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Feb 18th, 2018
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  1.  
  2. local raygun = Instance.new("Tool")
  3. local part = Instance.new("Part")
  4. local mesh = Instance.new("CylinderMesh")
  5. local workspaceraygunpart = Instance.new("Part")
  6. local mesh_2 = Instance.new("CylinderMesh")
  7. local part_2 = Instance.new("Part")
  8. local mesh_3 = Instance.new("SpecialMesh")
  9. local workspaceraygunpart_2 = Instance.new("Part")
  10. local mesh_4 = Instance.new("BlockMesh")
  11. local robinblueson2 = Instance.new("Weld")
  12. local workspaceraygunpart_3 = Instance.new("Part")
  13. local mesh_5 = Instance.new("BlockMesh")
  14. local workspaceraygunpart_4 = Instance.new("Part")
  15. local mesh_6 = Instance.new("BlockMesh", workspaceraygunpart_4)
  16. local a1 = Instance.new("Part")
  17. local mesh_7 = Instance.new("BlockMesh")
  18. local workspaceraygunpart_5 = Instance.new("Part")
  19. local mesh_8 = Instance.new("BlockMesh")
  20. local part_3 = Instance.new("Part")
  21. local mesh_9 = Instance.new("CylinderMesh")
  22. local part_4 = Instance.new("Part")
  23. local mesh_10 = Instance.new("CylinderMesh")
  24. local part_5 = Instance.new("Part")
  25. local mesh_11 = Instance.new("SpecialMesh")
  26. local part_6 = Instance.new("Part")
  27. local mesh_12 = Instance.new("SpecialMesh")
  28. local workspaceraygunpart_6 = Instance.new("Part")
  29. local mesh_13 = Instance.new("BlockMesh")
  30. local a1_2 = Instance.new("Part")
  31. local mesh_14 = Instance.new("BlockMesh")
  32. local a10 = Instance.new("Part")
  33. local mesh_15 = Instance.new("BlockMesh")
  34. local a11 = Instance.new("Part")
  35. local mesh_16 = Instance.new("BlockMesh")
  36. local a12 = Instance.new("Part")
  37. local mesh_17 = Instance.new("BlockMesh")
  38. local a13 = Instance.new("Part")
  39. local mesh_18 = Instance.new("BlockMesh")
  40. local a14 = Instance.new("Part")
  41. local mesh_19 = Instance.new("BlockMesh")
  42. local a17 = Instance.new("Part")
  43. local mesh_20 = Instance.new("BlockMesh")
  44. local a15 = Instance.new("Part")
  45. local mesh_21 = Instance.new("BlockMesh")
  46. local a16 = Instance.new("Part")
  47. local mesh_22 = Instance.new("CylinderMesh")
  48. local a2 = Instance.new("Part")
  49. local mesh_23 = Instance.new("BlockMesh")
  50. local a3 = Instance.new("Part")
  51. local mesh_24 = Instance.new("BlockMesh")
  52. local a4 = Instance.new("Part")
  53. local mesh_25 = Instance.new("BlockMesh")
  54. local a5 = Instance.new("Part")
  55. local mesh_26 = Instance.new("CylinderMesh")
  56. local a18 = Instance.new("Part")
  57. local mesh_27 = Instance.new("BlockMesh")
  58. local a6 = Instance.new("Part")
  59. local mesh_28 = Instance.new("BlockMesh")
  60. local a7 = Instance.new("Part")
  61. local mesh_29 = Instance.new("BlockMesh")
  62. local a8 = Instance.new("Part")
  63. local mesh_30 = Instance.new("BlockMesh")
  64. local a9 = Instance.new("Part")
  65. local mesh_31 = Instance.new("BlockMesh")
  66. local main = Instance.new("Part")
  67. local mesh_32 = Instance.new("SpecialMesh")
  68. local flashfxflash = Instance.new("ParticleEmitter")
  69. local flashfxlight = Instance.new("PointLight")
  70. local handle = Instance.new("Part")
  71. local mesh_33 = Instance.new("BlockMesh")
  72. local firesound = Instance.new("Sound")
  73. local reloadsound = Instance.new("Sound")
  74. local mag = Instance.new("Part")
  75. local mesh_34 = Instance.new("BlockMesh")
  76. local mag_2 = Instance.new("Part")
  77. local mesh_35 = Instance.new("BlockMesh")
  78. local part_7 = Instance.new("Part")
  79. local mesh_36 = Instance.new("BlockMesh")
  80. local part_8 = Instance.new("Part")
  81. local mesh_37 = Instance.new("SpecialMesh")
  82. local part_9 = Instance.new("Part")
  83. local mesh_38 = Instance.new("BlockMesh")
  84. local part_10 = Instance.new("Part")
  85. local mesh_39 = Instance.new("SpecialMesh")
  86. local part_11 = Instance.new("Part")
  87. local mesh_40 = Instance.new("SpecialMesh")
  88. local part_12 = Instance.new("Part")
  89. local mesh_41 = Instance.new("BlockMesh")
  90. local part_13 = Instance.new("Part")
  91. local mesh_42 = Instance.new("SpecialMesh")
  92. local part_14 = Instance.new("Part")
  93. local mesh_43 = Instance.new("BlockMesh")
  94. local part_15 = Instance.new("Part")
  95. local mesh_44 = Instance.new("SpecialMesh")
  96. local part_16 = Instance.new("Part")
  97. local mesh_45 = Instance.new("SpecialMesh")
  98. local part_17 = Instance.new("Part")
  99. local mesh_46 = Instance.new("SpecialMesh")
  100. local part_18 = Instance.new("Part")
  101. local mesh_47 = Instance.new("CylinderMesh")
  102. local part_19 = Instance.new("Part")
  103. local mesh_48 = Instance.new("SpecialMesh")
  104. local part_20 = Instance.new("Part")
  105. local mesh_49 = Instance.new("CylinderMesh")
  106. local part_21 = Instance.new("Part")
  107. local mesh_50 = Instance.new("BlockMesh")
  108. local part_22 = Instance.new("Part")
  109. local mesh_51 = Instance.new("SpecialMesh")
  110. local part_23 = Instance.new("Part")
  111. local mesh_52 = Instance.new("SpecialMesh")
  112. local part_24 = Instance.new("Part")
  113. local mesh_53 = Instance.new("BlockMesh")
  114. local part_25 = Instance.new("Part")
  115. local mesh_54 = Instance.new("BlockMesh")
  116. local part_26 = Instance.new("Part")
  117. local mesh_55 = Instance.new("SpecialMesh")
  118. local part_27 = Instance.new("Part")
  119. local mesh_56 = Instance.new("BlockMesh")
  120. local part_28 = Instance.new("Part")
  121. local mesh_57 = Instance.new("BlockMesh")
  122. local part_29 = Instance.new("Part")
  123. local mesh_58 = Instance.new("BlockMesh")
  124. local part_30 = Instance.new("Part")
  125. local decal = Instance.new("Decal")
  126. local mesh_59 = Instance.new("CylinderMesh")
  127. local part_31 = Instance.new("Part")
  128. local mesh_60 = Instance.new("BlockMesh")
  129. local part_32 = Instance.new("Part")
  130. local mesh_61 = Instance.new("SpecialMesh")
  131. local part_33 = Instance.new("Part")
  132. local mesh_62 = Instance.new("CylinderMesh")
  133. local part_34 = Instance.new("Part")
  134. local mesh_63 = Instance.new("BlockMesh")
  135. local part_35 = Instance.new("Part")
  136. local mesh_64 = Instance.new("SpecialMesh")
  137. local part_36 = Instance.new("Part")
  138. local mesh_65 = Instance.new("BlockMesh")
  139. local part_37 = Instance.new("Part")
  140. local mesh_66 = Instance.new("CylinderMesh")
  141. local part_38 = Instance.new("Part")
  142. local mesh_67 = Instance.new("SpecialMesh")
  143. local part_39 = Instance.new("Part")
  144. local mesh_68 = Instance.new("SpecialMesh")
  145. local part_40 = Instance.new("Part")
  146. local mesh_69 = Instance.new("BlockMesh")
  147. local part_41 = Instance.new("Part")
  148. local mesh_70 = Instance.new("BlockMesh")
  149. local part_42 = Instance.new("Part")
  150. local mesh_71 = Instance.new("SpecialMesh")
  151. local part_43 = Instance.new("Part")
  152. local mesh_72 = Instance.new("BlockMesh")
  153. local part_44 = Instance.new("Part")
  154. local mesh_73 = Instance.new("CylinderMesh")
  155. local part_45 = Instance.new("Part")
  156. local mesh_74 = Instance.new("SpecialMesh")
  157. local part_46 = Instance.new("Part")
  158. local mesh_75 = Instance.new("BlockMesh")
  159. local part_47 = Instance.new("Part")
  160. local mesh_76 = Instance.new("BlockMesh")
  161. local part_48 = Instance.new("Part")
  162. local mesh_77 = Instance.new("BlockMesh")
  163. local part_49 = Instance.new("Part")
  164. local mesh_78 = Instance.new("SpecialMesh")
  165. local a1_3 = Instance.new("Part")
  166. local mesh_79 = Instance.new("BlockMesh")
  167. local workspaceraygunpart_7 = Instance.new("Part")
  168. local mesh_80 = Instance.new("BlockMesh")
  169. local workspaceraygunpart_8 = Instance.new("Part")
  170. local mesh_81 = Instance.new("SpecialMesh")
  171. local workspaceraygunpart_9 = Instance.new("Part")
  172. local mesh_82 = Instance.new("CylinderMesh")
  173. local workspaceraygunpart_10 = Instance.new("Part")
  174. local mesh_83 = Instance.new("SpecialMesh")
  175. local workspaceraygunpart_11 = Instance.new("Part")
  176. local mesh_84 = Instance.new("CylinderMesh")
  177. local workspaceraygunpart_12 = Instance.new("Part")
  178. local mesh_85 = Instance.new("CylinderMesh")
  179. local workspaceraygunpart_13 = Instance.new("Part")
  180. local mesh_86 = Instance.new("SpecialMesh")
  181. local workspaceraygunpart_14 = Instance.new("Part")
  182. local mesh_87 = Instance.new("SpecialMesh")
  183. local workspaceraygunpart_15 = Instance.new("Part")
  184. local mesh_88 = Instance.new("SpecialMesh")
  185. local workspaceraygunpart_16 = Instance.new("Part")
  186. local mesh_89 = Instance.new("BlockMesh")
  187. local workspaceraygunpart_17 = Instance.new("Part")
  188. local mesh_90 = Instance.new("CylinderMesh")
  189. local workspaceraygunpart_18 = Instance.new("Part")
  190. local mesh_91 = Instance.new("CylinderMesh")
  191. local workspaceraygunpart_19 = Instance.new("Part")
  192. local mesh_92 = Instance.new("SpecialMesh")
  193. local workspaceraygunpart_20 = Instance.new("Part")
  194. local mesh_93 = Instance.new("CylinderMesh")
  195. local workspaceraygunpart_21 = Instance.new("Part")
  196. local mesh_94 = Instance.new("BlockMesh")
  197. local workspaceraygunpart_22 = Instance.new("Part")
  198. local mesh_95 = Instance.new("SpecialMesh")
  199. local workspaceraygunpart_23 = Instance.new("Part")
  200. local mesh_96 = Instance.new("CylinderMesh")
  201. local workspaceraygunpart_24 = Instance.new("Part")
  202. local mesh_97 = Instance.new("CylinderMesh")
  203. local workspaceraygunpart_25 = Instance.new("Part")
  204. local mesh_98 = Instance.new("CylinderMesh")
  205. local workspaceraygunpart_26 = Instance.new("Part")
  206. local mesh_99 = Instance.new("SpecialMesh")
  207. local workspaceraygunpart_27 = Instance.new("Part")
  208. local mesh_100 = Instance.new("BlockMesh")
  209. local workspaceraygunpart_28 = Instance.new("Part")
  210. local mesh_101 = Instance.new("CylinderMesh")
  211. local workspaceraygunpart_29 = Instance.new("Part")
  212. local mesh_102 = Instance.new("SpecialMesh")
  213. local workspaceraygunpart_30 = Instance.new("Part")
  214. local mesh_103 = Instance.new("BlockMesh")
  215. local workspaceraygunpart_31 = Instance.new("Part")
  216. local mesh_104 = Instance.new("SpecialMesh")
  217. local workspaceraygunpart_32 = Instance.new("Part")
  218. local mesh_105 = Instance.new("CylinderMesh")
  219. local workspaceraygunpart_33 = Instance.new("Part")
  220. local mesh_106 = Instance.new("BlockMesh")
  221. local workspaceraygunpart_34 = Instance.new("Part")
  222. local mesh_107 = Instance.new("SpecialMesh")
  223. local workspaceraygunpart_35 = Instance.new("Part")
  224. local mesh_108 = Instance.new("BlockMesh")
  225. local workspaceraygunpart_36 = Instance.new("Part")
  226. local mesh_109 = Instance.new("BlockMesh")
  227. local workspaceraygunpart_37 = Instance.new("Part")
  228. local mesh_110 = Instance.new("SpecialMesh")
  229. local workspaceraygunpart_38 = Instance.new("Part")
  230. local mesh_111 = Instance.new("CylinderMesh")
  231. local workspaceraygunpart_39 = Instance.new("Part")
  232. local mesh_112 = Instance.new("BlockMesh")
  233. local workspaceraygunpart_40 = Instance.new("Part")
  234. local mesh_113 = Instance.new("CylinderMesh")
  235. local workspaceraygunpart_41 = Instance.new("Part")
  236. local mesh_114 = Instance.new("BlockMesh")
  237. local workspaceraygunpart_42 = Instance.new("Part")
  238. local mesh_115 = Instance.new("CylinderMesh")
  239. local workspaceraygunpart_43 = Instance.new("Part")
  240. local mesh_116 = Instance.new("BlockMesh")
  241. local workspaceraygunpart_44 = Instance.new("Part")
  242. local mesh_117 = Instance.new("BlockMesh")
  243. local workspaceraygunpart_45 = Instance.new("Part")
  244. local mesh_118 = Instance.new("BlockMesh")
  245. local workspaceraygunpart_46 = Instance.new("Part")
  246. local mesh_119 = Instance.new("CylinderMesh")
  247. local workspaceraygunpart_47 = Instance.new("Part")
  248. local mesh_120 = Instance.new("CylinderMesh")
  249. local workspaceraygunpart_48 = Instance.new("Part")
  250. local mesh_121 = Instance.new("BlockMesh")
  251. local workspaceraygunpart_49 = Instance.new("Part")
  252. local mesh_122 = Instance.new("SpecialMesh")
  253. local workspaceraygunpart_50 = Instance.new("Part")
  254. local mesh_123 = Instance.new("CylinderMesh")
  255. local workspaceraygunpart_51 = Instance.new("Part")
  256. local mesh_124 = Instance.new("SpecialMesh")
  257. local workspaceraygunpart_52 = Instance.new("Part")
  258. local mesh_125 = Instance.new("BlockMesh")
  259. local workspaceraygunpart_53 = Instance.new("Part")
  260. local mesh_126 = Instance.new("CylinderMesh")
  261. local workspaceraygunpart_54 = Instance.new("Part")
  262. local mesh_127 = Instance.new("SpecialMesh")
  263. local workspaceraygunpart_55 = Instance.new("Part")
  264. local mesh_128 = Instance.new("SpecialMesh")
  265. local workspaceraygunpart_56 = Instance.new("Part")
  266. local mesh_129 = Instance.new("CylinderMesh")
  267. local workspaceraygunpart_57 = Instance.new("Part")
  268. local mesh_130 = Instance.new("CylinderMesh")
  269. local workspaceraygunpart_58 = Instance.new("Part")
  270. local mesh_131 = Instance.new("BlockMesh")
  271. local workspaceraygunpart_59 = Instance.new("Part")
  272. local mesh_132 = Instance.new("CylinderMesh")
  273. local workspaceraygunpart_60 = Instance.new("Part")
  274. local mesh_133 = Instance.new("CylinderMesh")
  275. local workspaceraygunpart_61 = Instance.new("Part")
  276. local mesh_134 = Instance.new("BlockMesh")
  277. local workspaceraygunpart_62 = Instance.new("Part")
  278. local mesh_135 = Instance.new("BlockMesh")
  279. local workspaceraygunpart_63 = Instance.new("Part")
  280. local mesh_136 = Instance.new("BlockMesh")
  281. local workspaceraygunpart_64 = Instance.new("Part")
  282. local mesh_137 = Instance.new("CylinderMesh")
  283. local workspaceraygunpart_65 = Instance.new("Part")
  284. local mesh_138 = Instance.new("BlockMesh")
  285. local workspaceraygunpart_66 = Instance.new("Part")
  286. local mesh_139 = Instance.new("BlockMesh")
  287. local workspaceraygunpart_67 = Instance.new("Part")
  288. local mesh_140 = Instance.new("CylinderMesh")
  289. local workspaceraygunpart_68 = Instance.new("Part")
  290. local mesh_141 = Instance.new("CylinderMesh")
  291. local workspaceraygunpart_69 = Instance.new("Part")
  292. local mesh_142 = Instance.new("BlockMesh")
  293. local workspaceraygunpart_70 = Instance.new("Part")
  294. local mesh_143 = Instance.new("BlockMesh")
  295. local workspaceraygunpart_71 = Instance.new("Part")
  296. local mesh_144 = Instance.new("BlockMesh")
  297. local workspaceraygunpart_72 = Instance.new("Part")
  298. local mesh_145 = Instance.new("BlockMesh")
  299. local workspaceraygunpart_73 = Instance.new("Part")
  300. local mesh_146 = Instance.new("SpecialMesh")
  301. local workspaceraygunpart_74 = Instance.new("Part")
  302. local mesh_147 = Instance.new("SpecialMesh")
  303. local workspaceraygunpart_75 = Instance.new("Part")
  304. local mesh_148 = Instance.new("SpecialMesh")
  305. local workspaceraygunpart_76 = Instance.new("Part")
  306. local mesh_149 = Instance.new("SpecialMesh")
  307. local workspaceraygunpart_77 = Instance.new("Part")
  308. local mesh_150 = Instance.new("SpecialMesh")
  309. local workspaceraygunpart_78 = Instance.new("Part")
  310. local mesh_151 = Instance.new("SpecialMesh")
  311. local workspaceraygunpart_79 = Instance.new("Part")
  312. local mesh_152 = Instance.new("CylinderMesh")
  313. local workspaceraygunpart_80 = Instance.new("Part")
  314. local mesh_153 = Instance.new("CylinderMesh")
  315. local workspaceraygunpart_81 = Instance.new("Part")
  316. local mesh_154 = Instance.new("SpecialMesh")
  317. local workspaceraygunpart_82 = Instance.new("Part")
  318. local mesh_155 = Instance.new("BlockMesh")
  319. local workspaceraygunpart_83 = Instance.new("Part")
  320. local mesh_156 = Instance.new("BlockMesh")
  321. local workspaceraygunpart_84 = Instance.new("Part")
  322. local mesh_157 = Instance.new("BlockMesh")
  323. local workspaceraygunpart_85 = Instance.new("Part")
  324. local mesh_158 = Instance.new("CylinderMesh")
  325. local workspaceraygunpart_86 = Instance.new("Part")
  326. local mesh_159 = Instance.new("BlockMesh")
  327. local workspaceraygunpart_87 = Instance.new("Part")
  328. local mesh_160 = Instance.new("SpecialMesh")
  329. local workspaceraygunpart_88 = Instance.new("Part")
  330. local mesh_161 = Instance.new("BlockMesh")
  331. local workspaceraygunpart_89 = Instance.new("Part")
  332. local mesh_162 = Instance.new("CylinderMesh")
  333. local workspaceraygunpart_90 = Instance.new("Part")
  334. local mesh_163 = Instance.new("SpecialMesh")
  335. local workspaceraygunpart_91 = Instance.new("Part")
  336. local mesh_164 = Instance.new("BlockMesh")
  337. local workspaceraygunpart_92 = Instance.new("Part")
  338. local mesh_165 = Instance.new("BlockMesh")
  339. local workspaceraygunpart_93 = Instance.new("Part")
  340. local mesh_166 = Instance.new("BlockMesh")
  341. local workspaceraygunpart_94 = Instance.new("Part")
  342. local mesh_167 = Instance.new("SpecialMesh")
  343. local workspaceraygunpart_95 = Instance.new("Part")
  344. local mesh_168 = Instance.new("SpecialMesh")
  345. local workspaceraygunpart_96 = Instance.new("Part")
  346. local mesh_169 = Instance.new("BlockMesh")
  347. local workspaceraygunpart_97 = Instance.new("Part")
  348. local mesh_170 = Instance.new("BlockMesh")
  349. local workspaceraygunpart_98 = Instance.new("Part")
  350. local mesh_171 = Instance.new("CylinderMesh")
  351. local workspaceraygunpart_99 = Instance.new("Part")
  352. local mesh_172 = Instance.new("SpecialMesh")
  353. local workspaceraygunpart_100 = Instance.new("Part")
  354. local mesh_173 = Instance.new("SpecialMesh")
  355. local workspaceraygunpart_101 = Instance.new("Part")
  356. local mesh_174 = Instance.new("BlockMesh")
  357. local workspaceraygunpart_102 = Instance.new("Part")
  358. local mesh_175 = Instance.new("BlockMesh")
  359. local workspaceraygunpart_103 = Instance.new("Part")
  360. local mesh_176 = Instance.new("SpecialMesh")
  361. local workspaceraygunpart_104 = Instance.new("Part")
  362. local mesh_177 = Instance.new("BlockMesh")
  363. local workspaceraygunpart_105 = Instance.new("Part")
  364. local mesh_178 = Instance.new("BlockMesh")
  365. local workspaceraygunpart_106 = Instance.new("Part")
  366. local mesh_179 = Instance.new("BlockMesh")
  367. local workspaceraygunpart_107 = Instance.new("Part")
  368. local mesh_180 = Instance.new("SpecialMesh")
  369. local workspaceraygunpart_108 = Instance.new("Part")
  370. local mesh_181 = Instance.new("BlockMesh")
  371. local workspaceraygunpart_109 = Instance.new("Part")
  372. local mesh_182 = Instance.new("SpecialMesh")
  373. local aimpart = Instance.new("Part")
  374. local ammo = Instance.new("IntValue")
  375. local clipsize = Instance.new("IntValue")
  376. local lethalgrenades = Instance.new("IntValue")
  377. local storedammo = Instance.new("IntValue")
  378. local tacticalgrenades = Instance.new("IntValue")
  379. local chamber = Instance.new("Part")
  380. local mesh_183 = Instance.new("BlockMesh")
  381. local thumbnailcamera = Instance.new("Camera")
  382.  
