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- Fallout 4 v1.2.72
- Buffout 4 v1.37.0 Mar 12 2025 22:11:48
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFA7BDF4789 Fallout4Upscaler.dll+0024789 mov rax, [rcx] | F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:517 UpscalerHooks::ImageSpaceEffectTemporalAA_Render::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_Render@UpscalerHooks@@SAX_J000@Z))
- Exception Flags: 0x00000000
- Number of Parameters: 2
- Access Violation: Tried to read memory at 0x000000000000
- [Compatibility]
- F4EE: false
- [Debug]
- Symcache: c:symcache
- WaitForDebugger: false
- [Fixes]
- ActorIsHostileToActor: true
- BGSAIWorldLocationRefRadiusNull: true
- BSLightingShaderMaterialGlowmap: true
- BackportedBA2Support: true
- CellInit: true
- CreateD3DAndSwapChain: true
- EncounterZoneReset: true
- EscapeFreeze: true
- FixScriptPageAllocation: true
- FixToggleScriptsCommand: true
- FollowerStrayBullet: true
- GreyMovies: true
- InteriorNavCut: true
- MagicEffectApplyEvent: true
- MovementPlanner: true
- PackageAllocateLocation: true
- PipboyLightInvFix: true
- SafeExit: true
- TESObjectREFRGetEncounterZone: true
- UnalignedLoad: true
- UtilityShader: true
- WorkBenchSwap: true
- [Patches]
- Achievements: true
- BSMTAManager: true
- BSPreCulledObjects: true
- BSTextureStreamerLocalHeap: true
- HavokMemorySystem: true
- INISettingCollection: true
- InputSwitch: false
- MaxStdIO: 2048
- MemoryManager: true
- MemoryManagerDebug: false
- ScaleformAllocator: true
- SmallBlockAllocator: true
- WorkshopMenu: true
- [Tweaks]
- MaxPapyrusOpsPerFrame: 500
- [Warnings]
- CreateTexture2D: true
- ImageSpaceAdapter: true
- SYSTEM SPECS:
- OS: Microsoft Windows 11 Pro v10.0.26100
- CPU: GenuineIntel 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz
- GPU #1: Nvidia AD103 [GeForce RTX 4080 SUPER]
- GPU #2: Nvidia AD103 [GeForce RTX 4080 SUPER]
- GPU #3: Nvidia AD103 [GeForce RTX 4080 SUPER]
- GPU #4: Microsoft Basic Render Driver
- PHYSICAL MEMORY: 15.11 GB/31.87 GB
- VR SPECS:
- Model: Meta Quest 3
- Manufacturer: Oculus
- Tracking System: oculus
- Hardware Revision: 23
- Driver Version: 1.64.0
- Render Model: generic_hmd
- Additional Data:
- Expected Controller Type: oculus_touch
- Controller Type: rift
- Display Frequency: 80
- Wireless: false
- Charging: false
- Update Available: false
- PROBABLE CALL STACK:
- [ 0] 0x7FFA7BDF4789 Fallout4Upscaler.dll+0024789 mov rax, [rcx] | F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:517 UpscalerHooks::ImageSpaceEffectTemporalAA_Render::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_Render@UpscalerHooks@@SAX_J000@Z)
- [ 1] 0x7FF7F89702B4 Fallout4VR.exe+27B02B4 xor r9d, r9d | FUN_1427b01a0_27B02B4 -> 459505+0x544 xor r9d, r9d
- [ 2] 0x7FF7F896FEE8 Fallout4VR.exe+27AFEE8 mov edx, [0x00007FF7F9ADB16C] | FUN_1427afd70_27AFEE8 -> 459505+0x178 mov edx, [0x00007FF7F9ADB16C]
- [ 3] 0x7FF7F8A0E49C Fallout4VR.exe+284E49C lea rcx, [0x00007FF7F9A6C010] | FUN_14284e370_284E49C -> 725174+0x7D1C lea rcx, [0x00007FF7F9A6C010]
- [ 4] 0x7FF7F6F47BBE Fallout4VR.exe+0D87BBE lea rcx, [0x00007FF7F9A6C010] | FUN_140d87a80_D87BBE -> 408683+0x13E lea rcx, [0x00007FF7F9A6C010]
- [ 5] 0x7FF7F6F43610 Fallout4VR.exe+0D83610 call 0x00007FF7F8A0E950 | FUN_140d831f0_D83610 -> 1075087+0x420 call 0x00007FF7F8A0E950
- [ 6] 0x7FF7F6F444C1 Fallout4VR.exe+0D844C1 call 0x00007FF7F6EC4460 | FUN_140d83de0_D844C1 -> 633524+0x6E1 call 0x00007FF7F6EC4460
- [ 7] 0x7FF7F6F41920 Fallout4VR.exe+0D81920 mov rcx, [0x00007FF7FBCC4308] | Main::Run(void)_D81920 -> 1125396+0xC0 mov rcx, [0x00007FF7FBCC4308]
- [ 8] 0x7FF7F6F3FF70 Fallout4VR.exe+0D7FF70 call 0x00007FF778E20103 | WinMain_D7FF70 -> 668528+0x20 call 0x00007FF778E20103
- [ 9] 0x7FF7F8B51B17 Fallout4VR.exe+2991B17 mov [0x00007FF7FCA5CAE0], eax | entry_2991B17 -> 1440502+0x1C7 mov [0x00007FF7FCA5CAE0], eax
- [10] 0x7FFB1C94DDA7 KERNEL32.DLL+002DDA7
- [11] 0x7FFB1CDFEE4C ntdll.dll+007EE4C
- REGISTERS:
- RAX 0x0 (size_t) [0]
- RCX 0x0 (size_t) [0]
- RDX 0x841418F0C0 (void*)
- RBX 0x24B00EAAFA0 (void*)
- RSP 0x841418F090 (void*)
- RBP 0x841418F129 (void*)
- RSI 0x7FFA7BF23648 (void* -> Fallout4Upscaler.dll+0153648 | `Fallout4Upscaler::GetSingleton'::`2'::handler (mangled: ?handler@?1??GetSingleton@Fallout4Upscaler@@SAPEAV2@XZ@4V2@A)_153648)
- RDI 0x0 (size_t) [0]
- R8 0x841418F0E0 (void*)
- R9 0x841418F0D0 (void*)
- R10 0x1 (size_t) [1]
- R11 0x841418F010 (void*)
- R12 0x841418F240 (void*)
- R13 0x0 (size_t) [0]
- R14 0x24C857A3A00 (BSDynamicTriShape*)
- RTTIName: "BSDynamicTriShape"
- Flags: 2000000000000e
- R15 0x7FFA7BF23250 (void* -> Fallout4Upscaler.dll+0153250 add [rax], eax | `Fallout4Upscaler::GetSingleton'::`2'::handler (mangled: ?handler@?1??GetSingleton@Fallout4Upscaler@@SAPEAV2@XZ@4V2@A)_153250)
- STACK:
- [RSP+0 ] 0x24B00EAAFA0 (void*)
- [RSP+8 ] 0x841418F129 (void*)
- [RSP+10 ] 0x7FFA7BF23648 (void* -> Fallout4Upscaler.dll+0153648 | `Fallout4Upscaler::GetSingleton'::`2'::handler (mangled: ?handler@?1??GetSingleton@Fallout4Upscaler@@SAPEAV2@XZ@4V2@A)_153648)
- [RSP+18 ] 0x0 (size_t) [0]
- [RSP+20 ] 0x24C8582B718 (BSImagespaceShaderGammaCorrectLUT*)
- [RSP+28 ] 0x841418F240 (void*)
- [RSP+30 ] 0x24B00EAAFA0 (void*)
- [RSP+38 ] 0x7FF7F8AC9059 (void* -> Fallout4VR.exe+2909059 lea r11, [rsp+0x90] | FUN_142908e30_2909059)
- [RSP+40 ] 0x0 (size_t) [0]
- [RSP+48 ] 0x24C8582B718 (BSImagespaceShaderGammaCorrectLUT*)
- [RSP+50 ] 0x24B403BF5E0 (void*)
- [RSP+58 ] 0x0 (size_t) [0]
- [RSP+60 ] 0x42 (size_t) [66]
- [RSP+68 ] 0x0 (size_t) [0]
