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  1. Fallout 4 v1.2.72
  2. Buffout 4 v1.37.0 Mar 12 2025 22:11:48
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFA7BDF4789 Fallout4Upscaler.dll+0024789 mov rax, [rcx] | F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:517 UpscalerHooks::ImageSpaceEffectTemporalAA_Render::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_Render@UpscalerHooks@@SAX_J000@Z))
  5. Exception Flags: 0x00000000
  6. Number of Parameters: 2
  7. Access Violation: Tried to read memory at 0x000000000000
  8.  
  9. [Compatibility]
  10. F4EE: false
  11. [Debug]
  12. Symcache: c:symcache
  13. WaitForDebugger: false
  14. [Fixes]
  15. ActorIsHostileToActor: true
  16. BGSAIWorldLocationRefRadiusNull: true
  17. BSLightingShaderMaterialGlowmap: true
  18. BackportedBA2Support: true
  19. CellInit: true
  20. CreateD3DAndSwapChain: true
  21. EncounterZoneReset: true
  22. EscapeFreeze: true
  23. FixScriptPageAllocation: true
  24. FixToggleScriptsCommand: true
  25. FollowerStrayBullet: true
  26. GreyMovies: true
  27. InteriorNavCut: true
  28. MagicEffectApplyEvent: true
  29. MovementPlanner: true
  30. PackageAllocateLocation: true
  31. PipboyLightInvFix: true
  32. SafeExit: true
  33. TESObjectREFRGetEncounterZone: true
  34. UnalignedLoad: true
  35. UtilityShader: true
  36. WorkBenchSwap: true
  37. [Patches]
  38. Achievements: true
  39. BSMTAManager: true
  40. BSPreCulledObjects: true
  41. BSTextureStreamerLocalHeap: true
  42. HavokMemorySystem: true
  43. INISettingCollection: true
  44. InputSwitch: false
  45. MaxStdIO: 2048
  46. MemoryManager: true
  47. MemoryManagerDebug: false
  48. ScaleformAllocator: true
  49. SmallBlockAllocator: true
  50. WorkshopMenu: true
  51. [Tweaks]
  52. MaxPapyrusOpsPerFrame: 500
  53. [Warnings]
  54. CreateTexture2D: true
  55. ImageSpaceAdapter: true
  56.  
  57. SYSTEM SPECS:
  58. OS: Microsoft Windows 11 Pro v10.0.26100
  59. CPU: GenuineIntel 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz
  60. GPU #1: Nvidia AD103 [GeForce RTX 4080 SUPER]
  61. GPU #2: Nvidia AD103 [GeForce RTX 4080 SUPER]
  62. GPU #3: Nvidia AD103 [GeForce RTX 4080 SUPER]
  63. GPU #4: Microsoft Basic Render Driver
  64. PHYSICAL MEMORY: 15.11 GB/31.87 GB
  65.  
  66. VR SPECS:
  67. Model: Meta Quest 3
  68. Manufacturer: Oculus
  69. Tracking System: oculus
  70. Hardware Revision: 23
  71. Driver Version: 1.64.0
  72. Render Model: generic_hmd
  73. Additional Data:
  74. Expected Controller Type: oculus_touch
  75. Controller Type: rift
  76. Display Frequency: 80
  77. Wireless: false
  78. Charging: false
  79. Update Available: false
  80.  
  81. PROBABLE CALL STACK:
  82. [ 0] 0x7FFA7BDF4789 Fallout4Upscaler.dll+0024789 mov rax, [rcx] | F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:517 UpscalerHooks::ImageSpaceEffectTemporalAA_Render::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_Render@UpscalerHooks@@SAX_J000@Z)
  83. [ 1] 0x7FF7F89702B4 Fallout4VR.exe+27B02B4 xor r9d, r9d | FUN_1427b01a0_27B02B4 -> 459505+0x544 xor r9d, r9d
  84. [ 2] 0x7FF7F896FEE8 Fallout4VR.exe+27AFEE8 mov edx, [0x00007FF7F9ADB16C] | FUN_1427afd70_27AFEE8 -> 459505+0x178 mov edx, [0x00007FF7F9ADB16C]
  85. [ 3] 0x7FF7F8A0E49C Fallout4VR.exe+284E49C lea rcx, [0x00007FF7F9A6C010] | FUN_14284e370_284E49C -> 725174+0x7D1C lea rcx, [0x00007FF7F9A6C010]
  86. [ 4] 0x7FF7F6F47BBE Fallout4VR.exe+0D87BBE lea rcx, [0x00007FF7F9A6C010] | FUN_140d87a80_D87BBE -> 408683+0x13E lea rcx, [0x00007FF7F9A6C010]
  87. [ 5] 0x7FF7F6F43610 Fallout4VR.exe+0D83610 call 0x00007FF7F8A0E950 | FUN_140d831f0_D83610 -> 1075087+0x420 call 0x00007FF7F8A0E950
  88. [ 6] 0x7FF7F6F444C1 Fallout4VR.exe+0D844C1 call 0x00007FF7F6EC4460 | FUN_140d83de0_D844C1 -> 633524+0x6E1 call 0x00007FF7F6EC4460
  89. [ 7] 0x7FF7F6F41920 Fallout4VR.exe+0D81920 mov rcx, [0x00007FF7FBCC4308] | Main::Run(void)_D81920 -> 1125396+0xC0 mov rcx, [0x00007FF7FBCC4308]
  90. [ 8] 0x7FF7F6F3FF70 Fallout4VR.exe+0D7FF70 call 0x00007FF778E20103 | WinMain_D7FF70 -> 668528+0x20 call 0x00007FF778E20103
  91. [ 9] 0x7FF7F8B51B17 Fallout4VR.exe+2991B17 mov [0x00007FF7FCA5CAE0], eax | entry_2991B17 -> 1440502+0x1C7 mov [0x00007FF7FCA5CAE0], eax
  92. [10] 0x7FFB1C94DDA7 KERNEL32.DLL+002DDA7
  93. [11] 0x7FFB1CDFEE4C ntdll.dll+007EE4C
  94.  
  95. REGISTERS:
  96. RAX 0x0 (size_t) [0]
  97. RCX 0x0 (size_t) [0]
  98. RDX 0x841418F0C0 (void*)
  99. RBX 0x24B00EAAFA0 (void*)
  100. RSP 0x841418F090 (void*)
  101. RBP 0x841418F129 (void*)
  102. RSI 0x7FFA7BF23648 (void* -> Fallout4Upscaler.dll+0153648 | `Fallout4Upscaler::GetSingleton'::`2'::handler (mangled: ?handler@?1??GetSingleton@Fallout4Upscaler@@SAPEAV2@XZ@4V2@A)_153648)
  103. RDI 0x0 (size_t) [0]
  104. R8 0x841418F0E0 (void*)
  105. R9 0x841418F0D0 (void*)
  106. R10 0x1 (size_t) [1]
  107. R11 0x841418F010 (void*)
  108. R12 0x841418F240 (void*)
  109. R13 0x0 (size_t) [0]
  110. R14 0x24C857A3A00 (BSDynamicTriShape*)
  111. RTTIName: "BSDynamicTriShape"
  112. Flags: 2000000000000e
  113. R15 0x7FFA7BF23250 (void* -> Fallout4Upscaler.dll+0153250 add [rax], eax | `Fallout4Upscaler::GetSingleton'::`2'::handler (mangled: ?handler@?1??GetSingleton@Fallout4Upscaler@@SAPEAV2@XZ@4V2@A)_153250)
  114.  
  115. STACK:
  116. [RSP+0 ] 0x24B00EAAFA0 (void*)
  117. [RSP+8 ] 0x841418F129 (void*)
  118. [RSP+10 ] 0x7FFA7BF23648 (void* -> Fallout4Upscaler.dll+0153648 | `Fallout4Upscaler::GetSingleton'::`2'::handler (mangled: ?handler@?1??GetSingleton@Fallout4Upscaler@@SAPEAV2@XZ@4V2@A)_153648)
  119. [RSP+18 ] 0x0 (size_t) [0]
  120. [RSP+20 ] 0x24C8582B718 (BSImagespaceShaderGammaCorrectLUT*)
  121. [RSP+28 ] 0x841418F240 (void*)
  122. [RSP+30 ] 0x24B00EAAFA0 (void*)
  123. [RSP+38 ] 0x7FF7F8AC9059 (void* -> Fallout4VR.exe+2909059 lea r11, [rsp+0x90] | FUN_142908e30_2909059)
  124. [RSP+40 ] 0x0 (size_t) [0]
  125. [RSP+48 ] 0x24C8582B718 (BSImagespaceShaderGammaCorrectLUT*)
  126. [RSP+50 ] 0x24B403BF5E0 (void*)
  127. [RSP+58 ] 0x0 (size_t) [0]
  128. [RSP+60 ] 0x42 (size_t) [66]
  129. [RSP+68 ] 0x0 (size_t) [0]
  130. [RSP+70 ] 0x7FF7FC3FB801 (void* -> Fallout4VR.exe+623B801 add [rax], al | FUN_142caa2b8_623B801)
  131. [RSP+78 ] 0x24C8582B600 (BSImagespaceShaderGammaCorrectLUT*)
  132. [RSP+80 ] 0x0 (size_t) [0]
  133. [RSP+88 ] 0x24C857A3A00 (BSDynamicTriShape*)
  134. RTTIName: "BSDynamicTriShape"
  135. Flags: 2000000000000e
  136. [RSP+90 ] 0x90000001080 (size_t) [9895604654208]
  137. [RSP+98 ] 0x100000001 (size_t) [4294967297]
  138. [RSP+A0 ] 0x0 (size_t) [0]
  139. [RSP+A8 ] 0x0 (size_t) [0]
  140. [RSP+B0 ] 0xA8 (size_t) [168]
  141. [RSP+B8 ] 0x3000000000000 (size_t) [844424930131968]
  142. [RSP+C0 ] 0x61 (size_t) [97]
  143. [RSP+C8 ] 0x24B3B309770 (void*)
  144. [RSP+D0 ] 0x24B4590E080 (void*)
  145. [RSP+D8 ] 0x3 (size_t) [3]
  146. [RSP+E0 ] 0x24B4590E080 (void*)
  147. [RSP+E8 ] 0x24B4590D600 (ImageSpaceEffectTemporalAA*)
  148. [RSP+F0 ] 0x841418F240 (void*)
  149. [RSP+F8 ] 0x7FF7F89702B4 (void* -> Fallout4VR.exe+27B02B4 xor r9d, r9d | FUN_1427b01a0_27B02B4)
