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- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- The Menu 'SmallHotspotLabels UI' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:423)
- AC.Menu:TurnOn (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1930)
- AC.PlayerMenus:UpdateMenu (AC.Menu,int,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:1374)
- AC.PlayerMenus:UpdateAllMenus () (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2146)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:245)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- The Menu 'SmallHotspotLabels UI' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:423)
- AC.Menu:TurnOn (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1930)
- AC.PlayerMenus:UpdateMenu (AC.Menu,int,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:1374)
- AC.PlayerMenus:UpdateAllMenus () (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2146)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:245)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- The Menu 'SmallHotspotLabels UI' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:423)
- AC.Menu:TurnOn (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1930)
- AC.PlayerMenus:UpdateMenu (AC.Menu,int,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:1374)
- AC.PlayerMenus:UpdateAllMenus () (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2146)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:245)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- The Menu 'SmallHotspotLabels UI' has its Source set to UnityUiPrefab, but no Linked Canvas can be found!
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:423)
- AC.Menu:TurnOn (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1930)
- AC.PlayerMenus:UpdateMenu (AC.Menu,int,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:1374)
- AC.PlayerMenus:UpdateAllMenus () (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2146)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:245)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- Cannot find Skin with name 'Default'
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- SkinSetter:LateUpdate () (at Assets/Sleepytime Village/Scripts/SkinSetter.cs:38)
- (Filename: Assets/Sleepytime Village/Scripts/SkinSetter.cs Line: 38)
- Cannot find TMPro.TextMeshProUGUI for menu element SubsSpeakerLabel in Canvas RufusRealWorldSubtitlesUI
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.MenuElement:LinkUIElement<TMPro.TextMeshProUGUI> (UnityEngine.Canvas) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuElement.cs:1363)
- AC.MenuLabel:LoadUnityUI (AC.Menu,UnityEngine.Canvas,bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuLabel.cs:162)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:430)
- AC.PlayerMenus:AssignSpeechToMenu (AC.Speech) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2402)
- AC.Dialog:StartDialog (AC.Char,string,bool,int,bool,bool,UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:165)
- AC.ActionSpeech:StartSpeech (UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:908)
- AC.ActionSpeech:Run () (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:192)
- AC.ActionList/<RunAction>d__45:MoveNext () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:460)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.ActionList:ProcessAction (int) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:410)
- AC.ActionList:BeginActionList (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:377)
- AC.ActionList:Interact (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:278)
- AC.ActionList:Interact () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:241)
- AC.PlayerInteraction/<UseObject>d__38:MoveNext () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1534)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.PlayerInteraction:ClickButton (AC.InteractionType,int,AC.InvInstance,AC.Hotspot) (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1075)
- AC.PlayerInteraction:HandleInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:749)
- AC.PlayerInteraction:ContextSensitiveClick () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:614)
- AC.PlayerInteraction:HandleInteractionMenu () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:205)
- AC.PlayerInteraction:UpdateInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:131)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:218)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot find UnityEngine.UI.Image for menu element Background in Canvas RufusRealWorldSubtitlesUI
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.MenuElement:LinkUIElement<UnityEngine.UI.Image> (UnityEngine.Canvas) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuElement.cs:1363)
- AC.MenuGraphic:LoadUnityUI (AC.Menu,UnityEngine.Canvas,bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuGraphic.cs:101)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:430)
- AC.PlayerMenus:AssignSpeechToMenu (AC.Speech) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2402)
- AC.Dialog:StartDialog (AC.Char,string,bool,int,bool,bool,UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:165)
- AC.ActionSpeech:StartSpeech (UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:908)
- AC.ActionSpeech:Run () (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:192)
- AC.ActionList/<RunAction>d__45:MoveNext () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:460)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.ActionList:ProcessAction (int) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:410)
- AC.ActionList:BeginActionList (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:377)
- AC.ActionList:Interact (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:278)
- AC.ActionList:Interact () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:241)
- AC.PlayerInteraction/<UseObject>d__38:MoveNext () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1534)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.PlayerInteraction:ClickButton (AC.InteractionType,int,AC.InvInstance,AC.Hotspot) (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1075)
- AC.PlayerInteraction:HandleInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:749)
- AC.PlayerInteraction:ContextSensitiveClick () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:614)
- AC.PlayerInteraction:HandleInteractionMenu () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:205)
- AC.PlayerInteraction:UpdateInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:131)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:218)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot turn on menu SubtitlesRufusRealWorld as it is locked.
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:Log (object,UnityEngine.Object)
- AC.ACDebug:Log (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:20)
- AC.Menu:TurnOn (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1945)
- AC.PlayerMenus:AssignSpeechToMenu (AC.Speech) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2406)
- AC.Dialog:StartDialog (AC.Char,string,bool,int,bool,bool,UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:165)
- AC.ActionSpeech:StartSpeech (UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:908)
- AC.ActionSpeech:Run () (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:192)
- AC.ActionList/<RunAction>d__45:MoveNext () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:460)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.ActionList:ProcessAction (int) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:410)
- AC.ActionList:BeginActionList (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:377)
- AC.ActionList:Interact (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:278)
- AC.ActionList:Interact () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:241)
- AC.PlayerInteraction/<UseObject>d__38:MoveNext () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1534)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.PlayerInteraction:ClickButton (AC.InteractionType,int,AC.InvInstance,AC.Hotspot) (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1075)
- AC.PlayerInteraction:HandleInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:749)
- AC.PlayerInteraction:ContextSensitiveClick () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:614)
- AC.PlayerInteraction:HandleInteractionMenu () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:205)
- AC.PlayerInteraction:UpdateInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:131)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:218)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 20)
- Cannot find TMPro.TextMeshProUGUI for menu element SubsSpeakerLabel in Canvas RufusVillageSubtitlesUI
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.MenuElement:LinkUIElement<TMPro.TextMeshProUGUI> (UnityEngine.Canvas) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuElement.cs:1363)
- AC.MenuLabel:LoadUnityUI (AC.Menu,UnityEngine.Canvas,bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuLabel.cs:162)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:430)
- AC.PlayerMenus:AssignSpeechToMenu (AC.Speech) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2402)
- AC.Dialog:StartDialog (AC.Char,string,bool,int,bool,bool,UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:165)
- AC.ActionSpeech:StartSpeech (UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:908)
- AC.ActionSpeech:Run () (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:192)
- AC.ActionList/<RunAction>d__45:MoveNext () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:460)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.ActionList:ProcessAction (int) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:410)
- AC.ActionList:BeginActionList (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:377)
- AC.ActionList:Interact (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:278)
- AC.ActionList:Interact () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:241)
- AC.PlayerInteraction/<UseObject>d__38:MoveNext () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1534)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.PlayerInteraction:ClickButton (AC.InteractionType,int,AC.InvInstance,AC.Hotspot) (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1075)
- AC.PlayerInteraction:HandleInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:749)
- AC.PlayerInteraction:ContextSensitiveClick () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:614)
- AC.PlayerInteraction:HandleInteractionMenu () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:205)
- AC.PlayerInteraction:UpdateInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:131)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:218)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot find UnityEngine.UI.Image for menu element Background in Canvas RufusVillageSubtitlesUI
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.MenuElement:LinkUIElement<UnityEngine.UI.Image> (UnityEngine.Canvas) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuElement.cs:1363)
- AC.MenuGraphic:LoadUnityUI (AC.Menu,UnityEngine.Canvas,bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/MenuGraphic.cs:101)
- AC.Menu:LoadUnityUI (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:430)
- AC.PlayerMenus:AssignSpeechToMenu (AC.Speech) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2402)
- AC.Dialog:StartDialog (AC.Char,string,bool,int,bool,bool,UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:165)
- AC.ActionSpeech:StartSpeech (UnityEngine.AudioClip,UnityEngine.TextAsset) (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:908)
- AC.ActionSpeech:Run () (at Assets/AdventureCreator/Scripts/Actions/ActionSpeech.cs:192)
- AC.ActionList/<RunAction>d__45:MoveNext () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:460)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.ActionList:ProcessAction (int) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:410)
- AC.ActionList:BeginActionList (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:377)
- AC.ActionList:Interact (int,bool) (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:278)
- AC.ActionList:Interact () (at Assets/AdventureCreator/Scripts/ActionList/ActionList.cs:241)
- AC.PlayerInteraction/<UseObject>d__38:MoveNext () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1534)
- UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- AC.PlayerInteraction:ClickButton (AC.InteractionType,int,AC.InvInstance,AC.Hotspot) (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:1075)
- AC.PlayerInteraction:HandleInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:749)
- AC.PlayerInteraction:ContextSensitiveClick () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:614)
- AC.PlayerInteraction:HandleInteractionMenu () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:205)
- AC.PlayerInteraction:UpdateInteraction () (at Assets/AdventureCreator/Scripts/Controls/PlayerInteraction.cs:131)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:218)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot turn on menu SubtitlesRufusRealWorld as it is locked.
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:Log (object,UnityEngine.Object)
- AC.ACDebug:Log (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:20)
- AC.Menu:TurnOn (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/Menu.cs:1945)
- AC.PlayerMenus:UpdateMenu (AC.Menu,int,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:1506)
- AC.PlayerMenus:UpdateAllMenus () (at Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs:2155)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:245)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 20)
- Parameter 'Click' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetTrigger (string)
- AC.UnityUICursor:Update () (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:84)
- [Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs line 84]
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Cannot play text scroll audio clip as no 'Default sound' has been defined in the Scene Manager
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
- AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:33)
- AC.Dialog:PlayScrollAudio (AC.Char) (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:317)
- AC.Speech:UpdateDisplay () (at Assets/AdventureCreator/Scripts/Speech/Speech.cs:350)
- AC.Dialog:_LateUpdate () (at Assets/AdventureCreator/Scripts/Speech/Dialog.cs:105)
- AC.StateHandler:LateUpdate () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:324)
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 33)
- Parameter 'Click' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetTrigger (string)
- AC.UnityUICursor:Update () (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:84)
- [Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs line 84]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Parameter 'CursorIsVisible' does not exist.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.Animator:SetBool (string,bool)
- AC.UnityUICursor:OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Menu/UnityUICursor.cs:142)
- AC.EventManager:Call_OnSetHardwareCursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Managers/EventManager.cs:991)
- AC.PlayerCursor:SetUICursor (UnityEngine.Texture2D,UnityEngine.Vector2) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:979)
- AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1037)
- AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1055)
- AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:437)
- AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:261)
- AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:175)
- [Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs line 1055]
- Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
- Loaded scene 'Temp/__Backupscenes/0.backup'
- Deserialize: 2.126 ms
- Integration: 161.232 ms
- Integration of assets: 0.002 ms
- Thread Wait Time: 0.004 ms
- Total Operation Time: 163.363 ms
- Unloading 2 unused Assets / (136 B). Loaded Objects now: 12718.
- Memory consumption went from 0.90 GB to 0.90 GB.
- Total: 32.457800 ms (FindLiveObjects: 0.989500 ms CreateObjectMapping: 0.334300 ms MarkObjects: 31.088000 ms DeleteObjects: 0.045600 ms)
- Asset Pipeline Refresh: Total: 0.011 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.009 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.013 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Auto-saving ActionLists.
- This feature can be amended or disabled in Unity's Project Settings.
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:Log (object,UnityEngine.Object)
- AC.ACDebug:Log (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:20)
- AC.ActionListAutosaving:AutosaveActions () (at Assets/AdventureCreator/Scripts/ActionList/Editor/ActionListAutosaving.cs:78)
- AC.ActionListAutosaving:OnUpdate () (at Assets/AdventureCreator/Scripts/ActionList/Editor/ActionListAutosaving.cs:59)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 20)
- Scanning for USB devices : 14.589ms
- Scanning for USB devices : 14.542ms
- Scanning for USB devices : 14.872ms
- Scanning for USB devices : 16.162ms
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.013 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Auto-saving ActionLists.
- This feature can be amended or disabled in Unity's Project Settings.
- -> AC debug logger
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- UnityEngine.Debug:Log (object,UnityEngine.Object)
- AC.ACDebug:Log (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:20)
- AC.ActionListAutosaving:AutosaveActions () (at Assets/AdventureCreator/Scripts/ActionList/Editor/ActionListAutosaving.cs:78)
- AC.ActionListAutosaving:OnUpdate () (at Assets/AdventureCreator/Scripts/ActionList/Editor/ActionListAutosaving.cs:59)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
- (Filename: Assets/AdventureCreator/Scripts/Static/ACDebug.cs Line: 20)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Asset Pipeline Refresh: Total: 0.010 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
- Registering precompiled user dll's ...
- Registered in 0.004745 seconds.