  383. raygun.GripForward = Vector3.new(-0.379, 0, -0.925)
  384. raygun.GripRight = Vector3.new(0.925, 0, -0.379)
  385. raygun.GripPos = Vector3.new(0, -0.3, 0.5)
  386. raygun.Grip = CFrame.new(0, -0.3, 0.5) * CFrame.Angles(0, 0.389, 0)
  387. raygun.Name = "RayGun"
  388. raygun.Parent = game.StarterPack
  389. part.Anchored = true
  390. part.CanCollide = false
  391. part.Size = Vector3.new(0.2, 0.2, 0.2)
  392. part.Orientation = Vector3.new(-89.95, 89.7, 89.7)
  393. part.BottomSurface = Enum.SurfaceType.Smooth
  394. part.BrickColor = BrickColor.new("Bright red")
  395. part.TopSurface = Enum.SurfaceType.Smooth
  396. part.Color = Color3.new(0.768628, 0.156863, 0.109804)
  397. part.Parent = raygun
  398. part.CFrame = CFrame.new(165.37, 1.319, -188.38) * CFrame.Angles(-1.571, 0, -3.142)
  399. mesh.Scale = Vector3.new(0.417, 0.694, 0.417)
  400. mesh.Parent = part
  401. workspaceraygunpart.Anchored = true
  402. workspaceraygunpart.CanCollide = false
  403. workspaceraygunpart.Size = Vector3.new(0.28, 0.2, 0.28)
  404. workspaceraygunpart.Orientation = Vector3.new(89.88, -30.68, -30.7)
  405. workspaceraygunpart.BottomSurface = Enum.SurfaceType.Smooth
  406. workspaceraygunpart.Color = Color3.new(0.768628, 0.156863, 0.109804)
  407. workspaceraygunpart.Name = "Workspace->RayGun->Part"
  408. workspaceraygunpart.TopSurface = Enum.SurfaceType.Smooth
  409. workspaceraygunpart.BrickColor = BrickColor.new("Bright red")
  410. workspaceraygunpart.Parent = raygun
  411. workspaceraygunpart.CFrame = CFrame.new(165.384, 1.508, -188.414) * CFrame.Angles(1.569, -0.001, 0)
  412. mesh_2.Scale = Vector3.new(1.5, 1.5, 3.95)
  413. mesh_2.Parent = workspaceraygunpart
  414. part_2.Anchored = true
  415. part_2.CanCollide = false
  416. part_2.Size = Vector3.new(0.2, 0.2, 0.2)
  417. part_2.Orientation = Vector3.new(0, -90, 0)
  418. part_2.BottomSurface = Enum.SurfaceType.Smooth
  419. part_2.BrickColor = BrickColor.new("Black")
  420. part_2.TopSurface = Enum.SurfaceType.Smooth
  421. part_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  422. part_2.Parent = raygun
  423. part_2.CFrame = CFrame.new(165.884, 1.558, -188.38) * CFrame.Angles(-0.271, -1.57, -0.27)
  424. mesh_3.Scale = Vector3.new(0.667, 0.25, 0.75)
  425. mesh_3.MeshType = Enum.MeshType.Wedge
  426. mesh_3.Parent = part_2
  427. workspaceraygunpart_2.Anchored = true
  428. workspaceraygunpart_2.CanCollide = false
  429. workspaceraygunpart_2.Size = Vector3.new(0.2, 0.46, 0.2)
  430. workspaceraygunpart_2.Orientation = Vector3.new(60, 90, 90)
  431. workspaceraygunpart_2.BottomSurface = Enum.SurfaceType.Smooth
  432. workspaceraygunpart_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  433. workspaceraygunpart_2.Name = "Workspace->RayGun->Part"
  434. workspaceraygunpart_2.TopSurface = Enum.SurfaceType.Smooth
  435. workspaceraygunpart_2.BrickColor = BrickColor.new("Really black")
  436. workspaceraygunpart_2.Parent = raygun
  437. workspaceraygunpart_2.CFrame = CFrame.new(165.53, 1.78, -188.414) * CFrame.Angles(1.571, 0.524, 0)
  438. mesh_4.Scale = Vector3.new(0.06, 0.9, 0.315)
  439. mesh_4.Parent = workspaceraygunpart_2
  440. robinblueson2.Name = "robinblueson2"
  441. robinblueson2.Parent = raygun
  442. workspaceraygunpart_3.Anchored = true
  443. workspaceraygunpart_3.CanCollide = false
  444. workspaceraygunpart_3.Size = Vector3.new(0.6, 0.46, 0.2)
  445. workspaceraygunpart_3.Orientation = Vector3.new(89.95, 178.93, 178.93)
  446. workspaceraygunpart_3.BottomSurface = Enum.SurfaceType.Smooth
  447. workspaceraygunpart_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  448. workspaceraygunpart_3.Name = "Workspace->RayGun->Part"
  449. workspaceraygunpart_3.TopSurface = Enum.SurfaceType.Smooth
  450. workspaceraygunpart_3.BrickColor = BrickColor.new("Really black")
  451. workspaceraygunpart_3.Parent = raygun
  452. workspaceraygunpart_3.CFrame = CFrame.new(165.204, 1.845, -188.414) * CFrame.Angles(1.571, 0, 0)
  453. mesh_5.Scale = Vector3.new(1, 0.9, 0.03)
  454. mesh_5.Parent = workspaceraygunpart_3
  455. workspaceraygunpart_4.Anchored = true
  456. workspaceraygunpart_4.CanCollide = false
  457. workspaceraygunpart_4.Size = Vector3.new(0.58, 0.4, 0.51)
  458. workspaceraygunpart_4.Orientation = Vector3.new(89.93, -90.3, -90.3)
  459. workspaceraygunpart_4.BottomSurface = Enum.SurfaceType.Smooth
  460. workspaceraygunpart_4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  461. workspaceraygunpart_4.Name = "Workspace->RayGun->Part"
  462. workspaceraygunpart_4.TopSurface = Enum.SurfaceType.Smooth
  463. workspaceraygunpart_4.BrickColor = BrickColor.new("Bright red")
  464. workspaceraygunpart_4.Parent = raygun
  465. workspaceraygunpart_4.CFrame = CFrame.new(165.174, 1.75, -188.414) * CFrame.Angles(1.571, -0.001, 0)
  466. a1.Anchored = true
  467. a1.CanCollide = false
  468. a1.Size = Vector3.new(0.772, 0.2, 0.2)
  469. a1.BottomSurface = Enum.SurfaceType.Smooth
  470. a1.BrickColor = BrickColor.new("Bright red")
  471. a1.Name = "A1"
  472. a1.TopSurface = Enum.SurfaceType.Smooth
  473. a1.Color = Color3.new(0.768628, 0.156863, 0.109804)
  474. a1.Parent = raygun
  475. a1.CFrame = CFrame.new(164.562, 1.719, -188.38) * CFrame.Angles(0, 0, 0)
  476. mesh_7.Scale = Vector3.new(1, 0.583, 0.722)
  477. mesh_7.Parent = a1
  478. workspaceraygunpart_5.Anchored = true
  479. workspaceraygunpart_5.CanCollide = false
  480. workspaceraygunpart_5.Size = Vector3.new(0.62, 0.2, 0.2)
  481. workspaceraygunpart_5.Orientation = Vector3.new(89.95, -0.16, -0.16)
  482. workspaceraygunpart_5.BottomSurface = Enum.SurfaceType.Smooth
  483. workspaceraygunpart_5.Name = "Workspace->RayGun->Part"
  484. workspaceraygunpart_5.TopSurface = Enum.SurfaceType.Smooth
  485. workspaceraygunpart_5.Parent = raygun
  486. workspaceraygunpart_5.CFrame = CFrame.new(164.974, 1.77, -188.624) * CFrame.Angles(1.571, 0, 0)
  487. mesh_8.Scale = Vector3.new(1, 0.1, 0.15)
  488. mesh_8.Parent = workspaceraygunpart_5
  489. part_3.Anchored = true
  490. part_3.CanCollide = false
  491. part_3.Size = Vector3.new(0.2, 0.417, 0.2)
  492. part_3.Orientation = Vector3.new(-89.95, 165.95, -75.98)
  493. part_3.BottomSurface = Enum.SurfaceType.Smooth
  494. part_3.BrickColor = BrickColor.new("Bright red")
  495. part_3.TopSurface = Enum.SurfaceType.Smooth
  496. part_3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  497. part_3.Parent = raygun
  498. part_3.CFrame = CFrame.new(164.751, 1.55, -188.38) * CFrame.Angles(-1.571, 0, 1.571)
  499. mesh_9.Scale = Vector3.new(0.667, 1, 0.667)
  500. mesh_9.Parent = part_3
  501. part_4.Anchored = true
  502. part_4.CanCollide = false
  503. part_4.Size = Vector3.new(0.2, 0.344, 0.2)
  504. part_4.Orientation = Vector3.new(-89.95, 165.95, -75.98)
  505. part_4.BottomSurface = Enum.SurfaceType.Smooth
  506. part_4.BrickColor = BrickColor.new("Bright red")
  507. part_4.TopSurface = Enum.SurfaceType.Smooth
  508. part_4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  509. part_4.Parent = raygun
  510. part_4.CFrame = CFrame.new(164.37, 1.555, -188.38) * CFrame.Angles(-1.571, 0, 1.571)
  511. mesh_10.Scale = Vector3.new(0.406, 1, 0.406)
  512. mesh_10.Parent = part_4
  513. part_5.Anchored = true
  514. part_5.CanCollide = false
  515. part_5.Size = Vector3.new(0.2, 0.2, 0.2)
  516. part_5.Orientation = Vector3.new(0, 90, 180)
  517. part_5.BottomSurface = Enum.SurfaceType.Smooth
  518. part_5.BrickColor = BrickColor.new("Bright red")
  519. part_5.TopSurface = Enum.SurfaceType.Smooth
  520. part_5.Color = Color3.new(0.768628, 0.156863, 0.109804)
  521. part_5.Parent = raygun
  522. part_5.CFrame = CFrame.new(165.273, 1.463, -188.38) * CFrame.Angles(2.947, 1.57, 0.194)
  523. mesh_11.Scale = Vector3.new(0.667, 0.25, 0.194)
  524. mesh_11.MeshType = Enum.MeshType.Wedge
  525. mesh_11.Parent = part_5
  526. part_6.Anchored = true
  527. part_6.CanCollide = false
  528. part_6.Size = Vector3.new(0.2, 0.2, 0.2)
  529. part_6.Orientation = Vector3.new(0, 90, 0)
  530. part_6.BottomSurface = Enum.SurfaceType.Smooth
  531. part_6.BrickColor = BrickColor.new("Bright red")
  532. part_6.TopSurface = Enum.SurfaceType.Smooth
  533. part_6.Color = Color3.new(0.768628, 0.156863, 0.109804)
  534. part_6.Parent = raygun
  535. part_6.CFrame = CFrame.new(165.223, 1.325, -188.38) * CFrame.Angles(2.99, 1.57, -2.99)
  536. mesh_12.Scale = Vector3.new(0.472, 0.417, 0.25)
  537. mesh_12.MeshType = Enum.MeshType.Wedge
  538. mesh_12.Parent = part_6
  539. workspaceraygunpart_6.Anchored = true
  540. workspaceraygunpart_6.CanCollide = false
  541. workspaceraygunpart_6.Size = Vector3.new(0.85, 0.2, 0.2)
  542. workspaceraygunpart_6.Orientation = Vector3.new(89.95, -1.23, -1.23)
  543. workspaceraygunpart_6.BottomSurface = Enum.SurfaceType.Smooth
  544. workspaceraygunpart_6.Name = "Workspace->RayGun->Part"
  545. workspaceraygunpart_6.TopSurface = Enum.SurfaceType.Smooth
  546. workspaceraygunpart_6.Parent = raygun
  547. workspaceraygunpart_6.CFrame = CFrame.new(165.139, 1.629, -188.624) * CFrame.Angles(1.571, 0, 0)
  548. mesh_13.Scale = Vector3.new(1, 0.1, 0.15)
  549. mesh_13.Parent = workspaceraygunpart_6
  550. a1_2.Anchored = true
  551. a1_2.CanCollide = false
  552. a1_2.Size = Vector3.new(0.772, 0.2, 0.2)
  553. a1_2.BottomSurface = Enum.SurfaceType.Smooth
  554. a1_2.BrickColor = BrickColor.new("Bright red")
  555. a1_2.Name = "A1"
  556. a1_2.TopSurface = Enum.SurfaceType.Smooth
  557. a1_2.Color = Color3.new(0.768628, 0.156863, 0.109804)
  558. a1_2.Parent = raygun
  559. a1_2.CFrame = CFrame.new(164.562, 1.719, -188.38) * CFrame.Angles(0, 0, 0)
  560. mesh_14.Scale = Vector3.new(1, 0.583, 0.722)
  561. mesh_14.Parent = a1_2
  562. a10.Anchored = true
  563. a10.CanCollide = false
  564. a10.Size = Vector3.new(0.2, 0.2, 0.2)
  565. a10.BottomSurface = Enum.SurfaceType.Smooth
  566. a10.BrickColor = BrickColor.new("Black")
  567. a10.Name = "A10"
  568. a10.TopSurface = Enum.SurfaceType.Smooth
  569. a10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  570. a10.Parent = raygun
  571. a10.CFrame = CFrame.new(165.614, 1.82, -188.38) * CFrame.Angles(0, 0, 0)
  572. mesh_15.Scale = Vector3.new(0.167, 0.111, 0.411)
  573. mesh_15.Parent = a10
  574. a11.Anchored = true
  575. a11.CanCollide = false
  576. a11.Size = Vector3.new(0.2, 0.2, 0.2)
  577. a11.BottomSurface = Enum.SurfaceType.Smooth
  578. a11.BrickColor = BrickColor.new("Black")
  579. a11.Name = "A11"
  580. a11.TopSurface = Enum.SurfaceType.Smooth
  581. a11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  582. a11.Parent = raygun
  583. a11.CFrame = CFrame.new(165.614, 1.842, -188.352) * CFrame.Angles(0, 0, 0)
  584. mesh_16.Scale = Vector3.new(0.167, 0.111, 0.133)
  585. mesh_16.Parent = a11
  586. a12.Anchored = true
  587. a12.CanCollide = false
  588. a12.Size = Vector3.new(0.2, 0.2, 0.2)
  589. a12.BottomSurface = Enum.SurfaceType.Smooth
  590. a12.BrickColor = BrickColor.new("Black")
  591. a12.Name = "A12"
  592. a12.TopSurface = Enum.SurfaceType.Smooth
  593. a12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  594. a12.Parent = raygun
  595. a12.CFrame = CFrame.new(165.614, 1.842, -188.408) * CFrame.Angles(0, 0, 0)
  596. mesh_17.Scale = Vector3.new(0.167, 0.111, 0.133)
  597. mesh_17.Parent = a12
  598. a13.Anchored = true
  599. a13.CanCollide = false
  600. a13.Size = Vector3.new(0.2, 0.2, 0.2)
  601. a13.BottomSurface = Enum.SurfaceType.Smooth
  602. a13.BrickColor = BrickColor.new("Really black")
  603. a13.Name = "A13"
  604. a13.TopSurface = Enum.SurfaceType.Smooth
  605. a13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  606. a13.Parent = raygun
  607. a13.CFrame = CFrame.new(165.784, 1.688, -188.38) * CFrame.Angles(0, 0, 0)
  608. mesh_18.Scale = Vector3.new(0.028, 0.722, 0.389)
  609. mesh_18.Parent = a13
  610. a14.Anchored = true
  611. a14.CanCollide = false
  612. a14.Size = Vector3.new(1.583, 0.2, 0.2)
  613. a14.Orientation = Vector3.new(45, 0, 0)
  614. a14.BottomSurface = Enum.SurfaceType.Smooth
  615. a14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  616. a14.Name = "A14"
  617. a14.TopSurface = Enum.SurfaceType.Smooth
  618. a14.BrickColor = BrickColor.new("Black")
  619. a14.Parent = raygun
  620. a14.CFrame = CFrame.new(164.995, 1.779, -188.337) * CFrame.Angles(0.785, 0, 0)
  621. mesh_19.Scale = Vector3.new(1, 0.194, 0.222)
  622. mesh_19.Parent = a14
  623. a17.Anchored = true
  624. a17.CanCollide = false
  625. a17.Size = Vector3.new(0.244, 0.2, 0.2)
  626. a17.BottomSurface = Enum.SurfaceType.Smooth
  627. a17.BrickColor = BrickColor.new("Black")
  628. a17.Name = "A17"
  629. a17.TopSurface = Enum.SurfaceType.Smooth
  630. a17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  631. a17.Parent = raygun
  632. a17.CFrame = CFrame.new(165.098, 1.686, -188.399) * CFrame.Angles(0, 0, 0)
  633. mesh_20.Scale = Vector3.new(1, 0.278, 0.528)
  634. mesh_20.Parent = a17
  635. a15.Anchored = true
  636. a15.CanCollide = false
  637. a15.Size = Vector3.new(1.244, 0.2, 0.2)
  638. a15.BottomSurface = Enum.SurfaceType.Smooth
  639. a15.BrickColor = BrickColor.new("Black")
  640. a15.Name = "A15"
  641. a15.TopSurface = Enum.SurfaceType.Smooth
  642. a15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  643. a15.Parent = raygun
  644. a15.CFrame = CFrame.new(165.164, 1.638, -188.38) * CFrame.Angles(0, 0, 0)
  645. mesh_21.Scale = Vector3.new(1, 0.222, 0.722)
  646. mesh_21.Parent = a15
  647. a16.Anchored = true
  648. a16.CanCollide = false
  649. a16.Size = Vector3.new(0.2, 0.2, 0.2)
  650. a16.Orientation = Vector3.new(89.95, -43.3, -43.01)
  651. a16.BottomSurface = Enum.SurfaceType.Smooth
  652. a16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  653. a16.Name = "A16"
  654. a16.TopSurface = Enum.SurfaceType.Smooth
  655. a16.BrickColor = BrickColor.new("Black")
  656. a16.Parent = raygun
  657. a16.CFrame = CFrame.new(164.267, 1.798, -188.38) * CFrame.Angles(1.571, 0, 0)
  658. mesh_22.Scale = Vector3.new(0.306, 0.083, 0.306)
  659. mesh_22.Parent = a16
  660. a2.Anchored = true
  661. a2.CanCollide = false
  662. a2.Size = Vector3.new(0.244, 0.2, 0.2)
  663. a2.BottomSurface = Enum.SurfaceType.Smooth
  664. a2.BrickColor = BrickColor.new("Black")
  665. a2.Name = "A2"
  666. a2.TopSurface = Enum.SurfaceType.Smooth
  667. a2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  668. a2.Parent = raygun
  669. a2.CFrame = CFrame.new(165.098, 1.719, -188.344) * CFrame.Angles(0, 0, 0)
  670. mesh_23.Scale = Vector3.new(1, 0.583, 0.361)
  671. mesh_23.Parent = a2
  672. a3.Anchored = true
  673. a3.CanCollide = false
  674. a3.Size = Vector3.new(0.567, 0.2, 0.2)
  675. a3.BottomSurface = Enum.SurfaceType.Smooth
  676. a3.BrickColor = BrickColor.new("Black")
  677. a3.Name = "A3"
  678. a3.TopSurface = Enum.SurfaceType.Smooth
  679. a3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  680. a3.Parent = raygun
  681. a3.CFrame = CFrame.new(165.503, 1.719, -188.38) * CFrame.Angles(0, 0, 0)
  682. mesh_24.Scale = Vector3.new(1, 0.583, 0.722)
  683. mesh_24.Parent = a3
  684. a4.Anchored = true
  685. a4.CanCollide = false
  686. a4.Size = Vector3.new(0.339, 0.2, 0.2)
  687. a4.BottomSurface = Enum.SurfaceType.Smooth
  688. a4.BrickColor = BrickColor.new("Black")
  689. a4.Name = "A4"
  690. a4.TopSurface = Enum.SurfaceType.Smooth
  691. a4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  692. a4.Parent = raygun
  693. a4.CFrame = CFrame.new(164.373, 1.608, -188.38) * CFrame.Angles(0, 0, 0)
  694. mesh_25.Scale = Vector3.new(1, 0.528, 0.611)
  695. mesh_25.Parent = a4
  696. a5.Anchored = true
  697. a5.CanCollide = false
  698. a5.Size = Vector3.new(0.2, 0.339, 0.2)
  699. a5.Orientation = Vector3.new(-89.95, 165.95, -75.98)
  700. a5.BottomSurface = Enum.SurfaceType.Smooth
  701. a5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  702. a5.Name = "A5"
  703. a5.TopSurface = Enum.SurfaceType.Smooth
  704. a5.BrickColor = BrickColor.new("Black")
  705. a5.Parent = raygun
  706. a5.CFrame = CFrame.new(164.373, 1.555, -188.38) * CFrame.Angles(-1.571, 0, 1.571)
  707. mesh_26.Scale = Vector3.new(0.611, 1, 0.611)
  708. mesh_26.Parent = a5
  709. a18.Anchored = true
  710. a18.CanCollide = false
  711. a18.Size = Vector3.new(0.567, 0.2, 0.2)
  712. a18.BottomSurface = Enum.SurfaceType.Smooth
  713. a18.BrickColor = BrickColor.new("Black")
  714. a18.Name = "A18"
  715. a18.TopSurface = Enum.SurfaceType.Smooth
  716. a18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  717. a18.Parent = raygun
  718. a18.CFrame = CFrame.new(165.503, 1.783, -188.38) * CFrame.Angles(0, 0, 0)
  719. mesh_27.Scale = Vector3.new(1, 0.25, 0.411)
  720. mesh_27.Parent = a18
  721. a6.Anchored = true
  722. a6.CanCollide = false
  723. a6.Size = Vector3.new(0.772, 0.2, 0.2)
  724. a6.BottomSurface = Enum.SurfaceType.Smooth
  725. a6.BrickColor = BrickColor.new("Black")
  726. a6.Name = "A6"
  727. a6.TopSurface = Enum.SurfaceType.Smooth
  728. a6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. a6.Parent = raygun
  730. a6.CFrame = CFrame.new(164.589, 1.783, -188.38) * CFrame.Angles(0, 0, 0)
  731. mesh_28.Scale = Vector3.new(1, 0.25, 0.411)
  732. mesh_28.Parent = a6
  733. a7.Anchored = true
  734. a7.CanCollide = false
  735. a7.Size = Vector3.new(0.244, 0.2, 0.2)
  736. a7.BottomSurface = Enum.SurfaceType.Smooth
  737. a7.BrickColor = BrickColor.new("Black")
  738. a7.Name = "A7"
  739. a7.TopSurface = Enum.SurfaceType.Smooth
  740. a7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  741. a7.Parent = raygun
  742. a7.CFrame = CFrame.new(165.098, 1.764, -188.361) * CFrame.Angles(0, 0, 0)
  743. mesh_29.Scale = Vector3.new(1, 0.444, 0.217)
  744. mesh_29.Parent = a7
  745. a8.Anchored = true
  746. a8.CanCollide = false
  747. a8.Size = Vector3.new(0.567, 0.2, 0.2)
  748. a8.Orientation = Vector3.new(-45, 0, 0)
  749. a8.BottomSurface = Enum.SurfaceType.Smooth
  750. a8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  751. a8.Name = "A8"
  752. a8.TopSurface = Enum.SurfaceType.Smooth
  753. a8.BrickColor = BrickColor.new("Black")
  754. a8.Parent = raygun
  755. a8.CFrame = CFrame.new(165.503, 1.779, -188.423) * CFrame.Angles(-0.785, 0, 0)
  756. mesh_30.Scale = Vector3.new(1, 0.194, 0.222)
  757. mesh_30.Parent = a8
  758. a9.Anchored = true
  759. a9.CanCollide = false
  760. a9.Size = Vector3.new(0.772, 0.2, 0.2)
  761. a9.Orientation = Vector3.new(-45, 0, 0)
  762. a9.BottomSurface = Enum.SurfaceType.Smooth
  763. a9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  764. a9.Name = "A9"
  765. a9.TopSurface = Enum.SurfaceType.Smooth
  766. a9.BrickColor = BrickColor.new("Black")
  767. a9.Parent = raygun
  768. a9.CFrame = CFrame.new(164.589, 1.779, -188.423) * CFrame.Angles(-0.785, 0, 0)
  769. mesh_31.Scale = Vector3.new(1, 0.194, 0.222)
  770. mesh_31.Parent = a9
  771. main.Anchored = true
  772. main.CanCollide = false
  773. main.Size = Vector3.new(0.2, 0.428, 0.2)
  774. main.Orientation = Vector3.new(89.95, -43.3, 46.99)
  775. main.BottomSurface = Enum.SurfaceType.Smooth
  776. main.Name = "Main"
  777. main.Transparency = 1
  778. main.BrickColor = BrickColor.new("Lime green")
  779. main.Color = Color3.new(0, 1, 0)
  780. main.TopSurface = Enum.SurfaceType.Smooth
  781. main.Parent = raygun
  782. main.CFrame = CFrame.new(162.165, 1.785, -188.37) * CFrame.Angles(1.571, 0, 1.571)
  783. mesh_32.Scale = Vector3.new(1.389, 1.7, 1.389)
  784. mesh_32.MeshType = Enum.MeshType.Sphere
  785. mesh_32.Parent = main
  786. flashfxflash.Enabled = false
  787. flashfxflash.Lifetime = NumberRange.new(0.05, 0.075)
  788. flashfxflash.Name = "FlashFX[Flash]"
  789. flashfxflash.Speed = NumberRange.new(50)
  790. flashfxflash.LightEmission = 1
  791. flashfxflash.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  792. flashfxflash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75, 0.125), NumberSequenceKeypoint.new(1, 1)})
  793. flashfxflash.Texture = "http://www.roblox.com/asset/?id=3419963"
  794. flashfxflash.Rotation = NumberRange.new(0, 90)
  795. flashfxflash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 0.2)})
  796. flashfxflash.Rate = 1000
  797. flashfxflash.Parent = main
  798. flashfxlight.Enabled = false