  150. [RSP+100] 0x24B4590D600 (ImageSpaceEffectTemporalAA*)
  151. [RSP+108] 0x24C857A3A00 (BSDynamicTriShape*)
  152. RTTIName: "BSDynamicTriShape"
  153. Flags: 2000000000000e
  154. [RSP+110] 0x1F (size_t) [31]
  155. [RSP+118] 0x24C8582B718 (BSImagespaceShaderGammaCorrectLUT*)
  156. [RSP+120] 0x0 (size_t) [0]
  157. [RSP+128] 0x0 (size_t) [0]
  158. [RSP+130] 0xFFFFFFFF00000061 (size_t) [uint: 18446744069414584417 int: -4294967199]
  159. [RSP+138] 0xFFFFFFFF (size_t) [4294967295]
  160. [RSP+140] 0x0 (size_t) [0]
  161. [RSP+148] 0x7FFA7BDF4800 (void* -> Fallout4Upscaler.dll+0024800 sub rsp, 0x28 | F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:533 UpscalerHooks::ImageSpaceEffectTemporalAA_IsActive::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_IsActive@UpscalerHooks@@SA_N_J@Z) F:\GithubMods\DLSS\Fallout4Upscaler\src\UpscalerHooks.cpp:536 UpscalerHooks::ImageSpaceEffectTemporalAA_IsActive::thunk (mangled: ?thunk@ImageSpaceEffectTemporalAA_IsActive@UpscalerHooks@@SA_N_J@Z))
  162. [RSP+150] 0x0 (size_t) [0]
  163. [RSP+158] 0xFFFFFFFF00000003 (size_t) [uint: 18446744069414584323 int: -4294967293]
  164. [RSP+160] 0xFFFFFFFF (size_t) [4294967295]
  165. [RSP+168] 0x0 (size_t) [0]
  166. [RSP+170] 0x98 (size_t) [152]
  167. [RSP+178] 0x7FF7F896FEE8 (void* -> Fallout4VR.exe+27AFEE8 mov edx, [0x00007FF7F9ADB16C] | FUN_1427afd70_27AFEE8)
  168. [RSP+180] 0x1F (size_t) [31]
  169. [RSP+188] 0x13 (size_t) [19]
  170. [RSP+190] 0x61 (size_t) [97]
  171. [RSP+198] 0x24B3B309770 (void*)
  172. [RSP+1A0] 0x61 (size_t) [97]
  173. [RSP+1A8] 0x0 (size_t) [0]
  174. [RSP+1B0] 0x7FF7FCA38270 (void* -> Fallout4VR.exe+6878270 add [rax], al | FUN_142caa2b8_6878270)
  175. [RSP+1B8] 0x24B6C7DB2B8 (void*)
  176. [RSP+1C0] 0x0 (size_t) [0]
  177. [RSP+1C8] 0x0 (size_t) [0]
  178. [RSP+1D0] 0x7FF7FC761758 (void* -> Fallout4VR.exe+65A1758 add [rax], al | FUN_142caa2b8_65A1758)
  179. [RSP+1D8] 0x0 (size_t) [0]
  180. [RSP+1E0] 0x0 (size_t) [0]
  181. [RSP+1E8] 0x0 (size_t) [0]
  182. [RSP+1F0] 0x24C00000000 (void*)
  183. [RSP+1F8] 0x0 (size_t) [0]
  184. [RSP+200] 0x6100000000 (size_t) [416611827712]
  185. [RSP+208] 0x410000003F (size_t) [279172874303]
  186. [RSP+210] 0x24D59381080 (NiCamera*)
  187. Name: "PrimaryWeaponScopeCamera"
  188. RTTIName: "NiCamera"
  189. Flags: 2000000000000e
  190. Checking Parent:
  191. Name: "PrimaryWeaponOffsetNode"
  192. RTTIName: "NiNode"
  193. Flags: 2000000000000e
  194. Checking Parent:
  195. Name: "PrimaryWeaponKickbackRecoilNode"
  196. RTTIName: "NiNode"
  197. Flags: 2000000000000e
  198. Checking Parent:
  199. Name: "PrimaryWeaponToWandNode"
  200. RTTIName: "NiNode"
  201. Flags: 2008000000000e
  202. Checking Parent:
  203. Name: "PrimaryWandNode"
  204. RTTIName: "NiNode"
  205. Flags: 2008002000000e
  206. Checking Parent:
  207. Name: "RoomNode"
  208. RTTIName: "NiNode"
  209. Flags: 2008002000000e
  210. Checking Parent:
  211. Name: "PlayerWorldNode"
  212. RTTIName: "NiNode"
  213. Flags: 200c002000000e
  214. Checking Parent:
  215. RTTIName: "NiNode"
  216. Flags: 2088002000280e
  217. Checking Parent:
  218. RTTIName: "BSMultiBoundNode"
  219. Flags: 200c002000280e
  220. Checking Parent:
  221. Name: "ObjectLODRoot"
  222. RTTIName: "NiNode"
  223. Flags: 2008002000280e
  224. Checking Parent:
  225. Name: "shadow scene node"
  226. RTTIName: "ShadowSceneNode"
  227. Flags: 2000002000280e
  228. Checking Parent:
  229. Name: "WorldRoot Node"
  230. RTTIName: "SceneGraph"
  231. Flags: 2000002000280e
  232. Name: "PrimaryWeaponScopeCamera"
  233. [RSP+218] 0x1 (size_t) [1]
  234. [RSP+220] 0x0 (size_t) [0]
  235. [RSP+228] 0x0 (size_t) [0]
  236. [RSP+230] 0x0 (size_t) [0]
  237. [RSP+238] 0x0 (size_t) [0]
  238. [RSP+240] 0x3F8000003F800000 (size_t) [4575657222473777152]
  239. [RSP+248] 0x10100 (size_t) [65792]
  240. [RSP+250] 0x0 (size_t) [0]
  241. [RSP+258] 0xBF80000000000000 (size_t) [uint: 13799029258263199744 int: -4647714815446351872]
  242. [RSP+260] 0x3F800000 (size_t) [1065353216]
  243. [RSP+268] 0x0 (size_t) [0]
  244. [RSP+270] 0x0 (size_t) [0]
  245. [RSP+278] 0x0 (size_t) [0]
  246. [RSP+280] 0x0 (size_t) [0]
  247. [RSP+288] 0x0 (size_t) [0]
  248. [RSP+290] 0x0 (size_t) [0]
  249. [RSP+298] 0x0 (size_t) [0]
  250. [RSP+2A0] 0x0 (size_t) [0]
  251. [RSP+2A8] 0x0 (size_t) [0]
  252. [RSP+2B0] 0x0 (size_t) [0]
  253. [RSP+2B8] 0x0 (size_t) [0]
  254. [RSP+2C0] 0x0 (size_t) [0]
  255. [RSP+2C8] 0x0 (size_t) [0]
  256. [RSP+2D0] 0x0 (size_t) [0]
  257. [RSP+2D8] 0x0 (size_t) [0]
  258. [RSP+2E0] 0x0 (size_t) [0]
  259. [RSP+2E8] 0x0 (size_t) [0]
  260. [RSP+2F0] 0x0 (size_t) [0]
  261. [RSP+2F8] 0x0 (size_t) [0]
  262. [RSP+300] 0x0 (size_t) [0]
  263. [RSP+308] 0x0 (size_t) [0]
  264. [RSP+310] 0x0 (size_t) [0]
  265. [RSP+318] 0x0 (size_t) [0]
  266. [RSP+320] 0x0 (size_t) [0]
  267. [RSP+328] 0x0 (size_t) [0]
  268. [RSP+330] 0x0 (size_t) [0]
  269. [RSP+338] 0x0 (size_t) [0]
  270. [RSP+340] 0x0 (size_t) [0]
  271. [RSP+348] 0x0 (size_t) [0]
  272. [RSP+350] 0x0 (size_t) [0]
  273. [RSP+358] 0x0 (size_t) [0]
  274. [RSP+360] 0x0 (size_t) [0]
  275. [RSP+368] 0x0 (size_t) [0]
  276. [RSP+370] 0x0 (size_t) [0]
  277. [RSP+378] 0x0 (size_t) [0]
  278. [RSP+380] 0x0 (size_t) [0]
  279. [RSP+388] 0x0 (size_t) [0]
  280. [RSP+390] 0x0 (size_t) [0]
  281. [RSP+398] 0x0 (size_t) [0]
  282. [RSP+3A0] 0x0 (size_t) [0]
  283. [RSP+3A8] 0x0 (size_t) [0]
  284. [RSP+3B0] 0x0 (size_t) [0]
  285. [RSP+3B8] 0x0 (size_t) [0]
  286. [RSP+3C0] 0x0 (size_t) [0]
  287. [RSP+3C8] 0x0 (size_t) [0]
  288. [RSP+3D0] 0x0 (size_t) [0]
  289. [RSP+3D8] 0x0 (size_t) [0]
  290. [RSP+3E0] 0x0 (size_t) [0]
  291. [RSP+3E8] 0x0 (size_t) [0]
  292. [RSP+3F0] 0x0 (size_t) [0]
  293. [RSP+3F8] 0x0 (size_t) [0]
  294. [RSP+400] 0x0 (size_t) [0]
  295. [RSP+408] 0x0 (size_t) [0]
  296. [RSP+410] 0x0 (size_t) [0]
  297. [RSP+418] 0x0 (size_t) [0]
  298. [RSP+420] 0x0 (size_t) [0]
  299. [RSP+428] 0x0 (size_t) [0]
  300. [RSP+430] 0x0 (size_t) [0]
  301. [RSP+438] 0x0 (size_t) [0]
  302. [RSP+440] 0x0 (size_t) [0]
  303. [RSP+448] 0x0 (size_t) [0]
  304. [RSP+450] 0x0 (size_t) [0]
  305. [RSP+458] 0x0 (size_t) [0]
  306. [RSP+460] 0x0 (size_t) [0]
  307. [RSP+468] 0x0 (size_t) [0]
  308. [RSP+470] 0x100000000 (size_t) [4294967296]
  309. [RSP+478] 0x0 (size_t) [0]
  310. [RSP+480] 0x24B3B308DB0 (void*)
  311. [RSP+488] 0x0 (size_t) [0]
  312. [RSP+490] 0x3F800000 (size_t) [1065353216]
  313. [RSP+498] 0x0 (size_t) [0]
  314. [RSP+4A0] 0x61 (size_t) [97]
  315. [RSP+4A8] 0x7FF7F8A0E49C (void* -> Fallout4VR.exe+284E49C lea rcx, [0x00007FF7F9A6C010] | FUN_14284e370_284E49C)
  316. [RSP+4B0] 0x61 (size_t) [97]
  317. [RSP+4B8] 0x18 (size_t) [24]
  318. [RSP+4C0] 0x3F800000 (size_t) [1065353216]
  319. [RSP+4C8] 0x0 (size_t) [0]
  320. [RSP+4D0] 0x3F80000000000001 (size_t) [4575657221408423937]
  321. [RSP+4D8] 0x10100 (size_t) [65792]
  322. [RSP+4E0] 0x0 (size_t) [0]
  323. [RSP+4E8] 0xBF80000000000000 (size_t) [uint: 13799029258263199744 int: -4647714815446351872]
  324. [RSP+4F0] 0x3F800000 (size_t) [1065353216]