- Start importing Assets/Sleepytime Village/Scenes/ForClaudio/ClaudioTest.unity using Guid(a6d9ceb2657dc450192fdbd4b677ce65) Importer(-1,00000000000000000000000000000000) -> (artifact id: '808dd9f955b8df3fd734ee74e328199f') in 0.000566 seconds
- Refreshing native plugins compatible for Editor in 2.00 ms, found 21 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Asset Pipeline Refresh: Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
- [LAYOUT] About to save layout T:\Unity\Projects\SleepyTime Plastic\UserSettings\Layouts\default-2021.dwlt
- AcceleratorClientConnectionCallback - disconnected - :0
- Cleanup mono
- debugger-agent: Unable to listen on 8840
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- [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 13.3 us (1.0x), Avg. 13.3 us, Total. 13.30 us (0.0%)
- [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 951 us (1.0x), Avg. 951 us, Total. 951.5 us (0.0%)
- [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 605 us (1.0x), Avg. 605 us, Total. 605.2 us (0.0%)
- [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%)
- [Performance] WinEditorMain.Licensing : 1 samples, Peak. 2.27 s (1.0x), Avg. 2.27 s, Total. 2.271 s (0.0%)
- [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 18.3 ms (1.0x), Avg. 18.3 ms, Total. 18.30 ms (0.0%)
- [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 900 us (1.0x), Avg. 900 us, Total. 900.3 us (0.0%)
- [Performance] Application.InitializeProject : 1 samples, Peak. 8.69 s (1.0x), Avg. 8.69 s, Total. 8.693 s (0.2%)
- [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 1.45 ms (1.0x), Avg. 1.45 ms, Total. 1.454 ms (0.0%)
- [Performance] Application.AcquireProjectLock : 1 samples, Peak. 39.8 ms (1.0x), Avg. 39.8 ms, Total. 39.81 ms (0.0%)
- [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 40.4 ms (1.0x), Avg. 40.4 ms, Total. 40.43 ms (0.0%)
- [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 420 ms (1.0x), Avg. 420 ms, Total. 420.1 ms (0.0%)
- [Performance] CurlRequestCheck : 9 samples, Peak. 955 us (8.1x), Avg. 118 us, Total. 1.058 ms (0.0%)
- [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 180 ms (1.0x), Avg. 180 ms, Total. 180.1 ms (0.0%)
- [Performance] Application.GI.Initialize : 1 samples, Peak. 1.54 ms (1.0x), Avg. 1.54 ms, Total. 1.538 ms (0.0%)
- [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.66 ms (1.0x), Avg. 1.66 ms, Total. 1.661 ms (0.0%)
- [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 375 ms (1.0x), Avg. 375 ms, Total. 374.8 ms (0.0%)
- [Performance] RestoreManagedReferences : 6 samples, Peak. 378 ms (1.5x), Avg. 246 ms, Total. 1.475 s (0.0%)
- [Performance] InitializeOnLoad LayerSettingsWindow : 6 samples, Peak. 169 us (4.9x), Avg. 34.4 us, Total. 206.4 us (0.0%)
- [Performance] InitializeOnLoad ParameterControllerEditor : 6 samples, Peak. 14.0 us (1.1x), Avg. 12.8 us, Total. 77.00 us (0.0%)
- [Performance] InitializeOnLoad ServicesRepository : 6 samples, Peak. 1.39 ms (2.1x), Avg. 669 us, Total. 4.014 ms (0.0%)
- [Performance] InitializeOnLoad AdsService : 6 samples, Peak. 7.33 ms (3.7x), Avg. 1.99 ms, Total. 11.94 ms (0.0%)
- [Performance] InitializeOnLoad AnalyticsService : 6 samples, Peak. 229 us (1.8x), Avg. 124 us, Total. 745.2 us (0.0%)
- [Performance] InitializeOnLoad BuildService : 6 samples, Peak. 234 us (1.7x), Avg. 134 us, Total. 803.2 us (0.0%)
- [Performance] InitializeOnLoad CloudBuildPoller : 6 samples, Peak. 309 us (2.6x), Avg. 119 us, Total. 713.1 us (0.0%)
- [Performance] InitializeOnLoad CollabService : 6 samples, Peak. 229 us (1.7x), Avg. 137 us, Total. 824.0 us (0.0%)
- [Performance] InitializeOnLoad CrashService : 6 samples, Peak. 285 us (2.1x), Avg. 135 us, Total. 810.3 us (0.0%)
- [Performance] InitializeOnLoad PurchasingService : 6 samples, Peak. 4.43 ms (1.9x), Avg. 2.36 ms, Total. 14.19 ms (0.0%)
- [Performance] InitializeOnLoad UDPService : 6 samples, Peak. 314 us (1.8x), Avg. 172 us, Total. 1.032 ms (0.0%)
- [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 6 samples, Peak. 550 us (2.2x), Avg. 254 us, Total. 1.523 ms (0.0%)
- [Performance] InitializeOnLoad RetainedMode : 6 samples, Peak. 9.94 ms (3.6x), Avg. 2.75 ms, Total. 16.51 ms (0.0%)
- [Performance] InitializeOnLoad EditorMonitor : 6 samples, Peak. 252 us (1.7x), Avg. 146 us, Total. 874.2 us (0.0%)
- [Performance] InitializeOnLoad EditorShaderLoader : 6 samples, Peak. 1.35 ms (2.0x), Avg. 683 us, Total. 4.095 ms (0.0%)
- [Performance] InitializeOnLoad UXMLEditorFactories : 6 samples, Peak. 162 ms (2.8x), Avg. 58.9 ms, Total. 353.3 ms (0.0%)
- [Performance] InitializeOnLoad SearchMonitor : 6 samples, Peak. 19.5 ms (2.5x), Avg. 7.69 ms, Total. 46.13 ms (0.0%)
- [Performance] InitializeOnLoad PlayModeDownload : 6 samples, Peak. 1.79 ms (4.5x), Avg. 400 us, Total. 2.397 ms (0.0%)
- [Performance] InitializeOnLoad SearchWindow : 6 samples, Peak. 127 us (1.3x), Avg. 98.5 us, Total. 590.8 us (0.0%)
- [Performance] InitializeOnLoad EditMode : 6 samples, Peak. 356 us (1.2x), Avg. 293 us, Total. 1.757 ms (0.0%)
- [Performance] InitializeOnLoad AssetStoreContext : 6 samples, Peak. 4.04 ms (3.7x), Avg. 1.09 ms, Total. 6.531 ms (0.0%)
- [Performance] InitializeOnLoad DrivenRectTransformUndo : 6 samples, Peak. 194 us (1.2x), Avg. 160 us, Total. 960.7 us (0.0%)
- [Performance] InitializeOnLoad CacheServerWindow : 6 samples, Peak. 12.3 us (1.4x), Avg. 8.98 us, Total. 53.90 us (0.0%)
- [Performance] InitializeOnLoad ManagedDebuggerWindow : 6 samples, Peak. 491 us (1.9x), Avg. 258 us, Total. 1.548 ms (0.0%)
- [Performance] InitializeOnLoad WindowLayout : 6 samples, Peak. 2.90 ms (5.1x), Avg. 571 us, Total. 3.428 ms (0.0%)
- [Performance] InitializeOnLoad PrefabInstanceChangedListener : 6 samples, Peak. 120 us (2.1x), Avg. 55.7 us, Total. 334.5 us (0.0%)
- [Performance] InitializeOnLoad SettingsService : 6 samples, Peak. 10.6 us (1.8x), Avg. 5.95 us, Total. 35.70 us (0.0%)
- [Performance] InitializeOnLoad NativeFormatImporterUtility : 6 samples, Peak. 2.44 ms (1.5x), Avg. 1.65 ms, Total. 9.885 ms (0.0%)
- [Performance] InitializeOnLoad UISystemProfilerRenderService : 6 samples, Peak. 8.10 us (1.3x), Avg. 6.47 us, Total. 38.80 us (0.0%)
- [Performance] InitializeOnLoad ShortcutIntegration : 6 samples, Peak. 91.5 us (1.5x), Avg. 62.4 us, Total. 374.6 us (0.0%)
- [Performance] InitializeOnLoad UnityConnect : 6 samples, Peak. 42.7 us (5.6x), Avg. 7.65 us, Total. 45.90 us (0.0%)
- [Performance] InitializeOnLoad ObjectSelectorSearch : 6 samples, Peak. 246 us (3.4x), Avg. 72.8 us, Total. 437.0 us (0.0%)
- [Performance] InitializeOnLoad ProjectSearch : 6 samples, Peak. 47.3 us (1.5x), Avg. 32.2 us, Total. 193.3 us (0.0%)
- [Performance] InitializeOnLoad SceneSearch : 6 samples, Peak. 64.7 us (2.0x), Avg. 31.9 us, Total. 191.6 us (0.0%)
- [Performance] InitializeOnLoad SearchService : 6 samples, Peak. 255 us (1.5x), Avg. 172 us, Total. 1.035 ms (0.0%)
- [Performance] InitializeOnLoad AddComponentWindow : 6 samples, Peak. 123 us (1.4x), Avg. 89.2 us, Total. 535.0 us (0.0%)
- [Performance] InitializeOnLoad Collab : 6 samples, Peak. 3.61 ms (6.0x), Avg. 601 us, Total. 3.609 ms (0.0%)
- [Performance] InitializeOnLoad CloudBuild : 6 samples, Peak. 2.90 us (1.2x), Avg. 2.42 us, Total. 14.50 us (0.0%)
- [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 6 samples, Peak. 2.46 ms (1.6x), Avg. 1.53 ms, Total. 9.166 ms (0.0%)
- [Performance] InitializeOnLoad MenuItems : 6 samples, Peak. 117 us (1.5x), Avg. 79.8 us, Total. 478.8 us (0.0%)
- [Performance] InitializeOnLoad ManagedDebugger : 6 samples, Peak. 1.10 us (2.1x), Avg. 517 ns, Total. 3.100 us (0.0%)
- [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 6 samples, Peak. 751 us (2.4x), Avg. 314 us, Total. 1.882 ms (0.0%)
- [Performance] InitializeOnLoad EditorDelegateRegistration.Initialize : 6 samples, Peak. 610 us (1.8x), Avg. 344 us, Total. 2.066 ms (0.0%)
- [Performance] InitializeOnLoad LiveReloadTrackerCreator.Initialize : 6 samples, Peak. 274 us (1.7x), Avg. 164 us, Total. 983.7 us (0.0%)
- [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 6 samples, Peak. 97.1 us (1.6x), Avg. 60.8 us, Total. 365.0 us (0.0%)
- [Performance] InitializeOnLoad RuntimeEditorDelegateRegistration.Initialize : 6 samples, Peak. 252 us (1.6x), Avg. 161 us, Total. 964.4 us (0.0%)
- [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 6 samples, Peak. 1.54 ms (2.5x), Avg. 618 us, Total. 3.708 ms (0.0%)
- [Performance] InitializeOnLoad SceneTemplateService.Init : 6 samples, Peak. 349 us (1.5x), Avg. 237 us, Total. 1.419 ms (0.0%)
- [Performance] InitializeOnLoad EntitlementsErrorChecker.OpenFirstEntitlementError : 6 samples, Peak. 19.8 ms (3.7x), Avg. 5.37 ms, Total. 32.25 ms (0.0%)
- [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 6 samples, Peak. 6.86 ms (1.4x), Avg. 4.73 ms, Total. 28.39 ms (0.0%)
- [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 6 samples, Peak. 4.52 ms (1.4x), Avg. 3.25 ms, Total. 19.52 ms (0.0%)
- [Performance] InitializeOnLoad SysrootManager.Initialize : 6 samples, Peak. 610 us (1.4x), Avg. 425 us, Total. 2.549 ms (0.0%)
- [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 6 samples, Peak. 3.30 ms (1.3x), Avg. 2.52 ms, Total. 15.14 ms (0.0%)
- [Performance] InitializeOnLoad EditorWindow.Initialize : 6 samples, Peak. 241 us (1.7x), Avg. 142 us, Total. 852.8 us (0.0%)
- [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 6 samples, Peak. 3.93 ms (3.0x), Avg. 1.30 ms, Total. 7.825 ms (0.0%)
- [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 6 samples, Peak. 137 us (1.6x), Avg. 87.6 us, Total. 525.7 us (0.0%)
- [Performance] ProcessService.EditorAfterLoadAllAssemblies : 6 samples, Peak. 411 us (1.5x), Avg. 269 us, Total. 1.616 ms (0.0%)
- [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 18.2 ms (1.0x), Avg. 18.2 ms, Total. 18.25 ms (0.0%)
- [Performance] Application.InitialRefresh : 1 samples, Peak. 6.84 s (1.0x), Avg. 6.84 s, Total. 6.842 s (0.1%)
- [Performance] Compiling Scripts : 6 samples, Peak. 2.06 s (4.0x), Avg. 510 ms, Total. 3.059 s (0.1%)
- [Performance] InitializeOnLoad Initializer : 10 samples, Peak. 522 us (1.7x), Avg. 305 us, Total. 3.050 ms (0.0%)
- [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 5 samples, Peak. 7.13 ms (1.0x), Avg. 7.01 ms, Total. 35.06 ms (0.0%)
- [Performance] InitializeOnLoad ProbeGIBaking : 5 samples, Peak. 376 us (1.1x), Avg. 353 us, Total. 1.767 ms (0.0%)
- [Performance] InitializeOnLoad FilterWindow : 5 samples, Peak. 31.9 us (1.0x), Avg. 30.5 us, Total. 152.3 us (0.0%)
- [Performance] InitializeOnLoad RealtimeProbeSubdivisionDebug : 5 samples, Peak. 132 us (1.6x), Avg. 81.7 us, Total. 408.5 us (0.0%)
- [Performance] InitializeOnLoad SpineEditorUtilities : 5 samples, Peak. 147 us (1.3x), Avg. 115 us, Total. 574.7 us (0.0%)
- [Performance] InitializeOnLoad Bootstrap : 5 samples, Peak. 195 ms (1.4x), Avg. 142 ms, Total. 712.0 ms (0.0%)
- [Performance] InitializeOnLoad ShaderGraphMaterialsUpdater : 10 samples, Peak. 303 us (1.6x), Avg. 184 us, Total. 1.839 ms (0.0%)
- [Performance] InitializeOnLoad RendererDataPatcher : 5 samples, Peak. 73.4 ms (1.6x), Avg. 44.7 ms, Total. 223.7 ms (0.0%)
- [Performance] InitializeOnLoad EditorToolManager : 5 samples, Peak. 1.69 ms (2.9x), Avg. 576 us, Total. 2.879 ms (0.0%)
- [Performance] InitializeOnLoad Renderer2DAnalytics : 5 samples, Peak. 82.4 us (1.1x), Avg. 78.1 us, Total. 390.5 us (0.0%)
- [Performance] InitializeOnLoad BurstLoader : 5 samples, Peak. 254 ms (2.5x), Avg. 103 ms, Total. 513.0 ms (0.0%)
- [Performance] InitializeOnLoad EditorGameServiceAnalyticsRegistrant : 5 samples, Peak. 4.70 ms (1.0x), Avg. 4.64 ms, Total. 23.20 ms (0.0%)
- [Performance] InitializeOnLoad NodeClassCache : 5 samples, Peak. 27.8 ms (2.1x), Avg. 13.3 ms, Total. 66.72 ms (0.0%)
- [Performance] InitializeOnLoad RiderScriptEditor : 5 samples, Peak. 17.1 ms (2.1x), Avg. 8.34 ms, Total. 41.71 ms (0.0%)
- [Performance] InitializeOnLoad CallbackInitializer : 5 samples, Peak. 8.78 ms (4.6x), Avg. 1.90 ms, Total. 9.520 ms (0.0%)
- [Performance] InitializeOnLoad PlasticPlugin : 5 samples, Peak. 6.40 us (3.4x), Avg. 1.86 us, Total. 9.300 us (0.0%)
- [Performance] InitializeOnLoad PrefabLayoutRebuilder : 5 samples, Peak. 726 us (2.4x), Avg. 304 us, Total. 1.519 ms (0.0%)
- [Performance] InitializeOnLoad SpriteEditorWindow : 5 samples, Peak. 3.21 ms (3.7x), Avg. 873 us, Total. 4.366 ms (0.0%)
- [Performance] InitializeOnLoad RerunCallbackInitializer : 5 samples, Peak. 10.3 ms (3.2x), Avg. 3.22 ms, Total. 16.11 ms (0.0%)
- [Performance] InitializeOnLoad UnityTestProtocolStarter : 5 samples, Peak. 174 us (1.6x), Avg. 108 us, Total. 542.1 us (0.0%)
- [Performance] InitializeOnLoad TestStarter : 5 samples, Peak. 1.25 ms (2.0x), Avg. 627 us, Total. 3.137 ms (0.0%)
- [Performance] InitializeOnLoad BackgroundWatcher : 5 samples, Peak. 94.7 us (1.4x), Avg. 66.4 us, Total. 332.0 us (0.0%)
- [Performance] InitializeOnLoad VisualStudioEditor : 5 samples, Peak. 11.4 ms (1.9x), Avg. 6.05 ms, Total. 30.27 ms (0.0%)