- [RSP+70 ] 0x7FF7FC3FB801 (void* -> Fallout4VR.exe+623B801 add [rax], al | FUN_142caa2b8_623B801)
- [RSP+78 ] 0x24C8582B600 (BSImagespaceShaderGammaCorrectLUT*)
- [RSP+80 ] 0x0 (size_t) [0]
- [RSP+88 ] 0x24C857A3A00 (BSDynamicTriShape*)
- RTTIName: "BSDynamicTriShape"
- Flags: 2000000000000e
- [RSP+90 ] 0x90000001080 (size_t) [9895604654208]
- [RSP+98 ] 0x100000001 (size_t) [4294967297]
- [RSP+A0 ] 0x0 (size_t) [0]
- [RSP+A8 ] 0x0 (size_t) [0]
- [RSP+B0 ] 0xA8 (size_t) [168]
- [RSP+B8 ] 0x3000000000000 (size_t) [844424930131968]
- [RSP+C0 ] 0x61 (size_t) [97]
- [RSP+C8 ] 0x24B3B309770 (void*)
- [RSP+D0 ] 0x24B4590E080 (void*)
- [RSP+D8 ] 0x3 (size_t) [3]
- [RSP+E0 ] 0x24B4590E080 (void*)
- [RSP+E8 ] 0x24B4590D600 (ImageSpaceEffectTemporalAA*)
- [RSP+F0 ] 0x841418F240 (void*)
- [RSP+F8 ] 0x7FF7F89702B4 (void* -> Fallout4VR.exe+27B02B4 xor r9d, r9d | FUN_1427b01a0_27B02B4)
- [RSP+100] 0x24B4590D600 (ImageSpaceEffectTemporalAA*)
- [RSP+108] 0x24C857A3A00 (BSDynamicTriShape*)
- RTTIName: "BSDynamicTriShape"
- Flags: 2000000000000e
- [RSP+110] 0x1F (size_t) [31]
- [RSP+118] 0x24C8582B718 (BSImagespaceShaderGammaCorrectLUT*)
- [RSP+120] 0x0 (size_t) [0]
- [RSP+128] 0x0 (size_t) [0]
- [RSP+130] 0xFFFFFFFF00000061 (size_t) [uint: 18446744069414584417 int: -4294967199]
- [RSP+138] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+140] 0x0 (size_t) [0]
- [RSP+148] 0x7FFA7BDF4800 (void* -> Fallout4Upscaler.dll+0024800 sub rsp, 0x28 | F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:533 UpscalerHooks::ImageSpaceEffectTemporalAA_IsActive::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_IsActive@UpscalerHooks@@SA_N_J@Z) F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:536 UpscalerHooks::ImageSpaceEffectTemporalAA_IsActive::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_IsActive@UpscalerHooks@@SA_N_J@Z))
- [RSP+150] 0x0 (size_t) [0]
- [RSP+158] 0xFFFFFFFF00000003 (size_t) [uint: 18446744069414584323 int: -4294967293]
- [RSP+160] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+168] 0x0 (size_t) [0]
- [RSP+170] 0x98 (size_t) [152]
- [RSP+178] 0x7FF7F896FEE8 (void* -> Fallout4VR.exe+27AFEE8 mov edx, [0x00007FF7F9ADB16C] | FUN_1427afd70_27AFEE8)
- [RSP+180] 0x1F (size_t) [31]
- [RSP+188] 0x13 (size_t) [19]
- [RSP+190] 0x61 (size_t) [97]
- [RSP+198] 0x24B3B309770 (void*)
- [RSP+1A0] 0x61 (size_t) [97]
- [RSP+1A8] 0x0 (size_t) [0]
- [RSP+1B0] 0x7FF7FCA38270 (void* -> Fallout4VR.exe+6878270 add [rax], al | FUN_142caa2b8_6878270)
- [RSP+1B8] 0x24B6C7DB2B8 (void*)
- [RSP+1C0] 0x0 (size_t) [0]
- [RSP+1C8] 0x0 (size_t) [0]
- [RSP+1D0] 0x7FF7FC761758 (void* -> Fallout4VR.exe+65A1758 add [rax], al | FUN_142caa2b8_65A1758)
- [RSP+1D8] 0x0 (size_t) [0]
- [RSP+1E0] 0x0 (size_t) [0]
- [RSP+1E8] 0x0 (size_t) [0]
- [RSP+1F0] 0x24C00000000 (void*)
- [RSP+1F8] 0x0 (size_t) [0]
- [RSP+200] 0x6100000000 (size_t) [416611827712]
- [RSP+208] 0x410000003F (size_t) [279172874303]
- [RSP+210] 0x24D59381080 (NiCamera*)
- Name: "PrimaryWeaponScopeCamera"
- RTTIName: "NiCamera"
- Flags: 2000000000000e
- Checking Parent:
- Name: "PrimaryWeaponOffsetNode"
- RTTIName: "NiNode"
- Flags: 2000000000000e
- Checking Parent:
- Name: "PrimaryWeaponKickbackRecoilNode"
- RTTIName: "NiNode"
- Flags: 2000000000000e
- Checking Parent:
- Name: "PrimaryWeaponToWandNode"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking Parent:
- Name: "PrimaryWandNode"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "RoomNode"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "PlayerWorldNode"
- RTTIName: "NiNode"
- Flags: 200c002000000e
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "PrimaryWeaponScopeCamera"
- [RSP+218] 0x1 (size_t) [1]
- [RSP+220] 0x0 (size_t) [0]
- [RSP+228] 0x0 (size_t) [0]
- [RSP+230] 0x0 (size_t) [0]
- [RSP+238] 0x0 (size_t) [0]
- [RSP+240] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+248] 0x10100 (size_t) [65792]
- [RSP+250] 0x0 (size_t) [0]
- [RSP+258] 0xBF80000000000000 (size_t) [uint: 13799029258263199744 int: -4647714815446351872]
- [RSP+260] 0x3F800000 (size_t) [1065353216]
- [RSP+268] 0x0 (size_t) [0]
- [RSP+270] 0x0 (size_t) [0]
- [RSP+278] 0x0 (size_t) [0]
- [RSP+280] 0x0 (size_t) [0]
- [RSP+288] 0x0 (size_t) [0]
- [RSP+290] 0x0 (size_t) [0]
- [RSP+298] 0x0 (size_t) [0]
- [RSP+2A0] 0x0 (size_t) [0]
- [RSP+2A8] 0x0 (size_t) [0]
- [RSP+2B0] 0x0 (size_t) [0]
- [RSP+2B8] 0x0 (size_t) [0]
- [RSP+2C0] 0x0 (size_t) [0]
- [RSP+2C8] 0x0 (size_t) [0]
- [RSP+2D0] 0x0 (size_t) [0]
- [RSP+2D8] 0x0 (size_t) [0]
- [RSP+2E0] 0x0 (size_t) [0]
- [RSP+2E8] 0x0 (size_t) [0]
- [RSP+2F0] 0x0 (size_t) [0]
- [RSP+2F8] 0x0 (size_t) [0]
- [RSP+300] 0x0 (size_t) [0]
- [RSP+308] 0x0 (size_t) [0]
- [RSP+310] 0x0 (size_t) [0]
- [RSP+318] 0x0 (size_t) [0]
- [RSP+320] 0x0 (size_t) [0]
- [RSP+328] 0x0 (size_t) [0]
- [RSP+330] 0x0 (size_t) [0]
- [RSP+338] 0x0 (size_t) [0]
- [RSP+340] 0x0 (size_t) [0]
- [RSP+348] 0x0 (size_t) [0]
- [RSP+350] 0x0 (size_t) [0]
- [RSP+358] 0x0 (size_t) [0]
- [RSP+360] 0x0 (size_t) [0]
- [RSP+368] 0x0 (size_t) [0]
- [RSP+370] 0x0 (size_t) [0]
- [RSP+378] 0x0 (size_t) [0]
- [RSP+380] 0x0 (size_t) [0]
- [RSP+388] 0x0 (size_t) [0]
- [RSP+390] 0x0 (size_t) [0]
- [RSP+398] 0x0 (size_t) [0]
- [RSP+3A0] 0x0 (size_t) [0]
- [RSP+3A8] 0x0 (size_t) [0]
- [RSP+3B0] 0x0 (size_t) [0]
- [RSP+3B8] 0x0 (size_t) [0]
- [RSP+3C0] 0x0 (size_t) [0]
- [RSP+3C8] 0x0 (size_t) [0]
- [RSP+3D0] 0x0 (size_t) [0]
- [RSP+3D8] 0x0 (size_t) [0]
- [RSP+3E0] 0x0 (size_t) [0]
- [RSP+3E8] 0x0 (size_t) [0]
- [RSP+3F0] 0x0 (size_t) [0]
- [RSP+3F8] 0x0 (size_t) [0]
- [RSP+400] 0x0 (size_t) [0]
- [RSP+408] 0x0 (size_t) [0]