  325. [RSP+4F8] 0x0 (size_t) [0]
  326. [RSP+500] 0x0 (size_t) [0]
  327. [RSP+508] 0x0 (size_t) [0]
  328. [RSP+510] 0x0 (size_t) [0]
  329. [RSP+518] 0x0 (size_t) [0]
  330. [RSP+520] 0x0 (size_t) [0]
  331. [RSP+528] 0x0 (size_t) [0]
  332. [RSP+530] 0x0 (size_t) [0]
  333. [RSP+538] 0x0 (size_t) [0]
  334. [RSP+540] 0x0 (size_t) [0]
  335. [RSP+548] 0x0 (size_t) [0]
  336. [RSP+550] 0x0 (size_t) [0]
  337. [RSP+558] 0x0 (size_t) [0]
  338. [RSP+560] 0x0 (size_t) [0]
  339. [RSP+568] 0x0 (size_t) [0]
  340. [RSP+570] 0x0 (size_t) [0]
  341. [RSP+578] 0x0 (size_t) [0]
  342. [RSP+580] 0x0 (size_t) [0]
  343. [RSP+588] 0x0 (size_t) [0]
  344. [RSP+590] 0x0 (size_t) [0]
  345. [RSP+598] 0x0 (size_t) [0]
  346. [RSP+5A0] 0x0 (size_t) [0]
  347. [RSP+5A8] 0x0 (size_t) [0]
  348. [RSP+5B0] 0x0 (size_t) [0]
  349. [RSP+5B8] 0x0 (size_t) [0]
  350. [RSP+5C0] 0x0 (size_t) [0]
  351. [RSP+5C8] 0x7FF7F86672C6 (void* -> Fallout4VR.exe+24A72C6 movzx ecx, al | Scaleform::HeapMH::ListBinMH::PullBest(unsigned___int64)_24A72C6)
  352. [RSP+5D0] 0x0 (size_t) [0]
  353. [RSP+5D8] 0x0 (size_t) [0]
  354. [RSP+5E0] 0x0 (size_t) [0]
  355. [RSP+5E8] 0x0 (size_t) [0]
  356. [RSP+5F0] 0x0 (size_t) [0]
  357. [RSP+5F8] 0x7FF7F853A806 (void* -> Fallout4VR.exe+237A806 mov rsi, [rsp+0x60] | Scaleform::HeapMH::AllocBitSet2MH::Alloc(unsigned___int64,Scaleform::HeapMH::MagicHeadersInfo_*)_237A806)
  358. [RSP+600] 0x24B458C1A58 (void*)
  359. [RSP+608] 0x24CF4E4B710 (void*)
  360. [RSP+610] 0x0 (size_t) [0]
  361. [RSP+618] 0x7FFB1A04BE9F (void* -> KERNELBASE.dll+001BE9F nop [rax+rax*1], eax)
  362. [RSP+620] 0x0 (size_t) [0]
  363. [RSP+628] 0x841418F780 (void*)
  364. [RSP+630] 0x0 (size_t) [0]
  365. [RSP+638] 0x24B3B308DB0 (void*)
  366. [RSP+640] 0x0 (size_t) [0]
  367. [RSP+648] 0x0 (size_t) [0]
  368. [RSP+650] 0x48 (size_t) [72]
  369. [RSP+658] 0x1 (size_t) [1]
  370. [RSP+660] 0x0 (size_t) [0]
  371. [RSP+668] 0x0 (size_t) [0]
  372. [RSP+670] 0x0 (size_t) [0]
  373. [RSP+678] 0x0 (size_t) [0]
  374. [RSP+680] 0x0 (size_t) [0]
  375. [RSP+688] 0x0 (size_t) [0]
  376. [RSP+690] 0x0 (size_t) [0]
  377. [RSP+698] 0x7FF7F836915F (void* -> Fallout4VR.exe+21A915F mov rax, [rsp+0x80] | Scaleform::HeapMH::AllocEngineMH::Free(Scaleform::HeapMH::PageMH_*,void_*,bool)_21A915F)
  378. [RSP+6A0] 0x9C0 (size_t) [2496]
  379. [RSP+6A8] 0x24C862F0B80 (`anonymous namespace'::BSScaleformTextureManager*)
  380. [RSP+6B0] 0x24CA9316480 (void*)
  381. [RSP+6B8] 0x7FFB1A0BA95D (void* -> KERNELBASE.dll+008A95D nop [rax+rax*1], eax)
  382. [RSP+6C0] 0x24C856FC2C0 (void*)
  383. [RSP+6C8] 0x7FF7F8281DA1 (void* -> Fallout4VR.exe+20C1DA1 mov rbx, [rsp+0x50] | Scaleform::MemoryHeapMH::Alloc(unsigned___int64,Scaleform::AllocInfo_*)_20C1DA1)
  384. [RSP+6D0] 0x24C00000000 (void*)
  385. [RSP+6D8] 0x53F4 (size_t) [21492]
  386. [RSP+6E0] 0x24C862F0B80 (`anonymous namespace'::BSScaleformTextureManager*)
  387. [RSP+6E8] 0x7FF7F8288D1B (void* -> Fallout4VR.exe+20C8D1B jmp 0x00007FF7F8288D2A | Scaleform::MutexImpl::Unlock(Scaleform::Mutex_*)_20C8D1B)
  388. [RSP+6F0] 0x0 (size_t) [0]
  389. [RSP+6F8] 0x1 (size_t) [1]
  390. [RSP+700] 0x1 (size_t) [1]
  391. [RSP+708] 0x24CA9316480 (void*)
  392. [RSP+710] 0x24B3B309770 (void*)
  393. [RSP+718] 0x7FF7F8587263 (void* -> Fallout4VR.exe+23C7263 mov edx, 0x04 | FUN_1423c7250_23C7263)
  394. [RSP+720] 0x0 (size_t) [0]
  395. [RSP+728] 0x24C862F0B80 (`anonymous namespace'::BSScaleformTextureManager*)
  396. [RSP+730] 0x24B458C1980 (void*)
  397. [RSP+738] 0x7FF7FC7B2D18 (void* -> Fallout4VR.exe+65F2D18 sub [rbx], dl | FUN_142caa2b8_65F2D18)
  398. [RSP+740] 0x24B3B309770 (void*)
  399. [RSP+748] 0x7FF7F7D532BF (void* -> Fallout4VR.exe+1B932BF cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B932BF)
  400. [RSP+750] 0x42 (size_t) [66]
  401. [RSP+758] 0x24CA9316480 (void*)
  402. [RSP+760] 0x7FF7F90F1328 (void* -> Fallout4VR.exe+2F31328 shl byte ptr [rbp+0x7FF7F857], 0x00 | FUN_142caa2b8_2F31328)
  403. [RSP+768] 0x2 (size_t) [2]
  404. [RSP+770] 0x24C862FC230 (ButtonBarMenu*)
  405. [RSP+778] 0x7FF7F828EBAD (void* -> Fallout4VR.exe+20CEBAD add rbx, 0x08 | FUN_1420ceaf0_20CEBAD)
  406. [RSP+780] 0x24E540B7260 (void*)
  407. [RSP+788] 0x24E540B7268 (void*)
  408. [RSP+790] 0x7FF7FBC88EC0 (UI*)
  409. [RSP+798] 0x1 (size_t) [1]
  410. [RSP+7A0] 0x24B3B309770 (void*)
  411. [RSP+7A8] 0x7FF7F828C4EA (void* -> Fallout4VR.exe+20CC4EA mov rsi, [rsp+0x40] | UI::BeginRender(void)_20CC4EA)
  412. [RSP+7B0] 0x0 (size_t) [0]
  413. [RSP+7B8] 0x9C0 (size_t) [2496]
  414. [RSP+7C0] 0x0 (size_t) [0]
  415. [RSP+7C8] 0x24B3B308DB0 (void*)
  416. [RSP+7D0] 0x0 (size_t) [0]
  417. [RSP+7D8] 0x7FF7F6F47BBE (void* -> Fallout4VR.exe+0D87BBE lea rcx, [0x00007FF7F9A6C010] | FUN_140d87a80_D87BBE)
  418. [RSP+7E0] 0x2 (size_t) [2]
  419. [RSP+7E8] 0x1 (size_t) [1]
  420. [RSP+7F0] 0x24B45907B00 (Main*)
  421. [RSP+7F8] 0x2 (size_t) [2]
  422. [RSP+800] 0x3E7A46533F7F8F95 (size_t) [4501988100871786389]
  423. [RSP+808] 0xBE3FED3F80000000 (size_t) [uint: 13708936647725285376 int: -4737807425984266240]
  424. [RSP+810] 0x3F8E614CBEAAD1DD (size_t) [4579704853326647773]
  425. [RSP+818] 0xBF0266B680000000 (size_t) [uint: 13763676345215221760 int: -4683067728494329856]
  426. [RSP+820] 0x80000000 (size_t) [2147483648]
  427. [RSP+828] 0x3E4CCCCEBE4CCC10 (size_t) [4489188116909575184]
  428. [RSP+830] 0x3F3887EEBEFFAFFC (size_t) [4555540482561650684]
  429. [RSP+838] 0xBEA5BA01 (size_t) [3198532097]
  430. [RSP+840] 0x3DC622F5BEDC831E (size_t) [4451283720566768414]
  431. [RSP+848] 0x3F3C34F9 (size_t) [1060910329]
  432. [RSP+850] 0xBEC3BEA8BF662691 (size_t) [uint: 13746040119639811729 int: -4700703954069739887]
  433. [RSP+858] 0xC0A00094BE5AB530 (size_t) [uint: 13880094690404644144 int: -4566649383304907472]
  434. [RSP+860] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
  435. [RSP+868] 0xBE5AB465 (size_t) [3193615461]
  436. [RSP+870] 0x3F68003ABD81BB38 (size_t) [4568902074254867256]
  437. [RSP+878] 0xBE616039 (size_t) [3194052665]
  438. [RSP+880] 0x3DC622F5BEDC831E (size_t) [4451283720566768414]
  439. [RSP+888] 0x3F3C34F9 (size_t) [1060910329]
  440. [RSP+890] 0xBEC3BEA8BF662691 (size_t) [uint: 13746040119639811729 int: -4700703954069739887]
  441. [RSP+898] 0xC0A00094BE5AB530 (size_t) [uint: 13880094690404644144 int: -4566649383304907472]
  442. [RSP+8A0] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
  443. [RSP+8A8] 0xBE5AB465 (size_t) [3193615461]
  444. [RSP+8B0] 0x3F68003ABD81BB38 (size_t) [4568902074254867256]
  445. [RSP+8B8] 0xBE616039 (size_t) [3194052665]
  446. [RSP+8C0] 0x3DC622F5BEDC831E (size_t) [4451283720566768414]
  447. [RSP+8C8] 0x3F3C34F9 (size_t) [1060910329]
  448. [RSP+8D0] 0xBEC3BEA8BF662691 (size_t) [uint: 13746040119639811729 int: -4700703954069739887]
  449. [RSP+8D8] 0x7FF7F682C832 (void* -> Fallout4VR.exe+066C832 mov rbx, rax | BSTCommonStaticMessageQueue<BSFaceGenManager::PendingCustomizationData,128>::TryPop(BSFaceGenManager::PendingCustomizationData_&)_66C832)
  450. [RSP+8E0] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
