warpdragon

Heart Transplant

Feb 21st, 2017
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  1. //=================================================================================================================
  2. // Recipe: Heart Transplant (Based on Solar Crest)
  3. //=================================================================================================================
  4. "item_recipe_heart_transplant"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "3258" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  9. "Model" "models/props_gameplay/recipe.vmdl"
  10.  
  11. // Item Info
  12. //-------------------------------------------------------------------------------------------------------------
  13. "ItemCost" "0"
  14. "ItemShopTags" ""
  15.  
  16. // Recipe
  17. //-------------------------------------------------------------------------------------------------------------
  18. "ItemRecipe" "1"
  19. "ItemResult" "item_heart_transplant"
  20. "ItemRequirements"
  21. {
  22. "01" "item_heart_3;item_solar_crest_3;item_combiner;item_recipe_heart_transplant"
  23. }
  24. }
  25.  
  26. "item_recipe_heart_transplant_2"
  27. {
  28. // General
  29. //-------------------------------------------------------------------------------------------------------------
  30. "ID" "3259" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  31. "Model" "models/props_gameplay/recipe.vmdl"
  32.  
  33. // Item Info
  34. //-------------------------------------------------------------------------------------------------------------
  35. "ItemCost" "0"
  36. "ItemShopTags" ""
  37.  
  38. // Recipe
  39. //-------------------------------------------------------------------------------------------------------------
  40. "ItemRecipe" "1"
  41. "ItemResult" "item_heart_transplant_2"
  42. "ItemRequirements"
  43. {
  44. "01" "item_heart_transplant;item_upgrade_core_4;item_recipe_heart_transplant"
  45. }
  46. }
  47.  
  48. //=================================================================================================================
  49. // Heart Transplant (Based on Solar Crest)
  50. //=================================================================================================================
  51. "item_heart_transplant"
  52. {
  53. // General
  54. //-------------------------------------------------------------------------------------------------------------
  55. "ID" "3260" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  56. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  57. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH"
  58. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  59. "FightRecapLevel" "1"
  60.  
  61. // Stats
  62. //-------------------------------------------------------------------------------------------------------------
  63. "AbilityCastRange" "1000"
  64. "AbilityCooldown" "7.0"
  65. "AbilitySharedCooldown" "medallion"
  66.  
  67. // Item Info
  68. //-------------------------------------------------------------------------------------------------------------
  69. "ItemCost" "10000"
  70. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  71. "ItemShopTags" "armor;regen_mana;hard_to_tag"
  72. "ItemQuality" "rare"
  73. "ItemAliases" "transplant"
  74. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS"
  75. "MaxUpgradeLevel" "2"
  76. "ItemBaseLevel" "1"
  77. "UpgradesItems" "item_heart_transplant"
  78. "UpgradeRecipe" "item_recipe_heart_transplant"
  79.  
  80. // Special
  81. //-------------------------------------------------------------------------------------------------------------
  82. "AbilitySpecial"
  83. {
  84. "01"
  85. {
  86. "var_type" "FIELD_INTEGER"
  87. "bonus_armor" "27 40"
  88. }
  89. "02"
  90. {
  91. "var_type" "FIELD_INTEGER"
  92. "bonus_mana_regen_pct" "175 250"
  93. }
  94. "03"
  95. {
  96. "var_type" "FIELD_INTEGER"
  97. "bonus_evasion" "0"
  98. }
  99. "04"
  100. {
  101. "var_type" "FIELD_INTEGER"
  102. "allied_armor" "27 40"
  103. }
  104. "05"
  105. {
  106. "var_type" "FIELD_INTEGER"
  107. "allied_evasion" "0"
  108. }
  109. "06"
  110. {
  111. "var_type" "FIELD_INTEGER"
  112. "armor_reduction" "-27 -40"
  113. }
  114. "07"
  115. {
  116. "var_type" "FIELD_INTEGER"
  117. "enemy_armor_reduction_tooltip" "27 40"
  118. }
  119. "08"
  120. {
  121. "var_type" "FIELD_INTEGER"
  122. "miss_chance" "25"
  123. }
  124. "09"
  125. {
  126. "var_type" "FIELD_INTEGER"
  127. "duration" "7"
  128. }
  129. "10"
  130. {
  131. "var_type" "FIELD_INTEGER"
  132. "valor_cast_range_tooltip" "1000"
  133. }
  134. // New Parameters
  135. "11"
  136. {
  137. "var_type" "FIELD_INTEGER"
  138. "bonus_strength" "135 180"
  139. }
  140. "12"
  141. {
  142. "var_type" "FIELD_INTEGER"
  143. "bonus_health" "1000 1350"
  144. }
  145. "13"
  146. {
  147. "var_type" "FIELD_FLOAT"
  148. "health_regen_rate" "3.25"
  149. }
  150. "14"
  151. {
  152. "var_type" "FIELD_INTEGER"
  153. "cooldown_melee" "5"
  154. }
  155. "15"
  156. {
  157. "var_type" "FIELD_INTEGER"
  158. "cooldown_ranged_tooltip" "7"
  159. }
  160. }
  161. }
  162.  
