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voodo

Pancakess Jan 27th, 2019 80 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Mokiros")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -----------------------
  84. --Voodoo Child--
  85. -------------------------------------------------------
  86. --A script By makhail07
  87.  
  88. --Discord Creterisk#2958
  89. -------------------------------------------------------
  90.  
  91. local FavIDs = {
  92.     340106355, --Nefl Crystals
  93.     927529620, --Dimension
  94.     876981900, --Fantasy
  95.     398987889, --Ordinary Days
  96.     1117396305, --Oh wait, it's you.
  97.     885996042, --Action Winter Journey
  98.     919231299, --Sprawling Idiot Effigy
  99.     743466274, --Good Day Sunshine
  100.     727411183, --Knife Fight
  101.     1402748531, --The Earth Is Counting On You!
  102.     595230126 --Robot Language
  103.     }
  104.  
  105.  
  106.  
  107. --The reality of my life isn't real but a Universe -makhail07
  108. wait()
  109. local plr = owner
  110. print('Local User is '..plr.Name)
  111. local char = plr.Character
  112. local hum = char.Humanoid
  113. local ra = char["Right Arm"]
  114. local la= char["Left Arm"]
  115. local rl= char["Right Leg"]
  116. local ll = char["Left Leg"]
  117. local hed = char.Head
  118. local root = char.HumanoidRootPart
  119. local rootj = root.RootJoint
  120. local tors = char.Torso
  121. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  122. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  123. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  124.  
  125.  
  126. -------------------------------------------------------
  127. --Start Good Stuff--
  128. -------------------------------------------------------
  129. CF = CFrame.new
  130. angles = CFrame.Angles
  131. attack = false
  132. Euler = CFrame.fromEulerAnglesXYZ
  133. Rad = math.rad
  134. IT = Instance.new
  135. BrickC = BrickColor.new
  136. Cos = math.cos
  137. Acos = math.acos
  138. Sin = math.sin
  139. Asin = math.asin
  140. Abs = math.abs
  141. Mrandom = math.random
  142. Floor = math.floor
  143. -------------------------------------------------------
  144. --End Good Stuff--
  145. -------------------------------------------------------
  146. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  147. RSH, LSH = nil, nil
  148. RW = Instance.new("Weld")
  149. LW = Instance.new("Weld")
  150. RH = tors["Right Hip"]
  151. LH = tors["Left Hip"]
  152. RSH = tors["Right Shoulder"]
  153. LSH = tors["Left Shoulder"]
  154. RSH.Parent = nil
  155. LSH.Parent = nil
  156. RW.Name = "RW"
  157. RW.Part0 = tors
  158. RW.C0 = CF(1.5, 0.5, 0)
  159. RW.C1 = CF(0, 0.5, 0)
  160. RW.Part1 = ra
  161. RW.Parent = tors
  162. LW.Name = "LW"
  163. LW.Part0 = tors
  164. LW.C0 = CF(-1.5, 0.5, 0)
  165. LW.C1 = CF(0, 0.5, 0)
  166. LW.Part1 = la
  167. LW.Parent = tors
  168. Effects = {}
  169.  
  170. -------------------------------------------------------
  171. --Start HeartBeat--
  172. -------------------------------------------------------
  173. ArtificialHB = Instance.new("BindableEvent", script)
  174. ArtificialHB.Name = "Heartbeat"
  175. script:WaitForChild("Heartbeat")
  176.  
  177. frame = 1 / 60
  178. tf = 0
  179. allowframeloss = false
  180. tossremainder = false
  181.  
  182.  
  183. lastframe = tick()
  184. script.Heartbeat:Fire()
  185.  
  186.  
  187. game:GetService("RunService").Heartbeat:connect(function(s, p)
  188.     tf = tf + s
  189.     if tf >= frame then
  190.         if allowframeloss then
  191.             script.Heartbeat:Fire()
  192.             lastframe = tick()
  193.         else
  194.             for i = 1, math.floor(tf / frame) do
  195.                 script.Heartbeat:Fire()
  196.             end
  197.             lastframe = tick()
  198.         end
  199.         if tossremainder then
  200.             tf = 0
  201.         else
  202.             tf = tf - frame * math.floor(tf / frame)
  203.         end
  204.     end
  205. end)
  206. -------------------------------------------------------
  207. --End HeartBeat--
  208. -------------------------------------------------------
  209.  
  210. -------------------------------------------------------
  211. --Start Important Functions--
  212. -------------------------------------------------------
  213. function swait(num)
  214.     if num == 0 or num == nil then
  215.         game:service("RunService").Stepped:wait(0)
  216.     else
  217.         for i = 0, num do
  218.             game:service("RunService").Stepped:wait(0)
  219.         end
  220.     end
  221. end
  222. function thread(f)
  223.     coroutine.resume(coroutine.create(f))
  224. end
  225. function clerp(a, b, t)
  226.     local qa = {
  227.         QuaternionFromCFrame(a)
  228.     }
  229.     local qb = {
  230.         QuaternionFromCFrame(b)
  231.     }
  232.     local ax, ay, az = a.x, a.y, a.z
  233.     local bx, by, bz = b.x, b.y, b.z
  234.     local _t = 1 - t
  235.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  236. end
  237. function QuaternionFromCFrame(cf)
  238.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  239.     local trace = m00 + m11 + m22
  240.     if trace > 0 then
  241.         local s = math.sqrt(1 + trace)
  242.         local recip = 0.5 / s
  243.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  244.     else
  245.         local i = 0
  246.         if m00 < m11 then
  247.             i = 1
  248.         end
  249.         if m22 > (i == 0 and m00 or m11) then
  250.             i = 2
  251.         end
  252.         if i == 0 then
  253.             local s = math.sqrt(m00 - m11 - m22 + 1)
  254.             local recip = 0.5 / s
  255.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  256.         elseif i == 1 then
  257.             local s = math.sqrt(m11 - m22 - m00 + 1)
  258.             local recip = 0.5 / s
  259.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  260.         elseif i == 2 then
  261.             local s = math.sqrt(m22 - m00 - m11 + 1)
  262.             local recip = 0.5 / s
  263.             return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  264.         end
  265.     end
  266. end
  267. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  268.     local xs, ys, zs = x + x, y + y, z + z
  269.     local wx, wy, wz = w * xs, w * ys, w * zs
  270.     local xx = x * xs
  271.     local xy = x * ys
  272.     local xz = x * zs
  273.     local yy = y * ys
  274.     local yz = y * zs
  275.     local zz = z * zs
  276.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  277. end
  278. function QuaternionSlerp(a, b, t)
  279.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  280.     local startInterp, finishInterp
  281.     if cosTheta >= 1.0E-4 then
  282.         if 1 - cosTheta > 1.0E-4 then
  283.             local theta = math.acos(cosTheta)
  284.             local invSinTheta = 1 / Sin(theta)
  285.             startInterp = Sin((1 - t) * theta) * invSinTheta
  286.             finishInterp = Sin(t * theta) * invSinTheta
  287.         else
  288.             startInterp = 1 - t
  289.             finishInterp = t
  290.         end
  291.     elseif 1 + cosTheta > 1.0E-4 then
  292.         local theta = math.acos(-cosTheta)
  293.         local invSinTheta = 1 / Sin(theta)
  294.         startInterp = Sin((t - 1) * theta) * invSinTheta
  295.         finishInterp = Sin(t * theta) * invSinTheta
  296.     else
  297.         startInterp = t - 1
  298.         finishInterp = t
  299.     end
  300.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  301. end
  302. function rayCast(Position, Direction, Range, Ignore)
  303.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  304. end
  305. local RbxUtility = LoadLibrary("RbxUtility")
  306. local Create = RbxUtility.Create
  307.  
