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- //***************************************************************************
- //****MORDI'S TF2 CFG JUL 2010*************************************************
- //***************************************************************************
- //---------------------------------------------------------------------------
- //----BINDS------------------------------------------------------------------
- //---------------------------------------------------------------------------
- //core
- bind "ctrl" "+duck"
- bind "tab" "+showscores"
- bind "mouse1" "+attack"
- bind "mouse2" "+attack2"
- bind "mwheeldown" "+jump"
- bind "a" "+moveleft"
- bind "d" "+moveright"
- bind "s" "+back"
- bind "w" "+forward"
- bind "t" "dropitem"
- bind "p" explode
- bind h "+quickswitch"
- bind q "wepcycle"
- bind "'" "toggleconsole"
- bind "g" "taunt"
- bind "." "changeteam"
- bind "," "changeclass"
- bind "mwheeldown" "+jump"
- bind b prec_mark
- bind "F1" "forwardspawn_toggle"
- bind "c" "+voicerecord"
- //text
- bind "u" "say_team"
- bind "y" "say"
- bind v "say Veinshot 8)"
- bind f "say NIGG NIGG'D"
- bind l "say lol'd"
- //weaponcycle
- bind 1 "slot1; alias wepcycle wep2;rocketcross"
- bind 2 "slot2; alias wepcycle wep1;shottycross"
- bind 3 "slot3; alias wepcycle wep1;meleecross"
- //cheats
- bind n "noclip"
- bind i "impulse 101"
- //voice
- bind "z" "voice_menu_1"
- bind "x" "voice_menu_2"
- //misc
- bind "F11" "interp_high"
- bind "F12" "interp_low"
- //---------------------------------------------------------------------------
- //----SCRIPT------------------------------------------------------------
- //---------------------------------------------------------------------------
- //forwardspawn
- alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_soldier""
- alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random""
- alias "forwardspawn_toggle" "forwardspawn_random"
- //warponcycle
- alias wepcycle wep1
- alias rocketcross "cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 255;cl_crosshair_file crosshair5;cl_crosshair_scale 40;r_drawviewmodel 0"
- alias shottycross "cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 255;cl_crosshair_file crosshair5;cl_crosshair_scale 40;r_drawviewmodel 1"
- alias meleecross "cl_crosshair_file ""; -reload;r_drawviewmodel 1"
- alias wep1 "slot1;alias wepcycle wep2;rocketcross"
- alias wep2 "slot2;alias wepcycle wep1;shottycross
- //interp
- alias "interp_off" "cl_interp 0; echo interp_off"
- alias "interp_low" "cl_interp 0.017; echo interp_low"
- alias "interp_high" "cl_interp 0.034; echo interp_high"
- alias "interp_df" "cl_interp 0.1; echo interp_df"
- interp_high
- //volume_ctrl
- alias "vol0" "volume 0; suitvolume 0; unbind f2; bind f3 vol5; echo [vol|0.00]"
- alias "vol5" "volume 0.05; suitvolume 0.05; bind f2 vol0; bind f3 vol10; echo [vol|0.05]"
- alias "vol10" "volume 0.10; suitvolume 0.10; bind f2 vol5; bind f3 vol15; echo [vol|0.10]"
- alias "vol15" "volume 0.15; suitvolume 0.15; bind f2 vol10; bind f3 vol20; echo [vol|0.15]"
- alias "vol20" "volume 0.20; suitvolume 0.20; bind f2 vol15; bind f3 vol25; echo [vol|0.20]"
- alias "vol25" "volume 0.25; suitvolume 0.25; bind f2 vol20; bind f3 vol30; echo [vol|0.25]"
- alias "vol30" "volume 0.30; suitvolume 0.30; bind f2 vol25; bind f3 vol35; echo [vol|0.30]"
- alias "vol35" "volume 0.35; suitvolume 0.35; bind f2 vol30; bind f3 vol40; echo [vol|0.35]"
- alias "vol40" "volume 0.40; suitvolume 0.40; bind f2 vol35; bind f3 vol45; echo [vol|0.40]"
- alias "vol45" "volume 0.45; suitvolume 0.45; bind f2 vol40; bind f3 vol50; echo [vol|0.45]"