  451. [RSP+8E8] 0xBE5AB465 (size_t) [3193615461]
  452. [RSP+8F0] 0x3F6719DB (size_t) [1063721435]
  453. [RSP+8F8] 0xBE78553C (size_t) [3195557180]
  454. [RSP+900] 0x2 (size_t) [2]
  455. [RSP+908] 0x7FF7F6829A0D (void* -> Fallout4VR.exe+0669A0D movzx esi, al | _lambda_dbaf74d64a3fc663a2bde18fb1202475_::operator()_669A0D)
  456. [RSP+910] 0x2 (size_t) [2]
  457. [RSP+918] 0x7FF7F6835C0E (void* -> Fallout4VR.exe+0675C0E add rbx, 0x08 | BSFaceGenUtils::FaceGenData::Reset(void)_675C0E)
  458. [RSP+920] 0x0 (size_t) [0]
  459. [RSP+928] 0x3F800000 (size_t) [1065353216]
  460. [RSP+930] 0x1 (size_t) [1]
  461. [RSP+938] 0x7FF7F6F497E5 (void* -> Fallout4VR.exe+0D897E5 movzx ebx, al | Main::SetupShadowFocus(void)_D897E5)
  462. [RSP+940] 0x2 (size_t) [2]
  463. [RSP+948] 0x7FF7F6828421 (void* -> Fallout4VR.exe+0668421 mov r15, [rbp+0xD0] | BSFaceGenManager::UpdatePendingCustomizationTextures(void)_668421)
  464. [RSP+950] 0x0 (size_t) [0]
  465. [RSP+958] 0x0 (size_t) [0]
  466. [RSP+960] 0x0 (size_t) [0]
  467. [RSP+968] 0x7FF7FBCC8690 (void* -> Fallout4VR.exe+5B08690 add [rax], al | FUN_142caa2b8_5B08690)
  468. [RSP+970] 0x3F66B465BE9F94CF (size_t) [4568537221096772815]
  469. [RSP+978] 0xBE9A34A0 (size_t) [3197777056]
  470. [RSP+980] 0x3E51196CBE9D8056 (size_t) [4490398258310250582]
  471. [RSP+988] 0x3F6DE93C (size_t) [1064167740]
  472. [RSP+990] 0xBEC3BDF2BF6625BB (size_t) [uint: 13746039337955763643 int: -4700704735753787973]
  473. [RSP+998] 0x7FF7F61E4E23 (void* -> Fallout4VR.exe+0024E23 mov esi, eax | FUN_140024e10_24E23)
  474. [RSP+9A0] 0x0 (size_t) [0]
  475. [RSP+9A8] 0x3F80000000000000 (size_t) [4575657221408423936]
  476. [RSP+9B0] 0x3F6719DB (size_t) [1063721435]
  477. [RSP+9B8] 0x3E78553C (size_t) [1048073532]
  478. [RSP+9C0] 0x24CC05E9188 (void*)
  479. [RSP+9C8] 0x7FF7F704046E (void* -> Fallout4VR.exe+0E8046E mov rax, [rdi+0x10] | AIProcess::GetEquippedItem(BGSEquipIndex,EquippedItem_&)_E8046E)
  480. [RSP+9D0] 0x24CC05E9188 (void*)
  481. [RSP+9D8] 0x841418FAE0 (void*)
  482. [RSP+9E0] 0x841418FB40 (void*)
  483. [RSP+9E8] 0x7FF7F7DEB20A (void* -> Fallout4VR.exe+1C2B20A lea r11, [rsp+0xC0] | NiFrustumPlanes::Set(NiFrustum_&,NiTransform_&)_1C2B20A)
  484. [RSP+9F0] 0x1 (size_t) [1]
  485. [RSP+9F8] 0x0 (size_t) [0]
  486. [RSP+A00] 0x841418FB40 (void*)
  487. [RSP+A08] 0x7FF7F7010ADA (void* -> Fallout4VR.exe+0E50ADA test dil, 0x02 | Actor::GetEquippedItem(BGSEquipIndex)_E50ADA)
  488. [RSP+A10] 0x24CC05D2B00 (PlayerCharacter*)
  489. Flags: 0x00440448
  490. FormID: 0x00000014
  491. FormType: kACHR (65)
  492. Object Reference:
  493. File: "Fallout4.esm"
  494. Flags: 0x00040009
  495. FormID: 0x00000007
  496. FormType: kNPC_ (45)
  497. Flags: 0x00440448
  498. FormID: 0x00000014
  499. FormType: kACHR (65)
  500. [RSP+A18] 0x8400000000 (size_t) [566935683072]
  501. [RSP+A20] 0x24B45907B00 (Main*)
  502. [RSP+A28] 0x7FF7F6F665E9 (void* -> Fallout4VR.exe+0DA65E9 cmp qword ptr [rax+0x10], 0x00 | SceneGraph::GetFarDistance(void)_DA65E9)
  503. [RSP+A30] 0x0 (size_t) [0]
  504. [RSP+A38] 0x24D6B229E00 (BSFadeNode*)
  505. Name: "skeleton.nif"
  506. RTTIName: "BSFadeNode"
  507. Flags: 2218237080c00f
  508. Checking TESObjectREFR:
  509. Object Reference:
  510. File: "Fallout4.esm"
  511. Flags: 0x00040009
  512. FormID: 0x00000007
  513. FormType: kNPC_ (45)
  514. Checking Parent:
  515. RTTIName: "NiNode"
  516. Flags: 2088002000280e
  517. Checking Parent:
  518. RTTIName: "BSMultiBoundNode"
  519. Flags: 200c002000280e
  520. Checking Parent:
  521. Name: "ObjectLODRoot"
  522. RTTIName: "NiNode"
  523. Flags: 2008002000280e
  524. Checking Parent:
  525. Name: "shadow scene node"
  526. RTTIName: "ShadowSceneNode"
  527. Flags: 2000002000280e
  528. Checking Parent:
  529. Name: "WorldRoot Node"
  530. RTTIName: "SceneGraph"
  531. Flags: 2000002000280e
  532. Name: "skeleton.nif"
  533. [RSP+A40] 0x24B45907B00 (Main*)
  534. [RSP+A48] 0x24D050FCE00 (TESObjectWEAP::InstanceData*)
  535. [RSP+A50] 0x0 (size_t) [0]
  536. [RSP+A58] 0x0 (size_t) [0]
  537. [RSP+A60] 0x1 (size_t) [1]
  538. [RSP+A68] 0x7FF7F6F49718 (void* -> Fallout4VR.exe+0D89718 add rsp, 0xA0 | FUN_140d88f90_D89718)
  539. [RSP+A70] 0x0 (size_t) [0]
  540. [RSP+A78] 0x841418FBC0 (void*)
  541. [RSP+A80] 0x24B01500A30 (void*)
  542. [RSP+A88] 0x24B015009F8 (void*)
  543. [RSP+A90] 0x100 (size_t) [256]
  544. [RSP+A98] 0x45000000 (size_t) [1157627904]
  545. [RSP+AA0] 0x0 (size_t) [0]
  546. [RSP+AA8] 0x24D59381080 (NiCamera*)
  547. Name: "PrimaryWeaponScopeCamera"
  548. RTTIName: "NiCamera"
  549. Flags: 2000000000000e
  550. Checking Parent:
  551. Name: "PrimaryWeaponOffsetNode"
  552. RTTIName: "NiNode"
  553. Flags: 2000000000000e
  554. Checking Parent:
  555. Name: "PrimaryWeaponKickbackRecoilNode"
  556. RTTIName: "NiNode"
  557. Flags: 2000000000000e
  558. Checking Parent:
  559. Name: "PrimaryWeaponToWandNode"
  560. RTTIName: "NiNode"
  561. Flags: 2008000000000e
  562. Checking Parent:
  563. Name: "PrimaryWandNode"
  564. RTTIName: "NiNode"
  565. Flags: 2008002000000e
  566. Checking Parent:
  567. Name: "RoomNode"
  568. RTTIName: "NiNode"
  569. Flags: 2008002000000e
  570. Checking Parent:
  571. Name: "PlayerWorldNode"
  572. RTTIName: "NiNode"
  573. Flags: 200c002000000e
  574. Checking Parent:
  575. RTTIName: "NiNode"
  576. Flags: 2088002000280e
  577. Checking Parent:
  578. RTTIName: "BSMultiBoundNode"
  579. Flags: 200c002000280e
  580. Checking Parent:
  581. Name: "ObjectLODRoot"
  582. RTTIName: "NiNode"
  583. Flags: 2008002000280e
  584. Checking Parent:
  585. Name: "shadow scene node"
  586. RTTIName: "ShadowSceneNode"
  587. Flags: 2000002000280e
  588. Checking Parent:
  589. Name: "WorldRoot Node"
  590. RTTIName: "SceneGraph"
  591. Flags: 2000002000280e
  592. Name: "PrimaryWeaponScopeCamera"
  593. [RSP+AB0] 0x24B3F6CF2F0 (void*)
  594. [RSP+AB8] 0x1 (size_t) [1]
  595. [RSP+AC0] 0x43020000 (size_t) [1124204544]
  596. [RSP+AC8] 0x0 (size_t) [0]
  597. [RSP+AD0] 0x0 (size_t) [0]
  598. [RSP+AD8] 0x0 (size_t) [0]
  599. [RSP+AE0] 0x1 (size_t) [1]
  600. [RSP+AE8] 0x24D6B229E00 (BSFadeNode*)
  601. Name: "skeleton.nif"
  602. RTTIName: "BSFadeNode"
  603. Flags: 2218237080c00f
  604. Checking TESObjectREFR:
  605. Object Reference:
  606. File: "Fallout4.esm"
  607. Flags: 0x00040009
  608. FormID: 0x00000007
  609. FormType: kNPC_ (45)
  610. Checking Parent:
  611. RTTIName: "NiNode"
  612. Flags: 2088002000280e
  613. Checking Parent:
  614. RTTIName: "BSMultiBoundNode"
  615. Flags: 200c002000280e
  616. Checking Parent:
  617. Name: "ObjectLODRoot"
  618. RTTIName: "NiNode"
  619. Flags: 2008002000280e
  620. Checking Parent:
  621. Name: "shadow scene node"
  622. RTTIName: "ShadowSceneNode"
  623. Flags: 2000002000280e
  624. Checking Parent:
  625. Name: "WorldRoot Node"
  626. RTTIName: "SceneGraph"
  627. Flags: 2000002000280e
  628. Name: "skeleton.nif"
  629. [RSP+AF0] 0x0 (size_t) [0]
  630. [RSP+AF8] 0x1 (size_t) [1]
  631. [RSP+B00] 0x24D6B229E00 (BSFadeNode*)
  632. Name: "skeleton.nif"