  799. flashfxlight.Brightness = 10
  800. flashfxlight.Range = 6
  801. flashfxlight.Color = Color3.new(1, 0, 0)
  802. flashfxlight.Shadows = true
  803. flashfxlight.Name = "FlashFX[Light]"
  804. flashfxlight.Parent = main
  805. handle.Anchored = true
  806. handle.CanCollide = false
  807. handle.Size = Vector3.new(0.2, 0.206, 0.2)
  808. handle.Orientation = Vector3.new(0, 90, 0)
  809. handle.BottomSurface = Enum.SurfaceType.Smooth
  810. handle.Color = Color3.new(0.803922, 0.803922, 0.803922)
  811. handle.Name = "Handle"
  812. handle.TopSurface = Enum.SurfaceType.Smooth
  813. handle.BrickColor = BrickColor.new("Mid gray")
  814. handle.Parent = raygun
  815. handle.CFrame = CFrame.new(165.292, 1.386, -188.38) * CFrame.Angles(2.99, 1.57, -2.99)
  816. mesh_33.Scale = Vector3.new(0.472, 1, 0.444)
  817. mesh_33.Parent = handle
  818. firesound.Volume = 1
  819. firesound.Name = "FireSound"
  820. firesound.SoundId = "http://www.roblox.com/asset/?id=131179973"
  821. firesound.Parent = handle
  822. reloadsound.SoundId = "rbxassetid://336591667"
  823. reloadsound.Name = "ReloadSound"
  824. reloadsound.Parent = handle
  825. mag.Anchored = true
  826. mag.CanCollide = false
  827. mag.Size = Vector3.new(0.872, 0.322, 0.2)
  828. mag.Orientation = Vector3.new(0, 0, 101)
  829. mag.BottomSurface = Enum.SurfaceType.Smooth
  830. mag.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  831. mag.Name = "Mag"
  832. mag.TopSurface = Enum.SurfaceType.Smooth
  833. mag.BrickColor = BrickColor.new("Really black")
  834. mag.Parent = raygun
  835. mag.CFrame = CFrame.new(165.632, 1.149, -188.38) * CFrame.Angles(0, 0, 1.763)
  836. mesh_34.Scale = Vector3.new(1, 1, 0.611)
  837. mesh_34.Parent = mag
  838. mag_2.Anchored = true
  839. mag_2.CanCollide = false
  840. mag_2.Size = Vector3.new(0.2, 0.333, 0.2)
  841. mag_2.Orientation = Vector3.new(0, 0, 101)
  842. mag_2.BottomSurface = Enum.SurfaceType.Smooth
  843. mag_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
  844. mag_2.Name = "Mag"
  845. mag_2.TopSurface = Enum.SurfaceType.Smooth
  846. mag_2.BrickColor = BrickColor.new("Mid gray")
  847. mag_2.Parent = raygun
  848. mag_2.CFrame = CFrame.new(165.716, 0.718, -188.38) * CFrame.Angles(0, 0, 1.763)
  849. mesh_35.Scale = Vector3.new(0.028, 1, 0.667)
  850. mesh_35.Parent = mag_2
  851. part_7.Anchored = true
  852. part_7.CanCollide = false
  853. part_7.Size = Vector3.new(0.2, 0.2, 0.2)
  854. part_7.BottomSurface = Enum.SurfaceType.Smooth
  855. part_7.BrickColor = BrickColor.new("Reddish brown")
  856. part_7.TopSurface = Enum.SurfaceType.Smooth
  857. part_7.Color = Color3.new(0.411765, 0.25098, 0.156863)
  858. part_7.Parent = raygun
  859. part_7.CFrame = CFrame.new(165.592, 1.541, -188.38) * CFrame.Angles(0, 0, 0)
  860. mesh_36.Scale = Vector3.new(0.333, 0.194, 0.694)
  861. mesh_36.Parent = part_7
  862. part_8.Anchored = true
  863. part_8.CanCollide = false
  864. part_8.Size = Vector3.new(0.2, 0.2, 0.211)
  865. part_8.Orientation = Vector3.new(0, -90, 180)
  866. part_8.BottomSurface = Enum.SurfaceType.Smooth
  867. part_8.BrickColor = BrickColor.new("Black")
  868. part_8.TopSurface = Enum.SurfaceType.Smooth
  869. part_8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  870. part_8.Parent = raygun
  871. part_8.CFrame = CFrame.new(165.826, 1.461, -188.38) * CFrame.Angles(-0.152, -1.57, 2.99)
  872. mesh_37.Scale = Vector3.new(0.667, 0.278, 1)
  873. mesh_37.MeshType = Enum.MeshType.Wedge
  874. mesh_37.Parent = part_8
  875. part_9.Anchored = true
  876. part_9.CanCollide = false
  877. part_9.Size = Vector3.new(0.2, 0.2, 0.2)
  878. part_9.BottomSurface = Enum.SurfaceType.Smooth
  879. part_9.BrickColor = BrickColor.new("Dark stone grey")
  880. part_9.TopSurface = Enum.SurfaceType.Smooth
  881. part_9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  882. part_9.Parent = raygun
  883. part_9.CFrame = CFrame.new(165.79, 1.691, -188.38) * CFrame.Angles(0, 0, 0)
  884. mesh_38.Scale = Vector3.new(0.028, 0.861, 0.417)
  885. mesh_38.Parent = part_9
  886. part_10.Anchored = true
  887. part_10.CanCollide = false
  888. part_10.Size = Vector3.new(0.2, 0.2, 0.2)
  889. part_10.Orientation = Vector3.new(0, 89.91, 0)
  890. part_10.BottomSurface = Enum.SurfaceType.Smooth
  891. part_10.BrickColor = BrickColor.new("Bright red")
  892. part_10.TopSurface = Enum.SurfaceType.Smooth
  893. part_10.Color = Color3.new(0.768628, 0.156863, 0.109804)
  894. part_10.Parent = raygun
  895. part_10.CFrame = CFrame.new(165.276, 1.297, -188.38) * CFrame.Angles(0, 1.569, 0)
  896. mesh_39.Scale = Vector3.new(0.611, 0.139, 0.25)
  897. mesh_39.MeshType = Enum.MeshType.Wedge
  898. mesh_39.Parent = part_10
  899. part_11.Anchored = true
  900. part_11.CanCollide = false
  901. part_11.Size = Vector3.new(0.2, 0.2, 0.2)
  902. part_11.Orientation = Vector3.new(0, -90, 0)
  903. part_11.BottomSurface = Enum.SurfaceType.Smooth
  904. part_11.BrickColor = BrickColor.new("Black")
  905. part_11.TopSurface = Enum.SurfaceType.Smooth
  906. part_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  907. part_11.Parent = raygun
  908. part_11.CFrame = CFrame.new(165.82, 1.575, -188.38) * CFrame.Angles(-0.195, -1.57, -0.194)
  909. mesh_40.Scale = Vector3.new(0.667, 0.417, 0.333)
  910. mesh_40.MeshType = Enum.MeshType.Wedge
  911. mesh_40.Parent = part_11
  912. part_12.Anchored = true
  913. part_12.CanCollide = false
  914. part_12.Size = Vector3.new(0.2, 0.2, 0.2)
  915. part_12.Orientation = Vector3.new(0, 0, 105)
  916. part_12.BottomSurface = Enum.SurfaceType.Smooth
  917. part_12.BrickColor = BrickColor.new("Bright red")
  918. part_12.TopSurface = Enum.SurfaceType.Smooth
  919. part_12.Color = Color3.new(0.768628, 0.156863, 0.109804)
  920. part_12.Parent = raygun
  921. part_12.CFrame = CFrame.new(165.914, 0.827, -188.38) * CFrame.Angles(0, 0, 1.833)
  922. mesh_41.Scale = Vector3.new(0.944, 0.111, 0.611)
  923. mesh_41.Parent = part_12
  924. part_13.Anchored = true
  925. part_13.CanCollide = false
  926. part_13.Size = Vector3.new(0.2, 0.2, 0.2)
  927. part_13.Orientation = Vector3.new(0.02, -90, 180)
  928. part_13.BottomSurface = Enum.SurfaceType.Smooth
  929. part_13.BrickColor = BrickColor.new("Bright red")
  930. part_13.TopSurface = Enum.SurfaceType.Smooth
  931. part_13.Color = Color3.new(0.768628, 0.156863, 0.109804)
  932. part_13.Parent = raygun
  933. part_13.CFrame = CFrame.new(165.903, 0.833, -188.38) * CFrame.Angles(1.57, -1.57, -1.571)
  934. mesh_42.Scale = Vector3.new(0.694, 0.222, 0.222)
  935. mesh_42.MeshType = Enum.MeshType.Wedge
  936. mesh_42.Parent = part_13
  937. part_14.Anchored = true
  938. part_14.CanCollide = false
  939. part_14.Size = Vector3.new(0.2, 0.667, 0.2)
  940. part_14.BottomSurface = Enum.SurfaceType.Smooth
  941. part_14.BrickColor = BrickColor.new("Reddish brown")
  942. part_14.TopSurface = Enum.SurfaceType.Smooth
  943. part_14.Color = Color3.new(0.411765, 0.25098, 0.156863)
  944. part_14.Parent = raygun
  945. part_14.CFrame = CFrame.new(165.623, 1.188, -188.38) * CFrame.Angles(0, 0, 0)
  946. mesh_43.Scale = Vector3.new(0.028, 1, 0.694)
  947. mesh_43.Parent = part_14
  948. part_15.Anchored = true
  949. part_15.CanCollide = false
  950. part_15.Size = Vector3.new(0.2, 0.2, 0.2)
  951. part_15.Orientation = Vector3.new(0, 90, -180)
  952. part_15.BottomSurface = Enum.SurfaceType.Smooth
  953. part_15.BrickColor = BrickColor.new("Bright red")
  954. part_15.TopSurface = Enum.SurfaceType.Smooth
  955. part_15.Color = Color3.new(0.768628, 0.156863, 0.109804)
  956. part_15.Parent = raygun
  957. part_15.CFrame = CFrame.new(165.226, 1.447, -188.38) * CFrame.Angles(2.99, 1.57, 0)
  958. mesh_44.Scale = Vector3.new(0.472, 0.417, 0.222)
  959. mesh_44.MeshType = Enum.MeshType.Wedge
  960. mesh_44.Parent = part_15
  961. part_16.Anchored = true
  962. part_16.CanCollide = false
  963. part_16.Size = Vector3.new(0.2, 0.528, 0.211)
  964. part_16.Orientation = Vector3.new(0, -90, 0)
  965. part_16.BottomSurface = Enum.SurfaceType.Smooth
  966. part_16.BrickColor = BrickColor.new("Bright red")
  967. part_16.TopSurface = Enum.SurfaceType.Smooth
  968. part_16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  969. part_16.Parent = raygun
  970. part_16.CFrame = CFrame.new(165.881, 1.058, -188.38) * CFrame.Angles(-0.271, -1.57, -0.27)
  971. mesh_45.Scale = Vector3.new(0.667, 1, 1)
  972. mesh_45.MeshType = Enum.MeshType.Wedge
  973. mesh_45.Parent = part_16
  974. part_17.Anchored = true
  975. part_17.CanCollide = false
  976. part_17.Size = Vector3.new(0.2, 0.2, 0.267)
  977. part_17.Orientation = Vector3.new(0.02, -90, 180)
  978. part_17.BottomSurface = Enum.SurfaceType.Smooth
  979. part_17.BrickColor = BrickColor.new("Reddish brown")
  980. part_17.TopSurface = Enum.SurfaceType.Smooth
  981. part_17.Color = Color3.new(0.411765, 0.25098, 0.156863)
  982. part_17.Parent = raygun
  983. part_17.CFrame = CFrame.new(165.753, 0.75, -188.38) * CFrame.Angles(1.57, -1.57, -1.571)
  984. mesh_46.Scale = Vector3.new(0.694, 0.222, 1)
  985. mesh_46.MeshType = Enum.MeshType.Wedge
  986. mesh_46.Parent = part_17
  987. part_18.Anchored = true
  988. part_18.CanCollide = false
  989. part_18.Size = Vector3.new(0.2, 0.2, 0.2)
  990. part_18.Orientation = Vector3.new(-89.95, 165.95, 14.02)
  991. part_18.BottomSurface = Enum.SurfaceType.Smooth
  992. part_18.BrickColor = BrickColor.new("Black")
  993. part_18.TopSurface = Enum.SurfaceType.Smooth
  994. part_18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  995. part_18.Parent = raygun
  996. part_18.CFrame = CFrame.new(165.753, 0.846, -188.38) * CFrame.Angles(-1.571, 0, -3.142)
  997. mesh_47.Scale = Vector3.new(0.5, 0.722, 0.472)
  998. mesh_47.Parent = part_18
  999. part_19.Anchored = true
  1000. part_19.CanCollide = false
  1001. part_19.Size = Vector3.new(0.2, 0.794, 0.244)
  1002. part_19.Orientation = Vector3.new(0, 90, -180)
  1003. part_19.BottomSurface = Enum.SurfaceType.Smooth
  1004. part_19.BrickColor = BrickColor.new("Reddish brown")
  1005. part_19.TopSurface = Enum.SurfaceType.Smooth
  1006. part_19.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1007. part_19.Parent = raygun
  1008. part_19.CFrame = CFrame.new(165.498, 1.125, -188.38) * CFrame.Angles(2.87, 1.57, 0.27)
  1009. mesh_48.Scale = Vector3.new(0.694, 1, 1)
  1010. mesh_48.MeshType = Enum.MeshType.Wedge
  1011. mesh_48.Parent = part_19
  1012. part_20.Anchored = true
  1013. part_20.CanCollide = false
  1014. part_20.Size = Vector3.new(0.2, 0.2, 0.2)
  1015. part_20.Orientation = Vector3.new(30, -90, -90)
  1016. part_20.BottomSurface = Enum.SurfaceType.Smooth
  1017. part_20.BrickColor = BrickColor.new("Black")
  1018. part_20.TopSurface = Enum.SurfaceType.Smooth
  1019. part_20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1020. part_20.Parent = raygun
  1021. part_20.CFrame = CFrame.new(165.849, 1.761, -188.38) * CFrame.Angles(1.571, -1.047, 0)
  1022. mesh_49.Scale = Vector3.new(0.194, 0.417, 0.194)
  1023. mesh_49.Parent = part_20
  1024. part_21.Anchored = true
  1025. part_21.CanCollide = false
  1026. part_21.Size = Vector3.new(0.2, 0.2, 0.2)
  1027. part_21.BottomSurface = Enum.SurfaceType.Smooth
  1028. part_21.BrickColor = BrickColor.new("Black")
  1029. part_21.TopSurface = Enum.SurfaceType.Smooth
  1030. part_21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1031. part_21.Parent = raygun
  1032. part_21.CFrame = CFrame.new(165.876, 1.508, -188.38) * CFrame.Angles(0, 0, 0)
  1033. mesh_50.Scale = Vector3.new(0.889, 0.25, 0.667)
  1034. mesh_50.Parent = part_21
  1035. part_22.Anchored = true
  1036. part_22.CanCollide = false
  1037. part_22.Size = Vector3.new(0.2, 0.2, 0.2)
  1038. part_22.Orientation = Vector3.new(0, 90, -180)
  1039. part_22.BottomSurface = Enum.SurfaceType.Smooth
  1040. part_22.BrickColor = BrickColor.new("Bright red")
  1041. part_22.TopSurface = Enum.SurfaceType.Smooth
  1042. part_22.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1043. part_22.Parent = raygun
  1044. part_22.CFrame = CFrame.new(164.973, 1.455, -188.38) * CFrame.Angles(2.87, 1.57, 0.27)
  1045. mesh_51.Scale = Vector3.new(0.611, 0.333, 0.139)
  1046. mesh_51.MeshType = Enum.MeshType.Wedge
  1047. mesh_51.Parent = part_22
  1048. part_23.Anchored = true
  1049. part_23.CanCollide = false
  1050. part_23.Size = Vector3.new(0.2, 0.2, 0.2)
  1051. part_23.Orientation = Vector3.new(0, 90, 0)
  1052. part_23.BottomSurface = Enum.SurfaceType.Smooth
  1053. part_23.BrickColor = BrickColor.new("Reddish brown")
  1054. part_23.TopSurface = Enum.SurfaceType.Smooth
  1055. part_23.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1056. part_23.Parent = raygun
  1057. part_23.CFrame = CFrame.new(165.417, 1.55, -188.38) * CFrame.Angles(2.99, 1.57, -2.99)
  1058. mesh_52.Scale = Vector3.new(0.694, 0.278, 0.417)
  1059. mesh_52.MeshType = Enum.MeshType.Wedge
  1060. mesh_52.Parent = part_23
  1061. part_24.Anchored = true
  1062. part_24.CanCollide = false
  1063. part_24.Size = Vector3.new(0.244, 0.2, 0.2)
  1064. part_24.BottomSurface = Enum.SurfaceType.Smooth
  1065. part_24.BrickColor = BrickColor.new("Bright red")
  1066. part_24.TopSurface = Enum.SurfaceType.Smooth
  1067. part_24.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1068. part_24.Parent = raygun
  1069. part_24.CFrame = CFrame.new(165.431, 1.391, -188.38) * CFrame.Angles(0, 0, 0)
  1070. mesh_53.Scale = Vector3.new(1, 0.972, 0.667)
  1071. mesh_53.Parent = part_24
  1072. part_25.Anchored = true
  1073. part_25.CanCollide = false
  1074. part_25.Size = Vector3.new(0.2, 0.2, 0.2)
  1075. part_25.BottomSurface = Enum.SurfaceType.Smooth
  1076. part_25.BrickColor = BrickColor.new("Reddish brown")
  1077. part_25.TopSurface = Enum.SurfaceType.Smooth
  1078. part_25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1079. part_25.Parent = raygun
  1080. part_25.CFrame = CFrame.new(165.509, 1.55, -188.38) * CFrame.Angles(0, 0, 0)
  1081. mesh_54.Scale = Vector3.new(0.5, 0.278, 0.694)
  1082. mesh_54.Parent = part_25
  1083. part_26.Anchored = true
  1084. part_26.CanCollide = false
  1085. part_26.Size = Vector3.new(0.2, 0.2, 0.2)
  1086. part_26.Orientation = Vector3.new(0, 90, 180)
  1087. part_26.BottomSurface = Enum.SurfaceType.Smooth
  1088. part_26.BrickColor = BrickColor.new("Bright red")
  1089. part_26.TopSurface = Enum.SurfaceType.Smooth
  1090. part_26.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1091. part_26.Parent = raygun
  1092. part_26.CFrame = CFrame.new(165.303, 1.413, -188.38) * CFrame.Angles(2.947, 1.57, 0.194)
  1093. mesh_55.Scale = Vector3.new(0.667, 0.25, 0.111)
  1094. mesh_55.MeshType = Enum.MeshType.Wedge
  1095. mesh_55.Parent = part_26
  1096. part_27.Anchored = true
  1097. part_27.CanCollide = false
  1098. part_27.Size = Vector3.new(0.261, 0.2, 0.2)
  1099. part_27.BottomSurface = Enum.SurfaceType.Smooth
  1100. part_27.BrickColor = BrickColor.new("Reddish brown")
  1101. part_27.TopSurface = Enum.SurfaceType.Smooth
  1102. part_27.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1103. part_27.Parent = raygun
  1104. part_27.CFrame = CFrame.new(165.751, 0.813, -188.38) * CFrame.Angles(0, 0, 0)
  1105. mesh_56.Scale = Vector3.new(1, 0.417, 0.694)
  1106. mesh_56.Parent = part_27
  1107. part_28.Anchored = true
  1108. part_28.CanCollide = false
  1109. part_28.Size = Vector3.new(0.228, 0.711, 0.2)
  1110. part_28.BottomSurface = Enum.SurfaceType.Smooth
  1111. part_28.BrickColor = BrickColor.new("Black")
  1112. part_28.TopSurface = Enum.SurfaceType.Smooth
  1113. part_28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1114. part_28.Parent = raygun
  1115. part_28.CFrame = CFrame.new(165.662, 1.133, -188.38) * CFrame.Angles(0, 0, 0)
  1116. mesh_57.Scale = Vector3.new(1, 1, 0.667)
  1117. mesh_57.Parent = part_28
  1118. part_29.Anchored = true
  1119. part_29.CanCollide = false
  1120. part_29.Size = Vector3.new(0.2, 0.2, 0.2)
  1121. part_29.BottomSurface = Enum.SurfaceType.Smooth
  1122. part_29.BrickColor = BrickColor.new("Bright red")
  1123. part_29.TopSurface = Enum.SurfaceType.Smooth
  1124. part_29.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1125. part_29.Parent = raygun
  1126. part_29.CFrame = CFrame.new(165.301, 1.463, -188.38) * CFrame.Angles(0, 0, 0)
  1127. mesh_58.Scale = Vector3.new(0.083, 0.25, 0.667)
  1128. mesh_58.Parent = part_29
  1129. part_30.Anchored = true
  1130. part_30.CanCollide = false
  1131. part_30.Size = Vector3.new(0.2, 1.061, 0.2)
  1132. part_30.Orientation = Vector3.new(-89.95, 165.95, -75.98)
  1133. part_30.BottomSurface = Enum.SurfaceType.Smooth
  1134. part_30.BrickColor = BrickColor.new("Mid gray")
  1135. part_30.TopSurface = Enum.SurfaceType.Smooth
  1136. part_30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1137. part_30.Parent = raygun
  1138. part_30.CFrame = CFrame.new(164.717, 1.716, -188.38) * CFrame.Angles(-1.571, 0, 1.571)
  1139. decal.Texture = "http://www.roblox.com/asset/?id=47760372"
  1140. decal.Face = Enum.NormalId.Top
  1141. decal.Parent = part_30
  1142. mesh_59.Scale = Vector3.new(0.5, 1, 0.5)
  1143. mesh_59.Parent = part_30
  1144. part_31.Anchored = true
  1145. part_31.CanCollide = false
  1146. part_31.Size = Vector3.new(0.2, 0.2, 0.2)
  1147. part_31.Orientation = Vector3.new(0, 0, 3)
  1148. part_31.BottomSurface = Enum.SurfaceType.Smooth
  1149. part_31.BrickColor = BrickColor.new("Black")
  1150. part_31.TopSurface = Enum.SurfaceType.Smooth
  1151. part_31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1152. part_31.Parent = raygun
  1153. part_31.CFrame = CFrame.new(165.295, 1.575, -188.343) * CFrame.Angles(0, 0, 0.052)
  1154. mesh_60.Scale = Vector3.new(0.694, 0.25, 0.361)
  1155. mesh_60.Parent = part_31
  1156. part_32.Anchored = true
  1157. part_32.CanCollide = false
  1158. part_32.Size = Vector3.new(0.2, 0.2, 0.439)
  1159. part_32.Orientation = Vector3.new(0, -90, -180)
  1160. part_32.BottomSurface = Enum.SurfaceType.Smooth
  1161. part_32.BrickColor = BrickColor.new("Black")
  1162. part_32.TopSurface = Enum.SurfaceType.Smooth
  1163. part_32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1164. part_32.Parent = raygun
  1165. part_32.CFrame = CFrame.new(165.767, 0.744, -188.38) * CFrame.Angles(-0.195, -1.57, 2.947)
  1166. mesh_61.Scale = Vector3.new(0.667, 0.333, 1)
  1167. mesh_61.MeshType = Enum.MeshType.Wedge
  1168. mesh_61.Parent = part_32
  1169. part_33.Anchored = true
  1170. part_33.CanCollide = false
  1171. part_33.Size = Vector3.new(0.2, 0.2, 0.2)
  1172. part_33.Orientation = Vector3.new(0, 90, 90)
  1173. part_33.BottomSurface = Enum.SurfaceType.Smooth
  1174. part_33.BrickColor = BrickColor.new("Bright red")
  1175. part_33.TopSurface = Enum.SurfaceType.Smooth
  1176. part_33.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1177. part_33.Parent = raygun
  1178. part_33.CFrame = CFrame.new(165.373, 1.319, -188.38) * CFrame.Angles(2.765, 1.57, -1.196)
  1179. mesh_62.Scale = Vector3.new(0.833, 0.667, 0.806)
  1180. mesh_62.Parent = part_33
  1181. part_34.Anchored = true
  1182. part_34.CanCollide = false
  1183. part_34.Size = Vector3.new(1.244, 0.2, 0.2)
  1184. part_34.BottomSurface = Enum.SurfaceType.Smooth
  1185. part_34.BrickColor = BrickColor.new("Bright red")
  1186. part_34.TopSurface = Enum.SurfaceType.Smooth
  1187. part_34.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1188. part_34.Parent = raygun
  1189. part_34.CFrame = CFrame.new(165.164, 1.58, -188.38) * CFrame.Angles(0, 0, 0)
  1190. mesh_63.Scale = Vector3.new(1, 0.361, 0.667)
  1191. mesh_63.Parent = part_34
  1192. part_35.Anchored = true
  1193. part_35.CanCollide = false
  1194. part_35.Size = Vector3.new(0.2, 0.55, 0.2)
  1195. part_35.Orientation = Vector3.new(0, 90, -180)
  1196. part_35.BottomSurface = Enum.SurfaceType.Smooth
  1197. part_35.BrickColor = BrickColor.new("Bright red")
  1198. part_35.TopSurface = Enum.SurfaceType.Smooth
  1199. part_35.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1200. part_35.Parent = raygun
  1201. part_35.CFrame = CFrame.new(165.453, 0.986, -188.38) * CFrame.Angles(2.87, 1.57, 0.27)
  1202. mesh_64.Scale = Vector3.new(0.667, 1, 0.944)
  1203. mesh_64.MeshType = Enum.MeshType.Wedge
