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mike_hawk_at_kfc

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Mar 18th, 2022
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  1. // ======================
  2. // Mastercomfig Low
  3. // ====================== (9.7.1)
  4.  
  5. default
  6. mat_dxlevel 81
  7.  
  8. // ---------
  9. // Rendering
  10. // ---------
  11.  
  12. // Level of Detail (Low)
  13. r_rootlod 2
  14. r_lod -1
  15.  
  16. // Lighting (Low)
  17. mat_filterlightmaps 0
  18. r_ambientboost 0
  19. r_lightaverage 0
  20. r_dynamic 0
  21. r_maxdlights 0
  22. r_worldlightmin 0.0008
  23. r_lightcache_zbuffercache 1
  24. r_worldlights 0
  25. mat_disable_lightwarp 1
  26. mat_reducefillrate 1
  27. r_rimlight 0
  28. mat_bumpmap 0
  29. mat_specular 0
  30. building_cubemaps 1
  31.  
  32. // Lighting Ex (Low)
  33. mat_phong 0
  34.  
  35. // Shadows (Off)
  36. r_shadows 0
  37. r_shadowrendertotexture 0
  38. cl_blobbyshadows 1
  39. r_shadowmaxrendered 0
  40. nb_shadow_dist 0
  41.  
  42. // Flashlight (Off)
  43. mat_supportflashlight 0
  44. r_flashlightculldepth 0
  45. r_flashlightdepthtexture 0
  46. r_flashlightmodels 0
  47. r_flashlightrender 0
  48. r_flashlightscissor 0
  49.  
  50. // Effects (Low)
  51. tracer_extra 0
  52. r_drawtracers_firstperson 0
  53. cl_show_splashes 0
  54. cl_ejectbrass 0
  55. cl_muzzleflash_dlight_1st 0
  56. cl_drawmonitors 0
  57. muzzleflash_light 0
  58. cl_fasttempentcollision 1000000
  59.  
  60. // Water (Low)
  61. r_WaterDrawReflection 0
  62. r_waterforceexpensive 0
  63. r_waterforcereflectentities 0
  64. r_WaterDrawRefraction 0
  65. r_cheapwaterstart 0
  66. r_cheapwaterend 284
  67.  
  68. // Particles (Low)
  69. tf_impactwatertimeenable 1
  70. fx_drawimpactdebris 0
  71. fx_drawimpactdust 0
  72. fx_drawmetalspark 0
  73. cl_particle_batch_mode 1
  74. tf_particles_disable_weather 1
  75. mat_reduceparticles 1
  76. cl_new_impact_effects 0
  77. r_drawflecks 0
  78. cl_particle_retire_cost 0.0001
  79.  
  80. // Post-Processing (Off)
  81. mat_hdr_level 0
  82. mat_colorcorrection 0
  83. mat_colcorrection_disableentities 1
  84. r_bloomtintr 0.333
  85. r_bloomtintg 0.333
  86. r_bloomtintb 0.333
  87. r_bloomtintexponent 1
  88.  
  89. // Pyrovision (Low)
  90. pyro_dof 0
  91. pyro_vignette 0
  92.  
  93. // Romevision (Off)
  94. tf_romevision_opt_in 0
  95.  
  96. // Motion Blur (Off)
  97. mat_motion_blur_enabled 0
  98.  
  99. // Anti-Aliasing (Off)
  100. mat_alphacoverage 0
  101. mat_antialias 1
  102.  
  103. // Texture Filtering (Bilinear)
  104. mat_forceaniso 1
  105. mat_trilinear 0
  106.  
  107. // Characters (Very Low)
  108. r_flex 0
  109. flex_rules 0
  110. anim_3wayblend 0
  111. r_teeth 0
  112. flex_smooth 0
  113. r_eyes 0
  114. r_eyemove 0
  115. tf_clientsideeye_lookats 0
  116. blink_duration 0
  117. phonemefilter 0.001
  118. phonemedelay -30
  119. phonemesnap 0
  120.  
  121. // Decals (Off)
  122. r_decals 1
  123. mp_decals 1
  124. r_decal_cover_count 10
  125. r_decal_overlap_area 1.1
  126. r_decal_overlap_count 10
  127. r_drawbatchdecals 0
  128.  
  129. // Model Decals (Off)
  130. r_drawmodeldecals 0
  131.  
  132. // Map Decals (Off)
  133. r_renderoverlayfragment 0
  134. r_cleardecals permanent
  135.  
  136. // Sprays (Off)
  137. cl_allowdownload 0
  138. cl_allowupload 0
  139. r_spray_lifetime 0
  140. cl_spraydisable 1
  141. tf_delete_temp_files 1
  142.  
  143. // Gibs (Off)
  144. cl_burninggibs 0
  145. props_break_max_pieces 0
  146. tf_playergib 0
  147.  
