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paddy1223

sectorfng.sqf

Jul 1st, 2013
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  1. if (isServer) then {
  2. _vehicle_00 = objNull;
  3. if (true) then
  4. {
  5. _this = createVehicle ["land_nav_pier_c_big", [14000, 400.6], [], 0, "CAN_COLLIDE"];
  6. _vehicle_00 = _this;
  7. _this setDir -90;
  8. _this setPos [14000, 400.6];
  9. };
  10. _vehicle_01 = objNull;
  11. if (true) then
  12. {
  13. _this = createVehicle ["land_nav_pier_c_big", [14000, 440.6, 0], [], 0, "CAN_COLLIDE"];
  14. _vehicle_01 = _this;
  15. _this setDir -90;
  16. _this setPos [14000, 440.6, 0];
  17. };
  18. _vehicle_02 = objNull;
  19. if (true) then
  20. {
  21. _this = createVehicle ["land_nav_pier_c_big", [14000, 480.6, 0], [], 0, "CAN_COLLIDE"];
  22. _vehicle_02 = _this;
  23. _this setDir -90;
  24. _this setPos [14000, 480.6, 0];
  25. };
  26. _vehicle_03 = objNull;
  27. if (true) then
  28. {
  29. _this = createVehicle ["land_nav_pier_c_big", [14000, 520.6, 0], [], 0, "CAN_COLLIDE"];
  30. _vehicle_03 = _this;
  31. _this setDir -90;
  32. _this setPos [14000, 520.6, 0];
  33. };
  34. _vehicle_04 = objNull;
  35. if (true) then
  36. {
  37. _this = createVehicle ["land_nav_pier_c_big", [14000, 560.6, 0], [], 0, "CAN_COLLIDE"];
  38. _vehicle_04 = _this;
  39. _this setDir -90;
  40. _this setPos [14000, 560.6, 0];
  41. };
  42. _vehicle_05 = objNull;
  43. if (true) then
  44. {
  45. _this = createVehicle ["land_nav_pier_c_big", [14000, 600.4, 0], [], 0, "CAN_COLLIDE"];
  46. _vehicle_05 = _this;
  47. _this setDir -90;
  48. _this setPos [14000, 600.4, 0];
  49. };
  50. _vehicle_06 = objNull;
  51. if (true) then
  52. {
  53. _this = createVehicle ["land_nav_pier_c_big", [14000, 640.6, 0], [], 0, "CAN_COLLIDE"];
  54. _vehicle_06 = _this;
  55. _this setDir -90;
  56. _this setPos [14000, 640.6, 0];
  57. };
  58. _vehicle_07 = objNull;
  59. if (true) then
  60. {
  61. _this = createVehicle ["land_nav_pier_c_big", [14040, 400.6, 0], [], 0, "CAN_COLLIDE"];
  62. _vehicle_07 = _this;
  63. _this setDir -90;
  64. _this setPos [14040, 400.6, 0];
  65. };
  66. _vehicle_08 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["land_nav_pier_c_big", [14040, 440.6, 0], [], 0, "CAN_COLLIDE"];
  70. _vehicle_08 = _this;
  71. _this setDir -90;
  72. _this setPos [14040, 440.6, 0];
  73. };
  74. _vehicle_09 = objNull;
  75. if (true) then
  76. {
  77. _this = createVehicle ["land_nav_pier_c_big", [14040, 480.6, 0], [], 0, "CAN_COLLIDE"];
  78. _vehicle_09 = _this;
  79. _this setDir -90;
  80. _this setPos [14040, 480.6, 0];
  81. };
  82. _vehicle_10 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["land_nav_pier_c_big", [14040, 520.6, 0], [], 0, "CAN_COLLIDE"];
  86. _vehicle_10 = _this;
  87. _this setDir -90;
  88. _this setPos [14040, 520.6, 0];
  89. };
  90. _vehicle_11 = objNull;
  91. if (true) then
  92. {
  93. _this = createVehicle ["land_nav_pier_c_big", [14040, 560.6, 0], [], 0, "CAN_COLLIDE"];
  94. _vehicle_11 = _this;
  95. _this setDir -90;
  96. _this setPos [14040, 560.6, 0];
  97. };
  98. _vehicle_12 = objNull;
  99. if (true) then
  100. {
  101. _this = createVehicle ["land_nav_pier_c_big", [14040, 600.6, 0], [], 0, "CAN_COLLIDE"];
  102. _vehicle_12 = _this;
  103. _this setDir -90;
  104. _this setPos [14040, 600.6, 0];
  105. };
  106. _vehicle_13 = objNull;
  107. if (true) then
  108. {
  109. _this = createVehicle ["land_nav_pier_c_big", [14040, 640.6, 0], [], 0, "CAN_COLLIDE"];
  110. _vehicle_13 = _this;
  111. _this setDir -90;
  112. _this setPos [14040, 640.6, 0];
  113. };
  114. _vehicle_14 = objNull;
  115. if (true) then
  116. {
  117. _this = createVehicle ["land_nav_pier_c_big", [14080, 400.6, 0], [], 0, "CAN_COLLIDE"];
  118. _vehicle_14 = _this;
  119. _this setDir -90;
  120. _this setPos [14080, 400.6, 0];
  121. };
  122. _vehicle_15 = objNull;
  123. if (true) then
  124. {
  125. _this = createVehicle ["land_nav_pier_c_big", [14080, 440.6, 0], [], 0, "CAN_COLLIDE"];
  126. _vehicle_15 = _this;
  127. _this setDir -90;
  128. _this setPos [14080, 440.6, 0];
  129. };
  130. _vehicle_16 = objNull;
  131. if (true) then
  132. {
  133. _this = createVehicle ["land_nav_pier_c_big", [14080, 480.6, 0], [], 0, "CAN_COLLIDE"];
  134. _vehicle_16 = _this;
  135. _this setDir -90;
  136. _this setPos [14080, 480.6, 0];
  137. };
  138. _vehicle_17 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["land_nav_pier_c_big", [14080, 520.6, 0], [], 0, "CAN_COLLIDE"];
  142. _vehicle_17 = _this;
  143. _this setDir -90;
  144. _this setPos [14080, 520.6, 0];
  145. };
  146. _vehicle_18 = objNull;
  147. if (true) then
  148. {
  149. _this = createVehicle ["land_nav_pier_c_big", [14080, 560.6, 0], [], 0, "CAN_COLLIDE"];
  150. _vehicle_18 = _this;
  151. _this setDir -90;
  152. _this setPos [14080, 560.6, 0];
  153. };
  154. _vehicle_19 = objNull;
  155. if (true) then
  156. {
  157. _this = createVehicle ["land_nav_pier_c_big", [14080, 600.6, 0], [], 0, "CAN_COLLIDE"];
  158. _vehicle_19 = _this;
  159. _this setDir -90;
  160. _this setPos [14080, 600.6, 0];
  161. };
  162. _vehicle_20 = objNull;
  163. if (true) then
  164. {
  165. _this = createVehicle ["land_nav_pier_c_big", [14080, 640.6, 0], [], 0, "CAN_COLLIDE"];
  166. _vehicle_20 = _this;
  167. _this setDir -90;
  168. _this setPos [14080, 640.6, 0];
  169. };
  170. _vehicle_21 = objNull;
  171. if (true) then
  172. {
  173. _this = createVehicle ["land_nav_pier_c_big", [14120, 400.6, 0], [], 0, "CAN_COLLIDE"];
  174. _vehicle_21 = _this;
  175. _this setDir -90;
  176. _this setPos [14120, 400.6, 0];
  177. };
  178. _vehicle_22 = objNull;
  179. if (true) then
  180. {
  181. _this = createVehicle ["land_nav_pier_c_big", [14120, 440.6, 0], [], 0, "CAN_COLLIDE"];
  182. _vehicle_22 = _this;
  183. _this setDir -90;
  184. _this setPos [14120, 440.6, 0];
  185. };
  186. _vehicle_23 = objNull;
  187. if (true) then
  188. {
  189. _this = createVehicle ["land_nav_pier_c_big", [14120, 480.6, 0], [], 0, "CAN_COLLIDE"];
  190. _vehicle_23 = _this;
  191. _this setDir -90;
  192. _this setPos [14120, 480.6, 0];
  193. };
  194. _vehicle_24 = objNull;
  195. if (true) then
  196. {
  197. _this = createVehicle ["land_nav_pier_c_big", [14120, 520.6, 0], [], 0, "CAN_COLLIDE"];
  198. _vehicle_24 = _this;
  199. _this setDir -90;
  200. _this setPos [14120, 520.6, 0];
  201. };
  202. _vehicle_25 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["land_nav_pier_c_big", [14120, 560.6, 0], [], 0, "CAN_COLLIDE"];
  206. _vehicle_25 = _this;
  207. _this setDir -90;
  208. _this setPos [14120, 560.6, 0];
  209. };
  210. _vehicle_26 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["land_nav_pier_c_big", [14120, 600.4, 0], [], 0, "CAN_COLLIDE"];
  214. _vehicle_26 = _this;
  215. _this setDir -90;
  216. _this setPos [14120, 600.4, 0];
  217. };
  218. _vehicle_27 = objNull;
  219. if (true) then
  220. {
  221. _this = createVehicle ["land_nav_pier_c_big", [14120, 640.6, 0], [], 0, "CAN_COLLIDE"];
  222. _vehicle_27 = _this;
  223. _this setDir -90;
  224. _this setPos [14120, 640.6, 0];
  225. };
  226. _vehicle_28 = objNull;
  227. if (true) then
  228. {
  229. _this = createVehicle ["land_nav_pier_c_big", [14160, 400.6, 0], [], 0, "CAN_COLLIDE"];
  230. _vehicle_28 = _this;
  231. _this setDir -90;
  232. _this setPos [14160, 400.6, 0];
  233. };
  234. _vehicle_29 = objNull;
  235. if (true) then
  236. {
  237. _this = createVehicle ["land_nav_pier_c_big", [14160, 440.6, 0], [], 0, "CAN_COLLIDE"];
  238. _vehicle_29 = _this;
  239. _this setDir -90;
  240. _this setPos [14160, 440.6, 0];
  241. };
  242. _vehicle_30 = objNull;
  243. if (true) then
  244. {
  245. _this = createVehicle ["land_nav_pier_c_big", [14160, 480.6, 0], [], 0, "CAN_COLLIDE"];
  246. _vehicle_30 = _this;
  247. _this setDir -90;
  248. _this setPos [14160, 480.6, 0];
  249. };
  250. _vehicle_31 = objNull;
  251. if (true) then
  252. {
  253. _this = createVehicle ["land_nav_pier_c_big", [14160, 520.6, 0], [], 0, "CAN_COLLIDE"];
  254. _vehicle_31 = _this;
  255. _this setDir -90;
  256. _this setPos [14160, 520.6, 0];
  257. };
  258. _vehicle_32 = objNull;
  259. if (true) then
  260. {
  261. _this = createVehicle ["land_nav_pier_c_big", [14160, 560.6], [], 0, "CAN_COLLIDE"];
  262. _vehicle_32 = _this;
  263. _this setDir -90;
  264. _this setPos [14160, 560.6];
  265. };
  266. _vehicle_33 = objNull;
  267. if (true) then
  268. {
  269. _this = createVehicle ["land_nav_pier_c_big", [14160, 600.6, 0], [], 0, "CAN_COLLIDE"];
  270. _vehicle_33 = _this;
  271. _this setDir -90;
  272. _this setPos [14160, 600.6, 0];
  273. };
  274. _vehicle_34 = objNull;
  275. if (true) then
  276. {
  277. _this = createVehicle ["land_nav_pier_c_big", [14160, 640.6, 0], [], 0, "CAN_COLLIDE"];
  278. _vehicle_34 = _this;
  279. _this setDir -90;
  280. _this setPos [14160, 640.6, 0];
  281. };
  282. _vehicle_35 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["land_nav_pier_c_big", [14200, 400.6, 0], [], 0, "CAN_COLLIDE"];
  286. _vehicle_35 = _this;
  287. _this setDir -90;
  288. _this setPos [14200, 400.6, 0];
  289. };
  290. _vehicle_36 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["land_nav_pier_c_big", [14200, 440.6, 0], [], 0, "CAN_COLLIDE"];
  294. _vehicle_36 = _this;
  295. _this setDir -90;
  296. _this setPos [14200, 440.6, 0];
  297. };
  298. _vehicle_37 = objNull;
  299. if (true) then
  300. {
  301. _this = createVehicle ["land_nav_pier_c_big", [14200, 480.6, 0], [], 0, "CAN_COLLIDE"];
  302. _vehicle_37 = _this;
  303. _this setDir -90;
  304. _this setPos [14200, 480.6, 0];
  305. };
  306. _vehicle_38 = objNull;
  307. if (true) then
  308. {
  309. _this = createVehicle ["land_nav_pier_c_big", [14200, 520.6, 0], [], 0, "CAN_COLLIDE"];
  310. _vehicle_38 = _this;
  311. _this setDir -90;
  312. _this setPos [14200, 520.6, 0];
  313. };
  314. _vehicle_39 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["land_nav_pier_c_big", [14200, 560.6, 0], [], 0, "CAN_COLLIDE"];
  318. _vehicle_39 = _this;
  319. _this setDir -90;
  320. _this setPos [14200, 560.6, 0];
  321. };
  322. _vehicle_40 = objNull;
  323. if (true) then
  324. {
  325. _this = createVehicle ["land_nav_pier_c_big", [14200, 600.6, 0], [], 0, "CAN_COLLIDE"];
  326. _vehicle_40 = _this;
  327. _this setDir -90;
  328. _this setPos [14200, 600.6, 0];
  329. };
  330. _vehicle_41 = objNull;
  331. if (true) then
  332. {
  333. _this = createVehicle ["land_nav_pier_c_big", [14200, 640.6, 0], [], 0, "CAN_COLLIDE"];
  334. _vehicle_41 = _this;
  335. _this setDir -90;
  336. _this setPos [14200, 640.6, 0];
  337. };
  338. _vehicle_42 = objNull;
  339. if (true) then
  340. {
  341. _this = createVehicle ["land_nav_pier_c_big", [14240, 400.6, 0], [], 0, "CAN_COLLIDE"];
  342. _vehicle_42 = _this;
  343. _this setDir -90;
  344. _this setPos [14240, 400.6, 0];
  345. };
  346. _vehicle_43 = objNull;
  347. if (true) then
  348. {
  349. _this = createVehicle ["land_nav_pier_c_big", [14240, 440.6, 0], [], 0, "CAN_COLLIDE"];
  350. _vehicle_43 = _this;
  351. _this setDir -90;
  352. _this setPos [14240, 440.6, 0];
  353. };
  354. _vehicle_44 = objNull;
  355. if (true) then
  356. {
  357. _this = createVehicle ["land_nav_pier_c_big", [14240, 480.6, 0], [], 0, "CAN_COLLIDE"];
  358. _vehicle_44 = _this;
  359. _this setDir -90;
  360. _this setPos [14240, 480.6, 0];
  361. };
  362. _vehicle_45 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["land_nav_pier_c_big", [14240, 520.6, 0], [], 0, "CAN_COLLIDE"];
  366. _vehicle_45 = _this;
  367. _this setDir -90;
  368. _this setPos [14240, 520.6, 0];
  369. };
  370. _vehicle_46 = objNull;
  371. if (true) then
  372. {
  373. _this = createVehicle ["land_nav_pier_c_big", [14240, 560.6, 0], [], 0, "CAN_COLLIDE"];
  374. _vehicle_46 = _this;
  375. _this setDir -90;
  376. _this setPos [14240, 560.6, 0];
  377. };
  378. _vehicle_47 = objNull;
  379. if (true) then
  380. {
  381. _this = createVehicle ["land_nav_pier_c_big", [14240, 600.6, 0], [], 0, "CAN_COLLIDE"];
  382. _vehicle_47 = _this;
  383. _this setDir -90;
  384. _this setPos [14240, 600.6, 0];
  385. };
  386. _vehicle_48 = objNull;
  387. if (true) then
  388. {
  389. _this = createVehicle ["land_nav_pier_c_big", [14240, 640.6, 0], [], 0, "CAN_COLLIDE"];
  390. _vehicle_48 = _this;
  391. _this setDir -90;
  392. _this setPos [14240, 640.6, 0];
  393. };
  394. _vehicle_49 = objNull;
  395. if (true) then
  396. {
  397. _this = createVehicle ["land_nav_pier_c_big", [14280, 400.6, 0], [], 0, "CAN_COLLIDE"];
  398. _vehicle_49 = _this;
  399. _this setDir -90;
  400. _this setPos [14280, 400.6, 0];
  401. };
  402. _vehicle_50 = objNull;
  403. if (true) then
  404. {
  405. _this = createVehicle ["land_nav_pier_c_big", [14280, 440.6, 0], [], 0, "CAN_COLLIDE"];
  406. _vehicle_50 = _this;
  407. _this setDir -90;
  408. _this setPos [14280, 440.6, 0];
  409. };
  410. _vehicle_51 = objNull;
  411. if (true) then
  412. {
  413. _this = createVehicle ["land_nav_pier_c_big", [14280, 480.6, 0], [], 0, "CAN_COLLIDE"];
  414. _vehicle_51 = _this;
  415. _this setDir -90;
  416. _this setPos [14280, 480.6, 0];
  417. };
  418. _vehicle_52 = objNull;
  419. if (true) then
  420. {
  421. _this = createVehicle ["land_nav_pier_c_big", [14280, 520.6, 0], [], 0, "CAN_COLLIDE"];
  422. _vehicle_52 = _this;
  423. _this setDir -90;
  424. _this setPos [14280, 520.6, 0];
  425. };
  426. _vehicle_53 = objNull;
  427. if (true) then
  428. {
  429. _this = createVehicle ["land_nav_pier_c_big", [14280, 560.6, 0], [], 0, "CAN_COLLIDE"];
  430. _vehicle_53 = _this;
  431. _this setDir -90;
  432. _this setPos [14280, 560.6, 0];
  433. };
  434. _vehicle_54 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["land_nav_pier_c_big", [14280, 600.6, 0], [], 0, "CAN_COLLIDE"];
  438. _vehicle_54 = _this;
  439. _this setDir -90;
  440. _this setPos [14280, 600.6, 0];
  441. };
  442. _vehicle_55 = objNull;
  443. if (true) then
  444. {
  445. _this = createVehicle ["land_nav_pier_c_big", [14280, 640.6, 0], [], 0, "CAN_COLLIDE"];
  446. _vehicle_55 = _this;
  447. _this setDir -90;
  448. _this setPos [14280, 640.6, 0];
  449. };
  450. _vehicle_56 = objNull;
  451. if (true) then
  452. {
  453. _this = createVehicle ["land_nav_pier_c_big", [14320, 400.6, 0], [], 0, "CAN_COLLIDE"];
  454. _vehicle_56 = _this;
  455. _this setDir -90;
  456. _this setPos [14320, 400.6, 0];
  457. };
  458. _vehicle_57 = objNull;
  459. if (true) then
  460. {
  461. _this = createVehicle ["land_nav_pier_c_big", [14320, 440.6, 0], [], 0, "CAN_COLLIDE"];
  462. _vehicle_57 = _this;
  463. _this setDir -90;
  464. _this setPos [14320, 440.6, 0];
  465. };
  466. _vehicle_58 = objNull;
  467. if (true) then
  468. {
  469. _this = createVehicle ["land_nav_pier_c_big", [14320, 480.6, 0], [], 0, "CAN_COLLIDE"];
  470. _vehicle_58 = _this;
  471. _this setDir -90;
  472. _this setPos [14320, 480.6, 0];
  473. };
  474. _vehicle_59 = objNull;
  475. if (true) then
  476. {
  477. _this = createVehicle ["land_nav_pier_c_big", [14320, 520.6, 0], [], 0, "CAN_COLLIDE"];
  478. _vehicle_59 = _this;
  479. _this setDir -90;
  480. _this setPos [14320, 520.6, 0];
  481. };
  482. _vehicle_60 = objNull;
  483. if (true) then
  484. {
  485. _this = createVehicle ["land_nav_pier_c_big", [14320, 560.6, 0], [], 0, "CAN_COLLIDE"];
  486. _vehicle_60 = _this;
  487. _this setDir -90;
  488. _this setPos [14320, 560.6, 0];
  489. };
  490. _vehicle_61 = objNull;
  491. if (true) then
  492. {
  493. _this = createVehicle ["land_nav_pier_c_big", [14320, 600.6, 0], [], 0, "CAN_COLLIDE"];
  494. _vehicle_61 = _this;
  495. _this setDir -90;
  496. _this setPos [14320, 600.6, 0];
  497. };
  498. _vehicle_62 = objNull;
  499. if (true) then
  500. {
  501. _this = createVehicle ["land_nav_pier_c_big", [14320, 640.6, 0], [], 0, "CAN_COLLIDE"];
  502. _vehicle_62 = _this;
  503. _this setDir -90;
  504. _this setPos [14320, 640.6, 0];
  505. };
  506. _vehicle_63 = objNull;
  507. if (true) then
  508. {
  509. _this = createVehicle ["land_nav_pier_c_big", [14360, 400.6, 0], [], 0, "CAN_COLLIDE"];
  510. _vehicle_63 = _this;
  511. _this setDir -90;
  512. _this setPos [14360, 400.6, 0];
  513. };
  514. _vehicle_64 = objNull;
  515. if (true) then
  516. {
  517. _this = createVehicle ["land_nav_pier_c_big", [14360, 440.6, 0], [], 0, "CAN_COLLIDE"];
  518. _vehicle_64 = _this;
  519. _this setDir -90;
  520. _this setPos [14360, 440.6, 0];
  521. };
  522. _vehicle_65 = objNull;
  523. if (true) then
  524. {
  525. _this = createVehicle ["land_nav_pier_c_big", [14360, 480.6, 0], [], 0, "CAN_COLLIDE"];
  526. _vehicle_65 = _this;
  527. _this setDir -90;
  528. _this setPos [14360, 480.6, 0];
  529. };
  530. _vehicle_66 = objNull;
  531. if (true) then
  532. {
  533. _this = createVehicle ["land_nav_pier_c_big", [14360, 520.6, 0], [], 0, "CAN_COLLIDE"];
  534. _vehicle_66 = _this;
  535. _this setDir -90;
  536. _this setPos [14360, 520.6, 0];
  537. };
  538. _vehicle_67 = objNull;
  539. if (true) then
  540. {
  541. _this = createVehicle ["land_nav_pier_c_big", [14360, 560.6], [], 0, "CAN_COLLIDE"];
  542. _vehicle_67 = _this;
  543. _this setDir -90;
  544. _this setPos [14360, 560.6];
  545. };
  546. _vehicle_68 = objNull;
  547. if (true) then
  548. {
  549. _this = createVehicle ["land_nav_pier_c_big", [14360, 600.4, 0], [], 0, "CAN_COLLIDE"];
  550. _vehicle_68 = _this;
  551. _this setDir -90;
  552. _this setPos [14360, 600.4, 0];
  553. };
  554. _vehicle_69 = objNull;
  555. if (true) then
  556. {
  557. _this = createVehicle ["land_nav_pier_c_big", [14360, 640.6, 0], [], 0, "CAN_COLLIDE"];
  558. _vehicle_69 = _this;
  559. _this setDir -90;
  560. _this setPos [14360, 640.6, 0];
  561. };
  562. _vehicle_74 = objNull;
  563. if (true) then
  564. {
  565. _this = createVehicle ["Land_Misc_Cargo2D", [14024, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  566. _vehicle_74 = _this;
  567. _this setDir 90;
  568. _this setPos [14024, 381.7, 6.02];
  569. };
  570. _vehicle_76 = objNull;
  571. if (true) then
  572. {
  573. _this = createVehicle ["Land_Misc_Cargo2D", [14030.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  574. _vehicle_76 = _this;
  575. _this setDir 90;
  576. _this setPos [14030.2, 381.7, 6.02];
  577. };
  578. _vehicle_80 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["Land_Misc_Cargo2D", [14036.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  582. _vehicle_80 = _this;
  583. _this setDir 90;
  584. _this setPos [14036.4, 381.7, 6.02];
  585. };
  586. _vehicle_81 = objNull;
  587. if (true) then
  588. {
  589. _this = createVehicle ["Land_Misc_Cargo2D", [14042.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  590. _vehicle_81 = _this;
  591. _this setDir 90;
  592. _this setPos [14042.6, 381.7, 6.02];
  593. };
  594. _vehicle_84 = objNull;
  595. if (true) then
  596. {
  597. _this = createVehicle ["Land_Misc_Cargo2D", [14048.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  598. _vehicle_84 = _this;
  599. _this setDir 90;
  600. _this setPos [14048.8, 381.7, 6.02];
  601. };
  602. _vehicle_85 = objNull;
  603. if (true) then
  604. {
  605. _this = createVehicle ["Land_Misc_Cargo2D", [14055, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  606. _vehicle_85 = _this;
  607. _this setDir 90;
  608. _this setPos [14055, 381.7, 6.02];
  609. };
  610. _vehicle_88 = objNull;
  611. if (true) then
  612. {
  613. _this = createVehicle ["Land_Misc_Cargo2D", [14061.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  614. _vehicle_88 = _this;
  615. _this setDir 90;
  616. _this setPos [14061.2, 381.7, 6.02];
  617. };
  618. _vehicle_89 = objNull;
  619. if (true) then
  620. {
  621. _this = createVehicle ["Land_Misc_Cargo2D", [14067.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  622. _vehicle_89 = _this;
  623. _this setDir 90;
  624. _this setPos [14067.4, 381.7, 6.02];
  625. };
  626. _vehicle_92 = objNull;
  627. if (true) then
  628. {
  629. _this = createVehicle ["Land_Misc_Cargo2D", [14073.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  630. _vehicle_92 = _this;
  631. _this setDir 90;
  632. _this setPos [14073.6, 381.7, 6.02];
  633. };
  634. _vehicle_93 = objNull;
  635. if (true) then
  636. {
  637. _this = createVehicle ["Land_Misc_Cargo2D", [14079.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  638. _vehicle_93 = _this;
  639. _this setDir 90;
  640. _this setPos [14079.8, 381.7, 6.02];
  641. };
  642. _vehicle_96 = objNull;
  643. if (true) then
  644. {
  645. _this = createVehicle ["Land_Misc_Cargo2D", [14086, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  646. _vehicle_96 = _this;
  647. _this setDir 90;
  648. _this setPos [14086, 381.7, 6.02];
  649. };
  650. _vehicle_97 = objNull;
  651. if (true) then
  652. {
  653. _this = createVehicle ["Land_Misc_Cargo2D", [14092.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  654. _vehicle_97 = _this;
  655. _this setDir 90;
  656. _this setPos [14092.2, 381.7, 6.02];
  657. };
  658. _vehicle_100 = objNull;
  659. if (true) then
  660. {
  661. _this = createVehicle ["Land_Misc_Cargo2D", [14098.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  662. _vehicle_100 = _this;
  663. _this setDir 90;
  664. _this setPos [14098.4, 381.7, 6.02];
  665. };
  666. _vehicle_101 = objNull;
  667. if (true) then
  668. {
  669. _this = createVehicle ["Land_Misc_Cargo2D", [14104.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  670. _vehicle_101 = _this;
  671. _this setDir 90;
  672. _this setPos [14104.6, 381.7, 6.02];
  673. };
  674. _vehicle_104 = objNull;
  675. if (true) then
  676. {
  677. _this = createVehicle ["Land_Misc_Cargo2D", [14110.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  678. _vehicle_104 = _this;
  679. _this setDir 90;
  680. _this setPos [14110.8, 381.7, 6.02];
  681. };
  682. _vehicle_105 = objNull;
  683. if (true) then
  684. {
  685. _this = createVehicle ["Land_Misc_Cargo2D", [14117, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  686. _vehicle_105 = _this;
  687. _this setDir 90;
  688. _this setPos [14117, 381.7, 6.02];
  689. };
  690. _vehicle_108 = objNull;
  691. if (true) then
  692. {
  693. _this = createVehicle ["Land_Misc_Cargo2D", [14123.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  694. _vehicle_108 = _this;
  695. _this setDir 90;
  696. _this setPos [14123.2, 381.7, 6.02];
  697. };
  698. _vehicle_109 = objNull;
  699. if (true) then
  700. {
  701. _this = createVehicle ["Land_Misc_Cargo2D", [14129.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  702. _vehicle_109 = _this;
  703. _this setDir 90;
  704. _this setPos [14129.4, 381.7, 6.02];
  705. };
  706. _vehicle_112 = objNull;
  707. if (true) then
  708. {
  709. _this = createVehicle ["Land_Misc_Cargo2D", [14135.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  710. _vehicle_112 = _this;
  711. _this setDir 90;
  712. _this setPos [14135.6, 381.7, 6.02];
  713. };
  714. _vehicle_113 = objNull;
  715. if (true) then
  716. {
  717. _this = createVehicle ["Land_Misc_Cargo2D", [14141.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  718. _vehicle_113 = _this;
  719. _this setDir 90;
  720. _this setPos [14141.8, 381.7, 6.02];
  721. };
  722. _vehicle_116 = objNull;
  723. if (true) then
  724. {
  725. _this = createVehicle ["Land_Misc_Cargo2D", [14148, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  726. _vehicle_116 = _this;
  727. _this setDir 90;
  728. _this setPos [14148, 381.7, 6.02];
  729. };
  730. _vehicle_117 = objNull;
  731. if (true) then
  732. {
  733. _this = createVehicle ["Land_Misc_Cargo2D", [14154.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  734. _vehicle_117 = _this;
  735. _this setDir 90;
  736. _this setPos [14154.2, 381.7, 6.02];
  737. };
  738. _vehicle_120 = objNull;
  739. if (true) then
  740. {
  741. _this = createVehicle ["Land_Misc_Cargo2D", [14160.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  742. _vehicle_120 = _this;
  743. _this setDir 90;
  744. _this setPos [14160.4, 381.7, 6.02];
  745. };
  746. _vehicle_121 = objNull;
  747. if (true) then
  748. {
  749. _this = createVehicle ["Land_Misc_Cargo2D", [14166.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  750. _vehicle_121 = _this;
  751. _this setDir 90;
  752. _this setPos [14166.6, 381.7, 6.02];
  753. };
  754. _vehicle_124 = objNull;
  755. if (true) then
  756. {
  757. _this = createVehicle ["Land_Misc_Cargo2D", [14172.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  758. _vehicle_124 = _this;
  759. _this setDir 90;
  760. _this setPos [14172.8, 381.7, 6.02];
  761. };
  762. _vehicle_125 = objNull;
  763. if (true) then
  764. {
  765. _this = createVehicle ["Land_Misc_Cargo2D", [14179, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  766. _vehicle_125 = _this;
  767. _this setDir 90;
  768. _this setPos [14179, 381.7, 6.02];
  769. };
  770. _vehicle_128 = objNull;
  771. if (true) then
  772. {
  773. _this = createVehicle ["Land_Misc_Cargo2D", [14185.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  774. _vehicle_128 = _this;
  775. _this setDir 90;
  776. _this setPos [14185.2, 381.7, 6.02];
  777. };
  778. _vehicle_129 = objNull;
  779. if (true) then
  780. {
  781. _this = createVehicle ["Land_Misc_Cargo2D", [14191.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  782. _vehicle_129 = _this;
  783. _this setDir 90;
  784. _this setPos [14191.4, 381.7, 6.02];
  785. };
  786. _vehicle_132 = objNull;
  787. if (true) then
  788. {
  789. _this = createVehicle ["Land_Misc_Cargo2D", [14197.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  790. _vehicle_132 = _this;
  791. _this setDir 90;
  792. _this setPos [14197.6, 381.7, 6.02];
  793. };
  794. _vehicle_133 = objNull;
  795. if (true) then
  796. {
  797. _this = createVehicle ["Land_Misc_Cargo2D", [14203.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  798. _vehicle_133 = _this;
  799. _this setDir 90;
  800. _this setPos [14203.8, 381.7, 6.02];
  801. };
  802. _vehicle_136 = objNull;
  803. if (true) then
  804. {
  805. _this = createVehicle ["Land_Misc_Cargo2D", [14210, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  806. _vehicle_136 = _this;
  807. _this setDir 90;
  808. _this setPos [14210, 381.7, 6.02];
  809. };
  810. _vehicle_137 = objNull;
  811. if (true) then
  812. {
  813. _this = createVehicle ["Land_Misc_Cargo2D", [14216.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  814. _vehicle_137 = _this;
  815. _this setDir 90;
  816. _this setPos [14216.2, 381.7, 6.02];
  817. };
  818. _vehicle_140 = objNull;
  819. if (true) then
  820. {
  821. _this = createVehicle ["Land_Misc_Cargo2D", [14222.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  822. _vehicle_140 = _this;
  823. _this setDir 90;
  824. _this setPos [14222.4, 381.7, 6.02];
  825. };
  826. _vehicle_141 = objNull;
  827. if (true) then
  828. {
  829. _this = createVehicle ["Land_Misc_Cargo2D", [14228.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  830. _vehicle_141 = _this;
  831. _this setDir 90;
  832. _this setPos [14228.6, 381.7, 6.02];
  833. };
  834. _vehicle_144 = objNull;
  835. if (true) then
  836. {
  837. _this = createVehicle ["Land_Misc_Cargo2D", [14234.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  838. _vehicle_144 = _this;
  839. _this setDir 90;
  840. _this setPos [14234.8, 381.7, 6.02];
  841. };
  842. _vehicle_145 = objNull;
  843. if (true) then
  844. {
  845. _this = createVehicle ["Land_Misc_Cargo2D", [14241, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  846. _vehicle_145 = _this;
  847. _this setDir 90;
  848. _this setPos [14241, 381.7, 6.02];
  849. };
  850. _vehicle_148 = objNull;
  851. if (true) then
  852. {
  853. _this = createVehicle ["Land_Misc_Cargo2D", [14247.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  854. _vehicle_148 = _this;
  855. _this setDir 90;
  856. _this setPos [14247.2, 381.7, 6.02];
  857. };
  858. _vehicle_149 = objNull;
  859. if (true) then
  860. {
  861. _this = createVehicle ["Land_Misc_Cargo2D", [14253.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  862. _vehicle_149 = _this;
  863. _this setDir 90;
  864. _this setPos [14253.4, 381.7, 6.02];
  865. };
  866. _vehicle_152 = objNull;
  867. if (true) then
  868. {
  869. _this = createVehicle ["Land_Misc_Cargo2D", [14259.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  870. _vehicle_152 = _this;
  871. _this setDir 90;
  872. _this setPos [14259.6, 381.7, 6.02];
  873. };
  874. _vehicle_153 = objNull;
  875. if (true) then
  876. {
  877. _this = createVehicle ["Land_Misc_Cargo2D", [14265.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  878. _vehicle_153 = _this;
  879. _this setDir 90;
  880. _this setPos [14265.8, 381.7, 6.02];
  881. };
  882. _vehicle_156 = objNull;
  883. if (true) then
  884. {
  885. _this = createVehicle ["Land_Misc_Cargo2D", [14272, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  886. _vehicle_156 = _this;
  887. _this setDir 90;
  888. _this setPos [14272, 381.7, 6.02];
  889. };
  890. _vehicle_157 = objNull;
  891. if (true) then
  892. {
  893. _this = createVehicle ["Land_Misc_Cargo2D", [14278.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  894. _vehicle_157 = _this;
  895. _this setDir 90;
  896. _this setPos [14278.2, 381.7, 6.02];
  897. };
  898. _vehicle_160 = objNull;
  899. if (true) then
  900. {
  901. _this = createVehicle ["Land_Misc_Cargo2D", [14284.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  902. _vehicle_160 = _this;
  903. _this setDir 90;
  904. _this setPos [14284.4, 381.7, 6.02];
  905. };
  906. _vehicle_161 = objNull;
  907. if (true) then
  908. {
  909. _this = createVehicle ["Land_Misc_Cargo2D", [14290.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  910. _vehicle_161 = _this;
  911. _this setDir 90;
  912. _this setPos [14290.6, 381.7, 6.02];
  913. };
  914. _vehicle_164 = objNull;
  915. if (true) then
  916. {
  917. _this = createVehicle ["Land_Misc_Cargo2D", [14296.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  918. _vehicle_164 = _this;
  919. _this setDir 90;
  920. _this setPos [14296.8, 381.7, 6.02];
  921. };
  922. _vehicle_165 = objNull;
  923. if (true) then
  924. {
  925. _this = createVehicle ["Land_Misc_Cargo2D", [14303, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  926. _vehicle_165 = _this;
  927. _this setDir 90;
  928. _this setPos [14303, 381.7, 6.02];
  929. };
  930. _vehicle_168 = objNull;
  931. if (true) then
  932. {
  933. _this = createVehicle ["Land_Misc_Cargo2D", [14309.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  934. _vehicle_168 = _this;
  935. _this setDir 90;
  936. _this setPos [14309.2, 381.7, 6.02];
  937. };
  938. _vehicle_169 = objNull;
  939. if (true) then
  940. {
  941. _this = createVehicle ["Land_Misc_Cargo2D", [14315.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  942. _vehicle_169 = _this;
  943. _this setDir 90;
  944. _this setPos [14315.4, 381.7, 6.02];