  1204. mesh_64.Parent = part_35
  1205. part_36.Anchored = true
  1206. part_36.CanCollide = false
  1207. part_36.Size = Vector3.new(0.2, 0.2, 0.2)
  1208. part_36.Orientation = Vector3.new(0, 0, 30)
  1209. part_36.BottomSurface = Enum.SurfaceType.Smooth
  1210. part_36.BrickColor = BrickColor.new("Black")
  1211. part_36.TopSurface = Enum.SurfaceType.Smooth
  1212. part_36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1213. part_36.Parent = raygun
  1214. part_36.CFrame = CFrame.new(165.815, 1.741, -188.38) * CFrame.Angles(0, 0, 0.524)
  1215. mesh_65.Scale = Vector3.new(0.389, 0.194, 0.417)
  1216. mesh_65.Parent = part_36
  1217. part_37.Anchored = true
  1218. part_37.CanCollide = false
  1219. part_37.Size = Vector3.new(0.2, 0.2, 0.2)
  1220. part_37.Orientation = Vector3.new(-89.95, 165.95, 14.02)
  1221. part_37.BottomSurface = Enum.SurfaceType.Smooth
  1222. part_37.BrickColor = BrickColor.new("Bright red")
  1223. part_37.TopSurface = Enum.SurfaceType.Smooth
  1224. part_37.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1225. part_37.Parent = raygun
  1226. part_37.CFrame = CFrame.new(165.101, 1.555, -188.445) * CFrame.Angles(-1.571, 0, -3.142)
  1227. mesh_66.Scale = Vector3.new(0.25, 0.028, 0.25)
  1228. mesh_66.Parent = part_37
  1229. part_38.Anchored = true
  1230. part_38.CanCollide = false
  1231. part_38.Size = Vector3.new(0.2, 0.706, 0.3)
  1232. part_38.Orientation = Vector3.new(0, -90, 0)
  1233. part_38.BottomSurface = Enum.SurfaceType.Smooth
  1234. part_38.BrickColor = BrickColor.new("Reddish brown")
  1235. part_38.TopSurface = Enum.SurfaceType.Smooth
  1236. part_38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1237. part_38.Parent = raygun
  1238. part_38.CFrame = CFrame.new(165.776, 1.208, -188.38) * CFrame.Angles(-0.271, -1.57, -0.27)
  1239. mesh_67.Scale = Vector3.new(0.694, 1, 1)
  1240. mesh_67.MeshType = Enum.MeshType.Wedge
  1241. mesh_67.Parent = part_38
  1242. part_39.Anchored = true
  1243. part_39.CanCollide = false
  1244. part_39.Size = Vector3.new(0.2, 0.2, 0.2)
  1245. part_39.Orientation = Vector3.new(0, -90, 0)
  1246. part_39.BottomSurface = Enum.SurfaceType.Smooth
  1247. part_39.BrickColor = BrickColor.new("Reddish brown")
  1248. part_39.TopSurface = Enum.SurfaceType.Smooth
  1249. part_39.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1250. part_39.Parent = raygun
  1251. part_39.CFrame = CFrame.new(165.592, 1.569, -188.38) * CFrame.Angles(-0.271, -1.57, -0.27)
  1252. mesh_68.Scale = Vector3.new(0.694, 0.083, 0.333)
  1253. mesh_68.MeshType = Enum.MeshType.Wedge
  1254. mesh_68.Parent = part_39
  1255. part_40.Anchored = true
  1256. part_40.CanCollide = false
  1257. part_40.Size = Vector3.new(0.828, 0.2, 0.2)
  1258. part_40.BottomSurface = Enum.SurfaceType.Smooth
  1259. part_40.BrickColor = BrickColor.new("Bright red")
  1260. part_40.TopSurface = Enum.SurfaceType.Smooth
  1261. part_40.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1262. part_40.Parent = raygun
  1263. part_40.CFrame = CFrame.new(165.373, 1.516, -188.38) * CFrame.Angles(0, 0, 0)
  1264. mesh_69.Scale = Vector3.new(1, 0.278, 0.667)
  1265. mesh_69.Parent = part_40
  1266. part_41.Anchored = true
  1267. part_41.CanCollide = false
  1268. part_41.Size = Vector3.new(0.2, 0.2, 0.2)
  1269. part_41.Orientation = Vector3.new(0, 0, 90)
  1270. part_41.BottomSurface = Enum.SurfaceType.Smooth
  1271. part_41.BrickColor = BrickColor.new("Bright red")
  1272. part_41.TopSurface = Enum.SurfaceType.Smooth
  1273. part_41.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1274. part_41.Parent = raygun
  1275. part_41.CFrame = CFrame.new(164.998, 1.427, -188.38) * CFrame.Angles(0, 0, 1.571)
  1276. mesh_70.Scale = Vector3.new(0.944, 0.111, 0.611)
  1277. mesh_70.Parent = part_41
  1278. part_42.Anchored = true
  1279. part_42.CanCollide = false
  1280. part_42.Size = Vector3.new(0.2, 0.2, 0.2)
  1281. part_42.Orientation = Vector3.new(0, 90, 0)
  1282. part_42.BottomSurface = Enum.SurfaceType.Smooth
  1283. part_42.BrickColor = BrickColor.new("Bright red")
  1284. part_42.TopSurface = Enum.SurfaceType.Smooth
  1285. part_42.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1286. part_42.Parent = raygun
  1287. part_42.CFrame = CFrame.new(165.303, 1.363, -188.38) * CFrame.Angles(2.99, 1.57, -2.99)
  1288. mesh_71.Scale = Vector3.new(0.667, 0.25, 0.111)
  1289. mesh_71.MeshType = Enum.MeshType.Wedge
  1290. mesh_71.Parent = part_42
  1291. part_43.Anchored = true
  1292. part_43.CanCollide = false
  1293. part_43.Size = Vector3.new(0.206, 0.2, 0.2)
  1294. part_43.Orientation = Vector3.new(0, 0, -30)
  1295. part_43.BottomSurface = Enum.SurfaceType.Smooth
  1296. part_43.BrickColor = BrickColor.new("Bright red")
  1297. part_43.TopSurface = Enum.SurfaceType.Smooth
  1298. part_43.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1299. part_43.Parent = raygun
  1300. part_43.CFrame = CFrame.new(165.458, 1.26, -188.38) * CFrame.Angles(0, 0, -0.524)
  1301. mesh_72.Scale = Vector3.new(1, 0.722, 0.667)
  1302. mesh_72.Parent = part_43
  1303. part_44.Anchored = true
  1304. part_44.CanCollide = false
  1305. part_44.Size = Vector3.new(0.2, 0.2, 0.2)
  1306. part_44.Orientation = Vector3.new(-89.95, 165.95, 14.02)
  1307. part_44.BottomSurface = Enum.SurfaceType.Smooth
  1308. part_44.BrickColor = BrickColor.new("Black")
  1309. part_44.TopSurface = Enum.SurfaceType.Smooth
  1310. part_44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1311. part_44.Parent = raygun
  1312. part_44.CFrame = CFrame.new(165.523, 1.475, -188.38) * CFrame.Angles(-1.571, 0, -3.142)
  1313. mesh_73.Scale = Vector3.new(0.417, 0.722, 0.417)
  1314. mesh_73.Parent = part_44
  1315. part_45.Anchored = true
  1316. part_45.CanCollide = false
  1317. part_45.Size = Vector3.new(0.2, 0.2, 0.2)
  1318. part_45.Orientation = Vector3.new(0, -90, -180)
  1319. part_45.BottomSurface = Enum.SurfaceType.Smooth
  1320. part_45.BrickColor = BrickColor.new("Black")
  1321. part_45.TopSurface = Enum.SurfaceType.Smooth
  1322. part_45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1323. part_45.Parent = raygun
  1324. part_45.CFrame = CFrame.new(165.817, 1.438, -188.38) * CFrame.Angles(-0.152, -1.57, 2.99)
  1325. mesh_74.Scale = Vector3.new(0.667, 0.389, 0.417)
  1326. mesh_74.MeshType = Enum.MeshType.Wedge
  1327. mesh_74.Parent = part_45
  1328. part_46.Anchored = true
  1329. part_46.CanCollide = false
  1330. part_46.Size = Vector3.new(0.283, 0.2, 0.2)
  1331. part_46.BottomSurface = Enum.SurfaceType.Smooth
  1332. part_46.BrickColor = BrickColor.new("Bright red")
  1333. part_46.TopSurface = Enum.SurfaceType.Smooth
  1334. part_46.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1335. part_46.Parent = raygun
  1336. part_46.CFrame = CFrame.new(165.201, 1.272, -188.38) * CFrame.Angles(0, 0, 0)
  1337. mesh_75.Scale = Vector3.new(1, 0.111, 0.611)
  1338. mesh_75.Parent = part_46
  1339. part_47.Anchored = true
  1340. part_47.CanCollide = false
  1341. part_47.Size = Vector3.new(0.211, 0.2, 0.2)
  1342. part_47.BottomSurface = Enum.SurfaceType.Smooth
  1343. part_47.BrickColor = BrickColor.new("Bright red")
  1344. part_47.TopSurface = Enum.SurfaceType.Smooth
  1345. part_47.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1346. part_47.Parent = raygun
  1347. part_47.CFrame = CFrame.new(165.881, 0.786, -188.38) * CFrame.Angles(0, 0, 0)
  1348. mesh_76.Scale = Vector3.new(1, 0.083, 0.667)
  1349. mesh_76.Parent = part_47
  1350. part_48.Anchored = true
  1351. part_48.CanCollide = false
  1352. part_48.Size = Vector3.new(0.2, 0.2, 0.2)
  1353. part_48.Orientation = Vector3.new(0, 0, -45)
  1354. part_48.BottomSurface = Enum.SurfaceType.Smooth
  1355. part_48.BrickColor = BrickColor.new("Bright red")
  1356. part_48.TopSurface = Enum.SurfaceType.Smooth
  1357. part_48.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1358. part_48.Parent = raygun
  1359. part_48.CFrame = CFrame.new(165.031, 1.305, -188.38) * CFrame.Angles(0, 0, -0.785)
  1360. mesh_77.Scale = Vector3.new(0.528, 0.111, 0.611)
  1361. mesh_77.Parent = part_48
  1362. part_49.Anchored = true
  1363. part_49.CanCollide = false
  1364. part_49.Size = Vector3.new(0.2, 0.2, 0.2)
  1365. part_49.Orientation = Vector3.new(0, -90, -180)
  1366. part_49.BottomSurface = Enum.SurfaceType.Smooth
  1367. part_49.BrickColor = BrickColor.new("Bright red")
  1368. part_49.TopSurface = Enum.SurfaceType.Smooth
  1369. part_49.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1370. part_49.Parent = raygun
  1371. part_49.CFrame = CFrame.new(165.028, 1.463, -188.38) * CFrame.Angles(-0.195, -1.57, 2.947)
  1372. mesh_78.Scale = Vector3.new(0.611, 0.25, 0.194)
  1373. mesh_78.MeshType = Enum.MeshType.Wedge
  1374. mesh_78.Parent = part_49
  1375. a1_3.Anchored = true
  1376. a1_3.CanCollide = false
  1377. a1_3.Size = Vector3.new(0.772, 0.2, 0.2)
  1378. a1_3.BottomSurface = Enum.SurfaceType.Smooth
  1379. a1_3.BrickColor = BrickColor.new("Bright red")
  1380. a1_3.Name = "A1"
  1381. a1_3.TopSurface = Enum.SurfaceType.Smooth
  1382. a1_3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1383. a1_3.Parent = raygun
  1384. a1_3.CFrame = CFrame.new(164.562, 1.719, -188.38) * CFrame.Angles(0, 0, 0)
  1385. mesh_79.Scale = Vector3.new(1, 0.583, 0.722)
  1386. mesh_79.Parent = a1_3
  1387. workspaceraygunpart_7.Anchored = true
  1388. workspaceraygunpart_7.CanCollide = false
  1389. workspaceraygunpart_7.Size = Vector3.new(0.28, 0.4, 0.25)
  1390. workspaceraygunpart_7.Orientation = Vector3.new(73, 89.99, 89.99)
  1391. workspaceraygunpart_7.BottomSurface = Enum.SurfaceType.Smooth
  1392. workspaceraygunpart_7.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1393. workspaceraygunpart_7.Name = "Workspace->RayGun->Part"
  1394. workspaceraygunpart_7.TopSurface = Enum.SurfaceType.Smooth
  1395. workspaceraygunpart_7.BrickColor = BrickColor.new("Bright red")
  1396. workspaceraygunpart_7.Parent = raygun
  1397. workspaceraygunpart_7.CFrame = CFrame.new(165.349, 2.055, -188.414) * CFrame.Angles(1.571, 0.297, 0)
  1398. mesh_80.Scale = Vector3.new(1, 0.7, 1)
  1399. mesh_80.Parent = workspaceraygunpart_7
  1400. workspaceraygunpart_8.Anchored = true
  1401. workspaceraygunpart_8.CanCollide = false
  1402. workspaceraygunpart_8.Size = Vector3.new(0.2, 0.2, 0.2)
  1403. workspaceraygunpart_8.Orientation = Vector3.new(75, 90, 90)
  1404. workspaceraygunpart_8.BottomSurface = Enum.SurfaceType.Smooth
  1405. workspaceraygunpart_8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1406. workspaceraygunpart_8.Name = "Workspace->RayGun->Part"
  1407. workspaceraygunpart_8.TopSurface = Enum.SurfaceType.Smooth
  1408. workspaceraygunpart_8.BrickColor = BrickColor.new("Dark stone grey")
  1409. workspaceraygunpart_8.Parent = raygun
  1410. workspaceraygunpart_8.CFrame = CFrame.new(166.364, 2.456, -188.253) * CFrame.Angles(1.571, 0.262, 0)
  1411. mesh_81.Scale = Vector3.new(0.352, 0.303, 0.312)
  1412. mesh_81.MeshType = Enum.MeshType.Sphere
  1413. mesh_81.Parent = workspaceraygunpart_8
  1414. workspaceraygunpart_9.Anchored = true
  1415. workspaceraygunpart_9.CanCollide = false
  1416. workspaceraygunpart_9.Size = Vector3.new(0.44, 0.2, 0.52)
  1417. workspaceraygunpart_9.Orientation = Vector3.new(89.95, 180, 0)
  1418. workspaceraygunpart_9.BottomSurface = Enum.SurfaceType.Smooth
  1419. workspaceraygunpart_9.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1420. workspaceraygunpart_9.Name = "Workspace->RayGun->Part"
  1421. workspaceraygunpart_9.TopSurface = Enum.SurfaceType.Smooth
  1422. workspaceraygunpart_9.BrickColor = BrickColor.new("Bright red")
  1423. workspaceraygunpart_9.Parent = raygun
  1424. workspaceraygunpart_9.CFrame = CFrame.new(165.444, 0.26, -188.414) * CFrame.Angles(1.571, 0, 0)
  1425. mesh_82.Scale = Vector3.new(0.9, 1.38, 1)
  1426. mesh_82.Parent = workspaceraygunpart_9
  1427. workspaceraygunpart_10.Anchored = true
  1428. workspaceraygunpart_10.CanCollide = false
  1429. workspaceraygunpart_10.Size = Vector3.new(0.2, 0.33, 0.58)
  1430. workspaceraygunpart_10.Orientation = Vector3.new(0, -90.03, -180)
  1431. workspaceraygunpart_10.BottomSurface = Enum.SurfaceType.Smooth
  1432. workspaceraygunpart_10.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1433. workspaceraygunpart_10.Name = "Workspace->RayGun->Part"
  1434. workspaceraygunpart_10.TopSurface = Enum.SurfaceType.Smooth
  1435. workspaceraygunpart_10.BrickColor = BrickColor.new("Bright red")
  1436. workspaceraygunpart_10.Parent = raygun
  1437. workspaceraygunpart_10.CFrame = CFrame.new(165.764, 0.205, -188.414) * CFrame.Angles(3.142, -1.57, 0)
  1438. mesh_83.Scale = Vector3.new(1.38, 0.95, 1)
  1439. mesh_83.MeshType = Enum.MeshType.Wedge
  1440. mesh_83.Parent = workspaceraygunpart_10
  1441. workspaceraygunpart_11.Anchored = true
  1442. workspaceraygunpart_11.CanCollide = false
  1443. workspaceraygunpart_11.Size = Vector3.new(0.2, 0.2, 0.2)
  1444. workspaceraygunpart_11.Orientation = Vector3.new(89.88, -30.71, -120.71)
  1445. workspaceraygunpart_11.BottomSurface = Enum.SurfaceType.Smooth
  1446. workspaceraygunpart_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1447. workspaceraygunpart_11.Name = "Workspace->RayGun->Part"
  1448. workspaceraygunpart_11.TopSurface = Enum.SurfaceType.Smooth
  1449. workspaceraygunpart_11.BrickColor = BrickColor.new("Black")
  1450. workspaceraygunpart_11.Parent = raygun
  1451. workspaceraygunpart_11.CFrame = CFrame.new(162.997, 1.783, -188.414) * CFrame.Angles(1.569, -0.001, -1.571)
  1452. mesh_84.Scale = Vector3.new(0.75, 0.15, 0.75)
  1453. mesh_84.Parent = workspaceraygunpart_11
  1454. workspaceraygunpart_12.Anchored = true
  1455. workspaceraygunpart_12.CanCollide = false
  1456. workspaceraygunpart_12.Size = Vector3.new(0.22, 0.54, 0.2)
  1457. workspaceraygunpart_12.Orientation = Vector3.new(0.05, 90.02, -0.09)
  1458. workspaceraygunpart_12.BottomSurface = Enum.SurfaceType.Smooth
  1459. workspaceraygunpart_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1460. workspaceraygunpart_12.Name = "Workspace->RayGun->Part"
  1461. workspaceraygunpart_12.TopSurface = Enum.SurfaceType.Smooth
  1462. workspaceraygunpart_12.BrickColor = BrickColor.new("Black")
  1463. workspaceraygunpart_12.Parent = raygun
  1464. workspaceraygunpart_12.CFrame = CFrame.new(163.5, 1.999, -188.414) * CFrame.Angles(1.931, 1.57, -1.932)
  1465. mesh_85.Scale = Vector3.new(1, 0.9, 0.093)
  1466. mesh_85.Parent = workspaceraygunpart_12
  1467. workspaceraygunpart_13.Anchored = true
  1468. workspaceraygunpart_13.CanCollide = false
  1469. workspaceraygunpart_13.Size = Vector3.new(0.2, 0.2, 0.2)
  1470. workspaceraygunpart_13.Orientation = Vector3.new(0, -90, 0.09)
  1471. workspaceraygunpart_13.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1472. workspaceraygunpart_13.Name = "Workspace->RayGun->Part"
  1473. workspaceraygunpart_13.BottomSurface = Enum.SurfaceType.Smooth
  1474. workspaceraygunpart_13.BrickColor = BrickColor.new("Bright orange")
  1475. workspaceraygunpart_13.Reflectance = 0.3
  1476. workspaceraygunpart_13.TopSurface = Enum.SurfaceType.Smooth
  1477. workspaceraygunpart_13.Parent = raygun
  1478. workspaceraygunpart_13.CFrame = CFrame.new(163.59, 1.811, -188.414) * CFrame.Angles(-3.142, -1.57, -3.142)
  1479. mesh_86.Scale = Vector3.new(0.195, 0.195, 0.145)
  1480. mesh_86.MeshType = Enum.MeshType.FileMesh
  1481. mesh_86.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1482. mesh_86.Parent = workspaceraygunpart_13
  1483. workspaceraygunpart_14.Anchored = true
  1484. workspaceraygunpart_14.CanCollide = false
  1485. workspaceraygunpart_14.Size = Vector3.new(0.2, 0.2, 0.2)
  1486. workspaceraygunpart_14.Orientation = Vector3.new(89.9, 0, 0)
  1487. workspaceraygunpart_14.BottomSurface = Enum.SurfaceType.Smooth
  1488. workspaceraygunpart_14.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1489. workspaceraygunpart_14.Name = "Workspace->RayGun->Part"
  1490. workspaceraygunpart_14.TopSurface = Enum.SurfaceType.Smooth
  1491. workspaceraygunpart_14.BrickColor = BrickColor.new("Bright red")
  1492. workspaceraygunpart_14.Parent = raygun
  1493. workspaceraygunpart_14.CFrame = CFrame.new(162.795, 1.784, -188.414) * CFrame.Angles(1.569, 0, 0)
  1494. mesh_87.Scale = Vector3.new(0.24, 0.3, 0.25)
  1495. mesh_87.MeshType = Enum.MeshType.Sphere
  1496. mesh_87.Parent = workspaceraygunpart_14
  1497. workspaceraygunpart_15.Anchored = true
  1498. workspaceraygunpart_15.CanCollide = false
  1499. workspaceraygunpart_15.Size = Vector3.new(0.2, 0.2, 0.2)
  1500. workspaceraygunpart_15.Orientation = Vector3.new(0, -90, 0)
  1501. workspaceraygunpart_15.BottomSurface = Enum.SurfaceType.Smooth
  1502. workspaceraygunpart_15.Name = "Workspace->RayGun->Part"
  1503. workspaceraygunpart_15.TopSurface = Enum.SurfaceType.Smooth
  1504. workspaceraygunpart_15.Parent = raygun
  1505. workspaceraygunpart_15.CFrame = CFrame.new(164.261, 1.806, -188.414) * CFrame.Angles(-3.142, -1.57, -3.142)
  1506. mesh_88.Scale = Vector3.new(0.365, 0.365, 0.295)
  1507. mesh_88.MeshType = Enum.MeshType.FileMesh
  1508. mesh_88.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1509. mesh_88.Parent = workspaceraygunpart_15
  1510. workspaceraygunpart_16.Anchored = true
  1511. workspaceraygunpart_16.CanCollide = false
  1512. workspaceraygunpart_16.Size = Vector3.new(0.37, 0.2, 0.91)
  1513. workspaceraygunpart_16.Orientation = Vector3.new(80, 90, 90)
  1514. workspaceraygunpart_16.BottomSurface = Enum.SurfaceType.Smooth
  1515. workspaceraygunpart_16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1516. workspaceraygunpart_16.Name = "Workspace->RayGun->Part"
  1517. workspaceraygunpart_16.TopSurface = Enum.SurfaceType.Smooth
  1518. workspaceraygunpart_16.BrickColor = BrickColor.new("Dark stone grey")
  1519. workspaceraygunpart_16.Parent = raygun
  1520. workspaceraygunpart_16.CFrame = CFrame.new(165.715, 0.883, -188.414) * CFrame.Angles(1.571, 0.175, 0)
  1521. mesh_89.Scale = Vector3.new(1, 1.386, 1)
  1522. mesh_89.Parent = workspaceraygunpart_16
  1523. workspaceraygunpart_17.Anchored = true
  1524. workspaceraygunpart_17.CanCollide = false
  1525. workspaceraygunpart_17.Size = Vector3.new(0.2, 0.2, 0.2)
  1526. workspaceraygunpart_17.Orientation = Vector3.new(-0.09, 90.02, -0.05)
  1527. workspaceraygunpart_17.BottomSurface = Enum.SurfaceType.Smooth
  1528. workspaceraygunpart_17.Name = "Workspace->RayGun->Part"
  1529. workspaceraygunpart_17.Transparency = 0.3
  1530. workspaceraygunpart_17.BrickColor = BrickColor.new("Bright red")
  1531. workspaceraygunpart_17.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1532. workspaceraygunpart_17.TopSurface = Enum.SurfaceType.Smooth
  1533. workspaceraygunpart_17.Parent = raygun
  1534. workspaceraygunpart_17.CFrame = CFrame.new(163.5, 2.324, -188.414) * CFrame.Angles(-1.791, 1.569, 1.79)
  1535. mesh_90.Scale = Vector3.new(0.25, 0.706, 0.05)
  1536. mesh_90.Parent = workspaceraygunpart_17
  1537. workspaceraygunpart_18.Anchored = true
  1538. workspaceraygunpart_18.CanCollide = false
  1539. workspaceraygunpart_18.Size = Vector3.new(0.2, 0.2, 0.2)
  1540. workspaceraygunpart_18.Orientation = Vector3.new(-89.9, -90, -90)
  1541. workspaceraygunpart_18.BottomSurface = Enum.SurfaceType.Smooth
  1542. workspaceraygunpart_18.Name = "Workspace->RayGun->Part"
  1543. workspaceraygunpart_18.Transparency = 0.3
  1544. workspaceraygunpart_18.BrickColor = BrickColor.new("Bright red")
  1545. workspaceraygunpart_18.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1546. workspaceraygunpart_18.TopSurface = Enum.SurfaceType.Smooth
  1547. workspaceraygunpart_18.Parent = raygun
  1548. workspaceraygunpart_18.CFrame = CFrame.new(163.5, 2.314, -188.414) * CFrame.Angles(-1.571, -0.002, -3.142)
  1549. mesh_91.Scale = Vector3.new(0.1, 0.68, 0.05)
  1550. mesh_91.Parent = workspaceraygunpart_18
  1551. workspaceraygunpart_19.Anchored = true
  1552. workspaceraygunpart_19.CanCollide = false
  1553. workspaceraygunpart_19.Size = Vector3.new(0.2, 0.2, 0.2)
  1554. workspaceraygunpart_19.Orientation = Vector3.new(0.09, -90, 0.05)
  1555. workspaceraygunpart_19.BottomSurface = Enum.SurfaceType.Smooth
  1556. workspaceraygunpart_19.Color = Color3.new(0.835294, 0.45098, 0.239216)
