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- Bomb:
- Item_Information:
- Item_Name: "&4自爆用グレネード"
- Item_Type: 1
- Item_Lore: "&5Normal"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 1
- Projectile_Speed: 1
- Projectile_Damage: 1
- Bullet_Spread: 0
- Delay_Between_Shots: 2
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Damage_Multiplier: 500
- Explosion_Delay: 1
- On_Impact_With_Anything: true
- Extras:
- One_Time_Use: true
- AA-12:
- Item_Information:
- Item_Name: "&3AA-12"
- Item_Type: 351~8
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 27
- Projectile_Damage: 1
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-1,ENTITY_SKELETON_DEATH-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 20
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- AK-47:
- Item_Information:
- Item_Name: "&aAK-47"
- Item_Type: 417
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 28
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_SLIME_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- AK-Gold:
- Item_Information:
- Item_Name: "&eAK-Gold"
- Item_Type: 418
- Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 7
- Bullet_Spread: 4
- Sounds_Shoot: BLOCK_GLASS_HIT
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 4
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 4
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 10
- AlienBlaster:
- Item_Information:
- Item_Name: "&3AlienBlaster"
- Item_Type: 257
- Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 3
- Bullet_Spread: 0.5
- Delay_Between_Shots: 3
- Remove_Bullet_Drop: true
- Sounds_Shoot: ENTITY_GHAST_HURT-2-2-1,ENTITY_CHICKEN_EGG-2-2-1,BLOCK_DISPENSER_DISPENSE-2-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-80
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: block_break-8
- Andrei:
- Item_Information:
- Item_Name: "&6Andrei"
- Item_Type: 285
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 10
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_ANVIL_DESTROY-2-0-100
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Anti-HeroRifle:
- Item_Information:
- Item_Name: "&2Anti-HeroRifle"
- Item_Type: 275
- Item_Lore: "&4Epic|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 20-1-10-10
- Projectile_Damage: 7
- Projectile_Speed: 1000
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-133
- Particle_Hit: potion_splash-9
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Duration: 240
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: pump
- Open_Duration: 47
- Close_Duration: 56
- Close_Shoot_Delay: 0
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
- A-91:
- Item_Information:
- Item_Name: "&eA-91&f"
- Item_Type: 269
- Item_Lore: "&7&l&oPrimary weapon"
- Inventory_Control: Primary_weapons
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 1.2
- Sounds_Shoot: PIG_DEATH-2-1-1,SPIDER_DEATH-1-1-1,CREEPER_DEATH-2-1-0,PIG_DEATH-2-0-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.6
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 49
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.34
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: false
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: NOTE_PLING-2-1-0
- Firearm_Action:
- Type: break
- Close_Duration: 15
- Close_Shoot_Delay: 0
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-10
- Particle_Player_Shoot: explosion
- AutoMaticPeaceMaker:
- Item_Information:
- Item_Name: "&3AutoMaticPeaceMaker"
- Item_Type: 44~4
- Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-2,BLOCK_DISPENSER_DISPENSE-2-3-3,BLOCK_DISPENSER_DISPENSE-2-3-4,BLOCK_DISPENSER_DISPENSE-2-3-5,ENTITY_GENERIC_EXPLODE-1-0-1,ENTITY_SLIME_HURT-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-50
- Particle_Player_Shoot: flames-10
- Reload:
- Enable: true
- Reload_Amount: 175
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK=DOOR_WOOD-2-1-1
- AWP:
- Item_Information:
- Item_Name: "&cAWP"
- Item_Type: 352
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 90
- Projectile_Damage: 17
- Bullet_Spread: 7
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_GENERIC_EXPLODE-2-2-1,ENTITY_PIG_DEATH-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-7
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: pump
- Open_Duration: 30
- Close_Duration: 40
- Close_Shoot_Delay: 40
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Sound_Close:
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SLOW-60-5,JUMP-100-255
- Back Arrow:
- Item_Information:
- Item_Name: "&0Back Arrow"
- Item_Type: 341
- Item_Lore: "&5Epic"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 10
- Projectile_Damage: 3
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_GHAST_DEATH-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 230
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-60
- Firearm_Action:
- Type: bolt
- Open_Duration: 10
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Backstab:
- Enable: true
- Bonus_Damage: 20
- Sounds_Shooter: ENTITY_WITHER_AMBIENT-2-1-1
- Barrett M82:
- Item_Information:
- Item_Name: "&6Barrett M82"
- Item_Type: 341
- Item_Lore: "&aNormal"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 15
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 80
- Projectile_Damage: 11
- Bullet_Spread: 6
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 230
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-60
- Firearm_Action:
- Type: bolt
- Open_Duration: 20
- Close_Duration: 20
- Close_Shoot_Delay: 10
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Birthday Bazooka:
- Item_Information:
- Item_Name: "&6Birthday Bazooka"
- Item_Type: 2258
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 13
- Projectile_Damage: 1
- Bullet_Spread: 0.5
- Remove_Bullet_Drop: true
- Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,BLOCK_DISPENSER_DISPENSE-2-1-40,BLOCK_DISPENSER_DISPENSE-2-1-45,BLOCK_DISPENSER_DISPENSE-2-1-50,BLOCK_DISPENSER_DISPENSE-2-1-55,BLOCK_DISPENSER_DISPENSE-2-1-60
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Damage_Multiplier: 20
- Explosion_Delay: 10
- On_Impact_With_Anything: true
- Block_gun:
- Item_Information:
- Item_Name: "&eBlock gun"
- Item_Type: 174
- Item_Lore: "&cFully automatic with high power.|&cEffective at medium range.|&cControls are inverted."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: witherskull
- Projectile_Speed: 10
- Projectile_Damage: 10
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-66,HURT_FLESH-1-0-67,DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 6
- Backstab:
- Enable: true
- Bonus_Damage: 2
- Critical_Hits:
- Enable: true
