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- command /oishop:
- trigger:
- open chest with 5 rows named "&9&kttt&r&3&l木材販売&9&kttt" to player
- wait a tick
- format slot 0 of player with white glass pane to be unstealable
- format slot 1 of player with white glass pane to be unstealable
- format slot 2 of player with white glass pane to be unstealable
- format slot 3 of player with white glass pane to be unstealable
- format slot 4 of player with white glass pane to be unstealable
- format slot 5 of player with white glass pane to be unstealable
- format slot 6 of player with white glass pane to be unstealable
- format slot 7 of player with white glass pane to be unstealable
- format slot 8 of player with white glass pane to be unstealable
- format slot 9 of player with {mokuzai} with lore "&a&l値段: 100円" to run [make player execute command "mokuza"]
- format slot 36 of player with white glass pane to be unstealable
- format slot 37 of player with white glass pane to be unstealable
- format slot 38 of player with white glass pane to be unstealable
- format slot 39 of player with white glass pane to be unstealable
- format slot 40 of player with white glass pane to be unstealable
- format slot 41 of player with white glass pane to be unstealable
- format slot 42 of player with white glass pane to be unstealable
- format slot 43 of player with white glass pane to be unstealable
- format slot 44 of player with white glass pane to be unstealable
- command /mokuza:
- permission: sk.admin
- trigger:
- if {%player%.motikane} < 100:
- message "&b&lSystem &7&l≫ &c所持金が足りません。"
- stop
- give player {mokuzai}
- remove 100 from {%player%.motikane}
- message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
- command /setshop <text>:
- permission: sk.admin
- trigger:
- set {%arg-1%} to tool of player
- on join:
- if {%player%.motikane} is not set:
- set {%player%.motikane} to 0
- command /kankin <player> <number>:
- permission: sk.admin
- trigger:
- add arg-2 to {%arg-1%.motikane}
- on quit:
- add 150 to {%player%.motikane}
- if {nibaii} is true:
- add 150 to {%player%.motikane}
- command /nibai:
- trigger:
- if {nibaii} is true:
- stop
- set {nibaii} to true
- broadcast "&b&l30分間二倍モード突入!"
- wait 30 minutes
- set {nibaii} to false
- on rightclick on plain_glass_block:
- give player 1 iron_ingot
- on server start:
- wait 40 minutes
- execute console command "/reload"
- command /money:
- trigger:
- message "&2&l[money]&b&l%{%player%.motikane}%円"
- on join:
- broadcast "&a&l[&3&lJoin]&e&l%player%が参加しました。&d&l[所持金:%{%player%.motikane}%]"
- command /ishishop:
- trigger:
- open chest with 5 rows named "&9&kttt&r&3&l石販売&9&kttt" to player
- wait a tick
- format slot 0 of player with white glass pane to be unstealable
- format slot 1 of player with white glass pane to be unstealable
- format slot 2 of player with white glass pane to be unstealable
- format slot 3 of player with white glass pane to be unstealable
- format slot 4 of player with white glass pane to be unstealable
- format slot 5 of player with white glass pane to be unstealable
- format slot 6 of player with white glass pane to be unstealable
- format slot 7 of player with white glass pane to be unstealable
- format slot 8 of player with white glass pane to be unstealable
- format slot 9 of player with {ishizai} with lore "&a&l値段: 250円" to run [make player execute command "ishii"]
- format slot 36 of player with white glass pane to be unstealable
- format slot 37 of player with white glass pane to be unstealable
- format slot 38 of player with white glass pane to be unstealable
- format slot 39 of player with white glass pane to be unstealable
- format slot 40 of player with white glass pane to be unstealable
- format slot 41 of player with white glass pane to be unstealable
- format slot 42 of player with white glass pane to be unstealable
- format slot 43 of player with white glass pane to be unstealable
- format slot 44 of player with white glass pane to be unstealable
- command /ishii:
- permission: sk.admin
- trigger:
- if {%player%.motikane} < 250:
- message "&b&lSystem &7&l≫ &c所持金が足りません。"
- stop
- give player {ishizai}
- remove 250 from {%player%.motikane}
- message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
- command /zakashop:
- trigger:
- open chest with 5 rows named "&9&kttt&r&3&l雑貨屋&9&kttt" to player
- wait a tick
- format slot 0 of player with white glass pane to be unstealable
- format slot 1 of player with white glass pane to be unstealable
- format slot 2 of player with white glass pane to be unstealable
- format slot 3 of player with white glass pane to be unstealable
- format slot 4 of player with white glass pane to be unstealable
- format slot 5 of player with white glass pane to be unstealable
- format slot 6 of player with white glass pane to be unstealable
- format slot 7 of player with white glass pane to be unstealable
- format slot 8 of player with white glass pane to be unstealable
- format slot 9 of player with {tetusei} with lore "&a&l値段: 5000円" to run [make player execute command "tet"]
- format slot 36 of player with white glass pane to be unstealable
- format slot 37 of player with white glass pane to be unstealable
- format slot 38 of player with white glass pane to be unstealable
- format slot 39 of player with white glass pane to be unstealable
- format slot 40 of player with white glass pane to be unstealable
- format slot 41 of player with white glass pane to be unstealable
- format slot 42 of player with white glass pane to be unstealable
- format slot 43 of player with white glass pane to be unstealable
- format slot 44 of player with white glass pane to be unstealable
- command /tet:
- permission: sk.admin
- trigger:
- if {%player%.motikane} < 5000:
- message "&b&lSystem &7&l≫ &c所持金が足りません。"
- stop
- give player {tetusei}
- remove 5000 from {%player%.motikane}
- message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
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