  1557. workspaceraygunpart_19.Name = "Workspace->RayGun->Part"
  1558. workspaceraygunpart_19.TopSurface = Enum.SurfaceType.Smooth
  1559. workspaceraygunpart_19.BrickColor = BrickColor.new("Neon orange")
  1560. workspaceraygunpart_19.Parent = raygun
  1561. workspaceraygunpart_19.CFrame = CFrame.new(163.5, 2.314, -188.413) * CFrame.Angles(1.57, -1.569, 1.571)
  1562. mesh_92.Scale = Vector3.new(0.145, 0.145, 0.095)
  1563. mesh_92.MeshType = Enum.MeshType.FileMesh
  1564. mesh_92.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1565. mesh_92.Parent = workspaceraygunpart_19
  1566. workspaceraygunpart_20.Anchored = true
  1567. workspaceraygunpart_20.CanCollide = false
  1568. workspaceraygunpart_20.Size = Vector3.new(0.35, 0.8, 0.46)
  1569. workspaceraygunpart_20.BottomSurface = Enum.SurfaceType.Smooth
  1570. workspaceraygunpart_20.Orientation = Vector3.new(89.93, -90.3, 179.68)
  1571. workspaceraygunpart_20.Color = Color3.new(0.431373, 0.6, 0.792157)
  1572. workspaceraygunpart_20.Name = "Workspace->RayGun->Part"
  1573. workspaceraygunpart_20.Transparency = 0.2
  1574. workspaceraygunpart_20.BrickColor = BrickColor.new("Medium blue")
  1575. workspaceraygunpart_20.Reflectance = 0.15
  1576. workspaceraygunpart_20.TopSurface = Enum.SurfaceType.Smooth
  1577. workspaceraygunpart_20.Parent = raygun
  1578. workspaceraygunpart_20.CFrame = CFrame.new(164.496, 1.781, -188.414) * CFrame.Angles(1.571, -0.001, -1.571)
  1579. mesh_93.Scale = Vector3.new(1.15, 1, 1.5)
  1580. mesh_93.Parent = workspaceraygunpart_20
  1581. workspaceraygunpart_21.Anchored = true
  1582. workspaceraygunpart_21.CanCollide = false
  1583. workspaceraygunpart_21.Size = Vector3.new(0.36, 0.2, 0.2)
  1584. workspaceraygunpart_21.Orientation = Vector3.new(45, -90, -90)
  1585. workspaceraygunpart_21.BottomSurface = Enum.SurfaceType.Smooth
  1586. workspaceraygunpart_21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1587. workspaceraygunpart_21.Name = "Workspace->RayGun->Part"
  1588. workspaceraygunpart_21.TopSurface = Enum.SurfaceType.Smooth
  1589. workspaceraygunpart_21.BrickColor = BrickColor.new("Dark stone grey")
  1590. workspaceraygunpart_21.Parent = raygun
  1591. workspaceraygunpart_21.CFrame = CFrame.new(164.929, 0.55, -188.414) * CFrame.Angles(1.571, -0.785, 0)
  1592. mesh_94.Scale = Vector3.new(1, 0.894, 0.3)
  1593. mesh_94.Parent = workspaceraygunpart_21
  1594. workspaceraygunpart_22.Anchored = true
  1595. workspaceraygunpart_22.CanCollide = false
  1596. workspaceraygunpart_22.Size = Vector3.new(0.2, 0.2, 0.2)
  1597. workspaceraygunpart_22.Orientation = Vector3.new(0, -90, 0)
  1598. workspaceraygunpart_22.BottomSurface = Enum.SurfaceType.Smooth
  1599. workspaceraygunpart_22.Name = "Workspace->RayGun->Part"
  1600. workspaceraygunpart_22.TopSurface = Enum.SurfaceType.Smooth
  1601. workspaceraygunpart_22.Parent = raygun
  1602. workspaceraygunpart_22.CFrame = CFrame.new(164.491, 1.807, -188.414) * CFrame.Angles(-3.142, -1.57, -3.142)
  1603. mesh_95.Scale = Vector3.new(0.365, 0.365, 0.295)
  1604. mesh_95.MeshType = Enum.MeshType.FileMesh
  1605. mesh_95.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1606. mesh_95.Parent = workspaceraygunpart_22
  1607. workspaceraygunpart_23.Anchored = true
  1608. workspaceraygunpart_23.CanCollide = false
  1609. workspaceraygunpart_23.Size = Vector3.new(0.22, 1.08, 0.2)
  1610. workspaceraygunpart_23.Orientation = Vector3.new(89.88, -30.68, -120.7)
  1611. workspaceraygunpart_23.BottomSurface = Enum.SurfaceType.Smooth
  1612. workspaceraygunpart_23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1613. workspaceraygunpart_23.Name = "Workspace->RayGun->Part"
  1614. workspaceraygunpart_23.TopSurface = Enum.SurfaceType.Smooth
  1615. workspaceraygunpart_23.BrickColor = BrickColor.new("Dark stone grey")
  1616. workspaceraygunpart_23.Parent = raygun
  1617. workspaceraygunpart_23.CFrame = CFrame.new(164.355, 1.783, -188.414) * CFrame.Angles(1.569, -0.001, -1.571)
  1618. mesh_96.Scale = Vector3.new(1, 2.3, 0.75)
  1619. mesh_96.Parent = workspaceraygunpart_23
  1620. workspaceraygunpart_24.Anchored = true
  1621. workspaceraygunpart_24.CanCollide = false
  1622. workspaceraygunpart_24.Size = Vector3.new(0.35, 1.08, 0.46)
  1623. workspaceraygunpart_24.Orientation = Vector3.new(89.93, -90.3, 179.68)
  1624. workspaceraygunpart_24.BottomSurface = Enum.SurfaceType.Smooth
  1625. workspaceraygunpart_24.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1626. workspaceraygunpart_24.Name = "Workspace->RayGun->Part"
  1627. workspaceraygunpart_24.TopSurface = Enum.SurfaceType.Smooth
  1628. workspaceraygunpart_24.BrickColor = BrickColor.new("Bright red")
  1629. workspaceraygunpart_24.Parent = raygun
  1630. workspaceraygunpart_24.CFrame = CFrame.new(164.635, 1.771, -188.414) * CFrame.Angles(1.571, -0.001, -1.571)
  1631. mesh_97.Scale = Vector3.new(1.15, 1, 1.5)
  1632. mesh_97.Parent = workspaceraygunpart_24
  1633. workspaceraygunpart_25.Anchored = true
  1634. workspaceraygunpart_25.CanCollide = false
  1635. workspaceraygunpart_25.Size = Vector3.new(0.44, 0.2, 0.38)
  1636. workspaceraygunpart_25.Orientation = Vector3.new(0, 0, -90)
  1637. workspaceraygunpart_25.BottomSurface = Enum.SurfaceType.Smooth
  1638. workspaceraygunpart_25.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1639. workspaceraygunpart_25.Name = "Workspace->RayGun->Part"
  1640. workspaceraygunpart_25.TopSurface = Enum.SurfaceType.Smooth
  1641. workspaceraygunpart_25.BrickColor = BrickColor.new("Bright red")
  1642. workspaceraygunpart_25.Parent = raygun
  1643. workspaceraygunpart_25.CFrame = CFrame.new(164.643, 1.521, -188.414) * CFrame.Angles(0, 0, -1.571)
  1644. mesh_98.Scale = Vector3.new(1.01, 0.69, 2)
  1645. mesh_98.Parent = workspaceraygunpart_25
  1646. workspaceraygunpart_26.Anchored = true
  1647. workspaceraygunpart_26.CanCollide = false
  1648. workspaceraygunpart_26.Size = Vector3.new(0.2, 0.2, 0.2)
  1649. workspaceraygunpart_26.Orientation = Vector3.new(0.06, 90, -0.09)
  1650. workspaceraygunpart_26.BottomSurface = Enum.SurfaceType.Smooth
  1651. workspaceraygunpart_26.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1652. workspaceraygunpart_26.Name = "Workspace->RayGun->Part"
  1653. workspaceraygunpart_26.TopSurface = Enum.SurfaceType.Smooth
  1654. workspaceraygunpart_26.BrickColor = BrickColor.new("Bright red")
  1655. workspaceraygunpart_26.Parent = raygun
  1656. workspaceraygunpart_26.CFrame = CFrame.new(163.543, 1.886, -188.414) * CFrame.Angles(1.56, 1.569, -1.562)
  1657. mesh_99.Scale = Vector3.new(0.155, 0.375, 0.435)
  1658. mesh_99.MeshType = Enum.MeshType.Wedge
  1659. mesh_99.Parent = workspaceraygunpart_26
  1660. workspaceraygunpart_27.Anchored = true
  1661. workspaceraygunpart_27.CanCollide = false
  1662. workspaceraygunpart_27.Size = Vector3.new(0.37, 0.2, 0.2)
  1663. workspaceraygunpart_27.Orientation = Vector3.new(86, 90, 90)
  1664. workspaceraygunpart_27.BottomSurface = Enum.SurfaceType.Smooth
  1665. workspaceraygunpart_27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1666. workspaceraygunpart_27.Name = "Workspace->RayGun->Part"
  1667. workspaceraygunpart_27.TopSurface = Enum.SurfaceType.Smooth
  1668. workspaceraygunpart_27.BrickColor = BrickColor.new("Dark stone grey")
  1669. workspaceraygunpart_27.Parent = raygun
  1670. workspaceraygunpart_27.CFrame = CFrame.new(165.841, 0.436, -188.414) * CFrame.Angles(1.571, 0.07, 0)
  1671. mesh_100.Scale = Vector3.new(1, 1.386, 0.25)
  1672. mesh_100.Parent = workspaceraygunpart_27
  1673. workspaceraygunpart_28.Anchored = true
  1674. workspaceraygunpart_28.CanCollide = false
  1675. workspaceraygunpart_28.Size = Vector3.new(0.2, 0.2, 0.2)
  1676. workspaceraygunpart_28.Orientation = Vector3.new(0, 90, -90)
  1677. workspaceraygunpart_28.BottomSurface = Enum.SurfaceType.Smooth
  1678. workspaceraygunpart_28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1679. workspaceraygunpart_28.Name = "Workspace->RayGun->Part"
  1680. workspaceraygunpart_28.TopSurface = Enum.SurfaceType.Smooth
  1681. workspaceraygunpart_28.BrickColor = BrickColor.new("Black")
  1682. workspaceraygunpart_28.Parent = raygun
  1683. workspaceraygunpart_28.CFrame = CFrame.new(165.045, 1.925, -188.178) * CFrame.Angles(1.876, 1.57, 2.825)
  1684. mesh_101.Scale = Vector3.new(0.35, 0.15, 0.6)
  1685. mesh_101.Parent = workspaceraygunpart_28
  1686. workspaceraygunpart_29.Anchored = true
  1687. workspaceraygunpart_29.CanCollide = false
  1688. workspaceraygunpart_29.Size = Vector3.new(0.2, 0.24, 0.26)
  1689. workspaceraygunpart_29.Orientation = Vector3.new(0, -179.98, 90)
  1690. workspaceraygunpart_29.BottomSurface = Enum.SurfaceType.Smooth
  1691. workspaceraygunpart_29.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1692. workspaceraygunpart_29.Name = "Workspace->RayGun->Part"
  1693. workspaceraygunpart_29.TopSurface = Enum.SurfaceType.Smooth
  1694. workspaceraygunpart_29.BrickColor = BrickColor.new("Bright red")
  1695. workspaceraygunpart_29.Parent = raygun
  1696. workspaceraygunpart_29.CFrame = CFrame.new(164.806, 1.521, -188.414) * CFrame.Angles(-3.142, 0, -1.571)
  1697. mesh_102.VertexColor = Vector3.new(0, 0.9, 0.7)
  1698. mesh_102.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1699. mesh_102.Scale = Vector3.new(0.192, 0.25, 0.192)
  1700. mesh_102.MeshType = Enum.MeshType.FileMesh
  1701. mesh_102.Parent = workspaceraygunpart_29
  1702. workspaceraygunpart_30.Anchored = true
  1703. workspaceraygunpart_30.CanCollide = false
  1704. workspaceraygunpart_30.Size = Vector3.new(0.62, 0.2, 0.2)
  1705. workspaceraygunpart_30.Orientation = Vector3.new(89.93, -90.3, -90.3)
  1706. workspaceraygunpart_30.BottomSurface = Enum.SurfaceType.Smooth
  1707. workspaceraygunpart_30.Name = "Workspace->RayGun->Part"
  1708. workspaceraygunpart_30.TopSurface = Enum.SurfaceType.Smooth
  1709. workspaceraygunpart_30.Parent = raygun
  1710. workspaceraygunpart_30.CFrame = CFrame.new(164.974, 1.77, -188.204) * CFrame.Angles(1.571, -0.001, 0)
  1711. mesh_103.Scale = Vector3.new(1, 0.1, 0.15)
  1712. mesh_103.Parent = workspaceraygunpart_30
  1713. workspaceraygunpart_31.Anchored = true
  1714. workspaceraygunpart_31.CanCollide = false
  1715. workspaceraygunpart_31.Size = Vector3.new(0.2, 0.2, 0.2)
  1716. workspaceraygunpart_31.Orientation = Vector3.new(0, -90, 0.09)
  1717. workspaceraygunpart_31.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1718. workspaceraygunpart_31.Name = "Workspace->RayGun->Part"
  1719. workspaceraygunpart_31.BottomSurface = Enum.SurfaceType.Smooth
  1720. workspaceraygunpart_31.BrickColor = BrickColor.new("Bright orange")
  1721. workspaceraygunpart_31.Reflectance = 0.3
  1722. workspaceraygunpart_31.TopSurface = Enum.SurfaceType.Smooth
  1723. workspaceraygunpart_31.Parent = raygun
  1724. workspaceraygunpart_31.CFrame = CFrame.new(163.675, 1.811, -188.414) * CFrame.Angles(-3.142, -1.57, -3.142)
  1725. mesh_104.Scale = Vector3.new(0.195, 0.195, 0.145)
  1726. mesh_104.MeshType = Enum.MeshType.FileMesh
  1727. mesh_104.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1728. mesh_104.Parent = workspaceraygunpart_31
  1729. workspaceraygunpart_32.Anchored = true
  1730. workspaceraygunpart_32.CanCollide = false
  1731. workspaceraygunpart_32.Size = Vector3.new(0.2, 0.2, 0.2)
  1732. workspaceraygunpart_32.Orientation = Vector3.new(0, 90.03, -90)
  1733. workspaceraygunpart_32.BottomSurface = Enum.SurfaceType.Smooth
  1734. workspaceraygunpart_32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1735. workspaceraygunpart_32.Name = "Workspace->RayGun->Part"
  1736. workspaceraygunpart_32.TopSurface = Enum.SurfaceType.Smooth
  1737. workspaceraygunpart_32.BrickColor = BrickColor.new("Black")
  1738. workspaceraygunpart_32.Parent = raygun
  1739. workspaceraygunpart_32.CFrame = CFrame.new(165.045, 1.925, -188.258) * CFrame.Angles(-3.142, 1.57, 1.571)
  1740. mesh_105.Scale = Vector3.new(0.35, 0.5, 0.6)
  1741. mesh_105.Parent = workspaceraygunpart_32
  1742. workspaceraygunpart_33.Anchored = true
  1743. workspaceraygunpart_33.CanCollide = false
  1744. workspaceraygunpart_33.Size = Vector3.new(0.65, 0.2, 0.2)
  1745. workspaceraygunpart_33.Orientation = Vector3.new(89.95, 180, 0)
  1746. workspaceraygunpart_33.BottomSurface = Enum.SurfaceType.Smooth
  1747. workspaceraygunpart_33.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1748. workspaceraygunpart_33.Name = "Workspace->RayGun->Part"
  1749. workspaceraygunpart_33.TopSurface = Enum.SurfaceType.Smooth
  1750. workspaceraygunpart_33.BrickColor = BrickColor.new("Bright red")
  1751. workspaceraygunpart_33.Parent = raygun
  1752. workspaceraygunpart_33.CFrame = CFrame.new(165.734, 0.409, -188.414) * CFrame.Angles(1.571, 0, 0)
  1753. mesh_106.Scale = Vector3.new(1, 1.38, 0.55)
  1754. mesh_106.Parent = workspaceraygunpart_33
  1755. workspaceraygunpart_34.Anchored = true
  1756. workspaceraygunpart_34.CanCollide = false
  1757. workspaceraygunpart_34.Size = Vector3.new(0.2, 0.2, 0.2)
  1758. workspaceraygunpart_34.Orientation = Vector3.new(0, 90.06, -0.09)
  1759. workspaceraygunpart_34.BottomSurface = Enum.SurfaceType.Smooth
  1760. workspaceraygunpart_34.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1761. workspaceraygunpart_34.Name = "Workspace->RayGun->Part"
  1762. workspaceraygunpart_34.TopSurface = Enum.SurfaceType.Smooth
  1763. workspaceraygunpart_34.BrickColor = BrickColor.new("Bright red")
  1764. workspaceraygunpart_34.Parent = raygun
  1765. workspaceraygunpart_34.CFrame = CFrame.new(163.881, 2.116, -188.414) * CFrame.Angles(3.14, 1.569, -3.142)
  1766. mesh_107.Scale = Vector3.new(0.155, 0.425, 0.735)
  1767. mesh_107.MeshType = Enum.MeshType.Wedge
  1768. mesh_107.Parent = workspaceraygunpart_34
  1769. workspaceraygunpart_35.Anchored = true
  1770. workspaceraygunpart_35.CanCollide = false
  1771. workspaceraygunpart_35.Size = Vector3.new(0.28, 0.4, 0.25)
  1772. workspaceraygunpart_35.Orientation = Vector3.new(79, 89.98, 89.98)
  1773. workspaceraygunpart_35.BottomSurface = Enum.SurfaceType.Smooth
  1774. workspaceraygunpart_35.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1775. workspaceraygunpart_35.Name = "Workspace->RayGun->Part"
  1776. workspaceraygunpart_35.TopSurface = Enum.SurfaceType.Smooth
  1777. workspaceraygunpart_35.BrickColor = BrickColor.new("Bright red")
  1778. workspaceraygunpart_35.Parent = raygun
  1779. workspaceraygunpart_35.CFrame = CFrame.new(165.602, 2.117, -188.414) * CFrame.Angles(1.571, 0.192, 0)
  1780. mesh_108.Scale = Vector3.new(1, 0.7, 1)
  1781. mesh_108.Parent = workspaceraygunpart_35
  1782. workspaceraygunpart_36.Anchored = true
  1783. workspaceraygunpart_36.CanCollide = false
  1784. workspaceraygunpart_36.Size = Vector3.new(0.2, 0.46, 0.2)
  1785. workspaceraygunpart_36.Orientation = Vector3.new(89.93, -90.3, -90.3)
  1786. workspaceraygunpart_36.BottomSurface = Enum.SurfaceType.Smooth
  1787. workspaceraygunpart_36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1788. workspaceraygunpart_36.Name = "Workspace->RayGun->Part"
  1789. workspaceraygunpart_36.TopSurface = Enum.SurfaceType.Smooth
  1790. workspaceraygunpart_36.BrickColor = BrickColor.new("Really black")
  1791. workspaceraygunpart_36.Parent = raygun
  1792. workspaceraygunpart_36.CFrame = CFrame.new(164.904, 1.915, -188.414) * CFrame.Angles(1.571, -0.001, 0)
  1793. mesh_109.Scale = Vector3.new(0.06, 0.87, 0.315)
  1794. mesh_109.Parent = workspaceraygunpart_36
  1795. workspaceraygunpart_37.Anchored = true
  1796. workspaceraygunpart_37.CanCollide = false
  1797. workspaceraygunpart_37.Size = Vector3.new(0.2, 0.2, 0.2)
  1798. workspaceraygunpart_37.Orientation = Vector3.new(75, 0.01, -0.01)
  1799. workspaceraygunpart_37.BottomSurface = Enum.SurfaceType.Smooth
  1800. workspaceraygunpart_37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1801. workspaceraygunpart_37.Name = "Workspace->RayGun->Part"
  1802. workspaceraygunpart_37.TopSurface = Enum.SurfaceType.Smooth
  1803. workspaceraygunpart_37.BrickColor = BrickColor.new("Dark stone grey")
  1804. workspaceraygunpart_37.Parent = raygun
  1805. workspaceraygunpart_37.CFrame = CFrame.new(165.289, 1.952, -188.133) * CFrame.Angles(1.309, 0, 0)
  1806. mesh_110.Scale = Vector3.new(0.26, 0.24, 0.25)
  1807. mesh_110.MeshType = Enum.MeshType.Sphere
  1808. mesh_110.Parent = workspaceraygunpart_37
  1809. workspaceraygunpart_38.Anchored = true
  1810. workspaceraygunpart_38.CanCollide = false
  1811. workspaceraygunpart_38.Size = Vector3.new(0.75, 0.36, 0.77)
  1812. workspaceraygunpart_38.Orientation = Vector3.new(89.95, 180, 0)
  1813. workspaceraygunpart_38.BottomSurface = Enum.SurfaceType.Smooth
  1814. workspaceraygunpart_38.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1815. workspaceraygunpart_38.Name = "Workspace->RayGun->Part"
  1816. workspaceraygunpart_38.TopSurface = Enum.SurfaceType.Smooth
  1817. workspaceraygunpart_38.BrickColor = BrickColor.new("Bright red")
  1818. workspaceraygunpart_38.Parent = raygun
  1819. workspaceraygunpart_38.CFrame = CFrame.new(165.859, 1.72, -188.414) * CFrame.Angles(1.571, 0, 0)
  1820. mesh_111.Scale = Vector3.new(1.3, 1.1, 1.7)
  1821. mesh_111.Parent = workspaceraygunpart_38
  1822. workspaceraygunpart_39.Anchored = true
  1823. workspaceraygunpart_39.CanCollide = false
  1824. workspaceraygunpart_39.Size = Vector3.new(0.2, 0.46, 0.2)
  1825. workspaceraygunpart_39.Orientation = Vector3.new(79.95, -89.97, -89.97)
  1826. workspaceraygunpart_39.BottomSurface = Enum.SurfaceType.Smooth
  1827. workspaceraygunpart_39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1828. workspaceraygunpart_39.Name = "Workspace->RayGun->Part"
  1829. workspaceraygunpart_39.TopSurface = Enum.SurfaceType.Smooth
  1830. workspaceraygunpart_39.BrickColor = BrickColor.new("Really black")
  1831. workspaceraygunpart_39.Parent = raygun
  1832. workspaceraygunpart_39.CFrame = CFrame.new(164.91, 1.965, -188.414) * CFrame.Angles(1.571, -0.175, 0)
  1833. mesh_112.Scale = Vector3.new(0.06, 0.87, 0.315)
  1834. mesh_112.Parent = workspaceraygunpart_39
  1835. workspaceraygunpart_40.Anchored = true
  1836. workspaceraygunpart_40.CanCollide = false
  1837. workspaceraygunpart_40.Size = Vector3.new(0.2, 0.37, 0.2)
  1838. workspaceraygunpart_40.Orientation = Vector3.new(89.95, 90.07, 89.97)
  1839. workspaceraygunpart_40.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1840. workspaceraygunpart_40.Name = "Workspace->RayGun->Part"
  1841. workspaceraygunpart_40.BottomSurface = Enum.SurfaceType.Smooth
  1842. workspaceraygunpart_40.BrickColor = BrickColor.new("Bright red")
  1843. workspaceraygunpart_40.Reflectance = 0.2
  1844. workspaceraygunpart_40.TopSurface = Enum.SurfaceType.Smooth
  1845. workspaceraygunpart_40.Parent = raygun
  1846. workspaceraygunpart_40.CFrame = CFrame.new(165.849, 1.83, -188.414) * CFrame.Angles(1.571, 0, 0)
  1847. mesh_113.Scale = Vector3.new(1.19, 1.13, 0.855)
  1848. mesh_113.Parent = workspaceraygunpart_40
  1849. workspaceraygunpart_41.Anchored = true
  1850. workspaceraygunpart_41.CanCollide = false
  1851. workspaceraygunpart_41.Size = Vector3.new(0.2, 0.46, 0.2)
  1852. workspaceraygunpart_41.Orientation = Vector3.new(89.93, -84.99, -84.99)
  1853. workspaceraygunpart_41.BottomSurface = Enum.SurfaceType.Smooth
  1854. workspaceraygunpart_41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1855. workspaceraygunpart_41.Name = "Workspace->RayGun->Part"
  1856. workspaceraygunpart_41.TopSurface = Enum.SurfaceType.Smooth
  1857. workspaceraygunpart_41.BrickColor = BrickColor.new("Really black")
  1858. workspaceraygunpart_41.Parent = raygun
  1859. workspaceraygunpart_41.CFrame = CFrame.new(164.902, 1.866, -188.414) * CFrame.Angles(1.571, -0.001, 0)
  1860. mesh_114.Scale = Vector3.new(0.06, 0.87, 0.315)
  1861. mesh_114.Parent = workspaceraygunpart_41
  1862. workspaceraygunpart_42.Anchored = true
  1863. workspaceraygunpart_42.CanCollide = false
  1864. workspaceraygunpart_42.Size = Vector3.new(0.34, 0.37, 0.47)
  1865. workspaceraygunpart_42.Orientation = Vector3.new(89.95, 90.05, 89.95)
  1866. workspaceraygunpart_42.BottomSurface = Enum.SurfaceType.Smooth