- Bonus_Damage: 10
- Chance: 3
- Booster Laser:
- Item_Information:
- Item_Name: "&9Booster Laser"
- Item_Type: 348
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 100
- Projectile_Damage: 5
- Bullet_Spread: 0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 90
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 32
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- hey:
- Item_Information:
- Item_Name: "&6railgun"
- Item_Type: 2260
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 10
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 1
- Bullet_Spread: 3
- Remove_Bullet_Drop: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 260
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Damage_Multiplier: 100
- Explosion_Delay: 20
- On_Impact_With_Anything: true
- Boys Antimaterial Rifle:
- Item_Information:
- Item_Name: "&4Boys Antimaterial Rifle"
- Item_Type: 341
- Item_Lore: "&6Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 15
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 800
- Projectile_Damage: 13
- Bullet_Spread: 10
- Delay_Between_Shots: 3
- Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_BLAZE_AMBIENT-2-0-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 4
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Duration: 100
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_DEATh-2-1-1,ENTITY_BLAZE_HURT-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 100
- Close_Shoot_Delay: 60
- Sound_Close: ENTITY_BLAZE_DEATH-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 7
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1,ENTITY_WITHER_DEATH-2-1-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SLOW-140-10,JUMP-100-255
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.1
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Chaos Saber:
- Item_Information:
- Item_Name: "&4&l&oC&6&l&oh&e&l&oa&a&l&oo&2&l&os &b&l&oS&9&l&oa&1&l&ob&5&l&oe&4&L&Or"
- Item_Type: 276
- Item_Lore: "&5&k&l a a a a a a a a a a a|&5&k&l a a a a a a a a a a a"
- Remove_Unused_Tag: true
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-22
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: WITHER-10-6
- Abilities:
- Knockback: 0
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 40
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Removal_Or_Drag_Delay: 20-true
- Recoil_Amount: 0
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Speed: 10
- Remove_Bullet_Drop: true
- Projectile_Damage: 1
- Bullet_Spread: 7
- Sounds_Shoot: entity_zombie_attack_iron_door-2-2-1,entity_generic_swim-2-2-1
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Real knife:
- Item_Information:
- Item_Name: "&4Chara's knife"
- Item_Type: 268
- Item_Lore: "&4*Where is the knives."
- Remove_Unused_Tag: true
- Melee_Mode: true
- Hidden_From_List: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Damage: 4
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter:
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Message_Victim: "&4&l*DETERMINATION"
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-4
- Fireworks:
- Enable: true
- Firework_Backstab: burst-true-true-255-0-0
- Abilities:
- Knockback: 3
- Cherry Rifle:
- Item_Information:
- Item_Name: "&dPPSh-41[Type:Cherry]"
- Item_Type: 417
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 1.8
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1,ENTITY_GHAST_AMBIENT-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 34
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 7
- Close_Shoot_Delay: 30
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 1.1
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_DEATH-2-0-1
- CombatRifle:
- Item_Information:
- Item_Name: "&7CombatRifle"
- Item_Type: 417
- Item_Lore: "&cRare|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 28
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: BLOCK_NOTE_BASEDRUM-2-1-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_ZOMBIE_HURT-2-0-1,BLOCK_DISPENSER_DISPENSE-2-2-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- CrystalLaserCannon:
- Item_Information:
- Item_Name: "&bCrystalLaserCannon"
- Item_Type: 293
- Item_Lore: "&4Legendary|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 2
- Bullet_Spread: 0.2
- Delay_Between_Shots: 1
- Remove_Bullet_Drop: true
- Sounds_Shoot: ENTITY_SLIME_HURT-2-2-1,ENTITY_SLIME_HURT-2-1-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_ARROW_SHOOT-2-2-1,ENTITY_CHICKEN_EGG-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-80
- DarkMatterGenerator:
- Item_Information:
- Item_Name: "&8DarkMatterGenerator"
- Item_Type: 257
- Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 12
- Projectile_Damage: 0
- Bullet_Spread: 0
- Delay_Between_Shots: 30
- Remove_Bullet_Drop: true
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-2-1,ENTITY_BLAZE_DEATH-2-1-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-3-1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_Duration: 150
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-100
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Damage_Multiplier: 10
- Explosion_Delay: 1
- On_Impact_With_Anything: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: potion_splash-20
- Particle_Explode: block_break-7
- M320:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 20
- Projectile_Damage: 1
- Sounds_Shoot: EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 45
- Sounds_Reloading: PISTON_EXTEND-1-1-10,SKELETON_WALK-1-0-20,PISTON_RETRACT-1-1-35
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-24
- Explosions:
- Enable: true
- Damage_Multiplier: 10
- Explosion_No_Grief: true
- Explosion_Radius: 5
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 5
- Sounds_Shooter: SHOOT_ARROW-2-2-0
- Tactical_Knife:
- Item_Information:
- Item_Name: "&eTactical Knife"
- Item_Type: 288
- Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
- Melee_Mode: true
- Sounds_Acquired: SHOOT_ARROW-1-0-0
- Hidden_From_List: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Damage: 40
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-1-1
- Despair Claw:
- Item_Information:
- Item_Name: "&cDespair Claw"
- Item_Type: 257
- Item_Lore: "&cRare"
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 3
- Projectile_Amount: 6
- Projectile_Type: arrow
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 3.5
- Delay_Between_Shots: 20
- Sounds_Shoot: ENTITY_GHAST_DEATH-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-100
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: smoke
- DiscoDiscoGun!:
- Item_Information:
- Item_Name: "&dDiscoDiscoGun!"
