Norowas

IK Testplay - Vasya

Feb 22nd, 2017
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  1. Вася [Vasya]
  2. Female Human (Khadoran; Umbrean), Skilled, Ranger/Rifleman
  3. Age: 20-21
  4. Height: 5' 6" (167,5 cm)
  5. Weight: 125 pounds (57 kg)
  6.  
  7. EXP: 0
  8.  
  9. "A Widowmaker from Khadoran 1st Army who was set for 'temporary leave' due to reasons. Now, she found herself heading toward deeper part of the Motherland, with an old, yet reliable Vanar Liberator resting on her shoulder..."
  10.  
  11. =LANGUAGE=
  12. Khadoran
  13. Umbrean
  14.  
  15.  
  16. =PICTURES=
  17. https://s6.postimg.org/4e8s38u8h/ik_vga2.jpg
  18. *note: swap the headphones with earmuffs; also the AWP with Vanar Liberator
  19.  
  20. =Stats and Combat=
  21. Primary and Secondary Stats
  22. 5(7) - PHY
  23. 6(7) - Spd
  24. 4(6) - Str
  25. 4(5) - AGL [3 + 1]
  26. 4(5) - Prw
  27. 5(5) - Poi [4 + 1]
  28. 4(5) - INT [3 + 1]
  29. *(4) - Arc
  30. 4(5) - Per [3 + 1]
  31.  
  32. Derived Stats
  33. DEF: 13 (Spd+AGL+Per+Armor)
  34. ARM: 10 (PHY+Armor)
  35. WIL:  9 (PHY+INT)
  36. Initiative: 14 (Spd+Prw+Per)
  37. Command Range: 4 (Command Skill + INT)
  38.  
  39. Vitality/Life Spiral
  40. [PHY]
  41. 1 - [ ][ ]
  42. [ ][ ]
  43. 2 - [ ]
  44.  
  45. [AGL]
  46. 3 - [ ]
  47. [ ][ ]
  48. 4 - [ ]
  49.  
  50. [INT]
  51. 5 - [ ]
  52. [ ][ ]
  53. 6 - [ ]
  54.  
  55. =ATTACKS=
  56. Melee
  57. Axe [MAT 5; P+S 7]
  58.  
  59. Ranged
  60. Vanar Liberator (Heavy Rifle) [Range 84~420 ft [14~70 inch] (102~510 ft [17~85 inch] if using scope); RAT 7; POW 12]
  61.  
  62.  
  63. =ARCHETYPE=
  64. Skilled
  65. Gains an additional attack during Activation Phase if choose to attack that turn.
  66.  
  67. Archetype Benefit:
  68. Virtuoso (Rifle)
  69. When making a non-AOE attack with a rifle, add an additional die on attack and damage rolls. Discard the lowest die of each roll.
  70.  
  71.  
  72. =ABILITIES=
  73. Camouflage
  74. The character gains an additional +2 DEF when benefiting from concealment or cover.
  75.  
  76. Crackshot
  77. The character can accurately track her target despite its attempts to take cover. When making a ranged or magic attack against a target that has concealment, cover, or elevation, this character gains +2 on the attack roll.
  78.  
  79. Dual Shot
  80. The character can forfeit her movement during her turn to make one additional ranged attack with a pistol or rifle.
  81.  
  82. Marksman
  83. The character can use quick actions and aim in the same round, but still has to forfeit his movement to gain the aiming bonus.
  84.  
  85. Pathfinder
  86. The character can move over rough terrain without penalty.
  87.  
  88.  
  89. =SKILLS=
  90. Military Skills
  91. 5 Hand Weapon [1 + 4]
  92. 7 Rifle [2 + 5]
  93.  
  94. Occupational and General Skills
  95. 5 Climbing [1 + 4]
  96. 6 Detection [2 + 4]
  97. 5 Sneak [1 + 4]
  98. 6 Survival [2 + 4]
  99. 5 Tracking [1 + 4]
  100.  
  101.  
  102. =EQUIPMENTS=
  103. Starting Money: 125 gc
  104.  
  105. Current Money: 21 gc
  106. Vanar Liberator (Heavy Rifle) (starting asset)
  107. Axe (8 gc)
  108. Leather Armor (30 gc)
  109. Ammo Bandolier (starting asset)
  110. - Firearm Ammunition (Heavy Rounds) x10 (starting asset)
  111. Ammo Bandolier (5 gc)
  112. - Firearm Ammunition (Heavy Rounds) x10 (6 gc)
  113. Rifle Scope (20 gc)
  114. Gunsmith's Kit (20 gc)
  115. Spyglass (15 gc)
  116.  
  117.  
  118. =CUSTOMIZATION HISTORY=
  119. Starting
  120. Race: Human
  121. Archetype: Skilled
  122. Career1: Ranger
  123. Career2: Rifleman
  124. ArchetypeBenefit: Virtuoso -> Rifle
  125. StatsUpgrade: INT [Starting PC]
  126. StatsUpgrade: Poi [Starting PC]
  127. StatsUpgrade: Per [Starting PC]
  128. StatsUpgrade: AGL [Starting Human]
  129. Ability: Camouflage [Starting Ranger]
  130. Ability: Pathfinder [Starting Ranger]
  131. Ability: Crackshot [Starting Rifleman]
  132. Ability: Dual Shot [Starting Rifleman]
  133. Ability: Marksman [Starting Rifleman]
  134. Military: Hand Weapon [Starting Ranger]
  135. Military: Rifle [Starting Ranger]
  136. Military: Rifle [Starting Rifleman]
  137. Occupational: Detection [Starting Ranger]
  138. Occupational: Sneak [Starting Ranger]
  139. Occupational: Survival [Starting Ranger]
  140. Occupational: Tracking [Starting Ranger]
  141. Occupational: Climbing [Starting Rifleman]
  142. Occupational: Detection [Starting Rifleman]
  143. Occupational: Survival [Starting Rifleman]
  144. Equipments: Coin Crown - 75gc [Starting Ranger]
  145. Equipments: Coin Crown - 50gc [Starting Rifleman]
  146. Equipments: Rifle, Heavy - 1 [Starting Rifleman]
  147. Equipments: Firearms Ammunition (Heavy Rounds) - 10 [Starting Rifleman]
  148. Equipments: Ammo Bandolier - 1 [Starting Rifleman]
  149. Equipments: Axe - 1 [Starting Purchase 8 gc]
  150. Equipments: Leather Armor - 1 [Starting Purchase 30gc]
  151. Equipments: Scope, Rifle - 1 [Starting Purchase 20gc]
  152. Equipments: Gunsmith's Kit - 1 [Starting Purchase 20gc]
  153. Equipments: Spyglass - 1 [Starting Purchase 15gc]
  154. Equipments: Ammo Bandolier - 1 [Starting Purchase 5gc]
  155. Equipments: Firearms Ammunition (Heavy Rounds) - 10 [Starting Purchase 6gc]
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