  308. -------------------------------------------------------
  309. --Start Damage Function--
  310. -------------------------------------------------------
  311. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  312.     if hit.Parent == nil then
  313.         return
  314.     end
  315.     local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  316.     for _, v in pairs(hit.Parent:children()) do
  317.         if v:IsA("Humanoid") then
  318.             h = v
  319.         end
  320.     end
  321.          if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  322.    
  323.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  324.          end
  325.  
  326.     if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  327.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  328.             if hit.Parent.DebounceHit.Value == true then
  329.                 return
  330.             end
  331.         end
  332.          if insta == true then
  333.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  334.          end
  335.         local c = Create("ObjectValue"){
  336.             Name = "creator",
  337.             Value = game:service("Players").LocalPlayer,
  338.             Parent = h,
  339.         }
  340.         game:GetService("Debris"):AddItem(c, .5)
  341.         if HitSound ~= nil and HitPitch ~= nil then
  342.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  343.         end
  344.         local Damage = math.random(minim, maxim)
  345.         local blocked = false
  346.         local block = hit.Parent:findFirstChild("Block")
  347.         if block ~= nil then
  348.             if block.className == "IntValue" then
  349.                 if block.Value > 0 then
  350.                     blocked = true
  351.                     block.Value = block.Value - 1
  352.                     print(block.Value)
  353.                 end
  354.             end
  355.         end
  356.         if blocked == false then
  357.             h.Health = h.Health - Damage
  358.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  359.         else
  360.             h.Health = h.Health - (Damage / 2)
  361.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  362.         end
  363.         if Type == "Knockdown" then
  364.             local hum = hit.Parent.Humanoid
  365.             hum.PlatformStand = true
  366.             coroutine.resume(coroutine.create(function(HHumanoid)
  367.                 swait(1)
  368.                 HHumanoid.PlatformStand = false
  369.             end), hum)
  370.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  371.             local bodvol = Create("BodyVelocity"){
  372.                 velocity = angle * knockback,
  373.                 P = 5000,
  374.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  375.                 Parent = hit,
  376.             }
  377.             local rl = Create("BodyAngularVelocity"){
  378.                 P = 3000,
  379.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  380.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  381.                 Parent = hit,
  382.             }
  383.             game:GetService("Debris"):AddItem(bodvol, .5)
  384.             game:GetService("Debris"):AddItem(rl, .5)
  385.         elseif Type == "Normal" then
  386.             local vp = Create("BodyVelocity"){
  387.                 P = 500,
  388.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  389.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  390.             }
  391.             if knockback > 0 then
  392.                 vp.Parent = hit.Parent.Torso
  393.             end
  394.             game:GetService("Debris"):AddItem(vp, .5)
  395.         elseif Type == "Up" then
  396.             local bodyVelocity = Create("BodyVelocity"){
  397.                 velocity = Vector3.new(0, 20, 0),
  398.                 P = 5000,
  399.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  400.                 Parent = hit,
  401.             }
  402.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  403.         elseif Type == "DarkUp" then
  404.             coroutine.resume(coroutine.create(function()
  405.                 for i = 0, 1, 0.1 do
  406.                     swait()
  407.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  408.                 end
  409.             end))
  410.             local bodyVelocity = Create("BodyVelocity"){
  411.                 velocity = Vector3.new(0, 20, 0),
  412.                 P = 5000,
  413.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  414.                 Parent = hit,
  415.             }
  416.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  417.         elseif Type == "Snare" then
  418.             local bp = Create("BodyPosition"){
  419.                 P = 2000,
  420.                 D = 100,
  421.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  422.                 position = hit.Parent.Torso.Position,
  423.                 Parent = hit.Parent.Torso,
  424.             }
  425.             game:GetService("Debris"):AddItem(bp, 1)
  426.         elseif Type == "Freeze" then
  427.             local BodPos = Create("BodyPosition"){
  428.                 P = 50000,
  429.                 D = 1000,
  430.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  431.                 position = hit.Parent.Torso.Position,
  432.                 Parent = hit.Parent.Torso,
  433.             }
  434.             local BodGy = Create("BodyGyro") {
  435.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  436.                 P = 20e+003,
  437.                 Parent = hit.Parent.Torso,
  438.                 cframe = hit.Parent.Torso.CFrame,
  439.             }
  440.             hit.Parent.Torso.Anchored = true
  441.             coroutine.resume(coroutine.create(function(Part)
  442.                 swait(1.5)
  443.                 Part.Anchored = false
  444.             end), hit.Parent.Torso)
  445.             game:GetService("Debris"):AddItem(BodPos, 3)
  446.             game:GetService("Debris"):AddItem(BodGy, 3)
  447.         end
  448.         local debounce = Create("BoolValue"){
  449.             Name = "DebounceHit",
  450.             Parent = hit.Parent,
  451.             Value = true,
  452.         }
  453.         game:GetService("Debris"):AddItem(debounce, Delay)
  454.         c = Create("ObjectValue"){
  455.             Name = "creator",
  456.             Value = Player,
  457.             Parent = h,
  458.         }
  459.         game:GetService("Debris"):AddItem(c, .5)
  460.     end
  461. end
  462. -------------------------------------------------------
  463. --End Damage Function--
  464. -------------------------------------------------------
  465.  
  466. -------------------------------------------------------
  467. --Start Damage Function Customization--
  468. -------------------------------------------------------
  469. function ShowDamage(Pos, Text, Time, Color)
  470.     local Rate = (1 / 30)
  471.     local Pos = (Pos or Vector3.new(0, 0, 0))
  472.     local Text = (Text or "")
  473.     local Time = (Time or 2)
  474.     local Color = (Color or Color3.new(1, 0, 1))
  475.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  476.     EffectPart.Anchored = true
  477.     local BillboardGui = Create("BillboardGui"){
  478.         Size = UDim2.new(3, 0, 3, 0),
  479.         Adornee = EffectPart,
  480.         Parent = EffectPart,
  481.     }
  482.     local TextLabel = Create("TextLabel"){
  483.         BackgroundTransparency = 1,
  484.         Size = UDim2.new(1, 0, 1, 0),
  485.         Text = Text,
  486.         Font = "Bodoni",
  487.         TextColor3 = Color,
  488.         TextScaled = true,
  489.         TextStrokeColor3 = Color3.fromRGB(0,0,0),
  490.         Parent = BillboardGui,
  491.     }
  492.     game.Debris:AddItem(EffectPart, (Time))
  493.     EffectPart.Parent = game:GetService("Workspace")
  494.     delay(0, function()
  495.         local Frames = (Time / Rate)
  496.         for Frame = 1, Frames do
  497.             wait(Rate)
  498.             local Percent = (Frame / Frames)
  499.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  500.             TextLabel.TextTransparency = Percent
  501.         end
  502.         if EffectPart and EffectPart.Parent then
  503.             EffectPart:Destroy()
  504.         end
  505.     end)
  506. end
  507. -------------------------------------------------------
  508. --End Damage Function Customization--
  509. -------------------------------------------------------
  510.  
