Qpwisnd

Parkour legacy point farms for low levels

Oct 21st, 2025
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  1. getgenv().settings = {
  2. FarmCooldown = "0.09"; -- the cooldown of the fireservers. (if the number is too small then you might get banned.)
  3. ExtraAutofarm= false; -- enables one extra autofarm. (THIS SLOWS THE AUTOFARM A LOT)
  4. ExtraFarmCombo= "2"; -- The multiplier that increases points. (if your ingame level is low then put this number on 1 or 2)
  5. autosell = false;
  6.  
  7. -- configuration for the remote to fire. --
  8. LandConfig={
  9. PerfectLanding= "true";
  10. LandindType= "straight"; -- it can be roll too.
  11. Fallspeed= "199"; -- more fallspeed is equal to more points. (if your level is low then put this number less than 200)
  12. FarmMultiplier= "2"; -- you can increase up to 5, you can try with higher numbers. (if your level is low then put this number on 1 or 2)
  13.  
  14. };
  15. WalljumpConfig={
  16. MinBoost= "60"; -- minimum ms that the autofarm boost can get.
  17. MaxBoost= "120"; -- maximum ms that the autofarm boost can get.
  18. ExtraMS= tostring(math.random(5,13)); -- the bonus ms that the autofarm will get. (don't modify a lot on this because its important)
  19.  
  20. FarmMultiplier= "2"; -- you can increase up to 5, you can try with higher numbers, anyways a higher number gives more chance of ban. (if your level is low then put this number on 1 or 2)
  21. };
  22. }
  23.  
  24. pcall(function()
  25. getgenv().MainConnection:Disconnect();
  26. end)
  27.  
  28. local moves = { -- moves that doesnt give any points. (this is the slow autofarm, yes, legohacks source)
  29. "slide";
  30. "dropdown";
  31. "ledgegrab";
  32. "edgejump";
  33. "longjump";
  34. "vault";
  35. "wallrun";
  36. "springboard";
  37. };
  38.  
  39. getgenv().MainConnection=game:GetService("RunService").Stepped:Connect(function()
  40. if game.Players.LocalPlayer.PlayerScripts:FindFirstChild('Points') then -- autosell
  41. if tonumber(game:GetService("ReplicatedStorage").PlayerData[game.Players.LocalPlayer.Name].Generic.Points.Value) > 10000 and getgenv().settings.autosell then
  42. game:GetService("ReplicatedStorage").Reset:InvokeServer()
  43. end
  44. local mainScript = game.Players.LocalPlayer.Backpack:WaitForChild("Main");
  45. getfenv().script = mainScript;
  46. mainEnv = getsenv(mainScript);
  47. encrypt = function(str)
  48. local _, res = pcall(mainEnv.encrypt, str);
  49. return res;
  50. end;
  51. local pointsEnv = getsenv(game.Players.LocalPlayer.PlayerScripts.Points);
  52. pointsEnv.changeParkourRemoteParent(workspace);
  53. local scoreRemote = getupvalue(pointsEnv.changeParkourRemoteParent, 2);
  54. wait(tonumber(getgenv().settings.FarmCooldown))
  55. -- this are the remotes that give a lot of points. (probably theres another remote that gives more or idk, i'm lazy to make a faste autofarm)
  56. scoreRemote:FireServer(encrypt("BoostMs"),encrypt(tostring(math.random(tonumber(getgenv().settings.WalljumpConfig.MinBoost),tonumber(getgenv().settings.WalljumpConfig.MaxBoost)))))
  57. scoreRemote:FireServer(encrypt("walljump"),{[encrypt("combo")] = encrypt(tostring(getgenv().settings.WalljumpConfig.FarmMultiplier)),[encrypt("msBonus")] = encrypt(tostring(getgenv().settings.WalljumpConfig.ExtraMS))}) -- walljump, with combo 5 it farms 1.5k
  58. scoreRemote:FireServer(encrypt("landing"),{[encrypt("perfectLand")] = encrypt(tostring(getgenv().settings.LandConfig.PerfectLanding)),[encrypt("landingType")] = encrypt(tostring(getgenv().settings.LandConfig.LandindType)),["wasDampenedDeadly"] = encrypt("false"),[encrypt("wasDampenedDeadly")] = encrypt("false"),[encrypt("fallSpeed")] = encrypt(tostring(tonumber(getgenv().settings.LandConfig.Fallspeed) + math.random())),[encrypt("didDropDown")] = encrypt("false"),[encrypt("landingMult")] = encrypt("0"),[encrypt("cushioned")] = encrypt("false"),[encrypt("combo")] = encrypt(tostring(getgenv().settings.LandConfig.FarmMultiplier))}) -- this specific remote gives a lot of points. (up to 3.5k)
  59. if getgenv().settings.ExtraAutofarm then
  60. scoreRemote:FireServer(encrypt(moves[math.random(1, #moves)]), {
  61. [encrypt("combo")] = encrypt(tostring(getgenv().settings.ExtraFarmCombo));
  62. });
  63. end
  64. end
  65. end)
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