  945. };
  946. _vehicle_172 = objNull;
  947. if (true) then
  948. {
  949. _this = createVehicle ["Land_Misc_Cargo2D", [14321.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  950. _vehicle_172 = _this;
  951. _this setDir 90;
  952. _this setPos [14321.6, 381.7, 6.02];
  953. };
  954. _vehicle_173 = objNull;
  955. if (true) then
  956. {
  957. _this = createVehicle ["Land_Misc_Cargo2D", [14327.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  958. _vehicle_173 = _this;
  959. _this setDir 90;
  960. _this setPos [14327.8, 381.7, 6.02];
  961. };
  962. _vehicle_176 = objNull;
  963. if (true) then
  964. {
  965. _this = createVehicle ["Land_Misc_Cargo2D", [14334, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  966. _vehicle_176 = _this;
  967. _this setDir 90;
  968. _this setPos [14334, 381.7, 6.02];
  969. };
  970. _vehicle_177 = objNull;
  971. if (true) then
  972. {
  973. _this = createVehicle ["Land_Misc_Cargo2D", [14340.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  974. _vehicle_177 = _this;
  975. _this setDir 90;
  976. _this setPos [14340.2, 381.7, 6.02];
  977. };
  978. _vehicle_180 = objNull;
  979. if (true) then
  980. {
  981. _this = createVehicle ["Land_Misc_Cargo2D", [14346.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  982. _vehicle_180 = _this;
  983. _this setDir 90;
  984. _this setPos [14346.4, 381.7, 6.02];
  985. };
  986. _vehicle_181 = objNull;
  987. if (true) then
  988. {
  989. _this = createVehicle ["Land_Misc_Cargo2D", [14352.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  990. _vehicle_181 = _this;
  991. _this setDir 90;
  992. _this setPos [14352.6, 381.7, 6.02];
  993. };
  994. _vehicle_184 = objNull;
  995. if (true) then
  996. {
  997. _this = createVehicle ["Land_Misc_Cargo2D", [14358.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  998. _vehicle_184 = _this;
  999. _this setDir 90;
  1000. _this setPos [14358.8, 381.7, 6.02];
  1001. };
  1002. _vehicle_185 = objNull;
  1003. if (true) then
  1004. {
  1005. _this = createVehicle ["Land_Misc_Cargo2D", [14365, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1006. _vehicle_185 = _this;
  1007. _this setDir 90;
  1008. _this setPos [14365, 381.7, 6.02];
  1009. };
  1010. _vehicle_188 = objNull;
  1011. if (true) then
  1012. {
  1013. _this = createVehicle ["Land_Misc_Cargo2D", [14371.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1014. _vehicle_188 = _this;
  1015. _this setDir 90;
  1016. _this setPos [14371.2, 381.7, 6.02];
  1017. };
  1018. _vehicle_189 = objNull;
  1019. if (true) then
  1020. {
  1021. _this = createVehicle ["Land_Misc_Cargo2D", [14377.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1022. _vehicle_189 = _this;
  1023. _this setDir 90;
  1024. _this setPos [14377.4, 381.7, 6.02];
  1025. };
  1026. _vehicle_274 = objNull;
  1027. if (true) then
  1028. {
  1029. _this = createVehicle ["Land_Misc_Cargo2D", [14024, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1030. _vehicle_274 = _this;
  1031. _this setDir 90;
  1032. _this setPos [14024, 659.7, 6.02];
  1033. };
  1034. _vehicle_276 = objNull;
  1035. if (true) then
  1036. {
  1037. _this = createVehicle ["Land_Misc_Cargo2D", [14030.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1038. _vehicle_276 = _this;
  1039. _this setDir 90;
  1040. _this setPos [14030.2, 659.7, 6.02];
  1041. };
  1042. _vehicle_280 = objNull;
  1043. if (true) then
  1044. {
  1045. _this = createVehicle ["Land_Misc_Cargo2D", [14036.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1046. _vehicle_280 = _this;
  1047. _this setDir 90;
  1048. _this setPos [14036.4, 659.7, 6.02];
  1049. };
  1050. _vehicle_281 = objNull;
  1051. if (true) then
  1052. {
  1053. _this = createVehicle ["Land_Misc_Cargo2D", [14042.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1054. _vehicle_281 = _this;
  1055. _this setDir 90;
  1056. _this setPos [14042.6, 659.7, 6.02];
  1057. };
  1058. _vehicle_284 = objNull;
  1059. if (true) then
  1060. {
  1061. _this = createVehicle ["Land_Misc_Cargo2D", [14048.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1062. _vehicle_284 = _this;
  1063. _this setDir 90;
  1064. _this setPos [14048.8, 659.7, 6.02];
  1065. };
  1066. _vehicle_285 = objNull;
  1067. if (true) then
  1068. {
  1069. _this = createVehicle ["Land_Misc_Cargo2D", [14055, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1070. _vehicle_285 = _this;
  1071. _this setDir 90;
  1072. _this setPos [14055, 659.7, 6.02];
  1073. };
  1074. _vehicle_288 = objNull;
  1075. if (true) then
  1076. {
  1077. _this = createVehicle ["Land_Misc_Cargo2D", [14061.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1078. _vehicle_288 = _this;
  1079. _this setDir 90;
  1080. _this setPos [14061.2, 659.7, 6.02];
  1081. };
  1082. _vehicle_289 = objNull;
  1083. if (true) then
  1084. {
  1085. _this = createVehicle ["Land_Misc_Cargo2D", [14067.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1086. _vehicle_289 = _this;
  1087. _this setDir 90;
  1088. _this setPos [14067.4, 659.7, 6.02];
  1089. };
  1090. _vehicle_292 = objNull;
  1091. if (true) then
  1092. {
  1093. _this = createVehicle ["Land_Misc_Cargo2D", [14073.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1094. _vehicle_292 = _this;
  1095. _this setDir 90;
  1096. _this setPos [14073.6, 659.7, 6.02];
  1097. };
  1098. _vehicle_293 = objNull;
  1099. if (true) then
  1100. {
  1101. _this = createVehicle ["Land_Misc_Cargo2D", [14079.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1102. _vehicle_293 = _this;
  1103. _this setDir 90;
  1104. _this setPos [14079.8, 659.7, 6.02];
  1105. };
  1106. _vehicle_296 = objNull;
  1107. if (true) then
  1108. {
  1109. _this = createVehicle ["Land_Misc_Cargo2D", [14086, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1110. _vehicle_296 = _this;
  1111. _this setDir 90;
  1112. _this setPos [14086, 659.7, 6.02];
  1113. };
  1114. _vehicle_297 = objNull;
  1115. if (true) then
  1116. {
  1117. _this = createVehicle ["Land_Misc_Cargo2D", [14092.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1118. _vehicle_297 = _this;
  1119. _this setDir 90;
  1120. _this setPos [14092.2, 659.7, 6.02];
  1121. };
  1122. _vehicle_2100 = objNull;
  1123. if (true) then
  1124. {
  1125. _this = createVehicle ["Land_Misc_Cargo2D", [14098.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1126. _vehicle_2100 = _this;
  1127. _this setDir 90;
  1128. _this setPos [14098.4, 659.7, 6.02];
  1129. };
  1130. _vehicle_2101 = objNull;
  1131. if (true) then
  1132. {
  1133. _this = createVehicle ["Land_Misc_Cargo2D", [14104.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1134. _vehicle_2101 = _this;
  1135. _this setDir 90;
  1136. _this setPos [14104.6, 659.7, 6.02];
  1137. };
  1138. _vehicle_2104 = objNull;
  1139. if (true) then
  1140. {
  1141. _this = createVehicle ["Land_Misc_Cargo2D", [14110.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1142. _vehicle_2104 = _this;
  1143. _this setDir 90;
  1144. _this setPos [14110.8, 659.7, 6.02];
  1145. };
  1146. _vehicle_2105 = objNull;
  1147. if (true) then
  1148. {
  1149. _this = createVehicle ["Land_Misc_Cargo2D", [14117, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1150. _vehicle_2105 = _this;
  1151. _this setDir 90;
  1152. _this setPos [14117, 659.7, 6.02];
  1153. };
  1154. _vehicle_2108 = objNull;
  1155. if (true) then
  1156. {
  1157. _this = createVehicle ["Land_Misc_Cargo2D", [14123.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1158. _vehicle_2108 = _this;
  1159. _this setDir 90;
  1160. _this setPos [14123.2, 659.7, 6.02];
  1161. };
  1162. _vehicle_2109 = objNull;
  1163. if (true) then
  1164. {
  1165. _this = createVehicle ["Land_Misc_Cargo2D", [14129.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1166. _vehicle_2109 = _this;
  1167. _this setDir 90;
  1168. _this setPos [14129.4, 659.7, 6.02];
  1169. };
  1170. _vehicle_2112 = objNull;
  1171. if (true) then
  1172. {
  1173. _this = createVehicle ["Land_Misc_Cargo2D", [14135.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1174. _vehicle_2112 = _this;
  1175. _this setDir 90;
  1176. _this setPos [14135.6, 659.7, 6.02];
  1177. };
  1178. _vehicle_2113 = objNull;
  1179. if (true) then
  1180. {
  1181. _this = createVehicle ["Land_Misc_Cargo2D", [14141.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1182. _vehicle_2113 = _this;
  1183. _this setDir 90;
  1184. _this setPos [14141.8, 659.7, 6.02];
  1185. };
  1186. _vehicle_2116 = objNull;
  1187. if (true) then
  1188. {
  1189. _this = createVehicle ["Land_Misc_Cargo2D", [14148, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1190. _vehicle_2116 = _this;
  1191. _this setDir 90;
  1192. _this setPos [14148, 659.7, 6.02];
  1193. };
  1194. _vehicle_2117 = objNull;
  1195. if (true) then
  1196. {
  1197. _this = createVehicle ["Land_Misc_Cargo2D", [14154.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1198. _vehicle_2117 = _this;
  1199. _this setDir 90;
  1200. _this setPos [14154.2, 659.7, 6.02];
  1201. };
  1202. _vehicle_2120 = objNull;
  1203. if (true) then
  1204. {
  1205. _this = createVehicle ["Land_Misc_Cargo2D", [14160.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1206. _vehicle_2120 = _this;
  1207. _this setDir 90;
  1208. _this setPos [14160.4, 659.7, 6.02];
  1209. };
  1210. _vehicle_2121 = objNull;
  1211. if (true) then
  1212. {
  1213. _this = createVehicle ["Land_Misc_Cargo2D", [14166.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1214. _vehicle_2121 = _this;
  1215. _this setDir 90;
  1216. _this setPos [14166.6, 659.7, 6.02];
  1217. };
  1218. _vehicle_2124 = objNull;
  1219. if (true) then
  1220. {
  1221. _this = createVehicle ["Land_Misc_Cargo2D", [14172.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1222. _vehicle_2124 = _this;
  1223. _this setDir 90;
  1224. _this setPos [14172.8, 659.7, 6.02];
  1225. };
  1226. _vehicle_2125 = objNull;
  1227. if (true) then
  1228. {
  1229. _this = createVehicle ["Land_Misc_Cargo2D", [14179, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1230. _vehicle_2125 = _this;
  1231. _this setDir 90;
  1232. _this setPos [14179, 659.7, 6.02];
  1233. };
  1234. _vehicle_2128 = objNull;
  1235. if (true) then
  1236. {
  1237. _this = createVehicle ["Land_Misc_Cargo2D", [14185.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1238. _vehicle_2128 = _this;
  1239. _this setDir 90;
  1240. _this setPos [14185.2, 659.7, 6.02];
  1241. };
  1242. _vehicle_2129 = objNull;
  1243. if (true) then
  1244. {
  1245. _this = createVehicle ["Land_Misc_Cargo2D", [14191.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1246. _vehicle_2129 = _this;
  1247. _this setDir 90;
  1248. _this setPos [14191.4, 659.7, 6.02];
  1249. };
  1250. _vehicle_2132 = objNull;
  1251. if (true) then
  1252. {
  1253. _this = createVehicle ["Land_Misc_Cargo2D", [14197.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1254. _vehicle_2132 = _this;
  1255. _this setDir 90;
  1256. _this setPos [14197.6, 659.7, 6.02];
  1257. };
  1258. _vehicle_2133 = objNull;
  1259. if (true) then
  1260. {
  1261. _this = createVehicle ["Land_Misc_Cargo2D", [14203.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1262. _vehicle_2133 = _this;
  1263. _this setDir 90;
  1264. _this setPos [14203.8, 659.7, 6.02];
  1265. };
  1266. _vehicle_2136 = objNull;
  1267. if (true) then
  1268. {
  1269. _this = createVehicle ["Land_Misc_Cargo2D", [14210, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1270. _vehicle_2136 = _this;
  1271. _this setDir 90;
  1272. _this setPos [14210, 659.7, 6.02];
  1273. };
  1274. _vehicle_2137 = objNull;
  1275. if (true) then
  1276. {
  1277. _this = createVehicle ["Land_Misc_Cargo2D", [14216.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1278. _vehicle_2137 = _this;
  1279. _this setDir 90;
  1280. _this setPos [14216.2, 659.7, 6.02];
  1281. };
  1282. _vehicle_2140 = objNull;
  1283. if (true) then
  1284. {
  1285. _this = createVehicle ["Land_Misc_Cargo2D", [14222.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1286. _vehicle_2140 = _this;
  1287. _this setDir 90;
  1288. _this setPos [14222.4, 659.7, 6.02];
  1289. };
  1290. _vehicle_2141 = objNull;
  1291. if (true) then
  1292. {
  1293. _this = createVehicle ["Land_Misc_Cargo2D", [14228.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1294. _vehicle_2141 = _this;
  1295. _this setDir 90;
  1296. _this setPos [14228.6, 659.7, 6.02];
  1297. };
  1298. _vehicle_2144 = objNull;
  1299. if (true) then
  1300. {
  1301. _this = createVehicle ["Land_Misc_Cargo2D", [14234.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1302. _vehicle_2144 = _this;
  1303. _this setDir 90;
  1304. _this setPos [14234.8, 659.7, 6.02];
  1305. };
  1306. _vehicle_2145 = objNull;
  1307. if (true) then
  1308. {
  1309. _this = createVehicle ["Land_Misc_Cargo2D", [14241, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1310. _vehicle_2145 = _this;
  1311. _this setDir 90;
  1312. _this setPos [14241, 659.7, 6.02];
  1313. };
  1314. _vehicle_2148 = objNull;
  1315. if (true) then
  1316. {
  1317. _this = createVehicle ["Land_Misc_Cargo2D", [14247.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1318. _vehicle_2148 = _this;
  1319. _this setDir 90;
  1320. _this setPos [14247.2, 659.7, 6.02];
  1321. };
  1322. _vehicle_2149 = objNull;
  1323. if (true) then
  1324. {
  1325. _this = createVehicle ["Land_Misc_Cargo2D", [14253.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1326. _vehicle_2149 = _this;
  1327. _this setDir 90;
  1328. _this setPos [14253.4, 659.7, 6.02];
  1329. };
  1330. _vehicle_2152 = objNull;
  1331. if (true) then
  1332. {
  1333. _this = createVehicle ["Land_Misc_Cargo2D", [14259.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1334. _vehicle_2152 = _this;
  1335. _this setDir 90;
  1336. _this setPos [14259.6, 659.7, 6.02];
  1337. };
  1338. _vehicle_2153 = objNull;
  1339. if (true) then
  1340. {
  1341. _this = createVehicle ["Land_Misc_Cargo2D", [14265.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1342. _vehicle_2153 = _this;
  1343. _this setDir 90;
  1344. _this setPos [14265.8, 659.7, 6.02];
  1345. };
  1346. _vehicle_2156 = objNull;
  1347. if (true) then
  1348. {
  1349. _this = createVehicle ["Land_Misc_Cargo2D", [14272, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1350. _vehicle_2156 = _this;
  1351. _this setDir 90;
  1352. _this setPos [14272, 659.7, 6.02];
  1353. };
  1354. _vehicle_2157 = objNull;
  1355. if (true) then
  1356. {
  1357. _this = createVehicle ["Land_Misc_Cargo2D", [14278.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1358. _vehicle_2157 = _this;
  1359. _this setDir 90;
  1360. _this setPos [14278.2, 659.7, 6.02];
  1361. };
  1362. _vehicle_2160 = objNull;
  1363. if (true) then
  1364. {
  1365. _this = createVehicle ["Land_Misc_Cargo2D", [14284.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1366. _vehicle_2160 = _this;
  1367. _this setDir 90;
  1368. _this setPos [14284.4, 659.7, 6.02];
  1369. };
  1370. _vehicle_2161 = objNull;
  1371. if (true) then
  1372. {
  1373. _this = createVehicle ["Land_Misc_Cargo2D", [14290.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1374. _vehicle_2161 = _this;
  1375. _this setDir 90;
  1376. _this setPos [14290.6, 659.7, 6.02];
  1377. };
  1378. _vehicle_2164 = objNull;
  1379. if (true) then
  1380. {
  1381. _this = createVehicle ["Land_Misc_Cargo2D", [14296.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1382. _vehicle_2164 = _this;
  1383. _this setDir 90;
  1384. _this setPos [14296.8, 659.7, 6.02];
  1385. };
  1386. _vehicle_2165 = objNull;
  1387. if (true) then
  1388. {
  1389. _this = createVehicle ["Land_Misc_Cargo2D", [14303, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1390. _vehicle_2165 = _this;
  1391. _this setDir 90;
  1392. _this setPos [14303, 659.7, 6.02];
  1393. };
  1394. _vehicle_2168 = objNull;
  1395. if (true) then
  1396. {
  1397. _this = createVehicle ["Land_Misc_Cargo2D", [14309.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1398. _vehicle_2168 = _this;
  1399. _this setDir 90;
  1400. _this setPos [14309.2, 659.7, 6.02];
  1401. };
  1402. _vehicle_2169 = objNull;
  1403. if (true) then
  1404. {
  1405. _this = createVehicle ["Land_Misc_Cargo2D", [14315.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1406. _vehicle_2169 = _this;
  1407. _this setDir 90;
  1408. _this setPos [14315.4, 659.7, 6.02];
  1409. };
  1410. _vehicle_2172 = objNull;
  1411. if (true) then
  1412. {
  1413. _this = createVehicle ["Land_Misc_Cargo2D", [14321.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1414. _vehicle_2172 = _this;
  1415. _this setDir 90;
  1416. _this setPos [14321.6, 659.7, 6.02];
  1417. };
  1418. _vehicle_2173 = objNull;
  1419. if (true) then
  1420. {
  1421. _this = createVehicle ["Land_Misc_Cargo2D", [14327.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1422. _vehicle_2173 = _this;
  1423. _this setDir 90;
  1424. _this setPos [14327.8, 659.7, 6.02];
  1425. };
  1426. _vehicle_2176 = objNull;
  1427. if (true) then
  1428. {
  1429. _this = createVehicle ["Land_Misc_Cargo2D", [14334, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1430. _vehicle_2176 = _this;
  1431. _this setDir 90;
  1432. _this setPos [14334, 659.7, 6.02];
  1433. };
  1434. _vehicle_2177 = objNull;
  1435. if (true) then
  1436. {
  1437. _this = createVehicle ["Land_Misc_Cargo2D", [14340.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1438. _vehicle_2177 = _this;
  1439. _this setDir 90;
  1440. _this setPos [14340.2, 659.7, 6.02];
  1441. };
  1442. _vehicle_2180 = objNull;
  1443. if (true) then
  1444. {
  1445. _this = createVehicle ["Land_Misc_Cargo2D", [14346.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1446. _vehicle_2180 = _this;
  1447. _this setDir 90;
  1448. _this setPos [14346.4, 659.7, 6.02];
  1449. };
  1450. _vehicle_2181 = objNull;
  1451. if (true) then
  1452. {
  1453. _this = createVehicle ["Land_Misc_Cargo2D", [14352.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1454. _vehicle_2181 = _this;
  1455. _this setDir 90;
  1456. _this setPos [14352.6, 659.7, 6.02];
  1457. };
  1458. _vehicle_2184 = objNull;
  1459. if (true) then
  1460. {
  1461. _this = createVehicle ["Land_Misc_Cargo2D", [14358.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1462. _vehicle_2184 = _this;
  1463. _this setDir 90;
  1464. _this setPos [14358.8, 659.7, 6.02];
  1465. };
  1466. _vehicle_2185 = objNull;
  1467. if (true) then
  1468. {
  1469. _this = createVehicle ["Land_Misc_Cargo2D", [14365, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1470. _vehicle_2185 = _this;
  1471. _this setDir 90;
  1472. _this setPos [14365, 659.7, 6.02];
  1473. };
  1474. _vehicle_2188 = objNull;
  1475. if (true) then
  1476. {
  1477. _this = createVehicle ["Land_Misc_Cargo2D", [14371.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1478. _vehicle_2188 = _this;
  1479. _this setDir 90;
  1480. _this setPos [14371.2, 659.7, 6.02];
  1481. };
  1482. _vehicle_2189 = objNull;
  1483. if (true) then
  1484. {
  1485. _this = createVehicle ["Land_Misc_Cargo2D", [14377.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1486. _vehicle_2189 = _this;
  1487. _this setDir 90;
  1488. _this setPos [14377.4, 659.7, 6.02];
  1489. };
  1490. _vehicle_2190 = objNull;
  1491. if (true) then
  1492. {
  1493. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  1494. _vehicle_2190 = _this;
  1495. _this setPos [14379.2, 386.3, 6.02];
  1496. };
  1497. _vehicle_2192 = objNull;
  1498. if (true) then
  1499. {
  1500. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  1501. _vehicle_2192 = _this;
  1502. _this setPos [14379.2, 392.5, 6.02];
  1503. };
  1504. _vehicle_2193 = objNull;
  1505. if (true) then
  1506. {
  1507. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  1508. _vehicle_2193 = _this;
  1509. _this setPos [14379.2, 398.7, 6.02];
  1510. };
  1511. _vehicle_2194 = objNull;
  1512. if (true) then
  1513. {
  1514. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  1515. _vehicle_2194 = _this;
  1516. _this setPos [14379.2, 404.9, 6.02];
  1517. };
  1518. _vehicle_2197 = objNull;
  1519. if (true) then
  1520. {
  1521. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  1522. _vehicle_2197 = _this;
  1523. _this setPos [14379.2, 411.1, 6.02];
  1524. };
  1525. _vehicle_2199 = objNull;
  1526. if (true) then
  1527. {
  1528. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  1529. _vehicle_2199 = _this;
  1530. _this setPos [14379.2, 417.3, 6.02];
  1531. };
  1532. _vehicle_2201 = objNull;
  1533. if (true) then
  1534. {
  1535. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  1536. _vehicle_2201 = _this;
  1537. _this setPos [14379.2, 423.5, 6.02];
  1538. };
  1539. _vehicle_2203 = objNull;
  1540. if (true) then
  1541. {
  1542. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  1543. _vehicle_2203 = _this;
  1544. _this setPos [14379.2, 429.7, 6.02];
  1545. };
  1546. _vehicle_2195 = objNull;
  1547. if (true) then
  1548. {
  1549. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  1550. _vehicle_2195 = _this;
  1551. _this setPos [14379.2, 435.9, 6.02];
  1552. };
  1553. _vehicle_2210 = objNull;
  1554. if (true) then
  1555. {
  1556. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  1557. _vehicle_2210 = _this;
  1558. _this setPos [14379.2, 442.1, 6.02];
  1559. };
  1560. _vehicle_2211 = objNull;
  1561. if (true) then
  1562. {
  1563. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  1564. _vehicle_2211 = _this;
  1565. _this setPos [14379.2, 448.3, 6.02];
  1566. };
  1567. _vehicle_2212 = objNull;
  1568. if (true) then
  1569. {
  1570. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  1571. _vehicle_2212 = _this;
  1572. _this setPos [14379.2, 454.5, 6.02];
  1573. };
  1574. _vehicle_2213 = objNull;
  1575. if (true) then
  1576. {
  1577. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  1578. _vehicle_2213 = _this;
  1579. _this setPos [14379.2, 460.7, 6.02];
  1580. };
  1581. _vehicle_2214 = objNull;
  1582. if (true) then
  1583. {
  1584. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  1585. _vehicle_2214 = _this;
  1586. _this setPos [14379.2, 466.9, 6.02];
  1587. };
  1588. _vehicle_2220 = objNull;
  1589. if (true) then
  1590. {
  1591. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  1592. _vehicle_2220 = _this;
  1593. _this setPos [14379.2, 473.1, 6.02];
  1594. };
  1595. _vehicle_2221 = objNull;
  1596. if (true) then
  1597. {
  1598. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  1599. _vehicle_2221 = _this;
  1600. _this setPos [14379.2, 479.3, 6.02];
  1601. };
  1602. _vehicle_2222 = objNull;
  1603. if (true) then
  1604. {
  1605. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  1606. _vehicle_2222 = _this;
  1607. _this setPos [14379.2, 485.5, 6.02];
  1608. };
  1609. _vehicle_2223 = objNull;
  1610. if (true) then
  1611. {
  1612. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  1613. _vehicle_2223 = _this;
  1614. _this setPos [14379.2, 491.7, 6.02];
  1615. };
  1616. _vehicle_2224 = objNull;
  1617. if (true) then
  1618. {
  1619. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  1620. _vehicle_2224 = _this;
  1621. _this setPos [14379.2, 497.9, 6.02];
  1622. };
  1623. _vehicle_2230 = objNull;
  1624. if (true) then
  1625. {
  1626. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 504.1, 6.02], [], 0, "CAN_COLLIDE"];
  1627. _vehicle_2230 = _this;
  1628. _this setPos [14379.2, 504.1, 6.02];
  1629. };
  1630. _vehicle_2231 = objNull;
  1631. if (true) then
  1632. {
  1633. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 510.3, 6.02], [], 0, "CAN_COLLIDE"];
  1634. _vehicle_2231 = _this;
  1635. _this setPos [14379.2, 510.3, 6.02];
  1636. };
  1637. _vehicle_2232 = objNull;
  1638. if (true) then
  1639. {
  1640. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 516.5, 6.02], [], 0, "CAN_COLLIDE"];
  1641. _vehicle_2232 = _this;
  1642. _this setPos [14379.2, 516.5, 6.02];
  1643. };
  1644. _vehicle_2233 = objNull;
  1645. if (true) then
  1646. {
  1647. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 522.7, 6.02], [], 0, "CAN_COLLIDE"];
  1648. _vehicle_2233 = _this;
  1649. _this setPos [14379.2, 522.7, 6.02];
  1650. };
  1651. _vehicle_2234 = objNull;
  1652. if (true) then
  1653. {
  1654. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 528.9, 6.02], [], 0, "CAN_COLLIDE"];
  1655. _vehicle_2234 = _this;
  1656. _this setPos [14379.2, 528.9, 6.02];
  1657. };
  1658. _vehicle_2240 = objNull;
  1659. if (true) then
  1660. {
  1661. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 535.1, 6.02], [], 0, "CAN_COLLIDE"];
  1662. _vehicle_2240 = _this;
  1663. _this setPos [14379.2, 535.1, 6.02];
  1664. };
  1665. _vehicle_2241 = objNull;
  1666. if (true) then
  1667. {
  1668. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 541.3, 6.02], [], 0, "CAN_COLLIDE"];
  1669. _vehicle_2241 = _this;
  1670. _this setPos [14379.2, 541.3, 6.02];
  1671. };
  1672. _vehicle_2242 = objNull;
  1673. if (true) then
  1674. {
  1675. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  1676. _vehicle_2242 = _this;
  1677. _this setPos [14379.2, 547.5, 6.02];
  1678. };
  1679. _vehicle_2243 = objNull;
  1680. if (true) then
  1681. {
  1682. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  1683. _vehicle_2243 = _this;
  1684. _this setPos [14379.2, 553.7, 6.02];
  1685. };
  1686. _vehicle_2244 = objNull;
  1687. if (true) then
  1688. {
  1689. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  1690. _vehicle_2244 = _this;
  1691. _this setPos [14379.2, 559.9, 6.02];
  1692. };
  1693. _vehicle_2250 = objNull;
  1694. if (true) then
  1695. {
  1696. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  1697. _vehicle_2250 = _this;
  1698. _this setPos [14379.2, 566.1, 6.02];
  1699. };
  1700. _vehicle_2251 = objNull;
  1701. if (true) then
  1702. {
  1703. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  1704. _vehicle_2251 = _this;
  1705. _this setPos [14379.2, 572.3, 6.02];
  1706. };
  1707. _vehicle_2252 = objNull;
  1708. if (true) then
  1709. {
  1710. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  1711. _vehicle_2252 = _this;
  1712. _this setPos [14379.2, 578.5, 6.02];
  1713. };
  1714. _vehicle_2253 = objNull;
  1715. if (true) then
  1716. {
  1717. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  1718. _vehicle_2253 = _this;
  1719. _this setPos [14379.2, 584.7, 6.02];
  1720. };
  1721. _vehicle_2254 = objNull;
  1722. if (true) then
  1723. {
  1724. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  1725. _vehicle_2254 = _this;
  1726. _this setPos [14379.2, 590.7, 6.02];
  1727. };
  1728. _vehicle_2205 = objNull;
  1729. if (true) then
  1730. {
  1731. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  1732. _vehicle_2205 = _this;
  1733. _this setPos [14379.2, 597.1, 6.02];
  1734. };
  1735. _vehicle_2260 = objNull;
  1736. if (true) then
  1737. {
  1738. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  1739. _vehicle_2260 = _this;
  1740. _this setPos [14379.2, 603.3, 6.02];
  1741. };
  1742. _vehicle_2261 = objNull;
  1743. if (true) then
  1744. {
  1745. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  1746. _vehicle_2261 = _this;
  1747. _this setPos [14379.2, 609.5, 6.02];
  1748. };
  1749. _vehicle_2262 = objNull;
  1750. if (true) then
  1751. {
  1752. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  1753. _vehicle_2262 = _this;
  1754. _this setPos [14379.2, 615.7, 6.02];
  1755. };
  1756. _vehicle_2263 = objNull;
  1757. if (true) then
  1758. {
  1759. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  1760. _vehicle_2263 = _this;
  1761. _this setPos [14379.2, 621.9, 6.02];
  1762. };
  1763. _vehicle_2264 = objNull;
  1764. if (true) then
  1765. {
  1766. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  1767. _vehicle_2264 = _this;
  1768. _this setPos [14379.2, 628.1, 6.02];
  1769. };
  1770. _vehicle_2265 = objNull;
  1771. if (true) then
  1772. {
  1773. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  1774. _vehicle_2265 = _this;
  1775. _this setPos [14379.2, 634.3, 6.02];
  1776. };
  1777. _vehicle_2266 = objNull;
  1778. if (true) then
  1779. {
  1780. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  1781. _vehicle_2266 = _this;
  1782. _this setPos [14379.2, 640.5, 6.02];
  1783. };
  1784. _vehicle_2267 = objNull;
  1785. if (true) then
  1786. {
  1787. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  1788. _vehicle_2267 = _this;
  1789. _this setPos [14379.2, 646.7, 6.02];
  1790. };
  1791. _vehicle_2268 = objNull;
  1792. if (true) then
  1793. {
  1794. _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  1795. _vehicle_2268 = _this;
  1796. _this setPos [14379.2, 652.9, 6.02];
  1797. };
  1798. _vehicle_2277 = objNull;
  1799. if (true) then
  1800. {
  1801. _this = createVehicle ["Land_Ind_IlluminantTower", [14379.2, 657.2, 6.02], [], 0, "CAN_COLLIDE"];
  1802. _vehicle_2277 = _this;
  1803. _this setDir 90;
  1804. _this setPos [14379.2, 657.2, 6.02];
  1805. };
  1806. _vehicle_3190 = objNull;
  1807. if (true) then
  1808. {
  1809. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  1810. _vehicle_3190 = _this;
  1811. _this setPos [14022, 386.3, 6.02];
  1812. };
  1813. _vehicle_3192 = objNull;
  1814. if (true) then
  1815. {
  1816. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  1817. _vehicle_3192 = _this;
  1818. _this setPos [14022, 392.5, 6.02];
  1819. };
  1820. _vehicle_3193 = objNull;
  1821. if (true) then
  1822. {
  1823. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  1824. _vehicle_3193 = _this;
  1825. _this setPos [14022, 398.7, 6.02];
  1826. };
  1827. _vehicle_3194 = objNull;
  1828. if (true) then
  1829. {
  1830. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  1831. _vehicle_3194 = _this;
  1832. _this setPos [14022, 404.9, 6.02];
  1833. };
  1834. _vehicle_3197 = objNull;
  1835. if (true) then
  1836. {
  1837. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  1838. _vehicle_3197 = _this;
  1839. _this setPos [14022, 411.1, 6.02];
  1840. };
  1841. _vehicle_3199 = objNull;
  1842. if (true) then
  1843. {
  1844. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  1845. _vehicle_3199 = _this;
  1846. _this setPos [14022, 417.3, 6.02];
  1847. };
  1848. _vehicle_3201 = objNull;
  1849. if (true) then
  1850. {
  1851. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  1852. _vehicle_3201 = _this;
  1853. _this setPos [14022, 423.5, 6.02];
  1854. };
  1855. _vehicle_3203 = objNull;
  1856. if (true) then
  1857. {
  1858. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  1859. _vehicle_3203 = _this;
  1860. _this setPos [14022, 429.7, 6.02];
  1861. };
  1862. _vehicle_3195 = objNull;
  1863. if (true) then
  1864. {
  1865. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  1866. _vehicle_3195 = _this;
  1867. _this setPos [14022, 435.9, 6.02];
  1868. };