  148. // Props (Medium)
  149. r_decalstaticprops 0
  150. cl_phys_props_enable 0
  151. r_staticprop_lod -1
  152. r_propsmaxdist 0
  153. lod_TransitionDist -1
  154. r_drawdetailprops 0
  155. cl_detaildist 1
  156. cl_detailfade 0
  157.  
  158. // Rogdolls (Off)
  159. cl_ragdoll_fade_time -3
  160. cl_ragdoll_forcefade 1
  161. cl_ragdoll_physics_enable 1
  162. cl_ragdoll_collide 0
  163. ragdoll_sleepaftertime 0
  164.  
  165. // 3D Sky (Off)
  166. r_3dsky 0
  167.  
  168. // Jigglebones (Off)
  169. cl_jiggle_bone_framerate_cutoff 0
  170.  
  171. // Killstreak Sheens Speed (Slow)
  172. tf_sheen_framerate 15
  173.  
  174. // Killstreak Sheens Tint Intensity (Full)
  175. tf_sheen_alpha_firstperson 1
  176.  
  177. // Texture Quality (Very Low)
  178. mat_filtertextures 0
  179. mat_picmip 2
  180. mat_disable_fancy_blending 1
  181.  
  182. // Ropes (Off)
  183. r_drawropes 0
  184. rope_rendersolid 0
  185. r_ropetranslucent 0
  186. rope_smooth 0
  187. rope_subdiv 0
  188. rope_collide 0
  189. rope_wind_dist 0
  190.  
  191. // FPS Cap (1000)
  192. mat_powersavingsmode 0
  193. fps_max 1000
  194.  
  195. // VSync (Off)
  196. mat_vsync 0
  197.  
  198.  
  199. // ---------
  200. // HUD
  201. // ---------
  202.  
  203. // Palyer Model (Off)
  204. cl_hud_playerclass_use_playermodel 0
  205.  
  206. // Panels (Low)
  207. tf_healthicon_height_offset 10
  208. tf_hud_target_id_offset 0
  209. tf_hud_target_id_alpha 255
  210.  
  211. // Avatars (Off)
  212. tf_hud_target_id_show_avatars 0
  213.  
  214. // Match HUD (Custom - Bind to toggle it)
  215. tf_use_match_hud 0
  216. // bindtoggle [Key] tf_use_match_hud 1 0
  217.  
  218. // HTML MOTD (Off)
  219. cl_disablehtmlmotd 1
  220.  
  221. // Messages (On)
  222. hud_saytext_time 10
  223. cl_enable_text_chat 1
  224. cl_showtextmsg 1
  225.  
  226. // Killfeed (On)
  227. hud_deathnotice_time 5
  228.  
  229. // Killstreak (Low)
  230. cl_hud_killstreak_display_alpha 255
  231. cl_hud_killstreak_display_time 2
  232.  
  233. // Contracker (Custom - Never show in comp, only show in cassual if active, bind to toggle it in cassual
  234. tf_contract_competitive_show 0
  235. tf_contract_progress_show 2
  236. // bindtoggle [Key] tf_contract_progress_show 0 2
  237.  
  238. // HUD Achievements (Off)
  239. hud_achievement_description 0
  240. hud_achievement_tracker 0
  241. hud_achievement_count 0
  242. hud_achievement_count_engineer 0
  243. hud_achievement_glowtime 0
  244.  
  245. // Console (On)
  246. con_filter_enable 0
  247. con_enable 1
  248.  
  249. // Outlines (Custom - Bind to toggle between off and low)
  250. glow_outline_effect_enable 0
  251. tf_enable_glows_after_respawn 0
  252. tf_spec_xray_disable 1
  253. // bindtoggle [Key] "tf_enable_glows_after_respawn 1 0;tf_spec_xray_disable 0 1"
  254.  
  255.  
  256. // -----
  257. // Audio
  258. // -----
  259.  
  260. // Sound (Low)
  261. snd_disable_mixer_duck 1
  262. snd_pitchquality 0
  263. dsp_slow_cpu 1
  264. snd_spatialize_roundrobin 3
  265. dsp_room 0;dsp_speaker 0
  266. dsp_water 0
  267. dsp_spatial 0
  268. snd_defer_trace 1
  269. dsp_enhance_stereo 0
  270.  
  271. // Voice Chat (On)
  272. voice_enable 1
  273. voice_modenable 1
  274. cmd VModEnable 1
  275.  
  276.  
  277. // ---------
  278. // Low
  279. // ---------
  280.  
  281. // Low Commands
  282. tf_quest_map_tuner_wobble_magnitude 0
  283. tf_item_inspect_model_auto_spin 0
  284. tf_dashboard_slide_time 0
  285.  
  286. // Console Print
  287. "echo Mastercomfig Low Loaded!"
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