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Garlyle

Sisselpuss

May 2nd, 2012
57
0
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  1. 22 - Shock Wave (2d10+8 EOT No miss 2m column) -> Swift (2d10+8 EOT No miss)
  2. 43 - Electro Ball (Variable Battle frequency shot type based on target's speed advantage) -> Trump Card (Variable EOT shot type increasing in damage on repeated use)
  3. 57 - Charge (+SpDef stage and doubles next Elec attack) -> Simple Beam (Battle; turns an ally's ability to Simple)
  4. 64 - Discharge (3d10+12 EOT 3m Burst + 30% Paralysis) -> Tri-Attack (3d10+12 Battle beam +20% chance of various ailments)
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