  1869. _vehicle_3210 = objNull;
  1870. if (true) then
  1871. {
  1872. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  1873. _vehicle_3210 = _this;
  1874. _this setPos [14022, 442.1, 6.02];
  1875. };
  1876. _vehicle_3211 = objNull;
  1877. if (true) then
  1878. {
  1879. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  1880. _vehicle_3211 = _this;
  1881. _this setPos [14022, 448.3, 6.02];
  1882. };
  1883. _vehicle_3212 = objNull;
  1884. if (true) then
  1885. {
  1886. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  1887. _vehicle_3212 = _this;
  1888. _this setPos [14022, 454.5, 6.02];
  1889. };
  1890. _vehicle_3213 = objNull;
  1891. if (true) then
  1892. {
  1893. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  1894. _vehicle_3213 = _this;
  1895. _this setPos [14022, 460.7, 6.02];
  1896. };
  1897. _vehicle_3214 = objNull;
  1898. if (true) then
  1899. {
  1900. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  1901. _vehicle_3214 = _this;
  1902. _this setPos [14022, 466.9, 6.02];
  1903. };
  1904. _vehicle_3220 = objNull;
  1905. if (true) then
  1906. {
  1907. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  1908. _vehicle_3220 = _this;
  1909. _this setPos [14022, 473.1, 6.02];
  1910. };
  1911. _vehicle_3221 = objNull;
  1912. if (true) then
  1913. {
  1914. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  1915. _vehicle_3221 = _this;
  1916. _this setPos [14022, 479.3, 6.02];
  1917. };
  1918. _vehicle_3222 = objNull;
  1919. if (true) then
  1920. {
  1921. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  1922. _vehicle_3222 = _this;
  1923. _this setPos [14022, 485.5, 6.02];
  1924. };
  1925. _vehicle_3223 = objNull;
  1926. if (true) then
  1927. {
  1928. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  1929. _vehicle_3223 = _this;
  1930. _this setPos [14022, 491.7, 6.02];
  1931. };
  1932. _vehicle_3224 = objNull;
  1933. if (true) then
  1934. {
  1935. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  1936. _vehicle_3224 = _this;
  1937. _this setPos [14022, 497.9, 6.02];
  1938. };
  1939. _vehicle_3230 = objNull;
  1940. if (true) then
  1941. {
  1942. _this = createVehicle ["Land_fort_bagfence_long", [14022, 504.1, 6.02], [], 0, "CAN_COLLIDE"];
  1943. _vehicle_3230 = _this;
  1944. _this setDir 90;
  1945. _this setPos [14022, 504.1, 6.02];
  1946. };
  1947. _vehicle_3231 = objNull;
  1948. if (true) then
  1949. {
  1950. _this = createVehicle ["Land_fort_bagfence_long", [14022, 510.3, 6.02], [], 0, "CAN_COLLIDE"];
  1951. _vehicle_3231 = _this;
  1952. _this setDir 90;
  1953. _this setPos [14022, 510.3, 6.02];
  1954. };
  1955. _vehicle_3232 = objNull;
  1956. if (true) then
  1957. {
  1958. _this = createVehicle ["Land_fort_bagfence_long", [14022, 516.5, 6.02], [], 0, "CAN_COLLIDE"];
  1959. _vehicle_3232 = _this;
  1960. _this setDir 90;
  1961. _this setPos [14022, 516.5, 6.02];
  1962. };
  1963. _vehicle_3233 = objNull;
  1964. if (true) then
  1965. {
  1966. _this = createVehicle ["Land_fort_bagfence_long", [14022, 522.7, 6.02], [], 0, "CAN_COLLIDE"];
  1967. _vehicle_3233 = _this;
  1968. _this setDir 90;
  1969. _this setPos [14022, 522.7, 6.02];
  1970. };
  1971. _vehicle_3234 = objNull;
  1972. if (true) then
  1973. {
  1974. _this = createVehicle ["Land_fort_bagfence_long", [14022, 528.9, 6.02], [], 0, "CAN_COLLIDE"];
  1975. _vehicle_3234 = _this;
  1976. _this setDir 90;
  1977. _this setPos [14022, 528.9, 6.02];
  1978. };
  1979. _vehicle_3240 = objNull;
  1980. if (true) then
  1981. {
  1982. _this = createVehicle ["Land_fort_bagfence_long", [14022, 535.1, 6.02], [], 0, "CAN_COLLIDE"];
  1983. _vehicle_3240 = _this;
  1984. _this setDir 90;
  1985. _this setPos [14022, 535.1, 6.02];
  1986. };
  1987. _vehicle_3241 = objNull;
  1988. if (true) then
  1989. {
  1990. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 541.3, 6.02], [], 0, "CAN_COLLIDE"];
  1991. _vehicle_3241 = _this;
  1992. _this setPos [14022, 541.3, 6.02];
  1993. };
  1994. _vehicle_3242 = objNull;
  1995. if (true) then
  1996. {
  1997. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  1998. _vehicle_3242 = _this;
  1999. _this setPos [14022, 547.5, 6.02];
  2000. };
  2001. _vehicle_3243 = objNull;
  2002. if (true) then
  2003. {
  2004. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  2005. _vehicle_3243 = _this;
  2006. _this setPos [14022, 553.7, 6.02];
  2007. };
  2008. _vehicle_3244 = objNull;
  2009. if (true) then
  2010. {
  2011. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  2012. _vehicle_3244 = _this;
  2013. _this setPos [14022, 559.9, 6.02];
  2014. };
  2015. _vehicle_3250 = objNull;
  2016. if (true) then
  2017. {
  2018. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  2019. _vehicle_3250 = _this;
  2020. _this setPos [14022, 566.1, 6.02];
  2021. };
  2022. _vehicle_3251 = objNull;
  2023. if (true) then
  2024. {
  2025. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  2026. _vehicle_3251 = _this;
  2027. _this setPos [14022, 572.3, 6.02];
  2028. };
  2029. _vehicle_3252 = objNull;
  2030. if (true) then
  2031. {
  2032. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  2033. _vehicle_3252 = _this;
  2034. _this setPos [14022, 578.5, 6.02];
  2035. };
  2036. _vehicle_3253 = objNull;
  2037. if (true) then
  2038. {
  2039. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  2040. _vehicle_3253 = _this;
  2041. _this setPos [14022, 584.7, 6.02];
  2042. };
  2043. _vehicle_3254 = objNull;
  2044. if (true) then
  2045. {
  2046. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  2047. _vehicle_3254 = _this;
  2048. _this setPos [14022, 590.7, 6.02];
  2049. };
  2050. _vehicle_3205 = objNull;
  2051. if (true) then
  2052. {
  2053. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  2054. _vehicle_3205 = _this;
  2055. _this setPos [14022, 597.1, 6.02];
  2056. };
  2057. _vehicle_3260 = objNull;
  2058. if (true) then
  2059. {
  2060. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  2061. _vehicle_3260 = _this;
  2062. _this setPos [14022, 603.3, 6.02];
  2063. };
  2064. _vehicle_3261 = objNull;
  2065. if (true) then
  2066. {
  2067. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  2068. _vehicle_3261 = _this;
  2069. _this setPos [14022, 609.5, 6.02];
  2070. };
  2071. _vehicle_3262 = objNull;
  2072. if (true) then
  2073. {
  2074. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  2075. _vehicle_3262 = _this;
  2076. _this setPos [14022, 615.7, 6.02];
  2077. };
  2078. _vehicle_3263 = objNull;
  2079. if (true) then
  2080. {
  2081. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  2082. _vehicle_3263 = _this;
  2083. _this setPos [14022, 621.9, 6.02];
  2084. };
  2085. _vehicle_3264 = objNull;
  2086. if (true) then
  2087. {
  2088. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  2089. _vehicle_3264 = _this;
  2090. _this setPos [14022, 628.1, 6.02];
  2091. };
  2092. _vehicle_3265 = objNull;
  2093. if (true) then
  2094. {
  2095. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  2096. _vehicle_3265 = _this;
  2097. _this setPos [14022, 634.3, 6.02];
  2098. };
  2099. _vehicle_3266 = objNull;
  2100. if (true) then
  2101. {
  2102. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  2103. _vehicle_3266 = _this;
  2104. _this setPos [14022, 640.5, 6.02];
  2105. };
  2106. _vehicle_3267 = objNull;
  2107. if (true) then
  2108. {
  2109. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  2110. _vehicle_3267 = _this;
  2111. _this setPos [14022, 646.7, 6.02];
  2112. };
  2113. _vehicle_3268 = objNull;
  2114. if (true) then
  2115. {
  2116. _this = createVehicle ["Land_Misc_Cargo2D", [14022, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  2117. _vehicle_3268 = _this;
  2118. _this setPos [14022, 652.9, 6.02];
  2119. };
  2120. _vehicle_3277 = objNull;
  2121. if (true) then
  2122. {
  2123. _this = createVehicle ["Land_Ind_IlluminantTower", [14022, 657.2, 6.02], [], 0, "CAN_COLLIDE"];
  2124. _vehicle_3277 = _this;
  2125. _this setDir 90;
  2126. _this setPos [14022, 657.2, 6.02];
  2127. };
  2128. _vehicle_3278 = objNull;
  2129. if (true) then
  2130. {
  2131. _this = createVehicle ["Land_A_Hospital", [14325, 633, 6.02], [], 0, "CAN_COLLIDE"];
  2132. _vehicle_3278 = _this;
  2133. _this setDir 90;
  2134. _this setPos [14325, 633, 6.02];
  2135. };
  2136. _vehicle_1076 = objNull;
  2137. if (true) then
  2138. {
  2139. _this = createVehicle ["Land_Fire_Barrel_Burning", [14030.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2140. _vehicle_1076 = _this;
  2141. _this setDir 90;
  2142. _this setPos [14030.2, 384.7, 6.02];
  2143. };
  2144. _vehicle_1080 = objNull;
  2145. if (true) then
  2146. {
  2147. _this = createVehicle ["Land_Fire_Barrel_Burning", [14036.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2148. _vehicle_1080 = _this;
  2149. _this setDir 90;
  2150. _this setPos [14036.4, 384.7, 6.02];
  2151. };
  2152. _vehicle_1081 = objNull;
  2153. if (true) then
  2154. {
  2155. _this = createVehicle ["Land_Fire_Barrel_Burning", [14042.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2156. _vehicle_1081 = _this;
  2157. _this setDir 90;
  2158. _this setPos [14042.6, 384.7, 6.02];
  2159. };
  2160. _vehicle_1084 = objNull;
  2161. if (true) then
  2162. {
  2163. _this = createVehicle ["Land_Fire_Barrel_Burning", [14048.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2164. _vehicle_1084 = _this;
  2165. _this setDir 90;
  2166. _this setPos [14048.8, 384.7, 6.02];
  2167. };
  2168. _vehicle_1085 = objNull;
  2169. if (true) then
  2170. {
  2171. _this = createVehicle ["Land_Fire_Barrel_Burning", [14055, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2172. _vehicle_1085 = _this;
  2173. _this setDir 90;
  2174. _this setPos [14055, 384.7, 6.02];
  2175. };
  2176. _vehicle_1088 = objNull;
  2177. if (true) then
  2178. {
  2179. _this = createVehicle ["Land_Fire_Barrel_Burning", [14061.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2180. _vehicle_1088 = _this;
  2181. _this setDir 90;
  2182. _this setPos [14061.2, 384.7, 6.02];
  2183. };
  2184. _vehicle_1089 = objNull;
  2185. if (true) then
  2186. {
  2187. _this = createVehicle ["Land_Fire_Barrel_Burning", [14067.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2188. _vehicle_1089 = _this;
  2189. _this setDir 90;
  2190. _this setPos [14067.4, 384.7, 6.02];
  2191. };
  2192. _vehicle_1092 = objNull;
  2193. if (true) then
  2194. {
  2195. _this = createVehicle ["Land_Fire_Barrel_Burning", [14073.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2196. _vehicle_1092 = _this;
  2197. _this setDir 90;
  2198. _this setPos [14073.6, 384.7, 6.02];
  2199. };
  2200. _vehicle_1093 = objNull;
  2201. if (true) then
  2202. {
  2203. _this = createVehicle ["Land_Fire_Barrel_Burning", [14079.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2204. _vehicle_1093 = _this;
  2205. _this setDir 90;
  2206. _this setPos [14079.8, 384.7, 6.02];
  2207. };
  2208. _vehicle_1096 = objNull;
  2209. if (true) then
  2210. {
  2211. _this = createVehicle ["Land_Fire_Barrel_Burning", [14086, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2212. _vehicle_1096 = _this;
  2213. _this setDir 90;
  2214. _this setPos [14086, 384.7, 6.02];
  2215. };
  2216. _vehicle_1097 = objNull;
  2217. if (true) then
  2218. {
  2219. _this = createVehicle ["Land_Fire_Barrel_Burning", [14092.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2220. _vehicle_1097 = _this;
  2221. _this setDir 90;
  2222. _this setPos [14092.2, 384.7, 6.02];
  2223. };
  2224. _vehicle_10100 = objNull;
  2225. if (true) then
  2226. {
  2227. _this = createVehicle ["Land_Fire_Barrel_Burning", [14098.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2228. _vehicle_10100 = _this;
  2229. _this setDir 90;
  2230. _this setPos [14098.4, 384.7, 6.02];
  2231. };
  2232. _vehicle_10101 = objNull;
  2233. if (true) then
  2234. {
  2235. _this = createVehicle ["Land_Fire_Barrel_Burning", [14104.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2236. _vehicle_10101 = _this;
  2237. _this setDir 90;
  2238. _this setPos [14104.6, 384.7, 6.02];
  2239. };
  2240. _vehicle_10104 = objNull;
  2241. if (true) then
  2242. {
  2243. _this = createVehicle ["Land_Fire_Barrel_Burning", [14110.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2244. _vehicle_10104 = _this;
  2245. _this setDir 90;
  2246. _this setPos [14110.8, 384.7, 6.02];
  2247. };
  2248. _vehicle_10105 = objNull;
  2249. if (true) then
  2250. {
  2251. _this = createVehicle ["Land_Fire_Barrel_Burning", [14117, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2252. _vehicle_10105 = _this;
  2253. _this setDir 90;
  2254. _this setPos [14117, 384.7, 6.02];
  2255. };
  2256. _vehicle_10108 = objNull;
  2257. if (true) then
  2258. {
  2259. _this = createVehicle ["Land_Fire_Barrel_Burning", [14123.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2260. _vehicle_10108 = _this;
  2261. _this setDir 90;
  2262. _this setPos [14123.2, 384.7, 6.02];
  2263. };
  2264. _vehicle_10109 = objNull;
  2265. if (true) then
  2266. {
  2267. _this = createVehicle ["Land_Fire_Barrel_Burning", [14129.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2268. _vehicle_10109 = _this;
  2269. _this setDir 90;
  2270. _this setPos [14129.4, 384.7, 6.02];
  2271. };
  2272. _vehicle_10112 = objNull;
  2273. if (true) then
  2274. {
  2275. _this = createVehicle ["Land_Fire_Barrel_Burning", [14135.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2276. _vehicle_10112 = _this;
  2277. _this setDir 90;
  2278. _this setPos [14135.6, 384.7, 6.02];
  2279. };
  2280. _vehicle_10113 = objNull;
  2281. if (true) then
  2282. {
  2283. _this = createVehicle ["Land_Fire_Barrel_Burning", [14141.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2284. _vehicle_10113 = _this;
  2285. _this setDir 90;
  2286. _this setPos [14141.8, 384.7, 6.02];
  2287. };
  2288. _vehicle_10116 = objNull;
  2289. if (true) then
  2290. {
  2291. _this = createVehicle ["Land_Fire_Barrel_Burning", [14148, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2292. _vehicle_10116 = _this;
  2293. _this setDir 90;
  2294. _this setPos [14148, 384.7, 6.02];
  2295. };
  2296. _vehicle_10117 = objNull;
  2297. if (true) then
  2298. {
  2299. _this = createVehicle ["Land_Fire_Barrel_Burning", [14154.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2300. _vehicle_10117 = _this;
  2301. _this setDir 90;
  2302. _this setPos [14154.2, 384.7, 6.02];
  2303. };
  2304. _vehicle_10120 = objNull;
  2305. if (true) then
  2306. {
  2307. _this = createVehicle ["Land_Fire_Barrel_Burning", [14160.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2308. _vehicle_10120 = _this;
  2309. _this setDir 90;
  2310. _this setPos [14160.4, 384.7, 6.02];
  2311. };
  2312. _vehicle_10121 = objNull;
  2313. if (true) then
  2314. {
  2315. _this = createVehicle ["Land_Fire_Barrel_Burning", [14166.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2316. _vehicle_10121 = _this;
  2317. _this setDir 90;
  2318. _this setPos [14166.6, 384.7, 6.02];
  2319. };
  2320. _vehicle_10124 = objNull;
  2321. if (true) then
  2322. {
  2323. _this = createVehicle ["Land_Fire_Barrel_Burning", [14172.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2324. _vehicle_10124 = _this;
  2325. _this setDir 90;
  2326. _this setPos [14172.8, 384.7, 6.02];
  2327. };
  2328. _vehicle_10125 = objNull;
  2329. if (true) then
  2330. {
  2331. _this = createVehicle ["Land_Fire_Barrel_Burning", [14179, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2332. _vehicle_10125 = _this;
  2333. _this setDir 90;
  2334. _this setPos [14179, 384.7, 6.02];
  2335. };
  2336. _vehicle_10128 = objNull;
  2337. if (true) then
  2338. {
  2339. _this = createVehicle ["Land_Fire_Barrel_Burning", [14185.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2340. _vehicle_10128 = _this;
  2341. _this setDir 90;
  2342. _this setPos [14185.2, 384.7, 6.02];
  2343. };
  2344. _vehicle_10129 = objNull;
  2345. if (true) then
  2346. {
  2347. _this = createVehicle ["Land_Fire_Barrel_Burning", [14191.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2348. _vehicle_10129 = _this;
  2349. _this setDir 90;
  2350. _this setPos [14191.4, 384.7, 6.02];
  2351. };
  2352. _vehicle_10132 = objNull;
  2353. if (true) then
  2354. {
  2355. _this = createVehicle ["Land_Fire_Barrel_Burning", [14197.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2356. _vehicle_10132 = _this;
  2357. _this setDir 90;
  2358. _this setPos [14197.6, 384.7, 6.02];
  2359. };
  2360. _vehicle_10133 = objNull;
  2361. if (true) then
  2362. {
  2363. _this = createVehicle ["Land_Fire_Barrel_Burning", [14203.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2364. _vehicle_10133 = _this;
  2365. _this setDir 90;
  2366. _this setPos [14203.8, 384.7, 6.02];
  2367. };
  2368. _vehicle_10136 = objNull;
  2369. if (true) then
  2370. {
  2371. _this = createVehicle ["Land_Fire_Barrel_Burning", [14210, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2372. _vehicle_10136 = _this;
  2373. _this setDir 90;
  2374. _this setPos [14210, 384.7, 6.02];
  2375. };
  2376. _vehicle_10137 = objNull;
  2377. if (true) then
  2378. {
  2379. _this = createVehicle ["Land_Fire_Barrel_Burning", [14216.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2380. _vehicle_10137 = _this;
  2381. _this setDir 90;
  2382. _this setPos [14216.2, 384.7, 6.02];
  2383. };
  2384. _vehicle_10140 = objNull;
  2385. if (true) then
  2386. {
  2387. _this = createVehicle ["Land_Fire_Barrel_Burning", [14222.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2388. _vehicle_10140 = _this;
  2389. _this setDir 90;
  2390. _this setPos [14222.4, 384.7, 6.02];
  2391. };
  2392. _vehicle_10141 = objNull;
  2393. if (true) then
  2394. {
  2395. _this = createVehicle ["Land_Fire_Barrel_Burning", [14228.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2396. _vehicle_10141 = _this;
  2397. _this setDir 90;
  2398. _this setPos [14228.6, 384.7, 6.02];
  2399. };
  2400. _vehicle_10144 = objNull;
  2401. if (true) then
  2402. {
  2403. _this = createVehicle ["Land_Fire_Barrel_Burning", [14234.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2404. _vehicle_10144 = _this;
  2405. _this setDir 90;
  2406. _this setPos [14234.8, 384.7, 6.02];
  2407. };
  2408. _vehicle_10145 = objNull;
  2409. if (true) then
  2410. {
  2411. _this = createVehicle ["Land_Fire_Barrel_Burning", [14241, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2412. _vehicle_10145 = _this;
  2413. _this setDir 90;
  2414. _this setPos [14241, 384.7, 6.02];
  2415. };
  2416. _vehicle_10148 = objNull;
  2417. if (true) then
  2418. {
  2419. _this = createVehicle ["Land_Fire_Barrel_Burning", [14247.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2420. _vehicle_10148 = _this;
  2421. _this setDir 90;
  2422. _this setPos [14247.2, 384.7, 6.02];
  2423. };
  2424. _vehicle_10149 = objNull;
  2425. if (true) then
  2426. {
  2427. _this = createVehicle ["Land_Fire_Barrel_Burning", [14253.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2428. _vehicle_10149 = _this;
  2429. _this setDir 90;
  2430. _this setPos [14253.4, 384.7, 6.02];
  2431. };
  2432. _vehicle_10152 = objNull;
  2433. if (true) then
  2434. {
  2435. _this = createVehicle ["Land_Fire_Barrel_Burning", [14259.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2436. _vehicle_10152 = _this;
  2437. _this setDir 90;
  2438. _this setPos [14259.6, 384.7, 6.02];
  2439. };
  2440. _vehicle_10153 = objNull;
  2441. if (true) then
  2442. {
  2443. _this = createVehicle ["Land_Fire_Barrel_Burning", [14265.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2444. _vehicle_10153 = _this;
  2445. _this setDir 90;
  2446. _this setPos [14265.8, 384.7, 6.02];
  2447. };
  2448. _vehicle_10156 = objNull;
  2449. if (true) then
  2450. {
  2451. _this = createVehicle ["Land_Fire_Barrel_Burning", [14272, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2452. _vehicle_10156 = _this;
  2453. _this setDir 90;
  2454. _this setPos [14272, 384.7, 6.02];
  2455. };
  2456. _vehicle_10157 = objNull;
  2457. if (true) then
  2458. {
  2459. _this = createVehicle ["Land_Fire_Barrel_Burning", [14278.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2460. _vehicle_10157 = _this;
  2461. _this setDir 90;
  2462. _this setPos [14278.2, 384.7, 6.02];
  2463. };
  2464. _vehicle_10160 = objNull;
  2465. if (true) then
  2466. {
  2467. _this = createVehicle ["Land_Fire_Barrel_Burning", [14284.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2468. _vehicle_10160 = _this;
  2469. _this setDir 90;
  2470. _this setPos [14284.4, 384.7, 6.02];
  2471. };
  2472. _vehicle_10161 = objNull;
  2473. if (true) then
  2474. {
  2475. _this = createVehicle ["Land_Fire_Barrel_Burning", [14290.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2476. _vehicle_10161 = _this;
  2477. _this setDir 90;
  2478. _this setPos [14290.6, 384.7, 6.02];
  2479. };
  2480. _vehicle_10164 = objNull;
  2481. if (true) then
  2482. {
  2483. _this = createVehicle ["Land_Fire_Barrel_Burning", [14296.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2484. _vehicle_10164 = _this;
  2485. _this setDir 90;
  2486. _this setPos [14296.8, 384.7, 6.02];
  2487. };
  2488. _vehicle_10165 = objNull;
  2489. if (true) then
  2490. {
  2491. _this = createVehicle ["Land_Fire_Barrel_Burning", [14303, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2492. _vehicle_10165 = _this;
  2493. _this setDir 90;
  2494. _this setPos [14303, 384.7, 6.02];
  2495. };
  2496. _vehicle_10168 = objNull;
  2497. if (true) then
  2498. {
  2499. _this = createVehicle ["Land_Fire_Barrel_Burning", [14309.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2500. _vehicle_10168 = _this;
  2501. _this setDir 90;
  2502. _this setPos [14309.2, 384.7, 6.02];
  2503. };
  2504. _vehicle_10169 = objNull;
  2505. if (true) then
  2506. {
  2507. _this = createVehicle ["Land_Fire_Barrel_Burning", [14315.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2508. _vehicle_10169 = _this;
  2509. _this setDir 90;
  2510. _this setPos [14315.4, 384.7, 6.02];
  2511. };
  2512. _vehicle_10172 = objNull;
  2513. if (true) then
  2514. {
  2515. _this = createVehicle ["Land_Fire_Barrel_Burning", [14321.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2516. _vehicle_10172 = _this;
  2517. _this setDir 90;
  2518. _this setPos [14321.6, 384.7, 6.02];
  2519. };
  2520. _vehicle_10173 = objNull;
  2521. if (true) then
  2522. {
  2523. _this = createVehicle ["Land_Fire_Barrel_Burning", [14327.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2524. _vehicle_10173 = _this;
  2525. _this setDir 90;
  2526. _this setPos [14327.8, 384.7, 6.02];
  2527. };
  2528. _vehicle_10176 = objNull;
  2529. if (true) then
  2530. {
  2531. _this = createVehicle ["Land_Fire_Barrel_Burning", [14334, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2532. _vehicle_10176 = _this;
  2533. _this setDir 90;
  2534. _this setPos [14334, 384.7, 6.02];
  2535. };
  2536. _vehicle_10177 = objNull;
  2537. if (true) then
  2538. {
  2539. _this = createVehicle ["Land_Fire_Barrel_Burning", [14340.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2540. _vehicle_10177 = _this;
  2541. _this setDir 90;
  2542. _this setPos [14340.2, 384.7, 6.02];
  2543. };
  2544. _vehicle_10180 = objNull;
  2545. if (true) then
  2546. {
  2547. _this = createVehicle ["Land_Fire_Barrel_Burning", [14346.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2548. _vehicle_10180 = _this;
  2549. _this setDir 90;
  2550. _this setPos [14346.4, 384.7, 6.02];
  2551. };
  2552. _vehicle_10181 = objNull;
  2553. if (true) then
  2554. {
  2555. _this = createVehicle ["Land_Fire_Barrel_Burning", [14352.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2556. _vehicle_10181 = _this;
  2557. _this setDir 90;
  2558. _this setPos [14352.6, 384.7, 6.02];
  2559. };
  2560. _vehicle_10184 = objNull;
  2561. if (true) then
  2562. {
  2563. _this = createVehicle ["Land_Fire_Barrel_Burning", [14358.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2564. _vehicle_10184 = _this;
  2565. _this setDir 90;
  2566. _this setPos [14358.8, 384.7, 6.02];
  2567. };
  2568. _vehicle_10185 = objNull;
  2569. if (true) then
  2570. {
  2571. _this = createVehicle ["Land_Fire_Barrel_Burning", [14365, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2572. _vehicle_10185 = _this;
  2573. _this setDir 90;
  2574. _this setPos [14365, 384.7, 6.02];
  2575. };
  2576. _vehicle_10188 = objNull;
  2577. if (true) then
  2578. {
  2579. _this = createVehicle ["Land_Fire_Barrel_Burning", [14371.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2580. _vehicle_10188 = _this;
  2581. _this setDir 90;
  2582. _this setPos [14371.2, 384.7, 6.02];
  2583. };
  2584. _vehicle_10276 = objNull;
  2585. if (true) then
  2586. {
  2587. _this = createVehicle ["Land_Fire_Barrel_Burning", [14030.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2588. _vehicle_10276 = _this;
  2589. _this setDir 90;
  2590. _this setPos [14030.2, 656.7, 6.02];
  2591. };
  2592. _vehicle_10280 = objNull;
  2593. if (true) then
  2594. {
  2595. _this = createVehicle ["Land_Fire_Barrel_Burning", [14036.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2596. _vehicle_10280 = _this;
  2597. _this setDir 90;
  2598. _this setPos [14036.4, 656.7, 6.02];
  2599. };
  2600. _vehicle_10281 = objNull;
  2601. if (true) then
  2602. {
  2603. _this = createVehicle ["Land_Fire_Barrel_Burning", [14042.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2604. _vehicle_10281 = _this;
  2605. _this setDir 90;
  2606. _this setPos [14042.6, 656.7, 6.02];
  2607. };
  2608. _vehicle_10284 = objNull;
  2609. if (true) then
  2610. {
  2611. _this = createVehicle ["Land_Fire_Barrel_Burning", [14048.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2612. _vehicle_10284 = _this;
  2613. _this setDir 90;
  2614. _this setPos [14048.8, 656.7, 6.02];
  2615. };
  2616. _vehicle_10285 = objNull;
  2617. if (true) then
  2618. {
  2619. _this = createVehicle ["Land_Fire_Barrel_Burning", [14055, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2620. _vehicle_10285 = _this;
  2621. _this setDir 90;
  2622. _this setPos [14055, 656.7, 6.02];
  2623. };
  2624. _vehicle_10288 = objNull;
  2625. if (true) then
  2626. {
  2627. _this = createVehicle ["Land_Fire_Barrel_Burning", [14061.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2628. _vehicle_10288 = _this;
  2629. _this setDir 90;
  2630. _this setPos [14061.2, 656.7, 6.02];
  2631. };
  2632. _vehicle_10289 = objNull;
  2633. if (true) then
  2634. {
  2635. _this = createVehicle ["Land_Fire_Barrel_Burning", [14067.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2636. _vehicle_10289 = _this;
  2637. _this setDir 90;
  2638. _this setPos [14067.4, 656.7, 6.02];
  2639. };
  2640. _vehicle_10292 = objNull;
  2641. if (true) then
  2642. {
  2643. _this = createVehicle ["Land_Fire_Barrel_Burning", [14073.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2644. _vehicle_10292 = _this;
  2645. _this setDir 90;
  2646. _this setPos [14073.6, 656.7, 6.02];
  2647. };
  2648. _vehicle_10293 = objNull;
  2649. if (true) then
  2650. {
  2651. _this = createVehicle ["Land_Fire_Barrel_Burning", [14079.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2652. _vehicle_10293 = _this;
  2653. _this setDir 90;
  2654. _this setPos [14079.8, 656.7, 6.02];
  2655. };
  2656. _vehicle_10296 = objNull;
  2657. if (true) then
  2658. {
  2659. _this = createVehicle ["Land_Fire_Barrel_Burning", [14086, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2660. _vehicle_10296 = _this;
  2661. _this setDir 90;
  2662. _this setPos [14086, 656.7, 6.02];
  2663. };
  2664. _vehicle_10297 = objNull;
  2665. if (true) then
  2666. {
  2667. _this = createVehicle ["Land_Fire_Barrel_Burning", [14092.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2668. _vehicle_10297 = _this;
  2669. _this setDir 90;
  2670. _this setPos [14092.2, 656.7, 6.02];
  2671. };
  2672. _vehicle_102100 = objNull;
  2673. if (true) then
  2674. {
  2675. _this = createVehicle ["Land_Fire_Barrel_Burning", [14098.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2676. _vehicle_102100 = _this;
  2677. _this setDir 90;
  2678. _this setPos [14098.4, 656.7, 6.02];
  2679. };
  2680. _vehicle_102101 = objNull;
  2681. if (true) then
  2682. {
  2683. _this = createVehicle ["Land_Fire_Barrel_Burning", [14104.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2684. _vehicle_102101 = _this;
  2685. _this setDir 90;
  2686. _this setPos [14104.6, 656.7, 6.02];
  2687. };
  2688. _vehicle_102104 = objNull;
  2689. if (true) then
  2690. {
  2691. _this = createVehicle ["Land_Fire_Barrel_Burning", [14110.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2692. _vehicle_102104 = _this;
  2693. _this setDir 90;
  2694. _this setPos [14110.8, 656.7, 6.02];
  2695. };
  2696. _vehicle_102105 = objNull;
  2697. if (true) then
  2698. {
  2699. _this = createVehicle ["Land_Fire_Barrel_Burning", [14117, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2700. _vehicle_102105 = _this;
  2701. _this setDir 90;
  2702. _this setPos [14117, 656.7, 6.02];
  2703. };
  2704. _vehicle_102108 = objNull;
  2705. if (true) then
  2706. {
  2707. _this = createVehicle ["Land_Fire_Barrel_Burning", [14123.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2708. _vehicle_102108 = _this;
  2709. _this setDir 90;
  2710. _this setPos [14123.2, 656.7, 6.02];
  2711. };
  2712. _vehicle_102109 = objNull;
  2713. if (true) then
  2714. {
  2715. _this = createVehicle ["Land_Fire_Barrel_Burning", [14129.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2716. _vehicle_102109 = _this;
  2717. _this setDir 90;
  2718. _this setPos [14129.4, 656.7, 6.02];
  2719. };
  2720. _vehicle_102112 = objNull;
  2721. if (true) then
  2722. {
  2723. _this = createVehicle ["Land_Fire_Barrel_Burning", [14135.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2724. _vehicle_102112 = _this;
  2725. _this setDir 90;
  2726. _this setPos [14135.6, 656.7, 6.02];
  2727. };
  2728. _vehicle_102113 = objNull;
  2729. if (true) then
  2730. {
  2731. _this = createVehicle ["Land_Fire_Barrel_Burning", [14141.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2732. _vehicle_102113 = _this;
  2733. _this setDir 90;
  2734. _this setPos [14141.8, 656.7, 6.02];
  2735. };
  2736. _vehicle_102116 = objNull;
  2737. if (true) then
  2738. {
  2739. _this = createVehicle ["Land_Fire_Barrel_Burning", [14148, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2740. _vehicle_102116 = _this;
  2741. _this setDir 90;
  2742. _this setPos [14148, 656.7, 6.02];
  2743. };
  2744. _vehicle_102117 = objNull;
  2745. if (true) then
  2746. {
  2747. _this = createVehicle ["Land_Fire_Barrel_Burning", [14154.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2748. _vehicle_102117 = _this;
  2749. _this setDir 90;
  2750. _this setPos [14154.2, 656.7, 6.02];
  2751. };
  2752. _vehicle_102120 = objNull;