- [Performance] InitializeOnLoad VisualStudioIntegration : 5 samples, Peak. 6.00 ms (2.5x), Avg. 2.36 ms, Total. 11.79 ms (0.0%)
- [Performance] InitializeOnLoad TestRunnerApiListener : 5 samples, Peak. 842 us (2.1x), Avg. 395 us, Total. 1.974 ms (0.0%)
- [Performance] InitializeOnLoad ShadowCasterGroup2DManager : 5 samples, Peak. 186 us (1.8x), Avg. 102 us, Total. 512.2 us (0.0%)
- [Performance] InitializeOnLoad VSCodeScriptEditor : 5 samples, Peak. 3.08 ms (1.3x), Avg. 2.41 ms, Total. 12.03 ms (0.0%)
- [Performance] InitializeOnLoad RedistInstall : 5 samples, Peak. 5.76 ms (4.0x), Avg. 1.45 ms, Total. 7.227 ms (0.0%)
- [Performance] InitializeOnLoad ReadmeEditor : 5 samples, Peak. 341 us (2.6x), Avg. 133 us, Total. 667.0 us (0.0%)
- [Performance] InitializeOnLoad HierarchyIcons : 5 samples, Peak. 2.39 ms (2.5x), Avg. 973 us, Total. 4.865 ms (0.0%)
- [Performance] InitializeOnLoad ACInstaller : 5 samples, Peak. 21.6 ms (3.3x), Avg. 6.53 ms, Total. 32.63 ms (0.0%)
- [Performance] InitializeOnLoad UpdateChecker : 5 samples, Peak. 17.7 us (2.3x), Avg. 7.76 us, Total. 38.80 us (0.0%)
- [Performance] InitializeOnLoad ActionListAsset : 5 samples, Peak. 9.60 us (3.8x), Avg. 2.56 us, Total. 12.80 us (0.0%)
- [Performance] InitializeOnLoad SysrootPackage.IssueWarningIfLinuxIL2CPPNotPresent : 5 samples, Peak. 266 us (1.3x), Avg. 206 us, Total. 1.031 ms (0.0%)
- [Performance] InitializeOnLoad ContextualMenuDispatcher.RegisterAdditionalDataMenus : 5 samples, Peak. 32.5 ms (1.6x), Avg. 20.7 ms, Total. 103.5 ms (0.0%)
- [Performance] Menu.FilterMenuItem : 16899 samples, Peak. 29.0 ms (3427.4x), Avg. 8.45 us, Total. 142.9 ms (0.0%)
- [Performance] InitializeOnLoad CoreRenderPipelinePreferences.InitPreferenceProviders : 5 samples, Peak. 20.4 ms (1.4x), Avg. 14.7 ms, Total. 73.47 ms (0.0%)
- [Performance] InitializeOnLoad VolumeGizmoDrawer.InitVolumeGizmoCallbacks : 5 samples, Peak. 417 us (1.4x), Avg. 300 us, Total. 1.501 ms (0.0%)
- [Performance] InitializeOnLoad UIParticleUpdater.InitializeOnLoad : 5 samples, Peak. 3.41 ms (1.5x), Avg. 2.27 ms, Total. 11.35 ms (0.0%)
- [Performance] InitializeOnLoad MaterialReimporter.RegisterUpgraderReimport : 10 samples, Peak. 196 us (2.2x), Avg. 90.3 us, Total. 902.6 us (0.0%)
- [Performance] InitializeOnLoad EditorGameServiceRegistry.RegisterAllServices : 5 samples, Peak. 4.44 ms (1.3x), Avg. 3.34 ms, Total. 16.68 ms (0.0%)
- [Performance] InitializeOnLoad ServiceInstallationListener.RegisterToEvents : 5 samples, Peak. 227 us (1.4x), Avg. 164 us, Total. 818.2 us (0.0%)
- [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 5 samples, Peak. 1.12 ms (3.7x), Avg. 301 us, Total. 1.506 ms (0.0%)
- [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 5 samples, Peak. 449 us (1.2x), Avg. 361 us, Total. 1.806 ms (0.0%)
- [Performance] InitializeOnLoad AboutWindow.FirstSetup : 5 samples, Peak. 204 us (1.4x), Avg. 148 us, Total. 742.1 us (0.0%)
- [Performance] InitializeOnLoad ActionListAutosaving.Register : 5 samples, Peak. 32.8 ms (4.7x), Avg. 6.98 ms, Total. 34.89 ms (0.0%)
- [Performance] DidReloadScriptsDebugWindow.OnEditorReload : 5 samples, Peak. 4.05 ms (1.2x), Avg. 3.28 ms, Total. 16.39 ms (0.0%)
- [Performance] DidReloadScriptsVolumeComponentEditor.OnEditorReload : 5 samples, Peak. 18.9 ms (1.7x), Avg. 11.2 ms, Total. 56.03 ms (0.0%)
- [Performance] DidReloadScriptsLookDev.OnEditorReload : 5 samples, Peak. 976 us (1.2x), Avg. 781 us, Total. 3.906 ms (0.0%)
- [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 5 samples, Peak. 1.57 ms (3.6x), Avg. 437 us, Total. 2.186 ms (0.0%)
- [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 5 samples, Peak. 612 us (1.6x), Avg. 381 us, Total. 1.903 ms (0.0%)
- [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 5 samples, Peak. 769 us (1.3x), Avg. 578 us, Total. 2.888 ms (0.0%)
- [Performance] SyncVS.PostprocessSyncProject : 31 samples, Peak. 3.05 ms (6.1x), Avg. 499 us, Total. 15.45 ms (0.0%)
- [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 8.96 ms (1.0x), Avg. 8.96 ms, Total. 8.959 ms (0.0%)
- [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 128 ms (1.0x), Avg. 128 ms, Total. 127.9 ms (0.0%)
- [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 16.6 ms (1.0x), Avg. 16.6 ms, Total. 16.59 ms (0.0%)
- [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%)
- [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.99 ms (1.0x), Avg. 1.99 ms, Total. 1.990 ms (0.0%)
- [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 185 ms (1.0x), Avg. 185 ms, Total. 185.4 ms (0.0%)
- [Performance] Application.ExecuteStartups : 1 samples, Peak. 33.1 ms (1.0x), Avg. 33.1 ms, Total. 33.11 ms (0.0%)
- [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 2.10 us (10.1x), Avg. 208 ns, Total. 5.400 us (0.0%)
- [Performance] Gizmo.RebuildRenderers : 33 samples, Peak. 31.4 ms (18.6x), Avg. 1.69 ms, Total. 55.61 ms (0.0%)
- [Performance] Gizmo.AddGizmoRenderers : 3333 samples, Peak. 1.17 ms (219.3x), Avg. 5.35 us, Total. 17.83 ms (0.0%)
- [Performance] Application.editorInitializingProject : 1 samples, Peak. 47.5 ms (1.0x), Avg. 47.5 ms, Total. 47.48 ms (0.0%)
- [Performance] Application.FinishLoadingProject : 1 samples, Peak. 995 ms (1.0x), Avg. 995 ms, Total. 995.5 ms (0.0%)
- [Performance] Application.InitializeMenu : 1 samples, Peak. 90.9 ms (1.0x), Avg. 90.9 ms, Total. 90.87 ms (0.0%)
- [Performance] Menu.RebuildAll : 1 samples, Peak. 90.9 ms (1.0x), Avg. 90.9 ms, Total. 90.85 ms (0.0%)
- [Performance] Menu.BuildRegisteredMenuInterfaces : 1 samples, Peak. 87.0 ms (1.0x), Avg. 87.0 ms, Total. 86.98 ms (0.0%)
- [Performance] UpdateAllMenus : 75 samples, Peak. 96.3 ms (12.0x), Avg. 8.00 ms, Total. 599.8 ms (0.0%)
- [Performance] Menu.RebuildOSMainMenu : 35 samples, Peak. 11.8 ms (1.5x), Avg. 7.88 ms, Total. 275.9 ms (0.0%)
- [Performance] Application.RestoreLastOpenedScenes : 1 samples, Peak. 332 ms (1.0x), Avg. 332 ms, Total. 332.4 ms (0.0%)
- [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 15 samples, Peak. 276 us (4.4x), Avg. 63.3 us, Total. 950.1 us (0.0%)
- [Performance] EditorSceneManager.activeSceneChangedInEditMode: callback in UnityEditor.Search.SearchMonitor : 15 samples, Peak. 82.5 us (4.5x), Avg. 18.3 us, Total. 274.3 us (0.0%)
- [Performance] Inspector.InitOrRebuild : 93 samples, Peak. 36.2 ms (6.3x), Avg. 5.75 ms, Total. 535.0 ms (0.0%)
- [Performance] BuildCatalog : 5 samples, Peak. 21.2 ms (1.4x), Avg. 14.8 ms, Total. 74.19 ms (0.0%)
- [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 13.7 ms (1.0x), Avg. 13.7 ms, Total. 13.72 ms (0.0%)
- [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 49.6 us (1.0x), Avg. 49.6 us, Total. 49.60 us (0.0%)
- [Performance] VersionControl.Task.Wait : 1 samples, Peak. 12.3 us (1.0x), Avg. 12.3 us, Total. 12.30 us (0.0%)
- [Performance] Application.InvokeProjectWasLoaded : 1 samples, Peak. 1.12 ms (1.0x), Avg. 1.12 ms, Total. 1.117 ms (0.0%)
- [Performance] Application.Message : 562883 samples, Peak. 5.88 s (37814.4x), Avg. 155 us, Total. 87.52 s (1.9%)
- [Performance] Application.Message.Timer : 818 samples, Peak. 184 us (21.8x), Avg. 8.43 us, Total. 6.894 ms (0.0%)
- [Performance] Application.Message.WM_00060 : 339 samples, Peak. 206 us (12.8x), Avg. 16.1 us, Total. 5.465 ms (0.0%)
- [Performance] Application.Message.WM_0031F : 1 samples, Peak. 5.10 us (1.0x), Avg. 5.10 us, Total. 5.100 us (0.0%)
- [Performance] Application.Message.WM_0C0A7 : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%)
- [Performance] Application.Message.Paint : 25 samples, Peak. 1.29 s (22.3x), Avg. 57.9 ms, Total. 1.448 s (0.0%)
- [Performance] SceneView.Paint : 61178 samples, Peak. 1.37 s (684.5x), Avg. 2.01 ms, Total. 122.8 s (2.6%)
- [Performance] SceneView.Repaint : 61178 samples, Peak. 1.37 s (692.2x), Avg. 1.99 ms, Total. 121.4 s (2.6%)
- [Performance] RefreshSkin : 5 samples, Peak. 23.8 ms (1.6x), Avg. 15.3 ms, Total. 76.57 ms (0.0%)
- [Performance] GizmoManager.DrawGizmos : 95898 samples, Peak. 83.1 ms (513.3x), Avg. 162 us, Total. 15.53 s (0.3%)
- [Performance] GizmoManager.RecalculateGizmosIfDirty : 260 samples, Peak. 30.2 ms (127.9x), Avg. 236 us, Total. 61.33 ms (0.0%)
- [Performance] GizmoManager.RecalculateGizmos : 260 samples, Peak. 30.1 ms (139.4x), Avg. 216 us, Total. 56.22 ms (0.0%)
- [Performance] SceneHierarchyWindow.Paint : 3834 samples, Peak. 47.6 ms (37.0x), Avg. 1.28 ms, Total. 4.926 s (0.1%)
- [Performance] SceneHierarchyWindow.Repaint : 3834 samples, Peak. 47.6 ms (40.0x), Avg. 1.19 ms, Total. 4.562 s (0.1%)
- [Performance] SceneVisibilityState.IsFlagSetInParents : 8922 samples, Peak. 30.2 us (52.4x), Avg. 576 ns, Total. 5.141 ms (0.0%)
- [Performance] SceneVisibilityState.HasData : 9100 samples, Peak. 1.70 us (22.2x), Avg. 76.6 ns, Total. 697.2 us (0.0%)
- [Performance] AppStatusBar.Paint : 486 samples, Peak. 7.40 ms (13.9x), Avg. 531 us, Total. 257.9 ms (0.0%)
- [Performance] AppStatusBar.Repaint : 486 samples, Peak. 7.34 ms (18.9x), Avg. 388 us, Total. 188.7 ms (0.0%)
- [Performance] InspectorWindow.Paint : 11457 samples, Peak. 1.23 s (187.1x), Avg. 6.57 ms, Total. 75.32 s (1.6%)
- [Performance] InspectorWindow.Repaint : 11457 samples, Peak. 1.23 s (188.8x), Avg. 6.51 ms, Total. 74.62 s (1.6%)
- [Performance] Toolbar.Paint : 946 samples, Peak. 24.0 ms (29.1x), Avg. 823 us, Total. 779.0 ms (0.0%)
- [Performance] Toolbar.Repaint : 946 samples, Peak. 23.9 ms (54.0x), Avg. 442 us, Total. 417.7 ms (0.0%)
- [Performance] GameView.Paint : 54986 samples, Peak. 608 ms (521.1x), Avg. 1.17 ms, Total. 64.11 s (1.4%)
- [Performance] GameView.Repaint : 54986 samples, Peak. 608 ms (630.0x), Avg. 964 us, Total. 53.03 s (1.1%)
- [Performance] ProjectBrowser.Paint : 2003 samples, Peak. 939 ms (229.3x), Avg. 4.10 ms, Total. 8.206 s (0.2%)
- [Performance] ProjectBrowser.Repaint : 2003 samples, Peak. 939 ms (235.4x), Avg. 3.99 ms, Total. 7.991 s (0.2%)
- [Performance] Application.Message.MouseMove : 112073 samples, Peak. 1.37 s (6337.4x), Avg. 216 us, Total. 24.18 s (0.5%)
- [Performance] InspectorWindow.Ignore : 106 samples, Peak. 900 ns (6.0x), Avg. 149 ns, Total. 15.80 us (0.0%)
- [Performance] Application.Tick : 563031 samples, Peak. 3.75 s (2673.4x), Avg. 1.40 ms, Total. 789.1 s (16.9%)
- [Performance] CheckLicensingClient : 922 samples, Peak. 29.0 us (2.2x), Avg. 13.1 us, Total. 12.06 ms (0.0%)
- [Performance] Application.TickVersionControl : 563031 samples, Peak. 92.9 us (199.2x), Avg. 466 ns, Total. 262.6 ms (0.0%)
- [Performance] MonoCompiler.Tick : 17993 samples, Peak. 2.98 s (15544.8x), Avg. 192 us, Total. 3.446 s (0.1%)
- [Performance] UnityConnect.Tick : 53617 samples, Peak. 3.16 ms (1171.0x), Avg. 2.70 us, Total. 144.9 ms (0.0%)
- [Performance] UnityConnect.PollInfo : 840 samples, Peak. 1.10 us (4.6x), Avg. 239 ns, Total. 201.1 us (0.0%)
- [Performance] Collab.Tick : 53617 samples, Peak. 918 us (567.4x), Avg. 1.62 us, Total. 86.73 ms (0.0%)
- [Performance] CurlRequest.Tick : 30682 samples, Peak. 679 us (777.3x), Avg. 874 ns, Total. 26.82 ms (0.0%)
- [Performance] WebSocketClient.Tick : 30682 samples, Peak. 10.7 ms (7679.8x), Avg. 1.39 us, Total. 42.72 ms (0.0%)
- [Performance] AssetDatabase.Tick : 30682 samples, Peak. 346 us (1895.4x), Avg. 182 ns, Total. 5.594 ms (0.0%)
- [Performance] SceneBackgroundTask.Tick : 25362 samples, Peak. 3.00 us (14.4x), Avg. 208 ns, Total. 5.274 ms (0.0%)
- [Performance] Scheduler.Tick : 156489 samples, Peak. 8.14 ms (417.8x), Avg. 19.5 us, Total. 3.050 s (0.1%)
- [Performance] RepaintAllProfilerWindows : 3232 samples, Peak. 462 us (264.8x), Avg. 1.74 us, Total. 5.640 ms (0.0%)
- [Performance] PlayerUpdates.Tick : 59568 samples, Peak. 160 us (8.3x), Avg. 19.3 us, Total. 1.149 s (0.0%)
- [Performance] Application.TickGlobalCallbacks : 563031 samples, Peak. 148 ms (17848.3x), Avg. 8.28 us, Total. 4.664 s (0.1%)
- [Performance] CoreBusinessMetrics.Tick : 76 samples, Peak. 144 us (1.6x), Avg. 89.5 us, Total. 6.804 ms (0.0%)
- [Performance] EditorAnalytics.Tick : 16202 samples, Peak. 520 us (142.7x), Avg. 3.64 us, Total. 59.02 ms (0.0%)
- [Performance] GI.Tick : 22865 samples, Peak. 520 us (19.9x), Avg. 26.1 us, Total. 596.7 ms (0.0%)
- [Performance] Video.Update : 563031 samples, Peak. 364 us (1709.7x), Avg. 213 ns, Total. 119.8 ms (0.0%)
- [Performance] UnitySynchronization.ExecuteTasks : 53618 samples, Peak. 4.32 ms (1287.2x), Avg. 3.35 us, Total. 179.8 ms (0.0%)
- [Performance] Application.TickPreloadManager : 514648 samples, Peak. 26.1 ms (10209.2x), Avg. 2.55 us, Total. 1.314 s (0.0%)
- [Performance] Application.TickProgress : 563031 samples, Peak. 3.92 ms (11184.2x), Avg. 350 ns, Total. 197.2 ms (0.0%)
- [Performance] Application.TickSceneTracker : 563031 samples, Peak. 163 ms (464.7x), Avg. 351 us, Total. 197.7 s (4.2%)
- [Performance] EditorApplication.update : 563031 samples, Peak. 163 ms (467.9x), Avg. 349 us, Total. 196.4 s (4.2%)