- [RSP+410] 0x0 (size_t) [0]
- [RSP+418] 0x0 (size_t) [0]
- [RSP+420] 0x0 (size_t) [0]
- [RSP+428] 0x0 (size_t) [0]
- [RSP+430] 0x0 (size_t) [0]
- [RSP+438] 0x0 (size_t) [0]
- [RSP+440] 0x0 (size_t) [0]
- [RSP+448] 0x0 (size_t) [0]
- [RSP+450] 0x0 (size_t) [0]
- [RSP+458] 0x0 (size_t) [0]
- [RSP+460] 0x0 (size_t) [0]
- [RSP+468] 0x0 (size_t) [0]
- [RSP+470] 0x100000000 (size_t) [4294967296]
- [RSP+478] 0x0 (size_t) [0]
- [RSP+480] 0x24B3B308DB0 (void*)
- [RSP+488] 0x0 (size_t) [0]
- [RSP+490] 0x3F800000 (size_t) [1065353216]
- [RSP+498] 0x0 (size_t) [0]
- [RSP+4A0] 0x61 (size_t) [97]
- [RSP+4A8] 0x7FF7F8A0E49C (void* -> Fallout4VR.exe+284E49C lea rcx, [0x00007FF7F9A6C010] | FUN_14284e370_284E49C)
- [RSP+4B0] 0x61 (size_t) [97]
- [RSP+4B8] 0x18 (size_t) [24]
- [RSP+4C0] 0x3F800000 (size_t) [1065353216]
- [RSP+4C8] 0x0 (size_t) [0]
- [RSP+4D0] 0x3F80000000000001 (size_t) [4575657221408423937]
- [RSP+4D8] 0x10100 (size_t) [65792]
- [RSP+4E0] 0x0 (size_t) [0]
- [RSP+4E8] 0xBF80000000000000 (size_t) [uint: 13799029258263199744 int: -4647714815446351872]
- [RSP+4F0] 0x3F800000 (size_t) [1065353216]
- [RSP+4F8] 0x0 (size_t) [0]
- [RSP+500] 0x0 (size_t) [0]
- [RSP+508] 0x0 (size_t) [0]
- [RSP+510] 0x0 (size_t) [0]
- [RSP+518] 0x0 (size_t) [0]
- [RSP+520] 0x0 (size_t) [0]
- [RSP+528] 0x0 (size_t) [0]
- [RSP+530] 0x0 (size_t) [0]
- [RSP+538] 0x0 (size_t) [0]
- [RSP+540] 0x0 (size_t) [0]
- [RSP+548] 0x0 (size_t) [0]
- [RSP+550] 0x0 (size_t) [0]
- [RSP+558] 0x0 (size_t) [0]
- [RSP+560] 0x0 (size_t) [0]
- [RSP+568] 0x0 (size_t) [0]
- [RSP+570] 0x0 (size_t) [0]
- [RSP+578] 0x0 (size_t) [0]
- [RSP+580] 0x0 (size_t) [0]
- [RSP+588] 0x0 (size_t) [0]
- [RSP+590] 0x0 (size_t) [0]
- [RSP+598] 0x0 (size_t) [0]
- [RSP+5A0] 0x0 (size_t) [0]
- [RSP+5A8] 0x0 (size_t) [0]
- [RSP+5B0] 0x0 (size_t) [0]
- [RSP+5B8] 0x0 (size_t) [0]
- [RSP+5C0] 0x0 (size_t) [0]
- [RSP+5C8] 0x7FF7F86672C6 (void* -> Fallout4VR.exe+24A72C6 movzx ecx, al | Scaleform::HeapMH::ListBinMH::PullBest(unsigned___int64)_24A72C6)
- [RSP+5D0] 0x0 (size_t) [0]
- [RSP+5D8] 0x0 (size_t) [0]
- [RSP+5E0] 0x0 (size_t) [0]
- [RSP+5E8] 0x0 (size_t) [0]
- [RSP+5F0] 0x0 (size_t) [0]
- [RSP+5F8] 0x7FF7F853A806 (void* -> Fallout4VR.exe+237A806 mov rsi, [rsp+0x60] | Scaleform::HeapMH::AllocBitSet2MH::Alloc(unsigned___int64,Scaleform::HeapMH::MagicHeadersInfo_*)_237A806)
- [RSP+600] 0x24B458C1A58 (void*)
- [RSP+608] 0x24CF4E4B710 (void*)
- [RSP+610] 0x0 (size_t) [0]
- [RSP+618] 0x7FFB1A04BE9F (void* -> KERNELBASE.dll+001BE9F nop [rax+rax*1], eax)
- [RSP+620] 0x0 (size_t) [0]
- [RSP+628] 0x841418F780 (void*)
- [RSP+630] 0x0 (size_t) [0]
- [RSP+638] 0x24B3B308DB0 (void*)
- [RSP+640] 0x0 (size_t) [0]
- [RSP+648] 0x0 (size_t) [0]
- [RSP+650] 0x48 (size_t) [72]
- [RSP+658] 0x1 (size_t) [1]
- [RSP+660] 0x0 (size_t) [0]
- [RSP+668] 0x0 (size_t) [0]
- [RSP+670] 0x0 (size_t) [0]
- [RSP+678] 0x0 (size_t) [0]
- [RSP+680] 0x0 (size_t) [0]
- [RSP+688] 0x0 (size_t) [0]
- [RSP+690] 0x0 (size_t) [0]
- [RSP+698] 0x7FF7F836915F (void* -> Fallout4VR.exe+21A915F mov rax, [rsp+0x80] | Scaleform::HeapMH::AllocEngineMH::Free(Scaleform::HeapMH::PageMH_*,void_*,bool)_21A915F)
- [RSP+6A0] 0x9C0 (size_t) [2496]
- [RSP+6A8] 0x24C862F0B80 (`anonymous namespace'::BSScaleformTextureManager*)
- [RSP+6B0] 0x24CA9316480 (void*)
- [RSP+6B8] 0x7FFB1A0BA95D (void* -> KERNELBASE.dll+008A95D nop [rax+rax*1], eax)
- [RSP+6C0] 0x24C856FC2C0 (void*)
- [RSP+6C8] 0x7FF7F8281DA1 (void* -> Fallout4VR.exe+20C1DA1 mov rbx, [rsp+0x50] | Scaleform::MemoryHeapMH::Alloc(unsigned___int64,Scaleform::AllocInfo_*)_20C1DA1)
- [RSP+6D0] 0x24C00000000 (void*)
- [RSP+6D8] 0x53F4 (size_t) [21492]
- [RSP+6E0] 0x24C862F0B80 (`anonymous namespace'::BSScaleformTextureManager*)
- [RSP+6E8] 0x7FF7F8288D1B (void* -> Fallout4VR.exe+20C8D1B jmp 0x00007FF7F8288D2A | Scaleform::MutexImpl::Unlock(Scaleform::Mutex_*)_20C8D1B)
- [RSP+6F0] 0x0 (size_t) [0]
- [RSP+6F8] 0x1 (size_t) [1]
- [RSP+700] 0x1 (size_t) [1]
- [RSP+708] 0x24CA9316480 (void*)
- [RSP+710] 0x24B3B309770 (void*)
- [RSP+718] 0x7FF7F8587263 (void* -> Fallout4VR.exe+23C7263 mov edx, 0x04 | FUN_1423c7250_23C7263)
- [RSP+720] 0x0 (size_t) [0]
- [RSP+728] 0x24C862F0B80 (`anonymous namespace'::BSScaleformTextureManager*)
- [RSP+730] 0x24B458C1980 (void*)
- [RSP+738] 0x7FF7FC7B2D18 (void* -> Fallout4VR.exe+65F2D18 sub [rbx], dl | FUN_142caa2b8_65F2D18)
- [RSP+740] 0x24B3B309770 (void*)
- [RSP+748] 0x7FF7F7D532BF (void* -> Fallout4VR.exe+1B932BF cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B932BF)
- [RSP+750] 0x42 (size_t) [66]
- [RSP+758] 0x24CA9316480 (void*)
- [RSP+760] 0x7FF7F90F1328 (void* -> Fallout4VR.exe+2F31328 shl byte ptr [rbp+0x7FF7F857], 0x00 | FUN_142caa2b8_2F31328)
- [RSP+768] 0x2 (size_t) [2]
- [RSP+770] 0x24C862FC230 (ButtonBarMenu*)
- [RSP+778] 0x7FF7F828EBAD (void* -> Fallout4VR.exe+20CEBAD add rbx, 0x08 | FUN_1420ceaf0_20CEBAD)
- [RSP+780] 0x24E540B7260 (void*)
- [RSP+788] 0x24E540B7268 (void*)
- [RSP+790] 0x7FF7FBC88EC0 (UI*)
- [RSP+798] 0x1 (size_t) [1]
- [RSP+7A0] 0x24B3B309770 (void*)
- [RSP+7A8] 0x7FF7F828C4EA (void* -> Fallout4VR.exe+20CC4EA mov rsi, [rsp+0x40] | UI::BeginRender(void)_20CC4EA)
- [RSP+7B0] 0x0 (size_t) [0]
- [RSP+7B8] 0x9C0 (size_t) [2496]
- [RSP+7C0] 0x0 (size_t) [0]
- [RSP+7C8] 0x24B3B308DB0 (void*)
- [RSP+7D0] 0x0 (size_t) [0]
- [RSP+7D8] 0x7FF7F6F47BBE (void* -> Fallout4VR.exe+0D87BBE lea rcx, [0x00007FF7F9A6C010] | FUN_140d87a80_D87BBE)
- [RSP+7E0] 0x2 (size_t) [2]
- [RSP+7E8] 0x1 (size_t) [1]
- [RSP+7F0] 0x24B45907B00 (Main*)
- [RSP+7F8] 0x2 (size_t) [2]