- Item_Type: 2256
- Item_Lore: "&0"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 24
- Projectile_Damage: 3
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_HURT-5-5-1,ENTITY_CAT_AMBIENT-5-1-0,ENTITY_BLAZE_HURT-6-6-1,ENTITY_COW_HURT-5-3-1,ENTITY_BLAZE_DEATH-6-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: false
- Reload_Duration: 65
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: RECORD_116-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_CHICKEN_EGG-6-6-1,ENTITY_CHICKEN_EGG-6-6-2,ENTITY_CHICKEN_EGG-6-6-1,4
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
- Potion_Effects:
- Activation: hit,
- Potion_Effect_Shooter: ABSORPTION--
- Potion_Effect_Victim: CONFUSION-120-2
- Dolphine:
- Item_Information:
- Item_Name: "&9Dolphine"
- Item_Type: 351~1
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-7
- Particle_Headshot: block_break-9
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: pump
- Open_Duration: 2
- Close_Duration: 1
- Close_Shoot_Delay: 8
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Sound_Close:
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- DraggingAssault:
- Item_Information:
- Item_Name: "&8DraggingAssault"
- Item_Type: 2256
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_PLAYER_LEVELUP-2-2-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 32
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -3
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- DragonFang:
- Item_Information:
- Item_Name: "&5DragonFang"
- Item_Type: 351~2
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 4
- Projectile_Amount: 7
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_VILLAGER_DEATH-2-1-1,ENTITY_GHAST_WARN-2-0-1,ENTITY_BLAZE_DEATH-2-1-4,ENTITY_ENDERDRAGON_AMBIENT-1-2-5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 10
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_VILLAGER_YES-2-1-1,ENTITY_BLAZE_DEATh-2-1-2
- Firearm_Action:
- Type: bolt
- Close_Duration: 5
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- DualShotGun:
- Item_Information:
- Item_Name: "&cDualShotGun"
- Item_Type: 2261
- Shooting:
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 2
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-2-2-1,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-2-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_SLIME_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-5,BLOCK_DISPENSER_DISPENSE-2-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Duration: 57
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
- empty gun:
- Item_Information:
- Item_Name: "&eEmpty Gun"
- Item_Type: 417
- Item_Lore: "&eYellow soul fallen had it."
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 10
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 20
- Projectile_Damage: 6
- Bullet_Spread: 0
- Sounds_Shoot: Entity_generic_explode-2-2-1
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Duration: 50
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-51
- ExtrudingAssault:
- Item_Information:
- Item_Name: "&6ExtrudingAssault"
- Item_Type: 2256
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 32
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 2
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- F2000:
- Item_Information:
- Item_Name: "&1F2000"
- Item_Type: 293
- Item_Lore: "&4Normal"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 28
- Projectile_Damage: 4
- Bullet_Spread: 0.6
- Delay_Between_Shots: 1
- Sounds_Shoot: ENTITY_SLIME_HURT-2-2-1,ENTITY_SLIME_DEATH-2-1-1,ENTITY_BLAZE_DEATH-2-1-15
- Abilities:
- Reset_Hit_Cooldown: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-56,ENTITY_PLAYER_HURT-1-0-57,BLOCK_WOODEN_DOOR_CLOSE-1-2-58
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- FAMAS:
- Item_Information:
- Item_Name: "&5FAMAS"
- Item_Type: 351~5
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 31
- Projectile_Damage: 3
- Bullet_Spread: 2.5
- Delay_Between_Shots: 17
- Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_VILLAG ER_DEATH-2-1-1,ENTITY_GHAST_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.8
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 32
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 3
- Firedeamon:
- Item_Information:
- Item_Name: "&cFiredeamon"
- Item_Type: 272
- Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
- Melee_Mode: true
- Shooting:
- Projectile_Damage: 2
- Sounds_Shoot: ENTITY_GHAST_SHOOT-2-1-1
- Projectile_Incendiary:
- Enable: true
- Duration: 100
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Hit: flames-10
- Particle_Player_Shoot: flames-10
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- Five-seveN:
- Item_Information:
- Item_Name: "&9Five-seveN"
- Item_Type: 351~7
- Item_Lore: "&cRare"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Removal_Or_Drag_Delay: 10-true
- Projectile_Damage: 5
- Bullet_Spread: 0
- Delay_Between_Shots: 3
- Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-1,ENTITY_GHAST_HURT-2-1-1,BLOCK_ANVIL_DESTROY-2-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Bullets_Individually: true
- Reload_Amount: 20
- Reload_Duration: 12
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_DISPENSER_DISPENSE-2-1-1,ENTITY_GHAST_DEATH-2-2-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Flying pan:
- Item_Information:
- Item_Name: "&aFlying pan"
- Item_Type: 417
- Item_Lore: "&aGreen Soul fallen had it."
