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- [12/29/17 13:04:39] Setting up Mode List
- 1024x768: format = 87, s1=0, s2=1, n=60004, d=1000
- 1152x864: format = 87, s1=1, s2=1, n=99782, d=1000
- 1176x664: format = 87, s1=1, s2=1, n=50000, d=1000
- 1280x720: format = 87, s1=0, s2=1, n=50000, d=1000
- 1280x768: format = 87, s1=0, s2=1, n=99782, d=1000
- 1280x800: format = 87, s1=1, s2=1, n=99782, d=1000
- 1280x960: format = 87, s1=0, s2=1, n=99782, d=1000
- 1280x1024: format = 87, s1=0, s2=1, n=75025, d=1000
- 1360x768: format = 87, s1=1, s2=1, n=99930, d=1000
- 1366x768: format = 87, s1=1, s2=1, n=99930, d=1000
- 1440x900: format = 87, s1=0, s2=1, n=99930, d=1000
- 1600x900: format = 87, s1=1, s2=1, n=50000, d=1000
- 1600x1024: format = 87, s1=1, s2=1, n=50000, d=1000
- 1680x1050: format = 87, s1=0, s2=1, n=50000, d=1000
- 1768x992: format = 87, s1=1, s2=1, n=50000, d=1000
- 1920x1080: format = 87, s1=0, s2=1, n=50000, d=1000
- selectedAdapter = 00000000, driverType = 1
- CreateDevice: hr = 0 (0x00000000)
- Creating swapchain
- hr = 0 (0x00000000)
- Device description: 'NVIDIA GeForce GTX 1080'.
- VendorId: 0x000010de
- DeviceId: 0x00001b80
- SubSysId: 0x85f61043
- Revision: 0x000000a1
- [12/29/17 13:04:40] Device has 268435456 bytes total.
- [12/29/17 13:04:40] D3D11 is valid.
- [12/29/17 13:04:40] SetMode(12, "Vendetta");
- unknown query
- selectedAdapter = 00000000, driverType = 1
- hr = 0 (0x00000000)
- msaa 0 count = 0, hr = -2147467259 (0x80004005)
- msaa 1 count = 1, hr = 0 (0x00000000)
- msaa 2 count = 1, hr = 0 (0x00000000)
- msaa 3 count = 0, hr = 0 (0x00000000)
- msaa 4 count = 1, hr = 0 (0x00000000)
- msaa 5 count = 0, hr = 0 (0x00000000)
- msaa 6 count = 0, hr = 0 (0x00000000)
- msaa 7 count = 0, hr = 0 (0x00000000)
- msaa 8 count = 1, hr = 0 (0x00000000)
- msaa 9 count = 0, hr = 0 (0x00000000)
- msaa 10 count = 0, hr = 0 (0x00000000)
- msaa 11 count = 0, hr = 0 (0x00000000)
- msaa 12 count = 0, hr = 0 (0x00000000)
- msaa 13 count = 0, hr = 0 (0x00000000)
- msaa 14 count = 0, hr = 0 (0x00000000)
- msaa 15 count = 0, hr = 0 (0x00000000)
- msaa 16 count = 0, hr = 0 (0x00000000)
- msaa 17 count = 0, hr = 0 (0x00000000)
- msaa 18 count = 0, hr = 0 (0x00000000)
- msaa 19 count = 0, hr = 0 (0x00000000)
- msaa 20 count = 0, hr = 0 (0x00000000)
- msaa 21 count = 0, hr = 0 (0x00000000)
- msaa 22 count = 0, hr = 0 (0x00000000)
- msaa 23 count = 0, hr = 0 (0x00000000)
- msaa 24 count = 0, hr = 0 (0x00000000)
- msaa 25 count = 0, hr = 0 (0x00000000)
- msaa 26 count = 0, hr = 0 (0x00000000)
- msaa 27 count = 0, hr = 0 (0x00000000)
- msaa 28 count = 0, hr = 0 (0x00000000)
- msaa 29 count = 0, hr = 0 (0x00000000)
- msaa 30 count = 0, hr = 0 (0x00000000)
- msaa 31 count = 0, hr = 0 (0x00000000)
- Creating swapchain
- hr = 0 (0x00000000)
- m_pSwapChain->ResizeTarget hr = 0 (0x00000000)
- m_pSwapChain->SetFullscreenState hr = 0 (0x00000000)
- Device description: 'NVIDIA GeForce GTX 1080'.
- DedicatedVideoMemory = 3221225472
- DedicatedSystemMemory = 0
- SharedSystemMemory = 1073676288
- Feature Level Supported = b000
- Initializing Device Objects...m_pSwapChain->ResizeBuffers(1, 1600, 1024, 87, 0x00000002)
- backBufferDesc = 1600x1024 87
- Error: Failed to load vs[8] shader.
- Error: Failed to load vs[9] shader.
- Error: Failed to load vs[12] shader.
- Error: Failed to load vs[13] shader.
- success.
- Restoring Device Objects...
- success.
- Reloading Textures...done.
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- SetOptions: m_pSwapChain->ResizeTarget hr = 0 (0x00000000)
- SetOptions: m_pSwapChain->SetFullscreenState hr = 0 (0x00000000)
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- SetOptions: m_pSwapChain->SetFullscreenState hr = 0 (0x00000000)
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- SetOptions: m_pSwapChain->SetFullscreenState hr = 0 (0x00000000)
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
- m_pSwapChain->ResizeBuffers(1, 1920, 1080, 87, 0x00000002)
- backBufferDesc = 1920x1080 87
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