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Aug 9th, 2022
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  1. Mono path[0] = 'D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/Programme Files/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  4. [Subsystems] Discovering subsystems at path D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
  10. Vendor:
  11. VRAM: 1977 MB
  12. Driver: 30.0.15.1259
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 1.819 seconds
  15. D3D11 device created for Microsoft Media Foundation video decoding.
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 0.924400 ms
  23. 2022-08-09T11:42:37 0.036 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit
  24. 2022-08-09T11:42:37 0.037 INF System information:
  25. 2022-08-09T11:42:37 0.038 INF OS: Windows 10 (10.0.19043) 64bit
  26. 2022-08-09T11:42:37 0.038 INF CPU: AMD Ryzen 5 1500X Quad-Core Processor (cores: 8)
  27. 2022-08-09T11:42:37 0.038 INF RAM: 16314 MB
  28. 2022-08-09T11:42:37 0.039 INF GPU: NVIDIA GeForce GTX 1050 (1977 MB)
  29. 2022-08-09T11:42:37 0.044 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  30. 2022-08-09T11:42:37 0.095 INF Last played version: Alpha 20.5
  31. 2022-08-09T11:42:37 0.096 INF Local UTC offset: 1 hours
  32. 2022-08-09T11:42:37 0.137 INF Command line arguments: D:\Programme Files\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Micha\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-08-09__11-42-14.txt
  33. 2022-08-09T11:42:37 0.155 INF [Platform] Init
  34. 2022-08-09T11:42:37 0.235 INF [Platform] Using native platform: Steam
  35. 2022-08-09T11:42:37 0.238 INF [Platform] Using cross platform: EOS
  36. 2022-08-09T11:42:37 0.239 INF [Platform] Using server platform: Steam
  37. 2022-08-09T11:42:37 0.239 INF [Platform] Using server platform: XBL
  38. 2022-08-09T11:42:37 0.249 INF Starting PlayerInputManager...
  39. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  40. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  41. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  42. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  43. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  44. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  45. 2022-08-09T11:42:37 0.594 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  46. 2022-08-09T11:42:38 0.618 INF [Platform] Initializing Steam
  47. 2022-08-09T11:42:39 1.862 INF [Steamworks.NET] SteamAPI_Init() ok
  48. 2022-08-09T11:42:39 1.870 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2022-08-09T11:42:39 1.870 INF [Platform] Initializing EOS
  50. 2022-08-09T11:42:39 2.384 INF [EOS] Initialize: Success
  51. 2022-08-09T11:42:40 2.623 INF [Platform] Initializing XBL
  52. 2022-08-09T11:42:40 2.883 INF Localization language from platform: english
  53. 2022-08-09T11:42:40 2.886 INF Texture quality is set to 1
  54. 2022-08-09T11:42:40 2.887 INF Precaching...
  55. 2022-08-09T11:42:40 2.889 INF Precaching file: 7DaysToDie_Data/resources.assets
  56. 2022-08-09T11:42:45 7.889 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  57. 2022-08-09T11:42:45 7.892 INF Precaching file: Data/Bundles/blocktextureatlases
  58. 2022-08-09T11:42:49 12.528 INF Precaching file: Data/Bundles/terraintextures
  59. 2022-08-09T11:42:57 19.975 INF Precaching done
  60. 2022-08-09T11:42:57 19.976 INF Loading main scene
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  62. UnloadTime: 0.948600 ms
  63. 2022-08-09T11:42:57 20.080 INF [GSM] Singleton Initialized...
  64. 2022-08-09T11:42:57 20.093 INF Awake IsFocused: True
  65. 2022-08-09T11:42:57 20.093 INF Awake
  66. 2022-08-09T11:42:57 20.164 INF Occlusion: Awake
  67. 2022-08-09T11:42:57 20.178 INF ApplyAllOptions streaming budget 1779.3 MB
  68. 2022-08-09T11:42:57 20.179 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  69. 2022-08-09T11:42:57 20.181 INF Texture quality is set to 1
  70. 2022-08-09T11:42:57 20.182 INF ApplyTextureFilter 0, AF Disable
  71. 2022-08-09T11:42:57 20.184 INF ApplyTerrainOptions 1
  72. 2022-08-09T11:42:58 20.659 INF [MODS] No mods folder found
  73. 2022-08-09T11:42:58 20.676 INF Loading permissions file at 'C:\Users\Micha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  74. 2022-08-09T11:42:58 20.729 INF Loading permissions file done.
  75. 2022-08-09T11:42:58 20.821 INF GameSense server not found (no props file), disabling
  76. 2022-08-09T11:42:58 20.821 INF Awake done in 728 ms
  77. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  78. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  79. Fallback handler could not load library D:/Programme Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  80.  
  81. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5825.
  82. Total: 19.707000 ms (FindLiveObjects: 0.584300 ms CreateObjectMapping: 0.184800 ms MarkObjects: 18.859100 ms DeleteObjects: 0.078200 ms)
  83.  