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-1-NONE-0
- Projectile_Damage: 2
- Sounds_Shoot: entity_Zombie_attack_iron_door-2-0-1
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Reloading: IRONGOLEM_THROW-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-7
- Burstfire:
- Enable: true
- Shots_Per_Burst: 4
- Delay_Between_Shots_In_Burst: 2
- カゲミツG4:
- Item_Information:
- Item_Name: "&eカゲミツG4"
- Item_Type: 267
- Item_Lore: "&eGGO内に存在する武器の1つで「光剣」、正式名《フォトンソード》。紫青色に輝く細い円筒状のエネルギー刃を出力する機械で、当たればかなりのダメージを与えることが出来る。持ち手の上部にスイッチがあり、オン・オフでエネルギー刃を出し入れできる事が可能。下部にはカラビナがあり、腰に吊り下げることができる"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 6
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Potion_Effects:
- Activation: hit,shoot,
- Potion_Effect_Shooter: HEALTH_BOOST-1-
- Potion_Effect_Victim: CONFUSION-20-2
- Gallien:
- Item_Information:
- Item_Name: "&cGallien Sword"
- Item_Type: 276
- Shooting:
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 20
- Projectile_Damage: 1
- Bullet_Spread: 0
- Remove_Bullet_Drop: true
- Delay_Between_Shots: 60
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: ENTITY_ARROW_HIT-2-1-1,ENTITY_ARROW_HIT-2-0-1,ENTITY_ARROW_SHOOT-2-1-1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: BLOCK_BREAK-87
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: BLOCK_ANVIL_PLACE-2-1-1
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ENTITY_BLAZE_DEATH-2-1-20,BLOCK_ANVIL_USE-2-2-20,BLOCK_DISPENSER_DISPENSE-2-1-100,BLOCK_DISPENSER_DISPENSE-2-1-107,BLOCK_DISPENSER_DISPENSE-2-1-114
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 0
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 7
- Delay_Between_Shots_In_Burst: 1
- Firearm_Action:
- Type: pump
- Open_Duration: 47
- Close_Duration: 56
- Close_Shoot_Delay: 0
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Gaster Blaster:
- Item_Information:
- Item_Name: "&fGaster Blaster"
- Item_Type: 419
- Item_Lore: "&fJudgement time."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 80-1-NONE-0
- Projectile_Damage: 1
- Delay_Between_Shots: 150
- Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_WITHER_DEATH-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-130
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-20, explosion
- Particle_Hit: smoke
- Burstfire:
- Enable: true
- Shots_Per_Burst: 18
- Delay_Between_Shots_In_Burst: 1
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 0
- Explosion_No_Damage: true
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Glock-17:
- Item_Information:
- Item_Name: "&eGlock-17"
- Item_Type: 351~9
- Item_Lore: "&5Fully automatic with high power.|&5Effective at medium range.|&5Controls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 20
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 4
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- glock-17-dual:
- Item_Information:
- Item_Name: "&eGlock 6 Dual&f"
- Item_Type: 419
- Item_Lore: "&7(Test Weapon)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Dual_Wield: true
- Recoil_Amount: 0
- Delay_Between_Shots: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: false
- Projectile_Speed: 30
- Projectile_Damage: 3
- Bullet_Spread: 1.65
- Sounds_Shoot: CREEPER_DEATH-1-2-0,ENDERMAN_DEATH-1-2-0,SPIDER_DEATH-2-1-0,SPIDER_DEATH-1-1-2,SPIDER_DEATH-1-1-3
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.52
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: false
- Reload_Duration: 57
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-56,HURT_FLESH-1-0-57,DOOR_CLOSE-1-2-5
- Dual_Wield:
- Sounds_Single_Reload: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-1-1-0
- Single_Reload_Duration: 60
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: false
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: NOTE_PLING-2-1-0
- Firearm_Action:
- Type: break
- Close_Duration: 25
- Close_Shoot_Delay: 0
- Sound_Close:
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-10
- Particle_Player_Shoot: explosion
- 2日の丸式-shotgun:
- Item_Information:
- Item_Name: "&c日の丸式-shotgun &3Mk.2"
- Item_Type: 351~9
- Item_Lore: "&aNormal"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 3
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Speed: 26
- Projectile_Damage: 2
- Bullet_Spread: 5
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_PIG_DEATH-2-0-1,ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATh-2-1-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2.5
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 18
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-10,ENTITY_BLAZE_HURT-2-1-10,ENTITY_BLAZE_HURT-2-1-20,BLOCK_ANVIL_PLACE-2-1-20
- Firearm_Action:
- Type: pump
- Close_Duration: 2
- Close_Shoot_Delay: 4
- Sound_Close: ENTITY_PISTON_RETRACT-1-2-0,ENTITY_PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Beath:
- Item_Information:
- Item_Name: "&aJokerShoot"
- Item_Type: 351
- Item_Lore: "&cRare"
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 12
- Projectile_Damage: 4
- Remove_Bullet_Drop: true
- Bullet_Spread: 0
- Delay_Between_Shots: 1
- Sounds_Shoot: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_BLAZE_DEATH-2-0-1,ENTITY_GHAST_WARN-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Reload:
- Enable: true
- Reload_Amount: 14
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_ENDERMAN_DEATH-2-1-1,ENTITY_ZOMBIE_DEATH-2-1-40,ENTITY_SKELETON_DEATH-2-1-80,ENTITY_CREEPER_DEATH-2-1-120,ENTITY_SLIME_DEATH-2-1-160,ENTITY_WITHER_SPAWN-2-1-200
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_GHAST_HURT-2-1-1
- LAO-50:
- Item_Information:
- Item_Name: "&eLAO-50"
- Item_Type: 417
- Item_Lore: "&9Fully automatic with high power.|&9Effective at medium range.|&9Controls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: egg
- Projectile_Speed: 20
- Projectile_Damage: 0.5
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 4
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-46,HURT_FLESH-1-0-47,DOOR_CLOSE-1-2-48
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 24
- M4A1:
- Item_Information:
- Item_Name: "&cM4A1"
- Item_Type: 348
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 31
- Projectile_Damage: 3
- Bullet_Spread: 2.5
- Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_PLAYER_LEVELUP-2-3-1,ENTITY_ARROW_SHOOT-2-1-1,ENTITY_SLIME_HURT-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 90
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 32
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- M4A1-Carbine:
- Item_Information:
- Item_Name: "&eM4A1-Carbine"
- Item_Type: 359