- [RSP+800] 0x3E7A46533F7F8F95 (size_t) [4501988100871786389]
- [RSP+808] 0xBE3FED3F80000000 (size_t) [uint: 13708936647725285376 int: -4737807425984266240]
- [RSP+810] 0x3F8E614CBEAAD1DD (size_t) [4579704853326647773]
- [RSP+818] 0xBF0266B680000000 (size_t) [uint: 13763676345215221760 int: -4683067728494329856]
- [RSP+820] 0x80000000 (size_t) [2147483648]
- [RSP+828] 0x3E4CCCCEBE4CCC10 (size_t) [4489188116909575184]
- [RSP+830] 0x3F3887EEBEFFAFFC (size_t) [4555540482561650684]
- [RSP+838] 0xBEA5BA01 (size_t) [3198532097]
- [RSP+840] 0x3DC622F5BEDC831E (size_t) [4451283720566768414]
- [RSP+848] 0x3F3C34F9 (size_t) [1060910329]
- [RSP+850] 0xBEC3BEA8BF662691 (size_t) [uint: 13746040119639811729 int: -4700703954069739887]
- [RSP+858] 0xC0A00094BE5AB530 (size_t) [uint: 13880094690404644144 int: -4566649383304907472]
- [RSP+860] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
- [RSP+868] 0xBE5AB465 (size_t) [3193615461]
- [RSP+870] 0x3F68003ABD81BB38 (size_t) [4568902074254867256]
- [RSP+878] 0xBE616039 (size_t) [3194052665]
- [RSP+880] 0x3DC622F5BEDC831E (size_t) [4451283720566768414]
- [RSP+888] 0x3F3C34F9 (size_t) [1060910329]
- [RSP+890] 0xBEC3BEA8BF662691 (size_t) [uint: 13746040119639811729 int: -4700703954069739887]
- [RSP+898] 0xC0A00094BE5AB530 (size_t) [uint: 13880094690404644144 int: -4566649383304907472]
- [RSP+8A0] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
- [RSP+8A8] 0xBE5AB465 (size_t) [3193615461]
- [RSP+8B0] 0x3F68003ABD81BB38 (size_t) [4568902074254867256]
- [RSP+8B8] 0xBE616039 (size_t) [3194052665]
- [RSP+8C0] 0x3DC622F5BEDC831E (size_t) [4451283720566768414]
- [RSP+8C8] 0x3F3C34F9 (size_t) [1060910329]
- [RSP+8D0] 0xBEC3BEA8BF662691 (size_t) [uint: 13746040119639811729 int: -4700703954069739887]
- [RSP+8D8] 0x7FF7F682C832 (void* -> Fallout4VR.exe+066C832 mov rbx, rax | BSTCommonStaticMessageQueue<BSFaceGenManager::PendingCustomizationData,128>::TryPop(BSFaceGenManager::PendingCustomizationData_&)_66C832)
- [RSP+8E0] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
- [RSP+8E8] 0xBE5AB465 (size_t) [3193615461]
- [RSP+8F0] 0x3F6719DB (size_t) [1063721435]
- [RSP+8F8] 0xBE78553C (size_t) [3195557180]
- [RSP+900] 0x2 (size_t) [2]
- [RSP+908] 0x7FF7F6829A0D (void* -> Fallout4VR.exe+0669A0D movzx esi, al | _lambda_dbaf74d64a3fc663a2bde18fb1202475_::operator()_669A0D)
- [RSP+910] 0x2 (size_t) [2]
- [RSP+918] 0x7FF7F6835C0E (void* -> Fallout4VR.exe+0675C0E add rbx, 0x08 | BSFaceGenUtils::FaceGenData::Reset(void)_675C0E)
- [RSP+920] 0x0 (size_t) [0]
- [RSP+928] 0x3F800000 (size_t) [1065353216]
- [RSP+930] 0x1 (size_t) [1]
- [RSP+938] 0x7FF7F6F497E5 (void* -> Fallout4VR.exe+0D897E5 movzx ebx, al | Main::SetupShadowFocus(void)_D897E5)
- [RSP+940] 0x2 (size_t) [2]
- [RSP+948] 0x7FF7F6828421 (void* -> Fallout4VR.exe+0668421 mov r15, [rbp+0xD0] | BSFaceGenManager::UpdatePendingCustomizationTextures(void)_668421)
- [RSP+950] 0x0 (size_t) [0]
- [RSP+958] 0x0 (size_t) [0]
- [RSP+960] 0x0 (size_t) [0]
- [RSP+968] 0x7FF7FBCC8690 (void* -> Fallout4VR.exe+5B08690 add [rax], al | FUN_142caa2b8_5B08690)
- [RSP+970] 0x3F66B465BE9F94CF (size_t) [4568537221096772815]
- [RSP+978] 0xBE9A34A0 (size_t) [3197777056]
- [RSP+980] 0x3E51196CBE9D8056 (size_t) [4490398258310250582]
- [RSP+988] 0x3F6DE93C (size_t) [1064167740]
- [RSP+990] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
- [RSP+998] 0x7FF7F61E4E23 (void* -> Fallout4VR.exe+0024E23 mov esi, eax | FUN_140024e10_24E23)
- [RSP+9A0] 0x0 (size_t) [0]
- [RSP+9A8] 0x3F80000000000000 (size_t) [4575657221408423936]
- [RSP+9B0] 0x3F6719DB (size_t) [1063721435]
- [RSP+9B8] 0x3E78553C (size_t) [1048073532]
- [RSP+9C0] 0x24CC05E9188 (void*)
- [RSP+9C8] 0x7FF7F704046E (void* -> Fallout4VR.exe+0E8046E mov rax, [rdi+0x10] | AIProcess::GetEquippedItem(BGSEquipIndex,EquippedItem_&)_E8046E)
- [RSP+9D0] 0x24CC05E9188 (void*)
- [RSP+9D8] 0x841418FAE0 (void*)
- [RSP+9E0] 0x841418FB40 (void*)
- [RSP+9E8] 0x7FF7F7DEB20A (void* -> Fallout4VR.exe+1C2B20A lea r11, [rsp+0xC0] | NiFrustumPlanes::Set(NiFrustum_&,NiTransform_&)_1C2B20A)
- [RSP+9F0] 0x1 (size_t) [1]
- [RSP+9F8] 0x0 (size_t) [0]
- [RSP+A00] 0x841418FB40 (void*)
- [RSP+A08] 0x7FF7F7010ADA (void* -> Fallout4VR.exe+0E50ADA test dil, 0x02 | Actor::GetEquippedItem(BGSEquipIndex)_E50ADA)
- [RSP+A10] 0x24CC05D2B00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+A18] 0x8400000000 (size_t) [566935683072]
- [RSP+A20] 0x24B45907B00 (Main*)
- [RSP+A28] 0x7FF7F6F665E9 (void* -> Fallout4VR.exe+0DA65E9 cmp qword ptr [rax+0x10], 0x00 | SceneGraph::GetFarDistance(void)_DA65E9)
- [RSP+A30] 0x0 (size_t) [0]
- [RSP+A38] 0x24D6B229E00 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 2218237080c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "skeleton.nif"
- [RSP+A40] 0x24B45907B00 (Main*)
- [RSP+A48] 0x24D050FCE00 (TESObjectWEAP::InstanceData*)
- [RSP+A50] 0x0 (size_t) [0]
- [RSP+A58] 0x0 (size_t) [0]
- [RSP+A60] 0x1 (size_t) [1]
- [RSP+A68] 0x7FF7F6F49718 (void* -> Fallout4VR.exe+0D89718 add rsp, 0xA0 | FUN_140d88f90_D89718)
- [RSP+A70] 0x0 (size_t) [0]
- [RSP+A78] 0x841418FBC0 (void*)
- [RSP+A80] 0x24B01500A30 (void*)
- [RSP+A88] 0x24B015009F8 (void*)
- [RSP+A90] 0x100 (size_t) [256]
- [RSP+A98] 0x45000000 (size_t) [1157627904]
- [RSP+AA0] 0x0 (size_t) [0]
- [RSP+AA8] 0x24D59381080 (NiCamera*)
- Name: "PrimaryWeaponScopeCamera"
- RTTIName: "NiCamera"
- Flags: 2000000000000e
- Checking Parent:
- Name: "PrimaryWeaponOffsetNode"
- RTTIName: "NiNode"
- Flags: 2000000000000e
- Checking Parent:
- Name: "PrimaryWeaponKickbackRecoilNode"
- RTTIName: "NiNode"
- Flags: 2000000000000e
- Checking Parent:
