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- // quik.cfg 20.05.19
- // launch options:
- // +exec autoexec -novid -fullscreen -forcenovsync
- // max fps
- // fps_max 189
- cl_showfps 4
- // mouse
- // mouse_sensitivity "2.0"
- m_rawinput 1
- //m_filter 0
- //m_customaccel 0
- // binds
- bind F12 "exec autoexec.cfg"
- //bind w "+forward; dof_enable 0; mat_envmap_scale 1; mat_debug_tonemapping_disable 1"
- bind w "+forward; dof_enable 0; mat_debug_tonemapping_disable 1"
- // muzzle
- alias "+shoot" "+attack; r_particle_timescale 3"
- alias "-shoot" "-attack; r_particle_timescale 1"
- bind "mouse1" "+shoot"
- // hud
- hud_setting_minimapRotate 1
- hud_setting_pingAlpha "0.3" // ping marker opacity
- hud_setting_pingDoubleTapEnemy 0 // disables mwheel double tap for enemy ping
- mat_screen_blur_enabled 0
- // visual
- fog_enable 0
- fog_enable_water_fog 0
- fog_enableskybox 0
- mat_colcorrection_disableentities 0 // disables color correction
- mat_disable_bloom 1
- sprint_view_shake_style 1 // less head bob
- mat_picmip 4 // texture quality
- stream_memory 0 // texture streaming budget set to 6000 for 2GB
- r_particle_timescale 1 // particle speed
- viewmodel_selfshadow 0 // disables shadow of your own player model on your gun
- mat_sun_highlight_size 0 // sun size
- mat_antialias_mode 0 // disables anti-aliasing
- // exposure
- mat_autoexposure_override_min_max 1 // is required to get the other auto exposure commands working
- mat_autoexposure_max 1 // slightly lowered the exposure of the world (default 1)
- mat_autoexposure_min "0.9" // slightly lowered the exposure of the world (default 1)
- mat_autoexposure_speed 9
- // sound
- //cl_footstep_event_max_dist 4000
- //miles_occlusion 0
- //miles_occlusion_force 0
- //miles_occlusion_partial 0
- // telemetry
- telemetry_client_enable 0
- telemetry_client_sendInterval 0
- // fps
- cl_ragdoll_collide 0
- //mat_compressedtextures 1
- //r_dxgi_max_frame_latency 0
- //r_shadows 0
- //r_decals 0
- // fps league
- cl_cull_weapon_fx 0
- cl_detaildist 0
- mat_diffuse 1
- cl_detailfade 0
- cl_disable_ragdolls 1
- cl_drawshadowtexture 0
- cl_ejectbrass 0
- cl_forcepreload 1 // 0
- cl_jiggle_bone_framerate_cutoff 0
- cl_new_impact_effects 0
- cl_show_splashes 0
- csm_enableunlock 1
- csm_coverage 0
- csm_enabled 0
- //csm_world_shadows 0
- dlight_enable 0
- env_lightglow 0
- dof_enable 0
- fps_max_use_refresh 0
- mat_autoexposure_max_multiplier 5
- mat_autoexposure_min_multiplier 1.0
- hud_setting_adsDof 0
- lightmap_ambient 0
- lightmap_realtimelight 0
- lightmap_realtimeshadows 0
- mat_bloom_max_lighting_value 0
- map_settings_override 1
- mat_bloom_streak_amount 0
- mat_bloom_wide_amount 0
- mat_bloomscale 0
- mat_bumpmap 0
- mat_colorcorrection 0
- mat_compressedtextures 1
- mat_depthbias_shadowmap 0
- mat_depthbias_tightshadowmap 0
- mat_disable_dof 1
- mat_disable_fancy_blending 1
- mat_disable_lightmap_ambient 1
- mat_disable_lightmaps 1
- mat_disable_lightwarp 1
- mat_disable_model_ambient 1
- mat_disable_particles 1
- mat_displacementmap 0
- mat_dof_enabled 0
- mat_dof_max_blur_radius 0
- mat_dof_quality 0
- mat_dynamic_tonemapping 0
- mat_enable_ssr 0
- mat_envmapsize 8
- mat_envmaptgasize 8
- mat_fastnobump 1
- mat_fastspecular 1
- mat_filterlightmaps 0
- mat_filtertextures 0
- mat_force_bloom 0
- mat_global_lighting 0
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_hide_sun_in_last_cascade 1
- mat_motion_blur_enabled 0
- mat_non_hdr_bloom_scalefactor 0
- mat_normalmaps 0
- mat_normals 0
- mat_parallaxmap 0
- mat_postprocess_enable 0
- mat_reducefillrate 1
- mat_reduceparticles 1
- mat_shadercount 0
- mat_shadowstate 0
- mat_showlowresimage 1
- mat_specular 0
- mat_use_compressed_hdr_textures 1
- mat_instancing 1
- r_decals 0
- r_DrawDisp 0
- r_PhysPropStaticLighting 0
- r_ambientrefraction 0
- r_drawdetailprops 0
- r_drawflecks 0
- r_drawmodeldecals 0
- r_drawparticles 0
- r_drawscreenspaceparticles 0
- r_drawsprites 0
- r_drawstaticlight 0
- r_drawviewmodel 0
- r_dynamic 0
- r_dynamiclighting 0
- r_fog 0
- r_forcecheapwater 1
- r_fullscreen 1
- r_lightstyle 0
- r_lightmap 0
- r_rimlight 0
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_shadows 0
- r_sse_s 0
- r_updaterefracttexture 0
- shadow_capable 0
- shadow_default_filter_size 0
- shadow_filter_maxstep 0
- shadow_enable 0
- shadow_maxspotshadows 0
- shadow_maxspotshadows 0
- ssao_blur 0
- sssss_enable 0
- static_shadow 1
- static_shadow_res 0
- // testing
- rspn_motd QUIK.CFG LOADED
- //staticProp_budget 4000
- cl_fasttempentcollision 20
- r_fastzreject 0
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