  1867. workspaceraygunpart_42.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1868. workspaceraygunpart_42.Name = "Workspace->RayGun->Part"
  1869. workspaceraygunpart_42.TopSurface = Enum.SurfaceType.Smooth
  1870. workspaceraygunpart_42.BrickColor = BrickColor.new("Bright yellow")
  1871. workspaceraygunpart_42.Parent = raygun
  1872. workspaceraygunpart_42.CFrame = CFrame.new(165.854, 1.82, -188.414) * CFrame.Angles(1.571, 0, 0)
  1873. mesh_115.Scale = Vector3.new(1.9, 1.1, 1.9)
  1874. mesh_115.Parent = workspaceraygunpart_42
  1875. workspaceraygunpart_43.Anchored = true
  1876. workspaceraygunpart_43.CanCollide = false
  1877. workspaceraygunpart_43.Size = Vector3.new(0.85, 0.2, 0.2)
  1878. workspaceraygunpart_43.Orientation = Vector3.new(89.95, -34, 0)
  1879. workspaceraygunpart_43.BottomSurface = Enum.SurfaceType.Smooth
  1880. workspaceraygunpart_43.Name = "Workspace->RayGun->Part"
  1881. workspaceraygunpart_43.TopSurface = Enum.SurfaceType.Smooth
  1882. workspaceraygunpart_43.Parent = raygun
  1883. workspaceraygunpart_43.CFrame = CFrame.new(165.139, 1.63, -188.204) * CFrame.Angles(1.571, 0, 0)
  1884. mesh_116.Scale = Vector3.new(1, 0.1, 0.15)
  1885. mesh_116.Parent = workspaceraygunpart_43
  1886. workspaceraygunpart_44.Anchored = true
  1887. workspaceraygunpart_44.CanCollide = false
  1888. workspaceraygunpart_44.Size = Vector3.new(0.2, 0.4, 0.25)
  1889. workspaceraygunpart_44.Orientation = Vector3.new(89, 89.8, 89.8)
  1890. workspaceraygunpart_44.BottomSurface = Enum.SurfaceType.Smooth
  1891. workspaceraygunpart_44.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1892. workspaceraygunpart_44.Name = "Workspace->RayGun->Part"
  1893. workspaceraygunpart_44.TopSurface = Enum.SurfaceType.Smooth
  1894. workspaceraygunpart_44.BrickColor = BrickColor.new("Bright red")
  1895. workspaceraygunpart_44.Parent = raygun
  1896. workspaceraygunpart_44.CFrame = CFrame.new(165.804, 2.143, -188.414) * CFrame.Angles(1.571, 0.017, 0)
  1897. mesh_117.Scale = Vector3.new(0.9, 0.7, 1)
  1898. mesh_117.Parent = workspaceraygunpart_44
  1899. workspaceraygunpart_45.Anchored = true
  1900. workspaceraygunpart_45.CanCollide = false
  1901. workspaceraygunpart_45.Size = Vector3.new(0.26, 0.2, 0.2)
  1902. workspaceraygunpart_45.Orientation = Vector3.new(89.95, -90.39, -89.82)
  1903. workspaceraygunpart_45.BottomSurface = Enum.SurfaceType.Smooth
  1904. workspaceraygunpart_45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1905. workspaceraygunpart_45.Name = "Workspace->RayGun->Part"
  1906. workspaceraygunpart_45.TopSurface = Enum.SurfaceType.Smooth
  1907. workspaceraygunpart_45.BrickColor = BrickColor.new("Black")
  1908. workspaceraygunpart_45.Parent = raygun
  1909. workspaceraygunpart_45.CFrame = CFrame.new(165.437, 1.227, -188.414) * CFrame.Angles(1.571, 0, 0)
  1910. mesh_118.Scale = Vector3.new(1, 1.2, 0.85)
  1911. mesh_118.Parent = workspaceraygunpart_45
  1912. workspaceraygunpart_46.Anchored = true
  1913. workspaceraygunpart_46.CanCollide = false
  1914. workspaceraygunpart_46.Size = Vector3.new(0.2, 0.48, 0.2)
  1915. workspaceraygunpart_46.Orientation = Vector3.new(-35, -90, -180)
  1916. workspaceraygunpart_46.BottomSurface = Enum.SurfaceType.Smooth
  1917. workspaceraygunpart_46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1918. workspaceraygunpart_46.Name = "Workspace->RayGun->Part"
  1919. workspaceraygunpart_46.TopSurface = Enum.SurfaceType.Smooth
  1920. workspaceraygunpart_46.BrickColor = BrickColor.new("Dark stone grey")
  1921. workspaceraygunpart_46.Parent = raygun
  1922. workspaceraygunpart_46.CFrame = CFrame.new(166.229, 2.263, -188.253) * CFrame.Angles(-1.571, -0.96, 1.571)
  1923. mesh_119.Scale = Vector3.new(0.3, 1, 0.3)
  1924. mesh_119.Parent = workspaceraygunpart_46
  1925. workspaceraygunpart_47.Anchored = true
  1926. workspaceraygunpart_47.CanCollide = false
  1927. workspaceraygunpart_47.Size = Vector3.new(0.2, 0.49, 0.2)
  1928. workspaceraygunpart_47.Orientation = Vector3.new(-89.95, 180, -90)
  1929. workspaceraygunpart_47.BottomSurface = Enum.SurfaceType.Smooth
  1930. workspaceraygunpart_47.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1931. workspaceraygunpart_47.Name = "Workspace->RayGun->Part"
  1932. workspaceraygunpart_47.TopSurface = Enum.SurfaceType.Smooth
  1933. workspaceraygunpart_47.BrickColor = BrickColor.new("Dark stone grey")
  1934. workspaceraygunpart_47.Parent = raygun
  1935. workspaceraygunpart_47.CFrame = CFrame.new(166.474, 1.755, -188.574) * CFrame.Angles(-1.571, 0, 1.571)
  1936. mesh_120.Scale = Vector3.new(0.3, 1, 0.3)
  1937. mesh_120.Parent = workspaceraygunpart_47
  1938. workspaceraygunpart_48.Anchored = true
  1939. workspaceraygunpart_48.CanCollide = false
  1940. workspaceraygunpart_48.Size = Vector3.new(0.36, 0.2, 0.2)
  1941. workspaceraygunpart_48.Orientation = Vector3.new(19, -90, -90)
  1942. workspaceraygunpart_48.BottomSurface = Enum.SurfaceType.Smooth
  1943. workspaceraygunpart_48.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1944. workspaceraygunpart_48.Name = "Workspace->RayGun->Part"
  1945. workspaceraygunpart_48.TopSurface = Enum.SurfaceType.Smooth
  1946. workspaceraygunpart_48.BrickColor = BrickColor.new("Dark stone grey")
  1947. workspaceraygunpart_48.Parent = raygun
  1948. workspaceraygunpart_48.CFrame = CFrame.new(164.748, 0.836, -188.414) * CFrame.Angles(1.571, -1.239, 0)
  1949. mesh_121.Scale = Vector3.new(1, 0.894, 0.3)
  1950. mesh_121.Parent = workspaceraygunpart_48
  1951. workspaceraygunpart_49.Anchored = true
  1952. workspaceraygunpart_49.CanCollide = false
  1953. workspaceraygunpart_49.Size = Vector3.new(0.2, 0.2, 0.2)
  1954. workspaceraygunpart_49.Orientation = Vector3.new(89.95, -90.29, -89.71)
  1955. workspaceraygunpart_49.BottomSurface = Enum.SurfaceType.Smooth
  1956. workspaceraygunpart_49.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1957. workspaceraygunpart_49.Name = "Workspace->RayGun->Part"
  1958. workspaceraygunpart_49.TopSurface = Enum.SurfaceType.Smooth
  1959. workspaceraygunpart_49.BrickColor = BrickColor.new("Dark stone grey")
  1960. workspaceraygunpart_49.Parent = raygun
  1961. workspaceraygunpart_49.CFrame = CFrame.new(166.675, 2.126, -188.254) * CFrame.Angles(1.571, 0, 0)
  1962. mesh_122.Scale = Vector3.new(0.352, 0.303, 0.312)
  1963. mesh_122.MeshType = Enum.MeshType.Sphere
  1964. mesh_122.Parent = workspaceraygunpart_49
  1965. workspaceraygunpart_50.Anchored = true
  1966. workspaceraygunpart_50.CanCollide = false
  1967. workspaceraygunpart_50.Size = Vector3.new(0.34, 0.37, 0.2)
  1968. workspaceraygunpart_50.Orientation = Vector3.new(89.95, 90.05, 89.95)
  1969. workspaceraygunpart_50.BottomSurface = Enum.SurfaceType.Smooth
  1970. workspaceraygunpart_50.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1971. workspaceraygunpart_50.Name = "Workspace->RayGun->Part"
  1972. workspaceraygunpart_50.TopSurface = Enum.SurfaceType.Smooth
  1973. workspaceraygunpart_50.BrickColor = BrickColor.new("Bright red")
  1974. workspaceraygunpart_50.Parent = raygun
  1975. workspaceraygunpart_50.CFrame = CFrame.new(165.849, 1.82, -188.414) * CFrame.Angles(1.571, 0, 0)
  1976. mesh_123.Scale = Vector3.new(1.7, 1.12, 1.615)
  1977. mesh_123.Parent = workspaceraygunpart_50
  1978. workspaceraygunpart_51.Anchored = true
  1979. workspaceraygunpart_51.CanCollide = false
  1980. workspaceraygunpart_51.Size = Vector3.new(0.2, 0.2, 0.2)
  1981. workspaceraygunpart_51.Orientation = Vector3.new(89.95, -90.29, -89.71)
  1982. workspaceraygunpart_51.BottomSurface = Enum.SurfaceType.Smooth
  1983. workspaceraygunpart_51.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1984. workspaceraygunpart_51.Name = "Workspace->RayGun->Part"
  1985. workspaceraygunpart_51.TopSurface = Enum.SurfaceType.Smooth
  1986. workspaceraygunpart_51.BrickColor = BrickColor.new("Dark stone grey")
  1987. workspaceraygunpart_51.Parent = raygun
  1988. workspaceraygunpart_51.CFrame = CFrame.new(166.714, 1.755, -188.254) * CFrame.Angles(1.571, 0, 0)
  1989. mesh_124.Scale = Vector3.new(0.352, 0.303, 0.312)
  1990. mesh_124.MeshType = Enum.MeshType.Sphere
  1991. mesh_124.Parent = workspaceraygunpart_51
  1992. workspaceraygunpart_52.Anchored = true
  1993. workspaceraygunpart_52.CanCollide = false
  1994. workspaceraygunpart_52.Size = Vector3.new(0.2, 0.2, 0.2)
  1995. workspaceraygunpart_52.Orientation = Vector3.new(65, 90, 90)
  1996. workspaceraygunpart_52.BottomSurface = Enum.SurfaceType.Smooth
  1997. workspaceraygunpart_52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1998. workspaceraygunpart_52.Name = "Workspace->RayGun->Part"
  1999. workspaceraygunpart_52.TopSurface = Enum.SurfaceType.Smooth
  2000. workspaceraygunpart_52.BrickColor = BrickColor.new("Dark stone grey")
  2001. workspaceraygunpart_52.Parent = raygun
  2002. workspaceraygunpart_52.CFrame = CFrame.new(166.284, 1.945, -188.414) * CFrame.Angles(1.571, 0.436, 0)
  2003. mesh_125.Scale = Vector3.new(0.75, 1.84, 0.35)
  2004. mesh_125.Parent = workspaceraygunpart_52
  2005. workspaceraygunpart_53.Anchored = true
  2006. workspaceraygunpart_53.CanCollide = false
  2007. workspaceraygunpart_53.Size = Vector3.new(0.2, 0.31, 0.2)
  2008. workspaceraygunpart_53.Orientation = Vector3.new(-89.95, -116, -63.92)
  2009. workspaceraygunpart_53.BottomSurface = Enum.SurfaceType.Smooth
  2010. workspaceraygunpart_53.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2011. workspaceraygunpart_53.Name = "Workspace->RayGun->Part"
  2012. workspaceraygunpart_53.TopSurface = Enum.SurfaceType.Smooth
  2013. workspaceraygunpart_53.BrickColor = BrickColor.new("Dark stone grey")
  2014. workspaceraygunpart_53.Parent = raygun
  2015. workspaceraygunpart_53.CFrame = CFrame.new(166.714, 1.755, -188.414) * CFrame.Angles(-1.571, 0, -3.142)
  2016. mesh_126.Scale = Vector3.new(0.3, 1, 0.3)
  2017. mesh_126.Parent = workspaceraygunpart_53
  2018. workspaceraygunpart_54.Anchored = true
  2019. workspaceraygunpart_54.CanCollide = false
  2020. workspaceraygunpart_54.Size = Vector3.new(0.2, 0.2, 0.2)
  2021. workspaceraygunpart_54.Orientation = Vector3.new(89.95, -90.39, -89.82)
  2022. workspaceraygunpart_54.BottomSurface = Enum.SurfaceType.Smooth
  2023. workspaceraygunpart_54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2024. workspaceraygunpart_54.Name = "Workspace->RayGun->Part"
  2025. workspaceraygunpart_54.TopSurface = Enum.SurfaceType.Smooth
  2026. workspaceraygunpart_54.BrickColor = BrickColor.new("Dark stone grey")
  2027. workspaceraygunpart_54.Parent = raygun
  2028. workspaceraygunpart_54.CFrame = CFrame.new(166.714, 1.755, -188.574) * CFrame.Angles(1.571, 0, 0)
  2029. mesh_127.Scale = Vector3.new(0.352, 0.303, 0.312)
  2030. mesh_127.MeshType = Enum.MeshType.Sphere
  2031. mesh_127.Parent = workspaceraygunpart_54
  2032. workspaceraygunpart_55.Anchored = true
  2033. workspaceraygunpart_55.CanCollide = false
  2034. workspaceraygunpart_55.Size = Vector3.new(0.2, 0.2, 0.2)
  2035. workspaceraygunpart_55.Orientation = Vector3.new(75, 90, 90)
  2036. workspaceraygunpart_55.BottomSurface = Enum.SurfaceType.Smooth
  2037. workspaceraygunpart_55.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2038. workspaceraygunpart_55.Name = "Workspace->RayGun->Part"
  2039. workspaceraygunpart_55.TopSurface = Enum.SurfaceType.Smooth
  2040. workspaceraygunpart_55.BrickColor = BrickColor.new("Dark stone grey")
  2041. workspaceraygunpart_55.Parent = raygun
  2042. workspaceraygunpart_55.CFrame = CFrame.new(166.365, 2.456, -188.573) * CFrame.Angles(1.571, 0.262, 0)
  2043. mesh_128.Scale = Vector3.new(0.352, 0.303, 0.312)
  2044. mesh_128.MeshType = Enum.MeshType.Sphere
  2045. mesh_128.Parent = workspaceraygunpart_55
  2046. workspaceraygunpart_56.Anchored = true
  2047. workspaceraygunpart_56.CanCollide = false
  2048. workspaceraygunpart_56.Size = Vector3.new(0.2, 0.49, 0.2)
  2049. workspaceraygunpart_56.Orientation = Vector3.new(-35, -90, -180)
  2050. workspaceraygunpart_56.BottomSurface = Enum.SurfaceType.Smooth
  2051. workspaceraygunpart_56.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2052. workspaceraygunpart_56.Name = "Workspace->RayGun->Part"
  2053. workspaceraygunpart_56.TopSurface = Enum.SurfaceType.Smooth
  2054. workspaceraygunpart_56.BrickColor = BrickColor.new("Dark stone grey")
  2055. workspaceraygunpart_56.Parent = raygun
  2056. workspaceraygunpart_56.CFrame = CFrame.new(166.229, 2.263, -188.573) * CFrame.Angles(-1.571, -0.96, 1.571)
  2057. mesh_129.Scale = Vector3.new(0.3, 1, 0.3)
  2058. mesh_129.Parent = workspaceraygunpart_56
  2059. workspaceraygunpart_57.Anchored = true
  2060. workspaceraygunpart_57.CanCollide = false
  2061. workspaceraygunpart_57.Size = Vector3.new(0.2, 0.49, 0.2)
  2062. workspaceraygunpart_57.Orientation = Vector3.new(-65, -90, -180)
  2063. workspaceraygunpart_57.BottomSurface = Enum.SurfaceType.Smooth
  2064. workspaceraygunpart_57.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2065. workspaceraygunpart_57.Name = "Workspace->RayGun->Part"
  2066. workspaceraygunpart_57.TopSurface = Enum.SurfaceType.Smooth
  2067. workspaceraygunpart_57.BrickColor = BrickColor.new("Dark stone grey")
  2068. workspaceraygunpart_57.Parent = raygun
  2069. workspaceraygunpart_57.CFrame = CFrame.new(166.464, 2.025, -188.574) * CFrame.Angles(-1.571, -0.436, 1.571)
  2070. mesh_130.Scale = Vector3.new(0.3, 1, 0.3)
  2071. mesh_130.Parent = workspaceraygunpart_57
  2072. workspaceraygunpart_58.Anchored = true
  2073. workspaceraygunpart_58.CanCollide = false
  2074. workspaceraygunpart_58.Size = Vector3.new(0.2, 0.2, 0.2)
  2075. workspaceraygunpart_58.Orientation = Vector3.new(35, 90, 90)
  2076. workspaceraygunpart_58.BottomSurface = Enum.SurfaceType.Smooth
  2077. workspaceraygunpart_58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2078. workspaceraygunpart_58.Name = "Workspace->RayGun->Part"
  2079. workspaceraygunpart_58.TopSurface = Enum.SurfaceType.Smooth
  2080. workspaceraygunpart_58.BrickColor = BrickColor.new("Dark stone grey")
  2081. workspaceraygunpart_58.Parent = raygun
  2082. workspaceraygunpart_58.CFrame = CFrame.new(166.108, 2.096, -188.413) * CFrame.Angles(1.571, 0.96, 0)
  2083. mesh_131.Scale = Vector3.new(0.75, 1.84, 0.35)
  2084. mesh_131.Parent = workspaceraygunpart_58
  2085. workspaceraygunpart_59.Anchored = true
  2086. workspaceraygunpart_59.CanCollide = false
  2087. workspaceraygunpart_59.Size = Vector3.new(0.2, 0.2, 0.2)
  2088. workspaceraygunpart_59.Orientation = Vector3.new(0, 90.03, -90)
  2089. workspaceraygunpart_59.BottomSurface = Enum.SurfaceType.Smooth
  2090. workspaceraygunpart_59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2091. workspaceraygunpart_59.Name = "Workspace->RayGun->Part"
  2092. workspaceraygunpart_59.TopSurface = Enum.SurfaceType.Smooth
  2093. workspaceraygunpart_59.BrickColor = BrickColor.new("Black")
  2094. workspaceraygunpart_59.Parent = raygun
  2095. workspaceraygunpart_59.CFrame = CFrame.new(165.045, 1.925, -188.228) * CFrame.Angles(-3.142, 1.57, 1.571)
  2096. mesh_132.Scale = Vector3.new(0.25, 0.5, 0.2)
  2097. mesh_132.Parent = workspaceraygunpart_59
  2098. workspaceraygunpart_60.Anchored = true
  2099. workspaceraygunpart_60.CanCollide = false
  2100. workspaceraygunpart_60.Size = Vector3.new(0.2, 0.48, 0.2)
  2101. workspaceraygunpart_60.Orientation = Vector3.new(-89.94, -172.41, -97.58)
  2102. workspaceraygunpart_60.BottomSurface = Enum.SurfaceType.Smooth
  2103. workspaceraygunpart_60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2104. workspaceraygunpart_60.Name = "Workspace->RayGun->Part"
  2105. workspaceraygunpart_60.TopSurface = Enum.SurfaceType.Smooth
  2106. workspaceraygunpart_60.BrickColor = BrickColor.new("Dark stone grey")
  2107. workspaceraygunpart_60.Parent = raygun
  2108. workspaceraygunpart_60.CFrame = CFrame.new(166.474, 1.755, -188.254) * CFrame.Angles(-1.571, 0, 1.571)
  2109. mesh_133.Scale = Vector3.new(0.3, 1, 0.3)
  2110. mesh_133.Parent = workspaceraygunpart_60
  2111. workspaceraygunpart_61.Anchored = true
  2112. workspaceraygunpart_61.CanCollide = false
  2113. workspaceraygunpart_61.Size = Vector3.new(0.2, 0.2, 0.2)
  2114. workspaceraygunpart_61.Orientation = Vector3.new(78, 90, 90)
  2115. workspaceraygunpart_61.BottomSurface = Enum.SurfaceType.Smooth
  2116. workspaceraygunpart_61.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2117. workspaceraygunpart_61.Name = "Workspace->RayGun->Part"
  2118. workspaceraygunpart_61.TopSurface = Enum.SurfaceType.Smooth
  2119. workspaceraygunpart_61.BrickColor = BrickColor.new("Bright red")
  2120. workspaceraygunpart_61.Parent = raygun
  2121. workspaceraygunpart_61.CFrame = CFrame.new(166.309, 1.875, -188.414) * CFrame.Angles(1.571, 0.209, 0)
  2122. mesh_134.Scale = Vector3.new(0.75, 1.84, 0.3)
  2123. mesh_134.Parent = workspaceraygunpart_61
  2124. workspaceraygunpart_62.Anchored = true
  2125. workspaceraygunpart_62.CanCollide = false
  2126. workspaceraygunpart_62.Size = Vector3.new(0.2, 0.2, 0.2)
  2127. workspaceraygunpart_62.Orientation = Vector3.new(75, -90, -90)
  2128. workspaceraygunpart_62.BottomSurface = Enum.SurfaceType.Smooth
  2129. workspaceraygunpart_62.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2130. workspaceraygunpart_62.Name = "Workspace->RayGun->Part"
  2131. workspaceraygunpart_62.TopSurface = Enum.SurfaceType.Smooth
  2132. workspaceraygunpart_62.BrickColor = BrickColor.new("Bright red")
  2133. workspaceraygunpart_62.Parent = raygun
  2134. workspaceraygunpart_62.CFrame = CFrame.new(166.329, 1.69, -188.414) * CFrame.Angles(1.571, -0.262, 0)
  2135. mesh_135.Scale = Vector3.new(0.75, 1.84, 0.3)
  2136. mesh_135.Parent = workspaceraygunpart_62
  2137. workspaceraygunpart_63.Anchored = true
  2138. workspaceraygunpart_63.CanCollide = false
  2139. workspaceraygunpart_63.Size = Vector3.new(0.7, 0.46, 0.2)
  2140. workspaceraygunpart_63.Orientation = Vector3.new(89.95, -178.33, -178.33)
  2141. workspaceraygunpart_63.BottomSurface = Enum.SurfaceType.Smooth
  2142. workspaceraygunpart_63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2143. workspaceraygunpart_63.Name = "Workspace->RayGun->Part"
  2144. workspaceraygunpart_63.TopSurface = Enum.SurfaceType.Smooth
  2145. workspaceraygunpart_63.BrickColor = BrickColor.new("Really black")
  2146. workspaceraygunpart_63.Parent = raygun
  2147. workspaceraygunpart_63.CFrame = CFrame.new(165.174, 1.805, -188.414) * CFrame.Angles(1.571, 0, 0)
  2148. mesh_136.Scale = Vector3.new(1, 0.9, 0.03)
  2149. mesh_136.Parent = workspaceraygunpart_63
  2150. workspaceraygunpart_64.Anchored = true
  2151. workspaceraygunpart_64.CanCollide = false
  2152. workspaceraygunpart_64.Size = Vector3.new(0.2, 0.31, 0.2)
  2153. workspaceraygunpart_64.Orientation = Vector3.new(-60, -90, -90)
  2154. workspaceraygunpart_64.BottomSurface = Enum.SurfaceType.Smooth
  2155. workspaceraygunpart_64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2156. workspaceraygunpart_64.Name = "Workspace->RayGun->Part"
  2157. workspaceraygunpart_64.TopSurface = Enum.SurfaceType.Smooth
  2158. workspaceraygunpart_64.BrickColor = BrickColor.new("Dark stone grey")
  2159. workspaceraygunpart_64.Parent = raygun
  2160. workspaceraygunpart_64.CFrame = CFrame.new(166.367, 2.46, -188.414) * CFrame.Angles(-1.571, -0.524, -3.142)
  2161. mesh_137.Scale = Vector3.new(0.3, 1, 0.3)
  2162. mesh_137.Parent = workspaceraygunpart_64
  2163. workspaceraygunpart_65.Anchored = true
  2164. workspaceraygunpart_65.CanCollide = false
  2165. workspaceraygunpart_65.Size = Vector3.new(0.2, 0.2, 0.2)
  2166. workspaceraygunpart_65.Orientation = Vector3.new(5, 90, 90)
  2167. workspaceraygunpart_65.BottomSurface = Enum.SurfaceType.Smooth
  2168. workspaceraygunpart_65.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2169. workspaceraygunpart_65.Name = "Workspace->RayGun->Part"
  2170. workspaceraygunpart_65.TopSurface = Enum.SurfaceType.Smooth
  2171. workspaceraygunpart_65.BrickColor = BrickColor.new("Bright red")
  2172. workspaceraygunpart_65.Parent = raygun
  2173. workspaceraygunpart_65.CFrame = CFrame.new(166.084, 2.114, -188.423) * CFrame.Angles(1.571, 1.484, 0)
  2174. mesh_138.Scale = Vector3.new(0.75, 1.84, 0.3)
  2175. mesh_138.Parent = workspaceraygunpart_65