- Name: "PrimaryWeaponToWandNode"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking Parent:
- Name: "PrimaryWandNode"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "RoomNode"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "PlayerWorldNode"
- RTTIName: "NiNode"
- Flags: 200c002000000e
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "PrimaryWeaponScopeCamera"
- [RSP+AB0] 0x24B3F6CF2F0 (void*)
- [RSP+AB8] 0x1 (size_t) [1]
- [RSP+AC0] 0x43020000 (size_t) [1124204544]
- [RSP+AC8] 0x0 (size_t) [0]
- [RSP+AD0] 0x0 (size_t) [0]
- [RSP+AD8] 0x0 (size_t) [0]
- [RSP+AE0] 0x1 (size_t) [1]
- [RSP+AE8] 0x24D6B229E00 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 2218237080c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "skeleton.nif"
- [RSP+AF0] 0x0 (size_t) [0]
- [RSP+AF8] 0x1 (size_t) [1]
- [RSP+B00] 0x24D6B229E00 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 2218237080c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "skeleton.nif"
- [RSP+B08] 0x0 (size_t) [0]
- [RSP+B10] 0x1 (size_t) [1]
- [RSP+B18] 0x7FF7F6F43610 (void* -> Fallout4VR.exe+0D83610 call 0x00007FF7F8A0E950 | FUN_140d831f0_D83610)
- [RSP+B20] 0x24B45907B00 (Main*)
- [RSP+B28] 0x0 (size_t) [0]
- [RSP+B30] 0x8400000001 (size_t) [566935683073]
- [RSP+B38] 0x0 (size_t) [0]
- [RSP+B40] 0x0 (size_t) [0]
- [RSP+B48] 0x473AF3D446BDBF06 (size_t) [5132682818387558150]
- [RSP+B50] 0x24CEE304A00 (TESObjectWEAP*)
- File: "vrscope_CombinedArmsNV+EXPack.esp"
- Modified by: CombinedArmsNV.esp -> vrscope_CombinedArmsNV+EXPack.esp
- Flags: 0x40000008
- Name: "Gun"
- EditorID: "CombinedArms_M82A1"
- FormID: 0x400123A3
- FormType: kWEAP (43)
- GetFullName: "Barrett M82A1"
- [RSP+B58] 0x24D050FCE00 (TESObjectWEAP::InstanceData*)
- [RSP+B60] 0x24D58F59300 (NiNode*)
- Name: "world_scope.nif"
- RTTIName: "NiNode"
- Flags: 200c002080400f
- Checking Parent:
- Name: "ScopeParent"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "PrimaryUIAttachNode"
- RTTIName: "NiNode"
- Flags: 200c002000000e
- Checking Parent:
- Name: "PrimaryWandNode"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "RoomNode"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking Parent:
- Name: "PlayerWorldNode"
- RTTIName: "NiNode"
- Flags: 200c002000000e
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "world_scope.nif"
- [RSP+B68] 0x46C07B264498D817 (size_t) [5098210182473242647]
- [RSP+B70] 0x44F8D81747387A00 (size_t) [4969959783294073344]
- [RSP+B78] 0x473907E246BCA340 (size_t) [5132141918796161856]
- [RSP+B80] 0x24DC7BA7C40 (void*)
- [RSP+B88] 0x7FF7F620432E (void* -> Fallout4VR.exe+004432E mov rax, rdi | ExtraDataList::GetExtraData(uchar)_4432E)
- [RSP+B90] 0x24DC7BA7C60 (void*)
- [RSP+B98] 0x841418FD78 (void*)
- [RSP+BA0] 0x24B458C2780 (ShadowSceneNode*)
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "shadow scene node"
- [RSP+BA8] 0x24B45907880 (BSGeometryListCullingProcess*)
- [RSP+BB0] 0x24CE3197200 (Actor*)
- Object Reference:
- Flags: 0x00000008
- FormID: 0xFF001EC6
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00400409
- FormID: 0x001978F7
- FormType: kACHR (65)
- [RSP+BB8] 0x7FF7F625462B (void* -> Fallout4VR.exe+009462B test rax, rax | ExtraDataList::GetPrimitive(void)_9462B)
- [RSP+BC0] 0x0 (size_t) [0]
- [RSP+BC8] 0x841418FD78 (void*)
- [RSP+BD0] 0x24B458C2780 (ShadowSceneNode*)
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "shadow scene node"
- [RSP+BD8] 0x7FFA7C206ADE (void* -> Buffout4.dll+0126ADE cmp eax, ebx | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2537 rml::internal::Block::freeOwnObject (mangled: ?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z))
- [RSP+BE0] 0x24D69D7F4E0 (void*)
- [RSP+BE8] 0x7FF7F6629903 (void* -> Fallout4VR.exe+0469903 test rax, rax | TESObjectREFR::GetMultiBoundHalfExtent(void)_469903)
- [RSP+BF0] 0x7FF7F8E41248 (void* -> Fallout4VR.exe+2C81248 jo 0x00007FF7F8E41274 | hkbInternal::hks::execute<0>(hkbInternal::lua_State_*,hkbInternal::hksInstruction_*,int)_2C81248)
- [RSP+BF8] 0x24B45907B08 (void*)
- [RSP+C00] 0x9C0 (size_t) [2496]
- [RSP+C08] 0x0 (size_t) [0]
- [RSP+C10] 0x841418FD20 (void*)
- [RSP+C18] 0x7FF7F6F4D4CA (void* -> Fallout4VR.exe+0D8D4CA mov rcx, [rax+0x108] | _lambda_774c312478e3f5808debc6c3e76528a0_::operator()_D8D4CA)
- [RSP+C20] 0x24B3B308DB0 (void*)
- [RSP+C28] 0x24D376A1698 (void*)
- [RSP+C30] 0x24B45907B08 (void*)
- [RSP+C38] 0x841418FD78 (void*)
- [RSP+C40] 0x45E6D08846087677 (size_t) [5036942516969567863]
- [RSP+C48] 0x440F9762 (size_t) [1141872482]
- [RSP+C50] 0x4A095440 (size_t) [1242125376]
- [RSP+C58] 0x0 (size_t) [0]
- [RSP+C60] 0x2 (size_t) [2]
- [RSP+C68] 0x7FF7F6F4593C (void* -> Fallout4VR.exe+0D8593C mov rbx, [rsp+0x80] | Main::OnIdle_UpdateHighActorsArraySorted(float)_D8593C)
- [RSP+C70] 0x24D376A169C (void*)
- [RSP+C78] 0x1 (size_t) [1]
- [RSP+C80] 0x43020000 (size_t) [1124204544]
- [RSP+C88] 0x0 (size_t) [0]
- [RSP+C90] 0x841418FD70 (void*)
- [RSP+C98] 0x0 (size_t) [0]
- [RSP+CA0] 0x0 (size_t) [0]
- [RSP+CA8] 0x0 (size_t) [0]
- [RSP+CB0] 0x0 (size_t) [0]
- [RSP+CB8] 0x1 (size_t) [1]
- [RSP+CC0] 0x0 (size_t) [0]
- [RSP+CC8] 0x7FF7FBC88EC0 (UI*)
- [RSP+CD0] 0x24B45907B00 (Main*)
- [RSP+CD8] 0x7FF7F6F444C1 (void* -> Fallout4VR.exe+0D844C1 call 0x00007FF7F6EC4460 | FUN_140d83de0_D844C1)
- [RSP+CE0] 0x24B45907B00 (Main*)
- [RSP+CE8] 0x23FC00 (size_t) [2358272]
- [RSP+CF0] 0x7FF7FBC88E00 (void* -> Fallout4VR.exe+5AC8E00 xor eax, 0x353C8EFA | FUN_142caa2b8_5AC8E00)
- [RSP+CF8] 0x24D6C0D0C00 (BSFadeNode*)
- Name: "Weapon CombinedArms_M82A1 (400123A3)"
- RTTIName: "BSFadeNode"