  511. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  512.   for _, c in pairs(workspace:children()) do
  513.     local hum = c:findFirstChild("Humanoid")
  514.     if hum ~= nil then
  515.       local head = c:findFirstChild("Head")
  516.       if head ~= nil then
  517.         local targ = head.Position - Part.Position
  518.         local mag = targ.magnitude
  519.         if magni >= mag and c.Name ~= plr.Name then
  520.           Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  521.         end
  522.       end
  523.     end
  524.   end
  525. end
  526.  
  527.  
  528. CFuncs = {
  529.     Part = {
  530.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  531.             local Part = Create("Part")({
  532.                 Parent = Parent,
  533.                 Reflectance = Reflectance,
  534.                 Transparency = Transparency,
  535.                 CanCollide = false,
  536.                 Locked = true,
  537.                 BrickColor = BrickColor.new(tostring(BColor)),
  538.                 Name = Name,
  539.                 Size = Size,
  540.                 Material = Material
  541.             })
  542.             RemoveOutlines(Part)
  543.             return Part
  544.         end
  545.     },
  546.     Mesh = {
  547.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  548.             local Msh = Create(Mesh)({
  549.                 Parent = Part,
  550.                 Offset = OffSet,
  551.                 Scale = Scale
  552.             })
  553.             if Mesh == "SpecialMesh" then
  554.                 Msh.MeshType = MeshType
  555.                 Msh.MeshId = MeshId
  556.             end
  557.             return Msh
  558.         end
  559.     },
  560.     Mesh = {
  561.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  562.             local Msh = Create(Mesh)({
  563.                 Parent = Part,
  564.                 Offset = OffSet,
  565.                 Scale = Scale
  566.             })
  567.             if Mesh == "SpecialMesh" then
  568.                 Msh.MeshType = MeshType
  569.                 Msh.MeshId = MeshId
  570.             end
  571.             return Msh
  572.         end
  573.     },
  574.     Weld = {
  575.         Create = function(Parent, Part0, Part1, C0, C1)
  576.             local Weld = Create("Weld")({
  577.                 Parent = Parent,
  578.                 Part0 = Part0,
  579.                 Part1 = Part1,
  580.                 C0 = C0,
  581.                 C1 = C1
  582.             })
  583.             return Weld
  584.         end
  585.     },
  586.     Sound = {
  587.         Create = function(id, par, vol, pit)
  588.             coroutine.resume(coroutine.create(function()
  589.                 local S = Create("Sound")({
  590.                     Volume = 5,
  591.                     Pitch = 1,
  592.                     SoundId = 147372923,
  593.                     Parent = par or workspace
  594.                 })
  595.                 wait()
  596.                 S:play()
  597.                 game:GetService("Debris"):AddItem(S, 6)
  598.             end))
  599.         end
  600.     },
  601.     ParticleEmitter = {
  602.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  603.             local fp = Create("ParticleEmitter")({
  604.                 Parent = Parent,
  605.                 Color = ColorSequence.new(Color1, Color2),
  606.                 LightEmission = LightEmission,
  607.                 Size = Size,
  608.                 Texture = Texture,
  609.                 Transparency = Transparency,
  610.                 ZOffset = ZOffset,
  611.                 Acceleration = Accel,
  612.                 Drag = Drag,
  613.                 LockedToPart = LockedToPart,
  614.                 VelocityInheritance = VelocityInheritance,
  615.                 EmissionDirection = EmissionDirection,
  616.                 Enabled = Enabled,
  617.                 Lifetime = LifeTime,
  618.                 Rate = Rate,
  619.                 Rotation = Rotation,
  620.                 RotSpeed = RotSpeed,
  621.                 Speed = Speed,
  622.                 VelocitySpread = VelocitySpread
  623.             })
  624.             return fp
  625.         end
  626.     }
  627. }
  628. function RemoveOutlines(part)
  629.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  630. end
  631. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  632.     local Part = Create("Part")({
  633.         formFactor = FormFactor,
  634.         Parent = Parent,
  635.         Reflectance = Reflectance,
  636.         Transparency = Transparency,
  637.         CanCollide = false,
  638.         Locked = true,
  639.         BrickColor = BrickColor.new(tostring(BColor)),
  640.         Name = Name,
  641.         Size = Size,
  642.         Material = Material
  643.     })
  644.     RemoveOutlines(Part)
  645.     return Part
  646. end
  647. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  648.     local Msh = Create(Mesh)({
  649.         Parent = Part,
  650.         Offset = OffSet,
  651.         Scale = Scale
  652.     })
  653.     if Mesh == "SpecialMesh" then
  654.         Msh.MeshType = MeshType
  655.         Msh.MeshId = MeshId
  656.     end
  657.     return Msh
  658. end
  659. function CreateWeld(Parent, Part0, Part1, C0, C1)
  660.     local Weld = Create("Weld")({
  661.         Parent = Parent,
  662.         Part0 = Part0,
  663.         Part1 = Part1,
  664.         C0 = C0,
  665.         C1 = C1
  666.     })
  667.     return Weld
  668. end
  669.  
  670.  