- [Performance] EditorApplication.update: UnityEngine.Experimental.Rendering.ProbeSubdivisionContext+RealtimeProbeSubdivisionDebug.UpdateRealtimeSubdivisionDebug : 563031 samples, Peak. 3.14 ms (5856.7x), Avg. 536 ns, Total. 301.9 ms (0.0%)
- [Performance] EditorApplication.update: Unity.PlasticSCM.Editor.ProjectDownloader.CloudProjectDownloader.RunOnceWhenAccessTokenIsInitialized : 5 samples, Peak. 943 us (2.8x), Avg. 338 us, Total. 1.691 ms (0.0%)
- [Performance] EditorApplication.update: Unity.PlasticSCM.Editor.CollabMigration.MigrateCollabProject.RunOnceWhenAccessTokenAndProjectIdAreInitialized : 1 samples, Peak. 303 us (1.0x), Avg. 303 us, Total. 303.4 us (0.0%)
- [Performance] EditorApplication.update: Unity.PlasticSCM.Editor.UI.CooldownWindowDelayer.OnUpdate : 2787 samples, Peak. 2.15 ms (185.2x), Avg. 11.6 us, Total. 32.35 ms (0.0%)
- [Performance] EditorApplication.update: callback in Microsoft.Unity.VisualStudio.Editor.VisualStudioIntegration : 9 samples, Peak. 163 ms (2.5x), Avg. 66.4 ms, Total. 597.8 ms (0.0%)
- [Performance] EditorApplication.update: Microsoft.Unity.VisualStudio.Editor.VisualStudioIntegration.OnUpdate : 563031 samples, Peak. 3.64 ms (1627.1x), Avg. 2.24 us, Total. 1.259 s (0.0%)
- [Performance] EditorApplication.update: AC.HierarchyIcons.UpdateCB : 563031 samples, Peak. 2.75 ms (8.6x), Avg. 319 us, Total. 179.4 s (3.8%)
- [Performance] EditorApplication.update: callback in UnityEditor.Rendering.Universal.MaterialReimporter : 563031 samples, Peak. 631 us (1086.0x), Avg. 581 ns, Total. 327.1 ms (0.0%)
- [Performance] EditorApplication.update: AC.ActionListAutosaving.OnUpdate : 563031 samples, Peak. 4.95 ms (637.1x), Avg. 7.78 us, Total. 4.378 s (0.1%)
- [Performance] EditorApplication.update: UnityEditor.PackageManager.UI.Internal.ApplicationProxy.OnUpdate : 563031 samples, Peak. 77.5 ms (38284.8x), Avg. 2.02 us, Total. 1.139 s (0.0%)
- [Performance] EditorApplication.update: UnityEditor.PackageManager.UI.Internal.UpmBaseOperation`1[[UnityEditor.PackageManager.Requests.ListRequest, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Progress : 2 samples, Peak. 22.9 ms (1.7x), Avg. 13.8 ms, Total. 27.55 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.PackageManager.UI.Internal.UpmBaseOperation`1[[UnityEditor.PackageManager.Requests.GetRegistriesRequest, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Progress : 5 samples, Peak. 3.01 ms (1.5x), Avg. 2.02 ms, Total. 10.10 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.SceneManagement.StageNavigationManager.Update : 563031 samples, Peak. 4.73 ms (17393.6x), Avg. 272 ns, Total. 153.0 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.AnimatedValues.BaseAnimValue`1[[UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Update : 1 samples, Peak. 101 us (1.0x), Avg. 101 us, Total. 101.4 us (0.0%)
- [Performance] EditorApplication.update: UnityEditor.GameView.RepaintIfNeeded : 563031 samples, Peak. 113 us (162.6x), Avg. 693 ns, Total. 390.3 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.HostView.SendUpdate : 601059 samples, Peak. 457 us (190.8x), Avg. 2.40 us, Total. 1.441 s (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Toolbars.AccountDropdown.CheckAvailability : 563031 samples, Peak. 253 us (351.9x), Avg. 719 ns, Total. 404.6 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Toolbars.CloudButton.CheckAvailability : 563031 samples, Peak. 133 us (442.6x), Avg. 301 ns, Total. 169.4 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Toolbars.PreviewPackagesInUseDropdown.CheckAvailability : 563031 samples, Peak. 116 us (315.0x), Avg. 368 ns, Total. 207.2 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Toolbars.SceneAudioElement.CheckAvailability : 563031 samples, Peak. 127 us (356.3x), Avg. 357 ns, Total. 200.8 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Toolbars.RenderDocElement.OnUpdate : 563031 samples, Peak. 126 us (178.8x), Avg. 702 ns, Total. 395.4 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Toolbars.MetalCaptureElement.OnUpdate : 563031 samples, Peak. 159 us (418.1x), Avg. 379 ns, Total. 213.6 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.SceneView.UpdateAnimatedMaterials : 563031 samples, Peak. 182 us (351.1x), Avg. 519 ns, Total. 292.0 ms (0.0%)
- [Performance] EditorApplication.update: Unity.PlasticSCM.Editor.UI.EditorDispatcher.Update : 681 samples, Peak. 28.1 ms (38.0x), Avg. 739 us, Total. 503.3 ms (0.0%)
- [Performance] EditorApplication.update: Unity.PlasticSCM.Editor.UI.EditorWindowFocus.Update : 563031 samples, Peak. 1.15 ms (431.6x), Avg. 2.66 us, Total. 1.496 s (0.0%)
- [Performance] EditorApplication.update: UnityEditor.Rendering.Universal.SceneViewDrawMode.UpdateSceneViewStates : 563027 samples, Peak. 1.06 ms (752.4x), Avg. 1.41 us, Total. 792.2 ms (0.0%)
- [Performance] Package.AsyncRequest : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 150.4 us (0.0%)
- [Performance] ConsoleLog.Tick : 17991 samples, Peak. 766 us (311.6x), Avg. 2.46 us, Total. 44.21 ms (0.0%)
- [Performance] HierarchyWindow.Tick : 10220 samples, Peak. 6.96 ms (695.7x), Avg. 10.0 us, Total. 102.2 ms (0.0%)
- [Performance] Toolbar.OnHierarchyChange : 188 samples, Peak. 23.1 us (2.2x), Avg. 10.6 us, Total. 1.998 ms (0.0%)
- [Performance] SceneHierarchyWindow.OnHierarchyChange : 188 samples, Peak. 183 us (11.0x), Avg. 16.6 us, Total. 3.114 ms (0.0%)
- [Performance] SceneView.OnHierarchyChange : 188 samples, Peak. 9.70 us (8.8x), Avg. 1.10 us, Total. 206.6 us (0.0%)
- [Performance] GameView.OnHierarchyChange : 188 samples, Peak. 2.30 us (3.0x), Avg. 759 ns, Total. 142.7 us (0.0%)
- [Performance] ProjectBrowser.OnHierarchyChange : 108 samples, Peak. 1.50 us (2.0x), Avg. 759 ns, Total. 82.00 us (0.0%)
- [Performance] InspectorWindow.OnHierarchyChange : 188 samples, Peak. 2.50 us (3.5x), Avg. 722 ns, Total. 135.8 us (0.0%)
- [Performance] AppStatusBar.OnHierarchyChange : 188 samples, Peak. 11.8 us (2.6x), Avg. 4.56 us, Total. 857.3 us (0.0%)
- [Performance] EditorApplication.hierarchyChanged: Unity.UIElements.Editor.UIDocumentHierarchyWatcher.OnHierarchyChanged : 188 samples, Peak. 427 us (7.2x), Avg. 59.4 us, Total. 11.18 ms (0.0%)
- [Performance] Inspector.Tick : 10220 samples, Peak. 412 ms (1815.0x), Avg. 227 us, Total. 2.319 s (0.0%)
- [Performance] Toolbar.OnInspectorUpdate : 10220 samples, Peak. 138 us (11.6x), Avg. 11.9 us, Total. 121.8 ms (0.0%)
- [Performance] SceneHierarchyWindow.OnInspectorUpdate : 10220 samples, Peak. 108 us (19.4x), Avg. 5.57 us, Total. 56.93 ms (0.0%)
- [Performance] SceneView.OnInspectorUpdate : 10220 samples, Peak. 11.4 us (9.2x), Avg. 1.23 us, Total. 12.61 ms (0.0%)
- [Performance] GameView.OnInspectorUpdate : 10220 samples, Peak. 30.9 us (39.0x), Avg. 792 ns, Total. 8.094 ms (0.0%)
- [Performance] ProjectBrowser.OnInspectorUpdate : 8022 samples, Peak. 252 us (41.6x), Avg. 6.06 us, Total. 48.57 ms (0.0%)
- [Performance] InspectorWindow.OnInspectorUpdate : 10220 samples, Peak. 392 us (17.5x), Avg. 22.4 us, Total. 228.8 ms (0.0%)
- [Performance] AppStatusBar.OnInspectorUpdate : 10220 samples, Peak. 88.0 ms (3429.0x), Avg. 25.7 us, Total. 262.4 ms (0.0%)
- [Performance] EditorApplication.delayCall: Spine.Unity.Editor.SpineEditorUtilities.Initialize : 5 samples, Peak. 356 ms (1.5x), Avg. 237 ms, Total. 1.185 s (0.0%)
- [Performance] EditorApplication.delayCall: callback in UnityEditor.Rendering.Universal.RendererDataPatcher : 5 samples, Peak. 35.1 ms (1.3x), Avg. 26.8 ms, Total. 134.0 ms (0.0%)
- [Performance] EditorApplication.delayCall: ReadmeEditor.SelectReadmeAutomatically : 5 samples, Peak. 8.37 ms (4.7x), Avg. 1.80 ms, Total. 9.001 ms (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.ShortcutManagement.ShortcutIntegration.EnsureShortcutControllerCreated : 5 samples, Peak. 21.8 ms (1.7x), Avg. 12.8 ms, Total. 64.14 ms (0.0%)
- [Performance] EditorApplication.delayCall: Febucci.UI.AboutWindow.TryOpeningWindow : 5 samples, Peak. 4.64 ms (4.3x), Avg. 1.07 ms, Total. 5.347 ms (0.0%)
- [Performance] EditorApplication.delayCall: callback in UnityEditor.EditorWindow : 5 samples, Peak. 1.19 ms (1.1x), Avg. 1.13 ms, Total. 5.632 ms (0.0%)
- [Performance] EditorApplication.delayCall: callback in UnityEditor.SceneVisibilityManager : 5 samples, Peak. 198 us (1.3x), Avg. 154 us, Total. 771.1 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEngine.InputRegistering.DelayedRegisterInput : 5 samples, Peak. 2.11 ms (1.1x), Avg. 2.00 ms, Total. 9.975 ms (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Toolbars.PlayModeButtons.<.ctor>b__7_1 : 5 samples, Peak. 504 us (1.3x), Avg. 394 us, Total. 1.969 ms (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Toolbars.LayoutDropdown.CheckAvailability : 5 samples, Peak. 119 us (1.4x), Avg. 87.7 us, Total. 438.6 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Toolbars.LayersDropdown.CheckAvailability : 5 samples, Peak. 99.5 us (1.3x), Avg. 74.3 us, Total. 371.6 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Toolbars.ModesDropdown.CheckAvailability : 5 samples, Peak. 208 us (1.4x), Avg. 146 us, Total. 730.4 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Search.SearchButton.DelayInitialization : 5 samples, Peak. 4.90 ms (1.0x), Avg. 4.79 ms, Total. 23.93 ms (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Toolbars.UndoButton.DelayInitialization : 5 samples, Peak. 186 us (1.1x), Avg. 171 us, Total. 854.7 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.EditorTools.EditorToolContext.OnActivated : 5 samples, Peak. 15.3 us (1.4x), Avg. 10.9 us, Total. 54.70 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.SearchService.OpenSearchHelper.UpdateBindingAndTooltip : 5 samples, Peak. 840 us (1.2x), Avg. 675 us, Total. 3.374 ms (0.0%)
- [Performance] EditorApplication.delayCall: Coffee.UIExtensions.UIParticle.<UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize>b__71_0 : 57 samples, Peak. 472 us (12.3x), Avg. 38.2 us, Total. 2.179 ms (0.0%)
- [Performance] Tooltip.Tick : 59555 samples, Peak. 18.4 ms (1108.3x), Avg. 16.6 us, Total. 990.2 ms (0.0%)
- [Performance] Application.RequestRepaintForPanels : 511430 samples, Peak. 490 us (357.5x), Avg. 1.37 us, Total. 701.5 ms (0.0%)
- [Performance] Application.UpdateScene : 511430 samples, Peak. 1.38 s (1540.5x), Avg. 897 us, Total. 459.0 s (9.8%)
- [Performance] Toolbar.OnSelectionChange : 62 samples, Peak. 12.6 us (1.5x), Avg. 8.60 us, Total. 533.5 us (0.0%)
- [Performance] SceneHierarchyWindow.OnSelectionChange : 62 samples, Peak. 597 us (13.4x), Avg. 44.4 us, Total. 2.752 ms (0.0%)
- [Performance] SceneView.OnSelectionChange : 62 samples, Peak. 90.1 us (9.5x), Avg. 9.50 us, Total. 588.8 us (0.0%)
- [Performance] GameView.OnSelectionChange : 62 samples, Peak. 24.7 us (9.4x), Avg. 2.61 us, Total. 162.1 us (0.0%)
- [Performance] ProjectBrowser.OnSelectionChange : 54 samples, Peak. 5.69 ms (45.9x), Avg. 124 us, Total. 6.701 ms (0.0%)
- [Performance] InspectorWindow.OnSelectionChange : 62 samples, Peak. 2.60 us (2.9x), Avg. 908 ns, Total. 56.30 us (0.0%)
- [Performance] AppStatusBar.OnSelectionChange : 62 samples, Peak. 7.60 us (1.6x), Avg. 4.76 us, Total. 294.9 us (0.0%)
- [Performance] Selection.selectionChanged: UnityEditor.PackageManager.UI.Internal.SelectionProxy.OnSelectionChanged : 62 samples, Peak. 187 us (14.2x), Avg. 13.2 us, Total. 815.9 us (0.0%)
- [Performance] Selection.selectionChanged: UnityEditorInternal.EditMode.OnSelectionChange : 62 samples, Peak. 192 us (15.0x), Avg. 12.8 us, Total. 795.8 us (0.0%)
- [Performance] Selection.selectionChanged: UnityEditor.SceneViewCameraOverlay.OnSelectionChanged : 62 samples, Peak. 1.34 ms (19.2x), Avg. 69.7 us, Total. 4.323 ms (0.0%)
- [Performance] Selection.selectionChanged: UnityEditor.Tools.OnSelectionChange : 102 samples, Peak. 77.5 us (25.9x), Avg. 2.99 us, Total. 305.0 us (0.0%)
- [Performance] Selection.selectionChanged: Unity.PlasticSCM.Editor.AssetMenu.ProjectViewAssetSelection.SelectionChanged : 62 samples, Peak. 10.3 ms (4.3x), Avg. 2.40 ms, Total. 148.6 ms (0.0%)
- [Performance] Selection.selectionChanged: UnityEditor.InspectorWindow.OnSelectionChanged : 62 samples, Peak. 6.37 ms (7.0x), Avg. 913 us, Total. 56.62 ms (0.0%)
- [Performance] GUIView.RepaintAll.PlayerLoopController : 54717 samples, Peak. 1.38 s (376.7x), Avg. 3.67 ms, Total. 200.7 s (4.3%)
- [Performance] Editor.Readme (Readme).OnInspectorGUI : 16 samples, Peak. 2.60 ms (9.5x), Avg. 273 us, Total. 4.366 ms (0.0%)
- [Performance] Application.UpdateTextureStreaming : 463047 samples, Peak. 222 us (1067.7x), Avg. 208 ns, Total. 96.24 ms (0.0%)
- [Performance] Application.UpdateVideoTextures : 463047 samples, Peak. 19.4 us (258.8x), Avg. 75.0 ns, Total. 34.71 ms (0.0%)
- [Performance] PackageImporter.Tick : 17981 samples, Peak. 75.4 us (198.7x), Avg. 380 ns, Total. 6.825 ms (0.0%)
- [Performance] InspectorBackground.Tick : 25335 samples, Peak. 93.9 us (75.3x), Avg. 1.25 us, Total. 31.61 ms (0.0%)
- [Performance] Application.ChangeLayoutIfNeeded : 563031 samples, Peak. 11.9 us (292.2x), Avg. 40.7 ns, Total. 22.93 ms (0.0%)
