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Oct 19th, 2017
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  1. Bomb:
  2.     Item_Information:
  3.         Item_Name: "&4自爆用グレネード"
  4.         Item_Type: 1
  5.         Item_Lore: "&5Normal"
  6.     Shooting:
  7.         Right_Click_To_Shoot: true
  8.         Cancel_Left_Click_Block_Damage: true
  9.         Cancel_Right_Click_Interactions: true
  10.         Recoil_Amount: 0
  11.         Projectile_Amount: 1
  12.         Projectile_Type: grenade
  13.         Projectile_Subtype: 1
  14.         Projectile_Speed: 1
  15.         Projectile_Damage: 1
  16.         Bullet_Spread: 0
  17.         Delay_Between_Shots: 2
  18.         Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
  19.     Abilities:
  20.         Reset_Hit_Cooldown: true
  21.     Explosions:
  22.         Enable: true
  23.         Explosion_No_Grief: true
  24.         Explosion_Radius: 5
  25.         Damage_Multiplier: 500
  26.         Explosion_Delay: 1
  27.         On_Impact_With_Anything: true
  28.     Extras:
  29.         One_Time_Use: true
  30.  
  31. AA-12:
  32.     Item_Information:
  33.         Item_Name: "&3AA-12"
  34.         Item_Type: 351~8
  35.     Shooting:
  36.         Right_Click_To_Shoot: true
  37.         Cancel_Left_Click_Block_Damage: true
  38.         Cancel_Right_Click_Interactions: true
  39.         Recoil_Amount: 0
  40.         Projectile_Amount: 5
  41.         Projectile_Type: snowball
  42.         Projectile_Speed: 27
  43.         Projectile_Damage: 1
  44.         Bullet_Spread: 3
  45.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-1,ENTITY_SKELETON_DEATH-2-1-1
  46.     Sneak:
  47.         Enable: true
  48.         No_Recoil: true
  49.         Bullet_Spread: 1.3
  50.     Fully_Automatic:
  51.         Enable: true
  52.         Fire_Rate: 1
  53.     Particles:
  54.         Enable: true
  55.         Particle_Terrain: true
  56.     Reload:
  57.         Enable: true
  58.         Reload_Amount: 8
  59.         Reload_Duration: 20
  60.         Reload_Bullets_Individually: true
  61.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  62.         Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
  63.     Firearm_Action:
  64.         Type: slide
  65.         Close_Duration: 10
  66.         Close_Shoot_Delay: 12
  67.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  68.     Abilities:
  69.         Reset_Hit_Cooldown: true
  70.     Headshot:
  71.         Enable: true
  72.         Bonus_Damage: 1
  73.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  74.  
  75. AK-47:
  76.     Item_Information:
  77.         Item_Name: "&aAK-47"
  78.         Item_Type: 417
  79.     Shooting:
  80.         Right_Click_To_Shoot: true
  81.         Cancel_Left_Click_Block_Damage: true
  82.         Cancel_Right_Click_Interactions: true
  83.         Recoil_Amount: 1
  84.         Projectile_Amount: 1
  85.         Projectile_Type: snowball
  86.         Projectile_Speed: 28
  87.         Projectile_Damage: 2
  88.         Bullet_Spread: 2
  89.         Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_SLIME_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-5
  90.     Sneak:
  91.         Enable: true
  92.         No_Recoil: true
  93.         Bullet_Spread: 1.3
  94.     Fully_Automatic:
  95.         Enable: true
  96.         Fire_Rate: 4
  97.     Particles:
  98.         Enable: true
  99.         Particle_Terrain: true
  100.     Reload:
  101.         Enable: true
  102.         Reload_Amount: 30
  103.         Reload_Duration: 50
  104.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  105.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  106.     Firearm_Action:
  107.         Type: slide
  108.         Close_Duration: 10
  109.         Close_Shoot_Delay: 12
  110.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  111.     Scope:
  112.         Enable: true
  113.         Zoom_Amount: 3
  114.         Zoom_Bullet_Spread: 0.3
  115.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  116.     Abilities:
  117.         Reset_Hit_Cooldown: true
  118.     Headshot:
  119.         Enable: true
  120.         Bonus_Damage: 2
  121.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  122. AK-Gold:
  123.     Item_Information:
  124.         Item_Name: "&eAK-Gold"
  125.         Item_Type: 418
  126.         Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
  127.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  128.     Shooting:
  129.         Right_Click_To_Shoot: true
  130.         Cancel_Left_Click_Block_Damage: true
  131.         Cancel_Right_Click_Interactions: true
  132.         Delay_Between_Shots: 6
  133.         Recoil_Amount: 2
  134.         Projectile_Amount: 1
  135.         Projectile_Type: snowball
  136.         Projectile_Speed: 40
  137.         Projectile_Damage: 7
  138.         Bullet_Spread: 4
  139.         Sounds_Shoot: BLOCK_GLASS_HIT
  140.     Sneak:
  141.         Enable: true
  142.         No_Recoil: true
  143.         Bullet_Spread: 4
  144.     Burstfire:
  145.         Enable: true
  146.         Shots_Per_Burst: 2
  147.         Delay_Between_Shots_In_Burst: 4
  148.     Reload:
  149.         Enable: true
  150.         Reload_Amount: 30
  151.         Reload_Bullets_Individually: false
  152.         Reload_Duration: 30
  153.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  154.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
  155.     Firearm_Action:
  156.         Type: slide
  157.         Close_Duration: 10
  158.         Close_Shoot_Delay: 12
  159.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  160.     Scope:
  161.         Enable: true
  162.         Zoom_Amount: 5
  163.         Zoom_Bullet_Spread: 1
  164.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  165.     Abilities:
  166.         Reset_Hit_Cooldown: true
  167.     Hit_Events:
  168.         Enable: true
  169.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  170.     Critical_Hits:
  171.         Enable: true
  172.         Bonus_Damage: 2
  173.         Chance: 10
  174.  
  175. AlienBlaster:
  176.     Item_Information:
  177.         Item_Name: "&3AlienBlaster"
  178.         Item_Type: 257
  179.         Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  180.     Shooting:
  181.         Right_Click_To_Shoot: true
  182.         Cancel_Left_Click_Block_Damage: true
  183.         Cancel_Right_Click_Interactions: true
  184.         Recoil_Amount: 1
  185.         Projectile_Amount: 1
  186.         Projectile_Type: snowball
  187.         Projectile_Speed: 20
  188.         Projectile_Damage: 3
  189.         Bullet_Spread: 0.5
  190.         Delay_Between_Shots: 3
  191.         Remove_Bullet_Drop: true
  192.         Sounds_Shoot: ENTITY_GHAST_HURT-2-2-1,ENTITY_CHICKEN_EGG-2-2-1,BLOCK_DISPENSER_DISPENSE-2-2-1
  193.     Abilities:
  194.         Reset_Hit_Cooldown: true
  195.     Reload:
  196.         Enable: true
  197.         Reload_Amount: 20
  198.         Reload_Duration: 80
  199.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  200.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-80
  201.     Particles:
  202.         Enable: true
  203.         Particle_Terrain: true
  204.         Particle_Impact_Anything: block_break-8
  205.  
  206. Andrei:
  207.     Item_Information:
  208.         Item_Name: "&6Andrei"
  209.         Item_Type: 285
  210.     Shooting:
  211.         Right_Click_To_Shoot: true
  212.         Cancel_Left_Click_Block_Damage: true
  213.         Cancel_Right_Click_Interactions: true
  214.         Recoil_Amount: 0
  215.         Projectile_Amount: 1
  216.         Projectile_Type: snowball
  217.         Projectile_Speed: 30
  218.         Projectile_Damage: 10
  219.         Bullet_Spread: 0
  220.         Sounds_Shoot: ENTITY_CHICKEN_EGG-2-0-1
  221.     Fully_Automatic:
  222.         Enable: true
  223.         Fire_Rate: 16
  224.     Particles:
  225.         Enable: true
  226.         Particle_Terrain: true
  227.     Reload:
  228.         Enable: true
  229.         Reload_Amount: 1
  230.         Reload_Duration: 100
  231.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  232.         Sounds_Reloading: BLOCK_ANVIL_DESTROY-2-0-100
  233.     Firearm_Action:
  234.         Type: slide
  235.         Close_Duration: 10
  236.         Close_Shoot_Delay: 12
  237.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  238.     Scope:
  239.         Enable: true
  240.         Zoom_Amount: 5
  241.         Zoom_Bullet_Spread: 0.4
  242.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  243.     Abilities:
  244.         Reset_Hit_Cooldown: true
  245.  
  246. Anti-HeroRifle:
  247.     Item_Information:
  248.         Item_Name: "&2Anti-HeroRifle"
  249.         Item_Type: 275
  250.         Item_Lore: "&4Epic|Pixel Gun 3D's Gun"
  251.     Shooting:
  252.         Right_Click_To_Shoot: true
  253.         Cancel_Left_Click_Block_Damage: true
  254.         Cancel_Right_Click_Interactions: true
  255.         Recoil_Amount: 0
  256.         Projectile_Amount: 1
  257.         Projectile_Type: energy
  258.         Projectile_Subtype: 20-1-10-10
  259.         Projectile_Damage: 7
  260.         Projectile_Speed: 1000
  261.         Bullet_Spread: 0
  262.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
  263.     Sneak:
  264.         Enable: true
  265.         No_Recoil: true
  266.         Bullet_Spread: 1
  267.     Particles:
  268.         Enable: true
  269.         Particle_Terrain: true
  270.         Particle_Player_Shoot: block_break-133
  271.         Particle_Hit: potion_splash-9
  272.     Reload:
  273.         Enable: true
  274.         Reload_Amount: 3
  275.         Reload_Duration: 240
  276.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  277.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  278.     Firearm_Action:
  279.         Type: pump
  280.         Open_Duration: 47
  281.         Close_Duration: 56
  282.         Close_Shoot_Delay: 0
  283.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  284.     Scope:
  285.         Enable: true
  286.         Zoom_Amount: 10
  287.         Zoom_Bullet_Spread: 0
  288.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  289.     Abilities:
  290.         Reset_Hit_Cooldown: true
  291.     Headshot:
  292.         Enable: true
  293.         Bonus_Damage: 5
  294.         Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
  295.  
  296. A-91:
  297.     Item_Information:
  298.         Item_Name: "&eA-91&f"
  299.         Item_Type: 269
  300.         Item_Lore: "&7&l&oPrimary weapon"
  301.         Inventory_Control: Primary_weapons
  302.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  303.     Shooting:
  304.         Right_Click_To_Shoot: true
  305.         Cancel_Left_Click_Block_Damage: true
  306.         Cancel_Right_Click_Interactions: true
  307.         Recoil_Amount: 1
  308.         Projectile_Amount: 1
  309.         Projectile_Type: snowball
  310.         Projectile_Speed: 50
  311.         Projectile_Damage: 3
  312.         Bullet_Spread: 1.2
  313.         Sounds_Shoot: PIG_DEATH-2-1-1,SPIDER_DEATH-1-1-1,CREEPER_DEATH-2-1-0,PIG_DEATH-2-0-0
  314.     Sneak:
  315.         Enable: true
  316.         No_Recoil: true
  317.         Bullet_Spread: 0.6
  318.     Fully_Automatic:
  319.         Enable: true
  320.         Fire_Rate: 7
  321.     Reload:
  322.         Enable: true
  323.         Reload_Amount: 30
  324.         Reload_Bullets_Individually: false
  325.         Reload_Duration: 49
  326.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  327.         Sounds_Reloading: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
  328.     Scope:
  329.         Enable: true
  330.         Zoom_Amount: 3
  331.         Zoom_Bullet_Spread: 0.34
  332.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  333.     Abilities:
  334.         Reset_Hit_Cooldown: true
  335.         No_Vertical_Recoil: true
  336.     Hit_Events:
  337.         Enable: false
  338.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  339.         Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
  340.     Headshot:
  341.         Enable: true
  342.         Bonus_Damage: 1
  343.         Sounds_Shooter: NOTE_PLING-2-1-0
  344.     Firearm_Action:
  345.         Type: break
  346.         Close_Duration: 15
  347.         Close_Shoot_Delay: 0
  348.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  349.     Particles:
  350.         Enable: true
  351.         Particle_Terrain: true
  352.         Particle_Hit: block_break-10
  353.         Particle_Player_Shoot: explosion
  354.  
  355. AutoMaticPeaceMaker:
  356.     Item_Information:
  357.         Item_Name: "&3AutoMaticPeaceMaker"
  358.         Item_Type: 44~4
  359.         Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  360.     Shooting:
  361.         Right_Click_To_Shoot: true
  362.         Cancel_Left_Click_Block_Damage: true
  363.         Cancel_Right_Click_Interactions: true
  364.         Recoil_Amount: 2
  365.         Projectile_Amount: 1
  366.         Projectile_Type: snowball
  367.         Projectile_Speed: 30
  368.         Projectile_Damage: 2
  369.         Bullet_Spread: 1
  370.         Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-2,BLOCK_DISPENSER_DISPENSE-2-3-3,BLOCK_DISPENSER_DISPENSE-2-3-4,BLOCK_DISPENSER_DISPENSE-2-3-5,ENTITY_GENERIC_EXPLODE-1-0-1,ENTITY_SLIME_HURT-2-1-1
  371.     Sneak:
  372.         Enable: true
  373.         No_Recoil: true
  374.         Bullet_Spread: 0.8
  375.     Fully_Automatic:
  376.         Enable: true
  377.         Fire_Rate: 7
  378.     Particles:
  379.         Enable: true
  380.         Particle_Terrain: true
  381.         Particle_Hit: block_break-50
  382.         Particle_Player_Shoot: flames-10
  383.     Reload:
  384.         Enable: true
  385.         Reload_Amount: 175
  386.         Reload_Duration: 140
  387.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  388.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  389.     Firearm_Action:
  390.         Type: slide
  391.         Close_Duration: 10
  392.         Close_Shoot_Delay: 12
  393.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  394.     Scope:
  395.         Enable: true
  396.         Zoom_Amount: 3
  397.         Zoom_Bullet_Spread: 0.5
  398.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  399.     Abilities:
  400.         Reset_Hit_Cooldown: true
  401.     Headshot:
  402.         Enable: true
  403.         Bonus_Damage: 1
  404.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK=DOOR_WOOD-2-1-1
  405.  
  406. AWP:
  407.     Item_Information:
  408.         Item_Name: "&cAWP"
  409.         Item_Type: 352
  410.     Shooting:
  411.         Right_Click_To_Shoot: true
  412.         Cancel_Left_Click_Block_Damage: true
  413.         Cancel_Right_Click_Interactions: true
  414.         Recoil_Amount: 8
  415.         Projectile_Amount: 1
  416.         Projectile_Type: snowball
  417.         Projectile_Speed: 90
  418.         Projectile_Damage: 17
  419.         Bullet_Spread: 7
  420.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_GENERIC_EXPLODE-2-2-1,ENTITY_PIG_DEATH-2-1-1
  421.     Sneak:
  422.         Enable: true
  423.         No_Recoil: true
  424.         Bullet_Spread: 1
  425.     Particles:
  426.         Enable: true
  427.         Particle_Terrain: true
  428.         Particle_Hit: block_break-7
  429.     Reload:
  430.         Enable: true
  431.         Reload_Amount: 10
  432.         Reload_Duration: 140
  433.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  434.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  435.     Firearm_Action:
  436.         Type: pump
  437.         Open_Duration: 30
  438.         Close_Duration: 40
  439.         Close_Shoot_Delay: 40
  440.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  441.         Sound_Close:
  442.     Scope:
  443.         Enable: true
  444.         Zoom_Amount: 10
  445.         Zoom_Bullet_Spread: 0
  446.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  447.     Abilities:
  448.         Reset_Hit_Cooldown: true
  449.     Headshot:
  450.         Enable: true
  451.         Bonus_Damage: 4
  452.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  453.     Potion_Effects:
  454.         Activation: shoot
  455.         Potion_Effect_Shooter: SLOW-60-5,JUMP-100-255
  456.  
  457. Back Arrow:
  458.     Item_Information:
  459.         Item_Name: "&0Back Arrow"
  460.         Item_Type: 341
  461.         Item_Lore: "&5Epic"
  462.     Shooting:
  463.         Right_Click_To_Shoot: true
  464.         Cancel_Left_Click_Block_Damage: true
  465.         Cancel_Right_Click_Interactions: true
  466.         Recoil_Amount: 0
  467.         Projectile_Amount: 1
  468.         Projectile_Type: arrow
  469.         Projectile_Speed: 10
  470.         Projectile_Damage: 3
  471.         Bullet_Spread: 0.5
  472.         Sounds_Shoot: ENTITY_GHAST_DEATH-2-1-1
  473.     Sneak:
  474.         Enable: true
  475.         No_Recoil: true
  476.         Bullet_Spread: 0
  477.     Particles:
  478.         Enable: true
  479.         Particle_Terrain: true
  480.     Reload:
  481.         Enable: true
  482.         Reload_Amount: 10
  483.         Reload_Duration: 230
  484.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  485.         Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-60
  486.     Firearm_Action:
  487.         Type: bolt
  488.         Open_Duration: 10
  489.         Close_Duration: 10
  490.         Close_Shoot_Delay: 10
  491.     Scope:
  492.         Enable: true
  493.         Zoom_Amount: 10
  494.         Zoom_Bullet_Spread: 0
  495.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  496.     Abilities:
  497.         Reset_Hit_Cooldown: true
  498.     Headshot:
  499.         Enable: true
  500.         Bonus_Damage: 1
  501.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  502.     Backstab:
  503.         Enable: true
  504.         Bonus_Damage: 20
  505.         Sounds_Shooter: ENTITY_WITHER_AMBIENT-2-1-1
  506.  
  507. Barrett M82:
  508.     Item_Information:
  509.         Item_Name: "&6Barrett M82"
  510.         Item_Type: 341
  511.         Item_Lore: "&aNormal"
  512.     Shooting:
  513.         Right_Click_To_Shoot: true
  514.         Cancel_Left_Click_Block_Damage: true
  515.         Cancel_Right_Click_Interactions: true
  516.         Recoil_Amount: 15
  517.         Projectile_Amount: 1
  518.         Projectile_Type: snowball
  519.         Projectile_Speed: 80
  520.         Projectile_Damage: 11
  521.         Bullet_Spread: 6
  522.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1
  523.     Sneak:
  524.         Enable: true
  525.         No_Recoil: true
  526.         Bullet_Spread: 0
  527.     Particles:
  528.         Enable: true
  529.         Particle_Terrain: true
  530.     Reload:
  531.         Enable: true
  532.         Reload_Amount: 10
  533.         Reload_Duration: 230
  534.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  535.         Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-60
  536.     Firearm_Action:
  537.         Type: bolt
  538.         Open_Duration: 20
  539.         Close_Duration: 20
  540.         Close_Shoot_Delay: 10
  541.     Scope:
  542.         Enable: true
  543.         Zoom_Amount: 10
  544.         Zoom_Bullet_Spread: 0
  545.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  546.     Abilities:
  547.         Reset_Hit_Cooldown: true
  548.     Headshot:
  549.         Enable: true
  550.         Bonus_Damage: 8
  551.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  552.  