- alias "vol50" "volume 0.50; suitvolume 0.50; bind f2 vol45; bind f3 vol55; echo [vol|0.50]"
- alias "vol55" "volume 0.55; suitvolume 0.55; bind f2 vol50; bind f3 vol60; echo [vol|0.55]"
- alias "vol60" "volume 0.60; suitvolume 0.60; bind f2 vol55; bind f3 vol65; echo [vol|0.60]"
- alias "vol65" "volume 0.65; suitvolume 0.65; bind f2 vol60; bind f3 vol70; echo [vol|0.65]"
- alias "vol70" "volume 0.70; suitvolume 0.70; bind f2 vol65; bind f3 vol75; echo [vol|0.70]"
- alias "vol75" "volume 0.75; suitvolume 0.75; bind f2 vol70; bind f3 vol80; echo [vol|0.75]"
- alias "vol80" "volume 0.80; suitvolume 0.80; bind f2 vol75; bind f3 vol85; echo [vol|0.80]"
- alias "vol85" "volume 0.85; suitvolume 0.85; bind f2 vol80; bind f3 vol90; echo [vol|0.85]"
- alias "vol90" "volume 0.90; suitvolume 0.90; bind f2 vol85; bind f3 vol95; echo [vol|0.90]"
- alias "vol95" "volume 0.95; suitvolume 0.95; bind f2 vol90; bind f3 vol100; echo [vol|0.95]"
- alias "vol100" "volume 1; suitvolume 1; bind f2 vol95; unbind f3; echo [vol|1.00]"
- vol40
- //---------------------------------------------------------------------------
- //----CVARS------------------------------------------------------------------
- //---------------------------------------------------------------------------
- //crosshair
- cl_crosshair_file "crosshair5"
- cl_crosshair_scale 40
- cl_dynamiccrosshair "0"
- cl_scalecrosshair "1"
- //blood & gore
- cl_ragdoll_collide "0"
- cl_ragdoll_fade_time "0"
- cl_ragdoll_forcefade "1"
- cl_ragdoll_physics_enable "0"
- tf_playergib "0"
- violence_ablood "0"
- violence_agibs "0"
- violence_hblood "0"
- violence_hgibs "0"
- //graphics
- cl_hud_minmode "1"
- cl_playerspraydisable "1"
- cl_showbackpackrarities "0"
- cl_showhelp "0"
- cl_spec_carrieditems "0"
- cl_use_tournament_specgui "1"
- commentary "0"
- commentary_firstrun "0"
- fov_desired "90"
- hud_combattext "1"
- mat_monitorgamma "1.6"
- muzzleflash_light "1"
- mat_mipmaptextures "0"
- cl_forcepreload "1"
- fps_max "200"
- cl_showfps "0"
- mat_bumpmap "0"
- //mouse
- cl_mouselook "1"
- m_customaccel "0"
- m_filter "0"
- sensitivity "2"
- zoom_sensitivity_ratio "1"
- //misc.
- cl_autoreload "1"
- cl_autorezoom "0"
- con_enable "1"
- hud_classautokill "1"
- hud_fastswitch "1"
- tf_hud_num_b uilding_alert_beeps "1"
- tf_medigun_autoheal "0"
- tf_remember_activeweapon "0"
- tf_build_menu_controller_mode "0"
- //interp
- alias "interp_low" "cl_interp 0.0152; echo interp_low"
- alias "interp_high" "cl_interp 0.034; echo interp_high"
- //multicore
- mat_queue_mode "2"
- r_threaded_client_shadow_manager "0"
- r_threaded_particles "1"
- r_threaded_renderables "1"
- cl_threaded_bone_setup "0"
- cl_threaded_client_leaf_system "0"
- //network & rates
- "cl_smoothtime" "0"
- cl_allowdownload "1"
- cl_allowupload "0"
- cl_cmdrate "67"
- cl_interp_ratio "1"
- cl_smooth "0"
- cl_timeout "30"
- cl_updaterate "67"
- rate "25000"
- cl_lagcomp_errorcheck "0"
- cl_lagcompensation "1"
- //sound
- snd_musicvolume "0"
- suitvolume "0"
- tf_dingalingaling "1"
- tf_dingaling_volume "1"
- tf_dingaling_pitchmindmg "133"
- tf_dingaling_pitchmaxdmg "66"
- tf_dingaling_wav_override "quake.wav"
- voice_enable "1"
- voice_modenable "1"
- //---------------------------------------------------------------------------
- //----LOADED-----------------------------------------------------------------
- //---------------------------------------------------------------------------
- echo "-------------------------"
- echo "----Mordi's cfg loaded----"
- echo "--------------------------"
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