  2753. if (true) then
  2754. {
  2755. _this = createVehicle ["Land_Fire_Barrel_Burning", [14160.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2756. _vehicle_102120 = _this;
  2757. _this setDir 90;
  2758. _this setPos [14160.4, 656.7, 6.02];
  2759. };
  2760. _vehicle_102121 = objNull;
  2761. if (true) then
  2762. {
  2763. _this = createVehicle ["Land_Fire_Barrel_Burning", [14166.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2764. _vehicle_102121 = _this;
  2765. _this setDir 90;
  2766. _this setPos [14166.6, 656.7, 6.02];
  2767. };
  2768. _vehicle_102124 = objNull;
  2769. if (true) then
  2770. {
  2771. _this = createVehicle ["Land_Fire_Barrel_Burning", [14172.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2772. _vehicle_102124 = _this;
  2773. _this setDir 90;
  2774. _this setPos [14172.8, 656.7, 6.02];
  2775. };
  2776. _vehicle_102125 = objNull;
  2777. if (true) then
  2778. {
  2779. _this = createVehicle ["Land_Fire_Barrel_Burning", [14179, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2780. _vehicle_102125 = _this;
  2781. _this setDir 90;
  2782. _this setPos [14179, 656.7, 6.02];
  2783. };
  2784. _vehicle_102128 = objNull;
  2785. if (true) then
  2786. {
  2787. _this = createVehicle ["Land_Fire_Barrel_Burning", [14185.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2788. _vehicle_102128 = _this;
  2789. _this setDir 90;
  2790. _this setPos [14185.2, 656.7, 6.02];
  2791. };
  2792. _vehicle_102129 = objNull;
  2793. if (true) then
  2794. {
  2795. _this = createVehicle ["Land_Fire_Barrel_Burning", [14191.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2796. _vehicle_102129 = _this;
  2797. _this setDir 90;
  2798. _this setPos [14191.4, 656.7, 6.02];
  2799. };
  2800. _vehicle_102132 = objNull;
  2801. if (true) then
  2802. {
  2803. _this = createVehicle ["Land_Fire_Barrel_Burning", [14197.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2804. _vehicle_102132 = _this;
  2805. _this setDir 90;
  2806. _this setPos [14197.6, 656.7, 6.02];
  2807. };
  2808. _vehicle_102133 = objNull;
  2809. if (true) then
  2810. {
  2811. _this = createVehicle ["Land_Fire_Barrel_Burning", [14203.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2812. _vehicle_102133 = _this;
  2813. _this setDir 90;
  2814. _this setPos [14203.8, 656.7, 6.02];
  2815. };
  2816. _vehicle_102136 = objNull;
  2817. if (true) then
  2818. {
  2819. _this = createVehicle ["Land_Fire_Barrel_Burning", [14210, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2820. _vehicle_102136 = _this;
  2821. _this setDir 90;
  2822. _this setPos [14210, 656.7, 6.02];
  2823. };
  2824. _vehicle_102137 = objNull;
  2825. if (true) then
  2826. {
  2827. _this = createVehicle ["Land_Fire_Barrel_Burning", [14216.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2828. _vehicle_102137 = _this;
  2829. _this setDir 90;
  2830. _this setPos [14216.2, 656.7, 6.02];
  2831. };
  2832. _vehicle_102140 = objNull;
  2833. if (true) then
  2834. {
  2835. _this = createVehicle ["Land_Fire_Barrel_Burning", [14222.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2836. _vehicle_102140 = _this;
  2837. _this setDir 90;
  2838. _this setPos [14222.4, 656.7, 6.02];
  2839. };
  2840. _vehicle_102141 = objNull;
  2841. if (true) then
  2842. {
  2843. _this = createVehicle ["Land_Fire_Barrel_Burning", [14228.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2844. _vehicle_102141 = _this;
  2845. _this setDir 90;
  2846. _this setPos [14228.6, 656.7, 6.02];
  2847. };
  2848. _vehicle_102144 = objNull;
  2849. if (true) then
  2850. {
  2851. _this = createVehicle ["Land_Fire_Barrel_Burning", [14234.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2852. _vehicle_102144 = _this;
  2853. _this setDir 90;
  2854. _this setPos [14234.8, 656.7, 6.02];
  2855. };
  2856. _vehicle_102145 = objNull;
  2857. if (true) then
  2858. {
  2859. _this = createVehicle ["Land_Fire_Barrel_Burning", [14241, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2860. _vehicle_102145 = _this;
  2861. _this setDir 90;
  2862. _this setPos [14241, 656.7, 6.02];
  2863. };
  2864. _vehicle_102148 = objNull;
  2865. if (true) then
  2866. {
  2867. _this = createVehicle ["Land_Fire_Barrel_Burning", [14247.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2868. _vehicle_102148 = _this;
  2869. _this setDir 90;
  2870. _this setPos [14247.2, 656.7, 6.02];
  2871. };
  2872. _vehicle_102149 = objNull;
  2873. if (true) then
  2874. {
  2875. _this = createVehicle ["Land_Fire_Barrel_Burning", [14253.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2876. _vehicle_102149 = _this;
  2877. _this setDir 90;
  2878. _this setPos [14253.4, 656.7, 6.02];
  2879. };
  2880. _vehicle_102152 = objNull;
  2881. if (true) then
  2882. {
  2883. _this = createVehicle ["Land_Fire_Barrel_Burning", [14259.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2884. _vehicle_102152 = _this;
  2885. _this setDir 90;
  2886. _this setPos [14259.6, 656.7, 6.02];
  2887. };
  2888. _vehicle_102153 = objNull;
  2889. if (true) then
  2890. {
  2891. _this = createVehicle ["Land_Fire_Barrel_Burning", [14265.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2892. _vehicle_102153 = _this;
  2893. _this setDir 90;
  2894. _this setPos [14265.8, 656.7, 6.02];
  2895. };
  2896. _vehicle_102156 = objNull;
  2897. if (true) then
  2898. {
  2899. _this = createVehicle ["Land_Fire_Barrel_Burning", [14272, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2900. _vehicle_102156 = _this;
  2901. _this setDir 90;
  2902. _this setPos [14272, 656.7, 6.02];
  2903. };
  2904. _vehicle_102157 = objNull;
  2905. if (true) then
  2906. {
  2907. _this = createVehicle ["Land_Fire_Barrel_Burning", [14278.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2908. _vehicle_102157 = _this;
  2909. _this setDir 90;
  2910. _this setPos [14278.2, 656.7, 6.02];
  2911. };
  2912. _vehicle_102160 = objNull;
  2913. if (true) then
  2914. {
  2915. _this = createVehicle ["Land_Fire_Barrel_Burning", [14284.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2916. _vehicle_102160 = _this;
  2917. _this setDir 90;
  2918. _this setPos [14284.4, 656.7, 6.02];
  2919. };
  2920. _vehicle_102161 = objNull;
  2921. if (true) then
  2922. {
  2923. _this = createVehicle ["Land_Fire_Barrel_Burning", [14290.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2924. _vehicle_102161 = _this;
  2925. _this setDir 90;
  2926. _this setPos [14290.6, 656.7, 6.02];
  2927. };
  2928. _vehicle_102164 = objNull;
  2929. if (true) then
  2930. {
  2931. _this = createVehicle ["Land_Fire_Barrel_Burning", [14296.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2932. _vehicle_102164 = _this;
  2933. _this setDir 90;
  2934. _this setPos [14296.8, 656.7, 6.02];
  2935. };
  2936. _vehicle_102165 = objNull;
  2937. if (true) then
  2938. {
  2939. _this = createVehicle ["Land_Fire_Barrel_Burning", [14303, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2940. _vehicle_102165 = _this;
  2941. _this setDir 90;
  2942. _this setPos [14303, 656.7, 6.02];
  2943. };
  2944. _vehicle_102168 = objNull;
  2945. if (true) then
  2946. {
  2947. _this = createVehicle ["Land_Fire_Barrel_Burning", [14309.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2948. _vehicle_102168 = _this;
  2949. _this setDir 90;
  2950. _this setPos [14309.2, 656.7, 6.02];
  2951. };
  2952. _vehicle_102169 = objNull;
  2953. if (true) then
  2954. {
  2955. _this = createVehicle ["Land_Fire_Barrel_Burning", [14315.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2956. _vehicle_102169 = _this;
  2957. _this setDir 90;
  2958. _this setPos [14315.4, 656.7, 6.02];
  2959. };
  2960. _vehicle_102172 = objNull;
  2961. if (true) then
  2962. {
  2963. _this = createVehicle ["Land_Fire_Barrel_Burning", [14321.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2964. _vehicle_102172 = _this;
  2965. _this setDir 90;
  2966. _this setPos [14321.6, 656.7, 6.02];
  2967. };
  2968. _vehicle_102173 = objNull;
  2969. if (true) then
  2970. {
  2971. _this = createVehicle ["Land_Fire_Barrel_Burning", [14327.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2972. _vehicle_102173 = _this;
  2973. _this setDir 90;
  2974. _this setPos [14327.8, 656.7, 6.02];
  2975. };
  2976. _vehicle_102176 = objNull;
  2977. if (true) then
  2978. {
  2979. _this = createVehicle ["Land_Fire_Barrel_Burning", [14334, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2980. _vehicle_102176 = _this;
  2981. _this setDir 90;
  2982. _this setPos [14334, 656.7, 6.02];
  2983. };
  2984. _vehicle_102177 = objNull;
  2985. if (true) then
  2986. {
  2987. _this = createVehicle ["Land_Fire_Barrel_Burning", [14340.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2988. _vehicle_102177 = _this;
  2989. _this setDir 90;
  2990. _this setPos [14340.2, 656.7, 6.02];
  2991. };
  2992. _vehicle_102180 = objNull;
  2993. if (true) then
  2994. {
  2995. _this = createVehicle ["Land_Fire_Barrel_Burning", [14346.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2996. _vehicle_102180 = _this;
  2997. _this setDir 90;
  2998. _this setPos [14346.4, 656.7, 6.02];
  2999. };
  3000. _vehicle_102181 = objNull;
  3001. if (true) then
  3002. {
  3003. _this = createVehicle ["Land_Fire_Barrel_Burning", [14352.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3004. _vehicle_102181 = _this;
  3005. _this setDir 90;
  3006. _this setPos [14352.6, 656.7, 6.02];
  3007. };
  3008. _vehicle_102184 = objNull;
  3009. if (true) then
  3010. {
  3011. _this = createVehicle ["Land_Fire_Barrel_Burning", [14358.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3012. _vehicle_102184 = _this;
  3013. _this setDir 90;
  3014. _this setPos [14358.8, 656.7, 6.02];
  3015. };
  3016. _vehicle_102185 = objNull;
  3017. if (true) then
  3018. {
  3019. _this = createVehicle ["Land_Fire_Barrel_Burning", [14365, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3020. _vehicle_102185 = _this;
  3021. _this setDir 90;
  3022. _this setPos [14365, 656.7, 6.02];
  3023. };
  3024. _vehicle_102188 = objNull;
  3025. if (true) then
  3026. {
  3027. _this = createVehicle ["Land_Fire_Barrel_Burning", [14371.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3028. _vehicle_102188 = _this;
  3029. _this setDir 90;
  3030. _this setPos [14371.2, 656.7, 6.02];
  3031. };
  3032. _vehicle_102190 = objNull;
  3033. if (true) then
  3034. {
  3035. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  3036. _vehicle_102190 = _this;
  3037. _this setPos [14376.2, 386.3, 6.02];
  3038. };
  3039. _vehicle_102192 = objNull;
  3040. if (true) then
  3041. {
  3042. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  3043. _vehicle_102192 = _this;
  3044. _this setPos [14376.2, 392.5, 6.02];
  3045. };
  3046. _vehicle_102193 = objNull;
  3047. if (true) then
  3048. {
  3049. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  3050. _vehicle_102193 = _this;
  3051. _this setPos [14376.2, 398.7, 6.02];
  3052. };
  3053. _vehicle_102194 = objNull;
  3054. if (true) then
  3055. {
  3056. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  3057. _vehicle_102194 = _this;
  3058. _this setPos [14376.2, 404.9, 6.02];
  3059. };
  3060. _vehicle_102197 = objNull;
  3061. if (true) then
  3062. {
  3063. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  3064. _vehicle_102197 = _this;
  3065. _this setPos [14376.2, 411.1, 6.02];
  3066. };
  3067. _vehicle_102199 = objNull;
  3068. if (true) then
  3069. {
  3070. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  3071. _vehicle_102199 = _this;
  3072. _this setPos [14376.2, 417.3, 6.02];
  3073. };
  3074. _vehicle_102201 = objNull;
  3075. if (true) then
  3076. {
  3077. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  3078. _vehicle_102201 = _this;
  3079. _this setPos [14376.2, 423.5, 6.02];
  3080. };
  3081. _vehicle_102203 = objNull;
  3082. if (true) then
  3083. {
  3084. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  3085. _vehicle_102203 = _this;
  3086. _this setPos [14376.2, 429.7, 6.02];
  3087. };
  3088. _vehicle_102195 = objNull;
  3089. if (true) then
  3090. {
  3091. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  3092. _vehicle_102195 = _this;
  3093. _this setPos [14376.2, 435.9, 6.02];
  3094. };
  3095. _vehicle_102210 = objNull;
  3096. if (true) then
  3097. {
  3098. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  3099. _vehicle_102210 = _this;
  3100. _this setPos [14376.2, 442.1, 6.02];
  3101. };
  3102. _vehicle_102211 = objNull;
  3103. if (true) then
  3104. {
  3105. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  3106. _vehicle_102211 = _this;
  3107. _this setPos [14376.2, 448.3, 6.02];
  3108. };
  3109. _vehicle_102212 = objNull;
  3110. if (true) then
  3111. {
  3112. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  3113. _vehicle_102212 = _this;
  3114. _this setPos [14376.2, 454.5, 6.02];
  3115. };
  3116. _vehicle_102213 = objNull;
  3117. if (true) then
  3118. {
  3119. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  3120. _vehicle_102213 = _this;
  3121. _this setPos [14376.2, 460.7, 6.02];
  3122. };
  3123. _vehicle_102214 = objNull;
  3124. if (true) then
  3125. {
  3126. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  3127. _vehicle_102214 = _this;
  3128. _this setPos [14376.2, 466.9, 6.02];
  3129. };
  3130. _vehicle_102220 = objNull;
  3131. if (true) then
  3132. {
  3133. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  3134. _vehicle_102220 = _this;
  3135. _this setPos [14376.2, 473.1, 6.02];
  3136. };
  3137. _vehicle_102221 = objNull;
  3138. if (true) then
  3139. {
  3140. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  3141. _vehicle_102221 = _this;
  3142. _this setPos [14376.2, 479.3, 6.02];
  3143. };
  3144. _vehicle_102222 = objNull;
  3145. if (true) then
  3146. {
  3147. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  3148. _vehicle_102222 = _this;
  3149. _this setPos [14376.2, 485.5, 6.02];
  3150. };
  3151. _vehicle_102223 = objNull;
  3152. if (true) then
  3153. {
  3154. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  3155. _vehicle_102223 = _this;
  3156. _this setPos [14376.2, 491.7, 6.02];
  3157. };
  3158. _vehicle_102224 = objNull;
  3159. if (true) then
  3160. {
  3161. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  3162. _vehicle_102224 = _this;
  3163. _this setPos [14376.2, 497.9, 6.02];
  3164. };
  3165. _vehicle_102230 = objNull;
  3166. if (true) then
  3167. {
  3168. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 504.1, 6.02], [], 0, "CAN_COLLIDE"];
  3169. _vehicle_102230 = _this;
  3170. _this setPos [14376.2, 504.1, 6.02];
  3171. };
  3172. _vehicle_102231 = objNull;
  3173. if (true) then
  3174. {
  3175. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 510.3, 6.02], [], 0, "CAN_COLLIDE"];
  3176. _vehicle_102231 = _this;
  3177. _this setPos [14376.2, 510.3, 6.02];
  3178. };
  3179. _vehicle_102232 = objNull;
  3180. if (true) then
  3181. {
  3182. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 516.5, 6.02], [], 0, "CAN_COLLIDE"];
  3183. _vehicle_102232 = _this;
  3184. _this setPos [14376.2, 516.5, 6.02];
  3185. };
  3186. _vehicle_102233 = objNull;
  3187. if (true) then
  3188. {
  3189. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 522.7, 6.02], [], 0, "CAN_COLLIDE"];
  3190. _vehicle_102233 = _this;
  3191. _this setPos [14376.2, 522.7, 6.02];
  3192. };
  3193. _vehicle_102234 = objNull;
  3194. if (true) then
  3195. {
  3196. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 528.9, 6.02], [], 0, "CAN_COLLIDE"];
  3197. _vehicle_102234 = _this;
  3198. _this setPos [14376.2, 528.9, 6.02];
  3199. };
  3200. _vehicle_102240 = objNull;
  3201. if (true) then
  3202. {
  3203. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 535.1, 6.02], [], 0, "CAN_COLLIDE"];
  3204. _vehicle_102240 = _this;
  3205. _this setPos [14376.2, 535.1, 6.02];
  3206. };
  3207. _vehicle_102241 = objNull;
  3208. if (true) then
  3209. {
  3210. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 541.3, 6.02], [], 0, "CAN_COLLIDE"];
  3211. _vehicle_102241 = _this;
  3212. _this setPos [14376.2, 541.3, 6.02];
  3213. };
  3214. _vehicle_102242 = objNull;
  3215. if (true) then
  3216. {
  3217. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  3218. _vehicle_102242 = _this;
  3219. _this setPos [14376.2, 547.5, 6.02];
  3220. };
  3221. _vehicle_102243 = objNull;
  3222. if (true) then
  3223. {
  3224. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  3225. _vehicle_102243 = _this;
  3226. _this setPos [14376.2, 553.7, 6.02];
  3227. };
  3228. _vehicle_102244 = objNull;
  3229. if (true) then
  3230. {
  3231. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  3232. _vehicle_102244 = _this;
  3233. _this setPos [14376.2, 559.9, 6.02];
  3234. };
  3235. _vehicle_102250 = objNull;
  3236. if (true) then
  3237. {
  3238. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  3239. _vehicle_102250 = _this;
  3240. _this setPos [14376.2, 566.1, 6.02];
  3241. };
  3242. _vehicle_102251 = objNull;
  3243. if (true) then
  3244. {
  3245. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  3246. _vehicle_102251 = _this;
  3247. _this setPos [14376.2, 572.3, 6.02];
  3248. };
  3249. _vehicle_102252 = objNull;
  3250. if (true) then
  3251. {
  3252. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  3253. _vehicle_102252 = _this;
  3254. _this setPos [14376.2, 578.5, 6.02];
  3255. };
  3256. _vehicle_102253 = objNull;
  3257. if (true) then
  3258. {
  3259. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  3260. _vehicle_102253 = _this;
  3261. _this setPos [14376.2, 584.7, 6.02];
  3262. };
  3263. _vehicle_102254 = objNull;
  3264. if (true) then
  3265. {
  3266. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  3267. _vehicle_102254 = _this;
  3268. _this setPos [14376.2, 590.7, 6.02];
  3269. };
  3270. _vehicle_102205 = objNull;
  3271. if (true) then
  3272. {
  3273. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  3274. _vehicle_102205 = _this;
  3275. _this setPos [14376.2, 597.1, 6.02];
  3276. };
  3277. _vehicle_102260 = objNull;
  3278. if (true) then
  3279. {
  3280. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  3281. _vehicle_102260 = _this;
  3282. _this setPos [14376.2, 603.3, 6.02];
  3283. };
  3284. _vehicle_102261 = objNull;
  3285. if (true) then
  3286. {
  3287. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  3288. _vehicle_102261 = _this;
  3289. _this setPos [14376.2, 609.5, 6.02];
  3290. };
  3291. _vehicle_102262 = objNull;
  3292. if (true) then
  3293. {
  3294. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  3295. _vehicle_102262 = _this;
  3296. _this setPos [14376.2, 615.7, 6.02];
  3297. };
  3298. _vehicle_102263 = objNull;
  3299. if (true) then
  3300. {
  3301. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  3302. _vehicle_102263 = _this;
  3303. _this setPos [14376.2, 621.9, 6.02];
  3304. };
  3305. _vehicle_102264 = objNull;
  3306. if (true) then
  3307. {
  3308. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  3309. _vehicle_102264 = _this;
  3310. _this setPos [14376.2, 628.1, 6.02];
  3311. };
  3312. _vehicle_102265 = objNull;
  3313. if (true) then
  3314. {
  3315. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  3316. _vehicle_102265 = _this;
  3317. _this setPos [14376.2, 634.3, 6.02];
  3318. };
  3319. _vehicle_102266 = objNull;
  3320. if (true) then
  3321. {
  3322. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  3323. _vehicle_102266 = _this;
  3324. _this setPos [14376.2, 640.5, 6.02];
  3325. };
  3326. _vehicle_102267 = objNull;
  3327. if (true) then
  3328. {
  3329. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  3330. _vehicle_102267 = _this;
  3331. _this setPos [14376.2, 646.7, 6.02];
  3332. };
  3333. _vehicle_102268 = objNull;
  3334. if (true) then
  3335. {
  3336. _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  3337. _vehicle_102268 = _this;
  3338. _this setPos [14376.2, 652.9, 6.02];
  3339. };
  3340. _vehicle_103190 = objNull;
  3341. if (true) then
  3342. {
  3343. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  3344. _vehicle_103190 = _this;
  3345. _this setPos [14025, 386.3, 6.02];
  3346. };
  3347. _vehicle_103192 = objNull;
  3348. if (true) then
  3349. {
  3350. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  3351. _vehicle_103192 = _this;
  3352. _this setPos [14025, 392.5, 6.02];
  3353. };
  3354. _vehicle_103193 = objNull;
  3355. if (true) then
  3356. {
  3357. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  3358. _vehicle_103193 = _this;
  3359. _this setPos [14025, 398.7, 6.02];
  3360. };
  3361. _vehicle_103194 = objNull;
  3362. if (true) then
  3363. {
  3364. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  3365. _vehicle_103194 = _this;
  3366. _this setPos [14025, 404.9, 6.02];
  3367. };
  3368. _vehicle_103197 = objNull;
  3369. if (true) then
  3370. {
  3371. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  3372. _vehicle_103197 = _this;
  3373. _this setPos [14025, 411.1, 6.02];
  3374. };
  3375. _vehicle_103199 = objNull;
  3376. if (true) then
  3377. {
  3378. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  3379. _vehicle_103199 = _this;
  3380. _this setPos [14025, 417.3, 6.02];
  3381. };
  3382. _vehicle_103201 = objNull;
  3383. if (true) then
  3384. {
  3385. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  3386. _vehicle_103201 = _this;
  3387. _this setPos [14025, 423.5, 6.02];
  3388. };
  3389. _vehicle_103203 = objNull;
  3390. if (true) then
  3391. {
  3392. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  3393. _vehicle_103203 = _this;
  3394. _this setPos [14025, 429.7, 6.02];
  3395. };
  3396. _vehicle_103195 = objNull;
  3397. if (true) then
  3398. {
  3399. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  3400. _vehicle_103195 = _this;
  3401. _this setPos [14025, 435.9, 6.02];
  3402. };
  3403. _vehicle_103210 = objNull;
  3404. if (true) then
  3405. {
  3406. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  3407. _vehicle_103210 = _this;
  3408. _this setPos [14025, 442.1, 6.02];
  3409. };
  3410. _vehicle_103211 = objNull;
  3411. if (true) then
  3412. {
  3413. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  3414. _vehicle_103211 = _this;
  3415. _this setPos [14025, 448.3, 6.02];
  3416. };
  3417. _vehicle_103212 = objNull;
  3418. if (true) then
  3419. {
  3420. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  3421. _vehicle_103212 = _this;
  3422. _this setPos [14025, 454.5, 6.02];
  3423. };
  3424. _vehicle_103213 = objNull;
  3425. if (true) then
  3426. {
  3427. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  3428. _vehicle_103213 = _this;
  3429. _this setPos [14025, 460.7, 6.02];
  3430. };
  3431. _vehicle_103214 = objNull;
  3432. if (true) then
  3433. {
  3434. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  3435. _vehicle_103214 = _this;
  3436. _this setPos [14025, 466.9, 6.02];
  3437. };
  3438. _vehicle_103220 = objNull;
  3439. if (true) then
  3440. {
  3441. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  3442. _vehicle_103220 = _this;
  3443. _this setPos [14025, 473.1, 6.02];
  3444. };
  3445. _vehicle_103221 = objNull;
  3446. if (true) then
  3447. {
  3448. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  3449. _vehicle_103221 = _this;
  3450. _this setPos [14025, 479.3, 6.02];
  3451. };
  3452. _vehicle_103222 = objNull;
  3453. if (true) then
  3454. {
  3455. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  3456. _vehicle_103222 = _this;
  3457. _this setPos [14025, 485.5, 6.02];
  3458. };
  3459. _vehicle_103223 = objNull;
  3460. if (true) then
  3461. {
  3462. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  3463. _vehicle_103223 = _this;
  3464. _this setPos [14025, 491.7, 6.02];
  3465. };
  3466. _vehicle_103224 = objNull;
  3467. if (true) then
  3468. {
  3469. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  3470. _vehicle_103224 = _this;
  3471. _this setPos [14025, 497.9, 6.02];
  3472. };
  3473. _vehicle_103241 = objNull;
  3474. if (true) then
  3475. {
  3476. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 541.5, 6.02], [], 0, "CAN_COLLIDE"];
  3477. _vehicle_103241 = _this;
  3478. _this setPos [14025, 541.5, 6.02];
  3479. };
  3480. _vehicle_103242 = objNull;
  3481. if (true) then
  3482. {
  3483. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  3484. _vehicle_103242 = _this;
  3485. _this setPos [14025, 547.5, 6.02];
  3486. };
  3487. _vehicle_103243 = objNull;
  3488. if (true) then
  3489. {
  3490. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  3491. _vehicle_103243 = _this;
  3492. _this setPos [14025, 553.7, 6.02];
  3493. };
  3494. _vehicle_103244 = objNull;
  3495. if (true) then
  3496. {
  3497. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  3498. _vehicle_103244 = _this;
  3499. _this setPos [14025, 559.9, 6.02];
  3500. };
  3501. _vehicle_103250 = objNull;
  3502. if (true) then
  3503. {
  3504. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  3505. _vehicle_103250 = _this;
  3506. _this setPos [14025, 566.1, 6.02];
  3507. };
  3508. _vehicle_103251 = objNull;
  3509. if (true) then
  3510. {
  3511. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  3512. _vehicle_103251 = _this;
  3513. _this setPos [14025, 572.3, 6.02];
  3514. };
  3515. _vehicle_103252 = objNull;
  3516. if (true) then
  3517. {
  3518. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  3519. _vehicle_103252 = _this;
  3520. _this setPos [14025, 578.5, 6.02];
  3521. };
  3522. _vehicle_103253 = objNull;
  3523. if (true) then
  3524. {
  3525. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  3526. _vehicle_103253 = _this;
  3527. _this setPos [14025, 584.7, 6.02];
  3528. };
  3529. _vehicle_103254 = objNull;
  3530. if (true) then
  3531. {
  3532. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  3533. _vehicle_103254 = _this;
  3534. _this setPos [14025, 590.7, 6.02];
  3535. };
  3536. _vehicle_103205 = objNull;
  3537. if (true) then
  3538. {
  3539. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  3540. _vehicle_103205 = _this;
  3541. _this setPos [14025, 597.1, 6.02];
  3542. };
  3543. _vehicle_103260 = objNull;
  3544. if (true) then
  3545. {
  3546. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  3547. _vehicle_103260 = _this;
  3548. _this setPos [14025, 603.3, 6.02];
  3549. };
  3550. _vehicle_103261 = objNull;
  3551. if (true) then
  3552. {
  3553. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  3554. _vehicle_103261 = _this;
  3555. _this setPos [14025, 609.5, 6.02];
  3556. };
  3557. _vehicle_103262 = objNull;
  3558. if (true) then
  3559. {
  3560. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  3561. _vehicle_103262 = _this;
  3562. _this setPos [14025, 615.7, 6.02];
  3563. };
  3564. _vehicle_103263 = objNull;
  3565. if (true) then
  3566. {
  3567. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  3568. _vehicle_103263 = _this;
  3569. _this setPos [14025, 621.9, 6.02];
  3570. };
  3571. _vehicle_103264 = objNull;
  3572. if (true) then
  3573. {
  3574. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  3575. _vehicle_103264 = _this;
  3576. _this setPos [14025, 628.1, 6.02];
  3577. };
  3578. _vehicle_103265 = objNull;
  3579. if (true) then
  3580. {
  3581. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  3582. _vehicle_103265 = _this;
  3583. _this setPos [14025, 634.3, 6.02];
  3584. };
  3585. _vehicle_103266 = objNull;
  3586. if (true) then
  3587. {
  3588. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  3589. _vehicle_103266 = _this;
  3590. _this setPos [14025, 640.5, 6.02];
  3591. };
  3592. _vehicle_103267 = objNull;
  3593. if (true) then
  3594. {
  3595. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  3596. _vehicle_103267 = _this;
  3597. _this setPos [14025, 646.7, 6.02];
  3598. };
  3599. _vehicle_103268 = objNull;
  3600. if (true) then
  3601. {
  3602. _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  3603. _vehicle_103268 = _this;
  3604. _this setPos [14025, 652.9, 6.02];
  3605. };
  3606. _vehicle_103269 = objNull;
  3607. if (true) then
  3608. {
  3609. _this = createVehicle ["Land_A_BuildingWIP", [14310, 403, 6.02], [], 0, "CAN_COLLIDE"];
  3610. _vehicle_103269 = _this;
  3611. _this setPos [14310, 403, 6.02];
  3612. };
  3613. _vehicle_392 = objNull;
  3614. if (true) then
  3615. {
  3616. _this = createVehicle ["Camp", [14346.4, 392.5, 6.08], [], 0, "CAN_COLLIDE"];
  3617. _vehicle_392 = _this;
  3618. _this setDir 90;
  3619. _this setPos [14346.4, 392.5, 6.08];
  3620. };
  3621. _vehicle_394 = objNull;
  3622. if (true) then
  3623. {
  3624. _this = createVehicle ["Camp", [14346.4, 404.9, 6.08], [], 0, "CAN_COLLIDE"];
  3625. _vehicle_394 = _this;
  3626. _this setDir 90;
  3627. _this setPos [14346.4, 404.9, 6.08];
  3628. };
  3629. _vehicle_399 = objNull;
  3630. if (true) then
  3631. {
  3632. _this = createVehicle ["Camp", [14346.4, 417.3, 6.08], [], 0, "CAN_COLLIDE"];
  3633. _vehicle_399 = _this;
  3634. _this setDir 90;
  3635. _this setPos [14346.4, 417.3, 6.08];
  3636. };
  3637. _vehicle_303 = objNull;
  3638. if (true) then
  3639. {
  3640. _this = createVehicle ["Camp", [14346.4, 429.7, 6.08], [], 0, "CAN_COLLIDE"];
  3641. _vehicle_303 = _this;
  3642. _this setDir 90;
  3643. _this setPos [14346.4, 429.7, 6.08];
  3644. };
  3645. _vehicle_310 = objNull;
  3646. if (true) then
  3647. {
  3648. _this = createVehicle ["Camp", [14346.4, 442.1, 6.08], [], 0, "CAN_COLLIDE"];
  3649. _vehicle_310 = _this;
  3650. _this setDir 90;
  3651. _this setPos [14346.4, 442.1, 6.08];
  3652. };
  3653. _vehicle_312 = objNull;
  3654. if (true) then
  3655. {
  3656. _this = createVehicle ["Camp", [14346.4, 454.5, 6.08], [], 0, "CAN_COLLIDE"];
  3657. _vehicle_312 = _this;
  3658. _this setDir 90;
  3659. _this setPos [14346.4, 454.5, 6.08];
  3660. };
  3661. _vehicle_314 = objNull;
  3662. if (true) then
  3663. {
  3664. _this = createVehicle ["Camp", [14346.4, 466.9, 6.08], [], 0, "CAN_COLLIDE"];
  3665. _vehicle_314 = _this;
  3666. _this setDir 90;
  3667. _this setPos [14346.4, 466.9, 6.08];
  3668. };
  3669. _vehicle_321 = objNull;
  3670. if (true) then
  3671. {
  3672. _this = createVehicle ["Camp", [14346.4, 479.3, 6.08], [], 0, "CAN_COLLIDE"];
  3673. _vehicle_321 = _this;
  3674. _this setDir 90;
  3675. _this setPos [14346.4, 479.3, 6.08];
  3676. };
  3677. _vehicle_323 = objNull;
  3678. if (true) then
  3679. {
  3680. _this = createVehicle ["Camp", [14346.4, 491.7, 6.08], [], 0, "CAN_COLLIDE"];
  3681. _vehicle_323 = _this;
  3682. _this setDir 90;
  3683. _this setPos [14346.4, 491.7, 6.08];
  3684. };
  3685. _vehicle_330 = objNull;
  3686. if (true) then
  3687. {
  3688. _this = createVehicle ["Camp", [14346.4, 504.1, 6.08], [], 0, "CAN_COLLIDE"];
  3689. _vehicle_330 = _this;
  3690. _this setDir 90;
  3691. _this setPos [14346.4, 504.1, 6.08];
  3692. };