  553. Birthday Bazooka:
  554.     Item_Information:
  555.         Item_Name: "&6Birthday Bazooka"
  556.         Item_Type: 2258
  557.     Shooting:
  558.         Right_Click_To_Shoot: true
  559.         Cancel_Left_Click_Block_Damage: true
  560.         Cancel_Right_Click_Interactions: true
  561.         Recoil_Amount: 0
  562.         Projectile_Amount: 1
  563.         Projectile_Type: snowball
  564.         Projectile_Speed: 13
  565.         Projectile_Damage: 1
  566.         Bullet_Spread: 0.5
  567.         Remove_Bullet_Drop: true
  568.         Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-10
  569.     Sneak:
  570.         Enable: true
  571.         No_Recoil: true
  572.         Bullet_Spread: 0
  573.     Reload:
  574.         Enable: true
  575.         Reload_Amount: 6
  576.         Reload_Duration: 120
  577.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  578.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,BLOCK_DISPENSER_DISPENSE-2-1-40,BLOCK_DISPENSER_DISPENSE-2-1-45,BLOCK_DISPENSER_DISPENSE-2-1-50,BLOCK_DISPENSER_DISPENSE-2-1-55,BLOCK_DISPENSER_DISPENSE-2-1-60
  579.     Explosions:
  580.         Enable: true
  581.         Explosion_No_Grief: true
  582.         Explosion_Radius: 3
  583.         Damage_Multiplier: 20
  584.         Explosion_Delay: 10
  585.         On_Impact_With_Anything: true
  586.  
  587. Block_gun:
  588.     Item_Information:
  589.         Item_Name: "&eBlock gun"
  590.         Item_Type: 174
  591.         Item_Lore: "&cFully automatic with high power.|&cEffective at medium range.|&cControls are inverted."
  592.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  593.     Shooting:
  594.         Right_Click_To_Shoot: true
  595.         Cancel_Left_Click_Block_Damage: true
  596.         Cancel_Right_Click_Interactions: true
  597.         Delay_Between_Shots: 4
  598.         Recoil_Amount: 1
  599.         Projectile_Amount: 1
  600.         Projectile_Type: witherskull
  601.         Projectile_Speed: 10
  602.         Projectile_Damage: 10
  603.         Bullet_Spread: 2
  604.         Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  605.     Sneak:
  606.         Enable: true
  607.         No_Recoil: true
  608.         Bullet_Spread: 2
  609.     Burstfire:
  610.         Enable: true
  611.         Shots_Per_Burst: 2
  612.         Delay_Between_Shots_In_Burst: 3
  613.     Reload:
  614.         Enable: true
  615.         Reload_Amount: 10
  616.         Reload_Bullets_Individually: true
  617.         Reload_Duration: 20
  618.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  619.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-66,HURT_FLESH-1-0-67,DOOR_CLOSE-1-2-68
  620.     Firearm_Action:
  621.         Type: slide
  622.         Close_Duration: 10
  623.         Close_Shoot_Delay: 12
  624.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  625.     Scope:
  626.         Enable: true
  627.         Zoom_Amount: 5
  628.         Zoom_Bullet_Spread: 1
  629.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  630.     Abilities:
  631.         Reset_Hit_Cooldown: true
  632.     Hit_Events:
  633.         Enable: true
  634.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  635.     Headshot:
  636.         Enable: true
  637.         Bonus_Damage: 6
  638.     Backstab:
  639.         Enable: true
  640.         Bonus_Damage: 2
  641.     Critical_Hits:
  642.         Enable: true
  643.         Bonus_Damage: 10
  644.         Chance: 3
  645.  
  646. Booster Laser:
  647.     Item_Information:
  648.         Item_Name: "&9Booster Laser"
  649.         Item_Type: 348
  650.     Shooting:
  651.         Right_Click_To_Shoot: true
  652.         Cancel_Left_Click_Block_Damage: true
  653.         Cancel_Right_Click_Interactions: true
  654.         Recoil_Amount: 1
  655.         Projectile_Amount: 1
  656.         Projectile_Type: arrow
  657.         Projectile_Speed: 100
  658.         Projectile_Damage: 5
  659.         Bullet_Spread: 0
  660.     Fully_Automatic:
  661.         Enable: true
  662.         Fire_Rate: 1
  663.     Particles:
  664.         Enable: true
  665.         Particle_Terrain: true
  666.     Reload:
  667.         Enable: true
  668.         Reload_Amount: 10
  669.         Reload_Duration: 90
  670.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  671.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  672.     Firearm_Action:
  673.         Type: slide
  674.         Close_Duration: 10
  675.         Close_Shoot_Delay: 32
  676.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  677.     Abilities:
  678.         Reset_Hit_Cooldown: true
  679.     Headshot:
  680.         Enable: true
  681.         Bonus_Damage: 1
  682.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  683. hey:
  684.     Item_Information:
  685.         Item_Name: "&6railgun"
  686.         Item_Type: 2260
  687.     Shooting:
  688.         Right_Click_To_Shoot: true
  689.         Cancel_Left_Click_Block_Damage: true
  690.         Cancel_Right_Click_Interactions: true
  691.         Recoil_Amount: 10
  692.         Projectile_Amount: 10
  693.         Projectile_Type: snowball
  694.         Projectile_Speed: 100
  695.         Projectile_Damage: 1
  696.         Bullet_Spread: 3
  697.         Remove_Bullet_Drop: true
  698.     Sneak:
  699.         Enable: true
  700.         No_Recoil: true
  701.         Bullet_Spread: 0
  702.     Reload:
  703.         Enable: true
  704.         Reload_Amount: 1
  705.         Reload_Duration: 260
  706.     Explosions:
  707.         Enable: true
  708.         Explosion_No_Grief: true
  709.         Explosion_Radius: 4
  710.         Damage_Multiplier: 100
  711.         Explosion_Delay: 20
  712.         On_Impact_With_Anything: true
  713.  
  714. Boys Antimaterial Rifle:
  715.     Item_Information:
  716.         Item_Name: "&4Boys Antimaterial Rifle"
  717.         Item_Type: 341
  718.         Item_Lore: "&6Legendary"
  719.     Shooting:
  720.         Right_Click_To_Shoot: true
  721.         Cancel_Left_Click_Block_Damage: true
  722.         Cancel_Right_Click_Interactions: true
  723.         Recoil_Amount: 15
  724.         Projectile_Amount: 1
  725.         Projectile_Type: snowball
  726.         Projectile_Speed: 800
  727.         Projectile_Damage: 13
  728.         Bullet_Spread: 10
  729.         Delay_Between_Shots: 3
  730.         Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_BLAZE_AMBIENT-2-0-10
  731.     Sneak:
  732.         Enable: true
  733.         No_Recoil: true
  734.         Bullet_Spread: 4
  735.     Particles:
  736.         Enable: true
  737.         Particle_Terrain: true
  738.     Reload:
  739.         Enable: true
  740.         Reload_Amount: 7
  741.         Reload_Duration: 100
  742.         Reload_Bullets_Individually: true
  743.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  744.         Sounds_Reloading: ENTITY_BLAZE_DEATh-2-1-1,ENTITY_BLAZE_HURT-2-1-1
  745.     Firearm_Action:
  746.         Type: slide
  747.         Close_Duration: 100
  748.         Close_Shoot_Delay: 60
  749.         Sound_Close: ENTITY_BLAZE_DEATH-2-1-1
  750.     Abilities:
  751.         Reset_Hit_Cooldown: true
  752.     Headshot:
  753.         Enable: true
  754.         Bonus_Damage: 7
  755.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1,ENTITY_WITHER_DEATH-2-1-1
  756.     Potion_Effects:
  757.         Activation: shoot
  758.         Potion_Effect_Shooter: SLOW-140-10,JUMP-100-255
  759.     Scope:
  760.         Enable: true
  761.         Zoom_Amount: 10
  762.         Zoom_Bullet_Spread: 0.1
  763.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  764.  
  765. Chaos Saber:
  766.     Item_Information:
  767.         Item_Name: "&4&l&oC&6&l&oh&e&l&oa&a&l&oo&2&l&os &b&l&oS&9&l&oa&1&l&ob&5&l&oe&4&L&Or"
  768.         Item_Type: 276
  769.         Item_Lore: "&5&k&l a a a a a a a a a a a|&5&k&l a a a a a a a a a a a"
  770.         Remove_Unused_Tag: true
  771.     Particles:
  772.         Enable: true
  773.         Particle_Hit: BLOCK_BREAK-22
  774.     Potion_Effects:
  775.         Activation: hit
  776.         Potion_Effect_Victim: WITHER-10-6
  777.     Abilities:
  778.         Knockback: 0
  779.     Shooting:
  780.         Right_Click_To_Shoot: true
  781.         Delay_Between_Shots: 40
  782.         Cancel_Left_Click_Block_Damage: true
  783.         Cancel_Right_Click_Interactions: true
  784.         Removal_Or_Drag_Delay: 20-true
  785.         Recoil_Amount: 0
  786.         Projectile_Amount: 8
  787.         Projectile_Type: snowball
  788.         Projectile_Speed: 10
  789.         Remove_Bullet_Drop: true
  790.         Projectile_Damage: 1
  791.         Bullet_Spread: 7
  792.         Sounds_Shoot: entity_zombie_attack_iron_door-2-2-1,entity_generic_swim-2-2-1
  793.         Remove_Arrows_On_Impact: true
  794.         Remove_Bullet_Drop: true
  795.  
  796. Real knife:
  797.     Item_Information:
  798.         Item_Name: "&4Chara's knife"
  799.         Item_Type: 268
  800.         Item_Lore: "&4*Where is the knives."
  801.         Remove_Unused_Tag: true
  802.         Melee_Mode: true
  803.         Hidden_From_List: true
  804.     Shooting:
  805.         Cancel_Left_Click_Block_Damage: true
  806.         Cancel_Right_Click_Interactions: true
  807.         Delay_Between_Shots: 10
  808.         Projectile_Damage: 4
  809.     Particles:
  810.         Enable: true
  811.         Particle_Hit: BLOCK_BREAK-55
  812.     Hit_Events:
  813.         Enable: true
  814.         Sounds_Shooter:
  815.     Backstab:
  816.         Enable: true
  817.         Bonus_Damage: 1
  818.         Message_Victim: "&4&l*DETERMINATION"
  819.     Potion_Effects:
  820.         Activation: hit
  821.         Potion_Effect_Victim: POISON-200-4
  822.     Fireworks:
  823.         Enable: true
  824.         Firework_Backstab: burst-true-true-255-0-0
  825.     Abilities:
  826.         Knockback: 3
  827.  
  828. Cherry Rifle:
  829.     Item_Information:
  830.         Item_Name: "&dPPSh-41[Type:Cherry]"
  831.         Item_Type: 417
  832.     Shooting:
  833.         Right_Click_To_Shoot: true
  834.         Cancel_Left_Click_Block_Damage: true
  835.         Cancel_Right_Click_Interactions: true
  836.         Recoil_Amount: 0
  837.         Projectile_Amount: 1
  838.         Projectile_Type: snowball
  839.         Projectile_Speed: 50
  840.         Projectile_Damage: 2
  841.         Bullet_Spread: 1.8
  842.         Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1,ENTITY_GHAST_AMBIENT-2-0-1
  843.     Sneak:
  844.         Enable: true
  845.         No_Recoil: true
  846.         Bullet_Spread: 1
  847.     Fully_Automatic:
  848.         Enable: true
  849.         Fire_Rate: 4
  850.     Reload:
  851.         Enable: true
  852.         Reload_Amount: 34
  853.         Reload_Duration: 50
  854.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  855.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  856.     Firearm_Action:
  857.         Type: slide
  858.         Close_Duration: 7
  859.         Close_Shoot_Delay: 30
  860.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  861.     Scope:
  862.         Enable: true
  863.         Zoom_Amount: 4
  864.         Zoom_Bullet_Spread: 1.1
  865.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  866.     Abilities:
  867.         Reset_Hit_Cooldown: true
  868.     Headshot:
  869.         Enable: true
  870.         Bonus_Damage: 1
  871.         Sounds_Shooter: ENTITY_ZOMBIE_DEATH-2-0-1
  872.  
  873. CombatRifle:
  874.     Item_Information:
  875.         Item_Name: "&7CombatRifle"
  876.         Item_Type: 417
  877.         Item_Lore: "&cRare|Pixel Gun 3D's Gun"
  878.     Shooting:
  879.         Right_Click_To_Shoot: true
  880.         Cancel_Left_Click_Block_Damage: true
  881.         Cancel_Right_Click_Interactions: true
  882.         Recoil_Amount: 1
  883.         Projectile_Amount: 1
  884.         Projectile_Type: snowball
  885.         Projectile_Speed: 28
  886.         Projectile_Damage: 2
  887.         Bullet_Spread: 2
  888.         Sounds_Shoot: BLOCK_NOTE_BASEDRUM-2-1-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_ZOMBIE_HURT-2-0-1,BLOCK_DISPENSER_DISPENSE-2-2-2
  889.     Sneak:
  890.         Enable: true
  891.         No_Recoil: true
  892.         Bullet_Spread: 1.3
  893.     Fully_Automatic:
  894.         Enable: true
  895.         Fire_Rate: 5
  896.     Particles:
  897.         Enable: true
  898.         Particle_Terrain: true
  899.     Reload:
  900.         Enable: true
  901.         Reload_Amount: 30
  902.         Reload_Duration: 50
  903.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  904.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  905.     Firearm_Action:
  906.         Type: slide
  907.         Close_Duration: 10
  908.         Close_Shoot_Delay: 12
  909.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  910.     Scope:
  911.         Enable: true
  912.         Zoom_Amount: 3
  913.         Zoom_Bullet_Spread: 0.3
  914.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  915.     Abilities:
  916.         Reset_Hit_Cooldown: true
  917.     Headshot:
  918.         Enable: true
  919.         Bonus_Damage: 2
  920.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  921.  
  922. CrystalLaserCannon:
  923.     Item_Information:
  924.         Item_Name: "&bCrystalLaserCannon"
  925.         Item_Type: 293
  926.         Item_Lore: "&4Legendary|Pixel Gun 3D's Gun"
  927.     Shooting:
  928.         Right_Click_To_Shoot: true
  929.         Cancel_Left_Click_Block_Damage: true
  930.         Cancel_Right_Click_Interactions: true
  931.         Recoil_Amount: 0
  932.         Projectile_Amount: 1
  933.         Projectile_Type: snowball
  934.         Projectile_Speed: 30
  935.         Projectile_Damage: 2
  936.         Bullet_Spread: 0.2
  937.         Delay_Between_Shots: 1
  938.         Remove_Bullet_Drop: true
  939.         Sounds_Shoot: ENTITY_SLIME_HURT-2-2-1,ENTITY_SLIME_HURT-2-1-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_ARROW_SHOOT-2-2-1,ENTITY_CHICKEN_EGG-2-1-1
  940.     Abilities:
  941.         Reset_Hit_Cooldown: true
  942.     Fully_Automatic:
  943.         Enable: true
  944.         Fire_Rate: 7
  945.     Reload:
  946.         Enable: true
  947.         Reload_Amount: 50
  948.         Reload_Duration: 100
  949.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  950.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-80
  951.  
  952. DarkMatterGenerator:
  953.     Item_Information:
  954.         Item_Name: "&8DarkMatterGenerator"
  955.         Item_Type: 257
  956.         Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  957.     Shooting:
  958.         Right_Click_To_Shoot: true
  959.         Cancel_Left_Click_Block_Damage: true
  960.         Cancel_Right_Click_Interactions: true
  961.         Recoil_Amount: 8
  962.         Projectile_Amount: 1
  963.         Projectile_Type: snowball
  964.         Projectile_Speed: 12
  965.         Projectile_Damage: 0
  966.         Bullet_Spread: 0
  967.         Delay_Between_Shots: 30
  968.         Remove_Bullet_Drop: true
  969.         Sounds_Shoot: ENTITY_CHICKEN_EGG-2-2-1,ENTITY_BLAZE_DEATH-2-1-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-3-1
  970.     Abilities:
  971.         Reset_Hit_Cooldown: true
  972.     Reload:
  973.         Enable: true
  974.         Reload_Amount: 12
  975.         Reload_Duration: 150
  976.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  977.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-100
  978.     Explosions:
  979.         Enable: true
  980.         Explosion_No_Grief: true
  981.         Explosion_Radius: 5
  982.         Damage_Multiplier: 10
  983.         Explosion_Delay: 1
  984.         On_Impact_With_Anything: true
  985.     Particles:
  986.         Enable: true
  987.         Particle_Terrain: true
  988.         Particle_Impact_Anything: potion_splash-20
  989.         Particle_Explode: block_break-7
  990.  
  991. M320:
  992.     Item_Information:
  993.         Attachments:
  994.             Type: accessory
  995.             Toggle_Delay: 5
  996.             Sounds_Toggle: NOTE_STICKS-1-2-0
  997.     Shooting:
  998.         Cancel_Left_Click_Block_Damage: true
  999.         Cancel_Right_Click_Interactions: true
  1000.         Recoil_Amount: 2
  1001.         Projectile_Amount: 1
  1002.         Projectile_Type: egg
  1003.         Projectile_Speed: 20
  1004.         Projectile_Damage: 1
  1005.         Sounds_Shoot: EXPLODE-1-2-0
  1006.     Sneak:
  1007.         Enable: true
  1008.         No_Recoil: true
  1009.     Reload:
  1010.         Enable: true
  1011.         Reload_Amount: 1
  1012.         Reload_Duration: 45
  1013.         Sounds_Reloading: PISTON_EXTEND-1-1-10,SKELETON_WALK-1-0-20,PISTON_RETRACT-1-1-35
  1014.     Particles:
  1015.         Enable: true
  1016.         Particle_Impact_Anything: BLOCK_BREAK-24
  1017.     Explosions:
  1018.         Enable: true
  1019.         Damage_Multiplier: 10
  1020.         Explosion_No_Grief: true
  1021.         Explosion_Radius: 5
  1022.         On_Impact_With_Anything: true
  1023.         Projectile_Activation_Time: 5
  1024.         Sounds_Shooter: SHOOT_ARROW-2-2-0
  1025.  
  1026. Tactical_Knife:
  1027.     Item_Information:
  1028.         Item_Name: "&eTactical Knife"
  1029.         Item_Type: 288
  1030.         Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
  1031.         Melee_Mode: true
  1032.         Sounds_Acquired: SHOOT_ARROW-1-0-0
  1033.         Hidden_From_List: true
  1034.     Shooting:
  1035.         Cancel_Left_Click_Block_Damage: true
  1036.         Cancel_Right_Click_Interactions: true
  1037.         Delay_Between_Shots: 20
  1038.         Projectile_Damage: 40
  1039.     Particles:
  1040.         Enable: true
  1041.         Particle_Hit: BLOCK_BREAK-55
  1042.     Hit_Events:
  1043.         Enable: true
  1044.         Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-1-1
  1045.  