  633. RTTIName: "BSFadeNode"
  634. Flags: 2218237080c00f
  635. Checking TESObjectREFR:
  636. Object Reference:
  637. File: "Fallout4.esm"
  638. Flags: 0x00040009
  639. FormID: 0x00000007
  640. FormType: kNPC_ (45)
  641. Checking Parent:
  642. RTTIName: "NiNode"
  643. Flags: 2088002000280e
  644. Checking Parent:
  645. RTTIName: "BSMultiBoundNode"
  646. Flags: 200c002000280e
  647. Checking Parent:
  648. Name: "ObjectLODRoot"
  649. RTTIName: "NiNode"
  650. Flags: 2008002000280e
  651. Checking Parent:
  652. Name: "shadow scene node"
  653. RTTIName: "ShadowSceneNode"
  654. Flags: 2000002000280e
  655. Checking Parent:
  656. Name: "WorldRoot Node"
  657. RTTIName: "SceneGraph"
  658. Flags: 2000002000280e
  659. Name: "skeleton.nif"
  660. [RSP+B08] 0x0 (size_t) [0]
  661. [RSP+B10] 0x1 (size_t) [1]
  662. [RSP+B18] 0x7FF7F6F43610 (void* -> Fallout4VR.exe+0D83610 call 0x00007FF7F8A0E950 | FUN_140d831f0_D83610)
  663. [RSP+B20] 0x24B45907B00 (Main*)
  664. [RSP+B28] 0x0 (size_t) [0]
  665. [RSP+B30] 0x8400000001 (size_t) [566935683073]
  666. [RSP+B38] 0x0 (size_t) [0]
  667. [RSP+B40] 0x0 (size_t) [0]
  668. [RSP+B48] 0x473AF3D446BDBF06 (size_t) [5132682818387558150]
  669. [RSP+B50] 0x24CEE304A00 (TESObjectWEAP*)
  670. File: "vrscope_CombinedArmsNV+EXPack.esp"
  671. Modified by: CombinedArmsNV.esp -> vrscope_CombinedArmsNV+EXPack.esp
  672. Flags: 0x40000008
  673. Name: "Gun"
  674. EditorID: "CombinedArms_M82A1"
  675. FormID: 0x400123A3
  676. FormType: kWEAP (43)
  677. GetFullName: "Barrett M82A1"
  678. [RSP+B58] 0x24D050FCE00 (TESObjectWEAP::InstanceData*)
  679. [RSP+B60] 0x24D58F59300 (NiNode*)
  680. Name: "world_scope.nif"
  681. RTTIName: "NiNode"
  682. Flags: 200c002080400f
  683. Checking Parent:
  684. Name: "ScopeParent"
  685. RTTIName: "NiNode"
  686. Flags: 2008002000000e
  687. Checking Parent:
  688. Name: "PrimaryUIAttachNode"
  689. RTTIName: "NiNode"
  690. Flags: 200c002000000e
  691. Checking Parent:
  692. Name: "PrimaryWandNode"
  693. RTTIName: "NiNode"
  694. Flags: 2008002000000e
  695. Checking Parent:
  696. Name: "RoomNode"
  697. RTTIName: "NiNode"
  698. Flags: 2008002000000e
  699. Checking Parent:
  700. Name: "PlayerWorldNode"
  701. RTTIName: "NiNode"
  702. Flags: 200c002000000e
  703. Checking Parent:
  704. RTTIName: "NiNode"
  705. Flags: 2088002000280e
  706. Checking Parent:
  707. RTTIName: "BSMultiBoundNode"
  708. Flags: 200c002000280e
  709. Checking Parent:
  710. Name: "ObjectLODRoot"
  711. RTTIName: "NiNode"
  712. Flags: 2008002000280e
  713. Checking Parent:
  714. Name: "shadow scene node"
  715. RTTIName: "ShadowSceneNode"
  716. Flags: 2000002000280e
  717. Checking Parent:
  718. Name: "WorldRoot Node"
  719. RTTIName: "SceneGraph"
  720. Flags: 2000002000280e
  721. Name: "world_scope.nif"
  722. [RSP+B68] 0x46C07B264498D817 (size_t) [5098210182473242647]
  723. [RSP+B70] 0x44F8D81747387A00 (size_t) [4969959783294073344]
  724. [RSP+B78] 0x473907E246BCA340 (size_t) [5132141918796161856]
  725. [RSP+B80] 0x24DC7BA7C40 (void*)
  726. [RSP+B88] 0x7FF7F620432E (void* -> Fallout4VR.exe+004432E mov rax, rdi | ExtraDataList::GetExtraData(uchar)_4432E)
  727. [RSP+B90] 0x24DC7BA7C60 (void*)
  728. [RSP+B98] 0x841418FD78 (void*)
  729. [RSP+BA0] 0x24B458C2780 (ShadowSceneNode*)
  730. Name: "shadow scene node"
  731. RTTIName: "ShadowSceneNode"
  732. Flags: 2000002000280e
  733. Checking Parent:
  734. Name: "WorldRoot Node"
  735. RTTIName: "SceneGraph"
  736. Flags: 2000002000280e
  737. Name: "shadow scene node"
  738. [RSP+BA8] 0x24B45907880 (BSGeometryListCullingProcess*)
  739. [RSP+BB0] 0x24CE3197200 (Actor*)
  740. Object Reference:
  741. Flags: 0x00000008
  742. FormID: 0xFF001EC6
  743. FormType: kNPC_ (45)
  744. File: "Fallout4.esm"
  745. Flags: 0x00400409
  746. FormID: 0x001978F7
  747. FormType: kACHR (65)
  748. [RSP+BB8] 0x7FF7F625462B (void* -> Fallout4VR.exe+009462B test rax, rax | ExtraDataList::GetPrimitive(void)_9462B)
  749. [RSP+BC0] 0x0 (size_t) [0]
  750. [RSP+BC8] 0x841418FD78 (void*)
  751. [RSP+BD0] 0x24B458C2780 (ShadowSceneNode*)
  752. Name: "shadow scene node"
  753. RTTIName: "ShadowSceneNode"
  754. Flags: 2000002000280e
  755. Checking Parent:
  756. Name: "WorldRoot Node"
  757. RTTIName: "SceneGraph"
  758. Flags: 2000002000280e
  759. Name: "shadow scene node"
  760. [RSP+BD8] 0x7FFA7C206ADE (void* -> Buffout4.dll+0126ADE cmp eax, ebx | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2537 rml::internal::Block::freeOwnObject (mangled: ?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z))
  761. [RSP+BE0] 0x24D69D7F4E0 (void*)
  762. [RSP+BE8] 0x7FF7F6629903 (void* -> Fallout4VR.exe+0469903 test rax, rax | TESObjectREFR::GetMultiBoundHalfExtent(void)_469903)
  763. [RSP+BF0] 0x7FF7F8E41248 (void* -> Fallout4VR.exe+2C81248 jo 0x00007FF7F8E41274 | hkbInternal::hks::execute<0>(hkbInternal::lua_State_*,hkbInternal::hksInstruction_*,int)_2C81248)
  764. [RSP+BF8] 0x24B45907B08 (void*)
  765. [RSP+C00] 0x9C0 (size_t) [2496]
  766. [RSP+C08] 0x0 (size_t) [0]
  767. [RSP+C10] 0x841418FD20 (void*)
  768. [RSP+C18] 0x7FF7F6F4D4CA (void* -> Fallout4VR.exe+0D8D4CA mov rcx, [rax+0x108] | _lambda_774c312478e3f5808debc6c3e76528a0_::operator()_D8D4CA)
  769. [RSP+C20] 0x24B3B308DB0 (void*)
  770. [RSP+C28] 0x24D376A1698 (void*)
  771. [RSP+C30] 0x24B45907B08 (void*)
  772. [RSP+C38] 0x841418FD78 (void*)
  773. [RSP+C40] 0x45E6D08846087677 (size_t) [5036942516969567863]
  774. [RSP+C48] 0x440F9762 (size_t) [1141872482]
  775. [RSP+C50] 0x4A095440 (size_t) [1242125376]
  776. [RSP+C58] 0x0 (size_t) [0]
  777. [RSP+C60] 0x2 (size_t) [2]
  778. [RSP+C68] 0x7FF7F6F4593C (void* -> Fallout4VR.exe+0D8593C mov rbx, [rsp+0x80] | Main::OnIdle_UpdateHighActorsArraySorted(float)_D8593C)
  779. [RSP+C70] 0x24D376A169C (void*)
  780. [RSP+C78] 0x1 (size_t) [1]
  781. [RSP+C80] 0x43020000 (size_t) [1124204544]
  782. [RSP+C88] 0x0 (size_t) [0]
  783. [RSP+C90] 0x841418FD70 (void*)
  784. [RSP+C98] 0x0 (size_t) [0]
  785. [RSP+CA0] 0x0 (size_t) [0]
  786. [RSP+CA8] 0x0 (size_t) [0]
  787. [RSP+CB0] 0x0 (size_t) [0]
  788. [RSP+CB8] 0x1 (size_t) [1]
  789. [RSP+CC0] 0x0 (size_t) [0]
  790. [RSP+CC8] 0x7FF7FBC88EC0 (UI*)
  791. [RSP+CD0] 0x24B45907B00 (Main*)
  792. [RSP+CD8] 0x7FF7F6F444C1 (void* -> Fallout4VR.exe+0D844C1 call 0x00007FF7F6EC4460 | FUN_140d83de0_D844C1)
  793. [RSP+CE0] 0x24B45907B00 (Main*)
  794. [RSP+CE8] 0x23FC00 (size_t) [2358272]
  795. [RSP+CF0] 0x7FF7FBC88E00 (void* -> Fallout4VR.exe+5AC8E00 xor eax, 0x353C8EFA | FUN_142caa2b8_5AC8E00)
  796. [RSP+CF8] 0x24D6C0D0C00 (BSFadeNode*)
  797. Name: "Weapon CombinedArms_M82A1 (400123A3)"
  798. RTTIName: "BSFadeNode"
  799. Flags: 2008032080000f
  800. Checking TESObjectREFR:
  801. Object Reference:
  802. File: "Fallout4.esm"
  803. Flags: 0x00040009
  804. FormID: 0x00000007
  805. FormType: kNPC_ (45)
  806. Checking Parent:
  807. Name: "Weapon"
  808. RTTIName: "NiNode"
  809. Flags: 2008002000000e
  810. Checking TESObjectREFR:
  811. Object Reference:
  812. File: "Fallout4.esm"