- Flags: 2008032080000f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Weapon"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "RArm_Hand"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "RArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "RArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "RArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "RArm_UpperArm"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "RArm_Collarbone"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 200c002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 2218237080c00f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2008002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "Weapon CombinedArms_M82A1 (400123A3)"
- [RSP+D00] 0x1 (size_t) [1]
- [RSP+D08] 0x0 (size_t) [0]
- [RSP+D10] 0x0 (size_t) [0]
- [RSP+D18] 0x0 (size_t) [0]
- [RSP+D20] 0x0 (size_t) [0]
- [RSP+D28] 0x7FF7F6F41920 (void* -> Fallout4VR.exe+0D81920 mov rcx, [0x00007FF7FBCC4308] | Main::Run(void)_D81920)
- [RSP+D30] 0x61029E (size_t) [6357662]
- [RSP+D38] 0xA (size_t) [10]
- [RSP+D40] 0xA (size_t) [10]
- [RSP+D48] 0x0 (size_t) [0]
- [RSP+D50] 0x0 (size_t) [0]
- [RSP+D58] 0x7FF7F6F3FF70 (void* -> Fallout4VR.exe+0D7FF70 call 0x00007FF778E20103 | WinMain_D7FF70)
- [RSP+D60] 0x24B3B30CF2F (void*)
- [RSP+D68] 0x61029E (size_t) [6357662]
- [RSP+D70] 0x6AD93B81 (size_t) [1792621441]
- [RSP+D78] 0x24B3B30CF2F (void*)
- [RSP+D80] 0x0 (size_t) [0]
- [RSP+D88] 0x7FF7F8B51B17 (void* -> Fallout4VR.exe+2991B17 mov [0x00007FF7FCA5CAE0], eax | entry_2991B17)
- [RSP+D90] 0x24B3B30CF2E (char*) """
- [RSP+D98] 0xA (size_t) [10]
- [RSP+DA0] 0x0 (size_t) [0]
- [RSP+DA8] 0xA (size_t) [10]
- [RSP+DB0] 0x0 (size_t) [0]
- [RSP+DB8] 0x24B3B30CF2F (void*)
- [RSP+DC0] 0x0 (size_t) [0]
- [RSP+DC8] 0x7FFB1C94DDA7 (void* -> KERNEL32.DLL+002DDA7 mov ecx, eax)
- [RSP+DD0] 0x0 (size_t) [0]
- [RSP+DD8] 0x0 (size_t) [0]
- [RSP+DE0] 0x0 (size_t) [0]
- [RSP+DE8] 0x0 (size_t) [0]
- [RSP+DF0] 0x0 (size_t) [0]
- [RSP+DF8] 0x7FFB1CDFEE4C (void* -> ntdll.dll+007EE4C jmp 0x00007FFB1CDFEE76)
- [RSP+E00] 0x0 (size_t) [0]
- [RSP+E08] 0x0 (size_t) [0]
- [RSP+E10] 0x0 (size_t) [0]
- [RSP+E18] 0x0 (size_t) [0]
- [RSP+E20] 0x8414237000 (void*)
- [RSP+E28] 0x7FFB1A13F2F0 (void* -> KERNELBASE.dll+010F2F0 mov [rsp+0x10], rbx)
- [RSP+E30] 0x841418DAF0 (void*)
- [RSP+E38] 0x841418DAF0 (void*)
- [RSP+E40] 0x7FFB1CDFEE20 (void* -> ntdll.dll+007EE20 sub rsp, 0x48)
- [RSP+E48] 0x0 (size_t) [0]
- [RSP+E50] 0x0 (size_t) [0]
- [RSP+E58] 0x0 (size_t) [0]
- [RSP+E60] 0x0 (size_t) [0]
- [RSP+E68] 0x0 (size_t) [0]
- [RSP+E70] 0x0 (size_t) [0]
- [RSP+E78] 0x0 (size_t) [0]
- [RSP+E80] 0x0 (size_t) [0]
- [RSP+E88] 0x0 (size_t) [0]
- [RSP+E90] 0x0 (size_t) [0]
- [RSP+E98] 0x0 (size_t) [0]
- [RSP+EA0] 0x0 (size_t) [0]
- [RSP+EA8] 0x0 (size_t) [0]
- [RSP+EB0] 0x0 (size_t) [0]
- [RSP+EB8] 0x0 (size_t) [0]
- [RSP+EC0] 0x0 (size_t) [0]
- [RSP+EC8] 0x0 (size_t) [0]
- [RSP+ED0] 0x0 (size_t) [0]
- [RSP+ED8] 0x0 (size_t) [0]
- [RSP+EE0] 0x0 (size_t) [0]
- [RSP+EE8] 0x0 (size_t) [0]
- [RSP+EF0] 0x0 (size_t) [0]
- [RSP+EF8] 0x0 (size_t) [0]
- [RSP+F00] 0x0 (size_t) [0]
- [RSP+F08] 0x0 (size_t) [0]
- [RSP+F10] 0x0 (size_t) [0]
- [RSP+F18] 0x0 (size_t) [0]
- [RSP+F20] 0x0 (size_t) [0]
- [RSP+F28] 0x0 (size_t) [0]
- [RSP+F30] 0x0 (size_t) [0]
- [RSP+F38] 0x0 (size_t) [0]
- [RSP+F40] 0x0 (size_t) [0]
- [RSP+F48] 0x0 (size_t) [0]
- [RSP+F50] 0x0 (size_t) [0]
- [RSP+F58] 0x0 (size_t) [0]
- [RSP+F60] 0x0 (size_t) [0]
- [RSP+F68] 0x0 (size_t) [0]
- MODULES:
- x3daudio1_7.dll 0x00006EF50000
- steam_api64.dll 0x00006EF60000
- SETUPAPI.dll 0x024B3DE60000
- BakaFramework.dll 0x024B3F2E0000
- Fallout4VR.exe 0x7FF7F61C0000
- ResampleDmo.DLL 0x7FFA5EAA0000
- DSOUND.DLL 0x7FFA5EB60000
- steamclient64.dll 0x7FFA5EC00000
- tier0_s64.dll 0x7FFA6F0E0000
- nvobjectloader64.dll 0x7FFA71FC0000
- XAudio2_7.dll 0x7FFA72FB0000
- nvdiagclt64.dll 0x7FFA73090000
- nvdxgdmal64.dll 0x7FFA73170000
- nvcuda64.dll 0x7FFA73220000
- _nvngx.dll 0x7FFA742E0000
- vrclient_x64.dll 0x7FFA74A20000
- gameoverlayrenderer64.dll 0x7FFA74F10000
- nvngx_dlss.dll 0x7FFA75B30000
- OPENGL32.dll 0x7FFA78CB0000
- placeinred_vr.dll 0x7FFA7B1A0000
- mcm_vr.dll 0x7FFA7B6D0000
- ImmersiveFlashlightVR.dll 0x7FFA7B770000
- GCBugFix.dll 0x7FFA7B8E0000
- FRIK.dll 0x7FFA7B9D0000
- FO4VRTools.dll 0x7FFA7BD40000
- Fallout4Upscaler.dll 0x7FFA7BDD0000
- F4VRFixActi.dll 0x7FFA7BF40000
- F4VRComfortSwim.dll 0x7FFA7BFD0000
- Buffout4.dll 0x7FFA7C0E0000
- WINHTTP.dll 0x7FFA7C460000
- dxgi.dll 0x7FFA7CAE0000
- Daytripper4.dll 0x7FFA7CB90000
- BakaScrapHeap.dll 0x7FFA7CE00000
- f4sevr_1_2_72.dll 0x7FFA7D140000
- MSVCR110.dll 0x7FFA81310000
- VRFpsStabilizerFallout.dll 0x7FFA81700000
- openvr_api.dll 0x7FFA82E30000
- MSVCP110.dll 0x7FFA83D70000
- HighFPSPhysicsFixVR.dll 0x7FFA84070000
- bink2w64.dll 0x7FFA840E0000
- nvspcap64.dll 0x7FFA84610000
- X3DAudio1_7.dll 0x7FFA847B0000
- d3d12.dll 0x7FFA84CD0000
- AcGenral.DLL 0x7FFA856B0000
- PDPerfPlugin.dll 0x7FFA86AB0000
- cbp.dll 0x7FFA96330000
- CONCRT140.dll 0x7FFA9C040000
- nvppex.dll 0x7FFAB9050000
- usvfs_x64.dll 0x7FFABF3C0000
- f4sevr_steam_loader.dll 0x7FFAC6AE0000
- msdmo.dll 0x7FFAC7410000
- GLU32.dll 0x7FFAC8B40000
- XINPUT1_3.dll 0x7FFACA5E0000
- textinputframework.dll 0x7FFACB7D0000
- VirtualHolsters.dll 0x7FFACD260000
- UnlimitedSurvivalMode.dll 0x7FFACD310000
- xinput1_4.dll 0x7FFAD4060000
- NvTelemetryBridge64.dll 0x7FFADF640000
- MSVCP140_ATOMIC_WAIT.dll 0x7FFAE5E20000
- inputhost.dll 0x7FFAEC5B0000
- VRCP_FovUtil.dll 0x7FFAF12E0000
- SmallFileApi.dll 0x7FFAF1320000