  671. -------------------------------------------------------
  672. --Start Effect Function--
  673. -------------------------------------------------------
  674. EffectModel = Instance.new("Model", char)
  675. Effects = {
  676.   Block = {
  677.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  678.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  679.       prt.Anchored = true
  680.       prt.CFrame = cframe
  681.       local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  682.       game:GetService("Debris"):AddItem(prt, 10)
  683.       if Type == 1 or Type == nil then
  684.         table.insert(Effects, {
  685.           prt,
  686.           "Block1",
  687.           delay,
  688.           x3,
  689.           y3,
  690.           z3,
  691.           msh
  692.         })
  693.       elseif Type == 2 then
  694.         table.insert(Effects, {
  695.           prt,
  696.           "Block2",
  697.           delay,
  698.           x3,
  699.           y3,
  700.           z3,
  701.           msh
  702.         })
  703.       else
  704.         table.insert(Effects, {
  705.           prt,
  706.           "Block3",
  707.           delay,
  708.           x3,
  709.           y3,
  710.           z3,
  711.           msh
  712.         })
  713.       end
  714.     end
  715.   },
  716.   Sphere = {
  717.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  718.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  719.       prt.Anchored = true
  720.       prt.CFrame = cframe
  721.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  722.       game:GetService("Debris"):AddItem(prt, 10)
  723.       table.insert(Effects, {
  724.         prt,
  725.         "Cylinder",
  726.         delay,
  727.         x3,
  728.         y3,
  729.         z3,
  730.         msh
  731.       })
  732.     end
  733.   },
  734.   Cylinder = {
  735.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  737.       prt.Anchored = true
  738.       prt.CFrame = cframe
  739.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  740.       game:GetService("Debris"):AddItem(prt, 10)
  741.       table.insert(Effects, {
  742.         prt,
  743.         "Cylinder",
  744.         delay,
  745.         x3,
  746.         y3,
  747.         z3,
  748.         msh
  749.       })
  750.     end
  751.   },
  752.   Wave = {
  753.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  754.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  755.       prt.Anchored = true
  756.       prt.CFrame = cframe
  757.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  758.       game:GetService("Debris"):AddItem(prt, 10)
  759.       table.insert(Effects, {
  760.         prt,
  761.         "Cylinder",
  762.         delay,
  763.         x3 / 60,
  764.         y3 / 60,
  765.         z3 / 60,
  766.         msh
  767.       })
  768.     end
  769.   },
  770.   Ring = {
  771.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  772.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  773.       prt.Anchored = true
  774.       prt.CFrame = cframe
  775.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  776.       game:GetService("Debris"):AddItem(prt, 10)
  777.       table.insert(Effects, {
  778.         prt,
  779.         "Cylinder",
  780.         delay,
  781.         x3,
  782.         y3,
  783.         z3,
  784.         msh
  785.       })
  786.     end
  787.   },
  788.   Break = {
  789.     Create = function(brickcolor, cframe, x1, y1, z1)
  790.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  791.       prt.Anchored = true
  792.       prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  793.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794.       local num = math.random(10, 50) / 1000
  795.       game:GetService("Debris"):AddItem(prt, 10)
  796.       table.insert(Effects, {
  797.         prt,
  798.         "Shatter",
  799.         num,
  800.         prt.CFrame,
  801.         math.random() - math.random(),
  802.         0,
  803.         math.random(50, 100) / 100
  804.       })
  805.     end
  806.   },
  807. Spiral = {
  808.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  809.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  810.       prt.Anchored = true
  811.       prt.CFrame = cframe
  812.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  813.       game:GetService("Debris"):AddItem(prt, 10)
  814.       table.insert(Effects, {
  815.         prt,
  816.         "Cylinder",
  817.         delay,
  818.         x3,
  819.         y3,
  820.         z3,
  821.         msh
  822.       })
  823.     end
  824.   },
  825. Push = {
  826.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  827.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  828.       prt.Anchored = true
  829.       prt.CFrame = cframe
  830.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831.       game:GetService("Debris"):AddItem(prt, 10)
  832.       table.insert(Effects, {
  833.         prt,
  834.         "Cylinder",
  835.         delay,
  836.         x3,
  837.         y3,
  838.         z3,
  839.         msh
  840.       })
  841.     end
  842.   }
  843. }
  844. -------------------------------------------------------
  845. --End Effect Function--
  846. -------------------------------------------------------
  847.  
  848. function CreateSound(ID, PARENT, VOLUME, PITCH)
  849.     local NSound = nil
  850.     coroutine.resume(coroutine.create(function()
  851.         NSound = Instance.new("Sound", PARENT)
  852.         NSound.Volume = VOLUME
  853.         NSound.Pitch = PITCH
  854.         NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  855.         swait()
  856.         NSound:play()
  857.         game:GetService("Debris"):AddItem(NSound, 10)
  858.     end))
  859.     return NSound
  860. end
  861.  
  862. --Very lazi from here to below except the animations but who cares /shrug
  863. function chatfunc(text)
  864. local chat = coroutine.wrap(function()
  865. if char:FindFirstChild("TalkingBillBoard")~= nil then
  866. char:FindFirstChild("TalkingBillBoard"):destroy()
  867. end
  868. local naeeym2 = Instance.new("BillboardGui",char)
  869. naeeym2.Size = UDim2.new(0,100,0,40)
  870. naeeym2.StudsOffset = Vector3.new(0,3,0)
  871. naeeym2.Adornee = char.Head
  872. naeeym2.Name = "TalkingBillBoard"
  873. local tecks2 = Instance.new("TextLabel",naeeym2)
  874. tecks2.BackgroundTransparency = 1
  875. tecks2.BorderSizePixel = 0
  876. tecks2.Text = ""
  877. tecks2.Font = "Bodoni"
  878. tecks2.TextSize = 30
  879. tecks2.TextStrokeTransparency = 0
  880. tecks2.TextColor3 = Color3.new(255,0,0)
  881. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  882. tecks2.Size = UDim2.new(1,0,0.5,0)
  883. local tecks3 = Instance.new("TextLabel",naeeym2)
  884. tecks3.BackgroundTransparency = 1
  885. tecks3.BorderSizePixel = 0
  886. tecks3.Text = ""
  887. tecks3.Font = "Bodoni"
  888. tecks3.TextSize = 30
  889. tecks3.TextStrokeTransparency = 0
  890. tecks3.TextColor3 = Color3.new(255,0,0)
  891. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  892. tecks3.Size = UDim2.new(1,0,0.5,0)
  893. coroutine.resume(coroutine.create(function()
  894.     while tecks3 ~= nil do
  895.         swait()
  896.         tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))   
  897.         tecks3.Rotation = math.random(-3,3)
  898.         tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  899.         tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  900.     end
  901. end))
  902. for i = 1,string.len(text),1 do
  903. tecks2.Text = string.sub(text,1,i)
  904. tecks3.Text = string.sub(text,1,i)
  905. wait(0.01)
  906. end
  907. wait(2)
  908. for i = 1, 50 do
  909. swait()
  910. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  911. tecks2.Rotation = tecks2.Rotation - .8
  912. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  913. tecks2.TextTransparency = tecks2.TextTransparency + .04
  914. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  915. tecks3.Rotation = tecks2.Rotation + .8
  916. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  917. tecks3.TextTransparency = tecks2.TextTransparency + .04
  918. end
  919. naeeym2:Destroy()
  920. end)
  921. chat()
  922. end
  923. function onChatted(msg)
  924. chatfunc(msg)
  925. end
  926. --plr.Chatted:connect(onChatted)
  927.  
  928. abss = Instance.new("BillboardGui",char)
  929. abss.Size = UDim2.new(10,0,10,0)
  930. abss.Enabled = false
  931. imgl = Instance.new("ImageLabel",abss)
  932. imgl.Position = UDim2.new(0,0,0,0)
  933. imgl.Size = UDim2.new(1,0,1,0)
  934. imgl.Image = "rbxassetid://153485522"
  935. imgl.BackgroundTransparency = 1
  936. imgl.ImageColor3 = Color3.new(.9,0,0)
  937. img2 = Instance.new("ImageLabel",abss)
  938. img2.Position = UDim2.new(0,0,0,0)
  939. img2.Size = UDim2.new(1,0,1,0)
  940. img2.Image = "rbxassetid://153485522"
  941. img2.BackgroundTransparency = 1
  942. img2.ImageColor3 = Color3.new(.9,0,0)
  943.  
  944. function TargetSelect(person)
  945. local dd=coroutine.wrap(function()
  946. if targetted ~= person then
  947. targetted = person
  948. img2.Size = UDim2.new(1,0,1,0)
  949. img2.ImageTransparency = 0
  950. img2.Position = UDim2.new(0,0,0,0)
  951. for i = 0, 2, 0.1 do
  952. swait()
  953. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  954. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  955. img2.ImageTransparency = img2.ImageTransparency + 0.05
  956. end
  957. end
  958. end)
  959. dd()
  960. end
  961.  