  1046. Despair Claw:
  1047.     Item_Information:
  1048.         Item_Name: "&cDespair Claw"
  1049.         Item_Type: 257
  1050.         Item_Lore: "&cRare"
  1051.     Shooting:
  1052.         Cancel_Left_Click_Block_Damage: true
  1053.         Cancel_Right_Click_Interactions: true
  1054.         Recoil_Amount: 3
  1055.         Projectile_Amount: 6
  1056.         Projectile_Type: arrow
  1057.         Projectile_Speed: 40
  1058.         Projectile_Damage: 5
  1059.         Bullet_Spread: 3.5
  1060.         Delay_Between_Shots: 20
  1061.         Sounds_Shoot: ENTITY_GHAST_DEATH-2-1-1
  1062.     Abilities:
  1063.         Reset_Hit_Cooldown: true
  1064.     Reload:
  1065.         Enable: true
  1066.         Reload_Amount: 2
  1067.         Reload_Duration: 200
  1068.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1069.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-100
  1070.     Particles:
  1071.         Enable: true
  1072.         Particle_Terrain: true
  1073.         Particle_Impact_Anything: smoke
  1074.  
  1075. DiscoDiscoGun!:
  1076.     Item_Information:
  1077.         Item_Name: "&dDiscoDiscoGun!"
  1078.         Item_Type: 2256
  1079.         Item_Lore: "&0"
  1080.     Shooting:
  1081.         Right_Click_To_Shoot: true
  1082.         Cancel_Left_Click_Block_Damage: true
  1083.         Cancel_Right_Click_Interactions: true
  1084.         Delay_Between_Shots: 2
  1085.         Recoil_Amount: 1
  1086.         Projectile_Amount: 1
  1087.         Projectile_Type: snowball
  1088.         Projectile_Speed: 24
  1089.         Projectile_Damage: 3
  1090.         Bullet_Spread: 0
  1091.         Sounds_Shoot: ENTITY_BLAZE_HURT-5-5-1,ENTITY_CAT_AMBIENT-5-1-0,ENTITY_BLAZE_HURT-6-6-1,ENTITY_COW_HURT-5-3-1,ENTITY_BLAZE_DEATH-6-1-0
  1092.     Burstfire:
  1093.         Enable: true
  1094.         Shots_Per_Burst: 1
  1095.         Delay_Between_Shots_In_Burst: 10
  1096.     Reload:
  1097.         Enable: true
  1098.         Reload_Amount: 10
  1099.         Reload_Bullets_Individually: false
  1100.         Reload_Duration: 65
  1101.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1102.         Sounds_Reloading: RECORD_116-1-1
  1103.     Firearm_Action:
  1104.         Type: slide
  1105.         Close_Duration: 10
  1106.         Close_Shoot_Delay: 12
  1107.         Sound_Close: ENTITY_CHICKEN_EGG-6-6-1,ENTITY_CHICKEN_EGG-6-6-2,ENTITY_CHICKEN_EGG-6-6-1,4
  1108.     Abilities:
  1109.         Reset_Hit_Cooldown: true
  1110.     Hit_Events:
  1111.         Enable: true
  1112.         Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  1113.     Potion_Effects:
  1114.         Activation: hit,
  1115.         Potion_Effect_Shooter: ABSORPTION--
  1116.         Potion_Effect_Victim: CONFUSION-120-2
  1117.  
  1118. Dolphine:
  1119.     Item_Information:
  1120.         Item_Name: "&9Dolphine"
  1121.         Item_Type: 351~1
  1122.     Shooting:
  1123.         Right_Click_To_Shoot: true
  1124.         Cancel_Left_Click_Block_Damage: true
  1125.         Cancel_Right_Click_Interactions: true
  1126.         Recoil_Amount: 0
  1127.         Projectile_Amount: 1
  1128.         Projectile_Type: snowball
  1129.         Projectile_Speed: 60
  1130.         Projectile_Damage: 4
  1131.         Bullet_Spread: 0
  1132.         Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1
  1133.     Sneak:
  1134.         Enable: true
  1135.         No_Recoil: true
  1136.         Bullet_Spread: 1
  1137.     Particles:
  1138.         Enable: true
  1139.         Particle_Terrain: true
  1140.         Particle_Hit: block_break-7
  1141.         Particle_Headshot: block_break-9
  1142.     Reload:
  1143.         Enable: true
  1144.         Reload_Amount: 12
  1145.         Reload_Duration: 50
  1146.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1147.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  1148.     Firearm_Action:
  1149.         Type: pump
  1150.         Open_Duration: 2
  1151.         Close_Duration: 1
  1152.         Close_Shoot_Delay: 8
  1153.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  1154.         Sound_Close:
  1155.     Scope:
  1156.         Enable: true
  1157.         Zoom_Amount: 10
  1158.         Zoom_Bullet_Spread: 0
  1159.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  1160.     Abilities:
  1161.         Reset_Hit_Cooldown: true
  1162.     Headshot:
  1163.         Enable: true
  1164.         Bonus_Damage: 1
  1165.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1166.  
  1167. DraggingAssault:
  1168.     Item_Information:
  1169.         Item_Name: "&8DraggingAssault"
  1170.         Item_Type: 2256
  1171.     Shooting:
  1172.         Right_Click_To_Shoot: true
  1173.         Cancel_Left_Click_Block_Damage: true
  1174.         Cancel_Right_Click_Interactions: true
  1175.         Recoil_Amount: 0
  1176.         Projectile_Amount: 1
  1177.         Projectile_Type: snowball
  1178.         Projectile_Speed: 40
  1179.         Projectile_Damage: 0
  1180.         Bullet_Spread: 0
  1181.         Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_PLAYER_LEVELUP-2-2-1
  1182.     Fully_Automatic:
  1183.         Enable: true
  1184.         Fire_Rate: 3
  1185.     Particles:
  1186.         Enable: true
  1187.         Particle_Terrain: true
  1188.     Reload:
  1189.         Enable: true
  1190.         Reload_Amount: 25
  1191.         Reload_Duration: 70
  1192.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1193.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1194.     Firearm_Action:
  1195.         Type: slide
  1196.         Close_Duration: 10
  1197.         Close_Shoot_Delay: 32
  1198.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1199.     Scope:
  1200.         Enable: true
  1201.         Zoom_Amount: 3
  1202.         Zoom_Bullet_Spread: 0
  1203.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1204.     Abilities:
  1205.         Reset_Hit_Cooldown: true
  1206.         Knockback: -3
  1207.     Headshot:
  1208.         Enable: true
  1209.         Bonus_Damage: 1
  1210.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1211.  
  1212. DragonFang:
  1213.     Item_Information:
  1214.         Item_Name: "&5DragonFang"
  1215.         Item_Type: 351~2
  1216.     Shooting:
  1217.         Right_Click_To_Shoot: true
  1218.         Cancel_Left_Click_Block_Damage: true
  1219.         Cancel_Right_Click_Interactions: true
  1220.         Recoil_Amount: 4
  1221.         Projectile_Amount: 7
  1222.         Projectile_Type: snowball
  1223.         Projectile_Speed: 40
  1224.         Projectile_Damage: 1
  1225.         Bullet_Spread: 2
  1226.         Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_VILLAGER_DEATH-2-1-1,ENTITY_GHAST_WARN-2-0-1,ENTITY_BLAZE_DEATH-2-1-4,ENTITY_ENDERDRAGON_AMBIENT-1-2-5
  1227.     Sneak:
  1228.         Enable: true
  1229.         No_Recoil: true
  1230.         Bullet_Spread: 1
  1231.     Particles:
  1232.         Enable: true
  1233.         Particle_Terrain: true
  1234.     Reload:
  1235.         Enable: true
  1236.         Reload_Amount: 10
  1237.         Reload_Duration: 10
  1238.         Reload_Bullets_Individually: true
  1239.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1240.         Sounds_Reloading: ENTITY_VILLAGER_YES-2-1-1,ENTITY_BLAZE_DEATh-2-1-2
  1241.     Firearm_Action:
  1242.         Type: bolt
  1243.         Close_Duration: 5
  1244.         Close_Shoot_Delay: 8
  1245.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1246.     Abilities:
  1247.         Reset_Hit_Cooldown: true
  1248.     Headshot:
  1249.         Enable: true
  1250.         Bonus_Damage: 1
  1251.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  1252.  
  1253. DualShotGun:
  1254.     Item_Information:
  1255.         Item_Name: "&cDualShotGun"
  1256.         Item_Type: 2261
  1257.     Shooting:
  1258.         Dual_Wield: true
  1259.         Cancel_Left_Click_Block_Damage: true
  1260.         Cancel_Right_Click_Interactions: true
  1261.         Recoil_Amount: 0
  1262.         Projectile_Amount: 4
  1263.         Projectile_Type: snowball
  1264.         Projectile_Speed: 30
  1265.         Projectile_Damage: 2
  1266.         Bullet_Spread: 3
  1267.         Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-2-2-1,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-2-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_SLIME_HURT-2-1-1,ENTITY_BLAZE_DEATH-2-1-5,BLOCK_DISPENSER_DISPENSE-2-2-1
  1268.     Sneak:
  1269.         Enable: true
  1270.         No_Recoil: true
  1271.         Bullet_Spread: 1
  1272.     Particles:
  1273.         Enable: true
  1274.         Particle_Terrain: true
  1275.     Reload:
  1276.         Enable: true
  1277.         Reload_Amount: 2
  1278.         Reload_Duration: 57
  1279.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1280.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  1281.     Abilities:
  1282.         Reset_Hit_Cooldown: true
  1283.     Headshot:
  1284.         Enable: true
  1285.         Bonus_Damage: 1
  1286.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  1287.  
  1288. empty gun:
  1289.     Item_Information:
  1290.         Item_Name: "&eEmpty Gun"
  1291.         Item_Type: 417
  1292.         Item_Lore: "&eYellow soul fallen had it."
  1293.     Shooting:
  1294.         Right_Click_To_Shoot: true
  1295.         Delay_Between_Shots: 10
  1296.         Cancel_Left_Click_Block_Damage: true
  1297.         Cancel_Right_Click_Interactions: true
  1298.         Recoil_Amount: 1
  1299.         Projectile_Amount: 1
  1300.         Projectile_Type: arrow
  1301.         Projectile_Speed: 20
  1302.         Projectile_Damage: 6
  1303.         Bullet_Spread: 0
  1304.         Sounds_Shoot: Entity_generic_explode-2-2-1
  1305.         Remove_Arrows_On_Impact: true
  1306.         Remove_Bullet_Drop: true
  1307.     Sneak:
  1308.         Enable: true
  1309.         No_Recoil: true
  1310.         Bullet_Spread: 0
  1311.     Reload:
  1312.         Enable: true
  1313.         Reload_Amount: 2
  1314.         Reload_Duration: 50
  1315.     Scope:
  1316.         Enable: true
  1317.         Zoom_Amount: 3
  1318.         Zoom_Bullet_Spread: 0
  1319.     Abilities:
  1320.         Reset_Hit_Cooldown: true
  1321.     Particles:
  1322.         Enable: true
  1323.         Particle_Player_Shoot: block_break-51
  1324.  
  1325. ExtrudingAssault:
  1326.     Item_Information:
  1327.         Item_Name: "&6ExtrudingAssault"
  1328.         Item_Type: 2256
  1329.     Shooting:
  1330.         Right_Click_To_Shoot: true
  1331.         Cancel_Left_Click_Block_Damage: true
  1332.         Cancel_Right_Click_Interactions: true
  1333.         Recoil_Amount: 0
  1334.         Projectile_Amount: 1
  1335.         Projectile_Type: snowball
  1336.         Projectile_Speed: 40
  1337.         Projectile_Damage: 0
  1338.         Bullet_Spread: 0
  1339.         Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1
  1340.     Fully_Automatic:
  1341.         Enable: true
  1342.         Fire_Rate: 3
  1343.     Particles:
  1344.         Enable: true
  1345.         Particle_Terrain: true
  1346.     Reload:
  1347.         Enable: true
  1348.         Reload_Amount: 25
  1349.         Reload_Duration: 70
  1350.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1351.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1352.     Firearm_Action:
  1353.         Type: slide
  1354.         Close_Duration: 10
  1355.         Close_Shoot_Delay: 32
  1356.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1357.     Scope:
  1358.         Enable: true
  1359.         Zoom_Amount: 3
  1360.         Zoom_Bullet_Spread: 0
  1361.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1362.     Abilities:
  1363.         Reset_Hit_Cooldown: true
  1364.         Knockback: 2
  1365.     Headshot:
  1366.         Enable: true
  1367.         Bonus_Damage: 1
  1368.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1369.  
  1370. F2000:
  1371.     Item_Information:
  1372.         Item_Name: "&1F2000"
  1373.         Item_Type: 293
  1374.         Item_Lore: "&4Normal"
  1375.     Shooting:
  1376.         Right_Click_To_Shoot: true
  1377.         Cancel_Left_Click_Block_Damage: true
  1378.         Cancel_Right_Click_Interactions: true
  1379.         Recoil_Amount: 0
  1380.         Projectile_Amount: 1
  1381.         Projectile_Type: snowball
  1382.         Projectile_Speed: 28
  1383.         Projectile_Damage: 4
  1384.         Bullet_Spread: 0.6
  1385.         Delay_Between_Shots: 1
  1386.         Sounds_Shoot: ENTITY_SLIME_HURT-2-2-1,ENTITY_SLIME_DEATH-2-1-1,ENTITY_BLAZE_DEATH-2-1-15
  1387.     Abilities:
  1388.         Reset_Hit_Cooldown: true
  1389.     Fully_Automatic:
  1390.         Enable: true
  1391.         Fire_Rate: 3
  1392.     Reload:
  1393.         Enable: true
  1394.         Reload_Amount: 30
  1395.         Reload_Duration: 100
  1396.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1397.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-56,ENTITY_PLAYER_HURT-1-0-57,BLOCK_WOODEN_DOOR_CLOSE-1-2-58
  1398.     Firearm_Action:
  1399.         Type: slide
  1400.         Close_Duration: 10
  1401.         Close_Shoot_Delay: 12
  1402.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1403.  
  1404. FAMAS:
  1405.     Item_Information:
  1406.         Item_Name: "&5FAMAS"
  1407.         Item_Type: 351~5
  1408.     Shooting:
  1409.         Right_Click_To_Shoot: true
  1410.         Cancel_Left_Click_Block_Damage: true
  1411.         Cancel_Right_Click_Interactions: true
  1412.         Recoil_Amount: 1
  1413.         Projectile_Amount: 1
  1414.         Projectile_Type: snowball
  1415.         Projectile_Speed: 31
  1416.         Projectile_Damage: 3
  1417.         Bullet_Spread: 2.5
  1418.         Delay_Between_Shots: 17
  1419.         Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_VILLAG ER_DEATH-2-1-1,ENTITY_GHAST_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
  1420.     Sneak:
  1421.         Enable: true
  1422.         No_Recoil: true
  1423.         Bullet_Spread: 1.8
  1424.     Particles:
  1425.         Enable: true
  1426.         Particle_Terrain: true
  1427.     Reload:
  1428.         Enable: true
  1429.         Reload_Amount: 30
  1430.         Reload_Duration: 120
  1431.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1432.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1433.     Firearm_Action:
  1434.         Type: slide
  1435.         Close_Duration: 10
  1436.         Close_Shoot_Delay: 32
  1437.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1438.     Scope:
  1439.         Enable: true
  1440.         Zoom_Amount: 3
  1441.         Zoom_Bullet_Spread: 0.5
  1442.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1443.     Abilities:
  1444.         Reset_Hit_Cooldown: true
  1445.     Headshot:
  1446.         Enable: true
  1447.         Bonus_Damage: 1
  1448.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1449.     Burstfire:
  1450.         Enable: true
  1451.         Shots_Per_Burst: 3
  1452.         Delay_Between_Shots_In_Burst: 3
  1453.  
  1454. Firedeamon:
  1455.     Item_Information:
  1456.         Item_Name: "&cFiredeamon"
  1457.         Item_Type: 272
  1458.         Item_Lore: "&5Epic|Pixel Gun 3D's Gun"
  1459.         Melee_Mode: true
  1460.     Shooting:
  1461.         Projectile_Damage: 2
  1462.         Sounds_Shoot: ENTITY_GHAST_SHOOT-2-1-1
  1463.         Projectile_Incendiary:
  1464.             Enable: true
  1465.             Duration: 100
  1466.     Particles:
  1467.         Enable: true
  1468.         Particle_Terrain: true
  1469.         Particle_Player_Hit: flames-10
  1470.         Particle_Player_Shoot: flames-10
  1471.     Abilities:
  1472.         Reset_Hit_Cooldown: true
  1473.     Headshot:
  1474.         Enable: true
  1475.         Bonus_Damage: 5
  1476.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  1477.  
  1478. Five-seveN:
  1479.     Item_Information:
  1480.         Item_Name: "&9Five-seveN"
  1481.         Item_Type: 351~7
  1482.         Item_Lore: "&cRare"
  1483.     Shooting:
  1484.         Right_Click_To_Shoot: true
  1485.         Cancel_Left_Click_Block_Damage: true
  1486.         Cancel_Right_Click_Interactions: true
  1487.         Recoil_Amount: 0
  1488.         Projectile_Amount: 1
  1489.         Projectile_Type: snowball
  1490.         Projectile_Speed: 45
  1491.         Removal_Or_Drag_Delay: 10-true
  1492.         Projectile_Damage: 5
  1493.         Bullet_Spread: 0
  1494.         Delay_Between_Shots: 3
  1495.         Sounds_Shoot: ENTITY_BLAZE_HURT-2-1-1,ENTITY_GHAST_HURT-2-1-1,BLOCK_ANVIL_DESTROY-2-2-1
  1496.     Abilities:
  1497.         Reset_Hit_Cooldown: true
  1498.     Reload:
  1499.         Enable: true
  1500.         Reload_Bullets_Individually: true
  1501.         Reload_Amount: 20
  1502.         Reload_Duration: 12
  1503.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1504.         Sounds_Reloading: BLOCK_DISPENSER_DISPENSE-2-1-1,ENTITY_GHAST_DEATH-2-2-1
  1505.     Firearm_Action:
  1506.         Type: slide
  1507.         Close_Duration: 10
  1508.         Close_Shoot_Delay: 12
  1509.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1510.  
  1511. Flying pan:
  1512.     Item_Information:
  1513.         Item_Name: "&aFlying pan"
  1514.         Item_Type: 417
  1515.         Item_Lore: "&aGreen Soul fallen had it."
  1516.     Shooting:
  1517.         Cancel_Left_Click_Block_Damage: true
  1518.         Cancel_Right_Click_Interactions: true
  1519.         Delay_Between_Shots: 60
  1520.         Projectile_Amount: 1
  1521.         Projectile_Type: energy
  1522.         Projectile_Subtype: 6-1-NONE-0
  1523.         Projectile_Damage: 2
  1524.         Sounds_Shoot: entity_Zombie_attack_iron_door-2-0-1
  1525.     Reload:
  1526.         Enable: true
  1527.         Reload_Amount: 4
  1528.         Reload_Bullets_Individually: true
  1529.         Reload_Duration: 10
  1530.         Sounds_Reloading: IRONGOLEM_THROW-1-2-0
  1531.     Abilities:
  1532.         Reset_Hit_Cooldown: true
  1533.     Particles:
  1534.         Enable: true
  1535.         Particle_Player_Shoot: BLOCK_BREAK-7
  1536.     Burstfire:
  1537.         Enable: true
  1538.         Shots_Per_Burst: 4
  1539.         Delay_Between_Shots_In_Burst: 2
  1540.  