- [Performance] AsyncReadManager.ForceCloseFiles : 4368 samples, Peak. 233 us (101.4x), Avg. 2.30 us, Total. 10.05 ms (0.0%)
- [Performance] Application.Message.MouseHover : 502 samples, Peak. 9.85 ms (32.6x), Avg. 303 us, Total. 152.0 ms (0.0%)
- [Performance] InspectorWindow.MouseEnterWindow : 40 samples, Peak. 9.82 ms (32.6x), Avg. 301 us, Total. 12.06 ms (0.0%)
- [Performance] GUIView.RepaintAll.RepaintScene : 456741 samples, Peak. 1.23 s (13123.0x), Avg. 93.7 us, Total. 42.81 s (0.9%)
- [Performance] Application.Idle : 503916 samples, Peak. 184 ms (24.6x), Avg. 7.50 ms, Total. 3.779 ks (80.8%)
- [Performance] Application.Message.Input : 143070 samples, Peak. 864 us (152.0x), Avg. 5.68 us, Total. 813.0 ms (0.0%)
- [Performance] Application.Message.WM_00400 : 5 samples, Peak. 44.0 us (2.0x), Avg. 22.5 us, Total. 112.3 us (0.0%)
- [Performance] InspectorWindow.MouseMove : 12150 samples, Peak. 2.82 ms (67.7x), Avg. 41.6 us, Total. 505.1 ms (0.0%)
- [Performance] Application.Message.MouseLeave : 776 samples, Peak. 11.0 ms (35.0x), Avg. 314 us, Total. 243.7 ms (0.0%)
- [Performance] InspectorWindow.MouseLeaveWindow : 48 samples, Peak. 1.75 ms (11.1x), Avg. 157 us, Total. 7.533 ms (0.0%)
- [Performance] InactiveGI.Tick : 10109 samples, Peak. 886 us (25.7x), Avg. 34.5 us, Total. 348.3 ms (0.0%)
- [Performance] RequestRepaintForPanels : 51601 samples, Peak. 479 us (137.4x), Avg. 3.49 us, Total. 180.1 ms (0.0%)
- [Performance] GUIView.RepaintAll.RequestRepaint : 51601 samples, Peak. 709 ms (734.4x), Avg. 966 us, Total. 49.84 s (1.1%)
- [Performance] AssetDatabase.Refresh : 79 samples, Peak. 5.05 s (20.9x), Avg. 242 ms, Total. 19.10 s (0.4%)
- [Performance] ProjectBrowser.MouseMove : 21161 samples, Peak. 933 us (31.1x), Avg. 30.1 us, Total. 636.1 ms (0.0%)
- [Performance] ProjectBrowser.MouseLeaveWindow : 92 samples, Peak. 138 us (2.3x), Avg. 60.2 us, Total. 5.543 ms (0.0%)
- [Performance] SceneHierarchyWindow.MouseMove : 8980 samples, Peak. 173 us (5.4x), Avg. 31.8 us, Total. 285.6 ms (0.0%)
- [Performance] SceneHierarchyWindow.MouseLeaveWindow : 45 samples, Peak. 951 us (1.5x), Avg. 617 us, Total. 27.78 ms (0.0%)
- [Performance] SceneView.MouseMove : 26331 samples, Peak. 12.6 ms (47.5x), Avg. 266 us, Total. 6.993 s (0.1%)
- [Performance] SceneView.MouseLeaveWindow : 189 samples, Peak. 10.9 ms (13.4x), Avg. 815 us, Total. 154.0 ms (0.0%)
- [Performance] Application.Message.NonClientMouseMove : 1702 samples, Peak. 292 us (83.9x), Avg. 3.48 us, Total. 5.929 ms (0.0%)
- [Performance] Toolbar.Ignore : 80 samples, Peak. 300 ns (3.0x), Avg. 98.7 ns, Total. 7.900 us (0.0%)
- [Performance] EditorApplication.update: UnityEditor.AnimatedValues.BaseAnimValue`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Update : 920 samples, Peak. 335 us (53.9x), Avg. 6.20 us, Total. 5.707 ms (0.0%)
- [Performance] Toolbar.MouseLeaveWindow : 76 samples, Peak. 1.82 ms (12.5x), Avg. 146 us, Total. 11.12 ms (0.0%)
- [Performance] Application.Message.WM_002A2 : 28 samples, Peak. 8.70 us (2.9x), Avg. 2.98 us, Total. 83.50 us (0.0%)
- [Performance] ObjectChangeEvents.changesPublished: UnityEditor.Search.SearchMonitor.OnObjectChanged : 1555 samples, Peak. 1.28 ms (123.9x), Avg. 10.4 us, Total. 16.11 ms (0.0%)
- [Performance] ObjectChangeEvents.changesPublished: UnityEditor.PrefabInstanceChangedListener.OnObjectChanged : 1555 samples, Peak. 504 us (215.6x), Avg. 2.34 us, Total. 3.633 ms (0.0%)
- [Performance] ObjectChangeEvents.changesPublished: UnityEditor.PropertyEditor.OnObjectChanged : 1555 samples, Peak. 210 us (48.4x), Avg. 4.33 us, Total. 6.738 ms (0.0%)
- [Performance] EditorApplication.hierarchyChanged: Spine.Unity.Editor.SpineEditorUtilities+HierarchyHandler.IconsOnChanged : 47 samples, Peak. 1.08 ms (1.5x), Avg. 705 us, Total. 33.14 ms (0.0%)
- [Performance] Toolbar.MouseMove : 2081 samples, Peak. 14.7 ms (258.9x), Avg. 56.6 us, Total. 117.8 ms (0.0%)
- [Performance] GameView.Ignore : 293 samples, Peak. 800 ns (6.6x), Avg. 122 ns, Total. 35.70 us (0.0%)
- [Performance] GameView.MouseMove : 22625 samples, Peak. 11.7 ms (286.1x), Avg. 41.0 us, Total. 927.6 ms (0.0%)
- [Performance] GameView.MouseEnterWindow : 94 samples, Peak. 986 us (20.2x), Avg. 48.9 us, Total. 4.598 ms (0.0%)
- [Performance] GameView.MouseLeaveWindow : 164 samples, Peak. 1.55 ms (21.6x), Avg. 71.9 us, Total. 11.79 ms (0.0%)
- [Performance] SceneView.Ignore : 279 samples, Peak. 700 ns (5.5x), Avg. 128 ns, Total. 35.60 us (0.0%)
- [Performance] SceneView.MouseEnterWindow : 119 samples, Peak. 8.78 ms (10.8x), Avg. 816 us, Total. 97.14 ms (0.0%)
- [Performance] Application.Message.SystemKeyDown : 52 samples, Peak. 4.76 ms (1.5x), Avg. 3.13 ms, Total. 163.0 ms (0.0%)
- [Performance] Application.Message.WM_0C1F7 : 12 samples, Peak. 2.50 us (1.5x), Avg. 1.62 us, Total. 19.50 us (0.0%)
- [Performance] ProjectBrowser.MouseEnterWindow : 64 samples, Peak. 79.8 us (2.7x), Avg. 29.6 us, Total. 1.896 ms (0.0%)
- [Performance] ProjectBrowser.Ignore : 164 samples, Peak. 400 ns (2.8x), Avg. 142 ns, Total. 23.30 us (0.0%)
- [Performance] Application.Message.LeftButtonDown : 338 samples, Peak. 37.7 ms (24.0x), Avg. 1.57 ms, Total. 530.0 ms (0.0%)
- [Performance] ProjectBrowser.MouseDown : 41 samples, Peak. 36.0 ms (12.1x), Avg. 2.97 ms, Total. 121.9 ms (0.0%)
- [Performance] Application.Message.LeftButtonUp : 335 samples, Peak. 267 ms (56.3x), Avg. 4.74 ms, Total. 1.588 s (0.0%)
- [Performance] ProjectBrowser.MouseUp : 37 samples, Peak. 2.93 ms (3.8x), Avg. 775 us, Total. 28.69 ms (0.0%)
- [Performance] ProjectBrowser.OnLostFocus : 34 samples, Peak. 649 us (16.2x), Avg. 40.1 us, Total. 1.365 ms (0.0%)
- [Performance] AppStatusBar.Ignore : 82 samples, Peak. 300 ns (3.0x), Avg. 100 ns, Total. 8.200 us (0.0%)
- [Performance] AppStatusBar.MouseMove : 2397 samples, Peak. 11.2 ms (316.8x), Avg. 35.3 us, Total. 84.63 ms (0.0%)
- [Performance] AppStatusBar.MouseEnterWindow : 51 samples, Peak. 941 us (19.0x), Avg. 49.6 us, Total. 2.531 ms (0.0%)
- [Performance] AppStatusBar.MouseLeaveWindow : 94 samples, Peak. 1.52 ms (20.0x), Avg. 76.4 us, Total. 7.182 ms (0.0%)
- [Performance] SceneView.MouseDown : 66 samples, Peak. 3.21 ms (3.9x), Avg. 813 us, Total. 53.65 ms (0.0%)
- [Performance] SceneView.MouseUp : 66 samples, Peak. 28.1 ms (18.5x), Avg. 1.51 ms, Total. 99.81 ms (0.0%)
- [Performance] GizmoManager.DrawAllGizmosWithFunctor : 114 samples, Peak. 435 us (2.9x), Avg. 151 us, Total. 17.21 ms (0.0%)
- [Performance] Selection.selectionChanged: UnityEditor.SceneViewPicking.ResetHashes : 57 samples, Peak. 40.5 us (18.1x), Avg. 2.24 us, Total. 127.7 us (0.0%)
- [Performance] Editor.SkeletonAnimationInspector.OnSceneGUI : 31896 samples, Peak. 6.49 ms (7.3x), Avg. 890 us, Total. 28.40 s (0.6%)
- [Performance] Editor.Spine Game Object (Rufus R).OnInspectorGUI : 1359 samples, Peak. 17.6 us (50.5x), Avg. 349 ns, Total. 473.9 us (0.0%)
- [Performance] Editor.Transform.OnInspectorGUI : 5792 samples, Peak. 7.84 ms (33.3x), Avg. 235 us, Total. 1.363 s (0.0%)
- [Performance] Editor.Mesh Renderer.OnInspectorGUI : 3945 samples, Peak. 12.2 ms (17.9x), Avg. 680 us, Total. 2.683 s (0.1%)
- [Performance] Editor.SkeletonAnimation.OnInspectorGUI : 4053 samples, Peak. 21.3 ms (65.9x), Avg. 323 us, Total. 1.310 s (0.0%)
- [Performance] Editor.Rufus R_Material (Material).OnInspectorGUI : 1368 samples, Peak. 591 us (46.3x), Avg. 12.8 us, Total. 17.47 ms (0.0%)
- [Performance] SceneView.OnLostFocus : 36 samples, Peak. 370 us (10.8x), Avg. 34.4 us, Total. 1.237 ms (0.0%)
- [Performance] InspectorWindow.MouseDown : 33 samples, Peak. 7.01 ms (2.6x), Avg. 2.74 ms, Total. 90.45 ms (0.0%)
- [Performance] InspectorWindow.MouseUp : 28 samples, Peak. 267 ms (5.9x), Avg. 44.9 ms, Total. 1.258 s (0.0%)
- [Performance] InspectorWindow.OnLostFocus : 18 samples, Peak. 530 us (6.6x), Avg. 80.5 us, Total. 1.448 ms (0.0%)
- [Performance] Editor.D (Default Asset).OnInspectorGUI : 10 samples, Peak. 145 us (9.5x), Avg. 15.2 us, Total. 152.2 us (0.0%)
- [Performance] Application.Message.WM_00203 : 12 samples, Peak. 5.88 s (9.8x), Avg. 600 ms, Total. 7.198 s (0.2%)
- [Performance] Editor.Rufus front_Skeleton Data (Skeleton Data Asset).OnInspectorGUI : 16116 samples, Peak. 86.0 ms (136.5x), Avg. 630 us, Total. 10.15 s (0.2%)
- [Performance] EditorApplication.update: Spine.Unity.Editor.SkeletonInspectorPreview.HandleEditorUpdate : 18265 samples, Peak. 504 us (128.3x), Avg. 3.93 us, Total. 71.73 ms (0.0%)
- [Performance] Application.Message.RightButtonDown : 27 samples, Peak. 2.91 ms (2.8x), Avg. 1.04 ms, Total. 28.19 ms (0.0%)
- [Performance] Application.Message.RightButtonUp : 27 samples, Peak. 2.42 ms (4.1x), Avg. 585 us, Total. 15.81 ms (0.0%)
- [Performance] ProjectBrowser.ContextClick : 2 samples, Peak. 1.79 ms (1.7x), Avg. 1.08 ms, Total. 2.157 ms (0.0%)
- [Performance] Menu.Show in Explorer : 2 samples, Peak. 224 ms (1.8x), Avg. 127 ms, Total. 254.2 ms (0.0%)
- [Performance] ShaderImporter.SourceAssetModified : 24 samples, Peak. 1.50 us (1.7x), Avg. 879 ns, Total. 21.10 us (0.0%)
- [Performance] ShaderIncludeImporter.SourceAssetModified : 24 samples, Peak. 1.40 us (1.4x), Avg. 1.03 us, Total. 24.70 us (0.0%)
- [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 36 samples, Peak. 218 us (5.4x), Avg. 40.7 us, Total. 1.464 ms (0.0%)
- [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 36 samples, Peak. 123 us (7.1x), Avg. 17.4 us, Total. 625.0 us (0.0%)
- [Performance] AssetDatabase.ImportAssets : 35 samples, Peak. 70.5 ms (12.7x), Avg. 5.55 ms, Total. 194.3 ms (0.0%)
- [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 1.16 ms (8.4x), Avg. 138 us, Total. 7.469 ms (0.0%)
- [Performance] RunOnImport.OnPostprocessAllAssets : 54 samples, Peak. 161 us (6.4x), Avg. 25.0 us, Total. 1.347 ms (0.0%)
- [Performance] SpineEditorUtilities.OnPostprocessAllAssets : 54 samples, Peak. 682 ms (15.0x), Avg. 45.6 ms, Total. 2.460 s (0.1%)
- [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 4.04 ms (8.2x), Avg. 492 us, Total. 26.57 ms (0.0%)
- [Performance] AssetPostprocessor.OnPostprocessAllAssets : 54 samples, Peak. 1.86 ms (3.0x), Avg. 614 us, Total. 33.14 ms (0.0%)
- [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 54 samples, Peak. 2.11 ms (8.1x), Avg. 262 us, Total. 14.15 ms (0.0%)
- [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 434 us (9.2x), Avg. 47.4 us, Total. 2.559 ms (0.0%)
- [Performance] AssetEvents.OnPostprocessAllAssets : 108 samples, Peak. 473 us (13.8x), Avg. 34.3 us, Total. 3.708 ms (0.0%)
- [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 54 samples, Peak. 264 us (6.9x), Avg. 38.3 us, Total. 2.068 ms (0.0%)
- [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 296 us (7.2x), Avg. 41.3 us, Total. 2.231 ms (0.0%)
- [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 1.62 ms (6.0x), Avg. 268 us, Total. 14.48 ms (0.0%)
- [Performance] MaterialPostprocessor.OnPostprocessAllAssets : 108 samples, Peak. 754 us (7.4x), Avg. 102 us, Total. 11.07 ms (0.0%)
- [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 54 samples, Peak. 1.24 ms (6.7x), Avg. 186 us, Total. 10.05 ms (0.0%)
- [Performance] AssetChangedListener.OnPostprocessAllAssets : 54 samples, Peak. 4.13 ms (6.4x), Avg. 647 us, Total. 34.96 ms (0.0%)
- [Performance] PostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 218 us (5.5x), Avg. 39.4 us, Total. 2.130 ms (0.0%)
- [Performance] ShaderGraphAssetPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 2.01 ms (2.9x), Avg. 696 us, Total. 37.58 ms (0.0%)
- [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 145 us (5.5x), Avg. 26.6 us, Total. 1.437 ms (0.0%)
- [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 265 us (6.5x), Avg. 41.0 us, Total. 2.216 ms (0.0%)
- [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 54 samples, Peak. 712 us (2.0x), Avg. 354 us, Total. 19.14 ms (0.0%)
- [Performance] UIDocumentAssetPostProcessor.OnPostprocessAllAssets : 54 samples, Peak. 563 us (6.6x), Avg. 85.8 us, Total. 4.633 ms (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.Delayer.Debounce : 2094 samples, Peak. 329 us (98.4x), Avg. 3.34 us, Total. 6.994 ms (0.0%)
- [Performance] ProjectBrowser.DragUpdated : 53 samples, Peak. 4.67 ms (7.0x), Avg. 662 us, Total. 35.11 ms (0.0%)
- [Performance] ProjectBrowser.DragExited : 3 samples, Peak. 1.49 ms (1.7x), Avg. 872 us, Total. 2.617 ms (0.0%)
- [Performance] SceneView.DragUpdated : 86 samples, Peak. 28.3 ms (17.1x), Avg. 1.65 ms, Total. 141.9 ms (0.0%)
- [Performance] SceneView.DragPerform : 3 samples, Peak. 2.70 ms (2.4x), Avg. 1.11 ms, Total. 3.315 ms (0.0%)
- [Performance] Menu.SkeletonAnimation : 3 samples, Peak. 4.50 ms (2.0x), Avg. 2.20 ms, Total. 6.590 ms (0.0%)
- [Performance] SceneView.DragExited : 3 samples, Peak. 1.25 ms (1.8x), Avg. 680 us, Total. 2.040 ms (0.0%)
- [Performance] Editor.Spine Game Object (Rufus front).OnInspectorGUI : 401 samples, Peak. 5.10 us (15.2x), Avg. 335 ns, Total. 134.5 us (0.0%)
- [Performance] Editor.Rufus front_Material (Material).OnInspectorGUI : 404 samples, Peak. 21.4 us (1.8x), Avg. 11.7 us, Total. 4.727 ms (0.0%)