  3693. _vehicle_332 = objNull;
  3694. if (true) then
  3695. {
  3696. _this = createVehicle ["Camp", [14346.4, 516.5, 6.08], [], 0, "CAN_COLLIDE"];
  3697. _vehicle_332 = _this;
  3698. _this setDir 90;
  3699. _this setPos [14346.4, 516.5, 6.08];
  3700. };
  3701. _vehicle_334 = objNull;
  3702. if (true) then
  3703. {
  3704. _this = createVehicle ["Camp", [14346.4, 528.9, 6.08], [], 0, "CAN_COLLIDE"];
  3705. _vehicle_334 = _this;
  3706. _this setDir 90;
  3707. _this setPos [14346.4, 528.9, 6.08];
  3708. };
  3709. _vehicle_341 = objNull;
  3710. if (true) then
  3711. {
  3712. _this = createVehicle ["Camp", [14346.4, 541.3, 6.08], [], 0, "CAN_COLLIDE"];
  3713. _vehicle_341 = _this;
  3714. _this setDir 90;
  3715. _this setPos [14346.4, 541.3, 6.08];
  3716. };
  3717. _vehicle_343 = objNull;
  3718. if (true) then
  3719. {
  3720. _this = createVehicle ["Camp", [14346.4, 553.7, 6.08], [], 0, "CAN_COLLIDE"];
  3721. _vehicle_343 = _this;
  3722. _this setDir 90;
  3723. _this setPos [14346.4, 553.7, 6.08];
  3724. };
  3725. _vehicle_350 = objNull;
  3726. if (true) then
  3727. {
  3728. _this = createVehicle ["Camp", [14346.4, 566.1, 6.08], [], 0, "CAN_COLLIDE"];
  3729. _vehicle_350 = _this;
  3730. _this setDir 90;
  3731. _this setPos [14346.4, 566.1, 6.08];
  3732. };
  3733. _vehicle_352 = objNull;
  3734. if (true) then
  3735. {
  3736. _this = createVehicle ["Camp", [14346.4, 578.5, 6.08], [], 0, "CAN_COLLIDE"];
  3737. _vehicle_352 = _this;
  3738. _this setDir 90;
  3739. _this setPos [14346.4, 578.5, 6.08];
  3740. };
  3741. _vehicle_354 = objNull;
  3742. if (true) then
  3743. {
  3744. _this = createVehicle ["Camp", [14346.4, 590.7, 6.08], [], 0, "CAN_COLLIDE"];
  3745. _vehicle_354 = _this;
  3746. _this setDir 90;
  3747. _this setPos [14346.4, 590.7, 6.08];
  3748. };
  3749. _vehicle_360 = objNull;
  3750. if (true) then
  3751. {
  3752. _this = createVehicle ["Camp", [14346.4, 603.3, 6.08], [], 0, "CAN_COLLIDE"];
  3753. _vehicle_360 = _this;
  3754. _this setDir 90;
  3755. _this setPos [14346.4, 603.3, 6.08];
  3756. };
  3757. _vehicle_362 = objNull;
  3758. if (true) then
  3759. {
  3760. _this = createVehicle ["Camp", [14346.4, 615.7, 6.08], [], 0, "CAN_COLLIDE"];
  3761. _vehicle_362 = _this;
  3762. _this setDir 90;
  3763. _this setPos [14346.4, 615.7, 6.08];
  3764. };
  3765. _vehicle_364 = objNull;
  3766. if (true) then
  3767. {
  3768. _this = createVehicle ["Camp", [14346.4, 628.1, 6.08], [], 0, "CAN_COLLIDE"];
  3769. _vehicle_364 = _this;
  3770. _this setDir 90;
  3771. _this setPos [14346.4, 628.1, 6.08];
  3772. };
  3773. _vehicle_366 = objNull;
  3774. if (true) then
  3775. {
  3776. _this = createVehicle ["Camp", [14346.4, 640.5, 6.08], [], 0, "CAN_COLLIDE"];
  3777. _vehicle_366 = _this;
  3778. _this setDir 90;
  3779. _this setPos [14346.4, 640.5, 6.08];
  3780. };
  3781. _vehicle_368 = objNull;
  3782. if (true) then
  3783. {
  3784. _this = createVehicle ["Camp", [14346.4, 652.9, 6.08], [], 0, "CAN_COLLIDE"];
  3785. _vehicle_368 = _this;
  3786. _this setDir 90;
  3787. _this setPos [14346.4, 652.9, 6.08];
  3788. };
  3789. _vehicle_103291 = objNull;
  3790. if (true) then
  3791. {
  3792. _this = createVehicle ["Land_Hangar_2", [14042, 550, 6.02], [], 0, "CAN_COLLIDE"];
  3793. _vehicle_103291 = _this;
  3794. _this setPos [14042, 550, 6.02];
  3795. };
  3796. _vehicle_103292 = objNull;
  3797. if (true) then
  3798. {
  3799. _this = createVehicle ["Land_Hangar_2", [14072.5, 550, 6.02], [], 0, "CAN_COLLIDE"];
  3800. _vehicle_103292 = _this;
  3801. _this setPos [14072.5, 550, 6.02];
  3802. };
  3803. _vehicle_103293 = objNull;
  3804. if (true) then
  3805. {
  3806. _this = createVehicle ["Land_Hangar_2", [14103, 550, 6.02], [], 0, "CAN_COLLIDE"];
  3807. _vehicle_103293 = _this;
  3808. _this setPos [14103, 550, 6.02];
  3809. };
  3810. _vehicle_103294 = objNull;
  3811. if (true) then
  3812. {
  3813. _this = createVehicle ["Land_Hangar_2", [14042, 491, 6.02], [], 0, "CAN_COLLIDE"];
  3814. _vehicle_103294 = _this;
  3815. _this setDir 180;
  3816. _this setPos [14042, 491, 6.02];
  3817. };
  3818. _vehicle_103295 = objNull;
  3819. if (true) then
  3820. {
  3821. _this = createVehicle ["Land_Hangar_2", [14072.5, 491, 6.02], [], 0, "CAN_COLLIDE"];
  3822. _vehicle_103295 = _this;
  3823. _this setDir 180;
  3824. _this setPos [14072.5, 491, 6.02];
  3825. };
  3826. _vehicle_103296 = objNull;
  3827. if (true) then
  3828. {
  3829. _this = createVehicle ["Land_Hangar_2", [14103, 491, 6.02], [], 0, "CAN_COLLIDE"];
  3830. _vehicle_103296 = _this;
  3831. _this setDir 180;
  3832. _this setPos [14103, 491, 6.02];
  3833. };
  3834. _vehicle_103297 = objNull;
  3835. if (true) then
  3836. {
  3837. _this = createVehicle ["Hedgehog_EP1", [14024, 499.5, 6.1], [], 0, "CAN_COLLIDE"];
  3838. _vehicle_103297 = _this;
  3839. _this setPos [14024, 499.5, 6.1];
  3840. };
  3841. _vehicle_103298 = objNull;
  3842. if (true) then
  3843. {
  3844. _this = createVehicle ["Hedgehog_EP1", [14025, 499.5, 6.1], [], 0, "CAN_COLLIDE"];
  3845. _vehicle_103298 = _this;
  3846. _this setPos [14025, 499.5, 6.1];
  3847. };
  3848. _vehicle_103299 = objNull;
  3849. if (true) then
  3850. {
  3851. _this = createVehicle ["Hedgehog_EP1", [14026, 499.5, 6.1], [], 0, "CAN_COLLIDE"];
  3852. _vehicle_103299 = _this;
  3853. _this setPos [14026, 499.5, 6.1];
  3854. };
  3855. _vehicle_103300 = objNull;
  3856. if (true) then
  3857. {
  3858. _this = createVehicle ["Hedgehog_EP1", [14024, 545, 6.1], [], 0, "CAN_COLLIDE"];
  3859. _vehicle_103300 = _this;
  3860. _this setPos [14024, 545, 6.1];
  3861. };
  3862. _vehicle_103301 = objNull;
  3863. if (true) then
  3864. {
  3865. _this = createVehicle ["Hedgehog_EP1", [14025, 545, 6.1], [], 0, "CAN_COLLIDE"];
  3866. _vehicle_103301 = _this;
  3867. _this setPos [14025, 545, 6.1];
  3868. };
  3869. _vehicle_103302 = objNull;
  3870. if (true) then
  3871. {
  3872. _this = createVehicle ["Hedgehog_EP1", [14026, 545, 6.1], [], 0, "CAN_COLLIDE"];
  3873. _vehicle_103302 = _this;
  3874. _this setPos [14026, 545, 6.1];
  3875. };
  3876. _vehicle_103303 = objNull;
  3877. if (true) then
  3878. {
  3879. _this = createVehicle ["Land_SS_hangar", [14043, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3880. _vehicle_103303 = _this;
  3881. _this setPos [14043, 441, 6.05];
  3882. };
  3883. _vehicle_103304 = objNull;
  3884. if (true) then
  3885. {
  3886. _this = createVehicle ["Land_SS_hangar", [14083, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3887. _vehicle_103304 = _this;
  3888. _this setPos [14083, 441, 6.05];
  3889. };
  3890. _vehicle_103305 = objNull;
  3891. if (true) then
  3892. {
  3893. _this = createVehicle ["Land_SS_hangar", [14123, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3894. _vehicle_103305 = _this;
  3895. _this setPos [14123, 441, 6.05];
  3896. };
  3897. _vehicle_103306 = objNull;
  3898. if (true) then
  3899. {
  3900. _this = createVehicle ["Land_SS_hangar", [14163, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3901. _vehicle_103306 = _this;
  3902. _this setPos [14163, 441, 6.05];
  3903. };
  3904. _vehicle_103307 = objNull;
  3905. if (true) then
  3906. {
  3907. _this = createVehicle ["Land_SS_hangar", [14203, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3908. _vehicle_103307 = _this;
  3909. _this setPos [14203, 441, 6.05];
  3910. };
  3911. _vehicle_103308 = objNull;
  3912. if (true) then
  3913. {
  3914. _this = createVehicle ["Land_SS_hangar", [14243, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3915. _vehicle_103308 = _this;
  3916. _this setPos [14243, 441, 6.05];
  3917. };
  3918. _vehicle_103309 = objNull;
  3919. if (true) then
  3920. {
  3921. _this = createVehicle ["Land_A_Villa_EP1", [14044, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3922. _vehicle_103309 = _this;
  3923. _this setDir -90;
  3924. _this setPos [14044, 638, 6.02];
  3925. };
  3926. _vehicle_103310 = objNull;
  3927. if (true) then
  3928. {
  3929. _this = createVehicle ["Land_A_Villa_EP1", [14084, 633, 6.02], [], 0, "CAN_COLLIDE"];
  3930. _vehicle_103310 = _this;
  3931. _this setDir 90;
  3932. _this setPos [14084, 633, 6.02];
  3933. };
  3934. _vehicle_103311 = objNull;
  3935. if (true) then
  3936. {
  3937. _this = createVehicle ["Land_A_Villa_EP1", [14124, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3938. _vehicle_103311 = _this;
  3939. _this setDir -90;
  3940. _this setPos [14124, 638, 6.02];
  3941. };
  3942. _vehicle_103312 = objNull;
  3943. if (true) then
  3944. {
  3945. _this = createVehicle ["Land_A_Villa_EP1", [14164, 633, 6.02], [], 0, "CAN_COLLIDE"];
  3946. _vehicle_103312 = _this;
  3947. _this setDir 90;
  3948. _this setPos [14164, 633, 6.02];
  3949. };
  3950. _vehicle_103313 = objNull;
  3951. if (true) then
  3952. {
  3953. _this = createVehicle ["Land_A_Villa_EP1", [14204, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3954. _vehicle_103313 = _this;
  3955. _this setDir -90;
  3956. _this setPos [14204, 638, 6.02];
  3957. };
  3958. _vehicle_103314 = objNull;
  3959. if (true) then
  3960. {
  3961. _this = createVehicle ["Land_A_Villa_EP1", [14244, 633, 6.02], [], 0, "CAN_COLLIDE"];
  3962. _vehicle_103314 = _this;
  3963. _this setDir 90;
  3964. _this setPos [14244, 633, 6.02];
  3965. };
  3966. _vehicle_103315 = objNull;
  3967. if (true) then
  3968. {
  3969. _this = createVehicle ["Land_A_Villa_EP1", [14284, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3970. _vehicle_103315 = _this;
  3971. _this setDir -90;
  3972. _this setPos [14284, 638, 6.02];
  3973. };
  3974. _vehicle_103316 = objNull;
  3975. if (true) then
  3976. {
  3977. _this = createVehicle ["Land_Panelak3", [14337, 520, 6.02], [], 0, "CAN_COLLIDE"];
  3978. _vehicle_103316 = _this;
  3979. _this setDir -90;
  3980. _this setPos [14337, 520, 6.02];
  3981. };
  3982. _vehicle_103317 = objNull;
  3983. if (true) then
  3984. {
  3985. _this = createVehicle ["Land_Panelak2", [14337, 536, 6.02], [], 0, "CAN_COLLIDE"];
  3986. _vehicle_103317 = _this;
  3987. _this setDir -90;
  3988. _this setPos [14337, 536, 6.02];
  3989. };
  3990. _vehicle_103319 = objNull;
  3991. if (true) then
  3992. {
  3993. _this = createVehicle ["Land_Panelak2", [14337, 504, 6.02], [], 0, "CAN_COLLIDE"];
  3994. _vehicle_103319 = _this;
  3995. _this setDir -90;
  3996. _this setPos [14337, 504, 6.02];
  3997. };
  3998. _vehicle_103321 = objNull;
  3999. if (true) then
  4000. {
  4001. _this = createVehicle ["Land_Panelak", [14337, 552, 6.02], [], 0, "CAN_COLLIDE"];
  4002. _vehicle_103321 = _this;
  4003. _this setDir -90;
  4004. _this setPos [14337, 552, 6.02];
  4005. };
  4006. _vehicle_103323 = objNull;
  4007. if (true) then
  4008. {
  4009. _this = createVehicle ["Land_Panelak", [14337, 488, 6.02], [], 0, "CAN_COLLIDE"];
  4010. _vehicle_103323 = _this;
  4011. _this setDir -90;
  4012. _this setPos [14337, 488, 6.02];
  4013. };
  4014. _vehicle_103324 = objNull;
  4015. if (true) then
  4016. {
  4017. _this = createVehicle ["Land_A_GeneralStore_01", [14039, 584, 6.02], [], 0, "CAN_COLLIDE"];
  4018. _vehicle_103324 = _this;
  4019. _this setDir 90;
  4020. _this setPos [14039, 584, 6.02];
  4021. };
  4022. _vehicle_103325 = objNull;
  4023. if (true) then
  4024. {
  4025. _this = createVehicle ["Land_A_Office02", [14123, 584, 6.02], [], 0, "CAN_COLLIDE"];
  4026. _vehicle_103325 = _this;
  4027. _this setDir -180;
  4028. _this setPos [14123, 584, 6.02];
  4029. };
  4030. _vehicle_103326 = objNull;
  4031. if (true) then
  4032. {
  4033. _this = createVehicle ["Land_A_Office01", [14074, 581.5, 6.02], [], 0, "CAN_COLLIDE"];
  4034. _vehicle_103326 = _this;
  4035. _this setDir -180;
  4036. _this setPos [14074, 581.5, 6.02];
  4037. };
  4038. _vehicle_103327 = objNull;
  4039. if (true) then
  4040. {
  4041. _this = createVehicle ["Land_A_CraneCon", [13992, 472, 6.02], [], 0, "CAN_COLLIDE"];
  4042. _vehicle_103327 = _this;
  4043. _this setDir 93;
  4044. _this setPos [13992, 472, 6.02];
  4045. };
  4046. _vehicle_103328 = objNull;
  4047. if (true) then
  4048. {
  4049. _this = createVehicle ["Land_A_CraneCon", [14362, 441, 6.02], [], 0, "CAN_COLLIDE"];
  4050. _vehicle_103328 = _this;
  4051. _this setPos [14362, 441, 6.02];
  4052. };
  4053. _vehicle_103329 = objNull;
  4054. if (true) then
  4055. {
  4056. _this = createVehicle ["Land_A_CraneCon", [14296, 619, 6.02], [], 0, "CAN_COLLIDE"];
  4057. _vehicle_103329 = _this;
  4058. _this setDir -71;
  4059. _this setPos [14296, 619, 6.02];
  4060. };
  4061. _vehicle_103330 = objNull;
  4062. if (true) then
  4063. {
  4064. _this = createVehicle ["Land_Ind_Expedice_1", [14283, 464, 6.02], [], 0, "CAN_COLLIDE"];
  4065. _vehicle_103330 = _this;
  4066. _this setDir -90;
  4067. _this setPos [14283, 464, 6.02];
  4068. };
  4069. _vehicle_103335 = objNull;
  4070. if (true) then
  4071. {
  4072. _this = createVehicle ["Land_Mil_ControlTower_EP1", [14274, 430, 6.01], [], 0, "CAN_COLLIDE"];
  4073. _vehicle_103335 = _this;
  4074. _this setDir -90;
  4075. _this setPos [14274, 430, 6.01];
  4076. };
  4077. _vehicle_103336 = objNull;
  4078. if (true) then
  4079. {
  4080. _this = createVehicle ["Land_Ind_PowerStation_EP1", [14304, 435, 6.01], [], 0, "CAN_COLLIDE"];
  4081. _vehicle_103336 = _this;
  4082. _this setPos [14304, 435, 6.01];
  4083. };
  4084. _vehicle_103337 = objNull;
  4085. if (true) then
  4086. {
  4087. _this = createVehicle ["Land_A_Stationhouse_ep1", [14302.196, 517.14703, 6.02], [], 0, "CAN_COLLIDE"];
  4088. _vehicle_103337 = _this;
  4089. _this setDir 90;
  4090. _this setPos [14302.196, 517.14703, 6.02];
  4091. };
  4092. _vehicle_500 = objNull;
  4093. if (true) then
  4094. {
  4095. _this = createVehicle ["Land_fort_bagfence_long", [14270.346, 568.50226, 6.02], [], 0, "CAN_COLLIDE"];
  4096. _vehicle_500 = _this;
  4097. _this setDir -92.784355;
  4098. _this setPos [14270.346, 568.50226, 6.02];
  4099. };
  4100. _vehicle_501 = objNull;
  4101. if (true) then
  4102. {
  4103. _this = createVehicle ["Land_fort_bagfence_long", [14270.481, 565.42993, 6.02], [], 0, "CAN_COLLIDE"];
  4104. _vehicle_501 = _this;
  4105. _this setDir -92.784355;
  4106. _this setPos [14270.481, 565.42993, 6.02];
  4107. };
  4108. _vehicle_502 = objNull;
  4109. if (true) then
  4110. {
  4111. _this = createVehicle ["Land_fort_bagfence_long", [14270.588, 562.4422, 6.02], [], 0, "CAN_COLLIDE"];
  4112. _vehicle_502 = _this;
  4113. _this setDir -92.784355;
  4114. _this setPos [14270.588, 562.4422, 6.02];
  4115. };
  4116. _vehicle_503 = objNull;
  4117. if (true) then
  4118. {
  4119. _this = createVehicle ["Land_fort_bagfence_long", [14270.782, 559.40015, 6.02], [], 0, "CAN_COLLIDE"];
  4120. _vehicle_503 = _this;
  4121. _this setDir -92.784355;
  4122. _this setPos [14270.782, 559.40015, 6.02];
  4123. };
  4124. _vehicle_504 = objNull;
  4125. if (true) then
  4126. {
  4127. _this = createVehicle ["Land_fort_bagfence_long", [14271.231, 553.27594, 6.02], [], 0, "CAN_COLLIDE"];
  4128. _vehicle_504 = _this;
  4129. _this setDir -92.784355;
  4130. _this setPos [14271.231, 553.27594, 6.02];
  4131. };
  4132. _vehicle_505 = objNull;
  4133. if (true) then
  4134. {
  4135. _this = createVehicle ["Land_fort_bagfence_long", [14271.008, 556.33063, 6.02], [], 0, "CAN_COLLIDE"];
  4136. _vehicle_505 = _this;
  4137. _this setDir -92.784355;
  4138. _this setPos [14271.008, 556.33063, 6.02];
  4139. };
  4140. _vehicle_506 = objNull;
  4141. if (true) then
  4142. {
  4143. _this = createVehicle ["Land_fort_bagfence_long", [14269.963, 576.80884, 6.02], [], 0, "CAN_COLLIDE"];
  4144. _vehicle_506 = _this;
  4145. _this setDir -92.784355;
  4146. _this setPos [14269.963, 576.80884, 6.02];
  4147. };
  4148. _vehicle_507 = objNull;
  4149. if (true) then
  4150. {
  4151. _this = createVehicle ["Land_fort_bagfence_long", [14269.731, 579.86597, 6.02], [], 0, "CAN_COLLIDE"];
  4152. _vehicle_507 = _this;
  4153. _this setDir -92.784355;
  4154. _this setPos [14269.731, 579.86597, 6.02];
  4155. };
  4156. _vehicle_508 = objNull;
  4157. if (true) then
  4158. {
  4159. _this = createVehicle ["Land_fort_bagfence_long", [14269.588, 583.03528, 6.02], [], 0, "CAN_COLLIDE"];
  4160. _vehicle_508 = _this;
  4161. _this setDir -92.784355;
  4162. _this setPos [14269.588, 583.03528, 6.02];
  4163. };
  4164. _vehicle_509 = objNull;
  4165. if (true) then
  4166. {
  4167. _this = createVehicle ["Land_fort_bagfence_long", [14269.383, 586.07916, 6.02], [], 0, "CAN_COLLIDE"];
  4168. _vehicle_509 = _this;
  4169. _this setDir -92.784355;
  4170. _this setPos [14269.383, 586.07916, 6.02];
  4171. };
  4172. _vehicle_510 = objNull;
  4173. if (true) then
  4174. {
  4175. _this = createVehicle ["Land_fort_bagfence_long", [14269.157, 589.20197, 6.02], [], 0, "CAN_COLLIDE"];
  4176. _vehicle_510 = _this;
  4177. _this setDir -92.784355;
  4178. _this setPos [14269.157, 589.20197, 6.02];
  4179. };
  4180. _vehicle_511 = objNull;
  4181. if (true) then
  4182. {
  4183. _this = createVehicle ["Land_fort_bagfence_long", [14268.971, 592.41461, 6.02], [], 0, "CAN_COLLIDE"];
  4184. _vehicle_511 = _this;
  4185. _this setDir -92.784355;
  4186. _this setPos [14268.971, 592.41461, 6.02];
  4187. };
  4188. _vehicle_512 = objNull;
  4189. if (true) then
  4190. {
  4191. _this = createVehicle ["Land_fort_bagfence_long", [14268.758, 595.45416, 6.02], [], 0, "CAN_COLLIDE"];
  4192. _vehicle_512 = _this;
  4193. _this setDir -92.784355;
  4194. _this setPos [14268.758, 595.45416, 6.02];
  4195. };
  4196. _vehicle_513 = objNull;
  4197. if (true) then
  4198. {
  4199. _this = createVehicle ["Land_fort_bagfence_long", [14270.508, 596.84955, 6.02], [], 0, "CAN_COLLIDE"];
  4200. _vehicle_513 = _this;
  4201. _this setDir -4.3701034;
  4202. _this setPos [14270.508, 596.84955, 6.02];
  4203. };
  4204. _vehicle_514 = objNull;
  4205. if (true) then
  4206. {
  4207. _this = createVehicle ["Land_fort_bagfence_long", [14273.52, 597.06818, 6.02], [], 0, "CAN_COLLIDE"];
  4208. _vehicle_514 = _this;
  4209. _this setDir -4.3701034;
  4210. _this setPos [14273.52, 597.06818, 6.02];
  4211. };
  4212. _vehicle_515 = objNull;
  4213. if (true) then
  4214. {
  4215. _this = createVehicle ["Land_fort_bagfence_long", [14276.407, 597.32745, 6.02], [], 0, "CAN_COLLIDE"];
  4216. _vehicle_515 = _this;
  4217. _this setDir -4.3701034;
  4218. _this setPos [14276.407, 597.32745, 6.02];
  4219. };
  4220. _vehicle_516 = objNull;
  4221. if (true) then
  4222. {
  4223. _this = createVehicle ["Land_fort_bagfence_long", [14279.471, 597.66193, 6.02], [], 0, "CAN_COLLIDE"];
  4224. _vehicle_516 = _this;
  4225. _this setDir -4.3701034;
  4226. _this setPos [14279.471, 597.66193, 6.02];
  4227. };
  4228. _vehicle_517 = objNull;
  4229. if (true) then
  4230. {
  4231. _this = createVehicle ["Land_fort_bagfence_long", [14282.481, 597.89716, 6.02], [], 0, "CAN_COLLIDE"];
  4232. _vehicle_517 = _this;
  4233. _this setDir -4.3701034;
  4234. _this setPos [14282.481, 597.89716, 6.02];
  4235. };
  4236. _vehicle_518 = objNull;
  4237. if (true) then
  4238. {
  4239. _this = createVehicle ["Land_fort_bagfence_long", [14285.415, 598.09381, 6.02], [], 0, "CAN_COLLIDE"];
  4240. _vehicle_518 = _this;
  4241. _this setDir -4.3701034;
  4242. _this setPos [14285.415, 598.09381, 6.02];
  4243. };
  4244. _vehicle_519 = objNull;
  4245. if (true) then
  4246. {
  4247. _this = createVehicle ["Land_fort_bagfence_long", [14288.481, 598.30988, 6.02], [], 0, "CAN_COLLIDE"];
  4248. _vehicle_519 = _this;
  4249. _this setDir -4.3701034;
  4250. _this setPos [14288.481, 598.30988, 6.02];
  4251. };
  4252. _vehicle_520 = objNull;
  4253. if (true) then
  4254. {
  4255. _this = createVehicle ["Land_fort_bagfence_long", [14291.577, 598.48969, 6.02], [], 0, "CAN_COLLIDE"];
  4256. _vehicle_520 = _this;
  4257. _this setDir -4.3701034;
  4258. _this setPos [14291.577, 598.48969, 6.02];
  4259. };
  4260. _vehicle_521 = objNull;
  4261. if (true) then
  4262. {
  4263. _this = createVehicle ["Land_fort_bagfence_long", [14294.596, 598.75568, 6.02], [], 0, "CAN_COLLIDE"];
  4264. _vehicle_521 = _this;
  4265. _this setDir -4.3701034;
  4266. _this setPos [14294.596, 598.75568, 6.02];
  4267. };
  4268. _vehicle_522 = objNull;
  4269. if (true) then
  4270. {
  4271. _this = createVehicle ["Land_fort_bagfence_long", [14297.683, 599.01703, 6.02], [], 0, "CAN_COLLIDE"];
  4272. _vehicle_522 = _this;
  4273. _this setDir -4.3701034;
  4274. _this setPos [14297.683, 599.01703, 6.02];
  4275. };
  4276. _vehicle_523 = objNull;
  4277. if (true) then
  4278. {
  4279. _this = createVehicle ["Land_fort_bagfence_long", [14300.665, 599.35419, 6.02], [], 0, "CAN_COLLIDE"];
  4280. _vehicle_523 = _this;
  4281. _this setDir -4.3701034;
  4282. _this setPos [14300.665, 599.35419, 6.02];
  4283. };
  4284. _vehicle_600 = objNull;
  4285. if (true) then
  4286. {
  4287. _this = createVehicle ["Land_fort_bagfence_long", [14303.596, 599.61127, 6.02], [], 0, "CAN_COLLIDE"];
  4288. _vehicle_600 = _this;
  4289. _this setDir -4.3701034;
  4290. _this setPos [14303.596, 599.61127, 6.02];
  4291. };
  4292. _vehicle_524 = objNull;
  4293. if (true) then
  4294. {
  4295. _this = createVehicle ["Land_fort_bagfence_long", [14306.596, 599.81207, 6.02], [], 0, "CAN_COLLIDE"];
  4296. _vehicle_524 = _this;
  4297. _this setDir -4.3701034;
  4298. _this setPos [14306.596, 599.81207, 6.02];
  4299. };
  4300. _vehicle_525 = objNull;
  4301. if (true) then
  4302. {
  4303. _this = createVehicle ["Land_fort_bagfence_long", [14309.683, 600.07001, 6.02], [], 0, "CAN_COLLIDE"];
  4304. _vehicle_525 = _this;
  4305. _this setDir -4.3701034;
  4306. _this setPos [14309.683, 600.07001, 6.02];
  4307. };
  4308. _vehicle_526 = objNull;
  4309. if (true) then
  4310. {
  4311. _this = createVehicle ["Land_fort_bagfence_long", [14312.665, 600.34711, 6.02], [], 0, "CAN_COLLIDE"];
  4312. _vehicle_526 = _this;
  4313. _this setDir -4.3701034;
  4314. _this setPos [14312.665, 600.34711, 6.02];
  4315. };
  4316. _vehicle_527 = objNull;
  4317. if (true) then
  4318. {
  4319. _this = createVehicle ["Land_fort_bagfence_long", [14315.567, 600.52875, 6.02], [], 0, "CAN_COLLIDE"];
  4320. _vehicle_527 = _this;
  4321. _this setDir -4.3701034;
  4322. _this setPos [14315.567, 600.52875, 6.02];
  4323. };
  4324. _vehicle_528 = objNull;
  4325. if (true) then
  4326. {
  4327. _this = createVehicle ["Land_fort_bagfence_long", [14273.202, 552.25159, 6.02], [], 0, "CAN_COLLIDE"];
  4328. _vehicle_528 = _this;
  4329. _this setDir -4.3701034;
  4330. _this setPos [14273.202, 552.25159, 6.02];
  4331. };
  4332. _vehicle_529 = objNull;
  4333. if (true) then
  4334. {
  4335. _this = createVehicle ["Land_fort_bagfence_long", [14276.317, 552.45642, 6.02], [], 0, "CAN_COLLIDE"];
  4336. _vehicle_529 = _this;
  4337. _this setDir -4.3701034;
  4338. _this setPos [14276.317, 552.45642, 6.02];
  4339. };
  4340. _vehicle_530 = objNull;
  4341. if (true) then
  4342. {
  4343. _this = createVehicle ["Land_fort_bagfence_long", [14279.317, 552.72913, 6.02], [], 0, "CAN_COLLIDE"];
  4344. _vehicle_530 = _this;
  4345. _this setDir -4.3701034;
  4346. _this setPos [14279.317, 552.72913, 6.02];
  4347. };
  4348. _vehicle_531 = objNull;
  4349. if (true) then
  4350. {
  4351. _this = createVehicle ["Land_fort_bagfence_long", [14282.356, 552.87939, 6.02], [], 0, "CAN_COLLIDE"];
  4352. _vehicle_531 = _this;
  4353. _this setDir -4.3701034;
  4354. _this setPos [14282.356, 552.87939, 6.02];
  4355. };
  4356. _vehicle_532 = objNull;
  4357. if (true) then
  4358. {
  4359. _this = createVehicle ["Land_fort_bagfence_long", [14285.442, 553.13904, 6.02], [], 0, "CAN_COLLIDE"];
  4360. _vehicle_532 = _this;
  4361. _this setDir -4.3701034;
  4362. _this setPos [14285.442, 553.13904, 6.02];
  4363. };
  4364. _vehicle_533 = objNull;
  4365. if (true) then
  4366. {
  4367. _this = createVehicle ["Land_fort_bagfence_long", [14288.433, 553.40302, 6.02], [], 0, "CAN_COLLIDE"];
  4368. _vehicle_533 = _this;
  4369. _this setDir -4.3701034;
  4370. _this setPos [14288.433, 553.40302, 6.02];
  4371. };
  4372. _vehicle_534 = objNull;
  4373. if (true) then
  4374. {
  4375. _this = createVehicle ["Land_fort_bagfence_long", [14291.481, 553.65411, 6.02], [], 0, "CAN_COLLIDE"];
  4376. _vehicle_534 = _this;
  4377. _this setDir -4.3701034;
  4378. _this setPos [14291.481, 553.65411, 6.02];
  4379. };
  4380. _vehicle_535 = objNull;
  4381. if (true) then
  4382. {
  4383. _this = createVehicle ["Land_fort_bagfence_long", [14294.577, 553.8692, 6.02], [], 0, "CAN_COLLIDE"];
  4384. _vehicle_535 = _this;
  4385. _this setDir -4.3701034;
  4386. _this setPos [14294.577, 553.8692, 6.02];
  4387. };
  4388. _vehicle_536 = objNull;
  4389. if (true) then
  4390. {
  4391. _this = createVehicle ["Land_fort_bagfence_long", [14297.606, 554.20477, 6.02], [], 0, "CAN_COLLIDE"];
  4392. _vehicle_536 = _this;
  4393. _this setDir -4.3701034;
  4394. _this setPos [14297.606, 554.20477, 6.02];
  4395. };
  4396. _vehicle_537 = objNull;
  4397. if (true) then
  4398. {
  4399. _this = createVehicle ["Land_fort_bagfence_long", [14300.665, 554.49567, 6.02], [], 0, "CAN_COLLIDE"];
  4400. _vehicle_537 = _this;
  4401. _this setDir -4.3701034;
  4402. _this setPos [14300.665, 554.49567, 6.02];
  4403. };
  4404. _vehicle_538 = objNull;
  4405. if (true) then
  4406. {
  4407. _this = createVehicle ["Land_fort_bagfence_long", [14303.731, 554.74615, 6.02], [], 0, "CAN_COLLIDE"];
  4408. _vehicle_538 = _this;
  4409. _this setDir -4.3701034;
  4410. _this setPos [14303.731, 554.74615, 6.02];
  4411. };
  4412. _vehicle_539 = objNull;
  4413. if (true) then
  4414. {
  4415. _this = createVehicle ["Land_fort_bagfence_long", [14306.731, 555.00677, 6.02], [], 0, "CAN_COLLIDE"];
  4416. _vehicle_539 = _this;
  4417. _this setDir -4.3701034;
  4418. _this setPos [14306.731, 555.00677, 6.02];
  4419. };
  4420. _vehicle_540 = objNull;
  4421. if (true) then
  4422. {
  4423. _this = createVehicle ["Land_fort_bagfence_long", [14309.79, 555.26337, 6.02], [], 0, "CAN_COLLIDE"];
  4424. _vehicle_540 = _this;
  4425. _this setDir -4.3701034;
  4426. _this setPos [14309.79, 555.26337, 6.02];
  4427. };
  4428. _vehicle_541 = objNull;
  4429. if (true) then
  4430. {
  4431. _this = createVehicle ["Land_fort_bagfence_long", [14312.817, 555.60626, 6.02], [], 0, "CAN_COLLIDE"];
  4432. _vehicle_541 = _this;
  4433. _this setDir -4.3701034;
  4434. _this setPos [14312.817, 555.60626, 6.02];
  4435. };
  4436. _vehicle_542 = objNull;
  4437. if (true) then
  4438. {
  4439. _this = createVehicle ["Land_fort_bagfence_long", [14315.838, 555.76263, 6.02], [], 0, "CAN_COLLIDE"];
  4440. _vehicle_542 = _this;
  4441. _this setDir -4.3701034;
  4442. _this setPos [14315.838, 555.76263, 6.02];
  4443. };
  4444. _vehicle_543 = objNull;
  4445. if (true) then
  4446. {
  4447. _this = createVehicle ["Land_fort_bagfence_long", [14318.856, 555.99506, 6.02], [], 0, "CAN_COLLIDE"];
  4448. _vehicle_543 = _this;
  4449. _this setDir -4.3701034;
  4450. _this setPos [14318.856, 555.99506, 6.02];
  4451. };
  4452. _vehicle_544 = objNull;
  4453. if (true) then
  4454. {
  4455. _this = createVehicle ["Land_fort_bagfence_long", [14319.942, 557.89185, 6.02], [], 0, "CAN_COLLIDE"];
  4456. _vehicle_544 = _this;
  4457. _this setDir -92.784355;
  4458. _this setPos [14319.942, 557.89185, 6.02];
  4459. };
  4460. _vehicle_545 = objNull;
  4461. if (true) then
  4462. {
  4463. _this = createVehicle ["Land_fort_bagfence_long", [14319.721, 560.86261, 6.02], [], 0, "CAN_COLLIDE"];
  4464. _vehicle_545 = _this;
  4465. _this setDir -92.784355;
  4466. _this setPos [14319.721, 560.86261, 6.02];
  4467. };
  4468. _vehicle_546 = objNull;
  4469. if (true) then
  4470. {
  4471. _this = createVehicle ["Land_fort_bagfence_long", [14319.383, 563.83209, 6.02], [], 0, "CAN_COLLIDE"];
  4472. _vehicle_546 = _this;
  4473. _this setDir -92.784355;
  4474. _this setPos [14319.383, 563.83209, 6.02];
  4475. };
  4476. _vehicle_547 = objNull;
  4477. if (true) then
  4478. {
  4479. _this = createVehicle ["Land_fort_bagfence_long", [14319.231, 566.78491, 6.02], [], 0, "CAN_COLLIDE"];
  4480. _vehicle_547 = _this;
  4481. _this setDir -92.784355;
  4482. _this setPos [14319.231, 566.78491, 6.02];
  4483. };
  4484. _vehicle_548 = objNull;
  4485. if (true) then
  4486. {
  4487. _this = createVehicle ["Land_fort_bagfence_long", [14319.04, 569.80261, 6.02], [], 0, "CAN_COLLIDE"];
  4488. _vehicle_548 = _this;
  4489. _this setDir -92.784355;
  4490. _this setPos [14319.04, 569.80261, 6.02];
  4491. };
  4492. _vehicle_549 = objNull;
  4493. if (true) then
  4494. {
  4495. _this = createVehicle ["Land_fort_bagfence_long", [14318.731, 572.80151, 6.02], [], 0, "CAN_COLLIDE"];
  4496. _vehicle_549 = _this;
  4497. _this setDir -92.784355;
  4498. _this setPos [14318.731, 572.80151, 6.02];
  4499. };
  4500. _vehicle_550 = objNull;
  4501. if (true) then
  4502. {
  4503. _this = createVehicle ["Land_fort_bagfence_long", [14318.481, 575.84387, 6.02], [], 0, "CAN_COLLIDE"];
  4504. _vehicle_550 = _this;
  4505. _this setDir -92.784355;
  4506. _this setPos [14318.481, 575.84387, 6.02];
  4507. };
  4508. _vehicle_551 = objNull;
  4509. if (true) then
  4510. {
  4511. _this = createVehicle ["Land_fort_bagfence_long", [14318.282, 578.86719, 6.02], [], 0, "CAN_COLLIDE"];
  4512. _vehicle_551 = _this;
  4513. _this setDir -92.784355;
  4514. _this setPos [14318.282, 578.86719, 6.02];
  4515. };
  4516. _vehicle_552 = objNull;
  4517. if (true) then
  4518. {
  4519. _this = createVehicle ["Land_fort_bagfence_long", [14318.058, 581.92603, 6.02], [], 0, "CAN_COLLIDE"];
  4520. _vehicle_552 = _this;
  4521. _this setDir -92.784355;
  4522. _this setPos [14318.058, 581.92603, 6.02];
  4523. };
  4524. _vehicle_553 = objNull;
  4525. if (true) then
  4526. {
  4527. _this = createVehicle ["Land_fort_bagfence_long", [14317.79, 584.95972, 6.02], [], 0, "CAN_COLLIDE"];
  4528. _vehicle_553 = _this;
  4529. _this setDir -92.784355;
  4530. _this setPos [14317.79, 584.95972, 6.02];
  4531. };
  4532. _vehicle_554 = objNull;
  4533. if (true) then
  4534. {
  4535. _this = createVehicle ["Land_fort_bagfence_long", [14317.463, 587.98688, 6.02], [], 0, "CAN_COLLIDE"];
  4536. _vehicle_554 = _this;
  4537. _this setDir -92.784355;
  4538. _this setPos [14317.463, 587.98688, 6.02];
  4539. };
  4540. _vehicle_555 = objNull;
  4541. if (true) then
  4542. {
  4543. _this = createVehicle ["Land_fort_bagfence_long", [14317.157, 591.06207, 6.02], [], 0, "CAN_COLLIDE"];
  4544. _vehicle_555 = _this;
  4545. _this setDir -92.784355;
  4546. _this setPos [14317.157, 591.06207, 6.02];
  4547. };
  4548. _vehicle_556 = objNull;
  4549. if (true) then
  4550. {
  4551. _this = createVehicle ["Land_fort_bagfence_long", [14316.883, 594.1701, 6.02], [], 0, "CAN_COLLIDE"];
  4552. _vehicle_556 = _this;
  4553. _this setDir -92.784355;
  4554. _this setPos [14316.883, 594.1701, 6.02];
  4555. };
  4556. _vehicle_557 = objNull;
  4557. if (true) then
  4558. {
