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- uint32 nWidth, nHeight;
- ObjectCreateStruct objCreate;
- g_pLTClient->GetSurfaceDims(g_pLTClient->GetScreenSurface(), &nWidth, &nHeight);
- objCreate.Clear();
- objCreate.m_ObjectType = OT_CAMERA;
- m_hObject = g_pLTClient->CreateObject(&objCreate);
- if (NULL == m_hObject)
- return LT_ERROR;
- g_pLTClient->SetCameraRect(m_hObject, false, 0, 0, nWidth, nHeight);
- float fFovX = MATH_PI/2.0f;
- float fFovY = (fFovX * nHeight) / nWidth;
- g_pLTClient->SetCameraFOV(m_hObject, fFovX, fFovY);
- return LT_OK;
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