- [Performance] Undo.willFlushUndoRecord: UnityEditor.DrivenRectTransformUndo.ForceUpdateCanvases : 1538 samples, Peak. 90.1 us (58.1x), Avg. 1.55 us, Total. 2.383 ms (0.0%)
- [Performance] Undo.postprocessModifications: UnityEditor.DataWatchService.PostProcessUndo : 1538 samples, Peak. 139 us (166.2x), Avg. 839 ns, Total. 1.290 ms (0.0%)
- [Performance] Editor.Rufus front_Atlas (Spine Atlas Asset).OnInspectorGUI : 42 samples, Peak. 2.12 ms (4.3x), Avg. 494 us, Total. 20.73 ms (0.0%)
- [Performance] Application.Message.MouseWheel : 553 samples, Peak. 4.88 ms (6.1x), Avg. 801 us, Total. 442.9 ms (0.0%)
- [Performance] InspectorWindow.ScrollWheel : 219 samples, Peak. 2.52 ms (2.3x), Avg. 1.12 ms, Total. 245.4 ms (0.0%)
- [Performance] Application.Message.KeyDown : 119 samples, Peak. 336 ms (29.2x), Avg. 11.5 ms, Total. 1.369 s (0.0%)
- [Performance] ProjectBrowser.KeyDown : 23 samples, Peak. 2.07 ms (3.2x), Avg. 643 us, Total. 14.78 ms (0.0%)
- [Performance] Menu.Save : 7 samples, Peak. 333 ms (1.7x), Avg. 193 ms, Total. 1.352 s (0.0%)
- [Performance] TextureModificationWarningProcessor.OnWillSaveAssets : 17 samples, Peak. 227 us (3.6x), Avg. 63.9 us, Total. 1.086 ms (0.0%)
- [Performance] AssetModificationProcessor.OnWillSaveAssets : 17 samples, Peak. 162 us (5.0x), Avg. 32.1 us, Total. 545.8 us (0.0%)
- [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 17 samples, Peak. 1.70 ms (2.1x), Avg. 810 us, Total. 13.77 ms (0.0%)
- [Performance] TerrainModificationProcessor.OnWillSaveAssets : 17 samples, Peak. 536 us (4.6x), Avg. 116 us, Total. 1.977 ms (0.0%)
- [Performance] EditorSceneManager.sceneSaving: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneSaving : 8 samples, Peak. 200 us (2.0x), Avg. 98.1 us, Total. 784.5 us (0.0%)
- [Performance] AssetDatabase.ImportAsset : 13 samples, Peak. 90.0 ms (2.0x), Avg. 46.1 ms, Total. 599.7 ms (0.0%)
- [Performance] EditorSceneManager.sceneSaved: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneSaved : 8 samples, Peak. 82.9 ms (2.6x), Avg. 32.4 ms, Total. 258.9 ms (0.0%)
- [Performance] EditorSceneManager.sceneSaved: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneSaved : 8 samples, Peak. 112 us (2.1x), Avg. 53.7 us, Total. 429.5 us (0.0%)
- [Performance] Application.Message.Character : 97 samples, Peak. 4.32 ms (1.9x), Avg. 2.30 ms, Total. 223.4 ms (0.0%)
- [Performance] Application.Message.KeyUp : 127 samples, Peak. 4.41 ms (1.6x), Avg. 2.68 ms, Total. 340.2 ms (0.0%)
- [Performance] ProjectBrowser.KeyUp : 12 samples, Peak. 946 us (1.6x), Avg. 595 us, Total. 7.140 ms (0.0%)
- [Performance] Application.Message.SystemCommand : 15 samples, Peak. 9.47 ms (1.9x), Avg. 5.04 ms, Total. 75.58 ms (0.0%)
- [Performance] SceneView.ScrollWheel : 249 samples, Peak. 2.24 ms (9.3x), Avg. 240 us, Total. 59.86 ms (0.0%)
- [Performance] Editor.RD (Default Asset).OnInspectorGUI : 15 samples, Peak. 1.70 us (2.1x), Avg. 813 ns, Total. 12.20 us (0.0%)
- [Performance] Editor.Spine Game Object (Rufus 3_4 front right).OnInspectorGUI : 556 samples, Peak. 2.00 us (6.2x), Avg. 325 ns, Total. 180.8 us (0.0%)
- [Performance] Editor.Rufus 3_4 front right_Material (Material).OnInspectorGUI : 625 samples, Peak. 7.24 ms (106.1x), Avg. 68.2 us, Total. 42.63 ms (0.0%)
- [Performance] Editor.Texture Importer.OnInspectorGUI : 720 samples, Peak. 265 ms (76.4x), Avg. 3.47 ms, Total. 2.497 s (0.1%)
- [Performance] TextureImporter.Import : 9 samples, Peak. 143 ms (1.2x), Avg. 116 ms, Total. 1.047 s (0.0%)
- [Performance] TextureChangeListener.OnPreprocessTexture : 9 samples, Peak. 198 us (2.8x), Avg. 70.5 us, Total. 634.4 us (0.0%)
- [Performance] SpineEditorUtilities.OnPreprocessTexture : 9 samples, Peak. 131 us (2.2x), Avg. 59.4 us, Total. 534.5 us (0.0%)
- [Performance] Toolbar.OnProjectChange : 7 samples, Peak. 19.3 us (1.2x), Avg. 15.5 us, Total. 108.4 us (0.0%)
- [Performance] SceneHierarchyWindow.OnProjectChange : 7 samples, Peak. 116 us (3.8x), Avg. 30.6 us, Total. 214.1 us (0.0%)
- [Performance] SceneView.OnProjectChange : 7 samples, Peak. 2.00 us (1.6x), Avg. 1.27 us, Total. 8.900 us (0.0%)
- [Performance] GameView.OnProjectChange : 7 samples, Peak. 1.10 us (1.3x), Avg. 829 ns, Total. 5.800 us (0.0%)
- [Performance] ProjectBrowser.OnProjectChange : 7 samples, Peak. 1.20 us (1.4x), Avg. 857 ns, Total. 6.000 us (0.0%)
- [Performance] InspectorWindow.OnProjectChange : 7 samples, Peak. 1.00 us (1.2x), Avg. 843 ns, Total. 5.900 us (0.0%)
- [Performance] AppStatusBar.OnProjectChange : 7 samples, Peak. 7.30 us (1.4x), Avg. 5.19 us, Total. 36.30 us (0.0%)
- [Performance] EditorApplication.projectChanged: UnityEditor.Audio.MixerEffectDefinitionReloader.OnProjectChanged : 7 samples, Peak. 317 us (1.0x), Avg. 304 us, Total. 2.129 ms (0.0%)
- [Performance] EditorApplication.projectChanged: UnityEditor.ProjectBrowser.OnProjectChanged : 7 samples, Peak. 8.10 ms (1.8x), Avg. 4.62 ms, Total. 32.32 ms (0.0%)
- [Performance] EditorApplication.projectChanged: UnityEditor.LabelGUI.InvalidateLabels : 7 samples, Peak. 38.4 us (3.7x), Avg. 10.4 us, Total. 73.00 us (0.0%)
- [Performance] EditorApplication.projectChanged: UnityEditor.SceneHierarchy.ReloadData : 7 samples, Peak. 72.8 us (1.2x), Avg. 60.2 us, Total. 421.4 us (0.0%)
- [Performance] GizmoManager.CallFunctorForGizmos : 137 samples, Peak. 11.6 us (2.0x), Avg. 5.79 us, Total. 793.4 us (0.0%)
- [Performance] Editor.TextureImporterInspector_TextureImporter_39340.OnInspectorGUI : 6 samples, Peak. 1.81 ms (1.1x), Avg. 1.58 ms, Total. 9.498 ms (0.0%)
- [Performance] Editor.Spine Game Object (Rufus L).OnInspectorGUI : 98 samples, Peak. 900 ns (2.8x), Avg. 317 ns, Total. 31.10 us (0.0%)
- [Performance] Editor.Rufus L_Material (Material).OnInspectorGUI : 101 samples, Peak. 24.4 us (2.1x), Avg. 11.8 us, Total. 1.196 ms (0.0%)
- [Performance] InspectorWindow.KeyDown : 2 samples, Peak. 4.02 ms (1.5x), Avg. 2.63 ms, Total. 5.250 ms (0.0%)
- [Performance] InspectorWindow.KeyUp : 1 samples, Peak. 474 us (1.0x), Avg. 474 us, Total. 474.5 us (0.0%)
- [Performance] Editor.LD (Default Asset).OnInspectorGUI : 10 samples, Peak. 1.60 us (1.9x), Avg. 840 ns, Total. 8.400 us (0.0%)
- [Performance] Editor.Spine Game Object (Rufus 3_4 front left).OnInspectorGUI : 1489 samples, Peak. 1.30 us (3.9x), Avg. 333 ns, Total. 496.5 us (0.0%)
- [Performance] Editor.Rufus 3_4 front left_Material (Material).OnInspectorGUI : 421 samples, Peak. 6.65 ms (50.6x), Avg. 131 us, Total. 55.34 ms (0.0%)
- [Performance] TooltipView.Paint : 7 samples, Peak. 5.01 ms (2.8x), Avg. 1.78 ms, Total. 12.46 ms (0.0%)
- [Performance] TooltipView.Repaint : 7 samples, Peak. 3.85 ms (3.1x), Avg. 1.24 ms, Total. 8.652 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.TooltipView.Update : 2120 samples, Peak. 6.04 ms (1075.3x), Avg. 5.62 us, Total. 11.91 ms (0.0%)
- [Performance] TooltipView.OnInspectorUpdate : 41 samples, Peak. 7.60 us (1.6x), Avg. 4.75 us, Total. 194.6 us (0.0%)
- [Performance] SceneHierarchyWindow.Ignore : 60 samples, Peak. 600 ns (3.0x), Avg. 203 ns, Total. 12.20 us (0.0%)
- [Performance] SceneHierarchyWindow.MouseEnterWindow : 33 samples, Peak. 1.72 ms (2.6x), Avg. 673 us, Total. 22.22 ms (0.0%)
- [Performance] Toolbar.MouseEnterWindow : 50 samples, Peak. 455 us (6.5x), Avg. 69.9 us, Total. 3.493 ms (0.0%)
- [Performance] Application.Message.NonClientLeftButtonDown : 8 samples, Peak. 829 ms (3.6x), Avg. 231 ms, Total. 1.846 s (0.0%)
- [Performance] Application.Message.WM_00111 : 2 samples, Peak. 209 ms (1.1x), Avg. 197 ms, Total. 393.1 ms (0.0%)
- [Performance] SceneHierarchyWindow.MouseDown : 19 samples, Peak. 3.88 ms (3.8x), Avg. 1.02 ms, Total. 19.35 ms (0.0%)
- [Performance] SceneHierarchyWindow.MouseUp : 19 samples, Peak. 16.1 ms (10.5x), Avg. 1.53 ms, Total. 29.15 ms (0.0%)
- [Performance] SceneHierarchyWindow.KeyDown : 16 samples, Peak. 1.50 ms (3.2x), Avg. 471 us, Total. 7.535 ms (0.0%)
- [Performance] SceneHierarchyWindow.KeyUp : 9 samples, Peak. 1.29 ms (2.3x), Avg. 556 us, Total. 5.004 ms (0.0%)
- [Performance] SceneHierarchyWindow.OnLostFocus : 15 samples, Peak. 562 us (5.1x), Avg. 110 us, Total. 1.653 ms (0.0%)
- [Performance] SceneView.KeyDown : 8 samples, Peak. 900 us (2.0x), Avg. 459 us, Total. 3.674 ms (0.0%)
- [Performance] SceneView.KeyUp : 7 samples, Peak. 1.02 ms (1.9x), Avg. 532 us, Total. 3.725 ms (0.0%)
- [Performance] Toolbar.MouseDown : 17 samples, Peak. 4.26 ms (5.3x), Avg. 797 us, Total. 13.54 ms (0.0%)
- [Performance] Toolbar.MouseUp : 17 samples, Peak. 7.89 ms (3.0x), Avg. 2.62 ms, Total. 44.55 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged : 28 samples, Peak. 4.51 ms (2.7x), Avg. 1.67 ms, Total. 46.83 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: Unity.Burst.Editor.BurstLoader.EditorApplicationOnPlayModeStateChanged : 56 samples, Peak. 96.1 us (5.6x), Avg. 17.1 us, Total. 959.7 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.TestTools.TestRunner.PlaymodeLauncher+BackgroundWatcher.OnPlayModeStateChanged : 56 samples, Peak. 340 us (9.7x), Avg. 35.1 us, Total. 1.963 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager.OnPlayModeStateChanged : 56 samples, Peak. 156 us (15.4x), Avg. 10.1 us, Total. 566.1 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: AC.HierarchyIcons.LogPlayModeState : 56 samples, Peak. 954 us (1.7x), Avg. 573 us, Total. 32.07 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.SceneManagement.EditorSceneManager.PlayModeStateChangedCallback : 56 samples, Peak. 37.2 us (12.5x), Avg. 2.99 us, Total. 167.2 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.PackageManager.UI.Internal.PlayModeDownload.PlayModeStateChanged : 56 samples, Peak. 382 us (14.8x), Avg. 25.8 us, Total. 1.444 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.PackageManager.UI.Internal.ApplicationProxy.PlayModeStateChanged : 56 samples, Peak. 151 us (12.4x), Avg. 12.2 us, Total. 681.0 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.SceneVisibilityManager.EditorApplicationPlayModeStateChanged : 56 samples, Peak. 80.4 us (11.7x), Avg. 6.85 us, Total. 383.7 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.TestTools.TestRunner.TestRunnerWindow.OnPlayModeStateChanged : 56 samples, Peak. 82.8 us (13.4x), Avg. 6.17 us, Total. 345.4 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: AC.ActionListAsset.OnPlayStateChange : 10304 samples, Peak. 66.7 us (353.4x), Avg. 189 ns, Total. 1.945 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.UIElements.DefaultEditorWindowBackend.PlayModeStateChangedCallback : 280 samples, Peak. 460 us (19.2x), Avg. 23.9 us, Total. 6.702 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.Toolbars.PlayModeButtons.OnPlayModeStateChanged : 56 samples, Peak. 65.0 us (3.9x), Avg. 16.8 us, Total. 941.2 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.ProjectBrowser.OnPlayModeStateChanged : 56 samples, Peak. 120 us (19.8x), Avg. 6.06 us, Total. 339.1 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.SceneView.OnPlayModeStateChanged : 56 samples, Peak. 42.0 us (15.8x), Avg. 2.66 us, Total. 148.9 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: UnityEditor.GameView.OnPlayModeStateChanged : 56 samples, Peak. 344 us (22.7x), Avg. 15.2 us, Total. 849.8 us (0.0%)
- [Performance] EditorApplication.playModeStateChanged: Spine.Unity.Editor.SpineEditorUtilities+HierarchyHandler.IconsOnPlaymodeStateChanged : 56 samples, Peak. 1.03 ms (2.8x), Avg. 368 us, Total. 20.63 ms (0.0%)
- [Performance] EditorApplication.playModeStateChanged: Spine.Unity.Editor.SpineEditorUtilities+DataReloadHandler.OnPlaymodeStateChanged : 56 samples, Peak. 109 ms (4.1x), Avg. 26.4 ms, Total. 1.478 s (0.0%)
- [Performance] Application.EnterPlayMode : 14 samples, Peak. 1.71 s (3.8x), Avg. 454 ms, Total. 6.354 s (0.1%)
- [Performance] GameView.Used : 14 samples, Peak. 522 us (2.1x), Avg. 254 us, Total. 3.562 ms (0.0%)
- [Performance] Toolbar.OnLostFocus : 18 samples, Peak. 15.7 us (1.3x), Avg. 11.8 us, Total. 213.1 us (0.0%)
- [Performance] GameView.MouseDown : 165 samples, Peak. 1.33 ms (6.2x), Avg. 214 us, Total. 35.25 ms (0.0%)
- [Performance] GameView.MouseUp : 165 samples, Peak. 319 us (1.7x), Avg. 185 us, Total. 30.56 ms (0.0%)
- [Performance] GameView.OnLostFocus : 29 samples, Peak. 463 us (2.7x), Avg. 170 us, Total. 4.935 ms (0.0%)
- [Performance] GameView.KeyDown : 15 samples, Peak. 1.13 ms (5.9x), Avg. 192 us, Total. 2.874 ms (0.0%)
- [Performance] Menu.Play : 13 samples, Peak. 1.65 ms (1.3x), Avg. 1.30 ms, Total. 16.86 ms (0.0%)
- [Performance] GameView.KeyUp : 14 samples, Peak. 517 us (3.0x), Avg. 175 us, Total. 2.444 ms (0.0%)
- [Performance] ConsoleWindow.Paint : 1147 samples, Peak. 12.6 ms (13.5x), Avg. 929 us, Total. 1.066 s (0.0%)
- [Performance] ConsoleWindow.Repaint : 1147 samples, Peak. 12.5 ms (14.9x), Avg. 839 us, Total. 962.1 ms (0.0%)
- [Performance] ConsoleWindow.OnInspectorUpdate : 1621 samples, Peak. 9.00 us (11.6x), Avg. 779 ns, Total. 1.262 ms (0.0%)
