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- FIRST CLASSES:
- Archer:
- -No changes
- Bandit:
- -No changes
- Bard:
- -No changes
- Dancer:
- -No changes
- Fencer:
- -No changes
- Knight:
- -'Armoured' is removed (although Knight is still 'Armoured' for the need of weapons like Armorslayer)
- Mage:
- -No changes
- Mercenary:
- -'Inspiration' gives +10 Hit to all allies in 3-tile radius
- Monk:
- -No changes
- Myrmidon:
- -No changes
- Bow Knight (Nomad):
- -No changes
- Pegasus Rider:
- -No changes
- Pirate:
- -No changes
- Priest/Sister:
- -No changes
- Scavenger:
- -No changes
- Shaman:
- -No changes
- Social Knight:
- -No changes
- Soldier:
- -'Anti-Cavalry' only gives Damage bonus
- Spy:
- -No changes
- Thief:
- -No changes
- Troubadour:
- -No changes
- Wyvern Rider:
- -No changes
- PROMOTED CLASSES:
- Assasin:
- -No changes
- Battle Mage:
- -No changes
- Berserker:
- -No changes
- Bishop:
- -No changes
- Bounty Hunter:
- -'Steal Weapon' is removed
- Commander:
- -No changes
- Crusader:
- -No changes
- Dancing Blade:
- -No changes
- Druid:
- -No changes
- Duke Knight:
- -No changes
- Enchanter:
- -No changes
- Falco Knight:
- -No changes
- Forest Knight:
- -No changes
- General:
- -No changes
- Great Knight:
- -No changes
- Hero:
- -'Lend me your strength' is removed; instead, Hero gains 'Charisma' Character Specific Skill. If they already had this skill, they are free to select any other Free Character Skill and add it to their repertoire.
- Holy Guard:
- -No changes
- Lore Master:
- -No changes
- Mage Knight:
- -'Levitation' works only on DISMOUNTED Mage Knight
- Master Spy:
- -No changes
- Mountain Knight:
- -No changes
- Combat Medic (Nomad Healer):
- -Vulnerary has a cost of 100 Gold, and Elixir has a cost of 1500 Gold
- Ranger (Nomad Ranger):
- -No changes
- Paladin:
- -No changes
- Rogue:
- -No changes
- Sage:
- -No changes
- Saint:
- -No changes
- Samurai:
- -No changes
- Sentinel:
- -No changes
- Shadow Sword:
- -No changes
- Sniper:
- -'Sniping' is removed; instead, Sniper gains 'Sure Shot' which ensures that their final Hit Rate is at least 80%, also maximum range of their weapons is increased by 1
- Summoner:
- -No changes
- Swashbuckler:
- -'Sea Fighting' gives +2 to Attack Skill and Damage when Swashbuckler is in sea/boat battle
- Swordmaster:
- -No changes
- Valkyrie:
- -No changes
- Wanderer:
- -No changes
- Warrior:
- -No changes
- Wyvern Hunter:
- -No changes
- Wyvern Knight:
- -'Scatter' is removed; instead, Wyvern Knight gains 'Dragon Scales' skill (look at NPC Class 'Manakete')
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