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- #MLProperties: name (type:default) min:max -- information
- #MLProp : airResistanceRemoval (boolean:false)
- #MLProp : fallDamageReduction (boolean:true)
- #MLProp : useAirControl (boolean:true)
- #MLProp : toggleKey (java.lang.String:Z)
- #MLProp : useWallDodge (boolean:true)
- #MLProp : blockInfoToggle (boolean:false)
- #MLProp : airControlSpeedMax (float:0.15)
- #MLProp : airControlSpeed (float:0.1)
- #MLProp : pathFeatures (boolean:false)
- #MLProp : dodgeDelay (long:3000)
- #MLProp : dolphinSkills (boolean:false)
- #MLProp : useStamina (boolean:true)
- #MLProp : autoJump (boolean:false)
- #MLProp : dolphinSpeedMax (float:15.0)
- #MLProp : boostDodgeDelay (long:0)
- #MLProp : useDoubleJump (boolean:true)
- #MLProp : useBoostDodge (boolean:true)
- #MLProp : dodgeMinDelayTime (int:7)
- #MLProp : useGroundDodge (boolean:true)
- #MLProp : speedJumpMax (float:0.9)
- #MLProp : doubleJumpForce (float:0.5)
- #MLProp : dodgeForce (float:1.2)
- #MLProp : dolphinSpeed (float:0.2)
- #MLProp : knockBackResist (boolean:false)
- #MLProp : dodgeUpForce (float:0.3)
- #MLProp : useSpeedJump (boolean:false)
- #
- #Tue Jul 25 19:56:17 BRT 2017
- knockBackResist=true
- speedJumpMax=0.2
- autoJump=false
- dodgeDelay=1000
- toggleKey=Z
- airControlSpeedMax=0.15
- dodgeForce=1.2
- useDoubleJump=true
- dodgeMinDelayTime=7
- doubleJumpForce=0.5
- blockInfoToggle=false
- useAirControl=true
- useStamina=true
- boostDodgeDelay=0
- useWallDodge=true
- dolphinSpeedMax=15.0
- pathFeatures=false
- dolphinSpeed=0.2
- useSpeedJump=false
- useGroundDodge=true
- useBoostDodge=true
- airResistanceRemoval=false
- fallDamageReduction=true
- airControlSpeed=0.1
- dolphinSkills=false
- dodgeUpForce=0.3
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