  163. "item_heart_transplant_2"
  164. {
  165. // General
  166. //-------------------------------------------------------------------------------------------------------------
  167. "ID" "3261" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  168. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  169. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_BOTH"
  170. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  171. "FightRecapLevel" "1"
  172.  
  173. // Stats
  174. //-------------------------------------------------------------------------------------------------------------
  175. "AbilityCastRange" "1000"
  176. "AbilityCooldown" "7.0"
  177. "AbilitySharedCooldown" "medallion"
  178.  
  179. // Item Info
  180. //-------------------------------------------------------------------------------------------------------------
  181. "ItemCost" "14000"
  182. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  183. "ItemShopTags" "armor;regen_mana;hard_to_tag"
  184. "ItemQuality" "rare"
  185. "ItemAliases" "transplant2"
  186. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS"
  187. "MaxUpgradeLevel" "2"
  188. "ItemBaseLevel" "2"
  189.  
  190. // Special
  191. //-------------------------------------------------------------------------------------------------------------
  192. "AbilitySpecial"
  193. {
  194. "01"
  195. {
  196. "var_type" "FIELD_INTEGER"
  197. "bonus_armor" "27 40"
  198. }
  199. "02"
  200. {
  201. "var_type" "FIELD_INTEGER"
  202. "bonus_mana_regen_pct" "175 250"
  203. }
  204. "03"
  205. {
  206. "var_type" "FIELD_INTEGER"
  207. "bonus_evasion" "0"
  208. }
  209. "04"
  210. {
  211. "var_type" "FIELD_INTEGER"
  212. "allied_armor" "27 40"
  213. }
  214. "05"
  215. {
  216. "var_type" "FIELD_INTEGER"
  217. "allied_evasion" "0"
  218. }
  219. "06"
  220. {
  221. "var_type" "FIELD_INTEGER"
  222. "armor_reduction" "-27 -40"
  223. }
  224. "07"
  225. {
  226. "var_type" "FIELD_INTEGER"
  227. "enemy_armor_reduction_tooltip" "27 40"
  228. }
  229. "08"
  230. {
  231. "var_type" "FIELD_INTEGER"
  232. "miss_chance" "25"
  233. }
  234. "09"
  235. {
  236. "var_type" "FIELD_INTEGER"
  237. "duration" "7"
  238. }
  239. "10"
  240. {
  241. "var_type" "FIELD_INTEGER"
  242. "valor_cast_range_tooltip" "1000"
  243. }
  244. // New Parameters
  245. "11"
  246. {
  247. "var_type" "FIELD_INTEGER"
  248. "bonus_strength" "135 180"
  249. }
  250. "12"
  251. {
  252. "var_type" "FIELD_INTEGER"
  253. "bonus_health" "1000 1350"
  254. }
  255. "13"
  256. {
  257. "var_type" "FIELD_FLOAT"
  258. "health_regen_rate" "3.25"
  259. }
  260. "14"
  261. {
  262. "var_type" "FIELD_INTEGER"
  263. "cooldown_melee" "5"
  264. }
  265. "15"
  266. {
  267. "var_type" "FIELD_INTEGER"
  268. "cooldown_ranged_tooltip" "7"
  269. }
  270. }
  271. }
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