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- Z-AK:
- Item_Information:
- Item_Name: "&eAK-47_Zonbie"
- Item_Type: 293
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.3&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+3&8&n___.|&8!!!&7弾速&8&n-&l100&8&n______|&8!!!&7連射&8&n-&l720&8&n発/分_.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&emade by tsutitire ts-587"
- Inventory_Control: "Main"
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 1
- Bullet_Spread: 1.3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 18
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading:
- Firearm_Action:
- Type: slide
- Open_Duration: 0
- Close_Duration: 10
- Reload_Open_Delay: 0
- Close_Shoot_Delay: 12
- Sound_Open:
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3.
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Abilities:
- Super_Effective: ZOMBIE-3
- Reset_Hit_Cooldown: true
- zombiefang:
- Item_Information:
- Item_Name: "&eZombieFang"
- Item_Type: 361
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&7&l確率で回復|&emade by tsutitire ts-587"
- Inventory_Control: "Sub"
- Remove_Unused_Tag: true
- Shooting:
- Delay_Between_Shots: 50
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Speed:
- Projectile_Damage: 2
- Projectile_Subtype: 2-2-1-0
- Bullet_Spread:
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0,ENTITY_ZOMBIE_AMBIENT-2-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 4
- Critical_Hits:
- Enable: true
- Bonus_Damage: 0
- Chance: 30
- Sounds_Shooter: ENTITY_GENERIC_EAT-2-1-0
- Potion_Effects:
- Activation: crit
- Potion_Effect_Shooter: REGENERATION-40-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-152
- Particle_Impact_Anything: block_break-152
- Abilities:
- Super_Effective: ZOMBIE-3.5
- Reset_Hit_Cooldown: true
- STM-9:
- Item_Information:
- Item_Name: "&eSTM-9"
- Item_Type: 293
- Item_Lore: ""
- Inventory_Control: "Main"
- Shooting:
- Delay_Between_Shots: 2
- Right_Click_To_Shoot: false
- Recoil_Amount: 0
- Projectile_Type: snowball
- Projectile_Amount: 1
- Projectile_Speed: 200
- Projectile_Damage: 1
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 19
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1-0,ENTITY_ARROW_HIT_PLAYER-1-1-20,ENTITY_ARROW_HIT_PLAYER-1-1-40,ENTITY_ARROW_HIT_PLAYER-1-1-60,BLOCK_IRON_DOOR_CLOSE-1-1-110
- Firearm_Action:
- Type: slide
- Open_Duration: 0
- Close_Duration: 10
- Reload_Open_Delay: 0
- Close_Shoot_Delay: 12
- Sound_Open:
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Bullet_Spread: 0
- Zoom_Amount: 0
- Sounds_Toggle_Zoom: 0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Abilities:
- Reset_Hit_Cooldown: true
- PANクラスター:
- Item_Information:
- Item_Name: "&6&lPAN!!"
- Item_Type: 297
- Item_Lore: ""
- Inventory_Control: "Sub"
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 400
- Recoil_Amount: 0
- Projectile_Amount: 1
- Cancel_Right_Click_Interactions: true
- Projectile_Type: grenade
- Projectile_Subtype: 297
- Projectile_Speed: 13
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_EGG_THROW-1-1-0
- Explosions:
- Enable: true
- Knockback: 0
- Damage_Multiplier: 40
- Explosion_Radius: 3
- Sounds_Explode: ENTITY_FIREWORK_BLAST-2-0-0,ENTITY_FIREWORK_BLAST-1-1-0
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 297
- Delay_Before_Split: 20
- Number_Of_Splits: 2
- Number_Of_Bomblets: 3
- Speed_Of_Bomblets: 4
- Delay_Before_Detonation: 3
- Detonation_Delay_Variation: 6
- Particle_Release: 0
- Sounds_Release: ENTITY_CHICKEN_EGG-1-1-0,ENTITY_FIREWORK_BLAST-1-0-0,ENTITY_FIREWORK_BLAST-1-1-0
- Abilities:
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
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