  1541. カゲミツG4:
  1542.     Item_Information:
  1543.         Item_Name: "&eカゲミツG4"
  1544.         Item_Type: 267
  1545.         Item_Lore: "&eGGO内に存在する武器の1つで「光剣」、正式名《フォトンソード》。紫青色に輝く細い円筒状のエネルギー刃を出力する機械で、当たればかなりのダメージを与えることが出来る。持ち手の上部にスイッチがあり、オン・オフでエネルギー刃を出し入れできる事が可能。下部にはカラビナがあり、腰に吊り下げることができる"
  1546.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1547.     Shooting:
  1548.         Right_Click_To_Shoot: true
  1549.         Cancel_Left_Click_Block_Damage: true
  1550.         Cancel_Right_Click_Interactions: true
  1551.         Delay_Between_Shots: 60
  1552.         Recoil_Amount: 1
  1553.         Projectile_Amount: 1
  1554.         Projectile_Type: snowball
  1555.         Projectile_Speed: 40
  1556.         Projectile_Damage: 6
  1557.         Bullet_Spread: 0
  1558.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1559.     Burstfire:
  1560.         Enable: true
  1561.         Shots_Per_Burst: 2
  1562.         Delay_Between_Shots_In_Burst: 3
  1563.     Reload:
  1564.         Enable: true
  1565.         Reload_Amount: 30
  1566.         Reload_Bullets_Individually: false
  1567.         Reload_Duration: 40
  1568.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1569.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1570.     Firearm_Action:
  1571.         Type: slide
  1572.         Close_Duration: 10
  1573.         Close_Shoot_Delay: 12
  1574.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1575.     Scope:
  1576.         Enable: true
  1577.         Zoom_Amount: 5
  1578.         Zoom_Bullet_Spread: 0
  1579.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1580.     Abilities:
  1581.         Reset_Hit_Cooldown: true
  1582.     Hit_Events:
  1583.         Enable: true
  1584.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  1585.     Potion_Effects:
  1586.         Activation: hit,shoot,
  1587.         Potion_Effect_Shooter: HEALTH_BOOST-1-
  1588.         Potion_Effect_Victim: CONFUSION-20-2
  1589.  
  1590. Gallien:
  1591.     Item_Information:
  1592.         Item_Name: "&cGallien Sword"
  1593.         Item_Type: 276
  1594.     Shooting:
  1595.         Recoil_Amount: 0
  1596.         Projectile_Amount: 1
  1597.         Projectile_Type: arrow
  1598.         Projectile_Speed: 20
  1599.         Projectile_Damage: 1
  1600.         Bullet_Spread: 0
  1601.         Remove_Bullet_Drop: true
  1602.         Delay_Between_Shots: 60
  1603.         Remove_Arrows_On_Impact: true
  1604.         Sounds_Shoot: ENTITY_ARROW_HIT-2-1-1,ENTITY_ARROW_HIT-2-0-1,ENTITY_ARROW_SHOOT-2-1-1
  1605.     Particles:
  1606.         Enable: true
  1607.         Particle_Terrain: true
  1608.         Particle_Hit: BLOCK_BREAK-87
  1609.     Reload:
  1610.         Enable: true
  1611.         Reload_Amount: 15
  1612.         Reload_Duration: 140
  1613.         Sounds_Out_Of_Ammo: BLOCK_ANVIL_PLACE-2-1-1
  1614.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ENTITY_BLAZE_DEATH-2-1-20,BLOCK_ANVIL_USE-2-2-20,BLOCK_DISPENSER_DISPENSE-2-1-100,BLOCK_DISPENSER_DISPENSE-2-1-107,BLOCK_DISPENSER_DISPENSE-2-1-114
  1615.     Abilities:
  1616.         Reset_Hit_Cooldown: true
  1617.     Headshot:
  1618.         Enable: true
  1619.         Bonus_Damage: 0
  1620.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  1621.     Burstfire:
  1622.         Enable: true
  1623.         Shots_Per_Burst: 7
  1624.         Delay_Between_Shots_In_Burst: 1
  1625.     Firearm_Action:
  1626.         Type: pump
  1627.         Open_Duration: 47
  1628.         Close_Duration: 56
  1629.         Close_Shoot_Delay: 0
  1630.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  1631.  
  1632. Gaster Blaster:
  1633.     Item_Information:
  1634.         Item_Name: "&fGaster Blaster"
  1635.         Item_Type: 419
  1636.         Item_Lore: "&fJudgement time."
  1637.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1638.     Shooting:
  1639.         Cancel_Left_Click_Block_Damage: true
  1640.         Cancel_Right_Click_Interactions: true
  1641.         Projectile_Amount: 1
  1642.         Projectile_Type: energy
  1643.         Projectile_Subtype: 80-1-NONE-0
  1644.         Projectile_Damage: 1
  1645.         Delay_Between_Shots: 150
  1646.         Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_WITHER_DEATH-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-130
  1647.     Abilities:
  1648.         Reset_Hit_Cooldown: true
  1649.     Particles:
  1650.         Enable: true
  1651.         Particle_Player_Shoot: BLOCK_BREAK-20, explosion
  1652.         Particle_Hit: smoke
  1653.     Burstfire:
  1654.         Enable: true
  1655.         Shots_Per_Burst: 18
  1656.         Delay_Between_Shots_In_Burst: 1
  1657.     Explosions:
  1658.         Enable: true
  1659.         Knockback: 5
  1660.         Damage_Multiplier: 0
  1661.         Explosion_No_Damage: true
  1662.         Explosion_No_Grief: true
  1663.         Explosion_Radius: 6
  1664.  
  1665. Glock-17:
  1666.     Item_Information:
  1667.         Item_Name: "&eGlock-17"
  1668.         Item_Type: 351~9
  1669.         Item_Lore: "&5Fully automatic with high power.|&5Effective at medium range.|&5Controls are inverted."
  1670.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1671.     Shooting:
  1672.         Right_Click_To_Shoot: true
  1673.         Cancel_Left_Click_Block_Damage: true
  1674.         Cancel_Right_Click_Interactions: true
  1675.         Delay_Between_Shots: 6
  1676.         Recoil_Amount: 4
  1677.         Projectile_Amount: 1
  1678.         Projectile_Type: egg
  1679.         Projectile_Speed: 20
  1680.         Projectile_Damage: 3
  1681.         Bullet_Spread: 1
  1682.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1683.     Sneak:
  1684.         Enable: true
  1685.         No_Recoil: true
  1686.         Bullet_Spread: 1
  1687.     Burstfire:
  1688.         Enable: true
  1689.         Shots_Per_Burst: 1
  1690.         Delay_Between_Shots_In_Burst: 4
  1691.     Reload:
  1692.         Enable: true
  1693.         Reload_Amount: 10
  1694.         Reload_Bullets_Individually: true
  1695.         Reload_Duration: 30
  1696.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1697.  
  1698. glock-17-dual:
  1699.     Item_Information:
  1700.         Item_Name: "&eGlock 6 Dual&f"
  1701.         Item_Type: 419
  1702.         Item_Lore: "&7(Test Weapon)"
  1703.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1704.     Shooting:
  1705.         Right_Click_To_Shoot: true
  1706.         Cancel_Left_Click_Block_Damage: true
  1707.         Cancel_Right_Click_Interactions: true
  1708.         Dual_Wield: true
  1709.         Recoil_Amount: 0
  1710.         Delay_Between_Shots: 4
  1711.         Projectile_Amount: 1
  1712.         Projectile_Type: snowball
  1713.         Remove_Bullet_Drop: false
  1714.         Projectile_Speed: 30
  1715.         Projectile_Damage: 3
  1716.         Bullet_Spread: 1.65
  1717.         Sounds_Shoot: CREEPER_DEATH-1-2-0,ENDERMAN_DEATH-1-2-0,SPIDER_DEATH-2-1-0,SPIDER_DEATH-1-1-2,SPIDER_DEATH-1-1-3
  1718.     Sneak:
  1719.         Enable: true
  1720.         No_Recoil: true
  1721.         Bullet_Spread: 1.52
  1722.     Reload:
  1723.         Enable: true
  1724.         Reload_Amount: 6
  1725.         Reload_Bullets_Individually: false
  1726.         Reload_Duration: 57
  1727.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1728.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-56,HURT_FLESH-1-0-57,DOOR_CLOSE-1-2-5
  1729.         Dual_Wield:
  1730.             Sounds_Single_Reload: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
  1731.             Sounds_Shoot_With_No_Ammo: ITEM_BREAK-1-1-0
  1732.             Single_Reload_Duration: 60
  1733.     Abilities:
  1734.         Reset_Hit_Cooldown: true
  1735.         No_Vertical_Recoil: true
  1736.     Hit_Events:
  1737.         Enable: false
  1738.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  1739.         Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
  1740.     Headshot:
  1741.         Enable: true
  1742.         Bonus_Damage: 1
  1743.         Sounds_Shooter: NOTE_PLING-2-1-0
  1744.     Firearm_Action:
  1745.         Type: break
  1746.         Close_Duration: 25
  1747.         Close_Shoot_Delay: 0
  1748.         Sound_Close:
  1749.     Particles:
  1750.         Enable: true
  1751.         Particle_Terrain: true  
  1752.         Particle_Hit: block_break-10
  1753.         Particle_Player_Shoot: explosion
  1754.  
  1755. 2日の丸式-shotgun:
  1756.  
  1757.     Item_Information:
  1758.  
  1759.         Item_Name: "&c日の丸式-shotgun &3Mk.2"
  1760.  
  1761.         Item_Type: 351~9
  1762.         Item_Lore: "&aNormal"
  1763.  
  1764.     Shooting:
  1765.  
  1766.         Right_Click_To_Shoot: true
  1767.  
  1768.         Cancel_Left_Click_Block_Damage: true
  1769.  
  1770.         Cancel_Right_Click_Interactions: true
  1771.  
  1772.         Delay_Between_Shots: 10
  1773.  
  1774.         Recoil_Amount: 3
  1775.  
  1776.         Projectile_Amount: 8
  1777.         Projectile_Type: snowball
  1778.  
  1779.         Projectile_Speed: 26
  1780.  
  1781.         Projectile_Damage: 2
  1782.         Bullet_Spread: 5
  1783.  
  1784.         Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_PIG_DEATH-2-0-1,ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATh-2-1-10
  1785.  
  1786.     Sneak:
  1787.  
  1788.         Enable: true
  1789.  
  1790.         No_Recoil: true
  1791.         Bullet_Spread: 2.5
  1792.     Reload:
  1793.  
  1794.         Enable: true
  1795.  
  1796.         Reload_Amount: 10
  1797.         Reload_Bullets_Individually: true
  1798.         Reload_Duration: 18
  1799.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1800.  
  1801.         Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-10,ENTITY_BLAZE_HURT-2-1-10,ENTITY_BLAZE_HURT-2-1-20,BLOCK_ANVIL_PLACE-2-1-20
  1802.     Firearm_Action:
  1803.  
  1804.         Type: pump
  1805.         Close_Duration: 2
  1806.         Close_Shoot_Delay: 4
  1807.  
  1808.         Sound_Close: ENTITY_PISTON_RETRACT-1-2-0,ENTITY_PISTON_RETRACT-1-2-3
  1809.  
  1810.     Abilities:
  1811.  
  1812.         Reset_Hit_Cooldown: true
  1813.  
  1814. Beath:
  1815.     Item_Information:
  1816.         Item_Name: "&aJokerShoot"
  1817.         Item_Type: 351
  1818.         Item_Lore: "&cRare"
  1819.     Shooting:
  1820.         Cancel_Left_Click_Block_Damage: true
  1821.         Cancel_Right_Click_Interactions: true
  1822.         Recoil_Amount: 3
  1823.         Projectile_Amount: 1
  1824.         Projectile_Type: snowball
  1825.         Projectile_Speed: 12
  1826.         Projectile_Damage: 4
  1827.         Remove_Bullet_Drop: true
  1828.         Bullet_Spread: 0
  1829.         Delay_Between_Shots: 1
  1830.         Sounds_Shoot: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_BLAZE_DEATH-2-0-1,ENTITY_GHAST_WARN-2-1-1
  1831.     Sneak:
  1832.         Enable: true
  1833.         No_Recoil: true
  1834.         Bullet_Spread: 0
  1835.     Particles:
  1836.         Enable: true
  1837.         Particle_Terrain: true
  1838.         Particle_Player_Shoot: explosion
  1839.     Reload:
  1840.         Enable: true
  1841.         Reload_Amount: 14
  1842.         Reload_Duration: 200
  1843.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1844.         Sounds_Reloading: ENTITY_ENDERMAN_DEATH-2-1-1,ENTITY_ZOMBIE_DEATH-2-1-40,ENTITY_SKELETON_DEATH-2-1-80,ENTITY_CREEPER_DEATH-2-1-120,ENTITY_SLIME_DEATH-2-1-160,ENTITY_WITHER_SPAWN-2-1-200
  1845.     Abilities:
  1846.         Reset_Hit_Cooldown: true
  1847.     Headshot:
  1848.         Enable: true
  1849.         Bonus_Damage: 3
  1850.         Sounds_Shooter: ENTITY_GHAST_HURT-2-1-1
  1851.  
  1852. LAO-50:
  1853.     Item_Information:
  1854.         Item_Name: "&eLAO-50"
  1855.         Item_Type: 417
  1856.         Item_Lore: "&9Fully automatic with high power.|&9Effective at medium range.|&9Controls are inverted."
  1857.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1858.     Shooting:
  1859.         Right_Click_To_Shoot: true
  1860.         Cancel_Left_Click_Block_Damage: true
  1861.         Cancel_Right_Click_Interactions: true
  1862.         Delay_Between_Shots: 4
  1863.         Recoil_Amount: 1
  1864.         Projectile_Amount: 10
  1865.         Projectile_Type: egg
  1866.         Projectile_Speed: 20
  1867.         Projectile_Damage: 0.5
  1868.         Bullet_Spread: 2
  1869.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1870.     Sneak:
  1871.         Enable: true
  1872.         No_Recoil: true
  1873.         Bullet_Spread: 2
  1874.     Burstfire:
  1875.         Enable: true
  1876.         Shots_Per_Burst: 4
  1877.         Delay_Between_Shots_In_Burst: 3
  1878.     Reload:
  1879.         Enable: true
  1880.         Reload_Amount: 1
  1881.         Reload_Bullets_Individually: false
  1882.         Reload_Duration: 50
  1883.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1884.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-46,HURT_FLESH-1-0-47,DOOR_CLOSE-1-2-48
  1885.     Firearm_Action:
  1886.         Type: slide
  1887.         Close_Duration: 10
  1888.         Close_Shoot_Delay: 12
  1889.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1890.     Scope:
  1891.         Enable: true
  1892.         Zoom_Amount: 2
  1893.         Zoom_Bullet_Spread: 0
  1894.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1895.     Abilities:
  1896.         Reset_Hit_Cooldown: true
  1897.     Hit_Events:
  1898.         Enable: true
  1899.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  1900.     Headshot:
  1901.         Enable: true
  1902.         Bonus_Damage: 2
  1903.     Backstab:
  1904.         Enable: true
  1905.         Bonus_Damage: 1
  1906.     Critical_Hits:
  1907.         Enable: true
  1908.         Bonus_Damage: 3
  1909.         Chance: 24
  1910.  
  1911. M4A1:
  1912.     Item_Information:
  1913.         Item_Name: "&cM4A1"
  1914.         Item_Type: 348
  1915.     Shooting:
  1916.         Right_Click_To_Shoot: true
  1917.         Cancel_Left_Click_Block_Damage: true
  1918.         Cancel_Right_Click_Interactions: true
  1919.         Recoil_Amount: 1
  1920.         Projectile_Amount: 1
  1921.         Projectile_Type: snowball
  1922.         Projectile_Speed: 31
  1923.         Projectile_Damage: 3
  1924.         Bullet_Spread: 2.5
  1925.         Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_PLAYER_LEVELUP-2-3-1,ENTITY_ARROW_SHOOT-2-1-1,ENTITY_SLIME_HURT-2-1-1
  1926.     Sneak:
  1927.         Enable: true
  1928.         No_Recoil: true
  1929.         Bullet_Spread: 1.8
  1930.     Fully_Automatic:
  1931.         Enable: true
  1932.         Fire_Rate: 3
  1933.     Particles:
  1934.         Enable: true
  1935.         Particle_Terrain: true
  1936.     Reload:
  1937.         Enable: true
  1938.         Reload_Amount: 30
  1939.         Reload_Duration: 90
  1940.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1941.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-66,ENTITY_PLAYER_HURT-1-0-67,BLOCK_WOODEN_DOOR_CLOSE-1-2-68
  1942.     Firearm_Action:
  1943.         Type: slide
  1944.         Close_Duration: 10
  1945.         Close_Shoot_Delay: 32
  1946.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  1947.     Scope:
  1948.         Enable: true
  1949.         Zoom_Amount: 3
  1950.         Zoom_Bullet_Spread: 0.5
  1951.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  1952.     Abilities:
  1953.         Reset_Hit_Cooldown: true
  1954.     Headshot:
  1955.         Enable: true
  1956.         Bonus_Damage: 1
  1957.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  1958.  
  1959. M4A1-Carbine:
  1960.     Item_Information:
  1961.         Item_Name: "&eM4A1-Carbine"
  1962.         Item_Type: 359
  1963.         Item_Lore: "&8初期武器"
  1964.     Shooting:
  1965.         Right_Click_To_Shoot: true
  1966.         Cancel_Left_Click_Block_Damage: true
  1967.         Cancel_Right_Click_Interactions: true
  1968.         Delay_Between_Shots: 3
  1969.         Recoil_Amount: 1
  1970.         Projectile_Amount: 1
  1971.         Projectile_Type: snowball
  1972.         Projectile_Speed: 25
  1973.         Projectile_Damage: 1
  1974.         Bullet_Spread: 1
  1975.         Sounds_Shoot: ENTITY_SKELETON_DEATH-3-2-0,ENTITY_SKELETON_DEATH-3-2-2,ENTITY_SKELETON_DEATH-4-2-3,ENTITY_SKELETON_HURT-4-2-4
  1976.     Sneak:
  1977.         Enable: true
  1978.         No_Recoil: true
  1979.         Bullet_Spread: 1
  1980.     Burstfire:
  1981.         Enable: true
  1982.         Shots_Per_Burst: 2
  1983.         Delay_Between_Shots_In_Burst: 3
  1984.     Reload:
  1985.         Enable: true
  1986.         Reload_Amount: 40
  1987.         Reload_Bullets_Individually: false
  1988.         Reload_Duration: 43
  1989.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1990.         Sounds_Reloading: ENTITY_BLAZE_DEATH-3-2-1,ENTITY_BLAZE_DEATH-3-3-2,ENTITY_COW_DEATH-3-4-4,ENTITY_PLAYER_LEVELUP-4-4-6
  1991.     Firearm_Action:
  1992.         Type: slide
  1993.         Close_Duration: 10
  1994.         Close_Shoot_Delay: 12
  1995.         Sound_Close: ENTITY_CREEPER_HURT-4-3-1
  1996.     Scope:
  1997.         Enable: true
  1998.         Zoom_Amount: 1
  1999.         Zoom_Bullet_Spread: 1
  2000.         Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2001.     Abilities:
  2002.         Reset_Hit_Cooldown: true
  2003.     Hit_Events:
  2004.         Enable: true
  2005.         Sounds_Shooter: ENTITY_ARROW_HIT-3-3-2
  2006.     Headshot:
  2007.         Enable: true
  2008.         Bonus_Damage: 2
  2009.  