  962. function dmg(dude)
  963. if dude.Name ~= char then
  964. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  965. local bgf = Instance.new("BodyGyro",dude.Head)
  966. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  967. local val = Instance.new("BoolValue",dude)
  968. val.Name = "IsHit"
  969. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  970. local partasdeff = Instance.new("ParticleEmitter",torsy)
  971. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  972. partasdeff.LightEmission = .1
  973. partasdeff.Size = NumberSequence.new(0.2)
  974. partasdeff.Texture = "rbxassetid://771221224"
  975. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  976. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  977. partasdeff.Transparency = bbb
  978. partasdeff.Size = aaa
  979. partasdeff.ZOffset = .9
  980. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  981. partasdeff.LockedToPart = false
  982. partasdeff.EmissionDirection = "Back"
  983. partasdeff.Lifetime = NumberRange.new(1, 2)
  984. partasdeff.Rate = 1000
  985. partasdeff.Rotation = NumberRange.new(-100, 100)
  986. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  987. partasdeff.Speed = NumberRange.new(6)
  988. partasdeff.VelocitySpread = 10000
  989. partasdeff.Enabled=false
  990. partasdeff:Emit(30)
  991. coroutine.wrap(function()
  992. targetted = nil
  993. swait(30)
  994. dude:BreakJoints()
  995. swait(5)
  996. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  997. for i=0,1,.05 do
  998. for a,v in pairs(dude:GetChildren()) do
  999. if v:IsA("BasePart") then
  1000. v.Transparency = i
  1001. end
  1002. end
  1003. swait()
  1004. end
  1005. for a,v in pairs(dude:GetChildren()) do
  1006. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1007. v.ParticleEmitter.Enabled = false
  1008. end
  1009. game:service'Debris':AddItem(v,2)
  1010. end
  1011. end)()
  1012. end
  1013. end
  1014.  
  1015. --lazi
  1016. function kdown(dd)
  1017. if dd.Name ~= char then
  1018. dd.Humanoid.PlatformStand = true
  1019. local bgf = Instance.new("BodyGyro",dd.Head)
  1020. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1021. local val = Instance.new("BoolValue",dd)
  1022. val.Name = "IsHit"
  1023. end
  1024. end
  1025.  
  1026. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1027.     --local buddy
  1028.     for _, c in pairs(workspace:children()) do
  1029.         local hum = c:findFirstChild("Humanoid")
  1030.         if hum ~= nil then
  1031.             local head = c:findFirstChild("Torso")
  1032.             if head ~= nil then
  1033.                 local targ = head.Position - Part.Position
  1034.                 local mag = targ.magnitude
  1035.                 if mag <= Magnitude and c.Name ~= plr.Name then
  1036.                 if c.Name ~= char then
  1037.                 if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1038.             local asd = Instance.new("ParticleEmitter",c.Torso)
  1039.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1040.             asd.LightEmission = .1
  1041.             asd.Size = NumberSequence.new(0.2)
  1042.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1043.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1044.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1045.             asd.Transparency = bbb
  1046.             asd.Size = aaa
  1047.             asd.ZOffset = .9
  1048.             asd.Acceleration = Vector3.new(0, -5, 0)
  1049.             asd.LockedToPart = false
  1050.             asd.EmissionDirection = "Back"
  1051.             asd.Lifetime = NumberRange.new(1, 2)
  1052.             asd.Rate = 1000
  1053.             asd.Rotation = NumberRange.new(-100, 100)
  1054.             asd.RotSpeed = NumberRange.new(-100, 100)
  1055.             asd.Speed = NumberRange.new(6)
  1056.             asd.VelocitySpread = 10000
  1057.             asd.Enabled=true
  1058.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1059.                     dmg(c)
  1060.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1061.                     coroutine.wrap(function()
  1062.                     wait(.2)
  1063.                     asd.Enabled = false
  1064.                     wait(2)
  1065.                     asd:Remove()
  1066.                     end)()
  1067.                        else
  1068.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  1069.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1070.  
  1071.                     end
  1072.                 end
  1073.             end
  1074.         end
  1075.     end
  1076.     end
  1077. end
  1078.  
  1079. -------------------------------------------------------
  1080. --End Important Functions--
  1081. -------------------------------------------------------
  1082.  
  1083. --[[
  1084.         Thanks for using Build-To-Lua by jarredbcv.
  1085. ]]--
  1086.  
  1087. New = function(Object, Parent, Name, Data)
  1088.     local Object = Instance.new(Object)
  1089.     for Index, Value in pairs(Data or {}) do
  1090.         Object[Index] = Value
  1091.     end
  1092.     Object.Parent = Parent
  1093.     Object.Name = Name
  1094.     return Object
  1095. end
  1096.    
  1097. Doll = New("Model",char,"Doll",{})
  1098. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1099. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1100. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1107. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1111. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1112. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1115. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1116. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1119. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1120. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1123. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1124. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1127. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1128. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1132. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1133. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1135. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1136. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1137. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1140. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1141. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1144. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1145. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1149. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1150. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1151. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1152. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1153. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1154. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1158. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1159. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1162. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1166. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1167. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1170. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1171. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1174. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1175. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1178. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1179. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1182. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1183. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1184. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1185. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1186. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1187. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1188. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1189. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1190. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1191. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1192. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1193. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1194. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1195. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1196. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1197.  
  1198. --lazi xd
  1199. Needle = New("Model",char,"Needle",{})
  1200. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1201. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1202.  
  1203.  
  1204. for _, v in pairs(Doll:GetChildren()) do
  1205.     if v:IsA'BasePart' then
  1206.     v.CanCollide = false
  1207. end
  1208. end
  1209.  
  1210. for _, v in pairs(Needle:GetChildren()) do
  1211.     if v:IsA'BasePart' then
  1212.     v.CanCollide = false
  1213. end
  1214. end
  1215.  
  1216.  
  1217. local NewInstance = function(instance,parent,properties)
  1218.     local inst = Instance.new(instance,parent)
  1219.     if(properties)then
  1220.         for i,v in next, properties do
  1221.             pcall(function() inst[i] = v end)
  1222.         end
  1223.     end
  1224.     return inst;
  1225. end
  1226. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1227.  
  1228. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1229.  
  1230.  
  1231.  
  1232. -------------------------------------------------------
  1233. --Start Music Option--
  1234. -------------------------------------------------------
  1235. local Music = Instance.new("Sound",tors)
  1236. Music.Volume = 1.5
  1237. Music.SoundId = "rbxassetid://297397123" --536675558 1470848774
  1238. Music.Looped = true
  1239. Music.Pitch = .73 --Pitcher
  1240. Music:Play()
  1241. -------------------------------------------------------
  1242. --End Music Option--
  1243. -------------------------------------------------------
  1244.  
  1245.  
  1246. -------------------------------------------------------
  1247. --Start Attacks N Stuff--
  1248. -------------------------------------------------------
  1249. local sine=0
  1250. function LockOn()
  1251. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1252. TargetSelect(mouse.Target.Parent)
  1253. CreateSound("743521450", char, 1, .8)
  1254. end
  1255. end
  1256.  
  1257.  
  1258.  