- Item_Lore: "&8初期武器"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 25
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_SKELETON_DEATH-3-2-0,ENTITY_SKELETON_DEATH-3-2-2,ENTITY_SKELETON_DEATH-4-2-3,ENTITY_SKELETON_HURT-4-2-4
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 40
- Reload_Bullets_Individually: false
- Reload_Duration: 43
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_DEATH-3-2-1,ENTITY_BLAZE_DEATH-3-3-2,ENTITY_COW_DEATH-3-4-4,ENTITY_PLAYER_LEVELUP-4-4-6
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_CREEPER_HURT-4-3-1
- Scope:
- Enable: true
- Zoom_Amount: 1
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT-3-3-2
- Headshot:
- Enable: true
- Bonus_Damage: 2
- NormalSniper rifle:
- Item_Information:
- Item_Name: "&eM70"
- Item_Type: 417
- Item_Lore: "&9Rare Sniper rifle |&9"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 4
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 50
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_HORSE_HURT-5-3-1,ENTITY_TNT_PRIMED-5-5-4,ENTITY_CREEPER_PRIMED-6-6-5,ENTITY_GENERIC_EXTINGUISH_FIRE-5-3-7
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- MAC-10:
- Item_Information:
- Item_Name: "&4MAC-10"
- Item_Type: 286
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 24
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_SLIME_HURT-1-1-1,ENTITY_SLIME_DEATH-1-1-1,BLOCK_NOTE_HARP-1-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Medical_Portiongun:
- Item_Information:
- Item_Name: "&eMedicalPortiongun"
- Item_Type: 379
- Item_Lore: "&bFully automatic with high power.|&bEffective at medium range.|&bControls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 5
- Projectile_Amount: 1
- Projectile_Type: splash
- Projectile_Subtype: 16389
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 150
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Potion_Effects:
- Activation: hit,
- Potion_Effect_Shooter: REGENERATION-80-5
- Potion_Effect_Victim: HEAL-80-5
- Model_MachineGun:
- Item_Information:
- Item_Name: "&eModel MachineGun"
- Item_Type: 417
- Item_Lore: "&aRere Machinegun"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 1
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 2.4
- Bullet_Spread: 4
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_ELDER_GUARDIAN_HURT,
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 4
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_HOSTILE_HURT,ENTITY_SHULKER_OPEN,
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_PLAYER_LEVELUP,
- Scope:
- Enable: true
- Zoom_Amount: 1
- Zoom_Bullet_Spread: 2
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_MAGMACUBE_JUMP
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Backstab:
- Enable: true
- Bonus_Damage: 2
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 23
- Mouette:
- Item_Information:
- Item_Name: "&dMouette"
- Item_Type: 2262
- Item_Lore: "&aNormal"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 0.3
- Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_PLAYER_SPLASH-2-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1,ENTITY_GHAST_AMBIENT-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.2
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: potion_splash-0
- Particle_Hit: flames-100
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Duration: 20
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_VILLAGER_DEATH-2-1-1,ENTITY_BLAZE_DEATh-2-1-2,ENTITY_CHICKEN_EGG-2-1-1
- Firearm_Action:
- Type: lever
- Close_Duration: 5
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1,ENTITY_GHAST_HURT-2-1-1
- Explosions:
- Explosion_No_Damage: true
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 2
- Explosion_Delay: 1
- NewShotgun:
- Item_Information:
- Item_Name: "&eNewShotgun"
- Item_Type: 292
- Item_Lore: "&a"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 4
- Projectile_Amount: 3
- Projectile_Type: arrow
- Projectile_Speed: 28
- Projectile_Damage: 6
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_BLAZE_BURN-5-4-2 ENTITY_BLAZE_BURN-6-4-4
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 65
- Sounds_Out_Of_Ammo: BLOCK_IRON_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-3-3
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_MAGMACUBE_JUMP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_CRIT-3-3-0
- normal pistol:
- Item_Information:
- Item_Name: "&enormal pistol"
- Item_Type: 417
- Sounds_Acquired: ENTITY_PIG_HURT
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 20
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-4-3-1,ENTITY_BLAZE_SHOOT-4-3-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: false
- Reload_Duration: 35
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_CREEPER_HURT-3-3-1,
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close:
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_LEVELUP-3-3-1
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ENDERDRAGON_HURT-4-4-1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 10
- NR-40:
- Item_Information:
- Item_Name: "&8NR-40"
- Item_Type: 290
- Item_Lore: "&cRare"
- Melee_Mode: true
- Shooting:
- Projectile_Damage: 8
- FN P90:
- Item_Information:
- Item_Name: "&2FN P90"
- Item_Type: 294
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 32
- Projectile_Damage: 2
- Bullet_Spread: 1.3
- Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_ENDERDRAGON_HURT-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-51
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 130
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-76,ENTITY_PLAYER_HURT-1-0-77,BLOCK_WOODEN_DOOR_CLOSE-1-2-78
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Parrot Fire:
- Item_Information:
- Item_Name: "&eParrot Fire"
- Item_Type: 2264
- Item_Lore: "&5Rare"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 2
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 0.5
- Delay_Between_Shots: 2
- Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_SHOOT-2-1-1,ENTITY_BLAZE_AMBIENT-2-2-1,ENTITY_GHAST_HURT-2-2-1,BLOCK_DISPENSER_DISPENSE-2-0-1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ITEM_FLINTANDSTEEL_USE-1-1-10,BLOCK_DISPENSER_DISPENSE-2-1-40,BLOCK_DISPENSER_DISPENSE-2-1-42,BLOCK_DISPENSER_DISPENSE-2-1-44,BLOCK_DISPENSER_DISPENSE-2-1-46,BLOCK_DISPENSER_DISPENSE-2-1-48,BLOCK_DISPENSER_DISPENSE-2-1-50,BLOCK_DISPENSER_DISPENSE-2-1-52,BLOCK_DISPENSER_DISPENSE-2-1-54,BLOCK_DISPENSER_DISPENSE-2-1-56,BLOCK_DISPENSER_DISPENSE-2-1-58,BLOCK_DISPENSER_DISPENSE-2-1-60,BLOCK_PISTON_EXTEND-2-1-75,ENTITY_GENERIC_EXPLODE-2-2-76