  2010. NormalSniper rifle:
  2011.     Item_Information:
  2012.         Item_Name: "&eM70"
  2013.         Item_Type: 417
  2014.         Item_Lore: "&9Rare Sniper rifle |&9"
  2015.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2016.     Shooting:
  2017.         Right_Click_To_Shoot: true
  2018.         Cancel_Left_Click_Block_Damage: true
  2019.         Cancel_Right_Click_Interactions: true
  2020.         Delay_Between_Shots: 6
  2021.         Recoil_Amount: 4
  2022.         Projectile_Amount: 1
  2023.         Projectile_Type: arrow
  2024.         Projectile_Speed: 50
  2025.         Projectile_Damage: 5
  2026.         Bullet_Spread: 1
  2027.         Sounds_Shoot: ENTITY_HORSE_HURT-5-3-1,ENTITY_TNT_PRIMED-5-5-4,ENTITY_CREEPER_PRIMED-6-6-5,ENTITY_GENERIC_EXTINGUISH_FIRE-5-3-7
  2028.     Sneak:
  2029.         Enable: true
  2030.         No_Recoil: true
  2031.         Bullet_Spread: 2
  2032.     Burstfire:
  2033.         Enable: true
  2034.         Shots_Per_Burst: 1
  2035.         Delay_Between_Shots_In_Burst: 3
  2036.     Reload:
  2037.         Enable: true
  2038.         Reload_Amount: 1
  2039.         Reload_Bullets_Individually: true
  2040.         Reload_Duration: 50
  2041.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2042.  
  2043. MAC-10:
  2044.     Item_Information:
  2045.         Item_Name: "&4MAC-10"
  2046.         Item_Type: 286
  2047.     Shooting:
  2048.         Right_Click_To_Shoot: true
  2049.         Cancel_Left_Click_Block_Damage: true
  2050.         Cancel_Right_Click_Interactions: true
  2051.         Recoil_Amount: 0
  2052.         Projectile_Amount: 1
  2053.         Projectile_Type: snowball
  2054.         Projectile_Speed: 24
  2055.         Projectile_Damage: 2
  2056.         Bullet_Spread: 2
  2057.         Sounds_Shoot: ENTITY_GHAST_HURT-2-1-1,ENTITY_SLIME_HURT-1-1-1,ENTITY_SLIME_DEATH-1-1-1,BLOCK_NOTE_HARP-1-2-1
  2058.     Sneak:
  2059.         Enable: true
  2060.         No_Recoil: true
  2061.         Bullet_Spread: 1.3
  2062.     Fully_Automatic:
  2063.         Enable: true
  2064.         Fire_Rate: 5
  2065.     Particles:
  2066.         Enable: true
  2067.         Particle_Terrain: true
  2068.     Reload:
  2069.         Enable: true
  2070.         Reload_Amount: 30
  2071.         Reload_Duration: 50
  2072.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2073.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2074.     Firearm_Action:
  2075.         Type: slide
  2076.         Close_Duration: 10
  2077.         Close_Shoot_Delay: 12
  2078.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2079.     Scope:
  2080.         Enable: true
  2081.         Zoom_Amount: 3
  2082.         Zoom_Bullet_Spread: 0.3
  2083.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2084.     Abilities:
  2085.         Reset_Hit_Cooldown: true
  2086.     Headshot:
  2087.         Enable: true
  2088.         Bonus_Damage: 2
  2089.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2090.  
  2091. Medical_Portiongun:
  2092.     Item_Information:
  2093.         Item_Name: "&eMedicalPortiongun"
  2094.         Item_Type: 379
  2095.         Item_Lore: "&bFully automatic with high power.|&bEffective at medium range.|&bControls are inverted."
  2096.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2097.     Shooting:
  2098.         Right_Click_To_Shoot: true
  2099.         Cancel_Left_Click_Block_Damage: true
  2100.         Cancel_Right_Click_Interactions: true
  2101.         Delay_Between_Shots: 5
  2102.         Recoil_Amount: 5
  2103.         Projectile_Amount: 1
  2104.         Projectile_Type: splash
  2105.         Projectile_Subtype: 16389
  2106.         Projectile_Speed: 40
  2107.         Projectile_Damage: 0
  2108.         Bullet_Spread: 0
  2109.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2110.     Burstfire:
  2111.         Enable: true
  2112.         Shots_Per_Burst: 1
  2113.         Delay_Between_Shots_In_Burst: 5
  2114.     Reload:
  2115.         Enable: true
  2116.         Reload_Amount: 1
  2117.         Reload_Bullets_Individually: true
  2118.         Reload_Duration: 150
  2119.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2120.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
  2121.     Firearm_Action:
  2122.         Type: slide
  2123.         Close_Duration: 10
  2124.         Close_Shoot_Delay: 12
  2125.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2126.     Abilities:
  2127.         Reset_Hit_Cooldown: true
  2128.     Hit_Events:
  2129.         Enable: true
  2130.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  2131.     Potion_Effects:
  2132.         Activation: hit,
  2133.         Potion_Effect_Shooter: REGENERATION-80-5
  2134.         Potion_Effect_Victim: HEAL-80-5
  2135.  
  2136. Model_MachineGun:
  2137.     Item_Information:
  2138.         Item_Name: "&eModel MachineGun"
  2139.         Item_Type: 417
  2140.         Item_Lore: "&aRere Machinegun"
  2141.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2142.     Shooting:
  2143.         Right_Click_To_Shoot: true
  2144.         Cancel_Left_Click_Block_Damage: true
  2145.         Cancel_Right_Click_Interactions: true
  2146.         Delay_Between_Shots: 4
  2147.         Recoil_Amount: 1
  2148.         Projectile_Amount: 3
  2149.         Projectile_Type: snowball
  2150.         Projectile_Speed: 70
  2151.         Projectile_Damage: 2.4
  2152.         Bullet_Spread: 4
  2153.         Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_ELDER_GUARDIAN_HURT,
  2154.     Sneak:
  2155.         Enable: true
  2156.         No_Recoil: true
  2157.         Bullet_Spread: 4
  2158.     Burstfire:
  2159.         Enable: true
  2160.         Shots_Per_Burst: 2
  2161.         Delay_Between_Shots_In_Burst: 3
  2162.     Reload:
  2163.         Enable: true
  2164.         Reload_Amount: 100
  2165.         Reload_Bullets_Individually: false
  2166.         Reload_Duration: 70
  2167.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2168.         Sounds_Reloading: ENTITY_HOSTILE_HURT,ENTITY_SHULKER_OPEN,
  2169.     Firearm_Action:
  2170.         Type: slide
  2171.         Close_Duration: 10
  2172.         Close_Shoot_Delay: 12
  2173.         Sound_Close: ENTITY_PLAYER_LEVELUP,
  2174.     Scope:
  2175.         Enable: true
  2176.         Zoom_Amount: 1
  2177.         Zoom_Bullet_Spread: 2
  2178.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2179.     Abilities:
  2180.         Reset_Hit_Cooldown: true
  2181.     Hit_Events:
  2182.         Enable: true
  2183.         Sounds_Shooter: ENTITY_MAGMACUBE_JUMP
  2184.     Headshot:
  2185.         Enable: true
  2186.         Bonus_Damage: 2
  2187.     Backstab:
  2188.         Enable: true
  2189.         Bonus_Damage: 2
  2190.     Critical_Hits:
  2191.         Enable: true
  2192.         Bonus_Damage: 3
  2193.         Chance: 23
  2194.  
  2195. Mouette:
  2196.     Item_Information:
  2197.         Item_Name: "&dMouette"
  2198.         Item_Type: 2262
  2199.         Item_Lore: "&aNormal"
  2200.     Shooting:
  2201.         Right_Click_To_Shoot: true
  2202.         Cancel_Left_Click_Block_Damage: true
  2203.         Cancel_Right_Click_Interactions: true
  2204.         Recoil_Amount: 0
  2205.         Projectile_Amount: 1
  2206.         Projectile_Type: snowball
  2207.         Projectile_Speed: 40
  2208.         Projectile_Damage: 4
  2209.         Bullet_Spread: 0.3
  2210.         Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_PLAYER_SPLASH-2-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1,ENTITY_GHAST_AMBIENT-2-0-1
  2211.     Sneak:
  2212.         Enable: true
  2213.         No_Recoil: true
  2214.         Bullet_Spread: 0.2
  2215.     Particles:
  2216.         Enable: true
  2217.         Particle_Terrain: true
  2218.         Particle_Impact_Anything: potion_splash-0
  2219.         Particle_Hit: flames-100
  2220.     Reload:
  2221.         Enable: true
  2222.         Reload_Amount: 4
  2223.         Reload_Duration: 20
  2224.         Reload_Bullets_Individually: true
  2225.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2226.         Sounds_Reloading: ENTITY_VILLAGER_DEATH-2-1-1,ENTITY_BLAZE_DEATh-2-1-2,ENTITY_CHICKEN_EGG-2-1-1
  2227.     Firearm_Action:
  2228.         Type: lever
  2229.         Close_Duration: 5
  2230.         Close_Shoot_Delay: 8
  2231.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2232.     Abilities:
  2233.         Reset_Hit_Cooldown: true
  2234.     Headshot:
  2235.         Enable: true
  2236.         Bonus_Damage: 4
  2237.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1,ENTITY_GHAST_HURT-2-1-1
  2238.     Explosions:
  2239.         Explosion_No_Damage: true
  2240.         Enable: true
  2241.         Explosion_No_Grief: true
  2242.         Explosion_Radius: 2
  2243.         Explosion_Delay: 1
  2244.  
  2245. NewShotgun:
  2246.     Item_Information:
  2247.         Item_Name: "&eNewShotgun"
  2248.         Item_Type: 292
  2249.         Item_Lore: "&a"
  2250.     Shooting:
  2251.         Right_Click_To_Shoot: true
  2252.         Cancel_Left_Click_Block_Damage: true
  2253.         Cancel_Right_Click_Interactions: true
  2254.         Delay_Between_Shots: 2
  2255.         Recoil_Amount: 4
  2256.         Projectile_Amount: 3
  2257.         Projectile_Type: arrow
  2258.         Projectile_Speed: 28
  2259.         Projectile_Damage: 6
  2260.         Bullet_Spread: 2
  2261.         Sounds_Shoot: ENTITY_BLAZE_BURN-5-4-2 ENTITY_BLAZE_BURN-6-4-4
  2262.     Burstfire:
  2263.         Enable: true
  2264.         Shots_Per_Burst: 1
  2265.         Delay_Between_Shots_In_Burst: 5
  2266.     Reload:
  2267.         Enable: true
  2268.         Reload_Amount: 1
  2269.         Reload_Bullets_Individually: true
  2270.         Reload_Duration: 65
  2271.         Sounds_Out_Of_Ammo: BLOCK_IRON_ITEM_BREAK-1-1-0
  2272.         Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-3-3
  2273.     Firearm_Action:
  2274.         Type: slide
  2275.         Close_Duration: 10
  2276.         Close_Shoot_Delay: 12
  2277.         Sound_Close: ENTITY_MAGMACUBE_JUMP-1-2-0
  2278.     Abilities:
  2279.         Reset_Hit_Cooldown: true
  2280.     Hit_Events:
  2281.         Enable: true
  2282.         Sounds_Shooter: ENTITY_PLAYER_ATTACK_CRIT-3-3-0
  2283.  
  2284. normal pistol:
  2285.     Item_Information:
  2286.         Item_Name: "&enormal pistol"
  2287.         Item_Type: 417
  2288.         Sounds_Acquired: ENTITY_PIG_HURT
  2289.     Shooting:
  2290.         Right_Click_To_Shoot: true
  2291.         Cancel_Left_Click_Block_Damage: true
  2292.         Cancel_Right_Click_Interactions: true
  2293.         Delay_Between_Shots: 5
  2294.         Recoil_Amount: 3
  2295.         Projectile_Amount: 1
  2296.         Projectile_Type: egg
  2297.         Projectile_Speed: 20
  2298.         Projectile_Damage: 2
  2299.         Bullet_Spread: 1
  2300.         Sounds_Shoot: ENTITY_BLAZE_SHOOT-4-3-1,ENTITY_BLAZE_SHOOT-4-3-2
  2301.     Sneak:
  2302.         Enable: true
  2303.         No_Recoil: true
  2304.         Bullet_Spread: 1
  2305.     Burstfire:
  2306.         Enable: true
  2307.         Shots_Per_Burst: 1
  2308.         Delay_Between_Shots_In_Burst: 3
  2309.     Reload:
  2310.         Enable: true
  2311.         Reload_Amount: 10
  2312.         Reload_Bullets_Individually: false
  2313.         Reload_Duration: 35
  2314.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2315.         Sounds_Reloading: ENTITY_CREEPER_HURT-3-3-1,
  2316.     Firearm_Action:
  2317.         Type: slide
  2318.         Close_Duration: 10
  2319.         Close_Shoot_Delay: 12
  2320.         Sound_Close:
  2321.     Scope:
  2322.         Enable: true
  2323.         Zoom_Amount: 5
  2324.         Zoom_Bullet_Spread: 0
  2325.         Sounds_Toggle_Zoom: ENTITY_PLAYER_LEVELUP-3-3-1
  2326.     Abilities:
  2327.         Reset_Hit_Cooldown: true
  2328.     Hit_Events:
  2329.         Enable: true
  2330.         Sounds_Shooter: ENTITY_ENDERDRAGON_HURT-4-4-1
  2331.     Headshot:
  2332.         Enable: true
  2333.         Bonus_Damage: 1
  2334.     Backstab:
  2335.         Enable: true
  2336.         Bonus_Damage: 1
  2337.     Critical_Hits:
  2338.         Enable: true
  2339.         Bonus_Damage: 3
  2340.         Chance: 10
  2341.  
  2342. NR-40:
  2343.     Item_Information:
  2344.         Item_Name: "&8NR-40"
  2345.         Item_Type: 290
  2346.         Item_Lore: "&cRare"
  2347.         Melee_Mode: true
  2348.     Shooting:
  2349.         Projectile_Damage: 8
  2350.  
  2351. FN P90:
  2352.     Item_Information:
  2353.         Item_Name: "&2FN P90"
  2354.         Item_Type: 294
  2355.     Shooting:
  2356.         Right_Click_To_Shoot: true
  2357.         Cancel_Left_Click_Block_Damage: true
  2358.         Cancel_Right_Click_Interactions: true
  2359.         Recoil_Amount: 0
  2360.         Projectile_Amount: 1
  2361.         Projectile_Type: snowball
  2362.         Projectile_Speed: 32
  2363.         Projectile_Damage: 2
  2364.         Bullet_Spread: 1.3
  2365.         Sounds_Shoot: ENTITY_WITHER_HURT-2-1-1,ENTITY_ENDERDRAGON_HURT-2-1-1
  2366.     Sneak:
  2367.         Enable: true
  2368.         No_Recoil: true
  2369.         Bullet_Spread: 1
  2370.     Fully_Automatic:
  2371.         Enable: true
  2372.         Fire_Rate: 6
  2373.     Particles:
  2374.         Enable: true
  2375.         Particle_Terrain: true
  2376.         Particle_Player_Shoot: block_break-51
  2377.     Reload:
  2378.         Enable: true
  2379.         Reload_Amount: 50
  2380.         Reload_Duration: 130
  2381.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2382.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-76,ENTITY_PLAYER_HURT-1-0-77,BLOCK_WOODEN_DOOR_CLOSE-1-2-78
  2383.     Firearm_Action:
  2384.         Type: slide
  2385.         Close_Duration: 10
  2386.         Close_Shoot_Delay: 12
  2387.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2388.     Scope:
  2389.         Enable: true
  2390.         Zoom_Amount: 5
  2391.         Zoom_Bullet_Spread: 0.4
  2392.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2393.     Abilities:
  2394.         Reset_Hit_Cooldown: true
  2395.     Headshot:
  2396.         Enable: true
  2397.         Bonus_Damage: 1
  2398.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2399.  
  2400. Parrot Fire:
  2401.     Item_Information:
  2402.         Item_Name: "&eParrot Fire"
  2403.         Item_Type: 2264
  2404.         Item_Lore: "&5Rare"
  2405.     Shooting:
  2406.         Right_Click_To_Shoot: true
  2407.         Cancel_Left_Click_Block_Damage: true
  2408.         Cancel_Right_Click_Interactions: true
  2409.         Recoil_Amount: 1
  2410.         Projectile_Amount: 2
  2411.         Projectile_Type: snowball
  2412.         Projectile_Speed: 40
  2413.         Projectile_Damage: 1
  2414.         Bullet_Spread: 0.5
  2415.         Delay_Between_Shots: 2
  2416.         Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_SHOOT-2-1-1,ENTITY_BLAZE_AMBIENT-2-2-1,ENTITY_GHAST_HURT-2-2-1,BLOCK_DISPENSER_DISPENSE-2-0-1
  2417.     Abilities:
  2418.         Reset_Hit_Cooldown: true
  2419.     Reload:
  2420.         Enable: true
  2421.         Reload_Amount: 20
  2422.         Reload_Duration: 80
  2423.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2424.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,ITEM_FLINTANDSTEEL_USE-1-1-10,BLOCK_DISPENSER_DISPENSE-2-1-40,BLOCK_DISPENSER_DISPENSE-2-1-42,BLOCK_DISPENSER_DISPENSE-2-1-44,BLOCK_DISPENSER_DISPENSE-2-1-46,BLOCK_DISPENSER_DISPENSE-2-1-48,BLOCK_DISPENSER_DISPENSE-2-1-50,BLOCK_DISPENSER_DISPENSE-2-1-52,BLOCK_DISPENSER_DISPENSE-2-1-54,BLOCK_DISPENSER_DISPENSE-2-1-56,BLOCK_DISPENSER_DISPENSE-2-1-58,BLOCK_DISPENSER_DISPENSE-2-1-60,BLOCK_PISTON_EXTEND-2-1-75,ENTITY_GENERIC_EXPLODE-2-2-76
  2425.     Particles:
  2426.         Enable: true
  2427.         Particle_Terrain: true
  2428.         Particle_Player_Shoot: smoke,potion_splash-5
  2429.         Particle_Impact_Anything: block_break-152,flames-100
  2430.     Firearm_Action:
  2431.         Type: slide
  2432.         Close_Duration: 10
  2433.         Close_Shoot_Delay: 12
  2434.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2435.  