  84. 2022-08-09T11:42:58 21.208 INF [XUi] Instantiating XUi from default prefab.
  85. 2022-08-09T11:42:58 21.219 INF [XUi] XUi instantiation completed in 10 ms
  86. 2022-08-09T11:42:58 21.422 INF Reloading serveradmin.xml
  87. 2022-08-09T11:42:58 21.422 INF Loading permissions file at 'C:\Users\Micha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  88. 2022-08-09T11:42:58 21.423 INF Loading permissions file done.
  89. 2022-08-09T11:42:59 21.619 INF [XUi] Loading XUi asynchrnously
  90. 2022-08-09T11:42:59 21.653 WRN No culture info found for given name: cultureInfoName
  91. 2022-08-09T11:43:00 22.637 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
  92. 2022-08-09T11:43:00 22.828 INF [XUi] Parsing all window groups completed in 1087 ms total.
  93. 2022-08-09T11:43:02 24.900 INF [GSM] GameSparks Connected
  94. 2022-08-09T11:43:05 27.708 INF [GSM] Skipping me
  95. 2022-08-09T11:43:05 27.708 INF [XUi] Initialized all window groups completed in 2719 ms total.
  96. 2022-08-09T11:43:05 28.472 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  97. 2022-08-09T11:43:06 29.206 INF Loaded (local): rwgmixer
  98. 2022-08-09T11:43:06 29.351 INF Loaded (local): archetypes
  99. 2022-08-09T11:43:06 29.422 INF Loaded (local): color_mappings
  100. 2022-08-09T11:43:06 29.489 INF Loaded (local): loadingscreen
  101. 2022-08-09T11:43:06 29.507 INF WorldStaticData.Init() needed 4.000s
  102. 2022-08-09T11:43:06 29.529 INF [Steamworks.NET] Login ok.
  103. 2022-08-09T11:43:06 29.530 INF [EOS] Login
  104. 2022-08-09T11:43:07 29.823 INF AchievementManager: Received stats and achievements from Steam
  105. 2022-08-09T11:43:08 31.011 INF [EOS] Login succeeded, PUID: 000230959fb04259ac8bddfa74d3d4b9
  106. 2022-08-09T11:43:08 31.011 INF [EOS] Getting native user for 000230959fb04259ac8bddfa74d3d4b9
  107. 2022-08-09T11:43:08 31.015 INF [EOS] CopyIdToken result: Success
  108. IndexOutOfRangeException: Index was outside the bounds of the array.
  109. at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  110. at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  111. at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  112. at XUiC_ArchetypePreviewWindow.OnOpen () [0x0001c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  113. at XUiController.OnOpen () [0x00017] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  114. at XUiC_OptionsProfiles.OnOpen () [0x00010] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  115. at XUiController.OnOpen () [0x00017] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  116. at XUiWindowGroup.OnOpen () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  117. at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  118. at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  119. at XUiC_OptionsMenu.OpenOptions (System.String _optionsWindowName) [0x00037] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  120. at XUiC_OptionsMenu.btnProfiles_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  121. at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  122. at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  123. at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  124. at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  125. at UIEventListener.OnClick () [0x0001c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  126. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  127. UICamera:Notify(GameObject, String, Object)
  128. UICamera:ProcessRelease(Boolean, Single)
  129. UICamera:ProcessTouch(Boolean, Boolean)
  130. UICamera:ProcessMouse()
  131. UICamera:ProcessEvents()
  132. UICamera:Update()
  133.  
  134. 2022-08-09T11:43:23 46.407 INF Preparing quit
  135. 2022-08-09T11:43:23 46.436 INF Persistent GamePrefs saved
  136. 2022-08-09T11:43:23 46.437 INF Cleanup
  137. 2022-08-09T11:43:24 46.953 INF AchievementManager.Cleanup
  138. 2022-08-09T11:43:24 47.072 INF Terminating threads
  139. 2022-08-09T11:43:24 47.072 INF OnApplicationQuit
  140. 2022-08-09T11:43:24 47.076 INF Terminating threads
  141. 2022-08-09T11:43:24 47.076 INF OnApplicationQuit
  142. 2022-08-09T11:43:24 47.205 INF [GSM] GameSparks Disconnected
  143. 2022-08-09T11:43:25 47.704 INF Terminating threads
  144. 2022-08-09T11:43:25 47.704 INF OnApplicationQuit
  145. 2022-08-09T11:43:25 47.706 INF Terminating threads
  146. 2022-08-09T11:43:25 47.706 INF OnApplicationQuit
  147. Setting up 4 worker threads for Enlighten.
  148. Thread -> id: 1734 -> priority: 1
  149. Thread -> id: 4a94 -> priority: 1
  150. Thread -> id: 6b8 -> priority: 1
  151. Thread -> id: 2ecc -> priority: 1
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