  2176. workspaceraygunpart_66.Anchored = true
  2177. workspaceraygunpart_66.CanCollide = false
  2178. workspaceraygunpart_66.Size = Vector3.new(0.2, 0.2, 0.2)
  2179. workspaceraygunpart_66.Orientation = Vector3.new(47, 90, 90)
  2180. workspaceraygunpart_66.BottomSurface = Enum.SurfaceType.Smooth
  2181. workspaceraygunpart_66.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2182. workspaceraygunpart_66.Name = "Workspace->RayGun->Part"
  2183. workspaceraygunpart_66.TopSurface = Enum.SurfaceType.Smooth
  2184. workspaceraygunpart_66.BrickColor = BrickColor.new("Bright red")
  2185. workspaceraygunpart_66.Parent = raygun
  2186. workspaceraygunpart_66.CFrame = CFrame.new(166.202, 2.048, -188.414) * CFrame.Angles(1.571, 0.75, 0)
  2187. mesh_139.Scale = Vector3.new(0.75, 1.84, 0.3)
  2188. mesh_139.Parent = workspaceraygunpart_66
  2189. workspaceraygunpart_67.Anchored = true
  2190. workspaceraygunpart_67.CanCollide = false
  2191. workspaceraygunpart_67.Size = Vector3.new(0.2, 0.48, 0.2)
  2192. workspaceraygunpart_67.Orientation = Vector3.new(-65, -90, -180)
  2193. workspaceraygunpart_67.BottomSurface = Enum.SurfaceType.Smooth
  2194. workspaceraygunpart_67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2195. workspaceraygunpart_67.Name = "Workspace->RayGun->Part"
  2196. workspaceraygunpart_67.TopSurface = Enum.SurfaceType.Smooth
  2197. workspaceraygunpart_67.BrickColor = BrickColor.new("Dark stone grey")
  2198. workspaceraygunpart_67.Parent = raygun
  2199. workspaceraygunpart_67.CFrame = CFrame.new(166.464, 2.025, -188.254) * CFrame.Angles(-1.571, -0.436, 1.571)
  2200. mesh_140.Scale = Vector3.new(0.3, 1, 0.3)
  2201. mesh_140.Parent = workspaceraygunpart_67
  2202. workspaceraygunpart_68.Anchored = true
  2203. workspaceraygunpart_68.CanCollide = false
  2204. workspaceraygunpart_68.Size = Vector3.new(0.22, 0.41, 0.2)
  2205. workspaceraygunpart_68.Orientation = Vector3.new(89.9, -1, -91.02)
  2206. workspaceraygunpart_68.BottomSurface = Enum.SurfaceType.Smooth
  2207. workspaceraygunpart_68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2208. workspaceraygunpart_68.Name = "Workspace->RayGun->Part"
  2209. workspaceraygunpart_68.TopSurface = Enum.SurfaceType.Smooth
  2210. workspaceraygunpart_68.BrickColor = BrickColor.new("Dark stone grey")
  2211. workspaceraygunpart_68.Parent = raygun
  2212. workspaceraygunpart_68.CFrame = CFrame.new(163.255, 1.783, -188.414) * CFrame.Angles(1.569, 0, -1.571)
  2213. mesh_141.Scale = Vector3.new(1, 2.3, 0.15)
  2214. mesh_141.Parent = workspaceraygunpart_68
  2215. workspaceraygunpart_69.Anchored = true
  2216. workspaceraygunpart_69.CanCollide = false
  2217. workspaceraygunpart_69.Size = Vector3.new(0.2, 0.2, 0.38)
  2218. workspaceraygunpart_69.Orientation = Vector3.new(-0.04, -90, -89.91)
  2219. workspaceraygunpart_69.BottomSurface = Enum.SurfaceType.Smooth
  2220. workspaceraygunpart_69.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2221. workspaceraygunpart_69.Name = "Workspace->RayGun->Part"
  2222. workspaceraygunpart_69.TopSurface = Enum.SurfaceType.Smooth
  2223. workspaceraygunpart_69.BrickColor = BrickColor.new("Bright red")
  2224. workspaceraygunpart_69.Parent = raygun
  2225. workspaceraygunpart_69.CFrame = CFrame.new(163.775, 1.881, -188.414) * CFrame.Angles(-1.57, -1.57, -3.139)
  2226. mesh_142.Scale = Vector3.new(0.4, 0.15, 1)
  2227. mesh_142.Parent = workspaceraygunpart_69
  2228. workspaceraygunpart_70.Anchored = true
  2229. workspaceraygunpart_70.CanCollide = false
  2230. workspaceraygunpart_70.Size = Vector3.new(0.2, 0.2, 0.2)
  2231. workspaceraygunpart_70.Orientation = Vector3.new(0.02, -89.94, -90)
  2232. workspaceraygunpart_70.BottomSurface = Enum.SurfaceType.Smooth
  2233. workspaceraygunpart_70.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2234. workspaceraygunpart_70.Name = "Workspace->RayGun->Part"
  2235. workspaceraygunpart_70.TopSurface = Enum.SurfaceType.Smooth
  2236. workspaceraygunpart_70.BrickColor = BrickColor.new("Bright red")
  2237. workspaceraygunpart_70.Parent = raygun
  2238. workspaceraygunpart_70.CFrame = CFrame.new(163.885, 1.993, -188.414) * CFrame.Angles(0.356, -1.569, -1.214)
  2239. mesh_143.Scale = Vector3.new(0.8, 0.15, 0.8)
  2240. mesh_143.Parent = workspaceraygunpart_70
  2241. workspaceraygunpart_71.Anchored = true
  2242. workspaceraygunpart_71.CanCollide = false
  2243. workspaceraygunpart_71.Size = Vector3.new(0.48, 0.2, 0.2)
  2244. workspaceraygunpart_71.Orientation = Vector3.new(63, -90, -90)
  2245. workspaceraygunpart_71.BottomSurface = Enum.SurfaceType.Smooth
  2246. workspaceraygunpart_71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2247. workspaceraygunpart_71.Name = "Workspace->RayGun->Part"
  2248. workspaceraygunpart_71.TopSurface = Enum.SurfaceType.Smooth
  2249. workspaceraygunpart_71.BrickColor = BrickColor.new("Dark stone grey")
  2250. workspaceraygunpart_71.Parent = raygun
  2251. workspaceraygunpart_71.CFrame = CFrame.new(165.254, 0.325, -188.414) * CFrame.Angles(1.571, -0.471, 0)
  2252. mesh_144.Scale = Vector3.new(1, 0.894, 0.3)
  2253. mesh_144.Parent = workspaceraygunpart_71
  2254. workspaceraygunpart_72.Anchored = true
  2255. workspaceraygunpart_72.CanCollide = false
  2256. workspaceraygunpart_72.Size = Vector3.new(0.36, 0.2, 0.2)
  2257. workspaceraygunpart_72.Orientation = Vector3.new(13, -90, -90)
  2258. workspaceraygunpart_72.BottomSurface = Enum.SurfaceType.Smooth
  2259. workspaceraygunpart_72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2260. workspaceraygunpart_72.Name = "Workspace->RayGun->Part"
  2261. workspaceraygunpart_72.TopSurface = Enum.SurfaceType.Smooth
  2262. workspaceraygunpart_72.BrickColor = BrickColor.new("Dark stone grey")
  2263. workspaceraygunpart_72.Parent = raygun
  2264. workspaceraygunpart_72.CFrame = CFrame.new(164.651, 1.175, -188.414) * CFrame.Angles(1.571, -1.344, 0)
  2265. mesh_145.Scale = Vector3.new(1, 0.894, 0.3)
  2266. mesh_145.Parent = workspaceraygunpart_72
  2267. workspaceraygunpart_73.Anchored = true
  2268. workspaceraygunpart_73.CanCollide = false
  2269. workspaceraygunpart_73.Size = Vector3.new(0.2, 0.2, 0.2)
  2270. workspaceraygunpart_73.Orientation = Vector3.new(89.9, 0, 0)
  2271. workspaceraygunpart_73.BottomSurface = Enum.SurfaceType.Smooth
  2272. workspaceraygunpart_73.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2273. workspaceraygunpart_73.Name = "Workspace->RayGun->Part"
  2274. workspaceraygunpart_73.TopSurface = Enum.SurfaceType.Smooth
  2275. workspaceraygunpart_73.BrickColor = BrickColor.new("Bright red")
  2276. workspaceraygunpart_73.Parent = raygun
  2277. workspaceraygunpart_73.CFrame = CFrame.new(164.1, 1.77, -188.413) * CFrame.Angles(1.569, 0, 0)
  2278. mesh_146.Scale = Vector3.new(2.145, 2.025, 2.062)
  2279. mesh_146.MeshType = Enum.MeshType.Sphere
  2280. mesh_146.Parent = workspaceraygunpart_73
  2281. workspaceraygunpart_74.Anchored = true
  2282. workspaceraygunpart_74.CanCollide = false
  2283. workspaceraygunpart_74.Size = Vector3.new(0.2, 0.2, 0.2)
  2284. workspaceraygunpart_74.Orientation = Vector3.new(0, -90, 179.91)
  2285. workspaceraygunpart_74.BottomSurface = Enum.SurfaceType.Smooth
  2286. workspaceraygunpart_74.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2287. workspaceraygunpart_74.Name = "Workspace->RayGun->Part"
  2288. workspaceraygunpart_74.TopSurface = Enum.SurfaceType.Smooth
  2289. workspaceraygunpart_74.BrickColor = BrickColor.new("Bright red")
  2290. workspaceraygunpart_74.Parent = raygun
  2291. workspaceraygunpart_74.CFrame = CFrame.new(163.976, 1.998, -188.414) * CFrame.Angles(0, -1.57, -3.142)
  2292. mesh_147.Scale = Vector3.new(0.155, 0.775, 0.185)
  2293. mesh_147.MeshType = Enum.MeshType.Wedge
  2294. mesh_147.Parent = workspaceraygunpart_74
  2295. workspaceraygunpart_75.Anchored = true
  2296. workspaceraygunpart_75.CanCollide = false
  2297. workspaceraygunpart_75.Size = Vector3.new(1, 1.2, 1)
  2298. workspaceraygunpart_75.Orientation = Vector3.new(0.09, -180, 90)
  2299. workspaceraygunpart_75.BottomSurface = Enum.SurfaceType.Smooth
  2300. workspaceraygunpart_75.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2301. workspaceraygunpart_75.Name = "Workspace->RayGun->Part"
  2302. workspaceraygunpart_75.TopSurface = Enum.SurfaceType.Smooth
  2303. workspaceraygunpart_75.BrickColor = BrickColor.new("Bright red")
  2304. workspaceraygunpart_75.Parent = raygun
  2305. workspaceraygunpart_75.CFrame = CFrame.new(163.395, 1.784, -188.414) * CFrame.Angles(3.14, 0, -1.571)
  2306. mesh_148.VertexColor = Vector3.new(0, 0.9, 0.7)
  2307. mesh_148.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2308. mesh_148.Scale = Vector3.new(0.175, 1.1, 0.175)
  2309. mesh_148.MeshType = Enum.MeshType.FileMesh
  2310. mesh_148.Parent = workspaceraygunpart_75
  2311. workspaceraygunpart_76.Anchored = true
  2312. workspaceraygunpart_76.CanCollide = false
  2313. workspaceraygunpart_76.Size = Vector3.new(0.2, 0.2, 0.23)
  2314. workspaceraygunpart_76.Orientation = Vector3.new(0.05, 90, 179.91)
  2315. workspaceraygunpart_76.BottomSurface = Enum.SurfaceType.Smooth
  2316. workspaceraygunpart_76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2317. workspaceraygunpart_76.Name = "Workspace->RayGun->Part"
  2318. workspaceraygunpart_76.TopSurface = Enum.SurfaceType.Smooth
  2319. workspaceraygunpart_76.BrickColor = BrickColor.new("Black")
  2320. workspaceraygunpart_76.Parent = raygun
  2321. workspaceraygunpart_76.CFrame = CFrame.new(165.354, 1.11, -188.414) * CFrame.Angles(1.568, 1.57, 1.572)
  2322. mesh_149.Scale = Vector3.new(1.2, 0.35, 1)
  2323. mesh_149.MeshType = Enum.MeshType.Wedge
  2324. mesh_149.Parent = workspaceraygunpart_76
  2325. workspaceraygunpart_77.Anchored = true
  2326. workspaceraygunpart_77.CanCollide = false
  2327. workspaceraygunpart_77.Size = Vector3.new(0.2, 0.2, 0.2)
  2328. workspaceraygunpart_77.Orientation = Vector3.new(0, 90, -0.09)
  2329. workspaceraygunpart_77.BottomSurface = Enum.SurfaceType.Smooth
  2330. workspaceraygunpart_77.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2331. workspaceraygunpart_77.Name = "Workspace->RayGun->Part"
  2332. workspaceraygunpart_77.TopSurface = Enum.SurfaceType.Smooth
  2333. workspaceraygunpart_77.BrickColor = BrickColor.new("Bright red")
  2334. workspaceraygunpart_77.Parent = raygun
  2335. workspaceraygunpart_77.CFrame = CFrame.new(163.733, 1.999, -188.414) * CFrame.Angles(-3.142, 1.57, -3.142)
  2336. mesh_150.Scale = Vector3.new(0.155, 0.775, 0.735)
  2337. mesh_150.MeshType = Enum.MeshType.Wedge
  2338. mesh_150.Parent = workspaceraygunpart_77
  2339. workspaceraygunpart_78.Anchored = true
  2340. workspaceraygunpart_78.CanCollide = false
  2341. workspaceraygunpart_78.Size = Vector3.new(0.2, 0.2, 0.2)
  2342. workspaceraygunpart_78.Orientation = Vector3.new(89.95, 176.86, -93.14)
  2343. workspaceraygunpart_78.BottomSurface = Enum.SurfaceType.Smooth
  2344. workspaceraygunpart_78.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2345. workspaceraygunpart_78.Name = "Workspace->RayGun->Part"
  2346. workspaceraygunpart_78.TopSurface = Enum.SurfaceType.Smooth
  2347. workspaceraygunpart_78.BrickColor = BrickColor.new("Bright red")
  2348. workspaceraygunpart_78.Parent = raygun
  2349. workspaceraygunpart_78.CFrame = CFrame.new(164.869, 1.955, -188.414) * CFrame.Angles(1.571, 0, 1.57)
  2350. mesh_151.Scale = Vector3.new(2, 0.15, 0.5)
  2351. mesh_151.MeshType = Enum.MeshType.Wedge
  2352. mesh_151.Parent = workspaceraygunpart_78
  2353. workspaceraygunpart_79.Anchored = true
  2354. workspaceraygunpart_79.CanCollide = false
  2355. workspaceraygunpart_79.Size = Vector3.new(0.2, 0.2, 0.2)
  2356. workspaceraygunpart_79.Orientation = Vector3.new(0, 90, -90)
  2357. workspaceraygunpart_79.BottomSurface = Enum.SurfaceType.Smooth
  2358. workspaceraygunpart_79.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2359. workspaceraygunpart_79.Name = "Workspace->RayGun->Part"
  2360. workspaceraygunpart_79.TopSurface = Enum.SurfaceType.Smooth
  2361. workspaceraygunpart_79.BrickColor = BrickColor.new("Bright red")
  2362. workspaceraygunpart_79.Parent = raygun
  2363. workspaceraygunpart_79.CFrame = CFrame.new(164.085, 1.586, -188.414) * CFrame.Angles(1.876, 1.57, 2.825)
  2364. mesh_152.Scale = Vector3.new(0.75, 1.035, 0.45)
  2365. mesh_152.Parent = workspaceraygunpart_79
  2366. workspaceraygunpart_80.Anchored = true
  2367. workspaceraygunpart_80.CanCollide = false
  2368. workspaceraygunpart_80.Size = Vector3.new(0.2, 0.2, 0.2)
  2369. workspaceraygunpart_80.Orientation = Vector3.new(0, 90, -90)
  2370. workspaceraygunpart_80.BottomSurface = Enum.SurfaceType.Smooth
  2371. workspaceraygunpart_80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2372. workspaceraygunpart_80.Name = "Workspace->RayGun->Part"
  2373. workspaceraygunpart_80.TopSurface = Enum.SurfaceType.Smooth
  2374. workspaceraygunpart_80.BrickColor = BrickColor.new("Black")
  2375. workspaceraygunpart_80.Parent = raygun
  2376. workspaceraygunpart_80.CFrame = CFrame.new(164.085, 1.586, -188.414) * CFrame.Angles(1.876, 1.57, 2.825)
  2377. mesh_153.Scale = Vector3.new(0.2, 1.05, 0.135)
  2378. mesh_153.Parent = workspaceraygunpart_80
  2379. workspaceraygunpart_81.Anchored = true
  2380. workspaceraygunpart_81.CanCollide = false
  2381. workspaceraygunpart_81.Size = Vector3.new(0.2, 0.25, 0.2)
  2382. workspaceraygunpart_81.Orientation = Vector3.new(13, -90, -180)
  2383. workspaceraygunpart_81.BottomSurface = Enum.SurfaceType.Smooth
  2384. workspaceraygunpart_81.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2385. workspaceraygunpart_81.Name = "Workspace->RayGun->Part"
  2386. workspaceraygunpart_81.TopSurface = Enum.SurfaceType.Smooth
  2387. workspaceraygunpart_81.BrickColor = BrickColor.new("Dark stone grey")
  2388. workspaceraygunpart_81.Parent = raygun
  2389. workspaceraygunpart_81.CFrame = CFrame.new(164.707, 1.301, -188.414) * CFrame.Angles(1.571, -1.344, -1.571)
  2390. mesh_154.Scale = Vector3.new(0.9, 1, 0.6)
  2391. mesh_154.MeshType = Enum.MeshType.Wedge
  2392. mesh_154.Parent = workspaceraygunpart_81
  2393. workspaceraygunpart_82.Anchored = true
  2394. workspaceraygunpart_82.CanCollide = false
  2395. workspaceraygunpart_82.Size = Vector3.new(0.41, 0.2, 0.2)
  2396. workspaceraygunpart_82.Orientation = Vector3.new(0, -90.02, -89.95)
  2397. workspaceraygunpart_82.BottomSurface = Enum.SurfaceType.Smooth
  2398. workspaceraygunpart_82.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2399. workspaceraygunpart_82.Name = "Workspace->RayGun->Part"
  2400. workspaceraygunpart_82.TopSurface = Enum.SurfaceType.Smooth
  2401. workspaceraygunpart_82.BrickColor = BrickColor.new("Bright red")
  2402. workspaceraygunpart_82.Parent = raygun
  2403. workspaceraygunpart_82.CFrame = CFrame.new(164.874, 1.7, -188.414) * CFrame.Angles(3.082, -1.57, 1.512)
  2404. mesh_155.Scale = Vector3.new(1, 1.998, 0.195)
  2405. mesh_155.Parent = workspaceraygunpart_82
  2406. workspaceraygunpart_83.Anchored = true
  2407. workspaceraygunpart_83.CanCollide = false
  2408. workspaceraygunpart_83.Size = Vector3.new(0.2, 0.2, 0.2)
  2409. workspaceraygunpart_83.Orientation = Vector3.new(0, -89.94, -89.91)
  2410. workspaceraygunpart_83.BottomSurface = Enum.SurfaceType.Smooth
  2411. workspaceraygunpart_83.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2412. workspaceraygunpart_83.Name = "Workspace->RayGun->Part"
  2413. workspaceraygunpart_83.TopSurface = Enum.SurfaceType.Smooth
  2414. workspaceraygunpart_83.BrickColor = BrickColor.new("Bright red")
  2415. workspaceraygunpart_83.Parent = raygun
  2416. workspaceraygunpart_83.CFrame = CFrame.new(163.974, 2.113, -188.414) * CFrame.Angles(-0.002, -1.569, -1.571)
  2417. mesh_156.Scale = Vector3.new(0.46, 0.154, 0.195)
  2418. mesh_156.Parent = workspaceraygunpart_83
  2419. workspaceraygunpart_84.Anchored = true
  2420. workspaceraygunpart_84.CanCollide = false
  2421. workspaceraygunpart_84.Size = Vector3.new(0.2, 0.2, 0.2)
  2422. workspaceraygunpart_84.Orientation = Vector3.new(89.93, -90.3, -90.3)
  2423. workspaceraygunpart_84.BottomSurface = Enum.SurfaceType.Smooth
  2424. workspaceraygunpart_84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2425. workspaceraygunpart_84.Name = "Workspace->RayGun->Part"
  2426. workspaceraygunpart_84.TopSurface = Enum.SurfaceType.Smooth
  2427. workspaceraygunpart_84.BrickColor = BrickColor.new("Dark stone grey")
  2428. workspaceraygunpart_84.Parent = raygun
  2429. workspaceraygunpart_84.CFrame = CFrame.new(165.284, 1.925, -188.243) * CFrame.Angles(1.571, -0.001, 0)
  2430. mesh_157.Scale = Vector3.new(0.4, 0.3, 0.7)
  2431. mesh_157.Parent = workspaceraygunpart_84
  2432. workspaceraygunpart_85.Anchored = true
  2433. workspaceraygunpart_85.CanCollide = false
  2434. workspaceraygunpart_85.Size = Vector3.new(0.2, 0.2, 0.2)
  2435. workspaceraygunpart_85.Orientation = Vector3.new(75, -0.2, 179.78)
  2436. workspaceraygunpart_85.BottomSurface = Enum.SurfaceType.Smooth
  2437. workspaceraygunpart_85.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2438. workspaceraygunpart_85.Name = "Workspace->RayGun->Part"
  2439. workspaceraygunpart_85.TopSurface = Enum.SurfaceType.Smooth
  2440. workspaceraygunpart_85.BrickColor = BrickColor.new("Dark stone grey")
  2441. workspaceraygunpart_85.Parent = raygun
  2442. workspaceraygunpart_85.CFrame = CFrame.new(165.284, 1.93, -188.209) * CFrame.Angles(1.309, -0.001, 3.141)
  2443. mesh_158.Scale = Vector3.new(0.15, 0.88, 0.24)
  2444. mesh_158.Parent = workspaceraygunpart_85
  2445. workspaceraygunpart_86.Anchored = true
  2446. workspaceraygunpart_86.CanCollide = false
  2447. workspaceraygunpart_86.Size = Vector3.new(0.2, 0.2, 0.2)
  2448. workspaceraygunpart_86.Orientation = Vector3.new(89.93, -90.3, -90.3)
  2449. workspaceraygunpart_86.BottomSurface = Enum.SurfaceType.Smooth
  2450. workspaceraygunpart_86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2451. workspaceraygunpart_86.Name = "Workspace->RayGun->Part"
  2452. workspaceraygunpart_86.TopSurface = Enum.SurfaceType.Smooth
  2453. workspaceraygunpart_86.BrickColor = BrickColor.new("Really black")
  2454. workspaceraygunpart_86.Parent = raygun
  2455. workspaceraygunpart_86.CFrame = CFrame.new(165.284, 1.925, -188.234) * CFrame.Angles(1.571, -0.001, 0)
  2456. mesh_159.Scale = Vector3.new(0.28, 0.21, 0.63)
  2457. mesh_159.Parent = workspaceraygunpart_86
  2458. workspaceraygunpart_87.Anchored = true
  2459. workspaceraygunpart_87.CanCollide = false
  2460. workspaceraygunpart_87.Size = Vector3.new(0.2, 0.24, 0.26)
  2461. workspaceraygunpart_87.Orientation = Vector3.new(0, 0, 90)
  2462. workspaceraygunpart_87.BottomSurface = Enum.SurfaceType.Smooth
  2463. workspaceraygunpart_87.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2464. workspaceraygunpart_87.Name = "Workspace->RayGun->Part"
  2465. workspaceraygunpart_87.TopSurface = Enum.SurfaceType.Smooth
  2466. workspaceraygunpart_87.BrickColor = BrickColor.new("Bright red")
  2467. workspaceraygunpart_87.Parent = raygun
  2468. workspaceraygunpart_87.CFrame = CFrame.new(164.483, 1.521, -188.414) * CFrame.Angles(0, 0, 1.571)
  2469. mesh_160.VertexColor = Vector3.new(0, 0.9, 0.7)
  2470. mesh_160.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2471. mesh_160.Scale = Vector3.new(0.225, 0.25, 0.225)
  2472. mesh_160.MeshType = Enum.MeshType.FileMesh
  2473. mesh_160.Parent = workspaceraygunpart_87
  2474. workspaceraygunpart_88.Anchored = true
  2475. workspaceraygunpart_88.CanCollide = false
  2476. workspaceraygunpart_88.Size = Vector3.new(0.2, 0.46, 0.2)
  2477. workspaceraygunpart_88.Orientation = Vector3.new(82, -90, -90)
  2478. workspaceraygunpart_88.BottomSurface = Enum.SurfaceType.Smooth
  2479. workspaceraygunpart_88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2480. workspaceraygunpart_88.Name = "Workspace->RayGun->Part"
  2481. workspaceraygunpart_88.TopSurface = Enum.SurfaceType.Smooth
  2482. workspaceraygunpart_88.BrickColor = BrickColor.new("Really black")
  2483. workspaceraygunpart_88.Parent = raygun
  2484. workspaceraygunpart_88.CFrame = CFrame.new(165.5, 1.955, -188.414) * CFrame.Angles(1.571, -0.14, 0)
