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- Both:
- Upgraded to 2017.4.3f1
- [*] Made reinforcing bars on German gas mask (somewhat) transparent (https://support.ww1gameseries.com/communities/1/topics/2060-both-games-make-reinforcing-bars-on-german-gas-mask-somewhat-transparent)
- [*] Fixes in upper/lower body 3d person animation timing / transitions to counter characters "dabbing" when sighting/unsighting
- [*] Reflection Probes are now pre-baked. This solves weapons/objects having funky colors on some hardware. Also reduces game startup performance
- [*] Gibs no longer fly long distances when decapitated
- [*] The RDM /setweapons command now gives 100 ammo for any weapon (And disabled grenades as those are not supported)
- [*] Fix issue where spectate could ignore FOV setting (was default 59 in that case)(https://support.ww1gameseries.com/communities/1/topics/2215-the-fov-of-respawning-view-and-spectating-view-wont-change-by-your-graphic-settings)
- Verdun:
- [*] Fixed issue where some points earned during the match didn't show up in the after action report
- [*] Force a player respawn as workaround for when PhysX explodes (NaN). This soft fixes the endless freeze bug ( https://support.ww1gameseries.com/communities/1/topics/2207-crash-when-climbing-over-sandbagspassagecollider-corruption )
- [*] Update Douaumont, patch for walking on the fort roof
- [*] Check Truce-DLC and early access participation to reward the medals if missing(https://support.ww1gameseries.com/communities/1/topics/2022-special-medals-broken)
- Tannenberg:
- [*] Match balancing via spawntime now applies sooner
- [*] Fixed a game freeze/crash in East Prussia
- [*] Fixed rare issue where you could walk with an invisible HMG. This hopefully also fixes walking with a visible HMG. If you're still having issues, please type /reportbug [description] in the in-game text chat.
- [*] Fixed being able to sit in howitzer in Galicia(https://support.ww1gameseries.com/communities/4/topics/2333-howitzer-glitch-on-galicia)
- [*] Maneuver: Bots will no longer consider spawning on players that are near enemies, which caused long spawn delays
- !![*] Wind artifacts
- [*] New achievement images in Steamworks:
- https://gyazo.com/426c4f9819754b1bb5c924e15b9dade4
- https://steamcommunity.com/stats/633460/achievements
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