  2436. PGM Hecate Ⅱ:
  2437.     Item_Information:
  2438.         Item_Name: "&aPGM Hecate Ⅱ"
  2439.         Item_Type: 351~1
  2440.     Shooting:
  2441.         Right_Click_To_Shoot: true
  2442.         Cancel_Left_Click_Block_Damage: true
  2443.         Cancel_Right_Click_Interactions: true
  2444.         Recoil_Amount: 8
  2445.         Projectile_Amount: 1
  2446.         Projectile_Type: snowball
  2447.         Projectile_Speed: 120
  2448.         Projectile_Damage: 14
  2449.         Bullet_Spread: 4
  2450.         Sounds_Shoot: ENTITY_PIG_DEATH-2-0-1,ENTITY_GENERIC_EXPLODE-3-0-1
  2451.     Sneak:
  2452.         Enable: true
  2453.         No_Recoil: true
  2454.         Bullet_Spread: 1
  2455.     Particles:
  2456.         Enable: true
  2457.         Particle_Terrain: true
  2458.         Particle_Hit: block_break-7
  2459.         Particle_Headshot: block_break-9
  2460.     Reload:
  2461.         Enable: true
  2462.         Reload_Amount: 7
  2463.         Reload_Duration: 140
  2464.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2465.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  2466.     Firearm_Action:
  2467.         Type: pump
  2468.         Open_Duration: 30
  2469.         Close_Duration: 40
  2470.         Close_Shoot_Delay: 40
  2471.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  2472.         Sound_Close:
  2473.     Scope:
  2474.         Enable: true
  2475.         Zoom_Amount: 10
  2476.         Zoom_Bullet_Spread: 0.1
  2477.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2478.     Abilities:
  2479.         Reset_Hit_Cooldown: true
  2480.     Headshot:
  2481.         Enable: true
  2482.         Bonus_Damage: 6
  2483.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2484.     Potion_Effects:
  2485.         Activation: shoot
  2486.         Potion_Effect_Shooter: SLOW-100-8,JUMP-100-255
  2487.  
  2488. Pop Ster:
  2489.     Item_Information:
  2490.         Item_Name: "&6Pop Ster"
  2491.         Item_Type: 277
  2492.         Item_Lore: "&5Epic"
  2493.     Shooting:
  2494.         Right_Click_To_Shoot: true
  2495.         Cancel_Left_Click_Block_Damage: true
  2496.         Cancel_Right_Click_Interactions: true
  2497.         Recoil_Amount: 0
  2498.         Projectile_Amount: 1
  2499.         Projectile_Type: grenade
  2500.         Projectile_Subtype: 399
  2501.         Projectile_Speed: 12
  2502.         Projectile_Damage: 0
  2503.         Bullet_Spread: 1
  2504.         Delay_Between_Shots: 160
  2505.         Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
  2506.     Abilities:
  2507.         Reset_Hit_Cooldown: true
  2508.     Explosions:
  2509.         Enable: true
  2510.         Explosion_No_Grief: true
  2511.         Explosion_Radius: 4
  2512.         Damage_Multiplier: 30
  2513.         Explosion_Delay: 60
  2514.         On_Impact_With_Anything: true
  2515.     Cluster_Bombs:
  2516.         Enable: true
  2517.         Bomblet_Type: 399
  2518.         Delay_Before_Split: 20
  2519.         Number_Of_Splits: 3
  2520.         Number_Of_Bomblets: 2
  2521.         Speed_Of_Bomblets: 4
  2522.         Delay_Before_Detonation: 20
  2523.         Detonation_Delay_Variation: 10
  2524.  
  2525. QBZ-95:
  2526.     Item_Information:
  2527.         Item_Name: "&2QBZ-95"
  2528.         Item_Type: 417
  2529.     Shooting:
  2530.         Right_Click_To_Shoot: true
  2531.         Cancel_Left_Click_Block_Damage: true
  2532.         Cancel_Right_Click_Interactions: true
  2533.         Recoil_Amount: 1
  2534.         Projectile_Amount: 1
  2535.         Projectile_Type: snowball
  2536.         Projectile_Speed: 32
  2537.         Projectile_Damage: 2
  2538.         Bullet_Spread: 1
  2539.         Sounds_Shoot: ENTITY_SLIME_HURT-2-1-1,ENTITY_PLAYER_SWIM-2-1-1,ENTITY_ARROW_HIT_PLAYER-2-0-1
  2540.     Sneak:
  2541.         Enable: true
  2542.         No_Recoil: true
  2543.         Bullet_Spread: 1
  2544.     Fully_Automatic:
  2545.         Enable: true
  2546.         Fire_Rate: 3
  2547.     Particles:
  2548.         Enable: true
  2549.         Particle_Terrain: true
  2550.     Reload:
  2551.         Enable: true
  2552.         Reload_Amount: 30
  2553.         Reload_Duration: 45
  2554.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2555.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2556.     Firearm_Action:
  2557.         Type: slide
  2558.         Close_Duration: 10
  2559.         Close_Shoot_Delay: 12
  2560.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2561.     Scope:
  2562.         Enable: true
  2563.         Zoom_Amount: 5
  2564.         Zoom_Bullet_Spread: 0.2
  2565.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2566.     Abilities:
  2567.         Reset_Hit_Cooldown: true
  2568.     Headshot:
  2569.         Enable: true
  2570.         Bonus_Damage: 1
  2571.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  2572.  
  2573. hey:
  2574.     Item_Information:
  2575.         Item_Name: "&6Railgun"
  2576.         Item_Type: 2260
  2577.     Shooting:
  2578.         Right_Click_To_Shoot: true
  2579.         Cancel_Left_Click_Block_Damage: true
  2580.         Cancel_Right_Click_Interactions: true
  2581.         Recoil_Amount: 10
  2582.         Projectile_Amount: 1
  2583.         Projectile_Type: snowball
  2584.         Projectile_Speed: 100
  2585.         Projectile_Damage: 1
  2586.         Bullet_Spread: 0
  2587.         Remove_Bullet_Drop: true
  2588.     Sneak:
  2589.         Enable: true
  2590.         No_Recoil: true
  2591.         Bullet_Spread: 0
  2592.     Reload:
  2593.         Enable: true
  2594.         Reload_Amount: 1
  2595.         Reload_Duration: 100
  2596.     Explosions:
  2597.         Enable: true
  2598.         Explosion_No_Grief: true
  2599.         Explosion_Radius: 4
  2600.         Damage_Multiplier: 100
  2601.         Explosion_Delay: 1
  2602.         On_Impact_With_Anything: true
  2603.  
  2604. RangerRifle:
  2605.     Item_Information:
  2606.         Item_Name: "&1RangerRifle"
  2607.         Item_Type: 286
  2608.         Item_Lore: "&cRare|Pixel Gun 3D's Gun"
  2609.     Shooting:
  2610.         Right_Click_To_Shoot: true
  2611.         Cancel_Left_Click_Block_Damage: true
  2612.         Cancel_Right_Click_Interactions: true
  2613.         Recoil_Amount: 0
  2614.         Projectile_Amount: 1
  2615.         Projectile_Type: snowball
  2616.         Projectile_Speed: 40
  2617.         Projectile_Damage: 4
  2618.         Bullet_Spread: 1.3
  2619.         Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-1-1,ENTITY_GHAST_AMBIENT-2-0-1
  2620.     Sneak:
  2621.         Enable: true
  2622.         No_Recoil: true
  2623.         Bullet_Spread: 1
  2624.     Fully_Automatic:
  2625.         Enable: true
  2626.         Fire_Rate: 4
  2627.     Particles:
  2628.         Enable: true
  2629.         Particle_Terrain: true
  2630.     Reload:
  2631.         Enable: true
  2632.         Reload_Amount: 25
  2633.         Reload_Duration: 40
  2634.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2635.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  2636.     Firearm_Action:
  2637.         Type: slide
  2638.         Close_Duration: 10
  2639.         Close_Shoot_Delay: 12
  2640.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2641.     Scope:
  2642.         Enable: true
  2643.         Zoom_Amount: 5
  2644.         Zoom_Bullet_Spread: 0.4
  2645.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2646.     Abilities:
  2647.         Reset_Hit_Cooldown: true
  2648.     Headshot:
  2649.         Enable: true
  2650.         Bonus_Damage: 1
  2651.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  2652.  
  2653. hhh:
  2654.     Item_Information:
  2655.         Item_Name: "&2Scratch"
  2656.         Item_Type: 346
  2657.         Item_Lore: "&6GoldLegendary"
  2658.     Shooting:
  2659.         Right_Click_To_Shoot: true
  2660.         Cancel_Left_Click_Block_Damage: true
  2661.         Cancel_Right_Click_Interactions: true
  2662.         Recoil_Amount: 5
  2663.         Projectile_Amount: 1
  2664.         Projectile_Type: arrow
  2665.         Projectile_Damage: 10
  2666.         Projectile_Speed: 100
  2667.         Bullet_Spread: 0
  2668.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
  2669.     Sneak:
  2670.         Enable: true
  2671.         No_Recoil: true
  2672.         Bullet_Spread: 1
  2673.     Particles:
  2674.         Enable: true
  2675.         Particle_Terrain: true
  2676.         Particle_Player_Shoot: block_break-139
  2677.         Particle_Hit: potion_splash-15
  2678.     Reload:
  2679.         Enable: true
  2680.         Reload_Amount: 10
  2681.         Reload_Duration: 240
  2682.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2683.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  2684.     Firearm_Action:
  2685.         Type: pump
  2686.         Open_Duration: 10
  2687.         Close_Duration: 20
  2688.         Close_Shoot_Delay: 0
  2689.     Scope:
  2690.         Enable: true
  2691.         Zoom_Amount: 10
  2692.         Zoom_Bullet_Spread: 0
  2693.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2694.     Abilities:
  2695.         Reset_Hit_Cooldown: true
  2696.     Headshot:
  2697.         Enable: true
  2698.         Bonus_Damage: 2
  2699.         Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
  2700.  
  2701. Shocker Breaker:
  2702.     Item_Information:
  2703.         Item_Name: "&4Shocker Breaker"
  2704.         Item_Type: 346
  2705.         Item_Lore: "&5Epic"
  2706.     Shooting:
  2707.         Right_Click_To_Shoot: true
  2708.         Cancel_Left_Click_Block_Damage: true
  2709.         Cancel_Right_Click_Interactions: true
  2710.         Recoil_Amount: 0
  2711.         Projectile_Amount: 5
  2712.         Projectile_Type: arrow
  2713.         Projectile_Damage: 3
  2714.         Projectile_Speed: 100
  2715.         Bullet_Spread: 3
  2716.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_WITHER_HURT-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10
  2717.     Sneak:
  2718.         Enable: true
  2719.         No_Recoil: true
  2720.         Bullet_Spread: 2
  2721.     Particles:
  2722.         Enable: true
  2723.         Particle_Terrain: true
  2724.         Particle_Player_Shoot: block_break-139
  2725.         Particle_Hit: potion_splash-15
  2726.     Reload:
  2727.         Enable: true
  2728.         Reload_Amount: 10
  2729.         Reload_Duration: 100
  2730.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2731.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  2732.     Scope:
  2733.         Enable: true
  2734.         Zoom_Amount: 5
  2735.         Zoom_Bullet_Spread: 1
  2736.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2737.     Abilities:
  2738.         Reset_Hit_Cooldown: true
  2739.     Headshot:
  2740.         Enable: true
  2741.         Bonus_Damage: 2
  2742.         Sounds_Shooter: ENTITY_WITHER_DEATH-2-1-1
  2743.     Fully_Automatic:
  2744.         Enable: true
  2745.         Fire_Rate: 3
  2746.     Lightning:
  2747.         Enable: true
  2748.         No_Damage: true
  2749.     Explosions:
  2750.         Enable: true
  2751.         Explosion_No_Grief: true
  2752.         Explosion_Radius: 4
  2753.         Damage_Multiplier: 5
  2754.         Explosion_Delay: 1
  2755.  
  2756. Soldier Rifle:
  2757.     Item_Information:
  2758.         Item_Name: "&2Soldier Rifle"
  2759.         Item_Type: 277
  2760.         Item_Lore: "&4Legendary"
  2761.     Shooting:
  2762.         Right_Click_To_Shoot: true
  2763.         Cancel_Left_Click_Block_Damage: true
  2764.         Cancel_Right_Click_Interactions: true
  2765.         Recoil_Amount: 0
  2766.         Projectile_Amount: 1
  2767.         Projectile_Type: snowball
  2768.         Projectile_Damage: 4
  2769.         Projectile_Speed: 120
  2770.         Bullet_Spread: 0.5
  2771.         Sounds_Shoot: ENTITY_BLAZE_AMBIENT-2-1-1,ENTITY_GENERIC_EXPLODE-2-0-1,ENTITY_BLAZE_DEATH-2-1-20,ENTITY_BAT_DEATH-2-1-1
  2772.     Sneak:
  2773.         Enable: true
  2774.         No_Recoil: true
  2775.         Bullet_Spread: 0.3
  2776.     Particles:
  2777.         Enable: true
  2778.         Particle_Terrain: true
  2779.         Particle_Player_Shoot: smoke
  2780.         Particle_Hit: flames-1,block_break-1,explosion
  2781.     Reload:
  2782.         Enable: true
  2783.         Reload_Amount: 6
  2784.         Reload_Duration: 180
  2785.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2786.         Sounds_Reloading: ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_HURT-2-1-2,ENTITY_BLAZE_HURT-2-1-3,ENTITY_BLAZE_HURT-2-1-4,ENTITY_BLAZE_HURT-2-1-5,ENTITY_BLAZE_HURT-2-1-6,ENTITY_BLAZE_HURT-2-1-7,ENTITY_BLAZE_HURT-2-1-8,ENTITY_BLAZE_HURT-2-1-9,ENTITY_BLAZE_HURT-2-1-10,ENTITY_BLAZE_HURT-2-1-11,ENTITY_BLAZE_HURT-2-1-12,ENTITY_BLAZE_HURT-2-1-13,ENTITY_BLAZE_HURT-2-1-14,ENTITY_BLAZE_HURT-2-1-15,ENTITY_BLAZE_HURT-2-1-16,ENTITY_BLAZE_HURT-2-1-17,ENTITY_BLAZE_HURT-2-1-18,ENTITY_BLAZE_HURT-2-1-19,ENTITY_BLAZE_HURT-2-1-20,ENTITY_BLAZE_DEATH-2-1-50,BLOCK_PISTON_EXTEND-2-1-140,BLOCK_PISTON_EXTEND-2-1-150
  2787.     Firearm_Action:
  2788.         Type: bolt
  2789.         Open_Duration: 12
  2790.         Close_Duration: 5
  2791.         Close_Shoot_Delay: 0
  2792.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0,ENTITY_BAT_AMBIENT-2-1-1
  2793.     Scope:
  2794.         Enable: true
  2795.         Zoom_Amount: 10
  2796.         Zoom_Bullet_Spread: 0.2
  2797.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  2798.     Abilities:
  2799.         Reset_Hit_Cooldown: true
  2800.     Headshot:
  2801.         Enable: true
  2802.         Bonus_Damage: 0
  2803.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  2804.     Spawn_Entity_On_Hit:
  2805.         Enable: true
  2806.         Chance: 100
  2807.         EntityType_Baby_Explode_Amount: Zombie-true-true-3
  2808.         Make_Entities_Target_Victim: true
  2809.         Mob_Name: "&3Soldier"
  2810.         Timed_Death: 140
  2811.         Entity_Disable_Drops: true
  2812.  
  2813. SPAS-12:
  2814.     Item_Information:
  2815.         Item_Name: "&5SPAS-12"
  2816.         Item_Type: 336
  2817.     Shooting:
  2818.         Right_Click_To_Shoot: true
  2819.         Cancel_Left_Click_Block_Damage: true
  2820.         Cancel_Right_Click_Interactions: true
  2821.         Recoil_Amount: 1
  2822.         Projectile_Amount: 13
  2823.         Projectile_Type: snowball
  2824.         Projectile_Speed: 27
  2825.         Projectile_Damage: 1
  2826.         Bullet_Spread: 2.1
  2827.         Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
  2828.     Sneak:
  2829.         Enable: true
  2830.         No_Recoil: true
  2831.         Bullet_Spread: 1.2
  2832.     Particles:
  2833.         Enable: true
  2834.         Particle_Terrain: true
  2835.     Reload:
  2836.         Enable: true
  2837.         Reload_Amount: 6
  2838.         Reload_Duration: 30
  2839.         Reload_Bullets_Individually: true
  2840.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2841.         Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
  2842.     Firearm_Action:
  2843.         Type: pump
  2844.         Close_Duration: 16
  2845.         Close_Shoot_Delay: 12
  2846.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2847.     Abilities:
  2848.         Reset_Hit_Cooldown: true
  2849.     Headshot:
  2850.         Enable: true
  2851.         Bonus_Damage: 1
  2852.         Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
  2853.  
  2854. SpeedRifle:
  2855.     Item_Information:
  2856.         Item_Name: "&dSpeedRifle"
  2857.         Item_Type: 256
  2858.         Item_Lore: "&9SakuraMotiEvent Rare"
  2859.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2860.     Shooting:
  2861.         Right_Click_To_Shoot: true
  2862.         Cancel_Left_Click_Block_Damage: true
  2863.         Cancel_Right_Click_Interactions: true
  2864.         Delay_Between_Shots: 2
  2865.         Recoil_Amount: 0
  2866.         Projectile_Amount: 1
  2867.         Projectile_Type: snowball
  2868.         Projectile_Speed: 70
  2869.         Projectile_Damage: 1
  2870.         Bullet_Spread: 2
  2871.         Sounds_Shoot: ENTITY_BLAZE_DEATH-1-3-1,ENTITY_BLAZE_DEATH-1-3-3
  2872.     Burstfire:
  2873.         Enable: true
  2874.         Shots_Per_Burst: 2
  2875.         Delay_Between_Shots_In_Burst: 2
  2876.     Reload:
  2877.         Enable: true
  2878.         Reload_Amount: 60
  2879.         Reload_Bullets_Individually: false
  2880.         Reload_Duration: 40
  2881.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2882.         Sounds_Reloading: ENTITY_CREEPER_DEATH-5-2-1,ENTITY_CREEPER_DEATH-4-2-4,ENTITY_BLAZE_SHOOT-4-4-6,ENTITY_BLAZE_SHOOT-6-3-8,ENTITY_BLAZE_SHOOT-3-4-10
  2883.     Firearm_Action:
  2884.         Type: slide
  2885.         Close_Duration: 10
  2886.         Close_Shoot_Delay: 12
  2887.         Sound_Close: ENTITY_COW_HURT-3-3-1
  2888.     Abilities:
  2889.         Reset_Hit_Cooldown: true
  2890.     Hit_Events:
  2891.         Enable: true
  2892.         Sounds_Shooter: ENTITY_PLAYER_LEVELUP-4-2-1
  2893.     Headshot:
  2894.         Enable: true
  2895.         Bonus_Damage: 1
  2896.     Backstab:
  2897.         Enable: true
  2898.         Bonus_Damage: 0.3
  2899.     Critical_Hits:
  2900.         Enable: true
  2901.         Bonus_Damage: 3
  2902.         Chance: 20
  2903.  