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: smoke,potion_splash-5
- Particle_Impact_Anything: block_break-152,flames-100
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- PGM Hecate Ⅱ:
- Item_Information:
- Item_Name: "&aPGM Hecate Ⅱ"
- Item_Type: 351~1
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 120
- Projectile_Damage: 14
- Bullet_Spread: 4
- Sounds_Shoot: ENTITY_PIG_DEATH-2-0-1,ENTITY_GENERIC_EXPLODE-3-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-7
- Particle_Headshot: block_break-9
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: pump
- Open_Duration: 30
- Close_Duration: 40
- Close_Shoot_Delay: 40
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Sound_Close:
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.1
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 6
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SLOW-100-8,JUMP-100-255
- Pop Ster:
- Item_Information:
- Item_Name: "&6Pop Ster"
- Item_Type: 277
- Item_Lore: "&5Epic"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 399
- Projectile_Speed: 12
- Projectile_Damage: 0
- Bullet_Spread: 1
- Delay_Between_Shots: 160
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Damage_Multiplier: 30
- Explosion_Delay: 60
- On_Impact_With_Anything: true
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 399
- Delay_Before_Split: 20
- Number_Of_Splits: 3
- Number_Of_Bomblets: 2
- Speed_Of_Bomblets: 4
- Delay_Before_Detonation: 20
- Detonation_Delay_Variation: 10
- QBZ-95:
- Item_Information:
- Item_Name: "&2QBZ-95"
- Item_Type: 417
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 32
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 45
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
- hey:
- Item_Information:
- Item_Name: "&6Railgun"
- Item_Type: 2260
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 1
- Bullet_Spread: 0
- Remove_Bullet_Drop: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 100
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Damage_Multiplier: 100
- Explosion_Delay: 1
- On_Impact_With_Anything: true
- RangerRifle:
- Item_Information:
- Item_Name: "&1RangerRifle"
- Item_Type: 286
- Item_Lore: "&cRare|Pixel Gun 3D's Gun"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 1.3
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1,ENTITY_GHAST_AMBIENT-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.4
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
- hhh:
- Item_Information:
- Item_Name: "&2Scratch"
- Item_Type: 346
- Item_Lore: "&6GoldLegendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 5
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Damage: 10
- Projectile_Speed: 100
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-139
- Particle_Hit: potion_splash-15
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 240
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: pump
- Open_Duration: 10
- Close_Duration: 20
- Close_Shoot_Delay: 0
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
- Shocker Breaker:
- Item_Information:
- Item_Name: "&4Shocker Breaker"
- Item_Type: 346
- Item_Lore: "&5Epic"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: arrow
- Projectile_Damage: 3
- Projectile_Speed: 100
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-139
- Particle_Hit: potion_splash-15
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Lightning:
- Enable: true
- No_Damage: true
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Damage_Multiplier: 5
- Explosion_Delay: 1
- Soldier Rifle:
- Item_Information:
- Item_Name: "&2Soldier Rifle"
- Item_Type: 277
- Item_Lore: "&4Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Damage: 4
- Projectile_Speed: 120
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_BLAZE_AMBIENT-2-1-1,ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_BLAZE_DEATH-2-1-20,ENTITY_BAT_DEATH-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: smoke
- Particle_Hit: flames-1,block_break-1,explosion
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 180
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_HURT-2-1-2,ENTITY_BLAZE_HURT-2-1-3,ENTITY_BLAZE_HURT-2-1-4,ENTITY_BLAZE_HURT-2-1-5,ENTITY_BLAZE_HURT-2-1-6,ENTITY_BLAZE_HURT-2-1-7,ENTITY_BLAZE_HURT-2-1-8,ENTITY_BLAZE_HURT-2-1-9,ENTITY_BLAZE_HURT-2-1-10,ENTITY_BLAZE_HURT-2-1-11,ENTITY_BLAZE_HURT-2-1-12,ENTITY_BLAZE_HURT-2-1-13,ENTITY_BLAZE_HURT-2-1-14,ENTITY_BLAZE_HURT-2-1-15,ENTITY_BLAZE_HURT-2-1-16,ENTITY_BLAZE_HURT-2-1-17,ENTITY_BLAZE_HURT-2-1-18,ENTITY_BLAZE_HURT-2-1-19,ENTITY_BLAZE_HURT-2-1-20,ENTITY_BLAZE_DEATH-2-1-50,BLOCK_PISTON_EXTEND-2-1-140,BLOCK_PISTON_EXTEND-2-1-150
- Firearm_Action:
- Type: bolt
- Open_Duration: 12
- Close_Duration: 5
- Close_Shoot_Delay: 0
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0,ENTITY_BAT_AMBIENT-2-1-1
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 0
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Spawn_Entity_On_Hit:
- Enable: true
- Chance: 100
- EntityType_Baby_Explode_Amount: Zombie-true-true-3
- Make_Entities_Target_Victim: true
- Mob_Name: "&3Soldier"
- Timed_Death: 140
- Entity_Disable_Drops: true
- SPAS-12:
- Item_Information:
- Item_Name: "&5SPAS-12"
- Item_Type: 336
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 13
- Projectile_Type: snowball
- Projectile_Speed: 27
- Projectile_Damage: 1
- Bullet_Spread: 2.1
- Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.2
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 30
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
- Firearm_Action:
- Type: pump
- Close_Duration: 16
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- SpeedRifle:
- Item_Information:
- Item_Name: "&dSpeedRifle"
- Item_Type: 256
- Item_Lore: "&9SakuraMotiEvent Rare"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_BLAZE_DEATH-1-3-1,ENTITY_BLAZE_DEATH-1-3-3
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 2
- Reload:
- Enable: true
- Reload_Amount: 60
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_CREEPER_DEATH-5-2-1,ENTITY_CREEPER_DEATH-4-2-4,ENTITY_BLAZE_SHOOT-4-4-6,ENTITY_BLAZE_SHOOT-6-3-8,ENTITY_BLAZE_SHOOT-3-4-10
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_COW_HURT-3-3-1
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_LEVELUP-4-2-1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Backstab:
- Enable: true
- Bonus_Damage: 0.3
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 20
- SplingMagician:
- Item_Information:
- Item_Name: "&dSpling Magician"
- Item_Type: 257
- Item_Lore: "&d桜餅event |&5Epic"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 160