  813. Flags: 0x00040009
  814. FormID: 0x00000007
  815. FormType: kNPC_ (45)
  816. Checking Parent:
  817. Name: "RArm_Hand"
  818. RTTIName: "NiNode"
  819. Flags: 2008002000000e
  820. Checking TESObjectREFR:
  821. Object Reference:
  822. File: "Fallout4.esm"
  823. Flags: 0x00040009
  824. FormID: 0x00000007
  825. FormType: kNPC_ (45)
  826. Checking Parent:
  827. Name: "RArm_ForeArm3"
  828. RTTIName: "NiNode"
  829. Flags: 2008002000000e
  830. Checking TESObjectREFR:
  831. Object Reference:
  832. File: "Fallout4.esm"
  833. Flags: 0x00040009
  834. FormID: 0x00000007
  835. FormType: kNPC_ (45)
  836. Checking Parent:
  837. Name: "RArm_ForeArm2"
  838. RTTIName: "NiNode"
  839. Flags: 2008002000000e
  840. Checking TESObjectREFR:
  841. Object Reference:
  842. File: "Fallout4.esm"
  843. Flags: 0x00040009
  844. FormID: 0x00000007
  845. FormType: kNPC_ (45)
  846. Checking Parent:
  847. Name: "RArm_ForeArm1"
  848. RTTIName: "NiNode"
  849. Flags: 2008002000000e
  850. Checking TESObjectREFR:
  851. Object Reference:
  852. File: "Fallout4.esm"
  853. Flags: 0x00040009
  854. FormID: 0x00000007
  855. FormType: kNPC_ (45)
  856. Checking Parent:
  857. Name: "RArm_UpperArm"
  858. RTTIName: "NiNode"
  859. Flags: 2008002000000e
  860. Checking TESObjectREFR:
  861. Object Reference:
  862. File: "Fallout4.esm"
  863. Flags: 0x00040009
  864. FormID: 0x00000007
  865. FormType: kNPC_ (45)
  866. Checking Parent:
  867. Name: "RArm_Collarbone"
  868. RTTIName: "NiNode"
  869. Flags: 2008002000000e
  870. Checking TESObjectREFR:
  871. Object Reference:
  872. File: "Fallout4.esm"
  873. Flags: 0x00040009
  874. FormID: 0x00000007
  875. FormType: kNPC_ (45)
  876. Checking Parent:
  877. Name: "Chest"
  878. RTTIName: "NiNode"
  879. Flags: 2008002000000e
  880. Checking TESObjectREFR:
  881. Object Reference:
  882. File: "Fallout4.esm"
  883. Flags: 0x00040009
  884. FormID: 0x00000007
  885. FormType: kNPC_ (45)
  886. Checking Parent:
  887. Name: "SPINE2"
  888. RTTIName: "NiNode"
  889. Flags: 2008002000000e
  890. Checking TESObjectREFR:
  891. Object Reference:
  892. File: "Fallout4.esm"
  893. Flags: 0x00040009
  894. FormID: 0x00000007
  895. FormType: kNPC_ (45)
  896. Checking Parent:
  897. Name: "SPINE1"
  898. RTTIName: "NiNode"
  899. Flags: 2008002000000e
  900. Checking TESObjectREFR:
  901. Object Reference:
  902. File: "Fallout4.esm"
  903. Flags: 0x00040009
  904. FormID: 0x00000007
  905. FormType: kNPC_ (45)
  906. Checking Parent:
  907. Name: "COM"
  908. RTTIName: "NiNode"
  909. Flags: 2008002000000e
  910. Checking TESObjectREFR:
  911. Object Reference:
  912. File: "Fallout4.esm"
  913. Flags: 0x00040009
  914. FormID: 0x00000007
  915. FormType: kNPC_ (45)
  916. Checking Parent:
  917. Name: "Root"
  918. RTTIName: "BSFlattenedBoneTree"
  919. Flags: 200c002000000e
  920. Checking TESObjectREFR:
  921. Object Reference:
  922. File: "Fallout4.esm"
  923. Flags: 0x00040009
  924. FormID: 0x00000007
  925. FormType: kNPC_ (45)
  926. Checking Parent:
  927. Name: "skeleton.nif"
  928. RTTIName: "BSFadeNode"
  929. Flags: 2218237080c00f
  930. Checking TESObjectREFR:
  931. Object Reference:
  932. File: "Fallout4.esm"
  933. Flags: 0x00040009
  934. FormID: 0x00000007
  935. FormType: kNPC_ (45)
  936. Checking Parent:
  937. RTTIName: "NiNode"
  938. Flags: 2088002000280e
  939. Checking Parent:
  940. RTTIName: "BSMultiBoundNode"
  941. Flags: 200c002000280e
  942. Checking Parent:
  943. Name: "ObjectLODRoot"
  944. RTTIName: "NiNode"
  945. Flags: 2008002000280e
  946. Checking Parent:
  947. Name: "shadow scene node"
  948. RTTIName: "ShadowSceneNode"
  949. Flags: 2000002000280e
  950. Checking Parent:
  951. Name: "WorldRoot Node"
  952. RTTIName: "SceneGraph"
  953. Flags: 2000002000280e
  954. Name: "Weapon CombinedArms_M82A1 (400123A3)"
  955. [RSP+D00] 0x1 (size_t) [1]
  956. [RSP+D08] 0x0 (size_t) [0]
  957. [RSP+D10] 0x0 (size_t) [0]
  958. [RSP+D18] 0x0 (size_t) [0]
  959. [RSP+D20] 0x0 (size_t) [0]
  960. [RSP+D28] 0x7FF7F6F41920 (void* -> Fallout4VR.exe+0D81920 mov rcx, [0x00007FF7FBCC4308] | Main::Run(void)_D81920)
  961. [RSP+D30] 0x61029E (size_t) [6357662]
  962. [RSP+D38] 0xA (size_t) [10]
  963. [RSP+D40] 0xA (size_t) [10]
  964. [RSP+D48] 0x0 (size_t) [0]
  965. [RSP+D50] 0x0 (size_t) [0]
  966. [RSP+D58] 0x7FF7F6F3FF70 (void* -> Fallout4VR.exe+0D7FF70 call 0x00007FF778E20103 | WinMain_D7FF70)
  967. [RSP+D60] 0x24B3B30CF2F (void*)
  968. [RSP+D68] 0x61029E (size_t) [6357662]
  969. [RSP+D70] 0x6AD93B81 (size_t) [1792621441]
  970. [RSP+D78] 0x24B3B30CF2F (void*)
  971. [RSP+D80] 0x0 (size_t) [0]
  972. [RSP+D88] 0x7FF7F8B51B17 (void* -> Fallout4VR.exe+2991B17 mov [0x00007FF7FCA5CAE0], eax | entry_2991B17)
  973. [RSP+D90] 0x24B3B30CF2E (char*) """
  974. [RSP+D98] 0xA (size_t) [10]
  975. [RSP+DA0] 0x0 (size_t) [0]
  976. [RSP+DA8] 0xA (size_t) [10]
  977. [RSP+DB0] 0x0 (size_t) [0]
  978. [RSP+DB8] 0x24B3B30CF2F (void*)
  979. [RSP+DC0] 0x0 (size_t) [0]
  980. [RSP+DC8] 0x7FFB1C94DDA7 (void* -> KERNEL32.DLL+002DDA7 mov ecx, eax)
  981. [RSP+DD0] 0x0 (size_t) [0]
  982. [RSP+DD8] 0x0 (size_t) [0]
  983. [RSP+DE0] 0x0 (size_t) [0]
  984. [RSP+DE8] 0x0 (size_t) [0]
  985. [RSP+DF0] 0x0 (size_t) [0]
  986. [RSP+DF8] 0x7FFB1CDFEE4C (void* -> ntdll.dll+007EE4C jmp 0x00007FFB1CDFEE76)
  987. [RSP+E00] 0x0 (size_t) [0]
  988. [RSP+E08] 0x0 (size_t) [0]
  989. [RSP+E10] 0x0 (size_t) [0]
  990. [RSP+E18] 0x0 (size_t) [0]
  991. [RSP+E20] 0x8414237000 (void*)
  992. [RSP+E28] 0x7FFB1A13F2F0 (void* -> KERNELBASE.dll+010F2F0 mov [rsp+0x10], rbx)
  993. [RSP+E30] 0x841418DAF0 (void*)
  994. [RSP+E38] 0x841418DAF0 (void*)
  995. [RSP+E40] 0x7FFB1CDFEE20 (void* -> ntdll.dll+007EE20 sub rsp, 0x48)
  996. [RSP+E48] 0x0 (size_t) [0]
  997. [RSP+E50] 0x0 (size_t) [0]
  998. [RSP+E58] 0x0 (size_t) [0]
  999. [RSP+E60] 0x0 (size_t) [0]
  1000. [RSP+E68] 0x0 (size_t) [0]
  1001. [RSP+E70] 0x0 (size_t) [0]
  1002. [RSP+E78] 0x0 (size_t) [0]
  1003. [RSP+E80] 0x0 (size_t) [0]
  1004. [RSP+E88] 0x0 (size_t) [0]
  1005. [RSP+E90] 0x0 (size_t) [0]
  1006. [RSP+E98] 0x0 (size_t) [0]
  1007. [RSP+EA0] 0x0 (size_t) [0]
  1008. [RSP+EA8] 0x0 (size_t) [0]
  1009. [RSP+EB0] 0x0 (size_t) [0]
  1010. [RSP+EB8] 0x0 (size_t) [0]
  1011. [RSP+EC0] 0x0 (size_t) [0]
  1012. [RSP+EC8] 0x0 (size_t) [0]
  1013. [RSP+ED0] 0x0 (size_t) [0]
  1014. [RSP+ED8] 0x0 (size_t) [0]
  1015. [RSP+EE0] 0x0 (size_t) [0]
  1016. [RSP+EE8] 0x0 (size_t) [0]
  1017. [RSP+EF0] 0x0 (size_t) [0]
  1018. [RSP+EF8] 0x0 (size_t) [0]
  1019. [RSP+F00] 0x0 (size_t) [0]
  1020. [RSP+F08] 0x0 (size_t) [0]
  1021. [RSP+F10] 0x0 (size_t) [0]
  1022. [RSP+F18] 0x0 (size_t) [0]
  1023. [RSP+F20] 0x0 (size_t) [0]
  1024. [RSP+F28] 0x0 (size_t) [0]
  1025. [RSP+F30] 0x0 (size_t) [0]
  1026. [RSP+F38] 0x0 (size_t) [0]
  1027. [RSP+F40] 0x0 (size_t) [0]
  1028. [RSP+F48] 0x0 (size_t) [0]
  1029. [RSP+F50] 0x0 (size_t) [0]
  1030. [RSP+F58] 0x0 (size_t) [0]
  1031. [RSP+F60] 0x0 (size_t) [0]
  1032. [RSP+F68] 0x0 (size_t) [0]
  1033.  