- NvTelemetryAPI64.dll 0x7FFAF2AF0000
- ondemandconnroutehelper.dll 0x7FFAF4710000
- WINSPOOL.DRV 0x7FFAF4DF0000
- OLEACC.dll 0x7FFAF4F30000
- Windows.UI.dll 0x7FFAFA560000
- NvMessageBus.dll 0x7FFAFA6C0000
- VCRUNTIME140.dll 0x7FFAFC2E0000
- winmmbase.dll 0x7FFAFC310000
- MSVCP140.dll 0x7FFAFC350000
- iertutil.dll 0x7FFAFC460000
- srvcli.dll 0x7FFAFC860000
- MPR.dll 0x7FFAFD6E0000
- VCRUNTIME140_1.dll 0x7FFAFD750000
- vstdlib_s64.dll 0x7FFAFF4F0000
- COMCTL32.dll 0x7FFAFF5C0000
- WININET.dll 0x7FFAFFA70000
- nvapi64_impl.dll 0x7FFB00080000
- nvwgf2umx.dll 0x7FFB00820000
- nvapi64.dll 0x7FFB05F80000
- tdh.dll 0x7FFB069D0000
- WINMM.dll 0x7FFB07B30000
- NvMemMapStoragex.dll 0x7FFB07B70000
- MSIMG32.dll 0x7FFB08250000
- AUDIOSES.DLL 0x7FFB08320000
- MMDevApi.dll 0x7FFB0B8C0000
- nvgpucomp64.dll 0x7FFB0BAF0000
- dhcpcsvc.DLL 0x7FFB12DC0000
- drvstore.dll 0x7FFB12E30000
- WinHTTP.dll 0x7FFB12FB0000
- cryptnet.dll 0x7FFB130E0000
- nvldumdx.dll 0x7FFB13360000
- VERSION.dll 0x7FFB13AA0000
- wintypes.dll 0x7FFB13D20000
- CoreUIComponents.dll 0x7FFB14000000
- directxdatabasehelper.dll 0x7FFB14740000
- Microsoft.Internal.WarpPal.dll 0x7FFB14D80000
- D3DCOMPILER_47.dll 0x7FFB14E60000
- dcomp.dll 0x7FFB15530000
- CoreMessaging.dll 0x7FFB15BB0000
- apphelp.dll 0x7FFB15FC0000
- Secur32.dll 0x7FFB16070000
- WTSAPI32.dll 0x7FFB16090000
- UxTheme.dll 0x7FFB16B00000
- DbgHelp.dll 0x7FFB16BB0000
- dxcore.dll 0x7FFB16E40000
- avrt.dll 0x7FFB16EB0000
- dwmapi.dll 0x7FFB16EC0000
- d3d11.dll 0x7FFB16F00000
- dxgi.dll 0x7FFB17170000
- resourcepolicyclient.dll 0x7FFB17540000
- windows.storage.dll 0x7FFB17990000
- netutils.dll 0x7FFB18560000
- IPHLPAPI.DLL 0x7FFB18580000
- rsaenh.dll 0x7FFB18B30000
- kernel.appcore.dll 0x7FFB18BD0000
- ntmarta.dll 0x7FFB18D00000
- SspiCli.dll 0x7FFB18E90000
- MSWSOCK.dll 0x7FFB19170000
- gpapi.dll 0x7FFB191F0000
- USERENV.dll 0x7FFB19220000
- cryptbase.dll 0x7FFB193D0000
- wldp.dll 0x7FFB19490000
- cryptsp.dll 0x7FFB195B0000
- msasn1.dll 0x7FFB19620000
- devobj.dll 0x7FFB19AF0000
- cfgmgr32.dll 0x7FFB19B50000
- UMPDC.dll 0x7FFB19DA0000
- powrprof.dll 0x7FFB19DC0000
- bcrypt.dll 0x7FFB19E50000
- profapi.dll 0x7FFB19E80000
- wintrust.dll 0x7FFB19F70000
- win32u.dll 0x7FFB1A000000
- KERNELBASE.dll 0x7FFB1A030000
- ucrtbase.dll 0x7FFB1A440000
- CRYPT32.dll 0x7FFB1A5A0000
- gdi32full.dll 0x7FFB1A730000
- msvcp_win.dll 0x7FFB1A920000
- bcryptPrimitives.dll 0x7FFB1A9D0000
- RPCRT4.dll 0x7FFB1AA90000
- sechost.dll 0x7FFB1ABB0000
- MSCTF.dll 0x7FFB1AC60000
- WS2_32.dll 0x7FFB1AFB0000
- IMM32.DLL 0x7FFB1B040000
- shcore.dll 0x7FFB1B080000
- SHLWAPI.dll 0x7FFB1B180000
- combase.dll 0x7FFB1B1F0000
- SHELL32.dll 0x7FFB1B580000
- NSI.dll 0x7FFB1BD30000
- msvcrt.dll 0x7FFB1BD40000
- USER32.dll 0x7FFB1BE00000
- COMDLG32.dll 0x7FFB1BFE0000
- OLEAUT32.dll 0x7FFB1C0E0000
- GDI32.dll 0x7FFB1C1C0000
- clbcatq.dll 0x7FFB1C2A0000
- PSAPI.DLL 0x7FFB1C450000
- imagehlp.dll 0x7FFB1C460000
- KERNEL32.DLL 0x7FFB1C920000
- ole32.dll 0x7FFB1CAD0000
- advapi32.dll 0x7FFB1CC70000
- ntdll.dll 0x7FFB1CD80000
- F4SE PLUGINS:
- BakaFramework.dll v2.0.1
- BakaScrapHeap.dll v2
- Buffout4.dll v1.37
- cbp.dll
- Daytripper4.dll v1.3
- F4VRComfortSwim.dll v0.3
- F4VRFixActi.dll
- Fallout4Upscaler.dll v1.0.2
- FO4VRTools.dll
- FRIK.dll v0.77.8
- GCBugFix.dll
- HighFPSPhysicsFixVR.dll
- ImmersiveFlashlightVR.dll v0.8
- mcm_vr.dll
- placeinred_vr.dll v1
- SmallFileApi.dll
- UnlimitedSurvivalMode.dll
- VirtualHolsters.dll
- VRCP_FovUtil.dll
- VRFpsStabilizerFallout.dll v1.0.1
- PLUGINS:
- Light: 0 Regular: 264 Total: 264
- [00]Fallout4.esm
- [01]DLCRobot.esm
- [02]DLCworkshop01.esm
- [03]DLCCoast.esm
- [04]DLCworkshop02.esm
- [05]DLCworkshop03.esm
- [06]DLCNukaWorld.esm
- [07]Unofficial Fallout 4 Patch.esp
- [08]Community Fixes Merged.esp
- [FE]BakaFramework.esm
- [FE]Diamond City Supplements.esm
- [09]CWPointLookoutFO4.esm
- [0A]WorkshopFramework.esm
- [0B]SS2.esm
- [0C]SS2_XPAC_Chapter2.esm
- [0D]SS2_XPAC_Chapter3.esm
- [FE]TrueStormsFO4.esm
- [0E]Retro_Style.esm
- [FF]DLCUltraHighResolution.esm
- [0F]Seasons.esm
- [91]Fallout4_VR.esm
- [10]FallUI Item Sorter Mod - VR patch keywords.esp
- [11]NoFeatureItems.esp
- [12]M8r_Item_Tags_Vanilla_EN.esp
- [FE]M8rDisablePipboyEffects.esp
- [FE]M8rLargerRollover.esp
- [13]PlaceInRedVR.esp
- [14]Ambient Wasteland.esp
- [FE]Melee Impact Overhaul.esp
- [FE]Enemy Footstep Overhaul.esp
- [FE]Physics Sound Overhaul.esp
- [15]Realistic Reverb and Ambiance.esp
- [16]RRAAO - Melee Impact Overhaul Patch.esp
- [FE]RRAAO - NPC Footstep Overhaul Patch.esp
- [FE]Physics Sound Overhaul Slider Patch.esp
- [17]jsrs.esp
- [FE]JSRS_Regions.esp
- [FE]JSRS_Fallout4.esp
- [FE]JSRS_FarHarbor.esp
- [FE]JSRS_NukaWorld.esp
- [FE]FO4ParticlePatch.esp
- [FE]FlaconOil_2K_0.esp
- [FE]2K_The Patch_4.2.1.esp
- [18]NMC Bundle MEDIUM.esp
- [FE]targeted textures.esp
- [19]ValiusHDTextures2K.esp
- [FE]Natural Landscapes.esp
- [FE]Natural Roads.esp
- [FE]Natural Rocks.esp
- [1A]MK_ComponentsRedone.esp
- [1B]SSTDetailedBunkers.esp
- [1C]Gritty Subway Stations.esp
- [FE]dppsychoandmedx.esp
- [FE]healthdispenserandstimpaksHD.esp
- [FE]SSTImposingGunnerSkulls.esp
- [FE]RedderRocket.esp
- [FE]Natural Bundle Bunker Set.esp
- [FE]Natural Bundle Cave Set.esp
- [FE]Natural Bundle Masonry Set.esp
- [FE]Natural Bundle Submarine Set.esp
- [FE]nukaproject.esp
- [FE]Ultimate Window Overhaul.esp
- [FE]Ultimate Window Overhaul Cubemaps.esp
- [FE]SSTWastelandDebris.esp
- [1D]SSTGraffiti.esp
- [FE]ZP's Billboards Signs Posters Weathered 512.esp
- [FE]ZP's Billboards Signs Posters DLCs WEATHERED 512.esp