- Projectile_Damage: 1
- Bullet_Spread: 0
- Delay_Between_Shots: 10
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 2
- Damage_Multiplier: 20
- Explosion_Delay: 10
- On_Impact_With_Anything: true
- Fireworks:
- Enable: true
- Firework_Explode: BURST-true-true-130-50-30
- Shrapnel:
- Enable: true
- Block_Type: 35~6
- Amount: 4
- Speed: 4
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_DISPENSER_DISPENSE-2-1-10,BLOCK_DISPENSER_DISPENSE-2-1-15,BLOCK_DISPENSER_DISPENSE-2-1-20,ENTITY_BLAZE_HURT-2-1-40,ENTITY_BLAZE_DEATH-2-1-40,ENTITY_BLAZE_HURT-2-1-53,ENTITY_BLAZE_DEATh-2-1-53,ENTITY_WITHER_DEATh-2-3-100
- STEN:
- Item_Information:
- Item_Name: "&2STEN"
- Item_Type: 359
- Item_Lore: "&aNormal"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 32
- Projectile_Damage: 2
- Bullet_Spread: 1.6
- Delay_Between_Shots: 1
- Sounds_Shoot: ENTITY_VILLAGER_HURT-2-1-1,ENTITY_GHAST_WARN-2-1-1,BLOCK_NOTE_BASEDRUM-2-2-1,BLOCK_DISPENSER_DISPENSE-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.7
- Reload:
- Enable: true
- Reload_Amount: 24
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-16,ENTITY_PLAYER_HURT-1-0-17,BLOCK_WOODEN_DOOR_CLOSE-1-2-18
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: block_break-174
- Firearm_Action:
- Type: slide
- Close_Duration: 7
- Close_Shoot_Delay: 13
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
- StrikeBazooka:
- Item_Information:
- Item_Name: "&eStrikeBazooka"
- Item_Type: 417
- Item_Lore: "&cFully automatic with high power.|&cEffective at medium range.|&cControls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 5
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 40
- Projectile_Damage: 8
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 6
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-66,HURT_FLESH-1-0-67,DOOR_CLOSE-1-2-68
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 6
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 15
- SVD:
- Item_Information:
- Item_Name: "&eSVD"
- Item_Type: 369
- Item_Lore: "&dFully automatic with high power.|&dEffective at medium range.|&dControls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 6
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 20
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 14
- TNTMagician:
- Item_Information:
- Item_Name: "&4TNT Magician"
- Item_Type: 257
- Item_Lore: "&5Epic"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 800
- Projectile_Damage: 1
- Bullet_Spread: 0
- Delay_Between_Shots: 40
- Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Damage_Multiplier: 20
- Explosion_Delay: 40
- On_Impact_With_Anything: true
- Fireworks:
- Enable: true
- Firework_Explode: BURST-true-true-130-50-80
- Shrapnel:
- Enable: true
- Block_Type: 46
- Amount: 20
- Speed: 3
- Water Gun:
- Item_Information:
- Item_Name: "&9Water Gun"
- Item_Type: 409
- Item_Lore: "&5Rare"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 2
- Projectile_Type: snowball
- Projectile_Speed: 10
- Projectile_Damage: 1
- Bullet_Spread: 1.5
- Delay_Between_Shots: 1
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: block_break-9
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 3
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Wetherby MkV:
- Item_Information:
- Item_Name: "&cWetherby Mk&5&lV&c"
- Item_Type: 369
- Item_Lore: "&4Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 19
- Bullet_Spread: 0
- Delay_Between_Shots: 5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_GHAST_HURT-2-0-1,ENTITY_BLAZE_DEATH-2-1-20
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-10
- Firearm_Action:
- Type: slide
- Close_Duration: 50
- Close_Shoot_Delay: 50
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- BearOfWhite:
- Item_Information:
- Item_Name: "&f&lBear Of White"
- Item_Type: 369
- Item_Lore: "&4Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 32
- Projectile_Damage: 4
- Bullet_Spread: 1.3
- Sounds_Shoot: ENTITY_SLIME_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 1
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10
- Particle_Hit: block_break-1
- Reload:
- Enable: true
- Reload_Amount: 24
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-31,ENTITY_BLAZE_HURT-2-1-41,ENTITY_BLAZE_HURT-2-1-51,ITEM_FLINTANDSTEEL_USE-1-1-50,ENTITY_PLAYER_HURT-1-0-55,BLOCK_WOODEN_DOOR_CLOSE-1-2-57,ENTITY_GHAST_HURT-2-1-60,ENTITY_ITEM_BREAK-2-1-60
- Firearm_Action:
- Type: slide
- Close_Duration: 7
- Close_Shoot_Delay: 8
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.7
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1
- Fireworks:
- Enable: true
- Firework_Hit: BALL-false-false-10-10-200
- Windows:
- Item_Information:
- Item_Name: "&eWindows"
- Item_Type: 417
- Item_Lore: "&6GOLDlegendary"
- Sounds_Acquired: ENTIY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 70
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1000
- Reload_Bullets_Individually: false
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-6,HURT_FLESH-1-0-7,DOOR_CLOSE-1-2-8
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 50
- Backstab:
- Enable: true
- Bonus_Damage: 50
- Critical_Hits:
- Enable: true
- Bonus_Damage: 50
- Chance: 100
- Potion_Effects:
- Activation: hit,shoot,
- Potion_Effect_Shooter: ABSORPTION-100-2
- Potion_Effect_Victim: BLINDNESS-100-2
- Wolf Rush:
- Item_Information:
- Item_Name: "&5Wolf Rush"
- Item_Type: 267
- Item_Lore: "&4Legendary"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: -10
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-3-3
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_WITHER_DEATH-2-3-1
- Delay_Between_Shots: 40
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-169
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 240
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
- Firearm_Action:
- Type: bolt
- Open_Duration: 0
- Close_Duration: 0
- Close_Shoot_Delay: 100
- Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 3
- ZODIAC:
- Item_Information:
- Item_Name: "&3ZODIAC"
- Item_Type: 280
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 31
- Projectile_Damage: 0
- Bullet_Spread: 4
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_SLIME_HURT-2-1-1,ENTITY_SKELETON_AMBIENT-1-0-0,ENTITY_SLIME_DEATH-2-1-1,ENTITY_BLAZE_DEATH-2-1-5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Particles:
- Enable: true
- Particle_Terrain: true
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 50
- Sounds_Victim: ENTITY_PLAYER_LEVELUP-2-2-1
- Sounds_Shooter: ENTITY_PLAYER_LEVELUP-2-2-1
- ねえ:
- Item_Information:
- Item_Name: "&cねぇ、壊れタ銃ハ何処へ棄テらレるノ?"