  1259. function Stab_Them_For_FUN()
  1260.     attack = true
  1261.     hum.WalkSpeed = 0
  1262.     if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1263.         local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1264.             local partasdeff = Instance.new("ParticleEmitter",torsy)
  1265.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1266.             partasdeff.LightEmission = .1
  1267.             partasdeff.Size = NumberSequence.new(0.2)
  1268.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1269.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1270.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1271.             partasdeff.Transparency = bbb
  1272.             partasdeff.Size = aaa
  1273.             partasdeff.ZOffset = .9
  1274.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1275.             partasdeff.LockedToPart = false
  1276.             partasdeff.EmissionDirection = "Back"
  1277.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1278.             partasdeff.Rate = 1000
  1279.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1280.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1281.             partasdeff.Speed = NumberRange.new(6)
  1282.             partasdeff.VelocitySpread = 10000
  1283.             partasdeff.Enabled=false
  1284.     for i = 0, 1.4, 0.1 do
  1285.         swait()
  1286.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1287.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1288.         if Mrandom(1,15) == 1 then
  1289.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1290.         end
  1291.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1292.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1293.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1294.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1295.     end
  1296.     dmg(targetted)
  1297.     partasdeff.Enabled=true
  1298. CreateSound("429400881", torsy, 10, .8)
  1299.     for i = 0, 1.4, 0.1 do
  1300.         swait()
  1301.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1302.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1303.         if Mrandom(1,15) == 1 then
  1304.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1305.         end
  1306.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1307.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1308.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1309.         LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1310.     end
  1311.     partasdeff.Enabled=false
  1312.     for i = 0, 1.4, 0.1 do
  1313.         swait()
  1314.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1315.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1316.         if Mrandom(1,15) == 1 then
  1317.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1318.         end
  1319.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1320.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1321.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1322.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1323.         end
  1324.     attack = false
  1325.     hum.WalkSpeed = 8
  1326.     elseif targetted.Name == "makhail07" then
  1327.     for i = 0, 2.4, 0.1 do
  1328.         swait()
  1329.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1330.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1331.         if Mrandom(1,15) == 1 then
  1332.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1333.         end
  1334.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1335.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1336.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1337.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1338.     end
  1339.     for i = 0, 2.4, 0.1 do
  1340.         swait()
  1341.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1342.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1343.         if Mrandom(1,15) == 1 then
  1344.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1345.         end
  1346.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1349.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1350.     end
  1351.     coroutine.wrap(function()
  1352.     wait(2)
  1353.     --partasdeff:Remove()
  1354.     end)()
  1355.     local sel = Mrandom(1,3)
  1356.     if sel == 1 then   
  1357.     chatfunc("Hmhmhm, Why try?")
  1358.     elseif sel == 2 then   
  1359.     chatfunc("Stop it that's my creator.")
  1360.     elseif sel == 3 then
  1361.     chatfunc("I can't do that...")
  1362.     end
  1363.     wait(2)
  1364.     hum.WalkSpeed = 8
  1365.     attack = false
  1366.     elseif targetted.Name == "Salvo_Starly" then
  1367.         for i = 0, 2.4, 0.1 do
  1368.         swait()
  1369.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1370.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1371.         if Mrandom(1,15) == 1 then
  1372.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1373.         end
  1374.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1375.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1376.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1377.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1378.     end
  1379.         for i = 0, 2.4, 0.1 do
  1380.         swait()
  1381.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1382.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1383.         if Mrandom(1,15) == 1 then
  1384.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1385.         end
  1386.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1387.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1388.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1389.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1390.     end
  1391.     coroutine.wrap(function()
  1392.     wait(2)
  1393.     --partasdeff:Remove()
  1394.     end)()
  1395.     local sel = Mrandom(1,3)
  1396.     if sel == 1 then   
  1397.     chatfunc("Sorry about that.")
  1398.     elseif sel == 2 then   
  1399.     chatfunc("H-Hello. I almost killed you.")
  1400.     elseif sel == 3 then
  1401.     chatfunc("OwO?")
  1402.     end
  1403.     wait(2)
  1404.     hum.WalkSpeed = 8
  1405.     attack = false
  1406.     elseif targetted.Name == "Nebula_Zorua" then
  1407.         for i = 0, 2.4, 0.1 do
  1408.         swait()
  1409.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1410.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1411.         if Mrandom(1,15) == 1 then
  1412.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1413.         end
  1414.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1415.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1416.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1417.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1418.     end
  1419.         for i = 0, 2.4, 0.1 do
  1420.         swait()
  1421.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1422.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1423.         if Mrandom(1,15) == 1 then
  1424.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1425.         end
  1426.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1427.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1428.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1429.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1430.     end
  1431.     coroutine.wrap(function()
  1432.     wait(2)
  1433.     --partasdeff:Remove()
  1434.     end)()
  1435.     local sel = Mrandom(1,3)
  1436.     if sel == 1 then   
  1437.     chatfunc("Sorry, Nebula.")
  1438.     elseif sel == 2 then   
  1439.     chatfunc("Theres no need to harm you. Yet...")
  1440.     elseif sel == 3 then
  1441.     chatfunc("My mistake.")
  1442.     end
  1443.     wait(2)
  1444.     hum.WalkSpeed = 8
  1445.     attack = false
  1446.     elseif targetted.Name == "KillerDarkness0105" then
  1447.         for i = 0, 2.4, 0.1 do
  1448.         swait()
  1449.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1450.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1451.         if Mrandom(1,15) == 1 then
  1452.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1453.         end
  1454.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1455.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1456.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1457.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1458.     end
  1459.         for i = 0, 2.4, 0.1 do
  1460.         swait()
  1461.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1462.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1463.         if Mrandom(1,15) == 1 then
  1464.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1465.         end
  1466.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1467.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1468.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1469.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1470.     end
  1471.     coroutine.wrap(function()
  1472.     wait(2)
  1473.     --partasdeff:Remove()
  1474.     end)()
  1475.     local sel = Mrandom(1,3)
  1476.     if sel == 1 then   
  1477.     chatfunc("Hm, Killer it's been a while.")
  1478.     elseif sel == 2 then   
  1479.     chatfunc("No need for this.")
  1480.     elseif sel == 3 then
  1481.     chatfunc("Hello, sorry.")
  1482.     end
  1483.     wait(2)
  1484.     hum.WalkSpeed = 8
  1485.     attack = false
  1486.     end
  1487. end
  1488.  