  2904. SplingMagician:
  2905.     Item_Information:
  2906.         Item_Name: "&dSpling Magician"
  2907.         Item_Type: 257
  2908.         Item_Lore: "&d桜餅event |&5Epic"
  2909.     Shooting:
  2910.         Right_Click_To_Shoot: true
  2911.         Cancel_Left_Click_Block_Damage: true
  2912.         Cancel_Right_Click_Interactions: true
  2913.         Recoil_Amount: 0
  2914.         Projectile_Amount: 1
  2915.         Projectile_Type: snowball
  2916.         Projectile_Speed: 160
  2917.         Projectile_Damage: 1
  2918.         Bullet_Spread: 0
  2919.         Delay_Between_Shots: 10
  2920.         Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
  2921.     Abilities:
  2922.         Reset_Hit_Cooldown: true
  2923.     Explosions:
  2924.         Enable: true
  2925.         Explosion_No_Grief: true
  2926.         Explosion_Radius: 2
  2927.         Damage_Multiplier: 20
  2928.         Explosion_Delay: 10
  2929.         On_Impact_With_Anything: true
  2930.     Fireworks:
  2931.         Enable: true
  2932.         Firework_Explode: BURST-true-true-130-50-30
  2933.     Shrapnel:
  2934.         Enable: true
  2935.         Block_Type: 35~6
  2936.         Amount: 4
  2937.         Speed: 4
  2938.     Reload:
  2939.         Enable: true
  2940.         Reload_Amount: 15
  2941.         Reload_Duration: 100
  2942.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2943.         Sounds_Reloading: BLOCK_DISPENSER_DISPENSE-2-1-10,BLOCK_DISPENSER_DISPENSE-2-1-15,BLOCK_DISPENSER_DISPENSE-2-1-20,ENTITY_BLAZE_HURT-2-1-40,ENTITY_BLAZE_DEATH-2-1-40,ENTITY_BLAZE_HURT-2-1-53,ENTITY_BLAZE_DEATh-2-1-53,ENTITY_WITHER_DEATh-2-3-100
  2944.  
  2945. STEN:
  2946.     Item_Information:
  2947.         Item_Name: "&2STEN"
  2948.         Item_Type: 359
  2949.         Item_Lore: "&aNormal"
  2950.     Shooting:
  2951.         Right_Click_To_Shoot: true
  2952.         Cancel_Left_Click_Block_Damage: true
  2953.         Cancel_Right_Click_Interactions: true
  2954.         Recoil_Amount: 1
  2955.         Projectile_Amount: 1
  2956.         Projectile_Type: snowball
  2957.         Projectile_Speed: 32
  2958.         Projectile_Damage: 2
  2959.         Bullet_Spread: 1.6
  2960.         Delay_Between_Shots: 1
  2961.         Sounds_Shoot: ENTITY_VILLAGER_HURT-2-1-1,ENTITY_GHAST_WARN-2-1-1,BLOCK_NOTE_BASEDRUM-2-2-1,BLOCK_DISPENSER_DISPENSE-2-1-1
  2962.     Abilities:
  2963.         Reset_Hit_Cooldown: true
  2964.     Fully_Automatic:
  2965.         Enable: true
  2966.         Fire_Rate: 5
  2967.     Sneak:
  2968.         Enable: true
  2969.         No_Recoil: true
  2970.         Bullet_Spread: 0.7
  2971.     Reload:
  2972.         Enable: true
  2973.         Reload_Amount: 24
  2974.         Reload_Duration: 30
  2975.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2976.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-16,ENTITY_PLAYER_HURT-1-0-17,BLOCK_WOODEN_DOOR_CLOSE-1-2-18
  2977.     Particles:
  2978.         Enable: true
  2979.         Particle_Terrain: true
  2980.         Particle_Impact_Anything: block_break-174
  2981.     Firearm_Action:
  2982.         Type: slide
  2983.         Close_Duration: 7
  2984.         Close_Shoot_Delay: 13
  2985.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  2986.     Headshot:
  2987.         Enable: true
  2988.         Bonus_Damage: 1
  2989.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1
  2990.  
  2991. StrikeBazooka:
  2992.     Item_Information:
  2993.         Item_Name: "&eStrikeBazooka"
  2994.         Item_Type: 417
  2995.         Item_Lore: "&cFully automatic with high power.|&cEffective at medium range.|&cControls are inverted."
  2996.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2997.     Shooting:
  2998.         Right_Click_To_Shoot: true
  2999.         Cancel_Left_Click_Block_Damage: true
  3000.         Cancel_Right_Click_Interactions: true
  3001.         Delay_Between_Shots: 6
  3002.         Recoil_Amount: 5
  3003.         Projectile_Amount: 1
  3004.         Projectile_Type: fireball
  3005.         Projectile_Speed: 40
  3006.         Projectile_Damage: 8
  3007.         Bullet_Spread: 2
  3008.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  3009.     Sneak:
  3010.         Enable: true
  3011.         No_Recoil: true
  3012.         Bullet_Spread: 2
  3013.     Burstfire:
  3014.         Enable: true
  3015.         Shots_Per_Burst: 1
  3016.         Delay_Between_Shots_In_Burst: 6
  3017.     Reload:
  3018.         Enable: true
  3019.         Reload_Amount: 3
  3020.         Reload_Bullets_Individually: true
  3021.         Reload_Duration: 70
  3022.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3023.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-66,HURT_FLESH-1-0-67,DOOR_CLOSE-1-2-68
  3024.     Firearm_Action:
  3025.         Type: slide
  3026.         Close_Duration: 10
  3027.         Close_Shoot_Delay: 12
  3028.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3029.     Scope:
  3030.         Enable: true
  3031.         Zoom_Amount: 6
  3032.         Zoom_Bullet_Spread: 0
  3033.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3034.     Abilities:
  3035.         Reset_Hit_Cooldown: true
  3036.     Hit_Events:
  3037.         Enable: true
  3038.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3039.     Headshot:
  3040.         Enable: true
  3041.         Bonus_Damage: 2
  3042.     Backstab:
  3043.         Enable: true
  3044.         Bonus_Damage: 1
  3045.     Critical_Hits:
  3046.         Enable: true
  3047.         Bonus_Damage: 2
  3048.         Chance: 15
  3049.  
  3050. SVD:
  3051.     Item_Information:
  3052.         Item_Name: "&eSVD"
  3053.         Item_Type: 369
  3054.         Item_Lore: "&dFully automatic with high power.|&dEffective at medium range.|&dControls are inverted."
  3055.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3056.     Shooting:
  3057.         Right_Click_To_Shoot: true
  3058.         Cancel_Left_Click_Block_Damage: true
  3059.         Cancel_Right_Click_Interactions: true
  3060.         Delay_Between_Shots: 20
  3061.         Recoil_Amount: 6
  3062.         Projectile_Amount: 1
  3063.         Projectile_Type: arrow
  3064.         Projectile_Speed: 40
  3065.         Projectile_Damage: 5
  3066.         Bullet_Spread: 2
  3067.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  3068.     Sneak:
  3069.         Enable: true
  3070.         No_Recoil: true
  3071.         Bullet_Spread: 2
  3072.     Burstfire:
  3073.         Enable: true
  3074.         Shots_Per_Burst: 1
  3075.         Delay_Between_Shots_In_Burst: 20
  3076.     Reload:
  3077.         Enable: true
  3078.         Reload_Amount: 3
  3079.         Reload_Bullets_Individually: true
  3080.         Reload_Duration: 40
  3081.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3082.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  3083.     Firearm_Action:
  3084.         Type: slide
  3085.         Close_Duration: 10
  3086.         Close_Shoot_Delay: 12
  3087.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3088.     Scope:
  3089.         Enable: true
  3090.         Zoom_Amount: 10
  3091.         Zoom_Bullet_Spread: 1
  3092.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3093.     Abilities:
  3094.         Reset_Hit_Cooldown: true
  3095.     Hit_Events:
  3096.         Enable: true
  3097.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3098.     Headshot:
  3099.         Enable: true
  3100.         Bonus_Damage: 2
  3101.     Backstab:
  3102.         Enable: true
  3103.         Bonus_Damage: 1
  3104.     Critical_Hits:
  3105.         Enable: true
  3106.         Bonus_Damage: 1
  3107.         Chance: 14
  3108.  
  3109. TNTMagician:
  3110.     Item_Information:
  3111.         Item_Name: "&4TNT Magician"
  3112.         Item_Type: 257
  3113.         Item_Lore: "&5Epic"
  3114.     Shooting:
  3115.         Right_Click_To_Shoot: true
  3116.         Cancel_Left_Click_Block_Damage: true
  3117.         Cancel_Right_Click_Interactions: true
  3118.         Recoil_Amount: 0
  3119.         Projectile_Amount: 1
  3120.         Projectile_Type: snowball
  3121.         Projectile_Speed: 800
  3122.         Projectile_Damage: 1
  3123.         Bullet_Spread: 0
  3124.         Delay_Between_Shots: 40
  3125.         Sounds_Shoot: ENTITY_CHICKEN_EGG-2-1-1
  3126.     Abilities:
  3127.         Reset_Hit_Cooldown: true
  3128.     Explosions:
  3129.         Enable: true
  3130.         Explosion_No_Grief: true
  3131.         Explosion_Radius: 1
  3132.         Damage_Multiplier: 20
  3133.         Explosion_Delay: 40
  3134.         On_Impact_With_Anything: true
  3135.     Fireworks:
  3136.         Enable: true
  3137.         Firework_Explode: BURST-true-true-130-50-80
  3138.     Shrapnel:
  3139.         Enable: true
  3140.         Block_Type: 46
  3141.         Amount: 20
  3142.         Speed: 3
  3143.  
  3144. Water Gun:
  3145.     Item_Information:
  3146.         Item_Name: "&9Water Gun"
  3147.         Item_Type: 409
  3148.         Item_Lore: "&5Rare"
  3149.     Shooting:
  3150.         Right_Click_To_Shoot: true
  3151.         Cancel_Left_Click_Block_Damage: true
  3152.         Cancel_Right_Click_Interactions: true
  3153.         Recoil_Amount: 0
  3154.         Projectile_Amount: 2
  3155.         Projectile_Type: snowball
  3156.         Projectile_Speed: 10
  3157.         Projectile_Damage: 1
  3158.         Bullet_Spread: 1.5
  3159.         Delay_Between_Shots: 1
  3160.         Sounds_Shoot: ENTITY_PLAYER_SWIM-2-1-1
  3161.     Abilities:
  3162.         Reset_Hit_Cooldown: true
  3163.     Fully_Automatic:
  3164.         Enable: true
  3165.         Fire_Rate: 10
  3166.     Reload:
  3167.         Enable: true
  3168.         Reload_Amount: 100
  3169.         Reload_Duration: 80
  3170.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3171.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  3172.     Particles:
  3173.         Enable: true
  3174.         Particle_Terrain: true
  3175.         Particle_Impact_Anything: block_break-9
  3176.     Firearm_Action:
  3177.         Type: slide
  3178.         Close_Duration: 5
  3179.         Close_Shoot_Delay: 3
  3180.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  3181.  
  3182. Wetherby MkV:
  3183.     Item_Information:
  3184.         Item_Name: "&cWetherby Mk&5&lV&c"
  3185.         Item_Type: 369
  3186.         Item_Lore: "&4Legendary"
  3187.     Shooting:
  3188.         Right_Click_To_Shoot: true
  3189.         Cancel_Left_Click_Block_Damage: true
  3190.         Cancel_Right_Click_Interactions: true
  3191.         Recoil_Amount: 0
  3192.         Projectile_Amount: 1
  3193.         Projectile_Type: snowball
  3194.         Projectile_Speed: 60
  3195.         Projectile_Damage: 19
  3196.         Bullet_Spread: 0
  3197.         Delay_Between_Shots: 5
  3198.         Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_GHAST_HURT-2-0-1,ENTITY_BLAZE_DEATH-2-1-20
  3199.     Abilities:
  3200.         Reset_Hit_Cooldown: true
  3201.     Reload:
  3202.         Enable: true
  3203.         Reload_Amount: 4
  3204.         Reload_Duration: 200
  3205.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3206.         Sounds_Reloading: ENTITY_BLAZE_DEATH-2-1-10
  3207.     Firearm_Action:
  3208.         Type: slide
  3209.         Close_Duration: 50
  3210.         Close_Shoot_Delay: 50
  3211.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  3212.  
  3213. BearOfWhite:
  3214.     Item_Information:
  3215.         Item_Name: "&f&lBear Of White"
  3216.         Item_Type: 369
  3217.         Item_Lore: "&4Legendary"
  3218.     Shooting:
  3219.         Right_Click_To_Shoot: true
  3220.         Cancel_Left_Click_Block_Damage: true
  3221.         Cancel_Right_Click_Interactions: true
  3222.         Recoil_Amount: 0
  3223.         Projectile_Amount: 1
  3224.         Projectile_Type: snowball
  3225.         Projectile_Speed: 32
  3226.         Projectile_Damage: 4
  3227.         Bullet_Spread: 1.3
  3228.         Sounds_Shoot: ENTITY_SLIME_DEATH-2-1-1,ENTITY_GHAST_HURT-2-2-1
  3229.     Sneak:
  3230.         Enable: true
  3231.         No_Recoil: true
  3232.         Bullet_Spread: 1
  3233.     Fully_Automatic:
  3234.         Enable: true
  3235.         Fire_Rate: 1
  3236.     Particles:
  3237.         Enable: true
  3238.         Particle_Player_Shoot: smoke,flames-10
  3239.         Particle_Hit: block_break-1
  3240.     Reload:
  3241.         Enable: true
  3242.         Reload_Amount: 24
  3243.         Reload_Duration: 70
  3244.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3245.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-24,BLOCK_WOODEN_DOOR_OPEN-1-2-26,ITEM_FLINTANDSTEEL_USE-1-1-31,ENTITY_BLAZE_HURT-2-1-41,ENTITY_BLAZE_HURT-2-1-51,ITEM_FLINTANDSTEEL_USE-1-1-50,ENTITY_PLAYER_HURT-1-0-55,BLOCK_WOODEN_DOOR_CLOSE-1-2-57,ENTITY_GHAST_HURT-2-1-60,ENTITY_ITEM_BREAK-2-1-60
  3246.     Firearm_Action:
  3247.         Type: slide
  3248.         Close_Duration: 7
  3249.         Close_Shoot_Delay: 8
  3250.         Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  3251.     Scope:
  3252.         Enable: true
  3253.         Zoom_Amount: 4
  3254.         Zoom_Bullet_Spread: 0.7
  3255.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
  3256.     Abilities:
  3257.         Reset_Hit_Cooldown: true
  3258.     Headshot:
  3259.         Enable: true
  3260.         Bonus_Damage: 1
  3261.         Sounds_Shooter: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1
  3262.     Fireworks:
  3263.         Enable: true
  3264.         Firework_Hit: BALL-false-false-10-10-200
  3265.  
  3266. Windows:
  3267.     Item_Information:
  3268.         Item_Name: "&eWindows"
  3269.         Item_Type: 417
  3270.         Item_Lore: "&6GOLDlegendary"
  3271.         Sounds_Acquired: ENTIY_BAT_TAKEOFF-1-1-0
  3272.     Shooting:
  3273.         Right_Click_To_Shoot: true
  3274.         Cancel_Left_Click_Block_Damage: true
  3275.         Cancel_Right_Click_Interactions: true
  3276.         Delay_Between_Shots: 10
  3277.         Recoil_Amount: 0
  3278.         Projectile_Amount: 4
  3279.         Projectile_Type: snowball
  3280.         Projectile_Speed: 70
  3281.         Projectile_Damage: 70
  3282.         Bullet_Spread: 0
  3283.         Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  3284.     Reload:
  3285.         Enable: true
  3286.         Reload_Amount: 1000
  3287.         Reload_Bullets_Individually: false
  3288.         Reload_Duration: 10
  3289.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3290.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-6,HURT_FLESH-1-0-7,DOOR_CLOSE-1-2-8
  3291.     Firearm_Action:
  3292.         Type: slide
  3293.         Close_Duration: 10
  3294.         Close_Shoot_Delay: 12
  3295.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3296.     Scope:
  3297.         Enable: true
  3298.         Zoom_Amount: 5
  3299.         Zoom_Bullet_Spread: 0
  3300.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3301.     Abilities:
  3302.         Reset_Hit_Cooldown: true
  3303.     Hit_Events:
  3304.         Enable: true
  3305.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3306.     Headshot:
  3307.         Enable: true
  3308.         Bonus_Damage: 50
  3309.     Backstab:
  3310.         Enable: true
  3311.         Bonus_Damage: 50
  3312.     Critical_Hits:
  3313.         Enable: true
  3314.         Bonus_Damage: 50
  3315.         Chance: 100
  3316.     Potion_Effects:
  3317.         Activation: hit,shoot,
  3318.         Potion_Effect_Shooter: ABSORPTION-100-2
  3319.         Potion_Effect_Victim: BLINDNESS-100-2
  3320.  
  3321. Wolf Rush:
  3322.     Item_Information:
  3323.         Item_Name: "&5Wolf Rush"
  3324.         Item_Type: 267
  3325.         Item_Lore: "&4Legendary"
  3326.     Shooting:
  3327.         Right_Click_To_Shoot: true
  3328.         Cancel_Left_Click_Block_Damage: true
  3329.         Cancel_Right_Click_Interactions: true
  3330.         Recoil_Amount: -10
  3331.         Projectile_Amount: 1
  3332.         Projectile_Type: energy
  3333.         Projectile_Subtype: 3-3-3-3
  3334.         Projectile_Damage: 4
  3335.         Bullet_Spread: 0
  3336.         Sounds_Shoot: ENTITY_WITHER_DEATH-2-3-1
  3337.         Delay_Between_Shots: 40
  3338.     Particles:
  3339.         Enable: true
  3340.         Particle_Terrain: true
  3341.         Particle_Player_Shoot: block_break-169
  3342.     Reload:
  3343.         Enable: true
  3344.         Reload_Amount: 5
  3345.         Reload_Duration: 240
  3346.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3347.         Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-2-1-4,BLOCK_WOODEN_DOOR_OPEN-2-2-6,ENTITY_BLAZE_HURT-2-2-1,ENTITY_BLAZE_DEATH-2-1-30
  3348.     Firearm_Action:
  3349.         Type: bolt
  3350.         Open_Duration: 0
  3351.         Close_Duration: 0
  3352.         Close_Shoot_Delay: 100
  3353.         Sound_Open: ENTITY_BLAZE_DEATH-2-1-0
  3354.     Abilities:
  3355.         Reset_Hit_Cooldown: true
  3356.     Burstfire:
  3357.         Enable: true
  3358.         Shots_Per_Burst: 5
  3359.         Delay_Between_Shots_In_Burst: 3
  3360.  
  3361. ZODIAC:
  3362.     Item_Information:
  3363.         Item_Name: "&3ZODIAC"
  3364.         Item_Type: 280
  3365.     Shooting:
  3366.         Right_Click_To_Shoot: true
  3367.         Cancel_Left_Click_Block_Damage: true
  3368.         Cancel_Right_Click_Interactions: true
  3369.         Recoil_Amount: 0
  3370.         Projectile_Amount: 1
  3371.         Projectile_Type: snowball
  3372.         Projectile_Speed: 31
  3373.         Projectile_Damage: 0
  3374.         Bullet_Spread: 4
  3375.         Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_SLIME_HURT-2-1-1,ENTITY_SKELETON_AMBIENT-1-0-0,ENTITY_SLIME_DEATH-2-1-1,ENTITY_BLAZE_DEATH-2-1-5
  3376.     Sneak:
  3377.         Enable: true
  3378.         No_Recoil: true
  3379.         Bullet_Spread: 1.8
  3380.     Fully_Automatic:
  3381.         Enable: true
  3382.         Fire_Rate: 6
  3383.     Particles:
  3384.         Enable: true
  3385.         Particle_Terrain: true
  3386.     Scope:
  3387.         Enable: true
  3388.         Zoom_Amount: 3
  3389.         Zoom_Bullet_Spread: 0.5
  3390.         Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-2-1
  3391.     Abilities:
  3392.         Reset_Hit_Cooldown: true
  3393.     Headshot:
  3394.         Enable: true
  3395.         Bonus_Damage: 1
  3396.         Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
  3397.     Critical_Hits:
  3398.         Enable: true
  3399.         Bonus_Damage: 1
  3400.         Chance: 50
  3401.         Sounds_Victim: ENTITY_PLAYER_LEVELUP-2-2-1
  3402.         Sounds_Shooter: ENTITY_PLAYER_LEVELUP-2-2-1
  3403.  