- Item_Type: 2266
- Item_Lore: "&cねえ、壊れタ銃ハ何処へ棄テらレるノ?キイてㇽ?ねェ"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 3
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 53
- Projectile_Damage: 1
- Bullet_Spread: 4
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 2
- Reload:
- Enable: true
- Reload_Amount: 1000
- Reload_Bullets_Individually: false
- Reload_Duration: 1000
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-996,HURT_FLESH-1-0-997,DOOR_CLOSE-1-2-998
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Potion_Effects:
- Activation: hit,
- Potion_Effect_Shooter: POISON-250-2
- Potion_Effect_Victim: BLINDNESS-200-2
- 火縄銃:
- Item_Information:
- Item_Name: "&e火縄銃"
- Item_Type: 351~11
- Item_Lore: Rare
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 3
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 4
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_IRONGOLEM_ATTACK-5-3-1,ENTITY_IRONGOLEM_ATTACK-5-4-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 3
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ENTITY_BAT_TAKEOFF-1-1-0ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 1
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 16
- 九六式軽機関銃_:
- Item_Information:
- Item_Name: "&e九六式軽機関銃 "
- Item_Type: 420
- Item_Lore: "&5legendary "
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 3
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 60
- Projectile_Damage: 11.7
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 35
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-76,HURT_FLESH-1-0-77,DOOR_CLOSE-1-2-78
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 1
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 30
- Backstab:
- Enable: true
- Bonus_Damage: 15
- Critical_Hits:
- Enable: true
- Bonus_Damage: 10
- Chance: 33
- 呪いのMP5:
- Item_Information:
- Item_Name: "&e呪いのMP5"
- Item_Type: 417
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 0.5
- Bullet_Spread: 0.3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 10
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 3
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 13
- Potion_Effects:
- Activation: hit,
- Potion_Effect_Shooter: REGENERATION-20-1
- Potion_Effect_Victim: BLINDNESS-28-3
- 消火器:
- Item_Information:
- Item_Name: "&b消火器"
- Item_Type: 380
- Item_Lore: "&0"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 0
- Projectile_Amount: 3
- Projectile_Type: splash
- Projectile_Subtype: 16387
- Projectile_Speed: 9
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_GRASS_BREAK-6-1-1,BLOCK_GRASS_BREAK-6-2-2,BLOCK_GRASS_BREAK-6-3-3,BLOCK_GRASS_BREAK-6-4-4
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 100
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 150
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_GLASS_FALL-5-3-1,
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PIG_DEATH-4-3-1,
- Potion_Effects:
- Activation: hit,
- Potion_Effect_Shooter: ABSORPTION--
- Potion_Effect_Victim: BLINDNESS-40-2
- 日の丸式-shotgun:
- Item_Information:
- Item_Name: "&e日の丸式-shotgun"
- Item_Type: 353
- Item_Lore: "&e"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 35
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_FIRE_IGNITE-1-1-4,ENTITY_DOOR_OPEN-1-2-6,ENTITY_FIRE_IGNITE-1-1-36,ENTITY_HURT_FLESH-1-0-37,ENTITY_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_PISTON_RETRACT-1-2-0,ENTITY_PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Backstab:
- Enable: true
- Bonus_Damage: 3
- Critical_Hits:
- Enable: true
- Bonus_Damage: 3
- Chance: 35
- bm:
- Item_Information:
- Item_Name: "&aBeamMagnam"
- Item_Type: 278
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 32-3-NONE-0
- Projectile_Speed: 62
- Projectile_Damage: 2
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_NOTE_SNARE_DRUM-1-3-0,ENTITY_SHEEP_SHEAR-1-2-0,ENTITY_STEP_WOOD-2-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 3
- Headshot:
- Enable: true
- Bonus_Damage: 9
- Sounds_Victim: ENTITY_ZOMBIE_WOODBREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-2-0
- Sounds_Reloading: ENTITY_WITHER_HURT-1-2-0,ENTITY_MINECART_BASE-2-0-5,ENTITY_LEVEL_UP-1-2-60
- Firearm_Action:
- Type: slide
- Close_Duration: 6
- Sound_Open: ENTITY_DOOR_OPEN-1-3-0
- Sound_Close: ENTITY_DOOR_CLOSE-1-3-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.1
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Particles:
- Enable: true
- Particle_Hit: BLOCK_block_break-119
- X-DAY2000:
- Item_Information:
- Item_Name: "&eX-DAY2000"
- Item_Type: 417
- Item_Lore: "&cBODY HEART MONEY SURVIVALVALVALVALVAL..."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 5
- Sounds_Shoot: BLOCK_GLASS_BREAK-5-4-1,BLOCK_GLASS_BREAK-4-3-3
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 5
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 2
- Reload:
- Enable: true
- Reload_Amount: 200
- Reload_Bullets_Individually: false
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-5-1,ENTITY_PLAYER_LEVELUP-5-5-2,ENTITY_PLAYER_LEVELUP-5-5-3,ENTITY_PLAYER_LEVELUP-5-5-4,ENTITY_PLAYER_LEVELUP-5-5-5,
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_GHAST_HURT-4-4-1,ENTITY_GHAST_HURT-5-5-4,
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
- X:
- Item_Information:
- Item_Name: "&4Bloody Shot"
- Item_Type: 419
- Item_Lore: "&cLimit less pOWER."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-2-0-1
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 80-1-NONE-0
- Projectile_Damage: 8
- Delay_Between_Shots: 100
- Sounds_Shoot: ENTITY_GENERIC_EXPLOSION-2-0-1
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-100, explosion
- Particle_Hit: Lightning
- Explosions:
- Enable: true
- Knockback: 2
- Damage_Multiplier: 30
- Explosion_No_Damage: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
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