  1489. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1490.     attack = true
  1491.     hum.WalkSpeed = 0
  1492.     if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1493.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1494.     local partasdeff = Instance.new("ParticleEmitter",torsy)
  1495.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1496.             partasdeff.LightEmission = .1
  1497.             partasdeff.Size = NumberSequence.new(0.2)
  1498.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1499.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1500.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1501.             partasdeff.Transparency = bbb
  1502.             partasdeff.Size = aaa
  1503.             partasdeff.ZOffset = .9
  1504.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1505.             partasdeff.LockedToPart = false
  1506.             partasdeff.EmissionDirection = "Back"
  1507.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1508.             partasdeff.Rate = 1000
  1509.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1510.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1511.             partasdeff.Speed = NumberRange.new(6)
  1512.             partasdeff.VelocitySpread = 10000
  1513.             partasdeff.Enabled=false
  1514.     for i = 0, 1.2, 0.1 do
  1515.         swait()
  1516.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1517.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1518.         if Mrandom(1,15) == 1 then
  1519.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1520.         end
  1521.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1522.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1523.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1524.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1525.         end
  1526.     HW.Part0 = root
  1527.     for i = 0, 1.8, 0.1 do
  1528.         swait()
  1529.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1530.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1531.         if Mrandom(1,15) == 1 then
  1532.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1533.         end
  1534.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1535.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1536.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1537.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1538.         HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1539.         end
  1540.     kdown(targetted)
  1541.     for i = 0, 1.6, 0.1 do
  1542.         swait()
  1543.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1544.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1545.         if Mrandom(1,15) == 1 then
  1546.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1547.         end
  1548.         RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1549.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1550.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1551.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1552.       end
  1553.     for i = 1,7 do
  1554.         partasdeff.Enabled = false
  1555.         for i = 0, 1.6, 0.1 do
  1556.         swait()
  1557.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1558.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1559.         if Mrandom(1,15) == 1 then
  1560.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1561.         end
  1562.         RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1563.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1564.         RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1565.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1566.     end
  1567. CreateSound("429400881", torsy, 10, 1)
  1568.     partasdeff.Enabled = true
  1569.     for i = 0, 1.6, 0.1 do
  1570.         swait()
  1571.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1572.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1573.         if Mrandom(1,15) == 1 then
  1574.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1575.         end
  1576.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1577.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1578.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1579.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1580.     end
  1581.         end
  1582.     partasdeff.Enabled = false
  1583.     dmg(targetted)
  1584.     attack = false
  1585.     HW.Part0 = ra
  1586.     HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1587.     hum.WalkSpeed = 8
  1588.     elseif targetted.Name == "makhail07" then
  1589.     for i = 0, 3.2, 0.1 do
  1590.         swait()
  1591.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1592.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1593.         if Mrandom(1,15) == 1 then
  1594.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1595.         end
  1596.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1597.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1598.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1599.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1600.         end
  1601.     for i = 0, 1.8, 0.1 do
  1602.         swait()
  1603.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1604.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1605.         if Mrandom(1,15) == 1 then
  1606.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1607.         end
  1608.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1609.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1610.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1611.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1612.             end
  1613.         coroutine.wrap(function()
  1614.     wait(2)
  1615.     --partasdeff:Remove()
  1616.     end)()
  1617.     local sel = Mrandom(1,3)
  1618.     if sel == 1 then   
  1619.     chatfunc("Hah you tried.")
  1620.     elseif sel == 2 then   
  1621.     chatfunc("No,no that's wrong.")
  1622.     elseif sel == 3 then
  1623.     chatfunc("Oops, I almost smashed myself to pieces.")
  1624.     end
  1625.     wait(2)
  1626.     hum.WalkSpeed = 8
  1627.     attack = false
  1628.     elseif targetted.Name == "Salvo_Starly" then
  1629.     for i = 0, 3.2, 0.1 do
  1630.         swait()
  1631.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1632.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1633.         if Mrandom(1,15) == 1 then
  1634.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1635.         end
  1636.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1637.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1638.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1639.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1640.         end
  1641.     for i = 0, 1.8, 0.1 do
  1642.         swait()
  1643.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1644.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1645.         if Mrandom(1,15) == 1 then
  1646.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1647.         end
  1648.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1649.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1650.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1651.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1652.             end
  1653.         coroutine.wrap(function()
  1654.     wait(2)
  1655.     --partasdeff:Remove()
  1656.     end)()
  1657.     local sel = Mrandom(1,3)
  1658.     if sel == 1 then   
  1659.     chatfunc("Ooooopsy.")
  1660.     elseif sel == 2 then   
  1661.     chatfunc("OOF I almost smashed you.")
  1662.     elseif sel == 3 then
  1663.     chatfunc("Give me, wait...Salvo?")
  1664.     end
  1665.     wait(2)
  1666.     hum.WalkSpeed = 8
  1667.     attack = false
  1668.     elseif targetted.Name == "Nebula_Zorua" then
  1669.     for i = 0, 3.2, 0.1 do
  1670.         swait()
  1671.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1672.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1673.         if Mrandom(1,15) == 1 then
  1674.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1675.         end
  1676.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1677.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1678.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1679.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1680.         end
  1681.     for i = 0, 1.8, 0.1 do
  1682.         swait()
  1683.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1684.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1685.         if Mrandom(1,15) == 1 then
  1686.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1687.         end
  1688.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1689.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1690.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1691.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1692.             end
  1693.         coroutine.wrap(function()
  1694.     wait(2)
  1695.     --partasdeff:Remove()
  1696.     end)()
  1697.     local sel = Mrandom(1,3)
  1698.     if sel == 1 then   
  1699.     chatfunc("Lucky I know you...")
  1700.     elseif sel == 2 then   
  1701.     chatfunc("Nebu?")
  1702.     elseif sel == 3 then
  1703.     chatfunc("VSB = Bad, GSB = Good")
  1704.     end
  1705.     wait(2)
  1706.     hum.WalkSpeed = 8
  1707.     attack = false
  1708.     elseif targetted.Name == "KillerDarkness0105" then
  1709.     for i = 0, 3.2, 0.1 do
  1710.         swait()
  1711.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1712.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1713.         if Mrandom(1,15) == 1 then
  1714.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1715.         end
  1716.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1717.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1718.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1719.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1720.         end
  1721.     for i = 0, 1.8, 0.1 do
  1722.         swait()
  1723.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1724.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1725.         if Mrandom(1,15) == 1 then
  1726.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1727.         end
  1728.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1729.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1730.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1731.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1732.             end
  1733.         coroutine.wrap(function()
  1734.     wait(2)
  1735.     --partasdeff:Remove()
  1736.     end)()
  1737.     local sel = Mrandom(1,3)
  1738.     if sel == 1 then   
  1739.     chatfunc("AaaaAA Killer, what are you doing?")
  1740.     elseif sel == 2 then   
  1741.     chatfunc("Are you finished with those touhou scripts?")
  1742.     elseif sel == 3 then
  1743.     chatfunc("Oh hi, sorry for that.")
  1744.     end
  1745.     wait(2)
  1746.     hum.WalkSpeed = 8
  1747.     attack = false
  1748.     end
  1749. end
  1750.  
  1751. function Get_Over_Here_And_PERISH()
  1752.     attack = true
  1753.     hum.WalkSpeed = 0
  1754.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1755.     for i = 0, 2, 0.1 do
  1756.         swait()
  1757.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1758.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1759.         if Mrandom(1,15) == 1 then
  1760.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1761.         end
  1762.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1763.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1764.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1765.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1766.         end
  1767.     coroutine.resume(coroutine.create(function()
  1768.         for i = 1,10 do
  1769.             swait()
  1770.         local Pully = Create("BodyPosition")({
  1771.             P = 9000,
  1772.             D = 1000,
  1773.             maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1774.             position = ra.Position - ra.CFrame.lookVector * 6,
  1775.             Parent = torsy
  1776.           })
  1777.           game:GetService("Debris"):AddItem(Pully, 0.2)
  1778.           wait()
  1779.         end
  1780.     end))
  1781.     CreateSound("541909814", torsy, 10, 1)
  1782.     CreateSound("131228548", hed, 10, 1)
  1783.     for i = 0, 2.2, 0.1 do
  1784.         swait()
  1785.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1786.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1787.         if Mrandom(1,15) == 1 then
  1788.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1789.         end
  1790.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1791.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1792.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1793.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1794.         end
  1795.     attack = false
  1796.     hum.WalkSpeed = 8
  1797. end
  1798.  