  1034. MODULES:
  1035. x3daudio1_7.dll 0x00006EF50000
  1036. steam_api64.dll 0x00006EF60000
  1037. SETUPAPI.dll 0x024B3DE60000
  1038. BakaFramework.dll 0x024B3F2E0000
  1039. Fallout4VR.exe 0x7FF7F61C0000
  1040. ResampleDmo.DLL 0x7FFA5EAA0000
  1041. DSOUND.DLL 0x7FFA5EB60000
  1042. steamclient64.dll 0x7FFA5EC00000
  1043. tier0_s64.dll 0x7FFA6F0E0000
  1044. nvobjectloader64.dll 0x7FFA71FC0000
  1045. XAudio2_7.dll 0x7FFA72FB0000
  1046. nvdiagclt64.dll 0x7FFA73090000
  1047. nvdxgdmal64.dll 0x7FFA73170000
  1048. nvcuda64.dll 0x7FFA73220000
  1049. _nvngx.dll 0x7FFA742E0000
  1050. vrclient_x64.dll 0x7FFA74A20000
  1051. gameoverlayrenderer64.dll 0x7FFA74F10000
  1052. nvngx_dlss.dll 0x7FFA75B30000
  1053. OPENGL32.dll 0x7FFA78CB0000
  1054. placeinred_vr.dll 0x7FFA7B1A0000
  1055. mcm_vr.dll 0x7FFA7B6D0000
  1056. ImmersiveFlashlightVR.dll 0x7FFA7B770000
  1057. GCBugFix.dll 0x7FFA7B8E0000
  1058. FRIK.dll 0x7FFA7B9D0000
  1059. FO4VRTools.dll 0x7FFA7BD40000
  1060. Fallout4Upscaler.dll 0x7FFA7BDD0000
  1061. F4VRFixActi.dll 0x7FFA7BF40000
  1062. F4VRComfortSwim.dll 0x7FFA7BFD0000
  1063. Buffout4.dll 0x7FFA7C0E0000
  1064. WINHTTP.dll 0x7FFA7C460000
  1065. dxgi.dll 0x7FFA7CAE0000
  1066. Daytripper4.dll 0x7FFA7CB90000
  1067. BakaScrapHeap.dll 0x7FFA7CE00000
  1068. f4sevr_1_2_72.dll 0x7FFA7D140000
  1069. MSVCR110.dll 0x7FFA81310000
  1070. VRFpsStabilizerFallout.dll 0x7FFA81700000
  1071. openvr_api.dll 0x7FFA82E30000
  1072. MSVCP110.dll 0x7FFA83D70000
  1073. HighFPSPhysicsFixVR.dll 0x7FFA84070000
  1074. bink2w64.dll 0x7FFA840E0000
  1075. nvspcap64.dll 0x7FFA84610000
  1076. X3DAudio1_7.dll 0x7FFA847B0000
  1077. d3d12.dll 0x7FFA84CD0000
  1078. AcGenral.DLL 0x7FFA856B0000
  1079. PDPerfPlugin.dll 0x7FFA86AB0000
  1080. cbp.dll 0x7FFA96330000
  1081. CONCRT140.dll 0x7FFA9C040000
  1082. nvppex.dll 0x7FFAB9050000
  1083. usvfs_x64.dll 0x7FFABF3C0000
  1084. f4sevr_steam_loader.dll 0x7FFAC6AE0000
  1085. msdmo.dll 0x7FFAC7410000
  1086. GLU32.dll 0x7FFAC8B40000
  1087. XINPUT1_3.dll 0x7FFACA5E0000
  1088. textinputframework.dll 0x7FFACB7D0000
  1089. VirtualHolsters.dll 0x7FFACD260000
  1090. UnlimitedSurvivalMode.dll 0x7FFACD310000
  1091. xinput1_4.dll 0x7FFAD4060000
  1092. NvTelemetryBridge64.dll 0x7FFADF640000
  1093. MSVCP140_ATOMIC_WAIT.dll 0x7FFAE5E20000
  1094. inputhost.dll 0x7FFAEC5B0000
  1095. VRCP_FovUtil.dll 0x7FFAF12E0000
  1096. SmallFileApi.dll 0x7FFAF1320000
  1097. NvTelemetryAPI64.dll 0x7FFAF2AF0000
  1098. ondemandconnroutehelper.dll 0x7FFAF4710000
  1099. WINSPOOL.DRV 0x7FFAF4DF0000
  1100. OLEACC.dll 0x7FFAF4F30000
  1101. Windows.UI.dll 0x7FFAFA560000
  1102. NvMessageBus.dll 0x7FFAFA6C0000
  1103. VCRUNTIME140.dll 0x7FFAFC2E0000
  1104. winmmbase.dll 0x7FFAFC310000
  1105. MSVCP140.dll 0x7FFAFC350000
  1106. iertutil.dll 0x7FFAFC460000
  1107. srvcli.dll 0x7FFAFC860000
  1108. MPR.dll 0x7FFAFD6E0000
  1109. VCRUNTIME140_1.dll 0x7FFAFD750000
  1110. vstdlib_s64.dll 0x7FFAFF4F0000
  1111. COMCTL32.dll 0x7FFAFF5C0000
  1112. WININET.dll 0x7FFAFFA70000
  1113. nvapi64_impl.dll 0x7FFB00080000
  1114. nvwgf2umx.dll 0x7FFB00820000
  1115. nvapi64.dll 0x7FFB05F80000
  1116. tdh.dll 0x7FFB069D0000
  1117. WINMM.dll 0x7FFB07B30000
  1118. NvMemMapStoragex.dll 0x7FFB07B70000
  1119. MSIMG32.dll 0x7FFB08250000
  1120. AUDIOSES.DLL 0x7FFB08320000
  1121. MMDevApi.dll 0x7FFB0B8C0000
  1122. nvgpucomp64.dll 0x7FFB0BAF0000
  1123. dhcpcsvc.DLL 0x7FFB12DC0000
  1124. drvstore.dll 0x7FFB12E30000
  1125. WinHTTP.dll 0x7FFB12FB0000
  1126. cryptnet.dll 0x7FFB130E0000
  1127. nvldumdx.dll 0x7FFB13360000
  1128. VERSION.dll 0x7FFB13AA0000
  1129. wintypes.dll 0x7FFB13D20000
  1130. CoreUIComponents.dll 0x7FFB14000000
  1131. directxdatabasehelper.dll 0x7FFB14740000
  1132. Microsoft.Internal.WarpPal.dll 0x7FFB14D80000
  1133. D3DCOMPILER_47.dll 0x7FFB14E60000
  1134. dcomp.dll 0x7FFB15530000
  1135. CoreMessaging.dll 0x7FFB15BB0000
  1136. apphelp.dll 0x7FFB15FC0000
  1137. Secur32.dll 0x7FFB16070000
  1138. WTSAPI32.dll 0x7FFB16090000
  1139. UxTheme.dll 0x7FFB16B00000
  1140. DbgHelp.dll 0x7FFB16BB0000
  1141. dxcore.dll 0x7FFB16E40000
  1142. avrt.dll 0x7FFB16EB0000
  1143. dwmapi.dll 0x7FFB16EC0000
  1144. d3d11.dll 0x7FFB16F00000
  1145. dxgi.dll 0x7FFB17170000
  1146. resourcepolicyclient.dll 0x7FFB17540000
  1147. windows.storage.dll 0x7FFB17990000
  1148. netutils.dll 0x7FFB18560000
  1149. IPHLPAPI.DLL 0x7FFB18580000
  1150. rsaenh.dll 0x7FFB18B30000
  1151. kernel.appcore.dll 0x7FFB18BD0000
  1152. ntmarta.dll 0x7FFB18D00000
  1153. SspiCli.dll 0x7FFB18E90000
  1154. MSWSOCK.dll 0x7FFB19170000
  1155. gpapi.dll 0x7FFB191F0000
  1156. USERENV.dll 0x7FFB19220000
  1157. cryptbase.dll 0x7FFB193D0000
  1158. wldp.dll 0x7FFB19490000
  1159. cryptsp.dll 0x7FFB195B0000
  1160. msasn1.dll 0x7FFB19620000
  1161. devobj.dll 0x7FFB19AF0000
  1162. cfgmgr32.dll 0x7FFB19B50000
  1163. UMPDC.dll 0x7FFB19DA0000
  1164. powrprof.dll 0x7FFB19DC0000
  1165. bcrypt.dll 0x7FFB19E50000
  1166. profapi.dll 0x7FFB19E80000
  1167. wintrust.dll 0x7FFB19F70000
  1168. win32u.dll 0x7FFB1A000000
  1169. KERNELBASE.dll 0x7FFB1A030000
  1170. ucrtbase.dll 0x7FFB1A440000
  1171. CRYPT32.dll 0x7FFB1A5A0000
  1172. gdi32full.dll 0x7FFB1A730000
  1173. msvcp_win.dll 0x7FFB1A920000
  1174. bcryptPrimitives.dll 0x7FFB1A9D0000
  1175. RPCRT4.dll 0x7FFB1AA90000
  1176. sechost.dll 0x7FFB1ABB0000
  1177. MSCTF.dll 0x7FFB1AC60000
  1178. WS2_32.dll 0x7FFB1AFB0000
  1179. IMM32.DLL 0x7FFB1B040000
  1180. shcore.dll 0x7FFB1B080000
  1181. SHLWAPI.dll 0x7FFB1B180000
  1182. combase.dll 0x7FFB1B1F0000
  1183. SHELL32.dll 0x7FFB1B580000
  1184. NSI.dll 0x7FFB1BD30000
  1185. msvcrt.dll 0x7FFB1BD40000
  1186. USER32.dll 0x7FFB1BE00000
  1187. COMDLG32.dll 0x7FFB1BFE0000
  1188. OLEAUT32.dll 0x7FFB1C0E0000
  1189. GDI32.dll 0x7FFB1C1C0000
  1190. clbcatq.dll 0x7FFB1C2A0000
  1191. PSAPI.DLL 0x7FFB1C450000
  1192. imagehlp.dll 0x7FFB1C460000
  1193. KERNEL32.DLL 0x7FFB1C920000
  1194. ole32.dll 0x7FFB1CAD0000
  1195. advapi32.dll 0x7FFB1CC70000
  1196. ntdll.dll 0x7FFB1CD80000
  1197.  
  1198. F4SE PLUGINS:
  1199. BakaFramework.dll v2.0.1
  1200. BakaScrapHeap.dll v2
  1201. Buffout4.dll v1.37
  1202. cbp.dll
  1203. Daytripper4.dll v1.3
  1204. F4VRComfortSwim.dll v0.3
  1205. F4VRFixActi.dll
  1206. Fallout4Upscaler.dll v1.0.2
  1207. FO4VRTools.dll
  1208. FRIK.dll v0.77.8
  1209. GCBugFix.dll
  1210. HighFPSPhysicsFixVR.dll
  1211. ImmersiveFlashlightVR.dll v0.8
  1212. mcm_vr.dll
  1213. placeinred_vr.dll v1
  1214. SmallFileApi.dll
  1215. UnlimitedSurvivalMode.dll
  1216. VirtualHolsters.dll
  1217. VRCP_FovUtil.dll
  1218. VRFpsStabilizerFallout.dll v1.0.1
  1219.  