  4559. _this = createVehicle ["Land_fort_bagfence_long", [14316.606, 597.21014, 6.02], [], 0, "CAN_COLLIDE"];
  4560. _vehicle_557 = _this;
  4561. _this setDir -92.784355;
  4562. _this setPos [14316.606, 597.21014, 6.02];
  4563. };
  4564. _vehicle_558 = objNull;
  4565. if (true) then
  4566. {
  4567. _this = createVehicle ["Land_fort_bagfence_long", [14316.716, 599.50616, 6.02], [], 0, "CAN_COLLIDE"];
  4568. _vehicle_558 = _this;
  4569. _this setDir -92.784355;
  4570. _this setPos [14316.716, 599.50616, 6.02];
  4571. };
  4572. _vehicle_559 = objNull;
  4573. if (true) then
  4574. {
  4575. _this = createVehicle ["MASH", [14297.801, 593.31024, 6.02], [], 0, "CAN_COLLIDE"];
  4576. _vehicle_559 = _this;
  4577. _this setDir -184.47897;
  4578. _this setPos [14297.801, 593.31024, 6.02];
  4579. };
  4580. _vehicle_560 = objNull;
  4581. if (true) then
  4582. {
  4583. _this = createVehicle ["MASH", [14275.04, 591.59357, 6.02], [], 0, "CAN_COLLIDE"];
  4584. _vehicle_560 = _this;
  4585. _this setDir -184.47897;
  4586. _this setPos [14275.04, 591.59357, 6.02];
  4587. };
  4588. _vehicle_561 = objNull;
  4589. if (true) then
  4590. {
  4591. _this = createVehicle ["Camp_EP1", [14277.067, 557.474, 6.02], [], 0, "CAN_COLLIDE"];
  4592. _vehicle_561 = _this;
  4593. _this setDir -362.517;
  4594. _this setPos [14277.067, 557.474, 6.02];
  4595. };
  4596. _vehicle_562 = objNull;
  4597. if (true) then
  4598. {
  4599. _this = createVehicle ["Camp_EP1", [14284.54, 557.81982, 6.02], [], 0, "CAN_COLLIDE"];
  4600. _vehicle_562 = _this;
  4601. _this setDir -362.517;
  4602. _this setPos [14284.54, 557.81982, 6.02];
  4603. };
  4604. _vehicle_563 = objNull;
  4605. if (true) then
  4606. {
  4607. _this = createVehicle ["Camp_EP1", [14292.133, 558.33087, 6.02], [], 0, "CAN_COLLIDE"];
  4608. _vehicle_563 = _this;
  4609. _this setDir -362.517;
  4610. _this setPos [14292.133, 558.33087, 6.02];
  4611. };
  4612. _vehicle_564 = objNull;
  4613. if (true) then
  4614. {
  4615. _this = createVehicle ["Camp_EP1", [14299.54, 558.74988, 6.02], [], 0, "CAN_COLLIDE"];
  4616. _vehicle_564 = _this;
  4617. _this setDir -362.517;
  4618. _this setPos [14299.54, 558.74988, 6.02];
  4619. };
  4620. _vehicle_565 = objNull;
  4621. if (true) then
  4622. {
  4623. _this = createVehicle ["Camp_EP1", [14306.683, 559.47247, 6.02], [], 0, "CAN_COLLIDE"];
  4624. _vehicle_565 = _this;
  4625. _this setDir -362.517;
  4626. _this setPos [14306.683, 559.47247, 6.02];
  4627. };
  4628. _vehicle_566 = objNull;
  4629. if (true) then
  4630. {
  4631. _this = createVehicle ["Land_GuardShed", [14272.915, 577.1062, 6.02], [], 0, "CAN_COLLIDE"];
  4632. _vehicle_566 = _this;
  4633. _this setDir -272.1637;
  4634. _this setPos [14272.915, 577.1062, 6.02];
  4635. };
  4636. _vehicle_567 = objNull;
  4637. if (true) then
  4638. {
  4639. _this = createVehicle ["Land_GuardShed", [14273.356, 568.52594, 6.02], [], 0, "CAN_COLLIDE"];
  4640. _vehicle_567 = _this;
  4641. _this setDir -271.25397;
  4642. _this setPos [14273.356, 568.52594, 6.02];
  4643. };
  4644. _vehicle_568 = objNull;
  4645. if (true) then
  4646. {
  4647. _this = createVehicle ["Land_BarGate2", [14270.442, 572.30927, 6.02], [], 0, "CAN_COLLIDE"];
  4648. _vehicle_568 = _this;
  4649. _this setDir -272.35172;
  4650. _this setPos [14270.442, 572.30927, 6.02];
  4651. };
  4652. _vehicle_569 = objNull;
  4653. if (true) then
  4654. {
  4655. _this = createVehicle ["Land_Campfire_burning", [14291.04, 576.74487, 6.02], [], 0, "CAN_COLLIDE"];
  4656. _vehicle_569 = _this;
  4657. _this setDir -179.76077;
  4658. _this setPos [14291.04, 576.74487, 6.02];
  4659. };
  4660. _vehicle_570 = objNull;
  4661. if (true) then
  4662. {
  4663. _this = createVehicle ["Land_Fire_barrel_burning", [14270.395, 594.99542, 6.02], [], 0, "CAN_COLLIDE"];
  4664. _vehicle_570 = _this;
  4665. _this setDir -179.76077;
  4666. _this setPos [14270.395, 594.99542, 6.02];
  4667. };
  4668. _vehicle_571 = objNull;
  4669. if (true) then
  4670. {
  4671. _this = createVehicle ["Land_Fire_barrel_burning", [14315.282, 599.24701, 6.02], [], 0, "CAN_COLLIDE"];
  4672. _vehicle_571 = _this;
  4673. _this setDir -179.76077;
  4674. _this setPos [14315.282, 599.24701, 6.02];
  4675. };
  4676. _vehicle_572 = objNull;
  4677. if (true) then
  4678. {
  4679. _this = createVehicle ["Land_Fire_barrel_burning", [14272.952, 553.77368, 6.02], [], 0, "CAN_COLLIDE"];
  4680. _vehicle_572 = _this;
  4681. _this setDir -179.76077;
  4682. _this setPos [14272.952, 553.77368, 6.02];
  4683. };
  4684. _vehicle_573 = objNull;
  4685. if (true) then
  4686. {
  4687. _this = createVehicle ["Land_Fire_barrel_burning", [14318.157, 557.96954, 6.02], [], 0, "CAN_COLLIDE"];
  4688. _vehicle_573 = _this;
  4689. _this setDir -179.76077;
  4690. _this setPos [14318.157, 557.96954, 6.02];
  4691. };
  4692. _vehicle_574 = objNull;
  4693. if (true) then
  4694. {
  4695. _this = createVehicle ["Land_Fire_barrel_burning", [14317.067, 577.86157, 6.02], [], 0, "CAN_COLLIDE"];
  4696. _vehicle_574 = _this;
  4697. _this setDir -179.76077;
  4698. _this setPos [14317.067, 577.86157, 6.02];
  4699. };
  4700. _vehicle_575 = objNull;
  4701. if (true) then
  4702. {
  4703. _this = createVehicle ["Land_Fire_barrel_burning", [14269.213, 569.59192, 6.02], [], 0, "CAN_COLLIDE"];
  4704. _vehicle_575 = _this;
  4705. _this setDir -179.76077;
  4706. _this setPos [14269.213, 569.59192, 6.02];
  4707. };
  4708. _vehicle_576 = objNull;
  4709. if (true) then
  4710. {
  4711. _this = createVehicle ["Land_Fire_barrel_burning", [14269.081, 575.61279, 6.02], [], 0, "CAN_COLLIDE"];
  4712. _vehicle_576 = _this;
  4713. _this setDir -179.76077;
  4714. _this setPos [14269.081, 575.61279, 6.02];
  4715. };
  4716. _vehicle_577 = objNull;
  4717. if (true) then
  4718. {
  4719. _this = createVehicle ["ACamp", [14294.258, 583.69122, 6.02], [], 0, "CAN_COLLIDE"];
  4720. _vehicle_577 = _this;
  4721. _this setDir -425.63885;
  4722. _this setPos [14294.258, 583.69122, 6.02];
  4723. };
  4724. _vehicle_578 = objNull;
  4725. if (true) then
  4726. {
  4727. _this = createVehicle ["ACamp", [14297.817, 580.2345, 6.02], [], 0, "CAN_COLLIDE"];
  4728. _vehicle_578 = _this;
  4729. _this setDir -384.62228;
  4730. _this setPos [14297.817, 580.2345, 6.02];
  4731. };
  4732. _vehicle_579 = objNull;
  4733. if (true) then
  4734. {
  4735. _this = createVehicle ["ACamp", [14297.577, 575.96643, 6.02], [], 0, "CAN_COLLIDE"];
  4736. _vehicle_579 = _this;
  4737. _this setDir -352.15033;
  4738. _this setPos [14297.577, 575.96643, 6.02];
  4739. };
  4740. _vehicle_580 = objNull;
  4741. if (true) then
  4742. {
  4743. _this = createVehicle ["ACamp", [14296.145, 571.43359, 6.02], [], 0, "CAN_COLLIDE"];
  4744. _vehicle_580 = _this;
  4745. _this setDir -317.42642;
  4746. _this setPos [14296.145, 571.43359, 6.02];
  4747. };
  4748. _vehicle_581 = objNull;
  4749. if (true) then
  4750. {
  4751. _this = createVehicle ["ACamp", [14290.971, 569.0127, 6.02], [], 0, "CAN_COLLIDE"];
  4752. _vehicle_581 = _this;
  4753. _this setDir -269.8674;
  4754. _this setPos [14290.971, 569.0127, 6.02];
  4755. };
  4756. _vehicle_582 = objNull;
  4757. if (true) then
  4758. {
  4759. _this = createVehicle ["ACamp", [14286.077, 569.82837, 6.02], [], 0, "CAN_COLLIDE"];
  4760. _vehicle_582 = _this;
  4761. _this setDir -601.86414;
  4762. _this setPos [14286.077, 569.82837, 6.02];
  4763. };
  4764. _vehicle_583 = objNull;
  4765. if (true) then
  4766. {
  4767. _this = createVehicle ["ACamp", [14283.841, 574.78479, 6.02], [], 0, "CAN_COLLIDE"];
  4768. _vehicle_583 = _this;
  4769. _this setDir -550.8736;
  4770. _this setPos [14283.841, 574.78479, 6.02];
  4771. };
  4772. _vehicle_584 = objNull;
  4773. if (true) then
  4774. {
  4775. _this = createVehicle ["ACamp", [14285.231, 580.10889, 6.02], [], 0, "CAN_COLLIDE"];
  4776. _vehicle_584 = _this;
  4777. _this setDir -519.82507;
  4778. _this setPos [14285.231, 580.10889, 6.02];
  4779. };
  4780. _vehicle_585 = objNull;
  4781. if (true) then
  4782. {
  4783. _this = createVehicle ["ACamp", [14288.856, 583.55963, 6.02], [], 0, "CAN_COLLIDE"];
  4784. _vehicle_585 = _this;
  4785. _this setDir -466.06699;
  4786. _this setPos [14288.856, 583.55963, 6.02];
  4787. };
  4788. _vehicle_586 = objNull;
  4789. if (true) then
  4790. {
  4791. _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [14312.258, 592.90546, 6.02], [], 0, "CAN_COLLIDE"];
  4792. _vehicle_586 = _this;
  4793. _this setDir -159.56996;
  4794. _this setPos [14312.258, 592.90546, 6.02];
  4795. };
  4796. _vehicle_587 = objNull;
  4797. if (true) then
  4798. {
  4799. _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [14307.067, 595.58795, 6.02], [], 0, "CAN_COLLIDE"];
  4800. _vehicle_587 = _this;
  4801. _this setDir -81.385147;
  4802. _this setPos [14307.067, 595.58795, 6.02];
  4803. };
  4804. _vehicle_588 = objNull;
  4805. if (true) then
  4806. {
  4807. _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [14305.79, 591.79523, 6.02], [], 0, "CAN_COLLIDE"];
  4808. _vehicle_588 = _this;
  4809. _this setDir -81.385147;
  4810. _this setPos [14305.79, 591.79523, 6.02];
  4811. };
  4812. _vehicle_589 = objNull;
  4813. if (true) then
  4814. {
  4815. _this = createVehicle ["Land_Antenna", [14312.106, 559.31921, 6.02], [], 0, "CAN_COLLIDE"];
  4816. _vehicle_589 = _this;
  4817. _this setDir -179.76077;
  4818. _this setPos [14312.106, 559.31921, 6.02];
  4819. };
  4820. _vehicle_590 = objNull;
  4821. if (true) then
  4822. {
  4823. _this = createVehicle ["PowGen_Big_EP1", [14316.567, 563.48236, 6.02], [], 0, "CAN_COLLIDE"];
  4824. _vehicle_590 = _this;
  4825. _this setDir -179.76077;
  4826. _this setPos [14316.567, 563.48236, 6.02];
  4827. };
  4828. _vehicle_594 = objNull;
  4829. if (true) then
  4830. {
  4831. _this = createVehicle ["Misc_cargo_cont_net2", [14313.192, 586.40619, 6.02], [], 0, "CAN_COLLIDE"];
  4832. _vehicle_594 = _this;
  4833. _this setDir -179.76077;
  4834. _this setPos [14313.192, 586.40619, 6.02];
  4835. };
  4836. _vehicle_595 = objNull;
  4837. if (true) then
  4838. {
  4839. _this = createVehicle ["Land_Toilet", [14311.926, 561.85095, 6.02], [], 0, "CAN_COLLIDE"];
  4840. _vehicle_595 = _this;
  4841. _this setDir -615.16736;
  4842. _this setPos [14311.926, 561.85095, 6.02];
  4843. };
  4844. _vehicle_596 = objNull;
  4845. if (true) then
  4846. {
  4847. _this = createVehicle ["Land_Toilet", [14312.952, 565.65613, 6.02], [], 0, "CAN_COLLIDE"];
  4848. _vehicle_596 = _this;
  4849. _this setDir -622.3316;
  4850. _this setPos [14312.952, 565.65613, 6.02];
  4851. };
  4852. _vehicle_597 = objNull;
  4853. if (true) then
  4854. {
  4855. _this = createVehicle ["Land_Toilet", [14312.926, 563.89783, 6.02], [], 0, "CAN_COLLIDE"];
  4856. _vehicle_597 = _this;
  4857. _this setDir -622.3316;
  4858. _this setPos [14312.926, 563.89783, 6.02];
  4859. };
  4860. _vehicle_598 = objNull;
  4861. if (true) then
  4862. {
  4863. _this = createVehicle ["Camp_EP1", [14283.133, 591.86578, 6.02], [], 0, "CAN_COLLIDE"];
  4864. _vehicle_598 = _this;
  4865. _this setDir -547.70392;
  4866. _this setPos [14283.133, 591.86578, 6.02];
  4867. };
  4868. _vehicle_599 = objNull;
  4869. if (true) then
  4870. {
  4871. _this = createVehicle ["Camp_EP1", [14290.221, 592.56415, 6.02], [], 0, "CAN_COLLIDE"];
  4872. _vehicle_599 = _this;
  4873. _this setDir -546.10974;
  4874. _this setPos [14290.221, 592.56415, 6.02];
  4875. };
  4876. _vehicle_103338 = objNull;
  4877. if (true) then
  4878. {
  4879. _this = createVehicle ["Land_Church_02", [14236, 580, 6.01], [], 0, "CAN_COLLIDE"];
  4880. _vehicle_103338 = _this;
  4881. _this setPos [14236, 580, 6.01];
  4882. };
  4883. _vehicle_103339 = objNull;
  4884. if (true) then
  4885. {
  4886. _this = createVehicle ["Land_komin", [14328, 464, 6.02], [], 0, "CAN_COLLIDE"];
  4887. _vehicle_103339 = _this;
  4888. _this setPos [14328, 464, 6.02];
  4889. };
  4890. _vehicle_103341 = objNull;
  4891. if (true) then
  4892. {
  4893. _this = createVehicle ["Land_komin", [14328, 434, 6.02], [], 0, "CAN_COLLIDE"];
  4894. _vehicle_103341 = _this;
  4895. _this setPos [14328, 434, 6.02];
  4896. };
  4897. _vehicle_103343 = objNull;
  4898. if (true) then
  4899. {
  4900. _this = createVehicle ["Land_komin", [14328, 449, 6.02], [], 0, "CAN_COLLIDE"];
  4901. _vehicle_103343 = _this;
  4902. _this setPos [14328, 449, 6.02];
  4903. };
  4904. _vehicle_103348 = objNull;
  4905. if (true) then
  4906. {
  4907. _this = createVehicle ["Land_HouseB_Tenement", [14171, 581, 6.02], [], 0, "CAN_COLLIDE"];
  4908. _vehicle_103348 = _this;
  4909. _this setPos [14171, 581, 6.02];
  4910. };
  4911. _vehicle_103382 = objNull;
  4912. if (true) then
  4913. {
  4914. _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 504.81, 6.02], [], 0, "CAN_COLLIDE"];
  4915. _vehicle_103382 = _this;
  4916. _this setDir 90;
  4917. _this setPos [14116.656, 504.81, 6.02];
  4918. };
  4919. _vehicle_103383 = objNull;
  4920. if (true) then
  4921. {
  4922. _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 514.81, 6.02], [], 0, "CAN_COLLIDE"];
  4923. _vehicle_103383 = _this;
  4924. _this setDir -90;
  4925. _this setPos [14116.656, 514.81, 6.02];
  4926. };
  4927. _vehicle_103384 = objNull;
  4928. if (true) then
  4929. {
  4930. _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 524.81, 6.02], [], 0, "CAN_COLLIDE"];
  4931. _vehicle_103384 = _this;
  4932. _this setDir -90;
  4933. _this setPos [14116.656, 524.81, 6.02];
  4934. };
  4935. _vehicle_103385 = objNull;
  4936. if (true) then
  4937. {
  4938. _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 534.81, 6.02], [], 0, "CAN_COLLIDE"];
  4939. _vehicle_103385 = _this;
  4940. _this setDir -90;
  4941. _this setPos [14116.656, 534.81, 6.02];
  4942. };
  4943. _vehicle_103388 = objNull;
  4944. if (true) then
  4945. {
  4946. _this = createVehicle ["Land_HBarrier5", [14118.406, 479.84277, 6.02], [], 0, "CAN_COLLIDE"];
  4947. _vehicle_103388 = _this;
  4948. _this setPos [14118.406, 479.84277, 6.02];
  4949. };
  4950. _vehicle_103390 = objNull;
  4951. if (true) then
  4952. {
  4953. _this = createVehicle ["Land_HBarrier5", [14124.224, 479.98523, 6.02], [], 0, "CAN_COLLIDE"];
  4954. _vehicle_103390 = _this;
  4955. _this setPos [14124.224, 479.98523, 6.02];
  4956. };
  4957. _vehicle_103392 = objNull;
  4958. if (true) then
  4959. {
  4960. _this = createVehicle ["Land_HBarrier5", [14130.107, 480.05212, 6.02], [], 0, "CAN_COLLIDE"];
  4961. _vehicle_103392 = _this;
  4962. _this setPos [14130.107, 480.05212, 6.02];
  4963. };
  4964. _vehicle_103394 = objNull;
  4965. if (true) then
  4966. {
  4967. _this = createVehicle ["Land_HBarrier5", [14135.95, 480.14111, 6.02], [], 0, "CAN_COLLIDE"];
  4968. _vehicle_103394 = _this;
  4969. _this setPos [14135.95, 480.14111, 6.02];
  4970. };
  4971. _vehicle_103396 = objNull;
  4972. if (true) then
  4973. {
  4974. _this = createVehicle ["Land_HBarrier5", [14141.825, 480.26245, 6.02], [], 0, "CAN_COLLIDE"];
  4975. _vehicle_103396 = _this;
  4976. _this setPos [14141.825, 480.26245, 6.02];
  4977. };
  4978. _vehicle_103398 = objNull;
  4979. if (true) then
  4980. {
  4981. _this = createVehicle ["Land_HBarrier5", [14147.7, 480.25861, 6.02], [], 0, "CAN_COLLIDE"];
  4982. _vehicle_103398 = _this;
  4983. _this setPos [14147.7, 480.25861, 6.02];
  4984. };
  4985. _vehicle_103400 = objNull;
  4986. if (true) then
  4987. {
  4988. _this = createVehicle ["Land_HBarrier5", [14153.663, 480.25598, 6.02], [], 0, "CAN_COLLIDE"];
  4989. _vehicle_103400 = _this;
  4990. _this setPos [14153.663, 480.25598, 6.02];
  4991. };
  4992. _vehicle_103402 = objNull;
  4993. if (true) then
  4994. {
  4995. _this = createVehicle ["Land_HBarrier5", [14159.538, 480.2901, 6.02], [], 0, "CAN_COLLIDE"];
  4996. _vehicle_103402 = _this;
  4997. _this setPos [14159.538, 480.2901, 6.02];
  4998. };
  4999. _vehicle_103404 = objNull;
  5000. if (true) then
  5001. {
  5002. _this = createVehicle ["Land_HBarrier5", [14165.46, 480.3125, 6.02], [], 0, "CAN_COLLIDE"];
  5003. _vehicle_103404 = _this;
  5004. _this setPos [14165.46, 480.3125, 6.02];
  5005. };
  5006. _vehicle_103409 = objNull;
  5007. if (true) then
  5008. {
  5009. _this = createVehicle ["Land_HBarrier5", [14171.387, 480.33752, 6.02], [], 0, "CAN_COLLIDE"];
  5010. _vehicle_103409 = _this;
  5011. _this setPos [14171.387, 480.33752, 6.02];
  5012. };
  5013. _vehicle_103416 = objNull;
  5014. if (true) then
  5015. {
  5016. _this = createVehicle ["Land_HBarrier5", [14189.21, 480.36224, 6.02], [], 0, "CAN_COLLIDE"];
  5017. _vehicle_103416 = _this;
  5018. _this setPos [14189.21, 480.36224, 6.02];
  5019. };
  5020. _vehicle_103418 = objNull;
  5021. if (true) then
  5022. {
  5023. _this = createVehicle ["Land_HBarrier5", [14195.2, 480.40393, 6.02], [], 0, "CAN_COLLIDE"];
  5024. _vehicle_103418 = _this;
  5025. _this setPos [14195.2, 480.40393, 6.02];
  5026. };
  5027. _vehicle_103420 = objNull;
  5028. if (true) then
  5029. {
  5030. _this = createVehicle ["Land_HBarrier5", [14201.031, 480.38556, 6.02], [], 0, "CAN_COLLIDE"];
  5031. _vehicle_103420 = _this;
  5032. _this setPos [14201.031, 480.38556, 6.02];
  5033. };
  5034. _vehicle_103429 = objNull;
  5035. if (true) then
  5036. {
  5037. _this = createVehicle ["Land_HBarrier5", [14206.781, 480.38049, 6.02], [], 0, "CAN_COLLIDE"];
  5038. _vehicle_103429 = _this;
  5039. _this setPos [14206.781, 480.38049, 6.02];
  5040. };
  5041. _vehicle_103431 = objNull;
  5042. if (true) then
  5043. {
  5044. _this = createVehicle ["Land_HBarrier5", [14212.743, 480.3175, 6.02], [], 0, "CAN_COLLIDE"];
  5045. _vehicle_103431 = _this;
  5046. _this setPos [14212.743, 480.3175, 6.02];
  5047. };
  5048. _vehicle_103433 = objNull;
  5049. if (true) then
  5050. {
  5051. _this = createVehicle ["Land_HBarrier5", [14218.618, 480.3103, 6.02], [], 0, "CAN_COLLIDE"];
  5052. _vehicle_103433 = _this;
  5053. _this setPos [14218.618, 480.3103, 6.02];
  5054. };
  5055. _vehicle_103435 = objNull;
  5056. if (true) then
  5057. {
  5058. _this = createVehicle ["Land_HBarrier5", [14224.559, 480.27429, 6.02], [], 0, "CAN_COLLIDE"];
  5059. _vehicle_103435 = _this;
  5060. _this setPos [14224.559, 480.27429, 6.02];
  5061. };
  5062. _vehicle_103437 = objNull;
  5063. if (true) then
  5064. {
  5065. _this = createVehicle ["Land_HBarrier5", [14230.42, 480.19897, 6.02], [], 0, "CAN_COLLIDE"];
  5066. _vehicle_103437 = _this;
  5067. _this setPos [14230.42, 480.19897, 6.02];
  5068. };
  5069. _vehicle_103439 = objNull;
  5070. if (true) then
  5071. {
  5072. _this = createVehicle ["Land_HBarrier5", [14236.243, 480.15369, 6.02], [], 0, "CAN_COLLIDE"];
  5073. _vehicle_103439 = _this;
  5074. _this setPos [14236.243, 480.15369, 6.02];
  5075. };
  5076. _vehicle_103441 = objNull;
  5077. if (true) then
  5078. {
  5079. _this = createVehicle ["Land_HBarrier5", [14242.118, 480.20135, 6.02], [], 0, "CAN_COLLIDE"];
  5080. _vehicle_103441 = _this;
  5081. _this setPos [14242.118, 480.20135, 6.02];
  5082. };
  5083. _vehicle_103464 = objNull;
  5084. if (true) then
  5085. {
  5086. _this = createVehicle ["Land_HBarrier5", [14118.493, 560.45612, 6.02], [], 0, "CAN_COLLIDE"];
  5087. _vehicle_103464 = _this;
  5088. _this setPos [14118.493, 560.45612, 6.02];
  5089. };
  5090. _vehicle_103465 = objNull;
  5091. if (true) then
  5092. {
  5093. _this = createVehicle ["Land_HBarrier5", [14124.325, 560.59851, 6.02], [], 0, "CAN_COLLIDE"];
  5094. _vehicle_103465 = _this;
  5095. _this setPos [14124.325, 560.59851, 6.02];
  5096. };
  5097. _vehicle_103466 = objNull;
  5098. if (true) then
  5099. {
  5100. _this = createVehicle ["Land_HBarrier5", [14130.21, 560.66541, 6.02], [], 0, "CAN_COLLIDE"];
  5101. _vehicle_103466 = _this;
  5102. _this setPos [14130.21, 560.66541, 6.02];
  5103. };
  5104. _vehicle_103467 = objNull;
  5105. if (true) then
  5106. {
  5107. _this = createVehicle ["Land_HBarrier5", [14136.038, 560.75446, 6.02], [], 0, "CAN_COLLIDE"];
  5108. _vehicle_103467 = _this;
  5109. _this setPos [14136.038, 560.75446, 6.02];
  5110. };
  5111. _vehicle_103468 = objNull;
  5112. if (true) then
  5113. {
  5114. _this = createVehicle ["Land_HBarrier5", [14141.913, 560.87573, 6.02], [], 0, "CAN_COLLIDE"];
  5115. _vehicle_103468 = _this;
  5116. _this setPos [14141.913, 560.87573, 6.02];
  5117. };
  5118. _vehicle_103469 = objNull;
  5119. if (true) then
  5120. {
  5121. _this = createVehicle ["Land_HBarrier5", [14147.788, 560.87195, 6.02], [], 0, "CAN_COLLIDE"];
  5122. _vehicle_103469 = _this;
  5123. _this setPos [14147.788, 560.87195, 6.02];
  5124. };
  5125. _vehicle_103470 = objNull;
  5126. if (true) then
  5127. {
  5128. _this = createVehicle ["Land_HBarrier5", [14153.764, 560.86926, 6.02], [], 0, "CAN_COLLIDE"];
  5129. _vehicle_103470 = _this;
  5130. _this setPos [14153.764, 560.86926, 6.02];
  5131. };
  5132. _vehicle_103471 = objNull;
  5133. if (true) then
  5134. {
  5135. _this = createVehicle ["Land_HBarrier5", [14159.656, 560.90344, 6.02], [], 0, "CAN_COLLIDE"];
  5136. _vehicle_103471 = _this;
  5137. _this setPos [14159.656, 560.90344, 6.02];
  5138. };
  5139. _vehicle_103472 = objNull;
  5140. if (true) then
  5141. {
  5142. _this = createVehicle ["Land_HBarrier5", [14165.559, 560.92584, 6.02], [], 0, "CAN_COLLIDE"];
  5143. _vehicle_103472 = _this;
  5144. _this setPos [14165.559, 560.92584, 6.02];
  5145. };
  5146. _vehicle_103473 = objNull;
  5147. if (true) then
  5148. {
  5149. _this = createVehicle ["Land_HBarrier5", [14171.482, 560.95087, 6.02], [], 0, "CAN_COLLIDE"];
  5150. _vehicle_103473 = _this;
  5151. _this setPos [14171.482, 560.95087, 6.02];
  5152. };
  5153. _vehicle_103476 = objNull;
  5154. if (true) then
  5155. {
  5156. _this = createVehicle ["Land_HBarrier5", [14189.295, 560.97559, 6.02], [], 0, "CAN_COLLIDE"];
  5157. _vehicle_103476 = _this;
  5158. _this setPos [14189.295, 560.97559, 6.02];
  5159. };
  5160. _vehicle_103477 = objNull;
  5161. if (true) then
  5162. {
  5163. _this = createVehicle ["Land_HBarrier5", [14195.118, 561.00403, 6.02], [], 0, "CAN_COLLIDE"];
  5164. _vehicle_103477 = _this;
  5165. _this setPos [14195.118, 561.00403, 6.02];
  5166. };
  5167. _vehicle_103478 = objNull;
  5168. if (true) then
  5169. {
  5170. _this = createVehicle ["Land_HBarrier5", [14201.137, 560.9989, 6.02], [], 0, "CAN_COLLIDE"];
  5171. _vehicle_103478 = _this;
  5172. _this setPos [14201.137, 560.9989, 6.02];
  5173. };
  5174. _vehicle_103479 = objNull;
  5175. if (true) then
  5176. {
  5177. _this = createVehicle ["Land_HBarrier5", [14206.868, 560.99384, 6.02], [], 0, "CAN_COLLIDE"];
  5178. _vehicle_103479 = _this;
  5179. _this setPos [14206.868, 560.99384, 6.02];
  5180. };
  5181. _vehicle_103480 = objNull;
  5182. if (true) then
  5183. {
  5184. _this = createVehicle ["Land_HBarrier5", [14212.835, 560.93079, 6.02], [], 0, "CAN_COLLIDE"];
  5185. _vehicle_103480 = _this;
  5186. _this setPos [14212.835, 560.93079, 6.02];
  5187. };
  5188. _vehicle_103481 = objNull;
  5189. if (true) then
  5190. {
  5191. _this = createVehicle ["Land_HBarrier5", [14218.724, 560.92365, 6.02], [], 0, "CAN_COLLIDE"];
  5192. _vehicle_103481 = _this;
  5193. _this setPos [14218.724, 560.92365, 6.02];
  5194. };
  5195. _vehicle_103482 = objNull;
  5196. if (true) then
  5197. {
  5198. _this = createVehicle ["Land_HBarrier5", [14224.656, 560.88763, 6.02], [], 0, "CAN_COLLIDE"];
  5199. _vehicle_103482 = _this;
  5200. _this setPos [14224.656, 560.88763, 6.02];
  5201. };
  5202. _vehicle_103483 = objNull;
  5203. if (true) then
  5204. {
  5205. _this = createVehicle ["Land_HBarrier5", [14230.531, 560.81226, 6.02], [], 0, "CAN_COLLIDE"];
  5206. _vehicle_103483 = _this;
  5207. _this setPos [14230.531, 560.81226, 6.02];
  5208. };
  5209. _vehicle_103484 = objNull;
  5210. if (true) then
  5211. {
  5212. _this = createVehicle ["Land_HBarrier5", [14236.335, 560.76697, 6.02], [], 0, "CAN_COLLIDE"];
  5213. _vehicle_103484 = _this;
  5214. _this setPos [14236.335, 560.76697, 6.02];
  5215. };
  5216. _vehicle_103485 = objNull;
  5217. if (true) then
  5218. {
  5219. _this = createVehicle ["Land_HBarrier5", [14242.21, 560.8147, 6.02], [], 0, "CAN_COLLIDE"];
  5220. _vehicle_103485 = _this;
  5221. _this setPos [14242.21, 560.8147, 6.02];
  5222. };
  5223. _vehicle_103508 = objNull;
  5224. if (true) then
  5225. {
  5226. _this = createVehicle ["Land_HBarrier5", [14246.118, 482.36908, 6.02], [], 0, "CAN_COLLIDE"];
  5227. _vehicle_103508 = _this;
  5228. _this setDir -90;
  5229. _this setPos [14246.118, 482.36908, 6.02];
  5230. };
  5231. _vehicle_103509 = objNull;
  5232. if (true) then
  5233. {
  5234. _this = createVehicle ["Land_HBarrier5", [14246.038, 488.19049, 6.02], [], 0, "CAN_COLLIDE"];
  5235. _vehicle_103509 = _this;
  5236. _this setDir -90;
  5237. _this setPos [14246.038, 488.19049, 6.02];
  5238. };
  5239. _vehicle_103510 = objNull;
  5240. if (true) then
  5241. {
  5242. _this = createVehicle ["Land_HBarrier5", [14246.031, 494.07379, 6.02], [], 0, "CAN_COLLIDE"];
  5243. _vehicle_103510 = _this;
  5244. _this setDir -90;
  5245. _this setPos [14246.031, 494.07379, 6.02];
  5246. };
  5247. _vehicle_103511 = objNull;
  5248. if (true) then
  5249. {
  5250. _this = createVehicle ["Land_HBarrier5", [14245.993, 499.91315, 6.02], [], 0, "CAN_COLLIDE"];
  5251. _vehicle_103511 = _this;
  5252. _this setDir -90;
  5253. _this setPos [14245.993, 499.91315, 6.02];
  5254. };
  5255. _vehicle_103512 = objNull;
  5256. if (true) then
  5257. {
  5258. _this = createVehicle ["Land_HBarrier5", [14245.927, 505.79407, 6.02], [], 0, "CAN_COLLIDE"];
  5259. _vehicle_103512 = _this;
  5260. _this setDir -90;
  5261. _this setPos [14245.927, 505.79407, 6.02];
  5262. };
  5263. _vehicle_103513 = objNull;
  5264. if (true) then
  5265. {
  5266. _this = createVehicle ["Land_HBarrier5", [14245.993, 511.66376, 6.02], [], 0, "CAN_COLLIDE"];
  5267. _vehicle_103513 = _this;
  5268. _this setDir -90;
  5269. _this setPos [14245.993, 511.66376, 6.02];
  5270. };
  5271. _vehicle_103516 = objNull;
  5272. if (true) then
  5273. {
  5274. _this = createVehicle ["Land_HBarrier5", [14246.243, 530.77466, 6.02], [], 0, "CAN_COLLIDE"];
  5275. _vehicle_103516 = _this;
  5276. _this setDir -90;
  5277. _this setPos [14246.243, 530.77466, 6.02];
  5278. };
  5279. _vehicle_103517 = objNull;
  5280. if (true) then
  5281. {
  5282. _this = createVehicle ["Land_HBarrier5", [14246.413, 536.77148, 6.02], [], 0, "CAN_COLLIDE"];
  5283. _vehicle_103517 = _this;
  5284. _this setDir -90;
  5285. _this setPos [14246.413, 536.77148, 6.02];
  5286. };
  5287. _vehicle_103518 = objNull;
  5288. if (true) then
  5289. {
  5290. _this = createVehicle ["Land_HBarrier5", [14246.335, 542.52118, 6.02], [], 0, "CAN_COLLIDE"];
  5291. _vehicle_103518 = _this;
  5292. _this setDir -90;
  5293. _this setPos [14246.335, 542.52118, 6.02];
  5294. };
  5295. _vehicle_103519 = objNull;
  5296. if (true) then
  5297. {
  5298. _this = createVehicle ["Land_HBarrier5", [14246.387, 548.43213, 6.02], [], 0, "CAN_COLLIDE"];
  5299. _vehicle_103519 = _this;
  5300. _this setDir -90;
  5301. _this setPos [14246.387, 548.43213, 6.02];
  5302. };
  5303. _vehicle_103520 = objNull;
  5304. if (true) then
  5305. {
  5306. _this = createVehicle ["Land_HBarrier5", [14246.406, 554.48358, 6.02], [], 0, "CAN_COLLIDE"];
  5307. _vehicle_103520 = _this;
  5308. _this setDir -90;
  5309. _this setPos [14246.406, 554.48358, 6.02];
  5310. };
  5311. _vehicle_103557 = objNull;
  5312. if (true) then
  5313. {
  5314. _this = createVehicle ["Land_HBarrier5", [14222.107, 481.64868, 6.02], [], 0, "CAN_COLLIDE"];
  5315. _vehicle_103557 = _this;
  5316. _this setDir -90;
  5317. _this setPos [14222.107, 481.64868, 6.02];
  5318. };
  5319. _vehicle_103558 = objNull;
  5320. if (true) then
  5321. {
  5322. _this = createVehicle ["Land_HBarrier5", [14222.099, 487.53198, 6.02], [], 0, "CAN_COLLIDE"];
  5323. _vehicle_103558 = _this;
  5324. _this setDir -90;
  5325. _this setPos [14222.099, 487.53198, 6.02];
  5326. };
  5327. _vehicle_103559 = objNull;
  5328. if (true) then
  5329. {
  5330. _this = createVehicle ["Land_HBarrier5", [14222.052, 493.37134, 6.02], [], 0, "CAN_COLLIDE"];
  5331. _vehicle_103559 = _this;
  5332. _this setDir -90;
  5333. _this setPos [14222.052, 493.37134, 6.02];
  5334. };
  5335. _vehicle_103560 = objNull;
  5336. if (true) then
  5337. {
  5338. _this = createVehicle ["Land_HBarrier5", [14221.993, 499.2522, 6.02], [], 0, "CAN_COLLIDE"];
  5339. _vehicle_103560 = _this;
  5340. _this setDir -90;
  5341. _this setPos [14221.993, 499.2522, 6.02];
  5342. };
  5343. _vehicle_103561 = objNull;
  5344. if (true) then
  5345. {
  5346. _this = createVehicle ["Land_HBarrier5", [14222.045, 505.12207, 6.02], [], 0, "CAN_COLLIDE"];
  5347. _vehicle_103561 = _this;
  5348. _this setDir -90;
  5349. _this setPos [14222.045, 505.12207, 6.02];
  5350. };
  5351. _vehicle_103567 = objNull;
  5352. if (true) then
  5353. {
  5354. _this = createVehicle ["Land_HBarrier5", [14232.262, 531.34888, 6.02], [], 0, "CAN_COLLIDE"];
  5355. _vehicle_103567 = _this;
  5356. _this setDir -90;
  5357. _this setPos [14232.262, 531.34888, 6.02];
  5358. };
  5359. _vehicle_103568 = objNull;
  5360. if (true) then
  5361. {
  5362. _this = createVehicle ["Land_HBarrier5", [14232.243, 537.23212, 6.02], [], 0, "CAN_COLLIDE"];
  5363. _vehicle_103568 = _this;
  5364. _this setDir -90;
  5365. _this setPos [14232.243, 537.23212, 6.02];
  5366. };
  5367. _vehicle_103569 = objNull;
  5368. if (true) then
  5369. {
  5370. _this = createVehicle ["Land_HBarrier5", [14232.21, 543.07147, 6.02], [], 0, "CAN_COLLIDE"];
  5371. _vehicle_103569 = _this;
  5372. _this setDir -90;
  5373. _this setPos [14232.21, 543.07147, 6.02];
  5374. };
  5375. _vehicle_103570 = objNull;
  5376. if (true) then
  5377. {
  5378. _this = createVehicle ["Land_HBarrier5", [14232.156, 548.95245, 6.02], [], 0, "CAN_COLLIDE"];
  5379. _vehicle_103570 = _this;
  5380. _this setDir -90;
  5381. _this setPos [14232.156, 548.95245, 6.02];
  5382. };
  5383. _vehicle_103571 = objNull;
  5384. if (true) then
  5385. {
  5386. _this = createVehicle ["Land_HBarrier5", [14232.21, 554.82208, 6.02], [], 0, "CAN_COLLIDE"];
  5387. _vehicle_103571 = _this;
  5388. _this setDir -90;
  5389. _this setPos [14232.21, 554.82208, 6.02];
  5390. };
  5391. _vehicle_103577 = objNull;
  5392. if (true) then
  5393. {
  5394. _this = createVehicle ["Land_HBarrier5", [14189.406, 531.5304, 6.02], [], 0, "CAN_COLLIDE"];
  5395. _vehicle_103577 = _this;
  5396. _this setDir -90;
  5397. _this setPos [14189.406, 531.5304, 6.02];
  5398. };
  5399. _vehicle_103578 = objNull;
  5400. if (true) then
  5401. {
  5402. _this = createVehicle ["Land_HBarrier5", [14189.387, 537.4137, 6.02], [], 0, "CAN_COLLIDE"];
  5403. _vehicle_103578 = _this;
  5404. _this setDir -90;
  5405. _this setPos [14189.387, 537.4137, 6.02];
  5406. };
  5407. _vehicle_103579 = objNull;
  5408. if (true) then
  5409. {
  5410. _this = createVehicle ["Land_HBarrier5", [14189.335, 543.25305, 6.02], [], 0, "CAN_COLLIDE"];