  1799. function The_End_offfff()
  1800.     attack = true
  1801.     hum.WalkSpeed = 0
  1802.     Music:Stop()
  1803.     for _, v in pairs(Doll:GetChildren()) do
  1804.     if v:IsA'BasePart' then
  1805.     v:Remove()
  1806.     end
  1807.     end
  1808.     for _, v in pairs(Needle:GetChildren()) do
  1809.     if v:IsA'BasePart' then
  1810.      v:Remove()
  1811.     end
  1812.     end
  1813.     for i = 0,6,0.1 do
  1814.         swait()
  1815.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1816.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1817.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1818.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1819.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1820.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1821.     end
  1822.     CreateSound("1093102664", hed, 10, 1)
  1823.     for i = 0,4,0.1 do
  1824.         swait()
  1825.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1826.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1827.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1828.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1829.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1830.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1831.     end
  1832.     for i = 0,6,0.1 do
  1833.         swait()
  1834.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1835.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1836.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1837.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1838.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1839.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1840.     end
  1841.     wait(2)
  1842.     dmg(char)
  1843. end
  1844.  
  1845. -------------------------------------------------------
  1846. --End Attacks N Stuff--
  1847. -------------------------------------------------------
  1848. mouse.Button1Down:connect(function()
  1849.     if attack == false and targetted ~= nil then
  1850.         Stab_Them_For_FUN()
  1851.     end
  1852. end)
  1853.  
  1854.  
  1855. mouse.KeyDown:connect(function(key)
  1856. if attack == false then
  1857.     if key == 'q' then
  1858.         LockOn()
  1859.     elseif key == 'f' then
  1860.         chatfunc("Come on now child everythings okay...")
  1861.     elseif key == 'e' and targetted ~= nil then
  1862.         Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1863.     elseif key == 'x' and targetted ~= nil then
  1864.         Get_Over_Here_And_PERISH()
  1865.     elseif key == 'r' and targetted ~= nil then
  1866.         CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1867.         root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1868.     elseif key == 'p' then
  1869.         The_End_offfff()
  1870.         end
  1871.     end
  1872. end)
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878.  
  1879. -------------------------------------------------------
  1880. --Start Animations--
  1881. -------------------------------------------------------
  1882. local equipped = false
  1883. hum.WalkSpeed = 8
  1884. hed.face.Texture = "rbxassetid://1471407701"
  1885. local idle = 0
  1886. local change = 1
  1887. local val = 0
  1888. local toim = 0
  1889. local idleanim = 0.4
  1890. hum.Animator.Parent = nil
  1891. while true do
  1892.     swait()
  1893.     game.Lighting.TimeOfDay = "00:00:00"
  1894.     --game.Lighting.FogEnd = 50
  1895.     --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1896.     Music.Parent = tors
  1897.    
  1898.     imgl.Rotation = imgl.Rotation + 3
  1899.     img2.Rotation = img2.Rotation + 3
  1900.     if targetted ~= nil then
  1901.     abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1902.     abss.Enabled = true
  1903.     elseif targetted == nil then
  1904.     abss.Adornee = nil
  1905.     abss.Enabled = false
  1906.     end
  1907.  
  1908.     while true and imgl.Rotation >= 360 do
  1909.     imgl.Rotation = 0  
  1910.     img2.Rotation = 0
  1911.     end
  1912.    
  1913.     sine = sine + change
  1914.     local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1915.     local velderp = root.Velocity.y
  1916.     hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1917.     if equipped == true or equipped == false then
  1918.         if attack == false then
  1919.             idle = idle + 1
  1920.         else
  1921.             idle = 0
  1922.         end
  1923.         if 1 < root.Velocity.y and hitfloor == nil then
  1924.             Anim = "Jump"
  1925.             if attack == false then
  1926.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1927.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1928.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1929.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1930.                 LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1931.                 RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1932.             end
  1933.         elseif -1 > root.Velocity.y and hitfloor == nil then
  1934.             Anim = "Fall"
  1935.             if attack == false then
  1936.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1937.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1938.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1939.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1940.                 LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1941.                 RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1942.             end
  1943.         elseif torvel < 1 and hitfloor ~= nil then
  1944.             Anim = "Idle"
  1945.             change = .6
  1946.             if attack == false then
  1947.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1948.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1949.                 if Mrandom(1,15) == 1 then
  1950.                     tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1951.                 end
  1952.                 RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1953.                 LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1954.                 RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1955.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1956.                 HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1957.             end
  1958.         elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1959.             Anim = "Walk"
  1960.             change = .4
  1961.             if attack == false then
  1962.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1963.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1964.                 RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1965.                 LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1966.                 RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1967.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,    Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1968.                 HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1969.             end
  1970.         end
  1971.     end
  1972.     if 0 < #Effects then
  1973.         for e = 1, #Effects do
  1974.             if Effects[e] ~= nil then
  1975.                 local Thing = Effects[e]
  1976.                 if Thing ~= nil then
  1977.                     local Part = Thing[1]
  1978.                     local Mode = Thing[2]
  1979.                     local Delay = Thing[3]
  1980.                     local IncX = Thing[4]
  1981.                     local IncY = Thing[5]
  1982.                     local IncZ = Thing[6]
  1983.                     if 1 >= Thing[1].Transparency then
  1984.                         if Thing[2] == "Block1" then
  1985.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1986.                             local Mesh = Thing[1].Mesh
  1987.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1988.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1989.                         elseif Thing[2] == "Block2" then
  1990.                             Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1991.                             local Mesh = Thing[7]
  1992.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1993.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1994.                         elseif Thing[2] == "Block3" then
  1995.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1996.                             local Mesh = Thing[7]
  1997.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1998.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1999.                         elseif Thing[2] == "Cylinder" then
  2000.                             local Mesh = Thing[1].Mesh
  2001.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2002.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2003.                         elseif Thing[2] == "Blood" then
  2004.                             local Mesh = Thing[7]
  2005.                             Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2006.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2007.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2008.                         elseif Thing[2] == "Elec" then
  2009.                             local Mesh = Thing[1].Mesh
  2010.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2011.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2012.                         elseif Thing[2] == "Disappear" then
  2013.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2014.                         elseif Thing[2] == "Shatter" then
  2015.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2016.                             Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2017.                             Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2018.                             Thing[6] = Thing[6] + Thing[5]
  2019.                         end
  2020.                     else
  2021.                         Part.Parent = nil
  2022.                         table.remove(Effects, e)
  2023.                     end
  2024.                 end
  2025.             end
  2026.         end
  2027.     end
  2028. end
  2029. -------------------------------------------------------
  2030. --End Animations And Script--
  2031. -------------------------------------------------------
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