- [Performance] ConsoleWindow.MouseUp : 15 samples, Peak. 3.29 ms (5.4x), Avg. 605 us, Total. 9.071 ms (0.0%)
- [Performance] ConsoleWindow.Ignore : 84 samples, Peak. 800 ns (6.9x), Avg. 115 ns, Total. 9.700 us (0.0%)
- [Performance] ConsoleWindow.MouseMove : 9758 samples, Peak. 176 us (6.0x), Avg. 29.6 us, Total. 288.9 ms (0.0%)
- [Performance] ConsoleWindow.ScrollWheel : 47 samples, Peak. 387 us (1.6x), Avg. 248 us, Total. 11.64 ms (0.0%)
- [Performance] ConsoleWindow.MouseDown : 22 samples, Peak. 5.88 s (17.9x), Avg. 329 ms, Total. 7.235 s (0.2%)
- [Performance] ConsoleWindow.OnLostFocus : 21 samples, Peak. 424 us (12.5x), Avg. 33.9 us, Total. 712.1 us (0.0%)
- [Performance] ConsoleWindow.MouseLeaveWindow : 54 samples, Peak. 126 us (1.6x), Avg. 76.2 us, Total. 4.115 ms (0.0%)
- [Performance] ConsoleWindow.KeyUp : 5 samples, Peak. 440 us (1.8x), Avg. 243 us, Total. 1.216 ms (0.0%)
- [Performance] ConsoleWindow.OnHierarchyChange : 78 samples, Peak. 4.30 us (5.2x), Avg. 831 ns, Total. 64.80 us (0.0%)
- [Performance] ConsoleWindow.MouseEnterWindow : 40 samples, Peak. 71.3 us (2.2x), Avg. 32.9 us, Total. 1.318 ms (0.0%)
- [Performance] Search Engine Classic (Scene) : 5 samples, Peak. 1.82 ms (1.4x), Avg. 1.31 ms, Total. 6.566 ms (0.0%)
- [Performance] Editor.RectTransformEditor.OnSceneGUI : 3292 samples, Peak. 7.53 ms (51.8x), Avg. 146 us, Total. 479.0 ms (0.0%)
- [Performance] Editor.Removed Item.OnInspectorGUI : 22 samples, Peak. 800 ns (2.1x), Avg. 377 ns, Total. 8.300 us (0.0%)
- [Performance] Editor.Rect Transform.OnInspectorGUI : 25 samples, Peak. 12.3 ms (8.5x), Avg. 1.44 ms, Total. 35.91 ms (0.0%)
- [Performance] Editor.Canvas Renderer.OnInspectorGUI : 25 samples, Peak. 144 us (4.4x), Avg. 32.9 us, Total. 821.6 us (0.0%)
- [Performance] Editor.Raw Image.OnInspectorGUI : 25 samples, Peak. 3.79 ms (6.6x), Avg. 576 us, Total. 14.40 ms (0.0%)
- [Performance] Editor.Default UI Material (Material).OnInspectorGUI : 25 samples, Peak. 549 us (16.1x), Avg. 34.0 us, Total. 850.4 us (0.0%)
- [Performance] Editor.Hotspot.OnInspectorGUI : 398 samples, Peak. 86.4 ms (56.6x), Avg. 1.53 ms, Total. 607.6 ms (0.0%)
- [Performance] Editor.Box Collider 2D.OnInspectorGUI : 200 samples, Peak. 6.90 ms (27.9x), Avg. 247 us, Total. 49.48 ms (0.0%)
- [Performance] Application.Message.WM_0020E : 1 samples, Peak. 9.40 us (1.0x), Avg. 9.40 us, Total. 9.400 us (0.0%)
- [Performance] Editor.AudioSourceInspector.OnSceneGUI : 9239 samples, Peak. 2.51 ms (38.2x), Avg. 65.6 us, Total. 606.4 ms (0.0%)
- [Performance] Editor.PathsEditor.OnSceneGUI : 9233 samples, Peak. 491 us (25.4x), Avg. 19.3 us, Total. 178.3 ms (0.0%)
- [Performance] Editor.Rufus Spine.OnInspectorGUI : 1464 samples, Peak. 1.50 us (4.7x), Avg. 319 ns, Total. 466.7 us (0.0%)
- [Performance] Editor.Audio Source.OnInspectorGUI : 1517 samples, Peak. 18.1 ms (32.6x), Avg. 555 us, Total. 841.8 ms (0.0%)
- [Performance] Editor.Circle Collider 2D.OnInspectorGUI : 1481 samples, Peak. 4.76 ms (34.6x), Avg. 138 us, Total. 204.2 ms (0.0%)
- [Performance] Editor.Rigidbody 2D.OnInspectorGUI : 1487 samples, Peak. 1.87 ms (13.0x), Avg. 143 us, Total. 213.4 ms (0.0%)
- [Performance] Editor.Player.OnInspectorGUI : 1655 samples, Peak. 11.2 ms (8.5x), Avg. 1.31 ms, Total. 2.174 s (0.0%)
- [Performance] Editor.Paths (Script).OnInspectorGUI : 1469 samples, Peak. 897 us (322.3x), Avg. 2.78 us, Total. 4.088 ms (0.0%)
- [Performance] Editor.Constant ID.OnInspectorGUI : 1959 samples, Peak. 441 us (8.1x), Avg. 54.3 us, Total. 106.3 ms (0.0%)
- [Performance] Editor.Highlight.OnInspectorGUI : 1475 samples, Peak. 1.32 ms (13.4x), Avg. 98.5 us, Total. 145.3 ms (0.0%)
- [Performance] EditorApplication.update: UnityEditor.AudioSourceInspector.Update : 10070 samples, Peak. 240 us (145.6x), Avg. 1.65 us, Total. 16.60 ms (0.0%)
- [Performance] EditorApplication.update: AC.PathsEditor.Update : 9278 samples, Peak. 229 us (593.3x), Avg. 385 ns, Total. 3.576 ms (0.0%)
- [Performance] SceneHierarchyWindow.ScrollWheel : 6 samples, Peak. 546 us (1.1x), Avg. 513 us, Total. 3.076 ms (0.0%)
- [Performance] Search Engine Classic (Project) : 8 samples, Peak. 41.3 ms (4.0x), Avg. 10.3 ms, Total. 82.32 ms (0.0%)
- [Performance] Editor.Prefab Importer.OnInspectorGUI : 136 samples, Peak. 442 us (94.3x), Avg. 4.69 us, Total. 637.2 us (0.0%)
- [Performance] EditorApplication.update: UnityEditor.PrefabImporterEditor.Update : 4344 samples, Peak. 542 us (1355.1x), Avg. 400 ns, Total. 1.738 ms (0.0%)
- [Performance] Editor.Sound.OnInspectorGUI : 15 samples, Peak. 424 us (8.6x), Avg. 49.5 us, Total. 742.4 us (0.0%)
- [Performance] Editor.Follow SortingMap.OnInspectorGUI : 496 samples, Peak. 375 us (5.4x), Avg. 69.0 us, Total. 34.20 ms (0.0%)
- [Performance] Application.Message.SystemKeyUp : 1 samples, Peak. 478 us (1.0x), Avg. 478 us, Total. 477.7 us (0.0%)
- [Performance] Application.Reload : 1 samples, Peak. 2.97 s (1.0x), Avg. 2.97 s, Total. 2.972 s (0.1%)
- [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.Search.SearchMonitor.OnBeforeAssemblyReload : 4 samples, Peak. 893 us (1.1x), Avg. 832 us, Total. 3.327 ms (0.0%)
- [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.Overlays.OverlayCanvas.OnBeforeAssemblyReload : 4 samples, Peak. 347 us (1.1x), Avg. 319 us, Total. 1.275 ms (0.0%)
- [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.EditorTools.EditorToolManager.BeforeAssemblyReload : 4 samples, Peak. 169 us (1.2x), Avg. 140 us, Total. 562.0 us (0.0%)
- [Performance] AssemblyReloadEvents.beforeAssemblyReload: Unity.PlasticSCM.Editor.PlasticApp.DisableFsWatcher : 4 samples, Peak. 1.60 us (1.1x), Avg. 1.40 us, Total. 5.600 us (0.0%)
- [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.HandleUtility.DisposeArcIndexBuffer : 4 samples, Peak. 448 us (1.3x), Avg. 350 us, Total. 1.399 ms (0.0%)
- [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.ProjectBrowser.OnAfterAssemblyReload : 4 samples, Peak. 67.4 us (1.0x), Avg. 65.7 us, Total. 262.8 us (0.0%)
- [Performance] AssemblyReloadEvents.afterAssemblyReload: Unity.PlasticSCM.Editor.PlasticApp.EnableFsWatcher : 4 samples, Peak. 27.4 us (1.1x), Avg. 25.9 us, Total. 103.7 us (0.0%)
- [Performance] EditorApplication.delayCall: UnityEditor.EditorTools.EditorTool.OnActivated : 4 samples, Peak. 63.9 us (1.2x), Avg. 52.6 us, Total. 210.4 us (0.0%)
- [Performance] Editor.GameObjectInspector_GameObject_43302.OnInspectorGUI : 54 samples, Peak. 33.0 us (21.6x), Avg. 1.53 us, Total. 82.40 us (0.0%)
- [Performance] Editor.TransformInspector_Transform_43362.OnInspectorGUI : 56 samples, Peak. 8.48 ms (15.7x), Avg. 541 us, Total. 30.30 ms (0.0%)
- [Performance] Editor.MeshRendererEditor_MeshRenderer_43294.OnInspectorGUI : 56 samples, Peak. 12.3 ms (10.7x), Avg. 1.15 ms, Total. 64.20 ms (0.0%)
- [Performance] Editor.SkeletonAnimationInspector_SkeletonAnimation_43304.OnInspectorGUI : 56 samples, Peak. 13.0 ms (16.8x), Avg. 777 us, Total. 43.50 ms (0.0%)
- [Performance] Editor.FollowSortingMapEditor_FollowSortingMap_43352.OnInspectorGUI : 56 samples, Peak. 1.54 ms (12.8x), Avg. 120 us, Total. 6.718 ms (0.0%)
- [Performance] Editor.ConstantIDEditor_ConstantID_43290.OnInspectorGUI : 56 samples, Peak. 1.81 ms (18.6x), Avg. 97.4 us, Total. 5.452 ms (0.0%)
- [Performance] Editor.MaterialEditor_Material_27514.OnInspectorGUI : 56 samples, Peak. 855 us (21.3x), Avg. 40.1 us, Total. 2.247 ms (0.0%)
- [Performance] Application.Message.WM_000A2 : 3 samples, Peak. 9.70 us (1.7x), Avg. 5.57 us, Total. 16.70 us (0.0%)
- [Performance] EditorApplication.update: UnityEditor.ModelImporterPostProcessor.OpenBumpMapCheckWindow : 2 samples, Peak. 227 us (1.9x), Avg. 117 us, Total. 233.1 us (0.0%)
- [Performance] Menu.4096 : 3 samples, Peak. 7.05 ms (1.5x), Avg. 4.73 ms, Total. 14.20 ms (0.0%)
- [Performance] ConsoleWindow.OnSelectionChange : 6 samples, Peak. 1.50 us (1.6x), Avg. 967 ns, Total. 5.800 us (0.0%)
- [Performance] Editor.Game Engine.OnInspectorGUI : 114 samples, Peak. 1.10 us (3.7x), Avg. 296 ns, Total. 33.80 us (0.0%)
- [Performance] Editor.UniversalRenderPipelineCameraEditor.OnSceneGUI : 25214 samples, Peak. 6.56 ms (147.5x), Avg. 44.5 us, Total. 1.122 s (0.0%)
- [Performance] Editor.Main Camera.OnInspectorGUI : 72 samples, Peak. 800 ns (2.7x), Avg. 297 ns, Total. 21.40 us (0.0%)
- [Performance] Editor.Camera.OnInspectorGUI : 73 samples, Peak. 16.8 ms (23.7x), Avg. 709 us, Total. 51.77 ms (0.0%)
- [Performance] Editor.Main Camera (Script).OnInspectorGUI : 73 samples, Peak. 312 us (3.3x), Avg. 95.6 us, Total. 6.979 ms (0.0%)
- [Performance] Editor.Universal Additional Camera Data (Script).OnInspectorGUI : 73 samples, Peak. 17.3 us (32.2x), Avg. 537 ns, Total. 39.20 us (0.0%)
- [Performance] TooltipView.Ignore : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%)
- [Performance] TooltipView.MouseMove : 12 samples, Peak. 141 us (3.6x), Avg. 39.5 us, Total. 474.1 us (0.0%)
- [Performance] TooltipView.MouseLeaveWindow : 1 samples, Peak. 49.9 us (1.0x), Avg. 49.9 us, Total. 49.90 us (0.0%)
- [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.Rendering.CoreEditorStyles.<.cctor>g__OnBeforeAssemblyReload|56_0 : 2 samples, Peak. 133 us (1.1x), Avg. 120 us, Total. 239.7 us (0.0%)
- [Performance] Editor.GameObjectInspector_GameObject_27312.OnInspectorGUI : 75 samples, Peak. 28.8 us (35.7x), Avg. 807 ns, Total. 60.50 us (0.0%)
- [Performance] Editor.TransformInspector_Transform_27318.OnInspectorGUI : 76 samples, Peak. 6.58 ms (19.0x), Avg. 346 us, Total. 26.33 ms (0.0%)
- [Performance] Editor.UniversalRenderPipelineCameraEditor_Camera_27316.OnInspectorGUI : 76 samples, Peak. 20.3 ms (27.7x), Avg. 733 us, Total. 55.70 ms (0.0%)
- [Performance] Editor.MainCameraEditor_MainCamera_27320.OnInspectorGUI : 76 samples, Peak. 3.94 ms (19.2x), Avg. 206 us, Total. 15.63 ms (0.0%)
- [Performance] Editor.UniversalAdditionalCameraDataEditor_UniversalAdditionalCameraData_27324.OnInspectorGUI : 76 samples, Peak. 36.0 us (46.8x), Avg. 768 ns, Total. 58.40 us (0.0%)
- [Performance] ConsoleWindow.KeyDown : 6 samples, Peak. 1.40 ms (1.8x), Avg. 786 us, Total. 4.715 ms (0.0%)
- [Performance] SceneView.ContextClick : 5 samples, Peak. 499 us (2.4x), Avg. 209 us, Total. 1.045 ms (0.0%)
- [Performance] PlasticWindow.OnInspectorUpdate : 577 samples, Peak. 9.70 us (14.1x), Avg. 687 ns, Total. 396.4 us (0.0%)
- [Performance] PlasticWindow.Paint : 3981 samples, Peak. 492 ms (114.4x), Avg. 4.30 ms, Total. 17.13 s (0.4%)
- [Performance] PlasticWindow.Repaint : 3981 samples, Peak. 492 ms (116.5x), Avg. 4.23 ms, Total. 16.82 s (0.4%)
- [Performance] PlasticWindow.MouseUp : 15 samples, Peak. 19.2 ms (3.4x), Avg. 5.71 ms, Total. 85.72 ms (0.0%)
- [Performance] PlasticWindow.Ignore : 40 samples, Peak. 400 ns (2.0x), Avg. 197 ns, Total. 7.900 us (0.0%)
- [Performance] PlasticWindow.MouseMove : 2144 samples, Peak. 157 ms (42.9x), Avg. 3.66 ms, Total. 7.845 s (0.2%)
- [Performance] PlasticWindow.MouseDown : 14 samples, Peak. 4.97 ms (1.3x), Avg. 3.82 ms, Total. 53.47 ms (0.0%)
- [Performance] PlasticWindow.KeyDown : 188 samples, Peak. 7.34 ms (2.1x), Avg. 3.52 ms, Total. 661.5 ms (0.0%)
- [Performance] PlasticWindow.KeyUp : 80 samples, Peak. 4.21 ms (1.1x), Avg. 3.69 ms, Total. 295.5 ms (0.0%)
- [Performance] PlasticWindow.ScrollWheel : 32 samples, Peak. 4.87 ms (1.3x), Avg. 3.65 ms, Total. 116.9 ms (0.0%)
- [Performance] PlasticWindow.MouseLeaveWindow : 23 samples, Peak. 114 us (1.4x), Avg. 79.1 us, Total. 1.818 ms (0.0%)
- [Performance] PlasticWindow.OnLostFocus : 11 samples, Peak. 22.4 us (1.5x), Avg. 15.2 us, Total. 167.7 us (0.0%)
- [Performance] PlasticWindow.OnSelectionChange : 2 samples, Peak. 1.50 us (1.3x), Avg. 1.15 us, Total. 2.300 us (0.0%)
- [Performance] EditorApplication.update: UnityEditor.AnimatedValues.BaseAnimValue`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Update : 63 samples, Peak. 216 us (29.1x), Avg. 7.45 us, Total. 469.2 us (0.0%)
- [Performance] EditorApplication.update: UnityEditor.AnimatedValues.BaseAnimValue`1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Update : 63 samples, Peak. 168 us (33.1x), Avg. 5.06 us, Total. 318.9 us (0.0%)
- [Performance] PlasticWindow.MouseEnterWindow : 12 samples, Peak. 63.5 us (1.5x), Avg. 41.2 us, Total. 494.5 us (0.0%)
- [Performance] PlasticWindow.OnHierarchyChange : 2 samples, Peak. 3.80 us (1.5x), Avg. 2.55 us, Total. 5.100 us (0.0%)
- [Performance] Application.Shutdown.CollabTerminate : 1 samples, Peak. 1.90 us (1.0x), Avg. 1.90 us, Total. 1.900 us (0.0%)
- [Performance] Application.Shutdown.CollabCleanup : 1 samples, Peak. 1.59 ms (1.0x), Avg. 1.59 ms, Total. 1.585 ms (0.0%)
- [Performance] Application.Shutdown.SaveDefaultWindowPreferences : 1 samples, Peak. 6.04 ms (1.0x), Avg. 6.04 ms, Total. 6.037 ms (0.0%)
- [Performance] Application.Shutdown.SaveSceneManagerSetup : 1 samples, Peak. 147 us (1.0x), Avg. 147 us, Total. 146.8 us (0.0%)
- [Performance] Application.Shutdown.CleanupAllContainerWindows : 1 samples, Peak. 700 ns (1.0x), Avg. 700 ns, Total. 700.0 ns (0.0%)