  5411. _vehicle_103579 = _this;
  5412. _this setDir -90;
  5413. _this setPos [14189.335, 543.25305, 6.02];
  5414. };
  5415. _vehicle_103580 = objNull;
  5416. if (true) then
  5417. {
  5418. _this = createVehicle ["Land_HBarrier5", [14189.288, 549.13391, 6.02], [], 0, "CAN_COLLIDE"];
  5419. _vehicle_103580 = _this;
  5420. _this setDir -90;
  5421. _this setPos [14189.288, 549.13391, 6.02];
  5422. };
  5423. _vehicle_103581 = objNull;
  5424. if (true) then
  5425. {
  5426. _this = createVehicle ["Land_HBarrier5", [14189.335, 555.00366, 6.02], [], 0, "CAN_COLLIDE"];
  5427. _vehicle_103581 = _this;
  5428. _this setDir -90;
  5429. _this setPos [14189.335, 555.00366, 6.02];
  5430. };
  5431. _vehicle_103587 = objNull;
  5432. if (true) then
  5433. {
  5434. _this = createVehicle ["Land_HBarrier5", [14189.368, 481.97839, 6.02], [], 0, "CAN_COLLIDE"];
  5435. _vehicle_103587 = _this;
  5436. _this setDir -90;
  5437. _this setPos [14189.368, 481.97839, 6.02];
  5438. };
  5439. _vehicle_103588 = objNull;
  5440. if (true) then
  5441. {
  5442. _this = createVehicle ["Land_HBarrier5", [14189.349, 487.86169, 6.02], [], 0, "CAN_COLLIDE"];
  5443. _vehicle_103588 = _this;
  5444. _this setDir -90;
  5445. _this setPos [14189.349, 487.86169, 6.02];
  5446. };
  5447. _vehicle_103589 = objNull;
  5448. if (true) then
  5449. {
  5450. _this = createVehicle ["Land_HBarrier5", [14189.302, 493.70099, 6.02], [], 0, "CAN_COLLIDE"];
  5451. _vehicle_103589 = _this;
  5452. _this setDir -90;
  5453. _this setPos [14189.302, 493.70099, 6.02];
  5454. };
  5455. _vehicle_103590 = objNull;
  5456. if (true) then
  5457. {
  5458. _this = createVehicle ["Land_HBarrier5", [14189.243, 499.58203, 6.02], [], 0, "CAN_COLLIDE"];
  5459. _vehicle_103590 = _this;
  5460. _this setDir -90;
  5461. _this setPos [14189.243, 499.58203, 6.02];
  5462. };
  5463. _vehicle_103591 = objNull;
  5464. if (true) then
  5465. {
  5466. _this = createVehicle ["Land_HBarrier5", [14189.302, 505.4516, 6.02], [], 0, "CAN_COLLIDE"];
  5467. _vehicle_103591 = _this;
  5468. _this setDir -90;
  5469. _this setPos [14189.302, 505.4516, 6.02];
  5470. };
  5471. _vehicle_103597 = objNull;
  5472. if (true) then
  5473. {
  5474. _this = createVehicle ["Land_HBarrier5", [14175.835, 482.14429, 6.02], [], 0, "CAN_COLLIDE"];
  5475. _vehicle_103597 = _this;
  5476. _this setDir -90;
  5477. _this setPos [14175.835, 482.14429, 6.02];
  5478. };
  5479. _vehicle_103598 = objNull;
  5480. if (true) then
  5481. {
  5482. _this = createVehicle ["Land_HBarrier5", [14175.809, 488.02753, 6.02], [], 0, "CAN_COLLIDE"];
  5483. _vehicle_103598 = _this;
  5484. _this setDir -90;
  5485. _this setPos [14175.809, 488.02753, 6.02];
  5486. };
  5487. _vehicle_103599 = objNull;
  5488. if (true) then
  5489. {
  5490. _this = createVehicle ["Land_HBarrier5", [14175.781, 493.86688, 6.02], [], 0, "CAN_COLLIDE"];
  5491. _vehicle_103599 = _this;
  5492. _this setDir -90;
  5493. _this setPos [14175.781, 493.86688, 6.02];
  5494. };
  5495. _vehicle_103600 = objNull;
  5496. if (true) then
  5497. {
  5498. _this = createVehicle ["Land_HBarrier5", [14175.724, 499.7478, 6.02], [], 0, "CAN_COLLIDE"];
  5499. _vehicle_103600 = _this;
  5500. _this setDir -90;
  5501. _this setPos [14175.724, 499.7478, 6.02];
  5502. };
  5503. _vehicle_103601 = objNull;
  5504. if (true) then
  5505. {
  5506. _this = createVehicle ["Land_HBarrier5", [14175.781, 505.61743, 6.02], [], 0, "CAN_COLLIDE"];
  5507. _vehicle_103601 = _this;
  5508. _this setDir -90;
  5509. _this setPos [14175.781, 505.61743, 6.02];
  5510. };
  5511. _vehicle_103607 = objNull;
  5512. if (true) then
  5513. {
  5514. _this = createVehicle ["Land_HBarrier5", [14175.46, 531.50336, 6.02], [], 0, "CAN_COLLIDE"];
  5515. _vehicle_103607 = _this;
  5516. _this setDir -90;
  5517. _this setPos [14175.46, 531.50336, 6.02];
  5518. };
  5519. _vehicle_103608 = objNull;
  5520. if (true) then
  5521. {
  5522. _this = createVehicle ["Land_HBarrier5", [14175.46, 537.3866, 6.02], [], 0, "CAN_COLLIDE"];
  5523. _vehicle_103608 = _this;
  5524. _this setDir -90;
  5525. _this setPos [14175.46, 537.3866, 6.02];
  5526. };
  5527. _vehicle_103609 = objNull;
  5528. if (true) then
  5529. {
  5530. _this = createVehicle ["Land_HBarrier5", [14175.413, 543.22595, 6.02], [], 0, "CAN_COLLIDE"];
  5531. _vehicle_103609 = _this;
  5532. _this setDir -90;
  5533. _this setPos [14175.413, 543.22595, 6.02];
  5534. };
  5535. _vehicle_103610 = objNull;
  5536. if (true) then
  5537. {
  5538. _this = createVehicle ["Land_HBarrier5", [14175.368, 549.10693, 6.02], [], 0, "CAN_COLLIDE"];
  5539. _vehicle_103610 = _this;
  5540. _this setDir -90;
  5541. _this setPos [14175.368, 549.10693, 6.02];
  5542. };
  5543. _vehicle_103611 = objNull;
  5544. if (true) then
  5545. {
  5546. _this = createVehicle ["Land_HBarrier5", [14175.413, 554.97656, 6.02], [], 0, "CAN_COLLIDE"];
  5547. _vehicle_103611 = _this;
  5548. _this setDir -90;
  5549. _this setPos [14175.413, 554.97656, 6.02];
  5550. };
  5551. _vehicle_103617 = objNull;
  5552. if (true) then
  5553. {
  5554. _this = createVehicle ["Land_HBarrier5", [14165.575, 506.37592, 6.02], [], 0, "CAN_COLLIDE"];
  5555. _vehicle_103617 = _this;
  5556. _this setDir -90;
  5557. _this setPos [14165.575, 506.37592, 6.02];
  5558. };
  5559. _vehicle_103618 = objNull;
  5560. if (true) then
  5561. {
  5562. _this = createVehicle ["Land_HBarrier5", [14165.552, 512.25916, 6.02], [], 0, "CAN_COLLIDE"];
  5563. _vehicle_103618 = _this;
  5564. _this setDir -90;
  5565. _this setPos [14165.552, 512.25916, 6.02];
  5566. };
  5567. _vehicle_103619 = objNull;
  5568. if (true) then
  5569. {
  5570. _this = createVehicle ["Land_HBarrier5", [14165.531, 518.09851, 6.02], [], 0, "CAN_COLLIDE"];
  5571. _vehicle_103619 = _this;
  5572. _this setDir -90;
  5573. _this setPos [14165.531, 518.09851, 6.02];
  5574. };
  5575. _vehicle_103620 = objNull;
  5576. if (true) then
  5577. {
  5578. _this = createVehicle ["Land_HBarrier5", [14165.46, 523.97949, 6.02], [], 0, "CAN_COLLIDE"];
  5579. _vehicle_103620 = _this;
  5580. _this setDir -90;
  5581. _this setPos [14165.46, 523.97949, 6.02];
  5582. };
  5583. _vehicle_103621 = objNull;
  5584. if (true) then
  5585. {
  5586. _this = createVehicle ["Land_HBarrier5", [14165.531, 529.84912, 6.02], [], 0, "CAN_COLLIDE"];
  5587. _vehicle_103621 = _this;
  5588. _this setDir -90;
  5589. _this setPos [14165.531, 529.84912, 6.02];
  5590. };
  5591. _vehicle_103627 = objNull;
  5592. if (true) then
  5593. {
  5594. _this = createVehicle ["Land_HBarrier5", [14200.243, 506.57111, 6.02], [], 0, "CAN_COLLIDE"];
  5595. _vehicle_103627 = _this;
  5596. _this setDir -90;
  5597. _this setPos [14200.243, 506.57111, 6.02];
  5598. };
  5599. _vehicle_103628 = objNull;
  5600. if (true) then
  5601. {
  5602. _this = createVehicle ["Land_HBarrier5", [14200.224, 512.45435, 6.02], [], 0, "CAN_COLLIDE"];
  5603. _vehicle_103628 = _this;
  5604. _this setDir -90;
  5605. _this setPos [14200.224, 512.45435, 6.02];
  5606. };
  5607. _vehicle_103629 = objNull;
  5608. if (true) then
  5609. {
  5610. _this = createVehicle ["Land_HBarrier5", [14200.184, 518.2937, 6.02], [], 0, "CAN_COLLIDE"];
  5611. _vehicle_103629 = _this;
  5612. _this setDir -90;
  5613. _this setPos [14200.184, 518.2937, 6.02];
  5614. };
  5615. _vehicle_103630 = objNull;
  5616. if (true) then
  5617. {
  5618. _this = createVehicle ["Land_HBarrier5", [14200.137, 524.17468, 6.02], [], 0, "CAN_COLLIDE"];
  5619. _vehicle_103630 = _this;
  5620. _this setDir -90;
  5621. _this setPos [14200.137, 524.17468, 6.02];
  5622. };
  5623. _vehicle_103642 = objNull;
  5624. if (true) then
  5625. {
  5626. _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [14129.406, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5627. _vehicle_103642 = _this;
  5628. _this setDir -270;
  5629. _this setPos [14129.406, 488, 6.02];
  5630. };
  5631. _vehicle_103644 = objNull;
  5632. if (true) then
  5633. {
  5634. _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [14147, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5635. _vehicle_103644 = _this;
  5636. _this setDir -270;
  5637. _this setPos [14147, 488, 6.02];
  5638. };
  5639. _vehicle_103646 = objNull;
  5640. if (true) then
  5641. {
  5642. _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [14166, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5643. _vehicle_103646 = _this;
  5644. _this setDir -270;
  5645. _this setPos [14166, 488, 6.02];
  5646. };
  5647. _vehicle_103648 = objNull;
  5648. if (true) then
  5649. {
  5650. _this = createVehicle ["M1130_HQ_unfolded_EP1", [14215.5, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5651. _vehicle_103648 = _this;
  5652. _this setPos [14215.5, 488, 6.02];
  5653. };
  5654. _vehicle_103653 = objNull;
  5655. if (true) then
  5656. {
  5657. _this = createVehicle ["Fort_Barracks_USMC", [14128, 541, 6.02], [], 0, "CAN_COLLIDE"];
  5658. _vehicle_103653 = _this;
  5659. _this setDir 90;
  5660. _this setPos [14128, 541, 6.02];
  5661. };
  5662. _vehicle_103654 = objNull;
  5663. if (true) then
  5664. {
  5665. _this = createVehicle ["Land_fortified_nest_big", [14150, 530, 6.02], [], 0, "CAN_COLLIDE"];
  5666. _vehicle_103654 = _this;
  5667. _this setDir -270;
  5668. _this setPos [14150, 530, 6.02];
  5669. };
  5670. _vehicle_103656 = objNull;
  5671. if (true) then
  5672. {
  5673. _this = createVehicle ["Land_fortified_nest_big", [14150, 510, 6.02], [], 0, "CAN_COLLIDE"];
  5674. _vehicle_103656 = _this;
  5675. _this setDir -270;
  5676. _this setPos [14150, 510, 6.02];
  5677. };
  5678. _vehicle_103658 = objNull;
  5679. if (true) then
  5680. {
  5681. _this = createVehicle ["Land_fortified_nest_small_EP1", [14171, 521, 6.02], [], 0, "CAN_COLLIDE"];
  5682. _vehicle_103658 = _this;
  5683. _this setDir -90;
  5684. _this setPos [14171, 521, 6.02];
  5685. };
  5686. _vehicle_103661 = objNull;
  5687. if (true) then
  5688. {
  5689. _this = createVehicle ["TK_GUE_WarfareBAntiAirRadar_Base_EP1", [14160.41, 550, 6.02], [], 0, "CAN_COLLIDE"];
  5690. _vehicle_103661 = _this;
  5691. _this setDir -130;
  5692. _this setPos [14160.41, 550, 6.02];
  5693. };
  5694. _vehicle_103663 = objNull;
  5695. if (true) then
  5696. {
  5697. _this = createVehicle ["Land_fortified_nest_small_EP1", [14195, 518.5, 6.02], [], 0, "CAN_COLLIDE"];
  5698. _vehicle_103663 = _this;
  5699. _this setDir -270;
  5700. _this setPos [14195, 518.5, 6.02];
  5701. };
  5702. _vehicle_103666 = objNull;
  5703. if (true) then
  5704. {
  5705. _this = createVehicle ["TK_GUE_WarfareBLightFactory_base_EP1", [14201.5, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  5706. _vehicle_103666 = _this;
  5707. _this setPos [14201.5, 547.5, 6.02];
  5708. };
  5709. _vehicle_103667 = objNull;
  5710. if (true) then
  5711. {
  5712. _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_Base_EP1", [14219.5, 553, 6.02], [], 0, "CAN_COLLIDE"];
  5713. _vehicle_103667 = _this;
  5714. _this setPos [14219.5, 553, 6.02];
  5715. };
  5716. _vehicle_103668 = objNull;
  5717. if (true) then
  5718. {
  5719. _this = createVehicle ["TK_GUE_WarfareBUAVterminal_Base_EP1", [14197, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5720. _vehicle_103668 = _this;
  5721. _this setPos [14197, 488, 6.02];
  5722. };
  5723. _vehicle_103670 = objNull;
  5724. if (true) then
  5725. {
  5726. _this = createVehicle ["Land_fortified_nest_big", [14236, 553, 6.02], [], 0, "CAN_COLLIDE"];
  5727. _vehicle_103670 = _this;
  5728. _this setDir -270;
  5729. _this setPos [14236, 553, 6.02];
  5730. };
  5731. _vehicle_103673 = objNull;
  5732. if (true) then
  5733. {
  5734. _this = createVehicle ["Land_fortified_nest_small_EP1", [14242, 514, 6.02], [], 0, "CAN_COLLIDE"];
  5735. _vehicle_103673 = _this;
  5736. _this setDir -270;
  5737. _this setPos [14242, 514, 6.02];
  5738. };
  5739. _vehicle_103679 = objNull;
  5740. if (true) then
  5741. {
  5742. _this = createVehicle ["PowGen_Big", [14205, 510.5, 6.02], [], 0, "CAN_COLLIDE"];
  5743. _vehicle_103679 = _this;
  5744. _this setPos [14205, 510.5, 6.02];
  5745. };
  5746. _vehicle_103681 = objNull;
  5747. if (true) then
  5748. {
  5749. _this = createVehicle ["PowGen_Big", [14236, 537, 6.02], [], 0, "CAN_COLLIDE"];
  5750. _vehicle_103681 = _this;
  5751. _this setPos [14236, 537, 6.02];
  5752. };
  5753. _vehicle_103684 = objNull;
  5754. if (true) then
  5755. {
  5756. _this = createVehicle ["PowGen_Big", [14158, 520, 6.02], [], 0, "CAN_COLLIDE"];
  5757. _vehicle_103684 = _this;
  5758. _this setDir 90;
  5759. _this setPos [14158, 520, 6.02];
  5760. };
  5761. _vehicle_103687 = objNull;
  5762. if (true) then
  5763. {
  5764. _this = createVehicle ["Land_Fort_Watchtower", [14226, 512.5, 6.02], [], 0, "CAN_COLLIDE"];
  5765. _vehicle_103687 = _this;
  5766. _this setDir 90;
  5767. _this setPos [14226, 512.5, 6.02];
  5768. };
  5769. _vehicle_103688 = objNull;
  5770. if (true) then
  5771. {
  5772. _this = createVehicle ["Land_ladder_half_EP1", [14181, 590.5, 3], [], 0, "CAN_COLLIDE"];
  5773. _vehicle_103688 = _this;
  5774. _this setPos [14181, 590.5, 3];
  5775. };
  5776. _vehicle_20000 = objNull;
  5777. if (true) then
  5778. {
  5779. _this = createVehicle ["land_nav_pier_c_big", [14000, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5780. _vehicle_20000 = _this;
  5781. _this setDir -90;
  5782. _this setPos [14000, 420.6, -5];
  5783. };
  5784. _vehicle_20001 = objNull;
  5785. if (true) then
  5786. {
  5787. _this = createVehicle ["land_nav_pier_c_big", [14000, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5788. _vehicle_20001 = _this;
  5789. _this setDir -90;
  5790. _this setPos [14000, 460.6, -5];
  5791. };
  5792. _vehicle_20002 = objNull;
  5793. if (true) then
  5794. {
  5795. _this = createVehicle ["land_nav_pier_c_big", [14000, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5796. _vehicle_20002 = _this;
  5797. _this setDir -90;
  5798. _this setPos [14000, 500.6, -5];
  5799. };
  5800. _vehicle_20003 = objNull;
  5801. if (true) then
  5802. {
  5803. _this = createVehicle ["land_nav_pier_c_big", [14000, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5804. _vehicle_20003 = _this;
  5805. _this setDir -90;
  5806. _this setPos [14000, 540.6, -5];
  5807. };
  5808. _vehicle_20004 = objNull;
  5809. if (true) then
  5810. {
  5811. _this = createVehicle ["land_nav_pier_c_big", [14000, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5812. _vehicle_20004 = _this;
  5813. _this setDir -90;
  5814. _this setPos [14000, 580.6, -5];
  5815. };
  5816. _vehicle_20005 = objNull;
  5817. if (true) then
  5818. {
  5819. _this = createVehicle ["land_nav_pier_c_big", [14000, 620.59998, -5], [], 0, "CAN_COLLIDE"];
  5820. _vehicle_20005 = _this;
  5821. _this setDir -90;
  5822. _this setPos [14000, 620.59998, -5];
  5823. };
  5824. _vehicle_20007 = objNull;
  5825. if (true) then
  5826. {
  5827. _this = createVehicle ["land_nav_pier_c_big", [14040, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5828. _vehicle_20007 = _this;
  5829. _this setDir -90;
  5830. _this setPos [14040, 420.6, -5];
  5831. };
  5832. _vehicle_20008 = objNull;
  5833. if (true) then
  5834. {
  5835. _this = createVehicle ["land_nav_pier_c_big", [14040, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5836. _vehicle_20008 = _this;
  5837. _this setDir -90;
  5838. _this setPos [14040, 460.6, -5];
  5839. };
  5840. _vehicle_20009 = objNull;
  5841. if (true) then
  5842. {
  5843. _this = createVehicle ["land_nav_pier_c_big", [14040, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5844. _vehicle_20009 = _this;
  5845. _this setDir -90;
  5846. _this setPos [14040, 500.6, -5];
  5847. };
  5848. _vehicle_20010 = objNull;
  5849. if (true) then
  5850. {
  5851. _this = createVehicle ["land_nav_pier_c_big", [14040, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5852. _vehicle_20010 = _this;
  5853. _this setDir -90;
  5854. _this setPos [14040, 540.6, -5];
  5855. };
  5856. _vehicle_20011 = objNull;
  5857. if (true) then
  5858. {
  5859. _this = createVehicle ["land_nav_pier_c_big", [14040, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5860. _vehicle_20011 = _this;
  5861. _this setDir -90;
  5862. _this setPos [14040, 580.6, -5];
  5863. };
  5864. _vehicle_20012 = objNull;
  5865. if (true) then
  5866. {
  5867. _this = createVehicle ["land_nav_pier_c_big", [14040, 620.6, -5], [], 0, "CAN_COLLIDE"];
  5868. _vehicle_20012 = _this;
  5869. _this setDir -90;
  5870. _this setPos [14040, 620.6, -5];
  5871. };
  5872. _vehicle_20014 = objNull;
  5873. if (true) then
  5874. {
  5875. _this = createVehicle ["land_nav_pier_c_big", [14080, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5876. _vehicle_20014 = _this;
  5877. _this setDir -90;
  5878. _this setPos [14080, 420.6, -5];
  5879. };
  5880. _vehicle_20015 = objNull;
  5881. if (true) then
  5882. {
  5883. _this = createVehicle ["land_nav_pier_c_big", [14080, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5884. _vehicle_20015 = _this;
  5885. _this setDir -90;
  5886. _this setPos [14080, 460.6, -5];
  5887. };
  5888. _vehicle_20016 = objNull;
  5889. if (true) then
  5890. {
  5891. _this = createVehicle ["land_nav_pier_c_big", [14080, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5892. _vehicle_20016 = _this;
  5893. _this setDir -90;
  5894. _this setPos [14080, 500.6, -5];
  5895. };
  5896. _vehicle_20017 = objNull;
  5897. if (true) then
  5898. {
  5899. _this = createVehicle ["land_nav_pier_c_big", [14080, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5900. _vehicle_20017 = _this;
  5901. _this setDir -90;
  5902. _this setPos [14080, 540.6, -5];
  5903. };
  5904. _vehicle_20018 = objNull;
  5905. if (true) then
  5906. {
  5907. _this = createVehicle ["land_nav_pier_c_big", [14080, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5908. _vehicle_20018 = _this;
  5909. _this setDir -90;
  5910. _this setPos [14080, 580.6, -5];
  5911. };
  5912. _vehicle_20019 = objNull;
  5913. if (true) then
  5914. {
  5915. _this = createVehicle ["land_nav_pier_c_big", [14080, 620.6, -5], [], 0, "CAN_COLLIDE"];
  5916. _vehicle_20019 = _this;
  5917. _this setDir -90;
  5918. _this setPos [14080, 620.6, -5];
  5919. };
  5920. _vehicle_20021 = objNull;
  5921. if (true) then
  5922. {
  5923. _this = createVehicle ["land_nav_pier_c_big", [14120, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5924. _vehicle_20021 = _this;
  5925. _this setDir -90;
  5926. _this setPos [14120, 420.6, -5];
  5927. };
  5928. _vehicle_20022 = objNull;
  5929. if (true) then
  5930. {
  5931. _this = createVehicle ["land_nav_pier_c_big", [14120, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5932. _vehicle_20022 = _this;
  5933. _this setDir -90;
  5934. _this setPos [14120, 460.6, -5];
  5935. };
  5936. _vehicle_20023 = objNull;
  5937. if (true) then
  5938. {
  5939. _this = createVehicle ["land_nav_pier_c_big", [14120, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5940. _vehicle_20023 = _this;
  5941. _this setDir -90;
  5942. _this setPos [14120, 500.6, -5];
  5943. };
  5944. _vehicle_20024 = objNull;
  5945. if (true) then
  5946. {
  5947. _this = createVehicle ["land_nav_pier_c_big", [14120, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5948. _vehicle_20024 = _this;
  5949. _this setDir -90;
  5950. _this setPos [14120, 540.6, -5];
  5951. };
  5952. _vehicle_20025 = objNull;
  5953. if (true) then
  5954. {
  5955. _this = createVehicle ["land_nav_pier_c_big", [14120, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5956. _vehicle_20025 = _this;
  5957. _this setDir -90;
  5958. _this setPos [14120, 580.6, -5];
  5959. };
  5960. _vehicle_20026 = objNull;
  5961. if (true) then
  5962. {
  5963. _this = createVehicle ["land_nav_pier_c_big", [14120, 620.6, -5], [], 0, "CAN_COLLIDE"];
  5964. _vehicle_20026 = _this;
  5965. _this setDir -90;
  5966. _this setPos [14120, 620.6, -5];
  5967. };
  5968. _vehicle_20028 = objNull;
  5969. if (true) then
  5970. {
  5971. _this = createVehicle ["land_nav_pier_c_big", [14160, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5972. _vehicle_20028 = _this;
  5973. _this setDir -90;
  5974. _this setPos [14160, 420.6, -5];
  5975. };
  5976. _vehicle_20029 = objNull;
  5977. if (true) then
  5978. {
  5979. _this = createVehicle ["land_nav_pier_c_big", [14160, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5980. _vehicle_20029 = _this;
  5981. _this setDir -90;
  5982. _this setPos [14160, 460.6, -5];
  5983. };
  5984. _vehicle_20030 = objNull;
  5985. if (true) then
  5986. {
  5987. _this = createVehicle ["land_nav_pier_c_big", [14160, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5988. _vehicle_20030 = _this;
  5989. _this setDir -90;
  5990. _this setPos [14160, 500.6, -5];
  5991. };
  5992. _vehicle_20031 = objNull;
  5993. if (true) then
  5994. {
  5995. _this = createVehicle ["land_nav_pier_c_big", [14160, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5996. _vehicle_20031 = _this;
  5997. _this setDir -90;
  5998. _this setPos [14160, 540.6, -5];
  5999. };
  6000. _vehicle_20032 = objNull;
  6001. if (true) then
  6002. {
  6003. _this = createVehicle ["land_nav_pier_c_big", [14160, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6004. _vehicle_20032 = _this;
  6005. _this setDir -90;
  6006. _this setPos [14160, 580.6, -5];
  6007. };
  6008. _vehicle_20033 = objNull;
  6009. if (true) then
  6010. {
  6011. _this = createVehicle ["land_nav_pier_c_big", [14160, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6012. _vehicle_20033 = _this;
  6013. _this setDir -90;
  6014. _this setPos [14160, 620.6, -5];
  6015. };
  6016. _vehicle_20035 = objNull;
  6017. if (true) then
  6018. {
  6019. _this = createVehicle ["land_nav_pier_c_big", [14200, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6020. _vehicle_20035 = _this;
  6021. _this setDir -90;
  6022. _this setPos [14200, 420.6, -5];
  6023. };
  6024. _vehicle_20036 = objNull;
  6025. if (true) then
  6026. {
  6027. _this = createVehicle ["land_nav_pier_c_big", [14200, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6028. _vehicle_20036 = _this;
  6029. _this setDir -90;
  6030. _this setPos [14200, 460.6, -5];
  6031. };
  6032. _vehicle_20037 = objNull;
  6033. if (true) then
  6034. {
  6035. _this = createVehicle ["land_nav_pier_c_big", [14200, 500.6, -5], [], 0, "CAN_COLLIDE"];
  6036. _vehicle_20037 = _this;
  6037. _this setDir -90;
  6038. _this setPos [14200, 500.6, -5];
  6039. };
  6040. _vehicle_20038 = objNull;
  6041. if (true) then
  6042. {
  6043. _this = createVehicle ["land_nav_pier_c_big", [14200, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6044. _vehicle_20038 = _this;
  6045. _this setDir -90;
  6046. _this setPos [14200, 540.6, -5];
  6047. };
  6048. _vehicle_20039 = objNull;
  6049. if (true) then
  6050. {
  6051. _this = createVehicle ["land_nav_pier_c_big", [14200, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6052. _vehicle_20039 = _this;
  6053. _this setDir -90;
  6054. _this setPos [14200, 580.6, -5];
  6055. };
  6056. _vehicle_20040 = objNull;
  6057. if (true) then
  6058. {
  6059. _this = createVehicle ["land_nav_pier_c_big", [14200, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6060. _vehicle_20040 = _this;
  6061. _this setDir -90;
  6062. _this setPos [14200, 620.6, -5];
  6063. };
  6064. _vehicle_20042 = objNull;
  6065. if (true) then
  6066. {
  6067. _this = createVehicle ["land_nav_pier_c_big", [14240, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6068. _vehicle_20042 = _this;
  6069. _this setDir -90;
  6070. _this setPos [14240, 420.6, -5];
  6071. };
  6072. _vehicle_20043 = objNull;
  6073. if (true) then
  6074. {
  6075. _this = createVehicle ["land_nav_pier_c_big", [14240, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6076. _vehicle_20043 = _this;
  6077. _this setDir -90;
  6078. _this setPos [14240, 460.6, -5];
  6079. };
  6080. _vehicle_20044 = objNull;
  6081. if (true) then
  6082. {
  6083. _this = createVehicle ["land_nav_pier_c_big", [14240, 500.60001, -5], [], 0, "CAN_COLLIDE"];
  6084. _vehicle_20044 = _this;
  6085. _this setDir -90;
  6086. _this setPos [14240, 500.60001, -5];
  6087. };
  6088. _vehicle_20045 = objNull;
  6089. if (true) then
  6090. {
  6091. _this = createVehicle ["land_nav_pier_c_big", [14240, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6092. _vehicle_20045 = _this;
  6093. _this setDir -90;
  6094. _this setPos [14240, 540.6, -5];
  6095. };
  6096. _vehicle_20046 = objNull;
  6097. if (true) then
  6098. {
  6099. _this = createVehicle ["land_nav_pier_c_big", [14240, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6100. _vehicle_20046 = _this;
  6101. _this setDir -90;
  6102. _this setPos [14240, 580.6, -5];
  6103. };
  6104. _vehicle_20047 = objNull;
  6105. if (true) then
  6106. {
  6107. _this = createVehicle ["land_nav_pier_c_big", [14240, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6108. _vehicle_20047 = _this;
  6109. _this setDir -90;
  6110. _this setPos [14240, 620.6, -5];
  6111. };
  6112. _vehicle_20049 = objNull;
  6113. if (true) then
  6114. {
  6115. _this = createVehicle ["land_nav_pier_c_big", [14280, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6116. _vehicle_20049 = _this;
  6117. _this setDir -90;
  6118. _this setPos [14280, 420.6, -5];
  6119. };
  6120. _vehicle_20050 = objNull;
  6121. if (true) then
  6122. {
  6123. _this = createVehicle ["land_nav_pier_c_big", [14280, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6124. _vehicle_20050 = _this;
  6125. _this setDir -90;
  6126. _this setPos [14280, 460.6, -5];
  6127. };
  6128. _vehicle_20051 = objNull;
  6129. if (true) then
  6130. {
  6131. _this = createVehicle ["land_nav_pier_c_big", [14280, 500.6, -5], [], 0, "CAN_COLLIDE"];
  6132. _vehicle_20051 = _this;
  6133. _this setDir -90;
  6134. _this setPos [14280, 500.6, -5];
  6135. };
  6136. _vehicle_20052 = objNull;
  6137. if (true) then
  6138. {
  6139. _this = createVehicle ["land_nav_pier_c_big", [14280, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6140. _vehicle_20052 = _this;
  6141. _this setDir -90;
  6142. _this setPos [14280, 540.6, -5];
  6143. };
  6144. _vehicle_20053 = objNull;
  6145. if (true) then
  6146. {
  6147. _this = createVehicle ["land_nav_pier_c_big", [14280, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6148. _vehicle_20053 = _this;
  6149. _this setDir -90;
  6150. _this setPos [14280, 580.6, -5];
  6151. };
  6152. _vehicle_20054 = objNull;
  6153. if (true) then
  6154. {
  6155. _this = createVehicle ["land_nav_pier_c_big", [14280, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6156. _vehicle_20054 = _this;
  6157. _this setDir -90;
  6158. _this setPos [14280, 620.6, -5];
  6159. };
  6160. _vehicle_20056 = objNull;
  6161. if (true) then
  6162. {
  6163. _this = createVehicle ["land_nav_pier_c_big", [14320, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6164. _vehicle_20056 = _this;
  6165. _this setDir -90;
  6166. _this setPos [14320, 420.6, -5];
  6167. };
  6168. _vehicle_20057 = objNull;
  6169. if (true) then
  6170. {
  6171. _this = createVehicle ["land_nav_pier_c_big", [14320, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6172. _vehicle_20057 = _this;
  6173. _this setDir -90;
  6174. _this setPos [14320, 460.6, -5];
  6175. };
  6176. _vehicle_20058 = objNull;
  6177. if (true) then
  6178. {
  6179. _this = createVehicle ["land_nav_pier_c_big", [14320, 500.6, -5], [], 0, "CAN_COLLIDE"];
  6180. _vehicle_20058 = _this;
  6181. _this setDir -90;
  6182. _this setPos [14320, 500.6, -5];
  6183. };
  6184. _vehicle_20059 = objNull;
  6185. if (true) then
  6186. {
  6187. _this = createVehicle ["land_nav_pier_c_big", [14320, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6188. _vehicle_20059 = _this;
  6189. _this setDir -90;
  6190. _this setPos [14320, 540.6, -5];
  6191. };
  6192. _vehicle_20060 = objNull;
  6193. if (true) then
  6194. {
  6195. _this = createVehicle ["land_nav_pier_c_big", [14320, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6196. _vehicle_20060 = _this;
  6197. _this setDir -90;
  6198. _this setPos [14320, 580.6, -5];
  6199. };
  6200. _vehicle_20061 = objNull;
  6201. if (true) then
  6202. {
  6203. _this = createVehicle ["land_nav_pier_c_big", [14320, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6204. _vehicle_20061 = _this;
  6205. _this setDir -90;
  6206. _this setPos [14320, 620.6, -5];
  6207. };
  6208. _vehicle_20063 = objNull;
  6209. if (true) then
  6210. {
  6211. _this = createVehicle ["land_nav_pier_c_big", [14360, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6212. _vehicle_20063 = _this;
  6213. _this setDir -90;
  6214. _this setPos [14360, 420.6, -5];
  6215. };
  6216. _vehicle_20064 = objNull;
  6217. if (true) then
  6218. {
  6219. _this = createVehicle ["land_nav_pier_c_big", [14360, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6220. _vehicle_20064 = _this;
  6221. _this setDir -90;
  6222. _this setPos [14360, 460.6, -5];
  6223. };
  6224. _vehicle_20065 = objNull;
  6225. if (true) then
  6226. {
  6227. _this = createVehicle ["land_nav_pier_c_big", [14360, 500.60001, -5], [], 0, "CAN_COLLIDE"];
  6228. _vehicle_20065 = _this;
  6229. _this setDir -90;
  6230. _this setPos [14360, 500.60001, -5];
  6231. };
  6232. _vehicle_20066 = objNull;
  6233. if (true) then
  6234. {
  6235. _this = createVehicle ["land_nav_pier_c_big", [14360, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6236. _vehicle_20066 = _this;
  6237. _this setDir -90;
  6238. _this setPos [14360, 540.6, -5];
  6239. };
  6240. _vehicle_20067 = objNull;
  6241. if (true) then
  6242. {
  6243. _this = createVehicle ["land_nav_pier_c_big", [14360, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6244. _vehicle_20067 = _this;
  6245. _this setDir -90;
  6246. _this setPos [14360, 580.6, -5];
  6247. };
  6248. _vehicle_20068 = objNull;
  6249. if (true) then
  6250. {
  6251. _this = createVehicle ["land_nav_pier_c_big", [14360, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6252. _vehicle_20068 = _this;
  6253. _this setDir -90;
  6254. _this setPos [14360, 620.6, -5];
  6255. };
  6256. _vehicle_103690 = objNull;
  6257. if (true) then
  6258. {
  6259. _this = createVehicle ["Land_A_statue01", [14211, 580, 6.02], [], 0, "CAN_COLLIDE"];
  6260. _vehicle_103690 = _this;
  6261. _this setDir -90;
  6262. _this setPos [14211, 580, 6.02];
  6263. };
  6264. _vehicle_103691 = objNull;
  6265. if (true) then
  6266. {
  6267. _this = createVehicle ["Land_bags_EP1", [14268, 527, 5.25], [], 0, "CAN_COLLIDE"];
  6268. _vehicle_103691 = _this;
  6269. _this setPos [14268, 527, 5.25];
  6270. };
  6271. _vehicle_103693 = objNull;
  6272. if (true) then
  6273. {
  6274. _this = createVehicle ["Land_bags_stack_EP1", [14268, 525, 5.25], [], 0, "CAN_COLLIDE"];
  6275. _vehicle_103693 = _this;
  6276. _this setPos [14268, 525, 5.25];
  6277. };
  6278. _vehicle_103694 = objNull;
  6279. if (true) then