  1220. PLUGINS:
  1221. Light: 0 Regular: 264 Total: 264
  1222. [00]Fallout4.esm
  1223. [01]DLCRobot.esm
  1224. [02]DLCworkshop01.esm
  1225. [03]DLCCoast.esm
  1226. [04]DLCworkshop02.esm
  1227. [05]DLCworkshop03.esm
  1228. [06]DLCNukaWorld.esm
  1229. [07]Unofficial Fallout 4 Patch.esp
  1230. [08]Community Fixes Merged.esp
  1231. [FE]BakaFramework.esm
  1232. [FE]Diamond City Supplements.esm
  1233. [09]CWPointLookoutFO4.esm
  1234. [0A]WorkshopFramework.esm
  1235. [0B]SS2.esm
  1236. [0C]SS2_XPAC_Chapter2.esm
  1237. [0D]SS2_XPAC_Chapter3.esm
  1238. [FE]TrueStormsFO4.esm
  1239. [0E]Retro_Style.esm
  1240. [FF]DLCUltraHighResolution.esm
  1241. [0F]Seasons.esm
  1242. [91]Fallout4_VR.esm
  1243. [10]FallUI Item Sorter Mod - VR patch keywords.esp
  1244. [11]NoFeatureItems.esp
  1245. [12]M8r_Item_Tags_Vanilla_EN.esp
  1246. [FE]M8rDisablePipboyEffects.esp
  1247. [FE]M8rLargerRollover.esp
  1248. [13]PlaceInRedVR.esp
  1249. [14]Ambient Wasteland.esp
  1250. [FE]Melee Impact Overhaul.esp
  1251. [FE]Enemy Footstep Overhaul.esp
  1252. [FE]Physics Sound Overhaul.esp
  1253. [15]Realistic Reverb and Ambiance.esp
  1254. [16]RRAAO - Melee Impact Overhaul Patch.esp
  1255. [FE]RRAAO - NPC Footstep Overhaul Patch.esp
  1256. [FE]Physics Sound Overhaul Slider Patch.esp
  1257. [17]jsrs.esp
  1258. [FE]JSRS_Regions.esp
  1259. [FE]JSRS_Fallout4.esp
  1260. [FE]JSRS_FarHarbor.esp
  1261. [FE]JSRS_NukaWorld.esp
  1262. [FE]FO4ParticlePatch.esp
  1263. [FE]FlaconOil_2K_0.esp
  1264. [FE]2K_The Patch_4.2.1.esp
  1265. [18]NMC Bundle MEDIUM.esp
  1266. [FE]targeted textures.esp
  1267. [19]ValiusHDTextures2K.esp
  1268. [FE]Natural Landscapes.esp
  1269. [FE]Natural Roads.esp
  1270. [FE]Natural Rocks.esp
  1271. [1A]MK_ComponentsRedone.esp
  1272. [1B]SSTDetailedBunkers.esp
  1273. [1C]Gritty Subway Stations.esp
  1274. [FE]dppsychoandmedx.esp
  1275. [FE]healthdispenserandstimpaksHD.esp
  1276. [FE]SSTImposingGunnerSkulls.esp
  1277. [FE]RedderRocket.esp
  1278. [FE]Natural Bundle Bunker Set.esp
  1279. [FE]Natural Bundle Cave Set.esp
  1280. [FE]Natural Bundle Masonry Set.esp
  1281. [FE]Natural Bundle Submarine Set.esp
  1282. [FE]nukaproject.esp
  1283. [FE]Ultimate Window Overhaul.esp
  1284. [FE]Ultimate Window Overhaul Cubemaps.esp
  1285. [FE]SSTWastelandDebris.esp
  1286. [1D]SSTGraffiti.esp
  1287. [FE]ZP's Billboards Signs Posters Weathered 512.esp
  1288. [FE]ZP's Billboards Signs Posters DLCs WEATHERED 512.esp
  1289. [FE]SSTAnodizedInstitute.esp
  1290. [FE]GoodneighborView.esp
  1291. [FE]DiamondCityBillboards.esp
  1292. [1E]Vault4.esp
  1293. [FE]Vault4-eXoPatch.esp
  1294. [FE]CWPointLookoutFO4Patch.esp
  1295. [1F]VRCP_CWPointLookoutFO4.esp
  1296. [20]AtomicRadio.esp
  1297. [21]3DNPC_FO4.esp
  1298. [22]3DNPC_FO4Settler.esp
  1299. [23]SS2Extended.esp
  1300. [24]SS2_CityPlanPack_RiseOfTheCommonwealth.esp
  1301. [25]VRCP_SS2.esp
  1302. [26]Arbitration - Recommended Core.esp
  1303. [FE]HipfirePerkReplacements.esp
  1304. [27]CriticalHitsOutsideofVATS.esp
  1305. [28]BulletTimeVATS-VR.esp
  1306. [29]WeaponAccuracyRedoneVRDLC.esp
  1307. [2A]BladedWeaponsReduxForVRDLC.esp
  1308. [2B]CheatTerminal.esp
  1309. [2C]EasyLockpicking.esp
  1310. [2D]Faster Terminal Displays (20x).esp
  1311. [2E]SKKCombatStalkers.esp
  1312. [2F]SKKFastStartNewGame.esp
  1313. [30]SKKGlobalStashScrapping.esp
  1314. [31]SKKQuickPlayerRespec.esp
  1315. [FE]Dank_ECO.esp
  1316. [FE]Dank_LEO.esp
  1317. [FE]Dank_ArmorOverrides.esp
  1318. [FE]Enhanced Vanilla Armor and Clothing.esp
  1319. [32]EAMR.esp
  1320. [33]instituteproject2k.esp
  1321. [FE]Makeshifttextures.esp
  1322. [34]laserproject2k.esp
  1323. [35]plasmaproject.esp
  1324. [FE]Meliora - Clothing Redistribution.esp
  1325. [36]RaiderOverhaul.esp
  1326. [37]Clothing Of The Commonwealth.esp
  1327. [FE]CROSS_2077.esp
  1328. [FE]CROSS_BrotherhoodRecon.esp
  1329. [FE]CROSS_CoA.esp
  1330. [FE]CROSS_CourserStrigidae.esp
  1331. [FE]CROSS_InstituteExpeditionarySuit.esp
  1332. [FE]CROSS_VertibirdFlightsuit.esp
  1333. [FE]CROSS_Wasteland_Ronin.esp
  1334. [38]Ev_CPA10.esp
  1335. [FE]FurbyKnight.esp
  1336. [39]Nexus_PMC.esp
  1337. [3A]PMC_extended.esp
  1338. [FE]WulfRaiderAccessories.esp
  1339. [FE]TheKite_Railroad_Handmaiden.esp
  1340. [3B]Urban Raider.esp
  1341. [FE]Look At Me BOS RDX.esp
  1342. [FE]Look At Me CATS REDUX.esp
  1343. [FE]Look At Me CE.esp
  1344. [FE]Look At Me GNR RDX.esp
  1345. [FE]Look At Me GNR RDX x PMC Extended.esp
  1346. [FE]Look At Me IE.esp
  1347. [FE]Look At Me NWR REDUX.esp
  1348. [FE]Look At Me RAE.esp
  1349. [FE]Look At Me RE.esp
  1350. [FE]Look At Me TRIG REDUX.esp
  1351. [FE]Look At Me TRIG REDUX x GNB Addon.esp
  1352. [3C]MilitarizedMinutemen.esp
  1353. [3D]AAC_HoneyBadger.esp
  1354. [3E]American180nv.esp
  1355. [3F]TavorX95.esp
  1356. [40]CombinedArmsNV.esp
  1357. [41]CombinedArmsEXPack.esp
  1358. [42]ClassicSniper.esp
  1359. [43]Wana_SA58.esp
  1360. [44]GIAT_FAMAS.esp
  1361. [45]Glock19x.esp
  1362. [46]HK_MP5.esp
  1363. [47]HK_UMP.esp
  1364. [48]USP 45.esp
  1365. [49]M1014.esp
  1366. [4A]MK18.esp
  1367. [4B]PKMnv.esp
  1368. [4C]RussianAssaultPack.esp
  1369. [4D]ReconPack.esp
  1370. [4E]F4NVServiceRifleRedux.esp
  1371. [4F]M1A.esp
  1372. [50]AVBGuns.esp
  1373. [51]WattzLaserGun.esp
  1374. [52]3dscopes.esp
  1375. [53]DOOMMerged.esp
  1376. [54]VRCP_DOOMMerged.esp
  1377. [55]vrscope_AAC_HoneyBadger.esp
  1378. [56]vrscope_American180nv.esp
  1379. [57]vrscope_CombinedArmsNV+EXPack.esp
  1380. [58]vrscope_ClassicSniper.esp
  1381. [59]vrscope_Wana_SA58.esp
  1382. [5A]vrscope_GIAT_FAMAS.esp
  1383. [5B]vrscope_Glock19x.esp
  1384. [5C]vrscope_HK_MP5.esp
  1385. [5D]vrscope_HK_UMP.esp
  1386. [5E]vrscope_USP 45.esp
  1387. [5F]vrscope_M1014.esp
  1388. [60]vrscope_MK18.esp
  1389. [61]vrscope_RussianAssaultPack.esp
  1390. [62]vrscope_ReconPack.esp
  1391. [63]vrscope_PKMnv.esp
  1392. [64]vrscope_F4NVServiceRifleRedux.esp
  1393. [65]vrscope_M1A.esp
  1394. [66]vrscope_AVBGuns.esp
  1395. [67]vrscope_TavorX95.esp
  1396. [68]vrscope_WattzLaserGun.esp
  1397. [FE]MGO JSRS Patch.esp
  1398. [FE]MGO Modern Weapon Replacer.esp
  1399. [69]detailedferalghouls2K.esp
  1400. [FE]LC's UHD Feral Ghoul Apparel.esp
  1401. [6A]strongheight.esp
  1402. [FE]RB_SynthkindRedefined.esp
  1403. [FE]RB_SynthkindRedefined_Valentine_Wardrobe_Addon.esp
  1404. [FE]ZP's Fauna All In One.esp
  1405. [FE]ZP's Fauna Sounds All In One.esp
  1406. [FE]SF Beards N Staches.esp
  1407. [6B]KSHairsFemsheppingRadbeetle.esp
  1408. [6C]KSHairdos_oel.esp
  1409. [FE]LookingStranger.esp
  1410. [FE]LookingStranger-All.esp
  1411. [6D]Lots More Facial Hair.esp
  1412. [6E]Lots More Male Hairstyles.esp
  1413. [6F]MiscHairstyle.esp
  1414. [70]MoreBeards.esp
  1415. [71]MoreHairstyles4Female.esp
  1416. [72]MoreHairstyles4Male.esp
  1417. [73]AzarPonytailHairstyles.esp
  1418. [74]The Eyes Of Beauty.esp
  1419. [FE]1niv_Wasteland_Brats.esp
  1420. [FE]SF Atom Cats.esp
  1421. [FE]SF Automatron.esp
  1422. [FE]SF BOS.esp
  1423. [FE]SF Coursers.esp
  1424. [75]SF Covenant.esp
  1425. [FE]SF Curie.esp
  1426. [76]SF Danse.esp
  1427. [77]SF Deacon.esp
  1428. [FE]SF Diamond City.esp
  1429. [FE]SF Gage.esp
  1430. [FE]SF Goodneighbor.esp
  1431. [FE]SF Gunners.esp
  1432. [FE]SF Institute.esp
  1433. [78]SF MacCready.esp
  1434. [FE]SF Merchants.esp
  1435. [FE]SF OldLongfellow.esp
  1436. [79]SF PiperWright.esp
  1437. [7A]SF PrestonGarvey.esp
  1438. [FE]SF Railroad.esp
  1439. [FE]SF Sanctuary.esp
  1440. [7B]SF Silver Shroud.esp
  1441. [FE]SF The Cabot Family.esp
  1442. [FE]SF Triggermen.esp
  1443. [FE]SF Valentine.esp
  1444. [7C]SF X6-88.esp
  1445. [7D]CBBE.esp
  1446. [FE]Seasonal Snow.esp
  1447. [7E]Vivid Weathers - FO4.esp
  1448. [7F]Vivid Weathers - FO4 - Far Harbor.esp
  1449. [80]Vivid Weathers - Nuka World.esp
  1450. [FE]TrueStormsFO4-FarHarbor.esp
  1451. [FE]TrueStormsFO4-NukaWorld.esp
  1452. [FE]TrueStormsFO4-FarHarbor-NukaWorld-Patch.esp
  1453. [FE]TrueStormsFO4-EarlierSunsets.esp
  1454. [FE]TrueStormsFO4-EarlierSunsetsFH.esp
  1455. [FE]TrueStormsFO4-EarlierSunsetsNW.esp
  1456. [FE]WeatherSynergy-FarHarbor-ES.esp
  1457. [FE]WeatherSynergy-NukaWorld-FH-Compact.esp
  1458. [FE]WeatherSynergy-TruePriority-N-ES.esp
  1459. [FE]SeasonsChange - TrueStorms and Vivid Patch.esp
  1460. [81]NAC.esp
  1461. [82]NAC-FH.esp
  1462. [83]NAC-NW.esp
  1463. [84]VRCP_NAC.esp
  1464. [85]Live Dismemberment - RegularNoHeadshots.esp
  1465. [86]SimpleAttackReactions.esp
  1466. [FE]SunLightAlignment.esp
  1467. [FE]TerrainUndersides.esp
  1468. [FE]Weapons of Fate.esp
  1469. [FE]ZP's Fire and Smoke.esp
  1470. [FE]ZP's Frost and Shock.esp
  1471. [FE]illuminated AIO.esp
  1472. [87]SSTNaturalCubemaps.esp
  1473. [88]UltraExteriorLighting.esp
  1474. [89]UltraInteriorLighting.esp
  1475. [8A]Vivid Waters.esp
  1476. [8B]ReflectiveWater.esp
  1477. [8C]ReflectiveWaterDLC.esp
  1478. [8D]FRIK.esp
  1479. [FE]Hide_Enemy_Health.esp
  1480. [8E]KabutoVR.esp
  1481. [8F]VirtualChems.esp
  1482. [90]VirtualHolsters.esp
  1483. [FE]BeSeated.esp
  1484. [FE]Mantella.esp
  1485. [91]Fallout4_VR.esm
  1486.  
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