- [FE]SSTAnodizedInstitute.esp
- [FE]GoodneighborView.esp
- [FE]DiamondCityBillboards.esp
- [1E]Vault4.esp
- [FE]Vault4-eXoPatch.esp
- [FE]CWPointLookoutFO4Patch.esp
- [1F]VRCP_CWPointLookoutFO4.esp
- [20]AtomicRadio.esp
- [21]3DNPC_FO4.esp
- [22]3DNPC_FO4Settler.esp
- [23]SS2Extended.esp
- [24]SS2_CityPlanPack_RiseOfTheCommonwealth.esp
- [25]VRCP_SS2.esp
- [26]Arbitration - Recommended Core.esp
- [FE]HipfirePerkReplacements.esp
- [27]CriticalHitsOutsideofVATS.esp
- [28]BulletTimeVATS-VR.esp
- [29]WeaponAccuracyRedoneVRDLC.esp
- [2A]BladedWeaponsReduxForVRDLC.esp
- [2B]CheatTerminal.esp
- [2C]EasyLockpicking.esp
- [2D]Faster Terminal Displays (20x).esp
- [2E]SKKCombatStalkers.esp
- [2F]SKKFastStartNewGame.esp
- [30]SKKGlobalStashScrapping.esp
- [31]SKKQuickPlayerRespec.esp
- [FE]Dank_ECO.esp
- [FE]Dank_LEO.esp
- [FE]Dank_ArmorOverrides.esp
- [FE]Enhanced Vanilla Armor and Clothing.esp
- [32]EAMR.esp
- [33]instituteproject2k.esp
- [FE]Makeshifttextures.esp
- [34]laserproject2k.esp
- [35]plasmaproject.esp
- [FE]Meliora - Clothing Redistribution.esp
- [36]RaiderOverhaul.esp
- [37]Clothing Of The Commonwealth.esp
- [FE]CROSS_2077.esp
- [FE]CROSS_BrotherhoodRecon.esp
- [FE]CROSS_CoA.esp
- [FE]CROSS_CourserStrigidae.esp
- [FE]CROSS_InstituteExpeditionarySuit.esp
- [FE]CROSS_VertibirdFlightsuit.esp
- [FE]CROSS_Wasteland_Ronin.esp
- [38]Ev_CPA10.esp
- [FE]FurbyKnight.esp
- [39]Nexus_PMC.esp
- [3A]PMC_extended.esp
- [FE]WulfRaiderAccessories.esp
- [FE]TheKite_Railroad_Handmaiden.esp
- [3B]Urban Raider.esp
- [FE]Look At Me BOS RDX.esp
- [FE]Look At Me CATS REDUX.esp
- [FE]Look At Me CE.esp
- [FE]Look At Me GNR RDX.esp
- [FE]Look At Me GNR RDX x PMC Extended.esp
- [FE]Look At Me IE.esp
- [FE]Look At Me NWR REDUX.esp
- [FE]Look At Me RAE.esp
- [FE]Look At Me RE.esp
- [FE]Look At Me TRIG REDUX.esp
- [FE]Look At Me TRIG REDUX x GNB Addon.esp
- [3C]MilitarizedMinutemen.esp
- [3D]AAC_HoneyBadger.esp
- [3E]American180nv.esp
- [3F]TavorX95.esp
- [40]CombinedArmsNV.esp
- [41]CombinedArmsEXPack.esp
- [42]ClassicSniper.esp
- [43]Wana_SA58.esp
- [44]GIAT_FAMAS.esp
- [45]Glock19x.esp
- [46]HK_MP5.esp
- [47]HK_UMP.esp
- [48]USP 45.esp
- [49]M1014.esp
- [4A]MK18.esp
- [4B]PKMnv.esp
- [4C]RussianAssaultPack.esp
- [4D]ReconPack.esp
- [4E]F4NVServiceRifleRedux.esp
- [4F]M1A.esp
- [50]AVBGuns.esp
- [51]WattzLaserGun.esp
- [52]3dscopes.esp
- [53]DOOMMerged.esp
- [54]VRCP_DOOMMerged.esp
- [55]vrscope_AAC_HoneyBadger.esp
- [56]vrscope_American180nv.esp
- [57]vrscope_CombinedArmsNV+EXPack.esp
- [58]vrscope_ClassicSniper.esp
- [59]vrscope_Wana_SA58.esp
- [5A]vrscope_GIAT_FAMAS.esp
- [5B]vrscope_Glock19x.esp
- [5C]vrscope_HK_MP5.esp
- [5D]vrscope_HK_UMP.esp
- [5E]vrscope_USP 45.esp
- [5F]vrscope_M1014.esp
- [60]vrscope_MK18.esp
- [61]vrscope_RussianAssaultPack.esp
- [62]vrscope_ReconPack.esp
- [63]vrscope_PKMnv.esp
- [64]vrscope_F4NVServiceRifleRedux.esp
- [65]vrscope_M1A.esp
- [66]vrscope_AVBGuns.esp
- [67]vrscope_TavorX95.esp
- [68]vrscope_WattzLaserGun.esp
- [FE]MGO JSRS Patch.esp
- [FE]MGO Modern Weapon Replacer.esp
- [69]detailedferalghouls2K.esp
- [FE]LC's UHD Feral Ghoul Apparel.esp
- [6A]strongheight.esp
- [FE]RB_SynthkindRedefined.esp
- [FE]RB_SynthkindRedefined_Valentine_Wardrobe_Addon.esp
- [FE]ZP's Fauna All In One.esp
- [FE]ZP's Fauna Sounds All In One.esp
- [FE]SF Beards N Staches.esp
- [6B]KSHairsFemsheppingRadbeetle.esp
- [6C]KSHairdos_oel.esp
- [FE]LookingStranger.esp
- [FE]LookingStranger-All.esp
- [6D]Lots More Facial Hair.esp
- [6E]Lots More Male Hairstyles.esp
- [6F]MiscHairstyle.esp
- [70]MoreBeards.esp
- [71]MoreHairstyles4Female.esp
- [72]MoreHairstyles4Male.esp
- [73]AzarPonytailHairstyles.esp
- [74]The Eyes Of Beauty.esp
- [FE]1niv_Wasteland_Brats.esp
- [FE]SF Atom Cats.esp
- [FE]SF Automatron.esp
- [FE]SF BOS.esp
- [FE]SF Coursers.esp
- [75]SF Covenant.esp
- [FE]SF Curie.esp
- [76]SF Danse.esp
- [77]SF Deacon.esp
- [FE]SF Diamond City.esp
- [FE]SF Gage.esp
- [FE]SF Goodneighbor.esp
- [FE]SF Gunners.esp
- [FE]SF Institute.esp
- [78]SF MacCready.esp
- [FE]SF Merchants.esp
- [FE]SF OldLongfellow.esp
- [79]SF PiperWright.esp
- [7A]SF PrestonGarvey.esp
- [FE]SF Railroad.esp
- [FE]SF Sanctuary.esp
- [7B]SF Silver Shroud.esp
- [FE]SF The Cabot Family.esp
- [FE]SF Triggermen.esp
- [FE]SF Valentine.esp
- [7C]SF X6-88.esp
- [7D]CBBE.esp
- [FE]Seasonal Snow.esp
- [7E]Vivid Weathers - FO4.esp
- [7F]Vivid Weathers - FO4 - Far Harbor.esp
- [80]Vivid Weathers - Nuka World.esp
- [FE]TrueStormsFO4-FarHarbor.esp
- [FE]TrueStormsFO4-NukaWorld.esp
- [FE]TrueStormsFO4-FarHarbor-NukaWorld-Patch.esp
- [FE]TrueStormsFO4-EarlierSunsets.esp
- [FE]TrueStormsFO4-EarlierSunsetsFH.esp
- [FE]TrueStormsFO4-EarlierSunsetsNW.esp
- [FE]WeatherSynergy-FarHarbor-ES.esp
- [FE]WeatherSynergy-NukaWorld-FH-Compact.esp
- [FE]WeatherSynergy-TruePriority-N-ES.esp
- [FE]SeasonsChange - TrueStorms and Vivid Patch.esp
- [81]NAC.esp
- [82]NAC-FH.esp
- [83]NAC-NW.esp
- [84]VRCP_NAC.esp
- [85]Live Dismemberment - RegularNoHeadshots.esp
- [86]SimpleAttackReactions.esp
- [FE]SunLightAlignment.esp
- [FE]TerrainUndersides.esp
- [FE]Weapons of Fate.esp
- [FE]ZP's Fire and Smoke.esp
- [FE]ZP's Frost and Shock.esp
- [FE]illuminated AIO.esp
- [87]SSTNaturalCubemaps.esp
- [88]UltraExteriorLighting.esp
- [89]UltraInteriorLighting.esp
- [8A]Vivid Waters.esp
- [8B]ReflectiveWater.esp
- [8C]ReflectiveWaterDLC.esp
- [8D]FRIK.esp
- [FE]Hide_Enemy_Health.esp
- [8E]KabutoVR.esp
- [8F]VirtualChems.esp
- [90]VirtualHolsters.esp
- [FE]BeSeated.esp
- [FE]Mantella.esp
- [91]Fallout4_VR.esm
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