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SM64 ABC History Part 4 Additional Notes

Jan 30th, 2022
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  1. Note 1: This assumes the Bowser stages are beaten. Red coins in BitDW and BitFS do not incur any additional A presses than just beating the stage, so they were counted as 0xA stars, but the BitS red coin star occurs past the 70-star door, so it was not counted. A proper 0xA run would still be stuck before Bowser in the Dark World.
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  3. Note 2: The star dance clip was sort of known already, as it was used for WDW 100 coins in the 120 star TAS in 2012, but its potential for ABC purposes had never been considered.
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  5. Note 3: This figure is a bit complicated. The star lowers the effect of gravity on Mario, so if the star is positioned in such a way that Mario touches it on the first frame of the dive recover, he can ascend as much as 298 units.
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  7. Note 4: Because Mario's hitbox is 140 units high, despite the star being 245 units above the ground at minimum, it's still collectable with a dive recover.
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  9. Note 5: The full Chuckya behaviour is more complex than that. It can wander around, and obviously, grab and throw Mario at a random angle.
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  11. Note 6: Assuming 1 unit is 1 cm (rough life-sized equivalent), this means gravity is 36 m/s², or 3.67 g.
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  13. Note 7: The entire level was eventually pieced together by Pannenkoek in January 2015. Note that because the stage is reset by dying at Bowser, Chuckya can indeed be used in two different places without causing a conflict.
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  15. Note 8: Vertical speed conservation had been observed as early as 2010 by Eru, but it wasn't properly understood at the time.
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  17. Note 9: Here are all the actions that preserve vertical speed on landing:
  18. Landing from a dive recover
  19. Landing from a ground pound
  20. Landing from a slide kick bounce
  21. Landing from a lava boost
  22. Landing from a twirl
  23. Landing from a dive with an object held
  24. Landing after throwing an object in the air
  25. Entering the first person mode on the frame Mario lands
  26. Landing immediately when an in-game textbox starts
  27. Landing when a cutscene begins
  28. Landing after collecting a star and exiting the course
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  30. Note 10: The official A press count was 71 at the time of the prediction. The prediction was made a few days before the two Rainbow Ride A press saves I just talked about, but to help create a streamlined narrative, I talked about it first since it was part of the wave of improvements that came from the discovery of SDC, misalignments and VSC. Also, the BitS Chuckya Drop double A press save was only fully realized in a Pannenkoek video in January 2015, even though it was proven possible by Tyler Kehne on October 31st, 2014.
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  32. Note 11: Glitchy ledge grabs were already known, albeit not used in ABC, but this specific application was new.
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  34. Note 12: The search stops at 100 units because since Mario's position is at the bottom of his feet and he grabs the ledge with his upper body.
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  36. Note 13: The glitch itself is fairly old, but it was the first time it was useful for the ABC.
  37. https://www.youtube.com/watch?v=qqmYYIQRSuI
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  39. Note 14: If the geometry allows it, it's possible to do a pause buffered dive recover to circumvent this restriction. In fact, this exact strategy is used in Swingin' in the Breeze.
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  41. Note 15: During the carpet ride, he comes awfully close to reactivating the bob-omb when the carpet is near the red coin maze, but by standing on the corner of the carpet, he's able to stay far enough.
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  43. Note 16: The Complete Fly Guy Route: https://www.youtube.com/watch?v=TY6899UdXBc
  44. Somewhere Over the Rainbow 0xA: https://www.youtube.com/watch?v=iiO2kA18O_Y
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  46. Note 17: The count says 56 because to help create a more streamlined narrative, I grouped together some stars that didn't necessarily happen exactly in that order. Snowman's Big Head and Somewhere Over the Rainbow were realized in March, and this next A press save happened before March.
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  48. Note 18: This was already known in the 2000s, but Pannenkoek specifically made a video about this in 2010.
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  50. Note 19: The order between this star and Somewhere Over the Rainbow actually goes the other way around, but they were posted three days apart.
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  52. Note 20: This goomba formation, called a goomba cluster, is a new development. For convenience's sake, it will be explained in Part 5, when its use for an A press save becomes crucial.
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  54. Note 21: Spawning displacement: https://www.youtube.com/watch?v=XL8TCplAaWc
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