doru90

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Jan 13th, 2022 (edited)
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  1. Z-AK:
  2. Item_Information:
  3. Item_Name: "&eAK-47_Zonbie"
  4. Item_Type: 293
  5. Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.3&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+3&8&n___.|&8!!!&7弾速&8&n-&l100&8&n______|&8!!!&7連射&8&n-&l720&8&n発/分_.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&emade by tsutitire ts-587"
  6. Inventory_Control: "Main"
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Delay_Between_Shots: 0
  10. Recoil_Amount: 0
  11. Projectile_Amount: 1
  12. Projectile_Type: snowball
  13. Projectile_Speed: 100
  14. Projectile_Damage: 1
  15. Bullet_Spread: 1.3
  16. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  17. Fully_Automatic:
  18. Enable: true
  19. Fire_Rate: 8
  20. Sneak:
  21. Enable: true
  22. Bullet_Spread: 0.2
  23. Reload:
  24. Enable: true
  25. Reload_Amount: 18
  26. Reload_Duration: 60
  27. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  28. Sounds_Reloading:
  29. Firearm_Action:
  30. Type: slide
  31. Open_Duration: 0
  32. Close_Duration: 10
  33. Reload_Open_Delay: 0
  34. Close_Shoot_Delay: 12
  35. Sound_Open:
  36. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3.
  37. Headshot:
  38. Enable: true
  39. Bonus_Damage: 3
  40. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-2-0
  41. Particles:
  42. Enable: true
  43. Particle_Terrain: true
  44. Abilities:
  45. Super_Effective: ZOMBIE-3
  46. Reset_Hit_Cooldown: true
  47.  
  48. zombiefang:
  49. Item_Information:
  50. Item_Name: "&eZombieFang"
  51. Item_Type: 361
  52. Item_Lore: "&8!!!&7タイプ&8&n-&lサブ|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&7&l確率で回復|&emade by tsutitire ts-587"
  53. Inventory_Control: "Sub"
  54. Remove_Unused_Tag: true
  55. Shooting:
  56. Delay_Between_Shots: 50
  57. Projectile_Amount: 1
  58. Projectile_Type: energy
  59. Projectile_Speed:
  60. Projectile_Damage: 2
  61. Projectile_Subtype: 2-2-1-0
  62. Bullet_Spread:
  63. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0,ENTITY_ZOMBIE_AMBIENT-2-1-0
  64. Burstfire:
  65. Enable: true
  66. Shots_Per_Burst: 3
  67. Delay_Between_Shots_In_Burst: 4
  68. Critical_Hits:
  69. Enable: true
  70. Bonus_Damage: 0
  71. Chance: 30
  72. Sounds_Shooter: ENTITY_GENERIC_EAT-2-1-0
  73. Potion_Effects:
  74. Activation: crit
  75. Potion_Effect_Shooter: REGENERATION-40-3
  76. Particles:
  77. Enable: true
  78. Particle_Player_Shoot: block_break-152
  79. Particle_Impact_Anything: block_break-152
  80. Abilities:
  81. Super_Effective: ZOMBIE-3.5
  82. Reset_Hit_Cooldown: true
  83.  
  84. STM-9:
  85. Item_Information:
  86. Item_Name: "&eSTM-9"
  87. Item_Type: 293
  88. Item_Lore: ""
  89. Inventory_Control: "Main"
  90. Shooting:
  91. Delay_Between_Shots: 2
  92. Right_Click_To_Shoot: false
  93. Recoil_Amount: 0
  94. Projectile_Type: snowball
  95. Projectile_Amount: 1
  96. Projectile_Speed: 200
  97. Projectile_Damage: 1
  98. Bullet_Spread: 0.5
  99. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  100. Sneak:
  101. Enable: true
  102. Bullet_Spread: 0
  103. Reload:
  104. Enable: true
  105. Reload_Amount: 19
  106. Reload_Duration: 60
  107. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  108. Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-1-0,ENTITY_ARROW_HIT_PLAYER-1-1-20,ENTITY_ARROW_HIT_PLAYER-1-1-40,ENTITY_ARROW_HIT_PLAYER-1-1-60,BLOCK_IRON_DOOR_CLOSE-1-1-110
  109. Firearm_Action:
  110. Type: slide
  111. Open_Duration: 0
  112. Close_Duration: 10
  113. Reload_Open_Delay: 0
  114. Close_Shoot_Delay: 12
  115. Sound_Open:
  116. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  117. Scope:
  118. Enable: true
  119. Zoom_Bullet_Spread: 0
  120. Zoom_Amount: 0
  121. Sounds_Toggle_Zoom: 0
  122. Headshot:
  123. Enable: true
  124. Bonus_Damage: 2
  125. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-2-0
  126. Particles:
  127. Enable: true
  128. Particle_Terrain: true
  129. Abilities:
  130. Reset_Hit_Cooldown: true
  131.  
  132. PANクラスター:
  133. Item_Information:
  134. Item_Name: "&6&lPAN!!"
  135. Item_Type: 297
  136. Item_Lore: ""
  137. Inventory_Control: "Sub"
  138. Remove_Unused_Tag: true
  139. Shooting:
  140. Right_Click_To_Shoot: true
  141. Delay_Between_Shots: 400
  142. Recoil_Amount: 0
  143. Projectile_Amount: 1
  144. Cancel_Right_Click_Interactions: true
  145. Projectile_Type: grenade
  146. Projectile_Subtype: 297
  147. Projectile_Speed: 13
  148. Projectile_Damage: 0
  149. Bullet_Spread: 0
  150. Sounds_Shoot: ENTITY_EGG_THROW-1-1-0
  151. Explosions:
  152. Enable: true
  153. Knockback: 0
  154. Damage_Multiplier: 40
  155. Explosion_Radius: 3
  156. Sounds_Explode: ENTITY_FIREWORK_BLAST-2-0-0,ENTITY_FIREWORK_BLAST-1-1-0
  157. Cluster_Bombs:
  158. Enable: true
  159. Bomblet_Type: 297
  160. Delay_Before_Split: 20
  161. Number_Of_Splits: 2
  162. Number_Of_Bomblets: 3
  163. Speed_Of_Bomblets: 4
  164. Delay_Before_Detonation: 3
  165. Detonation_Delay_Variation: 6
  166. Particle_Release: 0
  167. Sounds_Release: ENTITY_CHICKEN_EGG-1-1-0,ENTITY_FIREWORK_BLAST-1-0-0,ENTITY_FIREWORK_BLAST-1-1-0
  168. Abilities:
  169. Death_No_Drop: true
  170. Reset_Hit_Cooldown: true
  171.  
  172.  
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