidden bodies before this point, take it off then have 2 for this section, safety and speed~, gotta not die getting dark bead or on manus though) (43:28 - 43:34) 6 seconds
  27. [1:15 + 0:06] 1:21
  28.  
  29. On manus, it's about one minute to run from the corner to when he dies (44:06 - 45:06) and it running from bonfire to that corner is (45:10 - 45:25) about 15 seconds there so that manus death cost 1:15 IGT or so I estimate
  30. [1:21 + 1:15] 2:36
  31.  
  32. The actual manus fight itself could have been like 5-10 seconds faster with some perfect AI but that was about as good as you're going to get most of the time
  33.  
  34. For the kalameet dogs I think somewhere around 48:20 is when the dark sign should have been used to get out of there, it was 11 seconds quit out of game (48:16 - 48:27) and ends up dark signing at 48:49 so 29 - 11 is 18 seconds IGT lost or so
  35. [2:36 + 0:18] 2:54
  36.  
  37. For gough, should have said yes at 49:40, said yes at 50:06 with 11 seconds of out of game so 26 - 11, 15 seconds lost IGT on gough or so
  38. [2:54 + 0:15] 3:09
  39.  
  40. Santzo's had a 44 second kalameet fight before (http://www.twitch.tv/santzo84/b/426126223 at 54:49, could be faster but let's go off real time he's gotten) this fight was 1:17 (51:14 - 52:21) 33 seconds could be saved
  41. [3:09 + 0:33] 3:42
  42.  
  43. Non perfect Gwyndolin AI cost about 5 seconds (55:15)
  44. [3:42 + 0:05] 3:47
  45.  
  46. You can see a 20 second time loss on Sif in the splits at 1:05:15
  47. [3:47 + 0:20] 4:07
  48.  
  49. 1:05:30 has 10 seconds of failed firelink jumps, though the splits say he lost 19 seconds up to ceaseless, could add in another 9 seconds from somewhere, maybe smashing all the souls on the waterwheel
  50. [4:07 + 0:10] 4:17
  51.  
  52.  
  53. 1:13:03 You can save like 4 seconds here from correctly severing the arm with the first dark bead getting the ring right off of the bat instead of waiting for the dying animation, split says he lost 8 seconds
  54. [4:17 + 0:04] 4:21
  55.  
  56.  
  57. We have new pinwheel strat that would save a few seconds as well.
  58.  
  59. 1:24:30 Nito 2 screams waste at least 3 seconds
  60. [4:21 + 0:03] 4:24
  61.  
  62. 4 Kings fight optimally should be over at 1:28:32 if you get no bad King #1 RNG and can run up to the spot where #2 spawns, let's even just say 1:28:37 for this run in case you didn't know where he's going to spawn. Fight ends at 1:29:24, time loss of 47 at least
  63. [4:24 + 0:47] 5:11
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