  2485. mesh_161.Scale = Vector3.new(0.06, 0.87, 0.36)
  2486. mesh_161.Parent = workspaceraygunpart_88
  2487. workspaceraygunpart_89.Anchored = true
  2488. workspaceraygunpart_89.CanCollide = false
  2489. workspaceraygunpart_89.Size = Vector3.new(0.2, 0.31, 0.2)
  2490. workspaceraygunpart_89.Orientation = Vector3.new(-75, -90, -90)
  2491. workspaceraygunpart_89.BottomSurface = Enum.SurfaceType.Smooth
  2492. workspaceraygunpart_89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2493. workspaceraygunpart_89.Name = "Workspace->RayGun->Part"
  2494. workspaceraygunpart_89.TopSurface = Enum.SurfaceType.Smooth
  2495. workspaceraygunpart_89.BrickColor = BrickColor.new("Dark stone grey")
  2496. workspaceraygunpart_89.Parent = raygun
  2497. workspaceraygunpart_89.CFrame = CFrame.new(166.674, 2.13, -188.414) * CFrame.Angles(-1.571, -0.262, -3.142)
  2498. mesh_162.Scale = Vector3.new(0.3, 1, 0.3)
  2499. mesh_162.Parent = workspaceraygunpart_89
  2500. workspaceraygunpart_90.Anchored = true
  2501. workspaceraygunpart_90.CanCollide = false
  2502. workspaceraygunpart_90.Size = Vector3.new(0.346, 0.2, 0.2)
  2503. workspaceraygunpart_90.Orientation = Vector3.new(1, -90, 180)
  2504. workspaceraygunpart_90.BottomSurface = Enum.SurfaceType.Smooth
  2505. workspaceraygunpart_90.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2506. workspaceraygunpart_90.Name = "Workspace->RayGun->Part"
  2507. workspaceraygunpart_90.TopSurface = Enum.SurfaceType.Smooth
  2508. workspaceraygunpart_90.BrickColor = BrickColor.new("Bright red")
  2509. workspaceraygunpart_90.Parent = raygun
  2510. workspaceraygunpart_90.CFrame = CFrame.new(165.926, 2.227, -188.414) * CFrame.Angles(1.571, -1.553, -1.571)
  2511. mesh_163.Scale = Vector3.new(0.805, 0.425, 0.335)
  2512. mesh_163.MeshType = Enum.MeshType.Wedge
  2513. mesh_163.Parent = workspaceraygunpart_90
  2514. workspaceraygunpart_91.Anchored = true
  2515. workspaceraygunpart_91.CanCollide = false
  2516. workspaceraygunpart_91.Size = Vector3.new(0.2, 0.2, 0.2)
  2517. workspaceraygunpart_91.Orientation = Vector3.new(89.95, 90.05, 89.95)
  2518. workspaceraygunpart_91.BottomSurface = Enum.SurfaceType.Smooth
  2519. workspaceraygunpart_91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2520. workspaceraygunpart_91.Name = "Workspace->RayGun->Part"
  2521. workspaceraygunpart_91.TopSurface = Enum.SurfaceType.Smooth
  2522. workspaceraygunpart_91.BrickColor = BrickColor.new("Dark stone grey")
  2523. workspaceraygunpart_91.Parent = raygun
  2524. workspaceraygunpart_91.CFrame = CFrame.new(166.309, 1.755, -188.414) * CFrame.Angles(1.571, 0, 0)
  2525. mesh_164.Scale = Vector3.new(0.75, 1.955, 0.3)
  2526. mesh_164.Parent = workspaceraygunpart_91
  2527. workspaceraygunpart_92.Anchored = true
  2528. workspaceraygunpart_92.CanCollide = false
  2529. workspaceraygunpart_92.Size = Vector3.new(0.26, 0.2, 0.4)
  2530. workspaceraygunpart_92.Orientation = Vector3.new(0, -89.98, -89.56)
  2531. workspaceraygunpart_92.BottomSurface = Enum.SurfaceType.Smooth
  2532. workspaceraygunpart_92.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2533. workspaceraygunpart_92.Name = "Workspace->RayGun->Part"
  2534. workspaceraygunpart_92.TopSurface = Enum.SurfaceType.Smooth
  2535. workspaceraygunpart_92.BrickColor = BrickColor.new("Bright red")
  2536. workspaceraygunpart_92.Parent = raygun
  2537. workspaceraygunpart_92.CFrame = CFrame.new(165.594, 1.429, -188.414) * CFrame.Angles(-0.079, -1.57, -1.643)
  2538. mesh_165.Scale = Vector3.new(1, 1.5, 1)
  2539. mesh_165.Parent = workspaceraygunpart_92
  2540. workspaceraygunpart_93.Anchored = true
  2541. workspaceraygunpart_93.CanCollide = false
  2542. workspaceraygunpart_93.Size = Vector3.new(0.2, 0.46, 0.2)
  2543. workspaceraygunpart_93.Orientation = Vector3.new(89.95, -157.18, -157.18)
  2544. workspaceraygunpart_93.BottomSurface = Enum.SurfaceType.Smooth
  2545. workspaceraygunpart_93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2546. workspaceraygunpart_93.Name = "Workspace->RayGun->Part"
  2547. workspaceraygunpart_93.TopSurface = Enum.SurfaceType.Smooth
  2548. workspaceraygunpart_93.BrickColor = BrickColor.new("Really black")
  2549. workspaceraygunpart_93.Parent = raygun
  2550. workspaceraygunpart_93.CFrame = CFrame.new(165.495, 1.881, -188.414) * CFrame.Angles(1.571, 0, 0)
  2551. mesh_166.Scale = Vector3.new(0.06, 0.87, 0.36)
  2552. mesh_166.Parent = workspaceraygunpart_93
  2553. workspaceraygunpart_94.Anchored = true
  2554. workspaceraygunpart_94.CanCollide = false
  2555. workspaceraygunpart_94.Size = Vector3.new(0.2, 0.42, 0.2)
  2556. workspaceraygunpart_94.Orientation = Vector3.new(-89.95, 42.97, 46.76)
  2557. workspaceraygunpart_94.BottomSurface = Enum.SurfaceType.Smooth
  2558. workspaceraygunpart_94.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2559. workspaceraygunpart_94.Name = "Workspace->RayGun->Part"
  2560. workspaceraygunpart_94.TopSurface = Enum.SurfaceType.Smooth
  2561. workspaceraygunpart_94.BrickColor = BrickColor.new("Bright red")
  2562. workspaceraygunpart_94.Parent = raygun
  2563. workspaceraygunpart_94.CFrame = CFrame.new(165.064, 1.475, -188.414) * CFrame.Angles(-1.571, 0, 1.571)
  2564. mesh_167.Scale = Vector3.new(2, 1, 0.25)
  2565. mesh_167.MeshType = Enum.MeshType.Wedge
  2566. mesh_167.Parent = workspaceraygunpart_94
  2567. workspaceraygunpart_95.Anchored = true
  2568. workspaceraygunpart_95.CanCollide = false
  2569. workspaceraygunpart_95.Size = Vector3.new(0.2, 0.2, 0.2)
  2570. workspaceraygunpart_95.Orientation = Vector3.new(89.88, -30.68, 59.32)
  2571. workspaceraygunpart_95.BottomSurface = Enum.SurfaceType.Smooth
  2572. workspaceraygunpart_95.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2573. workspaceraygunpart_95.Name = "Workspace->RayGun->Part"
  2574. workspaceraygunpart_95.TopSurface = Enum.SurfaceType.Smooth
  2575. workspaceraygunpart_95.BrickColor = BrickColor.new("Bright red")
  2576. workspaceraygunpart_95.Parent = raygun
  2577. workspaceraygunpart_95.CFrame = CFrame.new(164.84, 1.863, -188.414) * CFrame.Angles(1.569, -0.001, 1.571)
  2578. mesh_168.Scale = Vector3.new(2, 0.15, 0.5)
  2579. mesh_168.MeshType = Enum.MeshType.Wedge
  2580. mesh_168.Parent = workspaceraygunpart_95
  2581. workspaceraygunpart_96.Anchored = true
  2582. workspaceraygunpart_96.CanCollide = false
  2583. workspaceraygunpart_96.Size = Vector3.new(0.28, 0.4, 0.21)
  2584. workspaceraygunpart_96.Orientation = Vector3.new(62.05, 90, 90)
  2585. workspaceraygunpart_96.BottomSurface = Enum.SurfaceType.Smooth
  2586. workspaceraygunpart_96.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2587. workspaceraygunpart_96.Name = "Workspace->RayGun->Part"
  2588. workspaceraygunpart_96.TopSurface = Enum.SurfaceType.Smooth
  2589. workspaceraygunpart_96.BrickColor = BrickColor.new("Bright red")
  2590. workspaceraygunpart_96.Parent = raygun
  2591. workspaceraygunpart_96.CFrame = CFrame.new(165.104, 1.975, -188.414) * CFrame.Angles(1.571, 0.488, 0)
  2592. mesh_169.Scale = Vector3.new(1, 0.7, 1)
  2593. mesh_169.Parent = workspaceraygunpart_96
  2594. workspaceraygunpart_97.Anchored = true
  2595. workspaceraygunpart_97.CanCollide = false
  2596. workspaceraygunpart_97.Size = Vector3.new(0.68, 0.2, 0.36)
  2597. workspaceraygunpart_97.Orientation = Vector3.new(89.94, 90.29, 89.71)
  2598. workspaceraygunpart_97.BottomSurface = Enum.SurfaceType.Smooth
  2599. workspaceraygunpart_97.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2600. workspaceraygunpart_97.Name = "Workspace->RayGun->Part"
  2601. workspaceraygunpart_97.TopSurface = Enum.SurfaceType.Smooth
  2602. workspaceraygunpart_97.BrickColor = BrickColor.new("Bright red")
  2603. workspaceraygunpart_97.Parent = raygun
  2604. workspaceraygunpart_97.CFrame = CFrame.new(165.864, 1.675, -188.414) * CFrame.Angles(1.571, 0, 0)
  2605. mesh_170.Scale = Vector3.new(1, 2.04, 1)
  2606. mesh_170.Parent = workspaceraygunpart_97
  2607. workspaceraygunpart_98.Anchored = true
  2608. workspaceraygunpart_98.CanCollide = false
  2609. workspaceraygunpart_98.Size = Vector3.new(0.2, 0.2, 0.2)
  2610. workspaceraygunpart_98.Orientation = Vector3.new(0, 0, -90)
  2611. workspaceraygunpart_98.BottomSurface = Enum.SurfaceType.Smooth
  2612. workspaceraygunpart_98.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2613. workspaceraygunpart_98.Name = "Workspace->RayGun->Part"
  2614. workspaceraygunpart_98.TopSurface = Enum.SurfaceType.Smooth
  2615. workspaceraygunpart_98.BrickColor = BrickColor.new("Bright red")
  2616. workspaceraygunpart_98.Parent = raygun
  2617. workspaceraygunpart_98.CFrame = CFrame.new(164.468, 1.521, -188.409) * CFrame.Angles(0, 0, -1.571)
  2618. mesh_171.Scale = Vector3.new(1.275, 1.035, 1.5)
  2619. mesh_171.Parent = workspaceraygunpart_98
  2620. workspaceraygunpart_99.Anchored = true
  2621. workspaceraygunpart_99.CanCollide = false
  2622. workspaceraygunpart_99.Size = Vector3.new(0.2, 0.2, 0.2)
  2623. workspaceraygunpart_99.Orientation = Vector3.new(0, -89.98, -179.91)
  2624. workspaceraygunpart_99.BottomSurface = Enum.SurfaceType.Smooth
  2625. workspaceraygunpart_99.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2626. workspaceraygunpart_99.Name = "Workspace->RayGun->Part"
  2627. workspaceraygunpart_99.TopSurface = Enum.SurfaceType.Smooth
  2628. workspaceraygunpart_99.BrickColor = BrickColor.new("Bright red")
  2629. workspaceraygunpart_99.Parent = raygun
  2630. workspaceraygunpart_99.CFrame = CFrame.new(164.022, 2.113, -188.414) * CFrame.Angles(0.008, -1.57, -3.132)
  2631. mesh_172.Scale = Vector3.new(0.155, 0.425, 0.335)
  2632. mesh_172.MeshType = Enum.MeshType.Wedge
  2633. mesh_172.Parent = workspaceraygunpart_99
  2634. workspaceraygunpart_100.Anchored = true
  2635. workspaceraygunpart_100.CanCollide = false
  2636. workspaceraygunpart_100.Size = Vector3.new(0.2, 0.2, 0.2)
  2637. workspaceraygunpart_100.Orientation = Vector3.new(89.88, -30.68, 59.32)
  2638. workspaceraygunpart_100.BottomSurface = Enum.SurfaceType.Smooth
  2639. workspaceraygunpart_100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2640. workspaceraygunpart_100.Name = "Workspace->RayGun->Part"
  2641. workspaceraygunpart_100.TopSurface = Enum.SurfaceType.Smooth
  2642. workspaceraygunpart_100.BrickColor = BrickColor.new("Black")
  2643. workspaceraygunpart_100.Parent = raygun
  2644. workspaceraygunpart_100.CFrame = CFrame.new(165.275, 1.171, -188.414) * CFrame.Angles(1.569, -0.001, 1.571)
  2645. mesh_173.Scale = Vector3.new(1.2, 0.4, 0.25)
  2646. mesh_173.MeshType = Enum.MeshType.Wedge
  2647. mesh_173.Parent = workspaceraygunpart_100
  2648. workspaceraygunpart_101.Anchored = true
  2649. workspaceraygunpart_101.CanCollide = false
  2650. workspaceraygunpart_101.Size = Vector3.new(0.74, 0.2, 0.2)
  2651. workspaceraygunpart_101.Orientation = Vector3.new(89.95, -90.39, -89.82)
  2652. workspaceraygunpart_101.BottomSurface = Enum.SurfaceType.Smooth
  2653. workspaceraygunpart_101.Name = "Workspace->RayGun->Part"
  2654. workspaceraygunpart_101.TopSurface = Enum.SurfaceType.Smooth
  2655. workspaceraygunpart_101.Parent = raygun
  2656. workspaceraygunpart_101.CFrame = CFrame.new(165.069, 1.699, -188.624) * CFrame.Angles(1.571, 0, 0)
  2657. mesh_174.Scale = Vector3.new(1, 0.1, 0.15)
  2658. mesh_174.Parent = workspaceraygunpart_101
  2659. workspaceraygunpart_102.Anchored = true
  2660. workspaceraygunpart_102.CanCollide = false
  2661. workspaceraygunpart_102.Size = Vector3.new(0.74, 0.2, 0.2)
  2662. workspaceraygunpart_102.Orientation = Vector3.new(89.95, -26.6, -26.55)
  2663. workspaceraygunpart_102.BottomSurface = Enum.SurfaceType.Smooth
  2664. workspaceraygunpart_102.Name = "Workspace->RayGun->Part"
  2665. workspaceraygunpart_102.TopSurface = Enum.SurfaceType.Smooth
  2666. workspaceraygunpart_102.Parent = raygun
  2667. workspaceraygunpart_102.CFrame = CFrame.new(165.069, 1.7, -188.204) * CFrame.Angles(1.571, 0, 0)
  2668. mesh_175.Scale = Vector3.new(1, 0.1, 0.15)
  2669. mesh_175.Parent = workspaceraygunpart_102
  2670. workspaceraygunpart_103.Anchored = true
  2671. workspaceraygunpart_103.CanCollide = false
  2672. workspaceraygunpart_103.Size = Vector3.new(0.2, 0.24, 0.26)
  2673. workspaceraygunpart_103.Orientation = Vector3.new(0, 180, 90)
  2674. workspaceraygunpart_103.BottomSurface = Enum.SurfaceType.Smooth
  2675. workspaceraygunpart_103.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2676. workspaceraygunpart_103.Name = "Workspace->RayGun->Part"
  2677. workspaceraygunpart_103.TopSurface = Enum.SurfaceType.Smooth
  2678. workspaceraygunpart_103.BrickColor = BrickColor.new("Bright red")
  2679. workspaceraygunpart_103.Parent = raygun
  2680. workspaceraygunpart_103.CFrame = CFrame.new(164.894, 1.521, -188.414) * CFrame.Angles(-3.142, 0, -1.571)
  2681. mesh_176.VertexColor = Vector3.new(0, 0.9, 0.7)
  2682. mesh_176.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2683. mesh_176.Scale = Vector3.new(0.1, 0.3, 0.1)
  2684. mesh_176.MeshType = Enum.MeshType.FileMesh
  2685. mesh_176.Parent = workspaceraygunpart_103
  2686. workspaceraygunpart_104.Anchored = true
  2687. workspaceraygunpart_104.CanCollide = false
  2688. workspaceraygunpart_104.Size = Vector3.new(0.6, 0.46, 0.2)
  2689. workspaceraygunpart_104.Orientation = Vector3.new(89.94, -4.76, -4.76)
  2690. workspaceraygunpart_104.BottomSurface = Enum.SurfaceType.Smooth
  2691. workspaceraygunpart_104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2692. workspaceraygunpart_104.Name = "Workspace->RayGun->Part"
  2693. workspaceraygunpart_104.TopSurface = Enum.SurfaceType.Smooth
  2694. workspaceraygunpart_104.BrickColor = BrickColor.new("Really black")
  2695. workspaceraygunpart_104.Parent = raygun
  2696. workspaceraygunpart_104.CFrame = CFrame.new(165.21, 1.99, -188.414) * CFrame.Angles(1.571, 0, 0)
  2697. mesh_177.Scale = Vector3.new(1, 0.9, 0.03)
  2698. mesh_177.Parent = workspaceraygunpart_104
  2699. workspaceraygunpart_105.Anchored = true
  2700. workspaceraygunpart_105.CanCollide = false
  2701. workspaceraygunpart_105.Size = Vector3.new(0.6, 0.46, 0.2)
  2702. workspaceraygunpart_105.Orientation = Vector3.new(89.94, -157.22, -157.22)
  2703. workspaceraygunpart_105.BottomSurface = Enum.SurfaceType.Smooth
  2704. workspaceraygunpart_105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2705. workspaceraygunpart_105.Name = "Workspace->RayGun->Part"
  2706. workspaceraygunpart_105.TopSurface = Enum.SurfaceType.Smooth
  2707. workspaceraygunpart_105.BrickColor = BrickColor.new("Really black")
  2708. workspaceraygunpart_105.Parent = raygun
  2709. workspaceraygunpart_105.CFrame = CFrame.new(165.205, 1.916, -188.414) * CFrame.Angles(1.571, 0, 0)
  2710. mesh_178.Scale = Vector3.new(1, 0.9, 0.03)
  2711. mesh_178.Parent = workspaceraygunpart_105
  2712. workspaceraygunpart_106.Anchored = true
  2713. workspaceraygunpart_106.CanCollide = false
  2714. workspaceraygunpart_106.Size = Vector3.new(0.48, 0.2, 1.14)
  2715. workspaceraygunpart_106.Orientation = Vector3.new(80, 90, 90)
  2716. workspaceraygunpart_106.BottomSurface = Enum.SurfaceType.Smooth
  2717. workspaceraygunpart_106.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2718. workspaceraygunpart_106.Name = "Workspace->RayGun->Part"
  2719. workspaceraygunpart_106.TopSurface = Enum.SurfaceType.Smooth
  2720. workspaceraygunpart_106.BrickColor = BrickColor.new("Bright red")
  2721. workspaceraygunpart_106.Parent = raygun
  2722. workspaceraygunpart_106.CFrame = CFrame.new(165.689, 0.979, -188.414) * CFrame.Angles(1.571, 0.175, 0)
  2723. mesh_179.Scale = Vector3.new(1, 1.38, 1)
  2724. mesh_179.Parent = workspaceraygunpart_106
  2725. workspaceraygunpart_107.Anchored = true
  2726. workspaceraygunpart_107.CanCollide = false
  2727. workspaceraygunpart_107.Size = Vector3.new(0.2, 0.2, 0.2)
  2728. workspaceraygunpart_107.Orientation = Vector3.new(89.95, -90.3, -89.7)
  2729. workspaceraygunpart_107.BottomSurface = Enum.SurfaceType.Smooth
  2730. workspaceraygunpart_107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2731. workspaceraygunpart_107.Name = "Workspace->RayGun->Part"
  2732. workspaceraygunpart_107.TopSurface = Enum.SurfaceType.Smooth
  2733. workspaceraygunpart_107.BrickColor = BrickColor.new("Dark stone grey")
  2734. workspaceraygunpart_107.Parent = raygun
  2735. workspaceraygunpart_107.CFrame = CFrame.new(166.675, 2.126, -188.574) * CFrame.Angles(1.571, 0, 0)
  2736. mesh_180.Scale = Vector3.new(0.352, 0.303, 0.312)
  2737. mesh_180.MeshType = Enum.MeshType.Sphere
  2738. mesh_180.Parent = workspaceraygunpart_107
  2739. workspaceraygunpart_108.Anchored = true
  2740. workspaceraygunpart_108.CanCollide = false
  2741. workspaceraygunpart_108.Size = Vector3.new(0.2, 0.2, 0.2)
  2742. workspaceraygunpart_108.Orientation = Vector3.new(20, 90, 90)
  2743. workspaceraygunpart_108.BottomSurface = Enum.SurfaceType.Smooth
  2744. workspaceraygunpart_108.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2745. workspaceraygunpart_108.Name = "Workspace->RayGun->Part"
  2746. workspaceraygunpart_108.TopSurface = Enum.SurfaceType.Smooth
  2747. workspaceraygunpart_108.BrickColor = BrickColor.new("Bright red")
  2748. workspaceraygunpart_108.Parent = raygun
  2749. workspaceraygunpart_108.CFrame = CFrame.new(165.905, 1.255, -188.414) * CFrame.Angles(1.571, 1.222, 0)
  2750. mesh_181.Scale = Vector3.new(1.125, 1.38, 0.275)
  2751. mesh_181.Parent = workspaceraygunpart_108
  2752. workspaceraygunpart_109.Anchored = true
  2753. workspaceraygunpart_109.CanCollide = false
  2754. workspaceraygunpart_109.Size = Vector3.new(0.2, 0.2, 0.2)
  2755. workspaceraygunpart_109.Orientation = Vector3.new(0, -90, 0)
  2756. workspaceraygunpart_109.BottomSurface = Enum.SurfaceType.Smooth
  2757. workspaceraygunpart_109.Name = "Workspace->RayGun->Part"
  2758. workspaceraygunpart_109.TopSurface = Enum.SurfaceType.Smooth
  2759. workspaceraygunpart_109.Parent = raygun
  2760. workspaceraygunpart_109.CFrame = CFrame.new(164.731, 1.781, -188.414) * CFrame.Angles(-3.142, -1.57, -3.142)
  2761. mesh_182.Scale = Vector3.new(0.395, 0.395, 0.295)
  2762. mesh_182.MeshType = Enum.MeshType.FileMesh
  2763. mesh_182.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2764. mesh_182.Parent = workspaceraygunpart_109
  2765. aimpart.Anchored = true
  2766. aimpart.CanCollide = false
  2767. aimpart.Size = Vector3.new(0.3, 0.2, 0.2)
  2768. aimpart.Orientation = Vector3.new(0, 90, 0)
  2769. aimpart.BottomSurface = Enum.SurfaceType.Smooth
  2770. aimpart.Name = "AimPart"
  2771. aimpart.Transparency = 1
  2772. aimpart.TopSurface = Enum.SurfaceType.Smooth
  2773. aimpart.Parent = raygun
  2774. aimpart.CFrame = CFrame.new(166.875, 2.387, -188.422) * CFrame.Angles(1.564, 1.57, -3.142)
  2775. ammo.Value = 40
  2776. ammo.Name = "Ammo"
  2777. ammo.Parent = raygun
  2778. clipsize.Value = 40
  2779. clipsize.Name = "ClipSize"
  2780. clipsize.Parent = raygun
  2781. lethalgrenades.Value = 5
  2782. lethalgrenades.Name = "LethalGrenades"
  2783. lethalgrenades.Parent = raygun
  2784. storedammo.Value = 1200
  2785. storedammo.Name = "StoredAmmo"
  2786. storedammo.Parent = raygun
  2787. tacticalgrenades.Name = "TacticalGrenades"
  2788. tacticalgrenades.Parent = raygun
  2789. chamber.Anchored = true
  2790. chamber.CanCollide = false
  2791. chamber.Size = Vector3.new(0.2, 0.2, 0.2)
  2792. chamber.BrickColor = BrickColor.new("Black")
  2793. chamber.Material = Enum.Material.Metal
  2794. chamber.Orientation = Vector3.new(0, 0.88, 180)
  2795. chamber.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2796. chamber.Name = "Chamber"
  2797. chamber.Transparency = 1
  2798. chamber.Parent = raygun
  2799. chamber.CFrame = CFrame.new(165.717, 1.888, -188.491) * CFrame.Angles(0, 0.015, -3.142)
  2800. mesh_183.Scale = Vector3.new(0.625, 0.156, 0.156)
  2801. mesh_183.Parent = chamber
  2802. thumbnailcamera.FieldOfView = 20
  2803. thumbnailcamera.Name = "ThumbnailCamera"
  2804. thumbnailcamera.Focus = CFrame.new(159.969, 3.777, -195.308)
  2805. thumbnailcamera.CFrame = CFrame.new(158.891, 4.305, -196.907) * CFrame.Angles(-2.823, -0.57, -2.965)
  2806. thumbnailcamera.Parent = raygun
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