  3404. ねえ:
  3405.     Item_Information:
  3406.         Item_Name: "&cねぇ、壊れタ銃ハ何処へ棄テらレるノ?"
  3407.         Item_Type: 2266
  3408.         Item_Lore: "&cねえ、壊れタ銃ハ何処へ棄テらレるノ?キイてㇽ?ねェ"
  3409.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3410.     Shooting:
  3411.         Right_Click_To_Shoot: true
  3412.         Cancel_Left_Click_Block_Damage: true
  3413.         Cancel_Right_Click_Interactions: true
  3414.         Delay_Between_Shots: 2
  3415.         Recoil_Amount: 3
  3416.         Projectile_Amount: 10
  3417.         Projectile_Type: snowball
  3418.         Projectile_Speed: 53
  3419.         Projectile_Damage: 1
  3420.         Bullet_Spread: 4
  3421.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  3422.     Burstfire:
  3423.         Enable: true
  3424.         Shots_Per_Burst: 2
  3425.         Delay_Between_Shots_In_Burst: 2
  3426.     Reload:
  3427.         Enable: true
  3428.         Reload_Amount: 1000
  3429.         Reload_Bullets_Individually: false
  3430.         Reload_Duration: 1000
  3431.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3432.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-996,HURT_FLESH-1-0-997,DOOR_CLOSE-1-2-998
  3433.     Firearm_Action:
  3434.         Type: slide
  3435.         Close_Duration: 10
  3436.         Close_Shoot_Delay: 12
  3437.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3438.     Abilities:
  3439.         Reset_Hit_Cooldown: true
  3440.     Hit_Events:
  3441.         Enable: true
  3442.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3443.     Potion_Effects:
  3444.         Activation: hit,
  3445.         Potion_Effect_Shooter: POISON-250-2
  3446.         Potion_Effect_Victim: BLINDNESS-200-2
  3447.  
  3448. 火縄銃:
  3449.     Item_Information:
  3450.         Item_Name: "&e火縄銃"
  3451.         Item_Type: 351~11
  3452.         Item_Lore: Rare
  3453.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3454.     Shooting:
  3455.         Right_Click_To_Shoot: true
  3456.         Cancel_Left_Click_Block_Damage: true
  3457.         Cancel_Right_Click_Interactions: true
  3458.         Delay_Between_Shots: 3
  3459.         Recoil_Amount: 3
  3460.         Projectile_Amount: 3
  3461.         Projectile_Type: snowball
  3462.         Projectile_Speed: 20
  3463.         Projectile_Damage: 4
  3464.         Bullet_Spread: 3
  3465.         Sounds_Shoot: ENTITY_IRONGOLEM_ATTACK-5-3-1,ENTITY_IRONGOLEM_ATTACK-5-4-2
  3466.     Sneak:
  3467.         Enable: true
  3468.         No_Recoil: true
  3469.         Bullet_Spread: 3
  3470.     Burstfire:
  3471.         Enable: true
  3472.         Shots_Per_Burst: 1
  3473.         Delay_Between_Shots_In_Burst: 5
  3474.     Reload:
  3475.         Enable: true
  3476.         Reload_Amount: 1
  3477.         Reload_Bullets_Individually: true
  3478.         Reload_Duration: 70
  3479.         Sounds_Out_Of_Ammo: ENTITY_BAT_TAKEOFF-1-1-0ITEM_BREAK-1-1-0
  3480.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-51,HURT_FLESH-1-0-52,DOOR_CLOSE-1-2-53
  3481.     Firearm_Action:
  3482.         Type: slide
  3483.         Close_Duration: 10
  3484.         Close_Shoot_Delay: 12
  3485.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3486.     Scope:
  3487.         Enable: true
  3488.         Zoom_Amount: 1
  3489.         Zoom_Bullet_Spread: 0
  3490.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3491.     Abilities:
  3492.         Reset_Hit_Cooldown: true
  3493.     Hit_Events:
  3494.         Enable: true
  3495.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3496.     Headshot:
  3497.         Enable: true
  3498.         Bonus_Damage: 2
  3499.     Backstab:
  3500.         Enable: true
  3501.         Bonus_Damage: 1
  3502.     Critical_Hits:
  3503.         Enable: true
  3504.         Bonus_Damage: 1
  3505.         Chance: 16
  3506.  
  3507. 九六式軽機関銃_:
  3508.     Item_Information:
  3509.         Item_Name: "&e九六式軽機関銃 "
  3510.         Item_Type: 420
  3511.         Item_Lore: "&5legendary "
  3512.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3513.     Shooting:
  3514.         Right_Click_To_Shoot: true
  3515.         Cancel_Left_Click_Block_Damage: true
  3516.         Cancel_Right_Click_Interactions: true
  3517.         Delay_Between_Shots: 5
  3518.         Recoil_Amount: 3
  3519.         Projectile_Amount: 1
  3520.         Projectile_Type: egg
  3521.         Projectile_Speed: 60
  3522.         Projectile_Damage: 11.7
  3523.         Bullet_Spread: 2
  3524.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  3525.     Sneak:
  3526.         Enable: true
  3527.         No_Recoil: true
  3528.         Bullet_Spread: 2
  3529.     Burstfire:
  3530.         Enable: true
  3531.         Shots_Per_Burst: 2
  3532.         Delay_Between_Shots_In_Burst: 3
  3533.     Reload:
  3534.         Enable: true
  3535.         Reload_Amount: 35
  3536.         Reload_Bullets_Individually: false
  3537.         Reload_Duration: 80
  3538.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3539.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-76,HURT_FLESH-1-0-77,DOOR_CLOSE-1-2-78
  3540.     Firearm_Action:
  3541.         Type: slide
  3542.         Close_Duration: 10
  3543.         Close_Shoot_Delay: 12
  3544.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3545.     Scope:
  3546.         Enable: true
  3547.         Zoom_Amount: 1
  3548.         Zoom_Bullet_Spread: 1
  3549.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3550.     Abilities:
  3551.         Reset_Hit_Cooldown: true
  3552.     Hit_Events:
  3553.         Enable: true
  3554.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3555.     Headshot:
  3556.         Enable: true
  3557.         Bonus_Damage: 30
  3558.     Backstab:
  3559.         Enable: true
  3560.         Bonus_Damage: 15
  3561.     Critical_Hits:
  3562.         Enable: true
  3563.         Bonus_Damage: 10
  3564.         Chance: 33
  3565.  
  3566. 呪いのMP5:
  3567.     Item_Information:
  3568.         Item_Name: "&e呪いのMP5"
  3569.         Item_Type: 417
  3570.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3571.     Shooting:
  3572.         Right_Click_To_Shoot: true
  3573.         Cancel_Left_Click_Block_Damage: true
  3574.         Cancel_Right_Click_Interactions: true
  3575.         Delay_Between_Shots: 5
  3576.         Recoil_Amount: 0
  3577.         Projectile_Amount: 1
  3578.         Projectile_Type: snowball
  3579.         Projectile_Speed: 40
  3580.         Projectile_Damage: 0.5
  3581.         Bullet_Spread: 0.3
  3582.         Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  3583.     Burstfire:
  3584.         Enable: true
  3585.         Shots_Per_Burst: 3
  3586.         Delay_Between_Shots_In_Burst: 10
  3587.     Reload:
  3588.         Enable: true
  3589.         Reload_Amount: 30
  3590.         Reload_Bullets_Individually: false
  3591.         Reload_Duration: 40
  3592.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3593.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  3594.     Firearm_Action:
  3595.         Type: slide
  3596.         Close_Duration: 10
  3597.         Close_Shoot_Delay: 12
  3598.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3599.     Scope:
  3600.         Enable: true
  3601.         Zoom_Amount: 10
  3602.         Zoom_Bullet_Spread: 3
  3603.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3604.     Abilities:
  3605.         Reset_Hit_Cooldown: true
  3606.     Hit_Events:
  3607.         Enable: true
  3608.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  3609.     Headshot:
  3610.         Enable: true
  3611.         Bonus_Damage: 2
  3612.     Backstab:
  3613.         Enable: true
  3614.         Bonus_Damage: 1
  3615.     Critical_Hits:
  3616.         Enable: true
  3617.         Bonus_Damage: 1
  3618.         Chance: 13
  3619.     Potion_Effects:
  3620.         Activation: hit,
  3621.         Potion_Effect_Shooter: REGENERATION-20-1
  3622.         Potion_Effect_Victim: BLINDNESS-28-3
  3623.  
  3624. 消火器:
  3625.     Item_Information:
  3626.         Item_Name: "&b消火器"
  3627.         Item_Type: 380
  3628.         Item_Lore: "&0"
  3629.     Shooting:
  3630.         Right_Click_To_Shoot: true
  3631.         Cancel_Left_Click_Block_Damage: true
  3632.         Cancel_Right_Click_Interactions: true
  3633.         Delay_Between_Shots: 2
  3634.         Recoil_Amount: 0
  3635.         Projectile_Amount: 3
  3636.         Projectile_Type: splash
  3637.         Projectile_Subtype: 16387
  3638.         Projectile_Speed: 9
  3639.         Projectile_Damage: 1
  3640.         Bullet_Spread: 1
  3641.         Sounds_Shoot: BLOCK_GRASS_BREAK-6-1-1,BLOCK_GRASS_BREAK-6-2-2,BLOCK_GRASS_BREAK-6-3-3,BLOCK_GRASS_BREAK-6-4-4
  3642.     Burstfire:
  3643.         Enable: true
  3644.         Shots_Per_Burst: 1
  3645.         Delay_Between_Shots_In_Burst: 100
  3646.     Reload:
  3647.         Enable: true
  3648.         Reload_Amount: 30
  3649.         Reload_Bullets_Individually: false
  3650.         Reload_Duration: 150
  3651.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3652.         Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-1-1
  3653.     Firearm_Action:
  3654.         Type: slide
  3655.         Close_Duration: 10
  3656.         Close_Shoot_Delay: 12
  3657.         Sound_Close: BLOCK_GLASS_FALL-5-3-1,
  3658.     Abilities:
  3659.         Reset_Hit_Cooldown: true
  3660.     Hit_Events:
  3661.         Enable: true
  3662.         Sounds_Shooter: ENTITY_PIG_DEATH-4-3-1,
  3663.     Potion_Effects:
  3664.         Activation: hit,
  3665.         Potion_Effect_Shooter: ABSORPTION--
  3666.         Potion_Effect_Victim: BLINDNESS-40-2
  3667.  
  3668. 日の丸式-shotgun:
  3669.     Item_Information:
  3670.         Item_Name: "&e日の丸式-shotgun"
  3671.         Item_Type: 353
  3672.         Item_Lore: "&e"
  3673.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3674.     Shooting:
  3675.         Right_Click_To_Shoot: true
  3676.         Cancel_Left_Click_Block_Damage: true
  3677.         Cancel_Right_Click_Interactions: true
  3678.         Delay_Between_Shots: 10
  3679.         Recoil_Amount: 1
  3680.         Projectile_Amount: 1
  3681.         Projectile_Type: snowball
  3682.         Projectile_Speed: 35
  3683.         Projectile_Damage: 3
  3684.         Bullet_Spread: 1
  3685.         Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
  3686.     Sneak:
  3687.         Enable: true
  3688.         No_Recoil: false
  3689.         Bullet_Spread: 1
  3690.     Burstfire:
  3691.         Enable: true
  3692.         Shots_Per_Burst: 2
  3693.         Delay_Between_Shots_In_Burst: 3
  3694.     Reload:
  3695.         Enable: true
  3696.         Reload_Amount: 3
  3697.         Reload_Bullets_Individually: true
  3698.         Reload_Duration: 80
  3699.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3700.         Sounds_Reloading: ENTITY_FIRE_IGNITE-1-1-4,ENTITY_DOOR_OPEN-1-2-6,ENTITY_FIRE_IGNITE-1-1-36,ENTITY_HURT_FLESH-1-0-37,ENTITY_DOOR_CLOSE-1-2-38
  3701.     Firearm_Action:
  3702.         Type: slide
  3703.         Close_Duration: 10
  3704.         Close_Shoot_Delay: 12
  3705.         Sound_Close: ENTITY_PISTON_RETRACT-1-2-0,ENTITY_PISTON_RETRACT-1-2-3
  3706.     Abilities:
  3707.         Reset_Hit_Cooldown: true
  3708.     Hit_Events:
  3709.         Enable: true
  3710.         Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  3711.     Headshot:
  3712.         Enable: true
  3713.         Bonus_Damage: 3
  3714.     Backstab:
  3715.         Enable: true
  3716.         Bonus_Damage: 3
  3717.     Critical_Hits:
  3718.         Enable: true
  3719.         Bonus_Damage: 3
  3720.         Chance: 35
  3721.  
  3722. bm:
  3723.     Item_Information:
  3724.         Item_Name: "&aBeamMagnam"
  3725.         Item_Type: 278
  3726.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3727.     Shooting:
  3728.         Right_Click_To_Shoot: true
  3729.         Cancel_Left_Click_Block_Damage: true
  3730.         Cancel_Right_Click_Interactions: true
  3731.         Delay_Between_Shots: 2
  3732.         Recoil_Amount: 1
  3733.         Projectile_Amount: 1
  3734.         Projectile_Type: energy
  3735.         Projectile_Subtype: 32-3-NONE-0
  3736.         Projectile_Speed: 62
  3737.         Projectile_Damage: 2
  3738.         Bullet_Spread: 1
  3739.         Reset_Fall_Distance: true
  3740.         Sounds_Shoot: ENTITY_NOTE_SNARE_DRUM-1-3-0,ENTITY_SHEEP_SHEAR-1-2-0,ENTITY_STEP_WOOD-2-1-0
  3741.     Burstfire:
  3742.         Enable: true
  3743.         Shots_Per_Burst: 3
  3744.         Delay_Between_Shots_In_Burst: 3
  3745.     Headshot:
  3746.         Enable: true
  3747.         Bonus_Damage: 9
  3748.         Sounds_Victim: ENTITY_ZOMBIE_WOODBREAK-1-1-0
  3749.     Reload:
  3750.         Enable: true
  3751.         Reload_Amount: 50
  3752.         Reload_Duration: 60
  3753.         Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-2-0
  3754.         Sounds_Reloading: ENTITY_WITHER_HURT-1-2-0,ENTITY_MINECART_BASE-2-0-5,ENTITY_LEVEL_UP-1-2-60
  3755.     Firearm_Action:
  3756.         Type: slide
  3757.         Close_Duration: 6
  3758.         Sound_Open: ENTITY_DOOR_OPEN-1-3-0
  3759.         Sound_Close: ENTITY_DOOR_CLOSE-1-3-0
  3760.     Scope:
  3761.         Enable: true
  3762.         Night_Vision: true
  3763.         Zoom_Amount: 4
  3764.         Zoom_Bullet_Spread: 0.1
  3765.         Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3766.     Particles:
  3767.         Enable: true
  3768.         Particle_Hit: BLOCK_block_break-119
  3769.  
  3770. X-DAY2000:
  3771.     Item_Information:
  3772.         Item_Name: "&eX-DAY2000"
  3773.         Item_Type: 417
  3774.         Item_Lore: "&cBODY HEART MONEY SURVIVALVALVALVALVAL..."
  3775.         Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3776.     Shooting:
  3777.         Right_Click_To_Shoot: true
  3778.         Cancel_Left_Click_Block_Damage: true
  3779.         Cancel_Right_Click_Interactions: true
  3780.         Delay_Between_Shots: 4
  3781.         Recoil_Amount: 1
  3782.         Projectile_Amount: 1
  3783.         Projectile_Type: snowball
  3784.         Projectile_Speed: 50
  3785.         Projectile_Damage: 3
  3786.         Bullet_Spread: 5
  3787.         Sounds_Shoot: BLOCK_GLASS_BREAK-5-4-1,BLOCK_GLASS_BREAK-4-3-3
  3788.     Sneak:
  3789.         Enable: true
  3790.         No_Recoil: false
  3791.         Bullet_Spread: 5
  3792.     Burstfire:
  3793.         Enable: true
  3794.         Shots_Per_Burst: 2
  3795.         Delay_Between_Shots_In_Burst: 2
  3796.     Reload:
  3797.         Enable: true
  3798.         Reload_Amount: 200
  3799.         Reload_Bullets_Individually: false
  3800.         Reload_Duration: 200
  3801.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3802.         Sounds_Reloading: ENTITY_PLAYER_LEVELUP-5-5-1,ENTITY_PLAYER_LEVELUP-5-5-2,ENTITY_PLAYER_LEVELUP-5-5-3,ENTITY_PLAYER_LEVELUP-5-5-4,ENTITY_PLAYER_LEVELUP-5-5-5,
  3803.     Firearm_Action:
  3804.         Type: slide
  3805.         Close_Duration: 10
  3806.         Close_Shoot_Delay: 12
  3807.         Sound_Close: ENTITY_GHAST_HURT-4-4-1,ENTITY_GHAST_HURT-5-5-4,
  3808.     Scope:
  3809.         Enable: true
  3810.         Zoom_Amount: 5
  3811.         Zoom_Bullet_Spread: 1
  3812.         Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3813.     Abilities:
  3814.         Reset_Hit_Cooldown: true
  3815.     Hit_Events:
  3816.         Enable: true
  3817.         Sounds_Shooter: ENTITY_SHOOT_ARROW-1-2-0
  3818.  
  3819. X:
  3820. Item_Information:
  3821. Item_Name: "&4Bloody Shot"
  3822. Item_Type: 419
  3823. Item_Lore: "&cLimit less pOWER."
  3824. Sounds_Acquired: ENTITY_BAT_TAKEOFF-2-0-1
  3825. Shooting:
  3826. Cancel_Left_Click_Block_Damage: true
  3827. Cancel_Right_Click_Interactions: true
  3828. Projectile_Amount: 1
  3829. Projectile_Type: energy
  3830. Projectile_Subtype: 80-1-NONE-0
  3831. Projectile_Damage: 8
  3832. Delay_Between_Shots: 100
  3833. Sounds_Shoot: ENTITY_GENERIC_EXPLOSION-2-0-1
  3834. Abilities:
  3835. Reset_Hit_Cooldown: true
  3836. Particles:
  3837. Enable: true
  3838. Particle_Player_Shoot: BLOCK_BREAK-100, explosion
  3839. Particle_Hit: Lightning
  3840. Explosions:
  3841. Enable: true
  3842. Knockback: 2
  3843. Damage_Multiplier: 30
  3844. Explosion_No_Damage: false
  3845. Explosion_No_Grief: true
  3846. Explosion_Radius: 4
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