- [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 25.5 us (1.0x), Avg. 25.5 us, Total. 25.50 us (0.0%)
- [Performance] EditorApplication.quitting: UnityEditor.Search.SearchMonitor.OnQuitting : 1 samples, Peak. 490 us (1.0x), Avg. 490 us, Total. 489.6 us (0.0%)
- [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 8.55 ms (1.0x), Avg. 8.55 ms, Total. 8.550 ms (0.0%)
- [Performance] EditorApplication.quitting: UnityEditor.HandleUtility.DisposeArcIndexBuffer : 1 samples, Peak. 357 us (1.0x), Avg. 357 us, Total. 356.6 us (0.0%)
- [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 27.8 us (1.0x), Avg. 27.8 us, Total. 27.80 us (0.0%)
- [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 304 us (1.0x), Avg. 304 us, Total. 303.9 us (0.0%)
- [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 2.60 ms (1.0x), Avg. 2.60 ms, Total. 2.595 ms (0.0%)
- [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 618 us (1.0x), Avg. 618 us, Total. 617.8 us (0.0%)
- [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.58 ms (1.0x), Avg. 9.58 ms, Total. 9.584 ms (0.0%)
- [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 1.81 ms (1.0x), Avg. 1.81 ms, Total. 1.806 ms (0.0%)
- [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 163 ms (1.0x), Avg. 163 ms, Total. 162.6 ms (0.0%)
- [Performance] Application.Shutdown.Progress : 1 samples, Peak. 3.50 us (1.0x), Avg. 3.50 us, Total. 3.500 us (0.0%)
- [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 6.91 ms (1.0x), Avg. 6.91 ms, Total. 6.910 ms (0.0%)
- [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 560 us (1.0x), Avg. 560 us, Total. 560.4 us (0.0%)
- [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 2.03 ms (1.0x), Avg. 2.03 ms, Total. 2.029 ms (0.0%)
- [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 1.10 us (1.0x), Avg. 1.10 us, Total. 1.100 us (0.0%)
- [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 348 us (1.0x), Avg. 348 us, Total. 348.0 us (0.0%)
- [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 489 us (1.0x), Avg. 489 us, Total. 488.9 us (0.0%)
- [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 706 us (1.0x), Avg. 706 us, Total. 705.9 us (0.0%)
- [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 526 us (1.0x), Avg. 526 us, Total. 525.7 us (0.0%)
- [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 101 us (1.0x), Avg. 101 us, Total. 101.0 us (0.0%)
- [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 280 ms (1.0x), Avg. 280 ms, Total. 280.5 ms (0.0%)
- [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 67.7 ms (1.0x), Avg. 67.7 ms, Total. 67.75 ms (0.0%)
- [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 65.2 us (1.0x), Avg. 65.2 us, Total. 65.20 us (0.0%)
- [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 268 us (1.0x), Avg. 268 us, Total. 267.6 us (0.0%)
- [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 3.46 ms (1.0x), Avg. 3.46 ms, Total. 3.457 ms (0.0%)
- [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 352 us (1.0x), Avg. 352 us, Total. 351.6 us (0.0%)
- [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 2.10 us (1.0x), Avg. 2.10 us, Total. 2.100 us (0.0%)
- [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 376 ms (1.0x), Avg. 376 ms, Total. 376.1 ms (0.0%)
- [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 11.1 us (1.0x), Avg. 11.1 us, Total. 11.10 us (0.0%)
- [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%)
- [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%)
- [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 525 us (1.0x), Avg. 525 us, Total. 524.9 us (0.0%)
- [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 71.3 us (1.0x), Avg. 71.3 us, Total. 71.30 us (0.0%)
- [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%)
- [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%)
- [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 74.5 us (1.0x), Avg. 74.5 us, Total. 74.50 us (0.0%)
- Checking for leaked weakptr:
- Found no leaked weakptrs.
- [Package Manager] Server::Kill -- Server was shutdown
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_CurlRequest]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_PreviewLoader]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 15.3 KB
- Overflow Count 0
- [ALLOC_TEMP_PreviewLoader]
- Initial Block Size 64.0 KB
- Current Block Size 132.0 KB
- Peak Allocated Bytes 129.9 KB
- Overflow Count 0
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 47401 frames, [8.0 KB-16.0 KB]: 507 frames, [16.0 KB-32.0 KB]: 224 frames, [32.0 KB-64.0 KB]: 6078 frames, [64.0 KB-128.0 KB]: 220 frames, [128.0 KB-256.0 KB]: 5 frames, [256.0 KB-0.5 MB]: 47 frames, [1.0 MB-2.0 MB]: 28 frames, [2.0 MB-4.0 MB]: 93 frames, [4.0 MB-8.0 MB]: 115 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 5 frames, [32.0 MB-64.0 MB]: 4 frames, [64.0 MB-128.0 MB]: 3 frames
- Initial Block Size 16.0 MB
- Current Block Size 69.3 MB
- Peak Allocated Bytes 68.2 MB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_AUDIO_FMOD mixer thread] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_AssetDatabase.FileHasherReader] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 177 B
- Overflow Count 0
- [ALLOC_TEMP_BakingJobs.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.0 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EditorProgressBar]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 17.0 KB
- Overflow Count 0
- [ALLOC_TEMP_REST Message Handler]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_CoreBusinessMetricsCache]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 8.1 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetDatabase.IOService]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 33.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager] x 29
- Initial Block Size 32.0 MB
- Current Block Size 32.0 MB
- Peak Allocated Bytes 1.0 MB
- Overflow Count 0
- [ALLOC_TEMP_Profiler.Dispatcher]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_CurlRequest]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 2.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_ReadCacheIndex] x 29
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0.6 KB
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_DirMonitor]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 1.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_BakingJobs.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 128 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.0 KB
- Overflow Count 0
- [ALLOC_TEMP_AUDIO_FMOD (WASAPI) feeder thread] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 168 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.0 KB
- Overflow Count 0
- [ALLOC_TEMP_AUDIO_FMOD stream thread]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_AssetDatabase.FileHasherHasher] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 1.7 KB
- Overflow Count 0
- [ALLOC_TEMP_BakingJobs.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 1.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_BakingJobs.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.6 KB
- Overflow Count 0
- [ALLOC_TEMP_BakingJobs.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EditorTaskManager]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 6.0 KB
- Overflow Count 0
- [ALLOC_TEMP_BakingJobs.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.0 KB
- Overflow Count 0
- [ALLOC_TEMP_HTTP REST Server]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 76 B
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 204.0 KB
- Peak Allocated Bytes 131.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 19.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 0.7 MB
- Peak Allocated Bytes 0.7 MB
- Overflow Count 1
- [ALLOC_TEMP_CloudJob.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 44.0 KB
- Peak Allocated Bytes 31.3 KB
- Overflow Count 0
- [ALLOC_MEMORYPROFILER]
- Peak usage frame count: [0.5 MB-1.0 MB]: 4359 frames, [1.0 MB-2.0 MB]: 43010 frames, [2.0 MB-4.0 MB]: 7362 frames
- Requested Block Size 1.0 MB
- Peak Block count 3
- Peak Allocated memory 2.8 MB
- Peak Large allocation bytes 0.8 MB
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 67820
- [ALLOC_BUCKET]
- Large Block size 32.0 MB
- Used Block count 1
- Peak Allocated bytes 15.7 MB
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [256.0 MB-0.50 GB]: 54731 frames
- Requested Block Size 16.0 MB
- Peak Block count 14
- Peak Allocated memory 341.0 MB
- Peak Large allocation bytes 151.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 54730 frames, [128.0 MB-256.0 MB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 128.1 MB
- Peak Large allocation bytes 128.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 52
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 6
- Overflow Count (too large) 5
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 96
- [ALLOC_BUCKET]
- Large Block size 32.0 MB
- Used Block count 1
- Peak Allocated bytes 15.7 MB
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [256.0 MB-0.50 GB]: 10983 frames, [0.50 GB-1.00 GB]: 13978 frames, [1.00 GB-2.00 GB]: 18685 frames, [2.00 GB-4.00 GB]: 11085 frames
- Requested Block Size 16.0 MB
- Peak Block count 225
- Peak Allocated memory 3.62 GB
- Peak Large allocation bytes 290.8 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [128.0 MB-256.0 MB]: 54731 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 163.2 MB
- Peak Large allocation bytes 160.0 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 3758
- [ALLOC_BUCKET]
- Large Block size 32.0 MB
- Used Block count 1
- Peak Allocated bytes 15.7 MB
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 54730 frames, [64.0 MB-128.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 28
- Peak Allocated memory 85.5 MB
- Peak Large allocation bytes 14.7 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [128.0 KB-256.0 KB]: 54514 frames, [256.0 KB-0.5 MB]: 216 frames, [2.0 MB-4.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 1
- Peak Allocated memory 2.5 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 4456
- [ALLOC_BUCKET]
- Large Block size 32.0 MB
- Used Block count 1
- Peak Allocated bytes 15.7 MB
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [256.0 KB-0.5 MB]: 38 frames, [0.5 MB-1.0 MB]: 36878 frames, [1.0 MB-2.0 MB]: 7110 frames, [2.0 MB-4.0 MB]: 10702 frames, [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1 frames
- Requested Block Size 2.0 MB
- Peak Block count 11
- Peak Allocated memory 20.2 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [4.0 KB-8.0 KB]: 12051 frames, [32.0 KB-64.0 KB]: 31886 frames, [128.0 KB-256.0 KB]: 10793 frames, [1.0 MB-2.0 MB]: 1 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 1.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_PROFILER]
- Peak usage frame count: [0.5 MB-1.0 MB]: 54731 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 0.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_PROFILER_BUCKET]
- Large Block size 32.0 MB
- Used Block count 1
- Peak Allocated bytes 10.5 KB
- [ALLOC_PROFILER_EDITOR]
- Peak usage frame count: [0-1.0 KB]: 54731 frames
- Requested Block Size 1.0 MB
- Peak Block count 0
- Peak Allocated memory 0 B
- Peak Large allocation bytes 0 B
- [ALLOC_PROFILER_BUCKET]
- Large Block size 32.0 MB
- Used Block count 1
- Peak Allocated bytes 10.5 KB
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1671746904682,"processId":16728,"allocatedMemory":7850328,"memoryLabels":[{"Default":2919},{"Permanent":15296},{"NewDelete":415027},{"Thread":4229204},{"Manager":30706},{"VertexData":12},{"Geometry":560},{"Texture":25856},{"Shader":67647},{"Material":1260},{"GfxDevice":49456},{"Animation":248},{"Audio":3944},{"FontEngine":90112},{"Physics":305},{"Serialization":744},{"Input":14720},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":43568},{"BaseObject":1627148},{"Resource":1168},{"Renderer":1960},{"Transform":16},{"File":26182},{"WebCam":80},{"Culling":40},{"Terrain":1025},{"Wind":24},{"STL":48},{"String":218773},{"DynamicArray":165755},{"HashMap":84109},{"UTF16String":90},{"Utility":12259},{"Curl":5890},{"PoolAlloc":32424},{"AI":40},{"TypeTree":2080},{"ScriptManager":440},{"RuntimeInitializeOnLoadManager":80},{"SpriteAtlas":128},{"GI":3744},{"Unet":16},{"Director":7848},{"CloudService":176},{"WebRequest":688},{"VR":45985},{"SceneManager":608},{"Video":72},{"LazyScriptCache":40},{"NativeArray":12},{"Camera":25},{"Secure":87241},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":392},{"VirtualTexturing":57896},{"StaticSafetyDebugInfo":327760},{"EditorGui":1240},{"EditorUtility":12383},{"VersionControl":4},{"Undo":426},{"AssetDatabase":10520},{"RestService":424},{"EditorGi":368},{"License":9168},{"UnityConnect":30376},{"Collab":737},{"Upm":1600},{"DrivenProperties":96},{"HubClient":40},{"LocalIPC":131},{"ProfilerEditor":20133},{"CoreBusinessMetrics":2915},{"TLS":41737},{"Licensing":7408},{"AssetReference":40}]}
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