  6280. {
  6281. _this = createVehicle ["Land_Market_stalls_01_EP1", [14268, 511.5, 5.25], [], 0, "CAN_COLLIDE"];
  6282. _vehicle_103694 = _this;
  6283. _this setDir -90;
  6284. _this setPos [14268, 511.5, 5.25];
  6285. };
  6286. _vehicle_103695 = objNull;
  6287. if (true) then
  6288. {
  6289. _this = createVehicle ["Land_Market_stalls_01_EP1", [14283, 520.6, 5.25], [], 0, "CAN_COLLIDE"];
  6290. _vehicle_103695 = _this;
  6291. _this setDir -90;
  6292. _this setPos [14283, 520.6, 5.25];
  6293. };
  6294. _vehicle_103697 = objNull;
  6295. if (true) then
  6296. {
  6297. _this = createVehicle ["Land_Market_stalls_01_EP1", [14283, 490.3, 5.25], [], 0, "CAN_COLLIDE"];
  6298. _vehicle_103697 = _this;
  6299. _this setDir -270;
  6300. _this setPos [14283, 490.3, 5.25];
  6301. };
  6302. _vehicle_103699 = objNull;
  6303. if (true) then
  6304. {
  6305. _this = createVehicle ["Paleta2", [14268, 497.8, 5.25], [], 0, "CAN_COLLIDE"];
  6306. _vehicle_103699 = _this;
  6307. _this setPos [14268, 497.8, 5.25];
  6308. };
  6309. _vehicle_103700 = objNull;
  6310. if (true) then
  6311. {
  6312. _this = createVehicle ["Land_Barrel_water", [14268, 500.6, 5.25], [], 0, "CAN_COLLIDE"];
  6313. _vehicle_103700 = _this;
  6314. _this setPos [14268, 500.6, 5.25];
  6315. };
  6316. _vehicle_103701 = objNull;
  6317. if (true) then
  6318. {
  6319. _this = createVehicle ["Land_cages_EP1", [14268, 495, 5.25], [], 0, "CAN_COLLIDE"];
  6320. _vehicle_103701 = _this;
  6321. _this setPos [14268, 495, 5.25];
  6322. };
  6323. _vehicle_103702 = objNull;
  6324. if (true) then
  6325. {
  6326. _this = createVehicle ["Land_stand_meat_EP1", [14268, 491, 5.25], [], 0, "CAN_COLLIDE"];
  6327. _vehicle_103702 = _this;
  6328. _this setPos [14268, 491, 5.25];
  6329. };
  6330. _vehicle_103703 = objNull;
  6331. if (true) then
  6332. {
  6333. _this = createVehicle ["Land_stand_small_EP1", [14268, 487.7, 5.25], [], 0, "CAN_COLLIDE"];
  6334. _vehicle_103703 = _this;
  6335. _this setPos [14268, 487.7, 5.25];
  6336. };
  6337. _vehicle_103704 = objNull;
  6338. if (true) then
  6339. {
  6340. _this = createVehicle ["Land_stand_waterl_EP1", [14283, 488, 5.25], [], 0, "CAN_COLLIDE"];
  6341. _vehicle_103704 = _this;
  6342. _this setPos [14283, 488, 5.25];
  6343. };
  6344. _vehicle_103706 = objNull;
  6345. if (true) then
  6346. {
  6347. _this = createVehicle ["Land_Wheel_cart_EP1", [14268, 530, 5.25], [], 0, "CAN_COLLIDE"];
  6348. _vehicle_103706 = _this;
  6349. _this setPos [14268, 530, 5.25];
  6350. };
  6351. _vehicle_103707 = objNull;
  6352. if (true) then
  6353. {
  6354. _this = createVehicle ["Land_transport_crates_EP1", [14283, 534.5, 5.25], [], 0, "CAN_COLLIDE"];
  6355. _vehicle_103707 = _this;
  6356. _this setPos [14283, 534.5, 5.25];
  6357. };
  6358. _vehicle_103712 = objNull;
  6359. if (true) then
  6360. {
  6361. _this = createVehicle ["UH1Wreck", [14360, 478, 6.02], [], 0, "CAN_COLLIDE"];
  6362. _vehicle_103712 = _this;
  6363. _this setPos [14360, 478, 6.02];
  6364. };
  6365. _vehicle_103713 = objNull;
  6366. if (true) then
  6367. {
  6368. _this = createVehicle ["UralWreck", [14360, 562, 4.8], [], 0, "CAN_COLLIDE"];
  6369. _vehicle_103713 = _this;
  6370. _this setPos [14360, 562, 4.8];
  6371. };
  6372. _vehicle_20070 = objNull;
  6373. if (true) then
  6374. {
  6375. _this = createVehicle ["Land_ladder", [13970.8, 400.6, -1], [], 0, "CAN_COLLIDE"];
  6376. _vehicle_20070 = _this;
  6377. _this setDir 90;
  6378. _this setPos [13970.8, 400.6, -1];
  6379. };
  6380. _vehicle_20071 = objNull;
  6381. if (true) then
  6382. {
  6383. _this = createVehicle ["Land_ladder", [13970.8, 440.6, -1], [], 0, "CAN_COLLIDE"];
  6384. _vehicle_20071 = _this;
  6385. _this setDir 90;
  6386. _this setPos [13970.8, 440.6, -1];
  6387. };
  6388. _vehicle_20072 = objNull;
  6389. if (true) then
  6390. {
  6391. _this = createVehicle ["Land_ladder", [13970.8, 480.6, -1], [], 0, "CAN_COLLIDE"];
  6392. _vehicle_20072 = _this;
  6393. _this setDir 90;
  6394. _this setPos [13970.8, 480.6, -1];
  6395. };
  6396. _vehicle_20073 = objNull;
  6397. if (true) then
  6398. {
  6399. _this = createVehicle ["Land_ladder", [13970.8, 520.6, -1], [], 0, "CAN_COLLIDE"];
  6400. _vehicle_20073 = _this;
  6401. _this setDir 90;
  6402. _this setPos [13970.8, 520.6, -1];
  6403. };
  6404. _vehicle_20074 = objNull;
  6405. if (true) then
  6406. {
  6407. _this = createVehicle ["Land_ladder", [13970.8, 560.6, -1], [], 0, "CAN_COLLIDE"];
  6408. _vehicle_20074 = _this;
  6409. _this setDir 90;
  6410. _this setPos [13970.8, 560.6, -1];
  6411. };
  6412. _vehicle_20075 = objNull;
  6413. if (true) then
  6414. {
  6415. _this = createVehicle ["Land_ladder", [13970.8, 600.6, -1], [], 0, "CAN_COLLIDE"];
  6416. _vehicle_20075 = _this;
  6417. _this setDir 90;
  6418. _this setPos [13970.8, 600.6, -1];
  6419. };
  6420. _vehicle_20076 = objNull;
  6421. if (true) then
  6422. {
  6423. _this = createVehicle ["Land_ladder", [13970.8, 640.6, -1], [], 0, "CAN_COLLIDE"];
  6424. _vehicle_20076 = _this;
  6425. _this setDir 90;
  6426. _this setPos [13970.8, 640.6, -1];
  6427. };
  6428. _vehicle_20080 = objNull;
  6429. if (true) then
  6430. {
  6431. _this = createVehicle ["Land_ladder_half_EP1", [13985, 420.6, 1.4], [], 0, "CAN_COLLIDE"];
  6432. _vehicle_20080 = _this;
  6433. _this setDir -90;
  6434. _this setPos [13985, 420.6, 1.4];
  6435. };
  6436. _vehicle_20081 = objNull;
  6437. if (true) then
  6438. {
  6439. _this = createVehicle ["Land_ladder_half_EP1", [13985, 460.6, 1.4], [], 0, "CAN_COLLIDE"];
  6440. _vehicle_20081 = _this;
  6441. _this setDir -90;
  6442. _this setPos [13985, 460.6, 1.4];
  6443. };
  6444. _vehicle_20082 = objNull;
  6445. if (true) then
  6446. {
  6447. _this = createVehicle ["Land_ladder_half_EP1", [13985, 500.6, 1.4], [], 0, "CAN_COLLIDE"];
  6448. _vehicle_20082 = _this;
  6449. _this setDir -90;
  6450. _this setPos [13985, 500.6, 1.4];
  6451. };
  6452. _vehicle_20083 = objNull;
  6453. if (true) then
  6454. {
  6455. _this = createVehicle ["Land_ladder_half_EP1", [13985, 540.6, 1.4], [], 0, "CAN_COLLIDE"];
  6456. _vehicle_20083 = _this;
  6457. _this setDir -90;
  6458. _this setPos [13985, 540.6, 1.4];
  6459. };
  6460. _vehicle_20084 = objNull;
  6461. if (true) then
  6462. {
  6463. _this = createVehicle ["Land_ladder_half_EP1", [13985, 580.6, 1.4], [], 0, "CAN_COLLIDE"];
  6464. _vehicle_20084 = _this;
  6465. _this setDir -90;
  6466. _this setPos [13985, 580.6, 1.4];
  6467. };
  6468. _vehicle_20085 = objNull;
  6469. if (true) then
  6470. {
  6471. _this = createVehicle ["Land_ladder_half_EP1", [13985, 620.6, 1.4], [], 0, "CAN_COLLIDE"];
  6472. _vehicle_20085 = _this;
  6473. _this setDir -90;
  6474. _this setPos [13985, 620.6, 1.4];
  6475. };
  6476. _vehicle_20086 = objNull;
  6477. if (true) then
  6478. {
  6479. _this = createVehicle ["Concrete_Wall_EP1", [13982, 420.6, 1.02], [], 0, "CAN_COLLIDE"];
  6480. _vehicle_20086 = _this;
  6481. _this setDir -90;
  6482. _this setPos [13982, 420.6, 1.02];
  6483. };
  6484. _vehicle_20087 = objNull;
  6485. if (true) then
  6486. {
  6487. _this = createVehicle ["Concrete_Wall_EP1", [13982, 460.6, 1.02], [], 0, "CAN_COLLIDE"];
  6488. _vehicle_20087 = _this;
  6489. _this setDir -90;
  6490. _this setPos [13982, 460.6, 1.02];
  6491. };
  6492. _vehicle_20088 = objNull;
  6493. if (true) then
  6494. {
  6495. _this = createVehicle ["Concrete_Wall_EP1", [13982, 500.6, 1.02], [], 0, "CAN_COLLIDE"];
  6496. _vehicle_20088 = _this;
  6497. _this setDir -90;
  6498. _this setPos [13982, 500.6, 1.02];
  6499. };
  6500. _vehicle_20089 = objNull;
  6501. if (true) then
  6502. {
  6503. _this = createVehicle ["Concrete_Wall_EP1", [13982, 540.6, 1.02], [], 0, "CAN_COLLIDE"];
  6504. _vehicle_20089 = _this;
  6505. _this setDir -90;
  6506. _this setPos [13982, 540.6, 1.02];
  6507. };
  6508. _vehicle_20090 = objNull;
  6509. if (true) then
  6510. {
  6511. _this = createVehicle ["Concrete_Wall_EP1", [13982, 580.6, 1.02], [], 0, "CAN_COLLIDE"];
  6512. _vehicle_20090 = _this;
  6513. _this setDir -90;
  6514. _this setPos [13982, 580.6, 1.02];
  6515. };
  6516. _vehicle_20091 = objNull;
  6517. if (true) then
  6518. {
  6519. _this = createVehicle ["Concrete_Wall_EP1", [13982, 620.6, 1.02], [], 0, "CAN_COLLIDE"];
  6520. _vehicle_20091 = _this;
  6521. _this setDir -90;
  6522. _this setPos [13982, 620.6, 1.02];
  6523. };
  6524. _vehicle_20092 = objNull;
  6525. if (true) then
  6526. {
  6527. _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 420.6, 4.5], [], 0, "CAN_COLLIDE"];
  6528. _vehicle_20092 = _this;
  6529. _this setDir -90;
  6530. _this setPos [13984, 420.6, 4.5];
  6531. };
  6532. _vehicle_20093 = objNull;
  6533. if (true) then
  6534. {
  6535. _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 460.6, 4.5], [], 0, "CAN_COLLIDE"];
  6536. _vehicle_20093 = _this;
  6537. _this setDir -90;
  6538. _this setPos [13984, 460.6, 4.5];
  6539. };
  6540. _vehicle_20094 = objNull;
  6541. if (true) then
  6542. {
  6543. _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 500.6, 4.5], [], 0, "CAN_COLLIDE"];
  6544. _vehicle_20094 = _this;
  6545. _this setDir -90;
  6546. _this setPos [13984, 500.6, 4.5];
  6547. };
  6548. _vehicle_20095 = objNull;
  6549. if (true) then
  6550. {
  6551. _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 540.6, 4.5], [], 0, "CAN_COLLIDE"];
  6552. _vehicle_20095 = _this;
  6553. _this setDir -90;
  6554. _this setPos [13984, 540.6, 4.5];
  6555. };
  6556. _vehicle_20096 = objNull;
  6557. if (true) then
  6558. {
  6559. _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 580.6, 4.5], [], 0, "CAN_COLLIDE"];
  6560. _vehicle_20096 = _this;
  6561. _this setDir -90;
  6562. _this setPos [13984, 580.6, 4.5];
  6563. };
  6564. _vehicle_20097 = objNull;
  6565. if (true) then
  6566. {
  6567. _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 620.6, 4.5], [], 0, "CAN_COLLIDE"];
  6568. _vehicle_20097 = _this;
  6569. _this setDir -90;
  6570. _this setPos [13984, 620.6, 4.5];
  6571. };
  6572. _vehicle_103714 = objNull;
  6573. if (true) then
  6574. {
  6575. _this = createVehicle ["Land_Misc_GContainer_Big", [13975.581, 426.42184, 1.02], [], 0, "CAN_COLLIDE"];
  6576. _vehicle_103714 = _this;
  6577. _this setPos [13975.581, 426.42184, 1.02];
  6578. };
  6579. _vehicle_103715 = objNull;
  6580. if (true) then
  6581. {
  6582. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13976.878, 414.26785, 1.02], [], 0, "CAN_COLLIDE"];
  6583. _vehicle_103715 = _this;
  6584. _this setPos [13976.878, 414.26785, 1.02];
  6585. };
  6586. _vehicle_103716 = objNull;
  6587. if (true) then
  6588. {
  6589. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.144, 419.47241, 1.02], [], 0, "CAN_COLLIDE"];
  6590. _vehicle_103716 = _this;
  6591. _this setPos [13973.144, 419.47241, 1.02];
  6592. };
  6593. _vehicle_103717 = objNull;
  6594. if (true) then
  6595. {
  6596. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.757, 420.90894, 1.02], [], 0, "CAN_COLLIDE"];
  6597. _vehicle_103717 = _this;
  6598. _this setPos [13978.757, 420.90894, 1.02];
  6599. };
  6600. _vehicle_103718 = objNull;
  6601. if (true) then
  6602. {
  6603. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.988, 467.08649, 1.02], [], 0, "CAN_COLLIDE"];
  6604. _vehicle_103718 = _this;
  6605. _this setPos [13978.988, 467.08649, 1.02];
  6606. };
  6607. _vehicle_103719 = objNull;
  6608. if (true) then
  6609. {
  6610. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13974.077, 465.45334, 1.02], [], 0, "CAN_COLLIDE"];
  6611. _vehicle_103719 = _this;
  6612. _this setPos [13974.077, 465.45334, 1.02];
  6613. };
  6614. _vehicle_103720 = objNull;
  6615. if (true) then
  6616. {
  6617. _this = createVehicle ["Land_Misc_GContainer_Big", [13975.818, 455.04834, 1.02], [], 0, "CAN_COLLIDE"];
  6618. _vehicle_103720 = _this;
  6619. _this setDir 10.428484;
  6620. _this setPos [13975.818, 455.04834, 1.02];
  6621. };
  6622. _vehicle_103721 = objNull;
  6623. if (true) then
  6624. {
  6625. _this = createVehicle ["Land_Misc_GContainer_Big", [13978.682, 500.40317, 1.02], [], 0, "CAN_COLLIDE"];
  6626. _vehicle_103721 = _this;
  6627. _this setDir -90.763641;
  6628. _this setPos [13978.682, 500.40317, 1.02];
  6629. };
  6630. _vehicle_103722 = objNull;
  6631. if (true) then
  6632. {
  6633. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.548, 506.29111, 1.02], [], 0, "CAN_COLLIDE"];
  6634. _vehicle_103722 = _this;
  6635. _this setPos [13978.548, 506.29111, 1.02];
  6636. };
  6637. _vehicle_103723 = objNull;
  6638. if (true) then
  6639. {
  6640. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.946, 506.17044, 1.02], [], 0, "CAN_COLLIDE"];
  6641. _vehicle_103723 = _this;
  6642. _this setPos [13973.946, 506.17044, 1.02];
  6643. };
  6644. _vehicle_103724 = objNull;
  6645. if (true) then
  6646. {
  6647. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.317, 492.87552, 1.02], [], 0, "CAN_COLLIDE"];
  6648. _vehicle_103724 = _this;
  6649. _this setPos [13978.317, 492.87552, 1.02];
  6650. };
  6651. _vehicle_103725 = objNull;
  6652. if (true) then
  6653. {
  6654. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.392, 496.40002, 1.02], [], 0, "CAN_COLLIDE"];
  6655. _vehicle_103725 = _this;
  6656. _this setPos [13973.392, 496.40002, 1.02];
  6657. };
  6658. _vehicle_103726 = objNull;
  6659. if (true) then
  6660. {
  6661. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13977.645, 534.29285, 1.02], [], 0, "CAN_COLLIDE"];
  6662. _vehicle_103726 = _this;
  6663. _this setPos [13977.645, 534.29285, 1.02];
  6664. };
  6665. _vehicle_103727 = objNull;
  6666. if (true) then
  6667. {
  6668. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13975.946, 545.74957, 1.02], [], 0, "CAN_COLLIDE"];
  6669. _vehicle_103727 = _this;
  6670. _this setPos [13975.946, 545.74957, 1.02];
  6671. };
  6672. _vehicle_103728 = objNull;
  6673. if (true) then
  6674. {
  6675. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.263, 613.49615, 1.02], [], 0, "CAN_COLLIDE"];
  6676. _vehicle_103728 = _this;
  6677. _this setPos [13978.263, 613.49615, 1.02];
  6678. };
  6679. _vehicle_103729 = objNull;
  6680. if (true) then
  6681. {
  6682. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13977.472, 626.64819, 1.02], [], 0, "CAN_COLLIDE"];
  6683. _vehicle_103729 = _this;
  6684. _this setDir -123.61413;
  6685. _this setPos [13977.472, 626.64819, 1.02];
  6686. };
  6687. _vehicle_103730 = objNull;
  6688. if (true) then
  6689. {
  6690. _this = createVehicle ["Land_Misc_GContainer_Big", [13975.828, 620.65912, 1.02], [], 0, "CAN_COLLIDE"];
  6691. _vehicle_103730 = _this;
  6692. _this setDir -62.131344;
  6693. _this setPos [13975.828, 620.65912, 1.02];
  6694. };
  6695. _vehicle_103731 = objNull;
  6696. if (true) then
  6697. {
  6698. _this = createVehicle ["Land_Misc_GContainer_Big", [13975.326, 573.81372, 1.02], [], 0, "CAN_COLLIDE"];
  6699. _vehicle_103731 = _this;
  6700. _this setDir 8.9204855;
  6701. _this setPos [13975.326, 573.81372, 1.02];
  6702. };
  6703. _vehicle_103732 = objNull;
  6704. if (true) then
  6705. {
  6706. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.868, 586.10779, 1.02], [], 0, "CAN_COLLIDE"];
  6707. _vehicle_103732 = _this;
  6708. _this setDir -28.519081;
  6709. _this setPos [13978.868, 586.10779, 1.02];
  6710. };
  6711. _vehicle_103733 = objNull;
  6712. if (true) then
  6713. {
  6714. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.842, 585.48383, 1.02], [], 0, "CAN_COLLIDE"];
  6715. _vehicle_103733 = _this;
  6716. _this setDir 57.528301;
  6717. _this setPos [13973.842, 585.48383, 1.02];
  6718. };
  6719. _vehicle_103734 = objNull;
  6720. if (true) then
  6721. {
  6722. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13976.784, 577.99792, 1.02], [], 0, "CAN_COLLIDE"];
  6723. _vehicle_103734 = _this;
  6724. _this setPos [13976.784, 577.99792, 1.02];
  6725. };
  6726. _vehicle_103735 = objNull;
  6727. if (true) then
  6728. {
  6729. _this = createVehicle ["Land_ladder_half_EP1", [14301, 411, 1.6], [], 0, "CAN_COLLIDE"];
  6730. _vehicle_103735 = _this;
  6731. _this setDir -180;
  6732. _this setPos [14301, 411, 1.6];
  6733. };
  6734. _vehicle_103743 = objNull;
  6735. if (true) then
  6736. {
  6737. _this = createVehicle ["Land_A_FuelStation_Build", [14003, 590, 5.2], [], 0, "CAN_COLLIDE"];
  6738. _vehicle_103743 = _this;
  6739. _this setPos [14003, 590, 5.2];
  6740. };
  6741. _vehicle_103745 = objNull;
  6742. if (true) then
  6743. {
  6744. _this = createVehicle ["Land_A_FuelStation_Feed", [13996, 604, 5], [], 0, "CAN_COLLIDE"];
  6745. _vehicle_103745 = _this;
  6746. _this setPos [13996, 604, 5];
  6747. };
  6748. _vehicle_103747 = objNull;
  6749. if (true) then
  6750. {
  6751. _this = createVehicle ["Land_A_FuelStation_Feed", [14003, 604, 5], [], 0, "CAN_COLLIDE"];
  6752. _vehicle_103747 = _this;
  6753. _this setPos [14003, 604, 5];
  6754. };
  6755. _vehicle_103749 = objNull;
  6756. if (true) then
  6757. {
  6758. _this = createVehicle ["Land_A_FuelStation_Feed", [14010, 604, 5], [], 0, "CAN_COLLIDE"];
  6759. _vehicle_103749 = _this;
  6760. _this setPos [14010, 604, 5];
  6761. };
  6762. _vehicle_103751 = objNull;
  6763. if (true) then
  6764. {
  6765. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [14015.003, 641.41785, 6], [], 0, "CAN_COLLIDE"];
  6766. _vehicle_103751 = _this;
  6767. _this setDir 90;
  6768. _this setPos [14015.003, 641.41785, 6];
  6769. };
  6770. _vehicle_103755 = objNull;
  6771. if (true) then
  6772. {
  6773. _this = createVehicle ["Land_Ind_SawMill", [14004.857, 401.82458, 4.7229891], [], 0, "CAN_COLLIDE"];
  6774. _vehicle_103755 = _this;
  6775. _this setPos [14004.857, 401.82458, 4.7229891];
  6776. };
  6777. _vehicle_103756 = objNull;
  6778. if (true) then
  6779. {
  6780. _this = createVehicle ["Land_NAV_Lighthouse2", [13979.134, 520.69946, 5.7035856], [], 0, "CAN_COLLIDE"];
  6781. _vehicle_103756 = _this;
  6782. _this setDir 92.150787;
  6783. _this setPos [13979.134, 520.69946, 5.7035856];
  6784. };
  6785. _vehicle_103757 = objNull;
  6786. if (true) then
  6787. {
  6788. _this = createVehicle ["Land_fort_bagfence_corner", [14060, 520.6, 5], [], 0, "CAN_COLLIDE"];
  6789. _vehicle_103757 = _this;
  6790. _this setDir -135;
  6791. _this setPos [14060, 520.6, 5];
  6792. };
  6793. _vehicle_103758 = objNull;
  6794. if (true) then
  6795. {
  6796. _this = createVehicle ["Land_Mil_Barracks_L_EP1", [14364, 603, 4.6675534], [], 0, "CAN_COLLIDE"];
  6797. _vehicle_103758 = _this;
  6798. _this setDir 90;
  6799. _this setPos [14364, 603, 4.6675534];
  6800. };
  6801. _vehicle_103759 = objNull;
  6802. if (true) then
  6803. {
  6804. _this = createVehicle ["Land_BoatSmall_1", [13968.029, 623.26501, -0.22594659], [], 0, "CAN_COLLIDE"];
  6805. _vehicle_103759 = _this;
  6806. _this setDir -64.167419;
  6807. _this setPos [13968.029, 623.26501, -0.22594659];
  6808. };
  6809. _vehicle_103760 = objNull;
  6810. if (true) then
  6811. {
  6812. _this = createVehicle ["Land_BoatSmall_1", [13967.733, 532.99371, -0.2663255], [], 0, "CAN_COLLIDE"];
  6813. _vehicle_103760 = _this;
  6814. _this setPos [13967.733, 532.99371, -0.2663255];
  6815. };
  6816. _vehicle_103761 = objNull;
  6817. if (true) then
  6818. {
  6819. _this = createVehicle ["Land_BoatSmall_1", [13967.304, 423.57639, -0.23725316], [], 0, "CAN_COLLIDE"];
  6820. _vehicle_103761 = _this;
  6821. _this setDir -45.893017;
  6822. _this setPos [13967.304, 423.57639, -0.23725316];
  6823. };
  6824. _vehicle_103762 = objNull;
  6825. if (true) then
  6826. {
  6827. _this = createVehicle ["C130J_wreck_EP1", [13995.691, 362.6702, -1.4133266], [], 0, "CAN_COLLIDE"];
  6828. _vehicle_103762 = _this;
  6829. _this setDir 85.022713;
  6830. _this setPos [13995.691, 362.6702, -1.4133266];
  6831. };
  6832. _vehicle_103763 = objNull;
  6833. if (true) then
  6834. {
  6835. _this = createVehicle ["BuoyBig", [13956.58, 420.74744, 0.017469823], [], 0, "CAN_COLLIDE"];
  6836. _vehicle_103763 = _this;
  6837. _this setPos [13956.58, 420.74744, 0.017469823];
  6838. };
  6839. _vehicle_103764 = objNull;
  6840. if (true) then
  6841. {
  6842. _this = createVehicle ["BuoyBig", [13958.472, 459.76956, 0.060910553], [], 0, "CAN_COLLIDE"];
  6843. _vehicle_103764 = _this;
  6844. _this setPos [13958.472, 459.76956, 0.060910553];
  6845. };
  6846. _vehicle_103765 = objNull;
  6847. if (true) then
  6848. {
  6849. _this = createVehicle ["BuoyBig", [13958.788, 500.50656, 0.0054571182], [], 0, "CAN_COLLIDE"];
  6850. _vehicle_103765 = _this;
  6851. _this setPos [13958.788, 500.50656, 0.0054571182];
  6852. };
  6853. _vehicle_103766 = objNull;
  6854. if (true) then
  6855. {
  6856. _this = createVehicle ["BuoyBig", [13960.639, 540.73242, -0.0078302324], [], 0, "CAN_COLLIDE"];
  6857. _vehicle_103766 = _this;
  6858. _this setPos [13960.639, 540.73242, -0.0078302324];
  6859. };
  6860. _vehicle_103767 = objNull;
  6861. if (true) then
  6862. {
  6863. _this = createVehicle ["BuoyBig", [13959.809, 580.35254, 0.037239105], [], 0, "CAN_COLLIDE"];
  6864. _vehicle_103767 = _this;
  6865. _this setPos [13959.809, 580.35254, 0.037239105];
  6866. };
  6867. _vehicle_103768 = objNull;
  6868. if (true) then
  6869. {
  6870. _this = createVehicle ["BuoyBig", [13960.204, 621.60468, -0.011754066], [], 0, "CAN_COLLIDE"];
  6871. _vehicle_103768 = _this;
  6872. _this setPos [13960.204, 621.60468, -0.011754066];
  6873. };
  6874. _vehicle_103774 = objNull;
  6875. if (true) then
  6876. {
  6877. _this = createVehicle ["Land_fortified_nest_big", [14364, 518, 5], [], 0, "CAN_COLLIDE"];
  6878. _vehicle_103774 = _this;
  6879. _this setDir -90;
  6880. _this setPos [14364, 518, 5];
  6881. };
  6882.  
  6883. //URAL Spawns
  6884. //URAL Weapons
  6885. _vehicle_103769 = objNull;
  6886. if (true) then
  6887. {
  6888. _this = createVehicle ["Ural_TK_CIV_EP1", [14236, 494.5, 6.05], [], 0, "CAN_COLLIDE"];
  6889. _vehicle_103769 = _this;
  6890. //Damage Vehicle
  6891. _this setHit ["wheel_1_1_steering", 1];
  6892. _this setHit ["wheel_1_2_steering", 1];
  6893. _this setHit ["wheel_1_3_steering", 0.5];
  6894. _this setHit ["wheel_2_1_steering", 1];
  6895. _this setHit ["wheel_2_2_steering", 1];
  6896. _this setHit ["wheel_2_3_steering", 0.5];
  6897. _this setHit ["motor", 0.70];
  6898. _this setHit ["karoserie", 0.70];
  6899. _this setHit ["palivo", 0.70];
  6900. _this setFuel 0;
  6901. //Clear Cargo
  6902. clearweaponcargoGlobal _this;
  6903. clearmagazinecargoGlobal _this;
  6904. //Add Cargo
  6905. _this addWeaponCargoGlobal ["M9SD",2];
  6906. _this addWeaponCargoGlobal ["DMR_DZ",2];
  6907. _this addWeaponCargoGlobal ["M4A1_AIM_SD_camo",2];
  6908. _this addWeaponCargoGlobal ["FN_FAL",2];
  6909. _this addWeaponCargoGlobal ["M249_DZ",2];
  6910. _this addWeaponCargoGlobal ["M14_EP1",2];
  6911. _this addWeaponCargoGlobal ["Mk_48_DZ",2];
  6912. _this addWeaponCargoGlobal ["BAF_L85A2_RIS_SUSAT",2];
  6913. _this addWeaponCargoGlobal ["BAF_L85A2_RIS_Holo",2];
  6914. _this addWeaponCargoGlobal ["G36K_camo",2];
  6915. _this addWeaponCargoGlobal ["NVGoggles",1];
  6916. _this addWeaponCargoGlobal ["Binocular_Vector",1];
  6917. _this addWeaponCargoGlobal ["ItemGPS",1];
  6918.  
  6919. _this addmagazineCargoGlobal ["20Rnd_762x51_DMR",20];
  6920. _this addmagazineCargoGlobal ["30Rnd_556x45_StanagSD",20];
  6921. _this addmagazineCargoGlobal ["20Rnd_762x51_FNFAL",10];
  6922. _this addmagazineCargoGlobal ["100Rnd_762x51_M240",10];
  6923. _this addmagazineCargoGlobal ["200Rnd_556x45_M249",10];
  6924. _this addmagazineCargoGlobal ["30Rnd_556x45_G36",10];
  6925. _this addmagazineCargoGlobal ["30Rnd_556x45_Stanag",30];
  6926. _this addmagazineCargoGlobal ["15Rnd_9x19_M9SD",10];
  6927. _this addmagazineCargoGlobal ["ItemHeatPack",15];
  6928. _this addmagazineCargoGlobal ["ItemPainkiller",5];
  6929. _this addmagazineCargoGlobal ["ItemMorphine",5];
  6930. _this addmagazineCargoGlobal ["ItemBloodBag",5];
  6931. _this addmagazineCargoGlobal ["ItemAntibiotic",5];
  6932.  
  6933. _this addbackpackCargoGlobal ["DZ_Backpack_EP1",2];
  6934. _this setPos [14236, 494.5, 6.05];
  6935. };
  6936. //URAL Vehicle Parts
  6937. _vehicle_103770 = objNull;
  6938. if (true) then
  6939. {
  6940. _this = createVehicle ["Ural_TK_CIV_EP1", [14361.638, 638.12067, 6.1], [], 0, "CAN_COLLIDE"];
  6941. _vehicle_103770 = _this;
  6942. //Damage Vehicle
  6943. _this setHit ["wheel_1_1_steering", 1];
  6944. _this setHit ["wheel_1_2_steering", 1];
  6945. _this setHit ["wheel_1_3_steering", 0.5];
  6946. _this setHit ["wheel_2_1_steering", 1];
  6947. _this setHit ["wheel_2_2_steering", 1];
  6948. _this setHit ["wheel_2_3_steering", 0.5];
  6949. _this setHit ["motor", 0.70];
  6950. _this setHit ["karoserie", 0.70];
  6951. _this setHit ["palivo", 0.70];
  6952. _this setFuel 0;
  6953. //Clear Cargo
  6954. clearweaponcargoGlobal _this;
  6955. clearmagazinecargoGlobal _this;
  6956. //Add Cargo
  6957. _this addWeaponCargoGlobal ["NVGoggles",1];
  6958. _this addWeaponCargoGlobal ["ItemGPS",1];
  6959. _this addWeaponCargoGlobal ["ItemToolbox",5];
  6960.  
  6961. _this addmagazineCargoGlobal ["PartEngine",15];
  6962. _this addmagazineCargoGlobal ["PartGeneric",15];
  6963. _this addmagazineCargoGlobal ["PartVRotor",5];
  6964. _this addmagazineCargoGlobal ["PartWheel",20];
  6965. _this addmagazineCargoGlobal ["PartFueltank",15];
  6966. _this addmagazineCargoGlobal ["PartGlass",30];
  6967. _this addmagazineCargoGlobal ["ItemJerrycan",20];
  6968. _this addmagazineCargoGlobal ["ItemHeatPack",15];
  6969.  
  6970. _this addbackpackCargoGlobal ["DZ_Backpack_EP1",1];
  6971. _this setPos [14361.638, 638.12067, 6.1];
  6972. };
  6973. //URAL Food and Drink
  6974. _vehicle_103771 = objNull;
  6975. if (true) then
  6976. {
  6977. _this = createVehicle ["Ural_TK_CIV_EP1", [14367.369, 408.94913, 6.1], [], 0, "CAN_COLLIDE"];
  6978. _vehicle_103771 = _this;
  6979. //Damage Vehicle
  6980. _this setHit ["wheel_1_1_steering", 1];
  6981. _this setHit ["wheel_1_2_steering", 1];
  6982. _this setHit ["wheel_1_3_steering", 0.5];
  6983. _this setHit ["wheel_2_1_steering", 1];
  6984. _this setHit ["wheel_2_2_steering", 1];
  6985. _this setHit ["wheel_2_3_steering", 0.5];
  6986. _this setHit ["motor", 0.70];
  6987. _this setHit ["karoserie", 0.70];
  6988. _this setHit ["palivo", 0.70];
  6989. _this setFuel 0;
  6990. //Clear Cargo
  6991. clearweaponcargoGlobal _this;
  6992. clearmagazinecargoGlobal _this;
  6993. //Add Cargo
  6994. _this addWeaponCargoGlobal ["NVGoggles",1];
  6995. _this addWeaponCargoGlobal ["ItemGPS",1];
  6996.  
  6997. _this addmagazineCargoGlobal ["FoodCanBadguy",10];
  6998. _this addmagazineCargoGlobal ["FoodCanBoneboy",10];
  6999. _this addmagazineCargoGlobal ["FoodCanCorn",10];
  7000. _this addmagazineCargoGlobal ["FoodCanCurgon",10];
  7001. _this addmagazineCargoGlobal ["FoodCanDemon",10];
  7002. _this addmagazineCargoGlobal ["FoodCanFraggleos",10];
  7003. _this addmagazineCargoGlobal ["FoodCanHerpy",10];
  7004. _this addmagazineCargoGlobal ["FoodCanDerpy",10];
  7005. _this addmagazineCargoGlobal ["FoodCanTylers",10];
  7006. _this addmagazineCargoGlobal ["ItemSodaMtngreen",10];
  7007. _this addmagazineCargoGlobal ["ItemSodaR4z0r",10];
  7008. _this addmagazineCargoGlobal ["ItemSodaClays",10];
  7009. _this addmagazineCargoGlobal ["ItemSodaSmasht",10];
  7010. _this addmagazineCargoGlobal ["ItemSodaDrwaste",10];
  7011. _this addmagazineCargoGlobal ["ItemSodaLemonade",10];
  7012. _this addmagazineCargoGlobal ["ItemSodaLvg",10];
  7013. _this addmagazineCargoGlobal ["ItemSodaMzly",10];
  7014. _this addmagazineCargoGlobal ["ItemSodaRabbit",10];
  7015. _this addmagazineCargoGlobal ["ItemHeatPack",15];
  7016.  
  7017. _this addbackpackCargoGlobal ["DZ_Backpack_EP1",1];
  7018. _this setPos [14367.369, 408.94913, 6.1];
  7019. };
  7020. //URAL Medical
  7021. _vehicle_103772 = objNull;
  7022. if (true) then
  7023. {
  7024. _this = createVehicle ["Ural_TK_CIV_EP1", [14167.454, 593.07593, 6.1], [], 0, "CAN_COLLIDE"];
  7025. _vehicle_103772 = _this;
  7026. //Damage Vehicle
  7027. _this setHit ["wheel_1_1_steering", 1];
  7028. _this setHit ["wheel_1_2_steering", 1];
  7029. _this setHit ["wheel_1_3_steering", 0.5];
  7030. _this setHit ["wheel_2_1_steering", 1];
  7031. _this setHit ["wheel_2_2_steering", 1];
  7032. _this setHit ["wheel_2_3_steering", 0.5];
  7033. _this setHit ["motor", 0.70];
  7034. _this setHit ["karoserie", 0.70];
  7035. _this setHit ["palivo", 0.70];
  7036. _this setFuel 0;
  7037. //Clear Cargo
  7038. clearweaponcargoGlobal _this;
  7039. clearmagazinecargoGlobal _this;
  7040. //Add Cargo
  7041. _this addWeaponCargoGlobal ["NVGoggles",1];
  7042. _this addWeaponCargoGlobal ["ItemGPS",1];
  7043.  
  7044. _this addmagazineCargoGlobal ["ItemBandage",30];
  7045. _this addmagazineCargoGlobal ["ItemPainkiller",30];
  7046. _this addmagazineCargoGlobal ["ItemMorphine",30];
  7047. _this addmagazineCargoGlobal ["ItemBloodBag",30];
  7048. _this addmagazineCargoGlobal ["ItemEpinephrine",15];
  7049. _this addmagazineCargoGlobal ["ItemAntibiotic",30];
  7050. _this addmagazineCargoGlobal ["ItemHeatPack",15];
  7051.  
  7052. _this addbackpackCargoGlobal ["DZ_Backpack_EP1",1];
  7053. _this setPos [14167.454, 593.07593, 6.1];
  7054. };
  7055. //URAL Base Building
  7056. _vehicle_103773 = objNull;
  7057. if (true) then
  7058. {
  7059. _this = createVehicle ["Ural_TK_CIV_EP1", [14243.738, 438.45694, 6.1], [], 0, "CAN_COLLIDE"];
  7060. _vehicle_103773 = _this;
  7061. //Damage Vehicle
  7062. _this setHit ["wheel_1_1_steering", 1];
  7063. _this setHit ["wheel_1_2_steering", 1];
  7064. _this setHit ["wheel_1_3_steering", 0.5];
  7065. _this setHit ["wheel_2_1_steering", 1];
  7066. _this setHit ["wheel_2_2_steering", 1];
  7067. _this setHit ["wheel_2_3_steering", 0.5];
  7068. _this setHit ["motor", 0.70];
  7069. _this setHit ["karoserie", 0.70];
  7070. _this setHit ["palivo", 0.70];
  7071. _this setFuel 0;
  7072. //Clear Cargo
  7073. clearweaponcargoGlobal _this;
  7074. clearmagazinecargoGlobal _this;
  7075. //Add Cargo
  7076. _this addWeaponCargoGlobal ["ItemEtool",5];
  7077. _this addWeaponCargoGlobal ["ItemToolbox",5];
  7078. _this addWeaponCargoGlobal ["NVGoggles",1];
  7079. _this addWeaponCargoGlobal ["ItemGPS",1];
  7080.  
  7081. _this addmagazineCargoGlobal ["HandGrenade_West",10];
  7082. _this addmagazineCargoGlobal ["ItemSandbag",10];
  7083. _this addmagazineCargoGlobal ["ItemTankTrap",10];
  7084. _this addmagazineCargoGlobal ["ItemWire",10];
  7085. _this addmagazineCargoGlobal ["ItemTent",5];
  7086. _this addmagazineCargoGlobal ["PartGeneric",5];
  7087. _this addmagazineCargoGlobal ["TrapBear",10];
  7088. _this addmagazineCargoGlobal ["ItemHeatPack",15];
  7089.  
  7090. _this addbackpackCargoGlobal ["DZ_Backpack_EP1",1];
  7091. _this setPos [14243.738, 438.45694, 6.1];
  7092. };
  7093. };
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